@bscotch/yy 0.6.1 → 0.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/LICENSE.md +23 -0
  2. package/dist/Yy.d.ts +6859 -6829
  3. package/dist/Yy.d.ts.map +1 -1
  4. package/dist/Yy.js +247 -246
  5. package/dist/Yy.js.map +1 -1
  6. package/dist/Yy.parse.d.ts +5 -5
  7. package/dist/Yy.parse.js +240 -240
  8. package/dist/Yy.stringify.d.ts +6 -6
  9. package/dist/Yy.stringify.js +129 -129
  10. package/dist/cli.d.ts +1 -1
  11. package/dist/cli.js +16 -16
  12. package/dist/index.d.ts +8 -8
  13. package/dist/index.js +8 -8
  14. package/dist/types/YyBase.d.ts +46 -46
  15. package/dist/types/YyBase.js +37 -37
  16. package/dist/types/YyObject.d.ts +454 -462
  17. package/dist/types/YyObject.d.ts.map +1 -1
  18. package/dist/types/YyObject.js +108 -108
  19. package/dist/types/YyRoom.d.ts +1474 -1507
  20. package/dist/types/YyRoom.d.ts.map +1 -1
  21. package/dist/types/YyRoom.js +155 -155
  22. package/dist/types/YyScript.d.ts +45 -47
  23. package/dist/types/YyScript.d.ts.map +1 -1
  24. package/dist/types/YyScript.js +8 -8
  25. package/dist/types/YySound.d.ts +107 -115
  26. package/dist/types/YySound.d.ts.map +1 -1
  27. package/dist/types/YySound.js +61 -61
  28. package/dist/types/YySprite.d.ts +5438 -5446
  29. package/dist/types/YySprite.d.ts.map +1 -1
  30. package/dist/types/YySprite.js +417 -417
  31. package/dist/types/YySprite.lib.d.ts +221 -215
  32. package/dist/types/YySprite.lib.d.ts.map +1 -1
  33. package/dist/types/YySprite.lib.js +35 -35
  34. package/dist/types/Yyp.d.ts +604 -604
  35. package/dist/types/Yyp.js +101 -101
  36. package/dist/types/utility.d.ts +64 -64
  37. package/dist/types/utility.js +104 -104
  38. package/package.json +16 -11
  39. package/dist/Schema.d.ts +0 -1
  40. package/dist/Schema.d.ts.map +0 -1
  41. package/dist/Schema.js +0 -2
  42. package/dist/Schema.js.map +0 -1
@@ -1,116 +1,108 @@
1
- import { z } from 'zod';
2
- export declare enum SoundBitDepth {
3
- Bit8 = 0,
4
- Bit16 = 1
5
- }
6
- export declare enum SoundChannel {
7
- Mono = 0,
8
- Stereo = 1,
9
- ThreeD = 2
10
- }
11
- export declare enum SoundCompression {
12
- Uncompressed = 0,
13
- Compressed = 1,
14
- UncompressedOnLoad = 2,
15
- CompressedStreamed = 3
16
- }
17
- export type SoundChannelAsString = keyof typeof SoundChannel;
18
- export type SoundCompressionAsString = keyof typeof SoundCompression;
19
- export type SoundSampleRate = z.infer<typeof soundSampleRateSchema>;
20
- declare const soundSampleRateSchema: z.ZodUnion<[z.ZodLiteral<5512>, z.ZodLiteral<11025>, z.ZodLiteral<22050>, z.ZodLiteral<32000>, z.ZodLiteral<44100>, z.ZodLiteral<48000>]>;
21
- export type YySound = z.infer<typeof yySoundSchema>;
22
- export declare const yySoundSchema: z.ZodObject<z.extendShape<{
23
- ConfigValues: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodRecord<z.ZodString, z.ZodString>>>;
24
- name: z.ZodString;
25
- resourceType: z.ZodString;
26
- tags: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
27
- parent: z.ZodDefault<z.ZodObject<{
28
- name: z.ZodString;
29
- path: z.ZodString;
30
- }, "strip", z.ZodTypeAny, {
31
- path: string;
32
- name: string;
33
- }, {
34
- path: string;
35
- name: string;
36
- }>>;
37
- resourceVersion: z.ZodDefault<z.ZodString>;
38
- }, {
39
- compression: z.ZodDefault<z.ZodNativeEnum<typeof SoundCompression>>;
40
- conversionMode: z.ZodDefault<z.ZodOptional<z.ZodNumber>>;
41
- volume: z.ZodDefault<z.ZodEffects<z.ZodEffects<z.ZodNumber, number, number | import("./utility.js").FixedNumber>, import("./utility.js").FixedNumber, number | import("./utility.js").FixedNumber>>;
42
- preload: z.ZodDefault<z.ZodBoolean>;
43
- bitRate: z.ZodDefault<z.ZodNumber>;
44
- sampleRate: z.ZodDefault<z.ZodUnion<[z.ZodLiteral<5512>, z.ZodLiteral<11025>, z.ZodLiteral<22050>, z.ZodLiteral<32000>, z.ZodLiteral<44100>, z.ZodLiteral<48000>]>>;
45
- type: z.ZodDefault<z.ZodNativeEnum<typeof SoundChannel>>;
46
- bitDepth: z.ZodDefault<z.ZodNativeEnum<typeof SoundBitDepth>>;
47
- audioGroupId: z.ZodDefault<z.ZodObject<{
48
- name: z.ZodString;
49
- path: z.ZodString;
50
- }, "strip", z.ZodTypeAny, {
51
- path: string;
52
- name: string;
53
- }, {
54
- path: string;
55
- name: string;
56
- }>>;
57
- /** `${name}.${ext} (e.g. mySound) */
58
- soundFile: z.ZodString;
59
- /**
60
- * Duration of the sound. Automatically
61
- * computed by GameMaker, so Stitch can generally
62
- * ignore it.
63
- */
64
- duration: z.ZodOptional<z.ZodEffects<z.ZodEffects<z.ZodNumber, number, number | import("./utility.js").FixedNumber>, import("./utility.js").FixedNumber, number | import("./utility.js").FixedNumber>>;
65
- resourceType: z.ZodDefault<z.ZodLiteral<"GMSound">>;
66
- }>, "strip", z.ZodTypeAny, {
67
- ConfigValues?: Record<string, Record<string, string>> | undefined;
68
- tags?: string[] | undefined;
69
- duration?: import("./utility.js").FixedNumber | undefined;
70
- type: SoundChannel;
71
- name: string;
72
- resourceType: "GMSound";
73
- parent: {
74
- path: string;
75
- name: string;
76
- };
77
- resourceVersion: string;
78
- volume: import("./utility.js").FixedNumber;
79
- compression: SoundCompression;
80
- conversionMode: number;
81
- preload: boolean;
82
- bitRate: number;
83
- sampleRate: 5512 | 11025 | 22050 | 32000 | 44100 | 48000;
84
- bitDepth: SoundBitDepth;
85
- audioGroupId: {
86
- path: string;
87
- name: string;
88
- };
89
- soundFile: string;
90
- }, {
91
- type?: SoundChannel | undefined;
92
- ConfigValues?: Record<string, Record<string, string>> | undefined;
93
- resourceType?: "GMSound" | undefined;
94
- tags?: string[] | undefined;
95
- parent?: {
96
- path: string;
97
- name: string;
98
- } | undefined;
99
- resourceVersion?: string | undefined;
100
- volume?: number | import("./utility.js").FixedNumber | undefined;
101
- compression?: SoundCompression | undefined;
102
- conversionMode?: number | undefined;
103
- preload?: boolean | undefined;
104
- bitRate?: number | undefined;
105
- sampleRate?: 5512 | 11025 | 22050 | 32000 | 44100 | 48000 | undefined;
106
- bitDepth?: SoundBitDepth | undefined;
107
- audioGroupId?: {
108
- path: string;
109
- name: string;
110
- } | undefined;
111
- duration?: number | import("./utility.js").FixedNumber | undefined;
112
- name: string;
113
- soundFile: string;
114
- }>;
115
- export {};
1
+ import { z } from 'zod';
2
+ export declare enum SoundBitDepth {
3
+ Bit8 = 0,
4
+ Bit16 = 1
5
+ }
6
+ export declare enum SoundChannel {
7
+ Mono = 0,
8
+ Stereo = 1,
9
+ ThreeD = 2
10
+ }
11
+ export declare enum SoundCompression {
12
+ Uncompressed = 0,
13
+ Compressed = 1,
14
+ UncompressedOnLoad = 2,
15
+ CompressedStreamed = 3
16
+ }
17
+ export type SoundChannelAsString = keyof typeof SoundChannel;
18
+ export type SoundCompressionAsString = keyof typeof SoundCompression;
19
+ export type SoundSampleRate = z.infer<typeof soundSampleRateSchema>;
20
+ declare const soundSampleRateSchema: z.ZodUnion<[z.ZodLiteral<5512>, z.ZodLiteral<11025>, z.ZodLiteral<22050>, z.ZodLiteral<32000>, z.ZodLiteral<44100>, z.ZodLiteral<48000>]>;
21
+ export type YySound = z.infer<typeof yySoundSchema>;
22
+ export declare const yySoundSchema: z.ZodObject<{
23
+ ConfigValues: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodRecord<z.ZodString, z.ZodString>>>;
24
+ name: z.ZodString;
25
+ tags: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
26
+ parent: z.ZodDefault<z.ZodObject<{
27
+ name: z.ZodString;
28
+ path: z.ZodString;
29
+ }, "strip", z.ZodTypeAny, {
30
+ path: string;
31
+ name: string;
32
+ }, {
33
+ path: string;
34
+ name: string;
35
+ }>>;
36
+ resourceVersion: z.ZodDefault<z.ZodString>;
37
+ compression: z.ZodDefault<z.ZodNativeEnum<typeof SoundCompression>>;
38
+ conversionMode: z.ZodDefault<z.ZodOptional<z.ZodNumber>>;
39
+ volume: z.ZodDefault<z.ZodEffects<z.ZodEffects<z.ZodNumber, number, number | import("./utility.js").FixedNumber>, import("./utility.js").FixedNumber, number | import("./utility.js").FixedNumber>>;
40
+ preload: z.ZodDefault<z.ZodBoolean>;
41
+ bitRate: z.ZodDefault<z.ZodNumber>;
42
+ sampleRate: z.ZodDefault<z.ZodUnion<[z.ZodLiteral<5512>, z.ZodLiteral<11025>, z.ZodLiteral<22050>, z.ZodLiteral<32000>, z.ZodLiteral<44100>, z.ZodLiteral<48000>]>>;
43
+ type: z.ZodDefault<z.ZodNativeEnum<typeof SoundChannel>>;
44
+ bitDepth: z.ZodDefault<z.ZodNativeEnum<typeof SoundBitDepth>>;
45
+ audioGroupId: z.ZodDefault<z.ZodObject<{
46
+ name: z.ZodString;
47
+ path: z.ZodString;
48
+ }, "strip", z.ZodTypeAny, {
49
+ path: string;
50
+ name: string;
51
+ }, {
52
+ path: string;
53
+ name: string;
54
+ }>>;
55
+ soundFile: z.ZodString;
56
+ duration: z.ZodOptional<z.ZodEffects<z.ZodEffects<z.ZodNumber, number, number | import("./utility.js").FixedNumber>, import("./utility.js").FixedNumber, number | import("./utility.js").FixedNumber>>;
57
+ resourceType: z.ZodDefault<z.ZodLiteral<"GMSound">>;
58
+ }, z.UnknownKeysParam, z.ZodTypeAny, {
59
+ type: SoundChannel;
60
+ name: string;
61
+ resourceType: "GMSound";
62
+ parent: {
63
+ path: string;
64
+ name: string;
65
+ };
66
+ resourceVersion: string;
67
+ volume: import("./utility.js").FixedNumber;
68
+ compression: SoundCompression;
69
+ conversionMode: number;
70
+ preload: boolean;
71
+ bitRate: number;
72
+ sampleRate: 5512 | 11025 | 22050 | 32000 | 44100 | 48000;
73
+ bitDepth: SoundBitDepth;
74
+ audioGroupId: {
75
+ path: string;
76
+ name: string;
77
+ };
78
+ soundFile: string;
79
+ ConfigValues?: Record<string, Record<string, string>> | undefined;
80
+ tags?: string[] | undefined;
81
+ duration?: import("./utility.js").FixedNumber | undefined;
82
+ }, {
83
+ name: string;
84
+ soundFile: string;
85
+ ConfigValues?: Record<string, Record<string, string>> | undefined;
86
+ tags?: string[] | undefined;
87
+ parent?: {
88
+ path: string;
89
+ name: string;
90
+ } | undefined;
91
+ resourceVersion?: string | undefined;
92
+ compression?: SoundCompression | undefined;
93
+ conversionMode?: number | undefined;
94
+ volume?: number | import("./utility.js").FixedNumber | undefined;
95
+ preload?: boolean | undefined;
96
+ bitRate?: number | undefined;
97
+ sampleRate?: 5512 | 11025 | 22050 | 32000 | 44100 | 48000 | undefined;
98
+ type?: SoundChannel | undefined;
99
+ bitDepth?: SoundBitDepth | undefined;
100
+ audioGroupId?: {
101
+ path: string;
102
+ name: string;
103
+ } | undefined;
104
+ duration?: number | import("./utility.js").FixedNumber | undefined;
105
+ resourceType?: "GMSound" | undefined;
106
+ }>;
107
+ export {};
116
108
  //# sourceMappingURL=YySound.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"YySound.d.ts","sourceRoot":"","sources":["../../src/types/YySound.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AAIxB,oBAAY,aAAa;IACvB,IAAI,IAAA;IACJ,KAAK,IAAA;CACN;AACD,oBAAY,YAAY;IACtB,IAAI,IAAA;IACJ,MAAM,IAAA;IACN,MAAM,IAAA;CACP;AAED,oBAAY,gBAAgB;IAC1B,YAAY,IAAA;IACZ,UAAU,IAAA;IACV,kBAAkB,IAAA;IAClB,kBAAkB,IAAA;CACnB;AAQD,MAAM,MAAM,oBAAoB,GAAG,MAAM,OAAO,YAAY,CAAC;AAC7D,MAAM,MAAM,wBAAwB,GAAG,MAAM,OAAO,gBAAgB,CAAC;AAErE,MAAM,MAAM,eAAe,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,qBAAqB,CAAC,CAAC;AACpE,QAAA,MAAM,qBAAqB,2IAOzB,CAAC;AAEH,MAAM,MAAM,OAAO,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,aAAa,CAAC,CAAC;AACpD,eAAO,MAAM,aAAa;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAkBxB,qCAAqC;;IAErC;;;;OAIG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAGH,CAAC"}
1
+ {"version":3,"file":"YySound.d.ts","sourceRoot":"","sources":["../../src/types/YySound.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AAIxB,oBAAY,aAAa;IACvB,IAAI,IAAA;IACJ,KAAK,IAAA;CACN;AACD,oBAAY,YAAY;IACtB,IAAI,IAAA;IACJ,MAAM,IAAA;IACN,MAAM,IAAA;CACP;AAED,oBAAY,gBAAgB;IAC1B,YAAY,IAAA;IACZ,UAAU,IAAA;IACV,kBAAkB,IAAA;IAClB,kBAAkB,IAAA;CACnB;AAQD,MAAM,MAAM,oBAAoB,GAAG,MAAM,OAAO,YAAY,CAAC;AAC7D,MAAM,MAAM,wBAAwB,GAAG,MAAM,OAAO,gBAAgB,CAAC;AAErE,MAAM,MAAM,eAAe,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,qBAAqB,CAAC,CAAC;AACpE,QAAA,MAAM,qBAAqB,2IAOzB,CAAC;AAEH,MAAM,MAAM,OAAO,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,aAAa,CAAC,CAAC;AACpD,eAAO,MAAM,aAAa;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EA2BxB,CAAC"}
@@ -1,62 +1,62 @@
1
- // Generated by ts-to-zod
2
- import { z } from 'zod';
3
- import { fixedNumber } from './utility.js';
4
- import { yyBaseSchema } from './YyBase.js';
5
- export var SoundBitDepth;
6
- (function (SoundBitDepth) {
7
- SoundBitDepth[SoundBitDepth["Bit8"] = 0] = "Bit8";
8
- SoundBitDepth[SoundBitDepth["Bit16"] = 1] = "Bit16";
9
- })(SoundBitDepth || (SoundBitDepth = {}));
10
- export var SoundChannel;
11
- (function (SoundChannel) {
12
- SoundChannel[SoundChannel["Mono"] = 0] = "Mono";
13
- SoundChannel[SoundChannel["Stereo"] = 1] = "Stereo";
14
- SoundChannel[SoundChannel["ThreeD"] = 2] = "ThreeD";
15
- })(SoundChannel || (SoundChannel = {}));
16
- export var SoundCompression;
17
- (function (SoundCompression) {
18
- SoundCompression[SoundCompression["Uncompressed"] = 0] = "Uncompressed";
19
- SoundCompression[SoundCompression["Compressed"] = 1] = "Compressed";
20
- SoundCompression[SoundCompression["UncompressedOnLoad"] = 2] = "UncompressedOnLoad";
21
- SoundCompression[SoundCompression["CompressedStreamed"] = 3] = "CompressedStreamed";
22
- })(SoundCompression || (SoundCompression = {}));
23
- const soundChannelSchema = z.nativeEnum(SoundChannel);
24
- const soundCompressionSchema = z.nativeEnum(SoundCompression);
25
- const soundBitDepthSchema = z.nativeEnum(SoundBitDepth);
26
- const soundSampleRateSchema = z.union([
27
- z.literal(5512),
28
- z.literal(11025),
29
- z.literal(22050),
30
- z.literal(32000),
31
- z.literal(44100),
32
- z.literal(48000),
33
- ]);
34
- export const yySoundSchema = yyBaseSchema.extend({
35
- compression: soundCompressionSchema.default(0),
36
- conversionMode: z.number().optional().default(0),
37
- volume: fixedNumber(z.number().min(0).max(1)).default(1),
38
- preload: z.boolean().default(false),
39
- bitRate: z.number().min(128).max(512).multipleOf(8).default(128),
40
- sampleRate: soundSampleRateSchema.default(44100),
41
- type: soundChannelSchema.default(1),
42
- bitDepth: soundBitDepthSchema.default(1),
43
- audioGroupId: z
44
- .object({
45
- name: z.string(),
46
- path: z.string(),
47
- })
48
- .default({
49
- name: 'audiogroup_default',
50
- path: 'audiogroups/audiogroup_default',
51
- }),
52
- /** `${name}.${ext} (e.g. mySound) */
53
- soundFile: z.string(),
54
- /**
55
- * Duration of the sound. Automatically
56
- * computed by GameMaker, so Stitch can generally
57
- * ignore it.
58
- */
59
- duration: fixedNumber(z.number(), 2).optional(),
60
- resourceType: z.literal('GMSound').default('GMSound'),
61
- });
1
+ // Generated by ts-to-zod
2
+ import { z } from 'zod';
3
+ import { fixedNumber } from './utility.js';
4
+ import { yyBaseSchema } from './YyBase.js';
5
+ export var SoundBitDepth;
6
+ (function (SoundBitDepth) {
7
+ SoundBitDepth[SoundBitDepth["Bit8"] = 0] = "Bit8";
8
+ SoundBitDepth[SoundBitDepth["Bit16"] = 1] = "Bit16";
9
+ })(SoundBitDepth || (SoundBitDepth = {}));
10
+ export var SoundChannel;
11
+ (function (SoundChannel) {
12
+ SoundChannel[SoundChannel["Mono"] = 0] = "Mono";
13
+ SoundChannel[SoundChannel["Stereo"] = 1] = "Stereo";
14
+ SoundChannel[SoundChannel["ThreeD"] = 2] = "ThreeD";
15
+ })(SoundChannel || (SoundChannel = {}));
16
+ export var SoundCompression;
17
+ (function (SoundCompression) {
18
+ SoundCompression[SoundCompression["Uncompressed"] = 0] = "Uncompressed";
19
+ SoundCompression[SoundCompression["Compressed"] = 1] = "Compressed";
20
+ SoundCompression[SoundCompression["UncompressedOnLoad"] = 2] = "UncompressedOnLoad";
21
+ SoundCompression[SoundCompression["CompressedStreamed"] = 3] = "CompressedStreamed";
22
+ })(SoundCompression || (SoundCompression = {}));
23
+ const soundChannelSchema = z.nativeEnum(SoundChannel);
24
+ const soundCompressionSchema = z.nativeEnum(SoundCompression);
25
+ const soundBitDepthSchema = z.nativeEnum(SoundBitDepth);
26
+ const soundSampleRateSchema = z.union([
27
+ z.literal(5512),
28
+ z.literal(11025),
29
+ z.literal(22050),
30
+ z.literal(32000),
31
+ z.literal(44100),
32
+ z.literal(48000),
33
+ ]);
34
+ export const yySoundSchema = yyBaseSchema.extend({
35
+ compression: soundCompressionSchema.default(0),
36
+ conversionMode: z.number().optional().default(0),
37
+ volume: fixedNumber(z.number().min(0).max(1)).default(1),
38
+ preload: z.boolean().default(false),
39
+ bitRate: z.number().min(128).max(512).multipleOf(8).default(128),
40
+ sampleRate: soundSampleRateSchema.default(44100),
41
+ type: soundChannelSchema.default(1),
42
+ bitDepth: soundBitDepthSchema.default(1),
43
+ audioGroupId: z
44
+ .object({
45
+ name: z.string(),
46
+ path: z.string(),
47
+ })
48
+ .default({
49
+ name: 'audiogroup_default',
50
+ path: 'audiogroups/audiogroup_default',
51
+ }),
52
+ /** `${name}.${ext} (e.g. mySound) */
53
+ soundFile: z.string(),
54
+ /**
55
+ * Duration of the sound. Automatically
56
+ * computed by GameMaker, so Stitch can generally
57
+ * ignore it.
58
+ */
59
+ duration: fixedNumber(z.number(), 2).optional(),
60
+ resourceType: z.literal('GMSound').default('GMSound'),
61
+ });
62
62
  //# sourceMappingURL=YySound.js.map