@brightlayer-ui/colors 4.0.0-alpha.3 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1 -1
- package/README.md +2 -2
- package/branding/branding-palette.d.ts +0 -1
- package/branding/branding-palette.js +1 -13
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
package/README.md
CHANGED
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@@ -64,14 +64,14 @@ Incorporating these colors into your project is handled differently depending on
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```
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// For UI Colors in styles.scss or your top-level sass file
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@import '
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@import '@brightlayer-ui/colors/palette.scss';
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...
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background-color: map-get($blui-primary, 10);
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```
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```
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// For Branding Colors in styles.scss or your top-level sass file
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@import '
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@import '@brightlayer-ui/colors/branding-palette.scss';
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...
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background-color: $brand-lightGray;
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```
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@@ -27,6 +27,5 @@ declare enum BrandingColors {
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crimson = "#D22730",
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wine = "#9D2235"
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}
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export declare const chartColors: BrandingColors[];
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export declare const lightGray: BrandingColors, gray: BrandingColors, darkGray: BrandingColors, sky: BrandingColors, eatonBlue: BrandingColors, navy: BrandingColors, ash: BrandingColors, teal: BrandingColors, pine: BrandingColors, sage: BrandingColors, citrus: BrandingColors, emerald: BrandingColors, butter: BrandingColors, goldenrod: BrandingColors, toad: BrandingColors, trophy: BrandingColors, sunset: BrandingColors, rust: BrandingColors, crimson: BrandingColors, wine: BrandingColors;
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export default BrandingColors;
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@@ -7,7 +7,7 @@ All rights reserved.
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This code is licensed under the BSD-3 license found in the LICENSE file in the root directory of this source tree and at https://opensource.org/licenses/BSD-3-Clause.
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**/
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.wine = exports.crimson = exports.rust = exports.sunset = exports.trophy = exports.toad = exports.goldenrod = exports.butter = exports.emerald = exports.citrus = exports.sage = exports.pine = exports.teal = exports.ash = exports.navy = exports.eatonBlue = exports.sky = exports.darkGray = exports.gray = exports.lightGray =
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exports.wine = exports.crimson = exports.rust = exports.sunset = exports.trophy = exports.toad = exports.goldenrod = exports.butter = exports.emerald = exports.citrus = exports.sage = exports.pine = exports.teal = exports.ash = exports.navy = exports.eatonBlue = exports.sky = exports.darkGray = exports.gray = exports.lightGray = void 0;
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var BrandingColors;
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(function (BrandingColors) {
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BrandingColors["lightGray"] = "#98A4AE";
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@@ -31,17 +31,5 @@ var BrandingColors;
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BrandingColors["crimson"] = "#D22730";
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BrandingColors["wine"] = "#9D2235";
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})(BrandingColors || (BrandingColors = {}));
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exports.chartColors = [
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BrandingColors.teal,
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BrandingColors.citrus,
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BrandingColors.pine,
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BrandingColors.emerald,
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BrandingColors.wine,
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BrandingColors.crimson,
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BrandingColors.sunset,
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BrandingColors.rust,
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BrandingColors.navy,
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BrandingColors.sky,
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];
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exports.lightGray = BrandingColors.lightGray, exports.gray = BrandingColors.gray, exports.darkGray = BrandingColors.darkGray, exports.sky = BrandingColors.sky, exports.eatonBlue = BrandingColors.eatonBlue, exports.navy = BrandingColors.navy, exports.ash = BrandingColors.ash, exports.teal = BrandingColors.teal, exports.pine = BrandingColors.pine, exports.sage = BrandingColors.sage, exports.citrus = BrandingColors.citrus, exports.emerald = BrandingColors.emerald, exports.butter = BrandingColors.butter, exports.goldenrod = BrandingColors.goldenrod, exports.toad = BrandingColors.toad, exports.trophy = BrandingColors.trophy, exports.sunset = BrandingColors.sunset, exports.rust = BrandingColors.rust, exports.crimson = BrandingColors.crimson, exports.wine = BrandingColors.wine;
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exports.default = BrandingColors;
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