@builder.io/sdk 1.1.29-1 → 1.1.29-3

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package/dist/index.umd.js CHANGED
@@ -152,7 +152,7 @@
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  throw new Error("Property name \"".concat(name, "\" is not allowed"));
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  }
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- var version = "1.1.29-0";
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+ var version = "1.1.29-2";
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  var Subscription = /** @class */ (function () {
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  function Subscription(listeners, listener) {
@@ -701,14 +701,17 @@
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  }
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  setTimeout(function () {
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  pendingAnimation = false;
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- element.style.transition = '';
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- element.style.transitionDelay = '';
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- }, (animation.duration * 1000 + (animation.delay || 0)) * 1000 + 100);
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+ if (!animation.repeat) {
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+ element.style.transition = '';
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+ element.style.transitionDelay = '';
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+ }
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+ }, (animation.duration + (animation.delay || 0)) * 1000 + 100);
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  });
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  }
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  else if (animation.repeat && triggered && !pendingAnimation && !isScrolledIntoView(element)) {
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  // we want to repeat the animation everytime the the element is out of vide and back again
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  triggered = false;
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+ assign(element.style, animation.steps[0].styles);
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  }
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  }
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  // TODO: roll all of these in one for more efficiency of checking all the rects
@@ -717,8 +720,8 @@
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  function isScrolledIntoView(elem) {
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  var rect = elem.getBoundingClientRect();
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  var windowHeight = window.innerHeight;
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- var thresholdPrecent = animation.thresholdPrecent || 0;
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- var threshold = thresholdPrecent * windowHeight;
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+ var thresholdPercent = animation.thresholdPercent || 0;
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+ var threshold = thresholdPercent * windowHeight;
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  // TODO: partial in view? or what if element is larger than screen itself
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  return (rect.bottom > threshold && rect.top < windowHeight - threshold // Element is peeking top or bottom
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  // (rect.top > 0 && rect.bottom < window.innerHeight) || // element fits within the screen and is fully on screen (not hanging off at all)