@bunshin-cc/bunshin 0.1.4 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -6
- package/dist/bin.js +4878 -1226
- package/dist/git-remote-bunshin.js +350 -0
- package/dist/pi-extension.js +38 -38
- package/package.json +12 -12
package/README.md
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# Bunshin
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Bunshin lets your company’s AI agents learn from each other.
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Bunshin lets your company’s AI agents (and robots) learn from each other. Your repo’s own SPEC.md, TESTING.md and SKILL.md sections, other teams’ rules and what earlier sessions learned reach the agent when they matter; what a session learns is tried locally, then reviewed and shared.
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## Connect a project
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bunshin setup --harness codex
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```
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In Bunshin, open **Agent keys** and create a key for this computer. Paste it into the hidden setup prompt. Setup reads your role, team, and permissions from the workspace, saves the key in a private file outside the project, and configures
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In Bunshin, open **Agent keys** and create a key for this computer. Paste it into the hidden setup prompt. Setup reads your role, team, and permissions from the workspace, saves the key in a private file outside the project, and configures the project hooks (five for Codex, six plus an MCP server for Claude Code). It does not need a separate model API key.
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Run `codex` interactively in the same project. Review and accept its project trust prompt, then run `/hooks` and review and trust the
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Run `codex` interactively in the same project. Review and accept its project trust prompt, then run `/hooks` and review and trust the five Bunshin hooks. Project trust and hook trust are separate steps. If `/hooks` does not list Bunshin, check that you opened the connected project and trusted its configuration. This guide tests interactive sessions; `codex exec` is not a substitute for this setup check.
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For a linked Git worktree, setup puts Codex hooks in the primary checkout, where Codex reads them. The printed path identifies that shared hook file. Each connected worktree keeps its own `.bunshin` store and private connection. Worktrees created from a bare repository are not supported yet; use a full checkout.
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For Claude Code, use `bunshin setup --harness claude-code`, then start a new session in the project.
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For Claude Code, use `bunshin setup --harness claude-code`, then start a new session in the project and approve the `bunshin` MCP server it adds to `.mcp.json` (it gives the model the `bunshin_recall` and `bunshin_load` tools). `/learn` in the Claude Code plugin, or `bunshin learn "<what to remember>"`, captures knowledge on demand.
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For Pi, use Node.js 22.19 or later and run `bunshin setup --harness pi`. It installs a project extension in `.pi/extensions/bunshin.js`. Start Pi in the project (or run `/reload` in an existing session), review its project resources, and check `/bunshin status`. The extension ships in this npm package; you do not need a second package or a repository checkout.
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```sh
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bunshin status
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bunshin sync --json
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bunshin
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bunshin index
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bunshin recall "changing a state transition other teams depend on" --hypothetical "the owning team must approve first"
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```
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`bunshin index` shows how the repo’s docs split into sections and which paths push each one. Learned knowledge arrives after real sessions: when a session was worth it, a reflection runs at its end (for Claude Code, as a fork of the session, so it reuses the prompt cache). Suggestions that were not applied automatically wait in `bunshin review`.
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`bunshin demo` runs an offline example using temporary synthetic data. It does not verify your workspace connection or automatic learning.
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