@burdenoff/microfe-mybodyshield 2026.706.1 → 2026.709.1

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Files changed (2697) hide show
  1. package/dist/index.js +2 -1
  2. package/dist/mybodyshield/MyBodyShieldRoutes.js +77 -36
  3. package/dist/mybodyshield/MyBodyShieldRoutes.js.map +1 -1
  4. package/dist/mybodyshield/components/FeatureFlagGuard.js +27 -0
  5. package/dist/mybodyshield/components/FeatureFlagGuard.js.map +1 -0
  6. package/dist/mybodyshield/components/MybDiscussion.js +5 -5
  7. package/dist/mybodyshield/components/PageDisabled.js +17 -0
  8. package/dist/mybodyshield/components/PageDisabled.js.map +1 -0
  9. package/dist/mybodyshield/components/StateViews.js +2 -1
  10. package/dist/mybodyshield/components/StateViews.js.map +1 -1
  11. package/dist/mybodyshield/components/index.js +4 -2
  12. package/dist/mybodyshield/hooks/index.js +1 -0
  13. package/dist/mybodyshield/hooks/useMyBodyShieldAnalytics.js +35 -0
  14. package/dist/mybodyshield/hooks/useMyBodyShieldAnalytics.js.map +1 -0
  15. package/dist/mybodyshield/pages/DashboardPage.js +91 -86
  16. package/dist/mybodyshield/pages/DashboardPage.js.map +1 -1
  17. package/dist/mybodyshield/pages/coaching/CoachingPage.js +60 -60
  18. package/dist/mybodyshield/pages/goals/GoalsPage.js +125 -125
  19. package/dist/mybodyshield/pages/goals/GoalsPage.js.map +1 -1
  20. package/dist/mybodyshield/pages/nutrition/NutritionPage.js +129 -129
  21. package/dist/mybodyshield/pages/nutrition/NutritionPage.js.map +1 -1
  22. package/dist/mybodyshield/pages/programs/ProgramDetailPage.js +218 -191
  23. package/dist/mybodyshield/pages/programs/ProgramDetailPage.js.map +1 -1
  24. package/dist/mybodyshield/pages/programs/ProgramsPage.js +197 -193
  25. package/dist/mybodyshield/pages/programs/ProgramsPage.js.map +1 -1
  26. package/dist/mybodyshield/pages/progress/ProgressPage.js +143 -143
  27. package/dist/mybodyshield/pages/progress/ProgressPage.js.map +1 -1
  28. package/dist/mybodyshield/pages/recovery/RecoveryPage.js +64 -64
  29. package/dist/mybodyshield/pages/recovery/RecoveryPage.js.map +1 -1
  30. package/dist/mybodyshield/pages/train/SessionDetailPage.js +184 -181
  31. package/dist/mybodyshield/pages/train/SessionDetailPage.js.map +1 -1
  32. package/dist/mybodyshield/pages/train/SessionsPage.js +119 -115
  33. package/dist/mybodyshield/pages/train/SessionsPage.js.map +1 -1
  34. package/dist/mybodyshield/services/assistantApi.js +279 -0
  35. package/dist/mybodyshield/services/assistantApi.js.map +1 -0
  36. package/dist/mybodyshield/services/createSandboxAssistantTransport.js +120 -0
  37. package/dist/mybodyshield/services/createSandboxAssistantTransport.js.map +1 -0
  38. package/dist/mybodyshield/utils/cn.js +2 -2
  39. package/dist/mybodyshield/utils/pageContext.js +62 -0
  40. package/dist/mybodyshield/utils/pageContext.js.map +1 -0
  41. package/dist/node_modules/.bun/@emotion_is-prop-valid@1.4.0/node_modules/@emotion/is-prop-valid/dist/emotion-is-prop-valid.esm.js +13 -0
  42. package/dist/node_modules/.bun/@emotion_is-prop-valid@1.4.0/node_modules/@emotion/is-prop-valid/dist/emotion-is-prop-valid.esm.js.map +1 -0
  43. package/dist/node_modules/.bun/@emotion_memoize@0.9.0/node_modules/@emotion/memoize/dist/emotion-memoize.esm.js +14 -0
  44. package/dist/node_modules/.bun/@emotion_memoize@0.9.0/node_modules/@emotion/memoize/dist/emotion-memoize.esm.js.map +1 -0
  45. package/dist/node_modules/.bun/clsx@2.1.1/node_modules/clsx/dist/clsx.js +18 -0
  46. package/dist/node_modules/.bun/clsx@2.1.1/node_modules/clsx/dist/clsx.js.map +1 -0
  47. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/ascending.js +8 -0
  48. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/ascending.js.map +1 -0
  49. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/bisect.js +10 -0
  50. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/bisect.js.map +1 -0
  51. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/bisector.js +43 -0
  52. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/bisector.js.map +1 -0
  53. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/descending.js +8 -0
  54. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/descending.js.map +1 -0
  55. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/max.js +14 -0
  56. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/max.js.map +1 -0
  57. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/min.js +14 -0
  58. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/min.js.map +1 -0
  59. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/number.js +15 -0
  60. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/number.js.map +1 -0
  61. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/quantile.js +25 -0
  62. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/quantile.js.map +1 -0
  63. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/quickselect.js +26 -0
  64. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/quickselect.js.map +1 -0
  65. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/range.js +10 -0
  66. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/range.js.map +1 -0
  67. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/sort.js +17 -0
  68. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/sort.js.map +1 -0
  69. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/ticks.js +34 -0
  70. package/dist/node_modules/.bun/d3-array@3.2.4/node_modules/d3-array/src/ticks.js.map +1 -0
  71. package/dist/node_modules/.bun/d3-color@3.1.0/node_modules/d3-color/src/color.js +291 -0
  72. package/dist/node_modules/.bun/d3-color@3.1.0/node_modules/d3-color/src/color.js.map +1 -0
  73. package/dist/node_modules/.bun/d3-color@3.1.0/node_modules/d3-color/src/define.js +13 -0
  74. package/dist/node_modules/.bun/d3-color@3.1.0/node_modules/d3-color/src/define.js.map +1 -0
  75. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/defaultLocale.js +15 -0
  76. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/defaultLocale.js.map +1 -0
  77. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/exponent.js +9 -0
  78. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/exponent.js.map +1 -0
  79. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatDecimal.js +13 -0
  80. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatDecimal.js.map +1 -0
  81. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatGroup.js +11 -0
  82. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatGroup.js.map +1 -0
  83. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatNumerals.js +12 -0
  84. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatNumerals.js.map +1 -0
  85. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatPrefixAuto.js +13 -0
  86. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatPrefixAuto.js.map +1 -0
  87. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatRounded.js +12 -0
  88. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatRounded.js.map +1 -0
  89. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatSpecifier.js +29 -0
  90. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatSpecifier.js.map +1 -0
  91. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatTrim.js +20 -0
  92. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatTrim.js.map +1 -0
  93. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatTypes.js +23 -0
  94. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/formatTypes.js.map +1 -0
  95. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/identity.js +8 -0
  96. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/identity.js.map +1 -0
  97. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/locale.js +86 -0
  98. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/locale.js.map +1 -0
  99. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/precisionFixed.js +9 -0
  100. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/precisionFixed.js.map +1 -0
  101. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/precisionPrefix.js +9 -0
  102. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/precisionPrefix.js.map +1 -0
  103. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/precisionRound.js +9 -0
  104. package/dist/node_modules/.bun/d3-format@3.1.2/node_modules/d3-format/src/precisionRound.js.map +1 -0
  105. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/array.js +15 -0
  106. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/array.js.map +1 -0
  107. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/basis.js +16 -0
  108. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/basis.js.map +1 -0
  109. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/basisClosed.js +13 -0
  110. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/basisClosed.js.map +1 -0
  111. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/color.js +25 -0
  112. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/color.js.map +1 -0
  113. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/constant.js +6 -0
  114. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/constant.js.map +1 -0
  115. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/date.js +11 -0
  116. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/date.js.map +1 -0
  117. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/number.js +10 -0
  118. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/number.js.map +1 -0
  119. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/numberArray.js +16 -0
  120. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/numberArray.js.map +1 -0
  121. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/object.js +14 -0
  122. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/object.js.map +1 -0
  123. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/piecewise.js +14 -0
  124. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/piecewise.js.map +1 -0
  125. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/rgb.js +19 -0
  126. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/rgb.js.map +1 -0
  127. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/round.js +10 -0
  128. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/round.js.map +1 -0
  129. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/string.js +28 -0
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  131. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/value.js +18 -0
  132. package/dist/node_modules/.bun/d3-interpolate@3.0.1/node_modules/d3-interpolate/src/value.js.map +1 -0
  133. package/dist/node_modules/.bun/d3-path@3.1.0/node_modules/d3-path/src/path.js +65 -0
  134. package/dist/node_modules/.bun/d3-path@3.1.0/node_modules/d3-path/src/path.js.map +1 -0
  135. package/dist/node_modules/.bun/d3-scale@4.0.2/node_modules/d3-scale/src/band.js +52 -0
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  2695. /package/dist/node_modules/{motion-dom → .bun/motion-dom@12.38.0/node_modules/motion-dom}/dist/es/animation/optimized-appear/data-id.js +0 -0
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@@ -0,0 +1,168 @@
1
+ import { clamp as e } from "../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/clamp.js";
2
+ import { warning as t } from "../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/errors.js";
3
+ import { millisecondsToSeconds as n, secondsToMilliseconds as r } from "../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/time-conversion.js";
4
+ import { generateLinearEasing as i } from "../waapi/utils/linear.js";
5
+ import { calcGeneratorDuration as a, maxGeneratorDuration as o } from "./utils/calc-duration.js";
6
+ import { createGeneratorEasing as s } from "./utils/create-generator-easing.js";
7
+ //#region ../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/generators/spring.mjs
8
+ var c = {
9
+ stiffness: 100,
10
+ damping: 10,
11
+ mass: 1,
12
+ velocity: 0,
13
+ duration: 800,
14
+ bounce: .3,
15
+ visualDuration: .3,
16
+ restSpeed: {
17
+ granular: .01,
18
+ default: 2
19
+ },
20
+ restDelta: {
21
+ granular: .005,
22
+ default: .5
23
+ },
24
+ minDuration: .01,
25
+ maxDuration: 10,
26
+ minDamping: .05,
27
+ maxDamping: 1
28
+ };
29
+ function l(e, t) {
30
+ return e * Math.sqrt(1 - t * t);
31
+ }
32
+ var u = 12;
33
+ function d(e, t, n) {
34
+ let r = n;
35
+ for (let n = 1; n < u; n++) r -= e(r) / t(r);
36
+ return r;
37
+ }
38
+ var f = .001;
39
+ function p({ duration: i = c.duration, bounce: a = c.bounce, velocity: o = c.velocity, mass: s = c.mass }) {
40
+ let u, p;
41
+ t(i <= r(c.maxDuration), "Spring duration must be 10 seconds or less", "spring-duration-limit");
42
+ let m = 1 - a;
43
+ m = e(c.minDamping, c.maxDamping, m), i = e(c.minDuration, c.maxDuration, n(i)), m < 1 ? (u = (e) => {
44
+ let t = e * m, n = t * i, r = t - o, a = l(e, m), s = Math.exp(-n);
45
+ return f - r / a * s;
46
+ }, p = (e) => {
47
+ let t = e * m * i, n = t * o + o, r = m ** 2 * e ** 2 * i, a = Math.exp(-t), s = l(e ** 2, m);
48
+ return (-u(e) + f > 0 ? -1 : 1) * ((n - r) * a) / s;
49
+ }) : (u = (e) => {
50
+ let t = Math.exp(-e * i), n = (e - o) * i + 1;
51
+ return -f + t * n;
52
+ }, p = (e) => Math.exp(-e * i) * ((o - e) * (i * i)));
53
+ let h = 5 / i, g = d(u, p, h);
54
+ if (i = r(i), isNaN(g)) return {
55
+ stiffness: c.stiffness,
56
+ damping: c.damping,
57
+ duration: i
58
+ };
59
+ {
60
+ let e = g ** 2 * s;
61
+ return {
62
+ stiffness: e,
63
+ damping: m * 2 * Math.sqrt(s * e),
64
+ duration: i
65
+ };
66
+ }
67
+ }
68
+ var m = ["duration", "bounce"], h = [
69
+ "stiffness",
70
+ "damping",
71
+ "mass"
72
+ ];
73
+ function g(e, t) {
74
+ return t.some((t) => e[t] !== void 0);
75
+ }
76
+ function _(t) {
77
+ let n = {
78
+ velocity: c.velocity,
79
+ stiffness: c.stiffness,
80
+ damping: c.damping,
81
+ mass: c.mass,
82
+ isResolvedFromDuration: !1,
83
+ ...t
84
+ };
85
+ if (!g(t, h) && g(t, m)) if (n.velocity = 0, t.visualDuration) {
86
+ let r = t.visualDuration, i = 2 * Math.PI / (r * 1.2), a = i * i, o = 2 * e(.05, 1, 1 - (t.bounce || 0)) * Math.sqrt(a);
87
+ n = {
88
+ ...n,
89
+ mass: c.mass,
90
+ stiffness: a,
91
+ damping: o
92
+ };
93
+ } else {
94
+ let e = p({
95
+ ...t,
96
+ velocity: 0
97
+ });
98
+ n = {
99
+ ...n,
100
+ ...e,
101
+ mass: c.mass
102
+ }, n.isResolvedFromDuration = !0;
103
+ }
104
+ return n;
105
+ }
106
+ function v(e = c.visualDuration, t = c.bounce) {
107
+ let s = typeof e == "object" ? e : {
108
+ visualDuration: e,
109
+ keyframes: [0, 1],
110
+ bounce: t
111
+ }, { restSpeed: u, restDelta: d } = s, f = s.keyframes[0], p = s.keyframes[s.keyframes.length - 1], m = {
112
+ done: !1,
113
+ value: f
114
+ }, { stiffness: h, damping: g, mass: v, duration: y, velocity: b, isResolvedFromDuration: x } = _({
115
+ ...s,
116
+ velocity: -n(s.velocity || 0)
117
+ }), S = b || 0, C = g / (2 * Math.sqrt(h * v)), w = p - f, T = n(Math.sqrt(h / v)), E = Math.abs(w) < 5;
118
+ u ||= E ? c.restSpeed.granular : c.restSpeed.default, d ||= E ? c.restDelta.granular : c.restDelta.default;
119
+ let D, O, k, A, j, M;
120
+ if (C < 1) k = l(T, C), A = (S + C * T * w) / k, D = (e) => p - Math.exp(-C * T * e) * (A * Math.sin(k * e) + w * Math.cos(k * e)), j = C * T * A + w * k, M = C * T * w - A * k, O = (e) => Math.exp(-C * T * e) * (j * Math.sin(k * e) + M * Math.cos(k * e));
121
+ else if (C === 1) {
122
+ D = (e) => p - Math.exp(-T * e) * (w + (S + T * w) * e);
123
+ let e = S + T * w;
124
+ O = (t) => Math.exp(-T * t) * (T * e * t - S);
125
+ } else {
126
+ let e = T * Math.sqrt(C * C - 1);
127
+ D = (t) => {
128
+ let n = Math.exp(-C * T * t), r = Math.min(e * t, 300);
129
+ return p - n * ((S + C * T * w) * Math.sinh(r) + e * w * Math.cosh(r)) / e;
130
+ };
131
+ let t = (S + C * T * w) / e, n = C * T * t - w * e, r = C * T * w - t * e;
132
+ O = (t) => {
133
+ let i = Math.exp(-C * T * t), a = Math.min(e * t, 300);
134
+ return i * (n * Math.sinh(a) + r * Math.cosh(a));
135
+ };
136
+ }
137
+ let N = {
138
+ calculatedDuration: x && y || null,
139
+ velocity: (e) => r(O(e)),
140
+ next: (e) => {
141
+ if (!x && C < 1) {
142
+ let t = Math.exp(-C * T * e), n = Math.sin(k * e), i = Math.cos(k * e), a = p - t * (A * n + w * i), o = r(t * (j * n + M * i));
143
+ return m.done = Math.abs(o) <= u && Math.abs(p - a) <= d, m.value = m.done ? p : a, m;
144
+ }
145
+ let t = D(e);
146
+ if (x) m.done = e >= y;
147
+ else {
148
+ let n = r(O(e));
149
+ m.done = Math.abs(n) <= u && Math.abs(p - t) <= d;
150
+ }
151
+ return m.value = m.done ? p : t, m;
152
+ },
153
+ toString: () => {
154
+ let e = Math.min(a(N), o), t = i((t) => N.next(e * t).value, e, 30);
155
+ return e + "ms " + t;
156
+ },
157
+ toTransition: () => {}
158
+ };
159
+ return N;
160
+ }
161
+ v.applyToOptions = (e) => {
162
+ let t = s(e, 100, v);
163
+ return e.ease = t.ease, e.duration = r(t.duration), e.type = "keyframes", e;
164
+ };
165
+ //#endregion
166
+ export { v as spring };
167
+
168
+ //# sourceMappingURL=spring.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"spring.js","names":[],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/generators/spring.mjs"],"sourcesContent":["import { millisecondsToSeconds, clamp, secondsToMilliseconds, warning } from 'motion-utils';\nimport { generateLinearEasing } from '../waapi/utils/linear.mjs';\nimport { calcGeneratorDuration, maxGeneratorDuration } from './utils/calc-duration.mjs';\nimport { createGeneratorEasing } from './utils/create-generator-easing.mjs';\n\nconst springDefaults = {\n // Default spring physics\n stiffness: 100,\n damping: 10,\n mass: 1.0,\n velocity: 0.0,\n // Default duration/bounce-based options\n duration: 800, // in ms\n bounce: 0.3,\n visualDuration: 0.3, // in seconds\n // Rest thresholds\n restSpeed: {\n granular: 0.01,\n default: 2,\n },\n restDelta: {\n granular: 0.005,\n default: 0.5,\n },\n // Limits\n minDuration: 0.01, // in seconds\n maxDuration: 10.0, // in seconds\n minDamping: 0.05,\n maxDamping: 1,\n};\nfunction calcAngularFreq(undampedFreq, dampingRatio) {\n return undampedFreq * Math.sqrt(1 - dampingRatio * dampingRatio);\n}\nconst rootIterations = 12;\nfunction approximateRoot(envelope, derivative, initialGuess) {\n let result = initialGuess;\n for (let i = 1; i < rootIterations; i++) {\n result = result - envelope(result) / derivative(result);\n }\n return result;\n}\n/**\n * This is ported from the Framer implementation of duration-based spring resolution.\n */\nconst safeMin = 0.001;\nfunction findSpring({ duration = springDefaults.duration, bounce = springDefaults.bounce, velocity = springDefaults.velocity, mass = springDefaults.mass, }) {\n let envelope;\n let derivative;\n warning(duration <= secondsToMilliseconds(springDefaults.maxDuration), \"Spring duration must be 10 seconds or less\", \"spring-duration-limit\");\n let dampingRatio = 1 - bounce;\n /**\n * Restrict dampingRatio and duration to within acceptable ranges.\n */\n dampingRatio = clamp(springDefaults.minDamping, springDefaults.maxDamping, dampingRatio);\n duration = clamp(springDefaults.minDuration, springDefaults.maxDuration, millisecondsToSeconds(duration));\n if (dampingRatio < 1) {\n /**\n * Underdamped spring\n */\n envelope = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const a = exponentialDecay - velocity;\n const b = calcAngularFreq(undampedFreq, dampingRatio);\n const c = Math.exp(-delta);\n return safeMin - (a / b) * c;\n };\n derivative = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const d = delta * velocity + velocity;\n const e = Math.pow(dampingRatio, 2) * Math.pow(undampedFreq, 2) * duration;\n const f = Math.exp(-delta);\n const g = calcAngularFreq(Math.pow(undampedFreq, 2), dampingRatio);\n const factor = -envelope(undampedFreq) + safeMin > 0 ? -1 : 1;\n return (factor * ((d - e) * f)) / g;\n };\n }\n else {\n /**\n * Critically-damped spring\n */\n envelope = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (undampedFreq - velocity) * duration + 1;\n return -safeMin + a * b;\n };\n derivative = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (velocity - undampedFreq) * (duration * duration);\n return a * b;\n };\n }\n const initialGuess = 5 / duration;\n const undampedFreq = approximateRoot(envelope, derivative, initialGuess);\n duration = secondsToMilliseconds(duration);\n if (isNaN(undampedFreq)) {\n return {\n stiffness: springDefaults.stiffness,\n damping: springDefaults.damping,\n duration,\n };\n }\n else {\n const stiffness = Math.pow(undampedFreq, 2) * mass;\n return {\n stiffness,\n damping: dampingRatio * 2 * Math.sqrt(mass * stiffness),\n duration,\n };\n }\n}\nconst durationKeys = [\"duration\", \"bounce\"];\nconst physicsKeys = [\"stiffness\", \"damping\", \"mass\"];\nfunction isSpringType(options, keys) {\n return keys.some((key) => options[key] !== undefined);\n}\nfunction getSpringOptions(options) {\n let springOptions = {\n velocity: springDefaults.velocity,\n stiffness: springDefaults.stiffness,\n damping: springDefaults.damping,\n mass: springDefaults.mass,\n isResolvedFromDuration: false,\n ...options,\n };\n // stiffness/damping/mass overrides duration/bounce\n if (!isSpringType(options, physicsKeys) &&\n isSpringType(options, durationKeys)) {\n // Time-defined springs should ignore inherited velocity.\n // Velocity from interrupted animations can cause findSpring()\n // to compute wildly different spring parameters, leading to\n // massive oscillation on small-range animations.\n springOptions.velocity = 0;\n if (options.visualDuration) {\n const visualDuration = options.visualDuration;\n const root = (2 * Math.PI) / (visualDuration * 1.2);\n const stiffness = root * root;\n const damping = 2 *\n clamp(0.05, 1, 1 - (options.bounce || 0)) *\n Math.sqrt(stiffness);\n springOptions = {\n ...springOptions,\n mass: springDefaults.mass,\n stiffness,\n damping,\n };\n }\n else {\n const derived = findSpring({ ...options, velocity: 0 });\n springOptions = {\n ...springOptions,\n ...derived,\n mass: springDefaults.mass,\n };\n springOptions.isResolvedFromDuration = true;\n }\n }\n return springOptions;\n}\nfunction spring(optionsOrVisualDuration = springDefaults.visualDuration, bounce = springDefaults.bounce) {\n const options = typeof optionsOrVisualDuration !== \"object\"\n ? {\n visualDuration: optionsOrVisualDuration,\n keyframes: [0, 1],\n bounce,\n }\n : optionsOrVisualDuration;\n let { restSpeed, restDelta } = options;\n const origin = options.keyframes[0];\n const target = options.keyframes[options.keyframes.length - 1];\n /**\n * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator\n * to reduce GC during animation.\n */\n const state = { done: false, value: origin };\n const { stiffness, damping, mass, duration, velocity, isResolvedFromDuration, } = getSpringOptions({\n ...options,\n velocity: -millisecondsToSeconds(options.velocity || 0),\n });\n const initialVelocity = velocity || 0.0;\n const dampingRatio = damping / (2 * Math.sqrt(stiffness * mass));\n const initialDelta = target - origin;\n const undampedAngularFreq = millisecondsToSeconds(Math.sqrt(stiffness / mass));\n /**\n * If we're working on a granular scale, use smaller defaults for determining\n * when the spring is finished.\n *\n * These defaults have been selected emprically based on what strikes a good\n * ratio between feeling good and finishing as soon as changes are imperceptible.\n */\n const isGranularScale = Math.abs(initialDelta) < 5;\n restSpeed || (restSpeed = isGranularScale\n ? springDefaults.restSpeed.granular\n : springDefaults.restSpeed.default);\n restDelta || (restDelta = isGranularScale\n ? springDefaults.restDelta.granular\n : springDefaults.restDelta.default);\n let resolveSpring;\n let resolveVelocity;\n // Underdamped coefficients, hoisted for use in the inlined next() hot path\n let angularFreq;\n let A;\n let sinCoeff;\n let cosCoeff;\n if (dampingRatio < 1) {\n angularFreq = calcAngularFreq(undampedAngularFreq, dampingRatio);\n A =\n (initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n angularFreq;\n // Underdamped spring\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return (target -\n envelope *\n (A * Math.sin(angularFreq * t) +\n initialDelta * Math.cos(angularFreq * t)));\n };\n // Analytical derivative of underdamped spring (px/ms)\n sinCoeff =\n dampingRatio * undampedAngularFreq * A + initialDelta * angularFreq;\n cosCoeff =\n dampingRatio * undampedAngularFreq * initialDelta - A * angularFreq;\n resolveVelocity = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return envelope *\n (sinCoeff * Math.sin(angularFreq * t) +\n cosCoeff * Math.cos(angularFreq * t));\n };\n }\n else if (dampingRatio === 1) {\n // Critically damped spring\n resolveSpring = (t) => target -\n Math.exp(-undampedAngularFreq * t) *\n (initialDelta +\n (initialVelocity + undampedAngularFreq * initialDelta) * t);\n // Analytical derivative of critically damped spring (px/ms)\n const C = initialVelocity + undampedAngularFreq * initialDelta;\n resolveVelocity = (t) => Math.exp(-undampedAngularFreq * t) *\n (undampedAngularFreq * C * t - initialVelocity);\n }\n else {\n // Overdamped spring\n const dampedAngularFreq = undampedAngularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n // When performing sinh or cosh values can hit Infinity so we cap them here\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return (target -\n (envelope *\n ((initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) *\n Math.sinh(freqForT) +\n dampedAngularFreq *\n initialDelta *\n Math.cosh(freqForT))) /\n dampedAngularFreq);\n };\n // Analytical derivative of overdamped spring (px/ms)\n const P = (initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n dampedAngularFreq;\n const sinhCoeff = dampingRatio * undampedAngularFreq * P - initialDelta * dampedAngularFreq;\n const coshCoeff = dampingRatio * undampedAngularFreq * initialDelta - P * dampedAngularFreq;\n resolveVelocity = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return envelope *\n (sinhCoeff * Math.sinh(freqForT) +\n coshCoeff * Math.cosh(freqForT));\n };\n }\n const generator = {\n calculatedDuration: isResolvedFromDuration ? duration || null : null,\n velocity: (t) => secondsToMilliseconds(resolveVelocity(t)),\n next: (t) => {\n /**\n * For underdamped physics springs we need both position and\n * velocity each tick. Compute shared trig values once to avoid\n * duplicate Math.exp/sin/cos calls on the hot path.\n */\n if (!isResolvedFromDuration && dampingRatio < 1) {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n const sin = Math.sin(angularFreq * t);\n const cos = Math.cos(angularFreq * t);\n const current = target -\n envelope *\n (A * sin + initialDelta * cos);\n const currentVelocity = secondsToMilliseconds(envelope *\n (sinCoeff * sin + cosCoeff * cos));\n state.done =\n Math.abs(currentVelocity) <= restSpeed &&\n Math.abs(target - current) <= restDelta;\n state.value = state.done ? target : current;\n return state;\n }\n const current = resolveSpring(t);\n if (!isResolvedFromDuration) {\n const currentVelocity = secondsToMilliseconds(resolveVelocity(t));\n state.done =\n Math.abs(currentVelocity) <= restSpeed &&\n Math.abs(target - current) <= restDelta;\n }\n else {\n state.done = t >= duration;\n }\n state.value = state.done ? target : current;\n return state;\n },\n toString: () => {\n const calculatedDuration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);\n const easing = generateLinearEasing((progress) => generator.next(calculatedDuration * progress).value, calculatedDuration, 30);\n return calculatedDuration + \"ms \" + easing;\n },\n toTransition: () => { },\n };\n return generator;\n}\nspring.applyToOptions = (options) => {\n const generatorOptions = createGeneratorEasing(options, 100, spring);\n options.ease = generatorOptions.ease;\n options.duration = secondsToMilliseconds(generatorOptions.duration);\n options.type = \"keyframes\";\n return options;\n};\n\nexport { spring };\n//# 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@@ -0,0 +1,11 @@
1
+ //#region ../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/generators/utils/calc-duration.mjs
2
+ var e = 2e4;
3
+ function t(e) {
4
+ let t = 0, n = e.next(t);
5
+ for (; !n.done && t < 2e4;) t += 50, n = e.next(t);
6
+ return t >= 2e4 ? Infinity : t;
7
+ }
8
+ //#endregion
9
+ export { t as calcGeneratorDuration, e as maxGeneratorDuration };
10
+
11
+ //# sourceMappingURL=calc-duration.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"calc-duration.js","names":[],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/generators/utils/calc-duration.mjs"],"sourcesContent":["/**\n * Implement a practical max duration for keyframe generation\n * to prevent infinite loops\n */\nconst maxGeneratorDuration = 20000;\nfunction calcGeneratorDuration(generator) {\n let duration = 0;\n const timeStep = 50;\n let state = generator.next(duration);\n while (!state.done && duration < maxGeneratorDuration) {\n duration += timeStep;\n state = generator.next(duration);\n }\n return duration >= maxGeneratorDuration ? Infinity : duration;\n}\n\nexport { calcGeneratorDuration, maxGeneratorDuration };\n//# sourceMappingURL=calc-duration.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";AAIA,IAAM,IAAuB;AAC7B,SAAS,EAAsB,GAAW;CACtC,IAAI,IAAW,GAEX,IAAQ,EAAU,KAAK,EAAS;AACpC,QAAO,CAAC,EAAM,QAAQ,IAAA,KAElB,CADA,KAAY,IACZ,IAAQ,EAAU,KAAK,EAAS;AAEpC,QAAO,KAAA,MAAmC,WAAW"}
@@ -0,0 +1,18 @@
1
+ import { millisecondsToSeconds as e } from "../../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/time-conversion.js";
2
+ import { calcGeneratorDuration as t, maxGeneratorDuration as n } from "./calc-duration.js";
3
+ //#region ../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/generators/utils/create-generator-easing.mjs
4
+ function r(r, i = 100, a) {
5
+ let o = a({
6
+ ...r,
7
+ keyframes: [0, i]
8
+ }), s = Math.min(t(o), n);
9
+ return {
10
+ type: "keyframes",
11
+ ease: (e) => o.next(s * e).value / i,
12
+ duration: e(s)
13
+ };
14
+ }
15
+ //#endregion
16
+ export { r as createGeneratorEasing };
17
+
18
+ //# sourceMappingURL=create-generator-easing.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"create-generator-easing.js","names":[],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/generators/utils/create-generator-easing.mjs"],"sourcesContent":["import { millisecondsToSeconds } from 'motion-utils';\nimport { calcGeneratorDuration, maxGeneratorDuration } from './calc-duration.mjs';\n\n/**\n * Create a progress => progress easing function from a generator.\n */\nfunction createGeneratorEasing(options, scale = 100, createGenerator) {\n const generator = createGenerator({ ...options, keyframes: [0, scale] });\n const duration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);\n return {\n type: \"keyframes\",\n ease: (progress) => {\n return generator.next(duration * progress).value / scale;\n },\n duration: millisecondsToSeconds(duration),\n };\n}\n\nexport { createGeneratorEasing };\n//# sourceMappingURL=create-generator-easing.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;AAMA,SAAS,EAAsB,GAAS,IAAQ,KAAK,GAAiB;CAClE,IAAM,IAAY,EAAgB;EAAE,GAAG;EAAS,WAAW,CAAC,GAAG,EAAM;EAAE,CAAC,EAClE,IAAW,KAAK,IAAI,EAAsB,EAAU,EAAE,EAAqB;AACjF,QAAO;EACH,MAAM;EACN,OAAO,MACI,EAAU,KAAK,IAAW,EAAS,CAAC,QAAQ;EAEvD,UAAU,EAAsB,EAAS;EAC5C"}
@@ -0,0 +1,8 @@
1
+ //#region ../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/generators/utils/is-generator.mjs
2
+ function e(e) {
3
+ return typeof e == "function" && "applyToOptions" in e;
4
+ }
5
+ //#endregion
6
+ export { e as isGenerator };
7
+
8
+ //# sourceMappingURL=is-generator.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"is-generator.js","names":[],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/generators/utils/is-generator.mjs"],"sourcesContent":["function isGenerator(type) {\n return typeof type === \"function\" && \"applyToOptions\" in type;\n}\n\nexport { isGenerator };\n//# sourceMappingURL=is-generator.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";AAAA,SAAS,EAAY,GAAM;AACvB,QAAO,OAAO,KAAS,cAAc,oBAAoB"}
@@ -0,0 +1,11 @@
1
+ import { velocityPerSecond as e } from "../../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/velocity-per-second.js";
2
+ //#region ../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/generators/utils/velocity.mjs
3
+ var t = 5;
4
+ function n(n, r, i) {
5
+ let a = Math.max(r - t, 0);
6
+ return e(i - n(a), r - a);
7
+ }
8
+ //#endregion
9
+ export { n as getGeneratorVelocity };
10
+
11
+ //# sourceMappingURL=velocity.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"velocity.js","names":[],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/generators/utils/velocity.mjs"],"sourcesContent":["import { velocityPerSecond } from 'motion-utils';\n\nconst velocitySampleDuration = 5; // ms\nfunction getGeneratorVelocity(resolveValue, t, current) {\n const prevT = Math.max(t - velocitySampleDuration, 0);\n return velocityPerSecond(current - resolveValue(prevT), t - prevT);\n}\n\nexport { getGeneratorVelocity };\n//# sourceMappingURL=velocity.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;AAEA,IAAM,IAAyB;AAC/B,SAAS,EAAqB,GAAc,GAAG,GAAS;CACpD,IAAM,IAAQ,KAAK,IAAI,IAAI,GAAwB,EAAE;AACrD,QAAO,EAAkB,IAAU,EAAa,EAAM,EAAE,IAAI,EAAM"}
@@ -0,0 +1,47 @@
1
+ import { MotionGlobalConfig as e } from "../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/global-config.js";
2
+ import { secondsToMilliseconds as t } from "../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/time-conversion.js";
3
+ import { frame as n } from "../../frameloop/frame.js";
4
+ import { getFinalKeyframe as r } from "../keyframes/get-final.js";
5
+ import { JSAnimation as i } from "../JSAnimation.js";
6
+ import { makeAnimationInstant as a } from "../utils/make-animation-instant.js";
7
+ import { AsyncMotionValueAnimation as o } from "../AsyncMotionValueAnimation.js";
8
+ import { getDefaultTransition as s } from "../utils/default-transitions.js";
9
+ import { getValueTransition as c } from "../utils/get-value-transition.js";
10
+ import { isTransitionDefined as l } from "../utils/is-transition-defined.js";
11
+ //#region ../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/interfaces/motion-value.mjs
12
+ var u = (u, d, f, p = {}, m, h) => (g) => {
13
+ let _ = c(p, u) || {}, v = _.delay || p.delay || 0, { elapsed: y = 0 } = p;
14
+ y -= t(v);
15
+ let b = {
16
+ keyframes: Array.isArray(f) ? f : [null, f],
17
+ ease: "easeOut",
18
+ velocity: d.getVelocity(),
19
+ ..._,
20
+ delay: -y,
21
+ onUpdate: (e) => {
22
+ d.set(e), _.onUpdate && _.onUpdate(e);
23
+ },
24
+ onComplete: () => {
25
+ g(), _.onComplete && _.onComplete();
26
+ },
27
+ name: u,
28
+ motionValue: d,
29
+ element: h ? void 0 : m
30
+ };
31
+ l(_) || Object.assign(b, s(u, b)), b.duration &&= t(b.duration), b.repeatDelay &&= t(b.repeatDelay), b.from !== void 0 && (b.keyframes[0] = b.from);
32
+ let x = !1;
33
+ if ((b.type === !1 || b.duration === 0 && !b.repeatDelay) && (a(b), b.delay === 0 && (x = !0)), (e.instantAnimations || e.skipAnimations || m?.shouldSkipAnimations) && (x = !0, a(b), b.delay = 0), b.allowFlatten = !_.type && !_.ease, x && !h && d.get() !== void 0) {
34
+ let e = r(b.keyframes, _);
35
+ if (e !== void 0) {
36
+ n.update(() => {
37
+ b.onUpdate(e), b.onComplete();
38
+ });
39
+ return;
40
+ }
41
+ }
42
+ return _.isSync ? new i(b) : new o(b);
43
+ };
44
+ //#endregion
45
+ export { u as animateMotionValue };
46
+
47
+ //# sourceMappingURL=motion-value.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"motion-value.js","names":[],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/interfaces/motion-value.mjs"],"sourcesContent":["import { secondsToMilliseconds, MotionGlobalConfig } from 'motion-utils';\nimport { AsyncMotionValueAnimation } from '../AsyncMotionValueAnimation.mjs';\nimport { JSAnimation } from '../JSAnimation.mjs';\nimport { getValueTransition } from '../utils/get-value-transition.mjs';\nimport { makeAnimationInstant } from '../utils/make-animation-instant.mjs';\nimport { getDefaultTransition } from '../utils/default-transitions.mjs';\nimport { getFinalKeyframe } from '../keyframes/get-final.mjs';\nimport { isTransitionDefined } from '../utils/is-transition-defined.mjs';\nimport { frame } from '../../frameloop/frame.mjs';\n\nconst animateMotionValue = (name, value, target, transition = {}, element, isHandoff) => (onComplete) => {\n const valueTransition = getValueTransition(transition, name) || {};\n /**\n * Most transition values are currently completely overwritten by value-specific\n * transitions. In the future it'd be nicer to blend these transitions. But for now\n * delay actually does inherit from the root transition if not value-specific.\n */\n const delay = valueTransition.delay || transition.delay || 0;\n /**\n * Elapsed isn't a public transition option but can be passed through from\n * optimized appear effects in milliseconds.\n */\n let { elapsed = 0 } = transition;\n elapsed = elapsed - secondsToMilliseconds(delay);\n const options = {\n keyframes: Array.isArray(target) ? target : [null, target],\n ease: \"easeOut\",\n velocity: value.getVelocity(),\n ...valueTransition,\n delay: -elapsed,\n onUpdate: (v) => {\n value.set(v);\n valueTransition.onUpdate && valueTransition.onUpdate(v);\n },\n onComplete: () => {\n onComplete();\n valueTransition.onComplete && valueTransition.onComplete();\n },\n name,\n motionValue: value,\n element: isHandoff ? undefined : element,\n };\n /**\n * If there's no transition defined for this value, we can generate\n * unique transition settings for this value.\n */\n if (!isTransitionDefined(valueTransition)) {\n Object.assign(options, getDefaultTransition(name, options));\n }\n /**\n * Both WAAPI and our internal animation functions use durations\n * as defined by milliseconds, while our external API defines them\n * as seconds.\n */\n options.duration && (options.duration = secondsToMilliseconds(options.duration));\n options.repeatDelay && (options.repeatDelay = secondsToMilliseconds(options.repeatDelay));\n /**\n * Support deprecated way to set initial value. Prefer keyframe syntax.\n */\n if (options.from !== undefined) {\n options.keyframes[0] = options.from;\n }\n let shouldSkip = false;\n if (options.type === false ||\n (options.duration === 0 && !options.repeatDelay)) {\n makeAnimationInstant(options);\n if (options.delay === 0) {\n shouldSkip = true;\n }\n }\n if (MotionGlobalConfig.instantAnimations ||\n MotionGlobalConfig.skipAnimations ||\n element?.shouldSkipAnimations) {\n shouldSkip = true;\n makeAnimationInstant(options);\n options.delay = 0;\n }\n /**\n * If the transition type or easing has been explicitly set by the user\n * then we don't want to allow flattening the animation.\n */\n options.allowFlatten = !valueTransition.type && !valueTransition.ease;\n /**\n * If we can or must skip creating the animation, and apply only\n * the final keyframe, do so. We also check once keyframes are resolved but\n * this early check prevents the need to create an animation at all.\n */\n if (shouldSkip && !isHandoff && value.get() !== undefined) {\n const finalKeyframe = getFinalKeyframe(options.keyframes, valueTransition);\n if (finalKeyframe !== undefined) {\n frame.update(() => {\n options.onUpdate(finalKeyframe);\n options.onComplete();\n });\n return;\n }\n }\n return valueTransition.isSync\n ? new JSAnimation(options)\n : new AsyncMotionValueAnimation(options);\n};\n\nexport { animateMotionValue };\n//# sourceMappingURL=motion-value.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;;;;;;;;;AAUA,IAAM,KAAsB,GAAM,GAAO,GAAQ,IAAa,EAAE,EAAE,GAAS,OAAe,MAAe;CACrG,IAAM,IAAkB,EAAmB,GAAY,EAAK,IAAI,EAAE,EAM5D,IAAQ,EAAgB,SAAS,EAAW,SAAS,GAKvD,EAAE,aAAU,MAAM;AACtB,MAAoB,EAAsB,EAAM;CAChD,IAAM,IAAU;EACZ,WAAW,MAAM,QAAQ,EAAO,GAAG,IAAS,CAAC,MAAM,EAAO;EAC1D,MAAM;EACN,UAAU,EAAM,aAAa;EAC7B,GAAG;EACH,OAAO,CAAC;EACR,WAAW,MAAM;AAEb,GADA,EAAM,IAAI,EAAE,EACZ,EAAgB,YAAY,EAAgB,SAAS,EAAE;;EAE3D,kBAAkB;AAEd,GADA,GAAY,EACZ,EAAgB,cAAc,EAAgB,YAAY;;EAE9D;EACA,aAAa;EACb,SAAS,IAAY,KAAA,IAAY;EACpC;AAkBD,CAbK,EAAoB,EAAgB,IACrC,OAAO,OAAO,GAAS,EAAqB,GAAM,EAAQ,CAAC,EAO/D,AAAqB,EAAQ,aAAW,EAAsB,EAAQ,SAAS,EAC/E,AAAwB,EAAQ,gBAAc,EAAsB,EAAQ,YAAY,EAIpF,EAAQ,SAAS,KAAA,MACjB,EAAQ,UAAU,KAAK,EAAQ;CAEnC,IAAI,IAAa;AAyBjB,MAxBI,EAAQ,SAAS,MAChB,EAAQ,aAAa,KAAK,CAAC,EAAQ,iBACpC,EAAqB,EAAQ,EACzB,EAAQ,UAAU,MAClB,IAAa,OAGjB,EAAmB,qBACnB,EAAmB,kBACnB,GAAS,0BACT,IAAa,IACb,EAAqB,EAAQ,EAC7B,EAAQ,QAAQ,IAMpB,EAAQ,eAAe,CAAC,EAAgB,QAAQ,CAAC,EAAgB,MAM7D,KAAc,CAAC,KAAa,EAAM,KAAK,KAAK,KAAA,GAAW;EACvD,IAAM,IAAgB,EAAiB,EAAQ,WAAW,EAAgB;AAC1E,MAAI,MAAkB,KAAA,GAAW;AAC7B,KAAM,aAAa;AAEf,IADA,EAAQ,SAAS,EAAc,EAC/B,EAAQ,YAAY;KACtB;AACF;;;AAGR,QAAO,EAAgB,SACjB,IAAI,EAAY,EAAQ,GACxB,IAAI,EAA0B,EAAQ"}
@@ -0,0 +1,56 @@
1
+ import { frame as e } from "../../frameloop/frame.js";
2
+ import { resolveTransition as t } from "../utils/resolve-transition.js";
3
+ import { getValueTransition as n } from "../utils/get-value-transition.js";
4
+ import { animateMotionValue as r } from "./motion-value.js";
5
+ import { positionalKeys as i } from "../../render/utils/keys-position.js";
6
+ import { setTarget as a } from "../../render/utils/setters.js";
7
+ import { addValueToWillChange as o } from "../../value/will-change/add-will-change.js";
8
+ import { getOptimisedAppearId as s } from "../optimized-appear/get-appear-id.js";
9
+ //#region ../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/interfaces/visual-element-target.mjs
10
+ function c({ protectedKeys: e, needsAnimating: t }, n) {
11
+ let r = e.hasOwnProperty(n) && t[n] !== !0;
12
+ return t[n] = !1, r;
13
+ }
14
+ function l(l, u, { delay: d = 0, transitionOverride: f, type: p } = {}) {
15
+ let { transition: m, transitionEnd: h, ...g } = u, _ = l.getDefaultTransition();
16
+ m = m ? t(m, _) : _;
17
+ let v = m?.reduceMotion;
18
+ f && (m = f);
19
+ let y = [], b = p && l.animationState && l.animationState.getState()[p];
20
+ for (let t in g) {
21
+ let a = l.getValue(t, l.latestValues[t] ?? null), u = g[t];
22
+ if (u === void 0 || b && c(b, t)) continue;
23
+ let f = {
24
+ delay: d,
25
+ ...n(m || {}, t)
26
+ }, p = a.get();
27
+ if (p !== void 0 && !a.isAnimating() && !Array.isArray(u) && u === p && !f.velocity) {
28
+ e.update(() => a.set(u));
29
+ continue;
30
+ }
31
+ let h = !1;
32
+ if (window.MotionHandoffAnimation) {
33
+ let n = s(l);
34
+ if (n) {
35
+ let r = window.MotionHandoffAnimation(n, t, e);
36
+ r !== null && (f.startTime = r, h = !0);
37
+ }
38
+ }
39
+ o(l, t);
40
+ let _ = v ?? l.shouldReduceMotion;
41
+ a.start(r(t, a, u, _ && i.has(t) ? { type: !1 } : f, l, h));
42
+ let x = a.animation;
43
+ x && y.push(x);
44
+ }
45
+ if (h) {
46
+ let t = () => e.update(() => {
47
+ h && a(l, h);
48
+ });
49
+ y.length ? Promise.all(y).then(t) : t();
50
+ }
51
+ return y;
52
+ }
53
+ //#endregion
54
+ export { l as animateTarget };
55
+
56
+ //# sourceMappingURL=visual-element-target.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"visual-element-target.js","names":[],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/interfaces/visual-element-target.mjs"],"sourcesContent":["import { getValueTransition } from '../utils/get-value-transition.mjs';\nimport { resolveTransition } from '../utils/resolve-transition.mjs';\nimport { positionalKeys } from '../../render/utils/keys-position.mjs';\nimport { setTarget } from '../../render/utils/setters.mjs';\nimport { addValueToWillChange } from '../../value/will-change/add-will-change.mjs';\nimport { getOptimisedAppearId } from '../optimized-appear/get-appear-id.mjs';\nimport { animateMotionValue } from './motion-value.mjs';\nimport { frame } from '../../frameloop/frame.mjs';\n\n/**\n * Decide whether we should block this animation. Previously, we achieved this\n * just by checking whether the key was listed in protectedKeys, but this\n * posed problems if an animation was triggered by afterChildren and protectedKeys\n * had been set to true in the meantime.\n */\nfunction shouldBlockAnimation({ protectedKeys, needsAnimating }, key) {\n const shouldBlock = protectedKeys.hasOwnProperty(key) && needsAnimating[key] !== true;\n needsAnimating[key] = false;\n return shouldBlock;\n}\nfunction animateTarget(visualElement, targetAndTransition, { delay = 0, transitionOverride, type } = {}) {\n let { transition, transitionEnd, ...target } = targetAndTransition;\n const defaultTransition = visualElement.getDefaultTransition();\n transition = transition\n ? resolveTransition(transition, defaultTransition)\n : defaultTransition;\n const reduceMotion = transition?.reduceMotion;\n if (transitionOverride)\n transition = transitionOverride;\n const animations = [];\n const animationTypeState = type &&\n visualElement.animationState &&\n visualElement.animationState.getState()[type];\n for (const key in target) {\n const value = visualElement.getValue(key, visualElement.latestValues[key] ?? null);\n const valueTarget = target[key];\n if (valueTarget === undefined ||\n (animationTypeState &&\n shouldBlockAnimation(animationTypeState, key))) {\n continue;\n }\n const valueTransition = {\n delay,\n ...getValueTransition(transition || {}, key),\n };\n /**\n * If the value is already at the defined target, skip the animation.\n * We still re-assert the value via frame.update to take precedence\n * over any stale transitionEnd callbacks from previous animations.\n */\n const currentValue = value.get();\n if (currentValue !== undefined &&\n !value.isAnimating() &&\n !Array.isArray(valueTarget) &&\n valueTarget === currentValue &&\n !valueTransition.velocity) {\n frame.update(() => value.set(valueTarget));\n continue;\n }\n /**\n * If this is the first time a value is being animated, check\n * to see if we're handling off from an existing animation.\n */\n let isHandoff = false;\n if (window.MotionHandoffAnimation) {\n const appearId = getOptimisedAppearId(visualElement);\n if (appearId) {\n const startTime = window.MotionHandoffAnimation(appearId, key, frame);\n if (startTime !== null) {\n valueTransition.startTime = startTime;\n isHandoff = true;\n }\n }\n }\n addValueToWillChange(visualElement, key);\n const shouldReduceMotion = reduceMotion ?? visualElement.shouldReduceMotion;\n value.start(animateMotionValue(key, value, valueTarget, shouldReduceMotion && positionalKeys.has(key)\n ? { type: false }\n : valueTransition, visualElement, isHandoff));\n const animation = value.animation;\n if (animation) {\n animations.push(animation);\n }\n }\n if (transitionEnd) {\n const applyTransitionEnd = () => frame.update(() => {\n transitionEnd && setTarget(visualElement, transitionEnd);\n });\n if (animations.length) {\n Promise.all(animations).then(applyTransitionEnd);\n }\n else {\n applyTransitionEnd();\n }\n }\n return animations;\n}\n\nexport { animateTarget };\n//# sourceMappingURL=visual-element-target.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;;;;;;;AAeA,SAAS,EAAqB,EAAE,kBAAe,qBAAkB,GAAK;CAClE,IAAM,IAAc,EAAc,eAAe,EAAI,IAAI,EAAe,OAAS;AAEjF,QADA,EAAe,KAAO,IACf;;AAEX,SAAS,EAAc,GAAe,GAAqB,EAAE,WAAQ,GAAG,uBAAoB,YAAS,EAAE,EAAE;CACrG,IAAI,EAAE,eAAY,kBAAe,GAAG,MAAW,GACzC,IAAoB,EAAc,sBAAsB;AAC9D,KAAa,IACP,EAAkB,GAAY,EAAkB,GAChD;CACN,IAAM,IAAe,GAAY;AACjC,CAAI,MACA,IAAa;CACjB,IAAM,IAAa,EAAE,EACf,IAAqB,KACvB,EAAc,kBACd,EAAc,eAAe,UAAU,CAAC;AAC5C,MAAK,IAAM,KAAO,GAAQ;EACtB,IAAM,IAAQ,EAAc,SAAS,GAAK,EAAc,aAAa,MAAQ,KAAK,EAC5E,IAAc,EAAO;AAC3B,MAAI,MAAgB,KAAA,KACf,KACG,EAAqB,GAAoB,EAAI,CACjD;EAEJ,IAAM,IAAkB;GACpB;GACA,GAAG,EAAmB,KAAc,EAAE,EAAE,EAAI;GAC/C,EAMK,IAAe,EAAM,KAAK;AAChC,MAAI,MAAiB,KAAA,KACjB,CAAC,EAAM,aAAa,IACpB,CAAC,MAAM,QAAQ,EAAY,IAC3B,MAAgB,KAChB,CAAC,EAAgB,UAAU;AAC3B,KAAM,aAAa,EAAM,IAAI,EAAY,CAAC;AAC1C;;EAMJ,IAAI,IAAY;AAChB,MAAI,OAAO,wBAAwB;GAC/B,IAAM,IAAW,EAAqB,EAAc;AACpD,OAAI,GAAU;IACV,IAAM,IAAY,OAAO,uBAAuB,GAAU,GAAK,EAAM;AACrE,IAAI,MAAc,SACd,EAAgB,YAAY,GAC5B,IAAY;;;AAIxB,IAAqB,GAAe,EAAI;EACxC,IAAM,IAAqB,KAAgB,EAAc;AACzD,IAAM,MAAM,EAAmB,GAAK,GAAO,GAAa,KAAsB,EAAe,IAAI,EAAI,GAC/F,EAAE,MAAM,IAAO,GACf,GAAiB,GAAe,EAAU,CAAC;EACjD,IAAM,IAAY,EAAM;AACxB,EAAI,KACA,EAAW,KAAK,EAAU;;AAGlC,KAAI,GAAe;EACf,IAAM,UAA2B,EAAM,aAAa;AAChD,QAAiB,EAAU,GAAe,EAAc;IAC1D;AACF,EAAI,EAAW,SACX,QAAQ,IAAI,EAAW,CAAC,KAAK,EAAmB,GAGhD,GAAoB;;AAG5B,QAAO"}
@@ -0,0 +1,28 @@
1
+ import { calcChildStagger as e } from "../utils/calc-child-stagger.js";
2
+ import { resolveVariant as t } from "../../render/utils/resolve-dynamic-variants.js";
3
+ import { animateTarget as n } from "./visual-element-target.js";
4
+ //#region ../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/interfaces/visual-element-variant.mjs
5
+ function r(e, r, a = {}) {
6
+ let o = t(e, r, a.type === "exit" ? e.presenceContext?.custom : void 0), { transition: s = e.getDefaultTransition() || {} } = o || {};
7
+ a.transitionOverride && (s = a.transitionOverride);
8
+ let c = o ? () => Promise.all(n(e, o, a)) : () => Promise.resolve(), l = e.variantChildren && e.variantChildren.size ? (t = 0) => {
9
+ let { delayChildren: n = 0, staggerChildren: o, staggerDirection: c } = s;
10
+ return i(e, r, t, n, o, c, a);
11
+ } : () => Promise.resolve(), { when: u } = s;
12
+ if (u) {
13
+ let [e, t] = u === "beforeChildren" ? [c, l] : [l, c];
14
+ return e().then(() => t());
15
+ } else return Promise.all([c(), l(a.delay)]);
16
+ }
17
+ function i(t, n, i = 0, a = 0, o = 0, s = 1, c) {
18
+ let l = [];
19
+ for (let u of t.variantChildren) u.notify("AnimationStart", n), l.push(r(u, n, {
20
+ ...c,
21
+ delay: i + (typeof a == "function" ? 0 : a) + e(t.variantChildren, u, a, o, s)
22
+ }).then(() => u.notify("AnimationComplete", n)));
23
+ return Promise.all(l);
24
+ }
25
+ //#endregion
26
+ export { r as animateVariant };
27
+
28
+ //# sourceMappingURL=visual-element-variant.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"visual-element-variant.js","names":[],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/interfaces/visual-element-variant.mjs"],"sourcesContent":["import { resolveVariant } from '../../render/utils/resolve-dynamic-variants.mjs';\nimport { calcChildStagger } from '../utils/calc-child-stagger.mjs';\nimport { animateTarget } from './visual-element-target.mjs';\n\nfunction animateVariant(visualElement, variant, options = {}) {\n const resolved = resolveVariant(visualElement, variant, options.type === \"exit\"\n ? visualElement.presenceContext?.custom\n : undefined);\n let { transition = visualElement.getDefaultTransition() || {} } = resolved || {};\n if (options.transitionOverride) {\n transition = options.transitionOverride;\n }\n /**\n * If we have a variant, create a callback that runs it as an animation.\n * Otherwise, we resolve a Promise immediately for a composable no-op.\n */\n const getAnimation = resolved\n ? () => Promise.all(animateTarget(visualElement, resolved, options))\n : () => Promise.resolve();\n /**\n * If we have children, create a callback that runs all their animations.\n * Otherwise, we resolve a Promise immediately for a composable no-op.\n */\n const getChildAnimations = visualElement.variantChildren && visualElement.variantChildren.size\n ? (forwardDelay = 0) => {\n const { delayChildren = 0, staggerChildren, staggerDirection, } = transition;\n return animateChildren(visualElement, variant, forwardDelay, delayChildren, staggerChildren, staggerDirection, options);\n }\n : () => Promise.resolve();\n /**\n * If the transition explicitly defines a \"when\" option, we need to resolve either\n * this animation or all children animations before playing the other.\n */\n const { when } = transition;\n if (when) {\n const [first, last] = when === \"beforeChildren\"\n ? [getAnimation, getChildAnimations]\n : [getChildAnimations, getAnimation];\n return first().then(() => last());\n }\n else {\n return Promise.all([getAnimation(), getChildAnimations(options.delay)]);\n }\n}\nfunction animateChildren(visualElement, variant, delay = 0, delayChildren = 0, staggerChildren = 0, staggerDirection = 1, options) {\n const animations = [];\n for (const child of visualElement.variantChildren) {\n child.notify(\"AnimationStart\", variant);\n animations.push(animateVariant(child, variant, {\n ...options,\n delay: delay +\n (typeof delayChildren === \"function\" ? 0 : delayChildren) +\n calcChildStagger(visualElement.variantChildren, child, delayChildren, staggerChildren, staggerDirection),\n }).then(() => child.notify(\"AnimationComplete\", variant)));\n }\n return Promise.all(animations);\n}\n\nexport { animateVariant };\n//# sourceMappingURL=visual-element-variant.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;;AAIA,SAAS,EAAe,GAAe,GAAS,IAAU,EAAE,EAAE;CAC1D,IAAM,IAAW,EAAe,GAAe,GAAS,EAAQ,SAAS,SACnE,EAAc,iBAAiB,SAC/B,KAAA,EAAU,EACZ,EAAE,gBAAa,EAAc,sBAAsB,IAAI,EAAE,KAAK,KAAY,EAAE;AAChF,CAAI,EAAQ,uBACR,IAAa,EAAQ;CAMzB,IAAM,IAAe,UACT,QAAQ,IAAI,EAAc,GAAe,GAAU,EAAQ,CAAC,SAC5D,QAAQ,SAAS,EAKvB,IAAqB,EAAc,mBAAmB,EAAc,gBAAgB,QACnF,IAAe,MAAM;EACpB,IAAM,EAAE,mBAAgB,GAAG,oBAAiB,wBAAsB;AAClE,SAAO,EAAgB,GAAe,GAAS,GAAc,GAAe,GAAiB,GAAkB,EAAQ;WAEnH,QAAQ,SAAS,EAKvB,EAAE,YAAS;AACjB,KAAI,GAAM;EACN,IAAM,CAAC,GAAO,KAAQ,MAAS,mBACzB,CAAC,GAAc,EAAmB,GAClC,CAAC,GAAoB,EAAa;AACxC,SAAO,GAAO,CAAC,WAAW,GAAM,CAAC;OAGjC,QAAO,QAAQ,IAAI,CAAC,GAAc,EAAE,EAAmB,EAAQ,MAAM,CAAC,CAAC;;AAG/E,SAAS,EAAgB,GAAe,GAAS,IAAQ,GAAG,IAAgB,GAAG,IAAkB,GAAG,IAAmB,GAAG,GAAS;CAC/H,IAAM,IAAa,EAAE;AACrB,MAAK,IAAM,KAAS,EAAc,gBAE9B,CADA,EAAM,OAAO,kBAAkB,EAAQ,EACvC,EAAW,KAAK,EAAe,GAAO,GAAS;EAC3C,GAAG;EACH,OAAO,KACF,OAAO,KAAkB,aAAa,IAAI,KAC3C,EAAiB,EAAc,iBAAiB,GAAO,GAAe,GAAiB,EAAiB;EAC/G,CAAC,CAAC,WAAW,EAAM,OAAO,qBAAqB,EAAQ,CAAC,CAAC;AAE9D,QAAO,QAAQ,IAAI,EAAW"}
@@ -0,0 +1,23 @@
1
+ import { resolveVariant as e } from "../../render/utils/resolve-dynamic-variants.js";
2
+ import { animateTarget as t } from "./visual-element-target.js";
3
+ import { animateVariant as n } from "./visual-element-variant.js";
4
+ //#region ../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/interfaces/visual-element.mjs
5
+ function r(r, i, a = {}) {
6
+ r.notify("AnimationStart", i);
7
+ let o;
8
+ if (Array.isArray(i)) {
9
+ let e = i.map((e) => n(r, e, a));
10
+ o = Promise.all(e);
11
+ } else if (typeof i == "string") o = n(r, i, a);
12
+ else {
13
+ let n = typeof i == "function" ? e(r, i, a.custom) : i;
14
+ o = Promise.all(t(r, n, a));
15
+ }
16
+ return o.then(() => {
17
+ r.notify("AnimationComplete", i);
18
+ });
19
+ }
20
+ //#endregion
21
+ export { r as animateVisualElement };
22
+
23
+ //# sourceMappingURL=visual-element.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"visual-element.js","names":[],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/interfaces/visual-element.mjs"],"sourcesContent":["import { resolveVariant } from '../../render/utils/resolve-dynamic-variants.mjs';\nimport { animateTarget } from './visual-element-target.mjs';\nimport { animateVariant } from './visual-element-variant.mjs';\n\nfunction animateVisualElement(visualElement, definition, options = {}) {\n visualElement.notify(\"AnimationStart\", definition);\n let animation;\n if (Array.isArray(definition)) {\n const animations = definition.map((variant) => animateVariant(visualElement, variant, options));\n animation = Promise.all(animations);\n }\n else if (typeof definition === \"string\") {\n animation = animateVariant(visualElement, definition, options);\n }\n else {\n const resolvedDefinition = typeof definition === \"function\"\n ? resolveVariant(visualElement, definition, options.custom)\n : definition;\n animation = Promise.all(animateTarget(visualElement, resolvedDefinition, options));\n }\n return animation.then(() => {\n visualElement.notify(\"AnimationComplete\", definition);\n });\n}\n\nexport { animateVisualElement };\n//# sourceMappingURL=visual-element.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;;AAIA,SAAS,EAAqB,GAAe,GAAY,IAAU,EAAE,EAAE;AACnE,GAAc,OAAO,kBAAkB,EAAW;CAClD,IAAI;AACJ,KAAI,MAAM,QAAQ,EAAW,EAAE;EAC3B,IAAM,IAAa,EAAW,KAAK,MAAY,EAAe,GAAe,GAAS,EAAQ,CAAC;AAC/F,MAAY,QAAQ,IAAI,EAAW;YAE9B,OAAO,KAAe,SAC3B,KAAY,EAAe,GAAe,GAAY,EAAQ;MAE7D;EACD,IAAM,IAAqB,OAAO,KAAe,aAC3C,EAAe,GAAe,GAAY,EAAQ,OAAO,GACzD;AACN,MAAY,QAAQ,IAAI,EAAc,GAAe,GAAoB,EAAQ,CAAC;;AAEtF,QAAO,EAAU,WAAW;AACxB,IAAc,OAAO,qBAAqB,EAAW;GACvD"}
@@ -0,0 +1,63 @@
1
+ import { containsCSSVariable as e, isCSSVariableToken as t } from "../utils/is-css-variable.js";
2
+ import { isNumOrPxType as n, positionalValues as r } from "./utils/unit-conversion.js";
3
+ import { KeyframeResolver as i } from "./KeyframesResolver.js";
4
+ import { getVariableValue as a } from "../utils/css-variables-conversion.js";
5
+ import { positionalKeys as o } from "../../render/utils/keys-position.js";
6
+ import { findDimensionValueType as s } from "../../value/types/dimensions.js";
7
+ import { isNone as c } from "./utils/is-none.js";
8
+ import { makeNoneKeyframesAnimatable as l } from "./utils/make-none-animatable.js";
9
+ //#region ../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/keyframes/DOMKeyframesResolver.mjs
10
+ var u = class extends i {
11
+ constructor(e, t, n, r, i) {
12
+ super(e, t, n, r, i, !0);
13
+ }
14
+ readKeyframes() {
15
+ let { unresolvedKeyframes: i, element: c, name: l } = this;
16
+ if (!c || !c.current) return;
17
+ super.readKeyframes();
18
+ for (let e = 0; e < i.length; e++) {
19
+ let n = i[e];
20
+ if (typeof n == "string" && (n = n.trim(), t(n))) {
21
+ let t = a(n, c.current);
22
+ t !== void 0 && (i[e] = t), e === i.length - 1 && (this.finalKeyframe = n);
23
+ }
24
+ }
25
+ if (this.resolveNoneKeyframes(), !o.has(l) || i.length !== 2) return;
26
+ let [u, d] = i, f = s(u), p = s(d);
27
+ if (e(u) !== e(d) && r[l]) {
28
+ this.needsMeasurement = !0;
29
+ return;
30
+ }
31
+ if (f !== p) if (n(f) && n(p)) for (let e = 0; e < i.length; e++) {
32
+ let t = i[e];
33
+ typeof t == "string" && (i[e] = parseFloat(t));
34
+ }
35
+ else r[l] && (this.needsMeasurement = !0);
36
+ }
37
+ resolveNoneKeyframes() {
38
+ let { unresolvedKeyframes: e, name: t } = this, n = [];
39
+ for (let t = 0; t < e.length; t++) (e[t] === null || c(e[t])) && n.push(t);
40
+ n.length && l(e, n, t);
41
+ }
42
+ measureInitialState() {
43
+ let { element: e, unresolvedKeyframes: t, name: n } = this;
44
+ if (!e || !e.current) return;
45
+ n === "height" && (this.suspendedScrollY = window.pageYOffset), this.measuredOrigin = r[n](e.measureViewportBox(), window.getComputedStyle(e.current)), t[0] = this.measuredOrigin;
46
+ let i = t[t.length - 1];
47
+ i !== void 0 && e.getValue(n, i).jump(i, !1);
48
+ }
49
+ measureEndState() {
50
+ let { element: e, name: t, unresolvedKeyframes: n } = this;
51
+ if (!e || !e.current) return;
52
+ let i = e.getValue(t);
53
+ i && i.jump(this.measuredOrigin, !1);
54
+ let a = n.length - 1, o = n[a];
55
+ n[a] = r[t](e.measureViewportBox(), window.getComputedStyle(e.current)), o !== null && this.finalKeyframe === void 0 && (this.finalKeyframe = o), this.removedTransforms?.length && this.removedTransforms.forEach(([t, n]) => {
56
+ e.getValue(t).set(n);
57
+ }), this.resolveNoneKeyframes();
58
+ }
59
+ };
60
+ //#endregion
61
+ export { u as DOMKeyframesResolver };
62
+
63
+ //# sourceMappingURL=DOMKeyframesResolver.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DOMKeyframesResolver.js","names":[],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/keyframes/DOMKeyframesResolver.mjs"],"sourcesContent":["import { positionalKeys } from '../../render/utils/keys-position.mjs';\nimport { findDimensionValueType } from '../../value/types/dimensions.mjs';\nimport { getVariableValue } from '../utils/css-variables-conversion.mjs';\nimport { isCSSVariableToken, containsCSSVariable } from '../utils/is-css-variable.mjs';\nimport { KeyframeResolver } from './KeyframesResolver.mjs';\nimport { isNone } from './utils/is-none.mjs';\nimport { makeNoneKeyframesAnimatable } from './utils/make-none-animatable.mjs';\nimport { positionalValues, isNumOrPxType } from './utils/unit-conversion.mjs';\n\nclass DOMKeyframesResolver extends KeyframeResolver {\n constructor(unresolvedKeyframes, onComplete, name, motionValue, element) {\n super(unresolvedKeyframes, onComplete, name, motionValue, element, true);\n }\n readKeyframes() {\n const { unresolvedKeyframes, element, name } = this;\n if (!element || !element.current)\n return;\n super.readKeyframes();\n /**\n * If any keyframe is a CSS variable, we need to find its value by sampling the element\n */\n for (let i = 0; i < unresolvedKeyframes.length; i++) {\n let keyframe = unresolvedKeyframes[i];\n if (typeof keyframe === \"string\") {\n keyframe = keyframe.trim();\n if (isCSSVariableToken(keyframe)) {\n const resolved = getVariableValue(keyframe, element.current);\n if (resolved !== undefined) {\n unresolvedKeyframes[i] = resolved;\n }\n if (i === unresolvedKeyframes.length - 1) {\n this.finalKeyframe = keyframe;\n }\n }\n }\n }\n /**\n * Resolve \"none\" values. We do this potentially twice - once before and once after measuring keyframes.\n * This could be seen as inefficient but it's a trade-off to avoid measurements in more situations, which\n * have a far bigger performance impact.\n */\n this.resolveNoneKeyframes();\n /**\n * Check to see if unit type has changed. If so schedule jobs that will\n * temporarily set styles to the destination keyframes.\n * Skip if we have more than two keyframes or this isn't a positional value.\n * TODO: We can throw if there are multiple keyframes and the value type changes.\n */\n if (!positionalKeys.has(name) || unresolvedKeyframes.length !== 2) {\n return;\n }\n const [origin, target] = unresolvedKeyframes;\n const originType = findDimensionValueType(origin);\n const targetType = findDimensionValueType(target);\n /**\n * If one keyframe contains embedded CSS variables (e.g. in calc()) and the other\n * doesn't, we need to measure to convert to pixels. This handles GitHub issue #3410.\n */\n const originHasVar = containsCSSVariable(origin);\n const targetHasVar = containsCSSVariable(target);\n if (originHasVar !== targetHasVar && positionalValues[name]) {\n this.needsMeasurement = true;\n return;\n }\n /**\n * Either we don't recognise these value types or we can animate between them.\n */\n if (originType === targetType)\n return;\n /**\n * If both values are numbers or pixels, we can animate between them by\n * converting them to numbers.\n */\n if (isNumOrPxType(originType) && isNumOrPxType(targetType)) {\n for (let i = 0; i < unresolvedKeyframes.length; i++) {\n const value = unresolvedKeyframes[i];\n if (typeof value === \"string\") {\n unresolvedKeyframes[i] = parseFloat(value);\n }\n }\n }\n else if (positionalValues[name]) {\n /**\n * Else, the only way to resolve this is by measuring the element.\n */\n this.needsMeasurement = true;\n }\n }\n resolveNoneKeyframes() {\n const { unresolvedKeyframes, name } = this;\n const noneKeyframeIndexes = [];\n for (let i = 0; i < unresolvedKeyframes.length; i++) {\n if (unresolvedKeyframes[i] === null ||\n isNone(unresolvedKeyframes[i])) {\n noneKeyframeIndexes.push(i);\n }\n }\n if (noneKeyframeIndexes.length) {\n makeNoneKeyframesAnimatable(unresolvedKeyframes, noneKeyframeIndexes, name);\n }\n }\n measureInitialState() {\n const { element, unresolvedKeyframes, name } = this;\n if (!element || !element.current)\n return;\n if (name === \"height\") {\n this.suspendedScrollY = window.pageYOffset;\n }\n this.measuredOrigin = positionalValues[name](element.measureViewportBox(), window.getComputedStyle(element.current));\n unresolvedKeyframes[0] = this.measuredOrigin;\n // Set final key frame to measure after next render\n const measureKeyframe = unresolvedKeyframes[unresolvedKeyframes.length - 1];\n if (measureKeyframe !== undefined) {\n element.getValue(name, measureKeyframe).jump(measureKeyframe, false);\n }\n }\n measureEndState() {\n const { element, name, unresolvedKeyframes } = this;\n if (!element || !element.current)\n return;\n const value = element.getValue(name);\n value && value.jump(this.measuredOrigin, false);\n const finalKeyframeIndex = unresolvedKeyframes.length - 1;\n const finalKeyframe = unresolvedKeyframes[finalKeyframeIndex];\n unresolvedKeyframes[finalKeyframeIndex] = positionalValues[name](element.measureViewportBox(), window.getComputedStyle(element.current));\n if (finalKeyframe !== null && this.finalKeyframe === undefined) {\n this.finalKeyframe = finalKeyframe;\n }\n // If we removed transform values, reapply them before the next render\n if (this.removedTransforms?.length) {\n this.removedTransforms.forEach(([unsetTransformName, unsetTransformValue]) => {\n element\n .getValue(unsetTransformName)\n .set(unsetTransformValue);\n });\n }\n this.resolveNoneKeyframes();\n }\n}\n\nexport { DOMKeyframesResolver };\n//# sourceMappingURL=DOMKeyframesResolver.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;;;;;;;AASA,IAAM,IAAN,cAAmC,EAAiB;CAChD,YAAY,GAAqB,GAAY,GAAM,GAAa,GAAS;AACrE,QAAM,GAAqB,GAAY,GAAM,GAAa,GAAS,GAAK;;CAE5E,gBAAgB;EACZ,IAAM,EAAE,wBAAqB,YAAS,YAAS;AAC/C,MAAI,CAAC,KAAW,CAAC,EAAQ,QACrB;AACJ,QAAM,eAAe;AAIrB,OAAK,IAAI,IAAI,GAAG,IAAI,EAAoB,QAAQ,KAAK;GACjD,IAAI,IAAW,EAAoB;AACnC,OAAI,OAAO,KAAa,aACpB,IAAW,EAAS,MAAM,EACtB,EAAmB,EAAS,GAAE;IAC9B,IAAM,IAAW,EAAiB,GAAU,EAAQ,QAAQ;AAI5D,IAHI,MAAa,KAAA,MACb,EAAoB,KAAK,IAEzB,MAAM,EAAoB,SAAS,MACnC,KAAK,gBAAgB;;;AAiBrC,MAPA,KAAK,sBAAsB,EAOvB,CAAC,EAAe,IAAI,EAAK,IAAI,EAAoB,WAAW,EAC5D;EAEJ,IAAM,CAAC,GAAQ,KAAU,GACnB,IAAa,EAAuB,EAAO,EAC3C,IAAa,EAAuB,EAAO;AAOjD,MAFqB,EAAoB,EAAO,KAC3B,EAAoB,EAAO,IACX,EAAiB,IAAO;AACzD,QAAK,mBAAmB;AACxB;;AAKA,YAAe,EAMnB,KAAI,EAAc,EAAW,IAAI,EAAc,EAAW,CACtD,MAAK,IAAI,IAAI,GAAG,IAAI,EAAoB,QAAQ,KAAK;GACjD,IAAM,IAAQ,EAAoB;AAClC,GAAI,OAAO,KAAU,aACjB,EAAoB,KAAK,WAAW,EAAM;;OAI7C,EAAiB,OAItB,KAAK,mBAAmB;;CAGhC,uBAAuB;EACnB,IAAM,EAAE,wBAAqB,YAAS,MAChC,IAAsB,EAAE;AAC9B,OAAK,IAAI,IAAI,GAAG,IAAI,EAAoB,QAAQ,IAC5C,EAAI,EAAoB,OAAO,QAC3B,EAAO,EAAoB,GAAG,KAC9B,EAAoB,KAAK,EAAE;AAGnC,EAAI,EAAoB,UACpB,EAA4B,GAAqB,GAAqB,EAAK;;CAGnF,sBAAsB;EAClB,IAAM,EAAE,YAAS,wBAAqB,YAAS;AAC/C,MAAI,CAAC,KAAW,CAAC,EAAQ,QACrB;AAKJ,EAJI,MAAS,aACT,KAAK,mBAAmB,OAAO,cAEnC,KAAK,iBAAiB,EAAiB,GAAM,EAAQ,oBAAoB,EAAE,OAAO,iBAAiB,EAAQ,QAAQ,CAAC,EACpH,EAAoB,KAAK,KAAK;EAE9B,IAAM,IAAkB,EAAoB,EAAoB,SAAS;AACzE,EAAI,MAAoB,KAAA,KACpB,EAAQ,SAAS,GAAM,EAAgB,CAAC,KAAK,GAAiB,GAAM;;CAG5E,kBAAkB;EACd,IAAM,EAAE,YAAS,SAAM,2BAAwB;AAC/C,MAAI,CAAC,KAAW,CAAC,EAAQ,QACrB;EACJ,IAAM,IAAQ,EAAQ,SAAS,EAAK;AACpC,OAAS,EAAM,KAAK,KAAK,gBAAgB,GAAM;EAC/C,IAAM,IAAqB,EAAoB,SAAS,GAClD,IAAgB,EAAoB;AAa1C,EAZA,EAAoB,KAAsB,EAAiB,GAAM,EAAQ,oBAAoB,EAAE,OAAO,iBAAiB,EAAQ,QAAQ,CAAC,EACpI,MAAkB,QAAQ,KAAK,kBAAkB,KAAA,MACjD,KAAK,gBAAgB,IAGrB,KAAK,mBAAmB,UACxB,KAAK,kBAAkB,SAAS,CAAC,GAAoB,OAAyB;AAC1E,KACK,SAAS,EAAmB,CAC5B,IAAI,EAAoB;IAC/B,EAEN,KAAK,sBAAsB"}