@browserless/screenshot 13.9.1 → 13.9.5

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package/package.json CHANGED
@@ -2,7 +2,7 @@
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  "name": "@browserless/screenshot",
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  "description": "Capture high-quality screenshots of websites with overlay support, device emulation, and automated image optimization.",
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  "homepage": "https://browserless.js.org/#/?id=screenshoturl-options",
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- "version": "13.9.1",
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+ "version": "13.9.5",
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  "main": "src/index.js",
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  "author": {
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  "email": "hello@microlink.io",
@@ -33,7 +33,7 @@
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  ],
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  "dependencies": {
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  "@browserless/errors": "13.6.10",
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- "@browserless/goto": "13.9.0",
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+ "@browserless/goto": "13.9.5",
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  "@kikobeats/content-type": "~1.0.4",
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  "@kikobeats/time-span": "~1.0.12",
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  "automad-prism-themes": "~0.3.7",
@@ -70,5 +70,5 @@
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  "timeout": "2m",
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  "workerThreads": false
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  },
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- "gitHead": "9c3b5bdb192fd65deec41a870fd848e53b6886ba"
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+ "gitHead": "a82ea003023e3131498bec74ed51761dfd6d6615"
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  }
package/src/index.js CHANGED
@@ -1,11 +1,11 @@
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  'use strict'
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  const debug = require('debug-logfmt')('browserless:screenshot')
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- const { isContextDestroyed } = require('@browserless/errors')
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  const createGoto = require('@browserless/goto')
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  const { extname } = require('node:path')
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  const pReflect = require('p-reflect')
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+ const isTransientContextLoss = require('./is-transient-context-loss')
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  const isWhiteScreenshot = require('./is-white-screenshot')
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  const waitForPrism = require('./pretty')
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  const prettyTimeSpan = require('./time-span')
@@ -22,15 +22,22 @@ const {
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  const timeSpan = require('@kikobeats/time-span')()
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+ // No pacing here on purpose: `waitUntilAuto` is a network-idle wait, which on a
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+ // live page costs at least its idle window (~500ms) and at most what is left of
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+ // the budget. The runaway case was never a fast loop — it was retrying a page
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+ // that was gone, where the wait returns instantly. Classify that and the loop
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+ // paces itself on real work.
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  const captureWithNavigationRetry = async (capture, { page, goto, timeout }) => {
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  const elapsed = timeSpan()
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+ const remaining = () => timeout - elapsed()
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  while (true) {
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  try {
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  return await capture()
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  } catch (error) {
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- if (!isContextDestroyed(error) || elapsed() >= timeout) throw error
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+ if (!isTransientContextLoss(page, error) || remaining() <= 0) throw error
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  debug('captureWithNavigationRetry', { error: error.message })
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- await goto.waitUntilAuto(page, { timeout })
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+ await goto.waitUntilAuto(page, { timeout: remaining() })
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+ if (remaining() <= 0) throw error
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  }
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  }
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  }
@@ -0,0 +1,17 @@
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+ 'use strict'
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+
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+ const { isContextDestroyed } = require('@browserless/errors')
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+
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+ // Tells a frame torn down mid-flight (a client-side navigation, which settles
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+ // and retries fine) apart from a page we no longer have: once the page or its
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+ // session is closed — the request ended and its context was destroyed — nothing
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+ // it is waiting on can arrive, so waiting is spent on work nobody wants.
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+ //
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+ // `TargetCloseError` is puppeteer's own signal that the CDP session is detached
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+ // (`CdpSession.send` raises it the moment `detached` is set). Ask it as well as
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+ // the page: the session flips first, so between the two there is a window where
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+ // every call throws yet `isClosed()` still answers false.
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+ const isTransientContextLoss = (page, error) =>
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+ isContextDestroyed(error) && error?.name !== 'TargetCloseError' && !page.isClosed()
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+
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+ module.exports = isTransientContextLoss
@@ -1,7 +1,7 @@
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  'use strict'
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  const { setTimeout: sleep } = require('node:timers/promises')
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- const { isContextDestroyed } = require('@browserless/errors')
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+ const isTransientContextLoss = require('./is-transient-context-loss')
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  const DEFAULT_QUIET_MS = 300
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  const DEFAULT_POLL_MS = 150
@@ -193,7 +193,7 @@ const waitForReady = async (
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  try {
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  signals = await page.evaluate(paintSignals)
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  } catch (error) {
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- if (!isContextDestroyed(error)) throw error
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+ if (!isTransientContextLoss(page, error)) throw error
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  resets++
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  lastHeight = -1
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  quietSince = 0