@breezil/hypixel-parsers 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (179) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +235 -0
  3. package/dist/arcade.d.ts +560 -0
  4. package/dist/arcade.d.ts.map +1 -0
  5. package/dist/arcade.js +619 -0
  6. package/dist/arcade.js.map +1 -0
  7. package/dist/arenabrawl.d.ts +56 -0
  8. package/dist/arenabrawl.d.ts.map +1 -0
  9. package/dist/arenabrawl.js +107 -0
  10. package/dist/arenabrawl.js.map +1 -0
  11. package/dist/bedwars.d.ts +747 -0
  12. package/dist/bedwars.d.ts.map +1 -0
  13. package/dist/bedwars.js +844 -0
  14. package/dist/bedwars.js.map +1 -0
  15. package/dist/blitz.d.ts +105 -0
  16. package/dist/blitz.d.ts.map +1 -0
  17. package/dist/blitz.js +259 -0
  18. package/dist/blitz.js.map +1 -0
  19. package/dist/buildbattle.d.ts +54 -0
  20. package/dist/buildbattle.d.ts.map +1 -0
  21. package/dist/buildbattle.js +92 -0
  22. package/dist/buildbattle.js.map +1 -0
  23. package/dist/common.d.ts +11 -0
  24. package/dist/common.d.ts.map +1 -0
  25. package/dist/common.js +34 -0
  26. package/dist/common.js.map +1 -0
  27. package/dist/copsandcrims.d.ts +201 -0
  28. package/dist/copsandcrims.d.ts.map +1 -0
  29. package/dist/copsandcrims.js +269 -0
  30. package/dist/copsandcrims.js.map +1 -0
  31. package/dist/duels.d.ts +358 -0
  32. package/dist/duels.d.ts.map +1 -0
  33. package/dist/duels.js +570 -0
  34. package/dist/duels.js.map +1 -0
  35. package/dist/guild.d.ts +49 -0
  36. package/dist/guild.d.ts.map +1 -0
  37. package/dist/guild.js +95 -0
  38. package/dist/guild.js.map +1 -0
  39. package/dist/housing.d.ts +16 -0
  40. package/dist/housing.d.ts.map +1 -0
  41. package/dist/housing.js +34 -0
  42. package/dist/housing.js.map +1 -0
  43. package/dist/index.d.ts +50 -0
  44. package/dist/index.d.ts.map +1 -0
  45. package/dist/index.js +66 -0
  46. package/dist/index.js.map +1 -0
  47. package/dist/megawalls.d.ts +363 -0
  48. package/dist/megawalls.d.ts.map +1 -0
  49. package/dist/megawalls.js +684 -0
  50. package/dist/megawalls.js.map +1 -0
  51. package/dist/murdermystery.d.ts +293 -0
  52. package/dist/murdermystery.d.ts.map +1 -0
  53. package/dist/murdermystery.js +349 -0
  54. package/dist/murdermystery.js.map +1 -0
  55. package/dist/nbt.d.ts +37 -0
  56. package/dist/nbt.d.ts.map +1 -0
  57. package/dist/nbt.js +133 -0
  58. package/dist/nbt.js.map +1 -0
  59. package/dist/paintball.d.ts +52 -0
  60. package/dist/paintball.d.ts.map +1 -0
  61. package/dist/paintball.js +79 -0
  62. package/dist/paintball.js.map +1 -0
  63. package/dist/pit.d.ts +181 -0
  64. package/dist/pit.d.ts.map +1 -0
  65. package/dist/pit.js +262 -0
  66. package/dist/pit.js.map +1 -0
  67. package/dist/player.d.ts +338 -0
  68. package/dist/player.d.ts.map +1 -0
  69. package/dist/player.js +521 -0
  70. package/dist/player.js.map +1 -0
  71. package/dist/quakecraft.d.ts +75 -0
  72. package/dist/quakecraft.d.ts.map +1 -0
  73. package/dist/quakecraft.js +99 -0
  74. package/dist/quakecraft.js.map +1 -0
  75. package/dist/recentgames.d.ts +10 -0
  76. package/dist/recentgames.d.ts.map +1 -0
  77. package/dist/recentgames.js +27 -0
  78. package/dist/recentgames.js.map +1 -0
  79. package/dist/resources-achievements.d.ts +29 -0
  80. package/dist/resources-achievements.d.ts.map +1 -0
  81. package/dist/resources-achievements.js +67 -0
  82. package/dist/resources-achievements.js.map +1 -0
  83. package/dist/resources-challenges.d.ts +12 -0
  84. package/dist/resources-challenges.d.ts.map +1 -0
  85. package/dist/resources-challenges.js +36 -0
  86. package/dist/resources-challenges.js.map +1 -0
  87. package/dist/resources-games.d.ts +10 -0
  88. package/dist/resources-games.d.ts.map +1 -0
  89. package/dist/resources-games.js +28 -0
  90. package/dist/resources-games.js.map +1 -0
  91. package/dist/resources-guild-achievements.d.ts +23 -0
  92. package/dist/resources-guild-achievements.d.ts.map +1 -0
  93. package/dist/resources-guild-achievements.js +56 -0
  94. package/dist/resources-guild-achievements.js.map +1 -0
  95. package/dist/resources-quests.d.ts +23 -0
  96. package/dist/resources-quests.d.ts.map +1 -0
  97. package/dist/resources-quests.js +53 -0
  98. package/dist/resources-quests.js.map +1 -0
  99. package/dist/resources-vanity.d.ts +19 -0
  100. package/dist/resources-vanity.d.ts.map +1 -0
  101. package/dist/resources-vanity.js +33 -0
  102. package/dist/resources-vanity.js.map +1 -0
  103. package/dist/skyblock-auctions.d.ts +50 -0
  104. package/dist/skyblock-auctions.d.ts.map +1 -0
  105. package/dist/skyblock-auctions.js +90 -0
  106. package/dist/skyblock-auctions.js.map +1 -0
  107. package/dist/skyblock-bazaar.d.ts +25 -0
  108. package/dist/skyblock-bazaar.d.ts.map +1 -0
  109. package/dist/skyblock-bazaar.js +54 -0
  110. package/dist/skyblock-bazaar.js.map +1 -0
  111. package/dist/skyblock-bingo.d.ts +8 -0
  112. package/dist/skyblock-bingo.d.ts.map +1 -0
  113. package/dist/skyblock-bingo.js +19 -0
  114. package/dist/skyblock-bingo.js.map +1 -0
  115. package/dist/skyblock-items.d.ts +150 -0
  116. package/dist/skyblock-items.d.ts.map +1 -0
  117. package/dist/skyblock-items.js +247 -0
  118. package/dist/skyblock-items.js.map +1 -0
  119. package/dist/skyblock-misc.d.ts +91 -0
  120. package/dist/skyblock-misc.d.ts.map +1 -0
  121. package/dist/skyblock-misc.js +159 -0
  122. package/dist/skyblock-misc.js.map +1 -0
  123. package/dist/skyblock-museum.d.ts +24 -0
  124. package/dist/skyblock-museum.d.ts.map +1 -0
  125. package/dist/skyblock-museum.js +51 -0
  126. package/dist/skyblock-museum.js.map +1 -0
  127. package/dist/skyblock-news.d.ts +12 -0
  128. package/dist/skyblock-news.d.ts.map +1 -0
  129. package/dist/skyblock-news.js +25 -0
  130. package/dist/skyblock-news.js.map +1 -0
  131. package/dist/skyblock-resources.d.ts +94 -0
  132. package/dist/skyblock-resources.d.ts.map +1 -0
  133. package/dist/skyblock-resources.js +175 -0
  134. package/dist/skyblock-resources.js.map +1 -0
  135. package/dist/skyblock.d.ts +972 -0
  136. package/dist/skyblock.d.ts.map +1 -0
  137. package/dist/skyblock.js +1371 -0
  138. package/dist/skyblock.js.map +1 -0
  139. package/dist/skywars.d.ts +319 -0
  140. package/dist/skywars.d.ts.map +1 -0
  141. package/dist/skywars.js +611 -0
  142. package/dist/skywars.js.map +1 -0
  143. package/dist/smashheroes.d.ts +126 -0
  144. package/dist/smashheroes.d.ts.map +1 -0
  145. package/dist/smashheroes.js +206 -0
  146. package/dist/smashheroes.js.map +1 -0
  147. package/dist/static.d.ts +42 -0
  148. package/dist/static.d.ts.map +1 -0
  149. package/dist/static.js +106 -0
  150. package/dist/static.js.map +1 -0
  151. package/dist/status.d.ts +9 -0
  152. package/dist/status.d.ts.map +1 -0
  153. package/dist/status.js +18 -0
  154. package/dist/status.js.map +1 -0
  155. package/dist/tntgames.d.ts +189 -0
  156. package/dist/tntgames.d.ts.map +1 -0
  157. package/dist/tntgames.js +283 -0
  158. package/dist/tntgames.js.map +1 -0
  159. package/dist/turbokartracers.d.ts +85 -0
  160. package/dist/turbokartracers.d.ts.map +1 -0
  161. package/dist/turbokartracers.js +165 -0
  162. package/dist/turbokartracers.js.map +1 -0
  163. package/dist/uhc.d.ts +55 -0
  164. package/dist/uhc.d.ts.map +1 -0
  165. package/dist/uhc.js +94 -0
  166. package/dist/uhc.js.map +1 -0
  167. package/dist/vampirez.d.ts +75 -0
  168. package/dist/vampirez.d.ts.map +1 -0
  169. package/dist/vampirez.js +104 -0
  170. package/dist/vampirez.js.map +1 -0
  171. package/dist/walls.d.ts +96 -0
  172. package/dist/walls.d.ts.map +1 -0
  173. package/dist/walls.js +122 -0
  174. package/dist/walls.js.map +1 -0
  175. package/dist/warlords.d.ts +229 -0
  176. package/dist/warlords.d.ts.map +1 -0
  177. package/dist/warlords.js +309 -0
  178. package/dist/warlords.js.map +1 -0
  179. package/package.json +55 -0
package/dist/arcade.js ADDED
@@ -0,0 +1,619 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.parseArcade = parseArcade;
4
+ const common_1 = require("./common");
5
+ const DROPPER_MAP_KEYS = {
6
+ atlantis: "atlantis",
7
+ balloons: "balloons",
8
+ bbq: "bbq",
9
+ beanstalk: "beanstalk",
10
+ birdcage: "birdcage",
11
+ boardGames: "boardgames",
12
+ bridges: "bridges",
13
+ butterflies: "butterflies",
14
+ cabin: "cabin",
15
+ castle: "castle",
16
+ city: "city",
17
+ distance: "distance",
18
+ distortion: "distortion",
19
+ drainage: "drainage",
20
+ emoji: "emoji",
21
+ factory: "factory",
22
+ floatingIslands: "floatingislands",
23
+ flytrap: "flytrap",
24
+ frogspawn: "frogspawn",
25
+ gears: "gears",
26
+ geometry: "geometry",
27
+ glacier: "glacier",
28
+ hellgate: "hellgate",
29
+ illusion: "illusion",
30
+ iris: "iris",
31
+ kingDommines: "kingdommines",
32
+ kingsPass: "kingspass",
33
+ kraken: "kraken",
34
+ launchZone: "launchzone",
35
+ lavaFall: "lavafall",
36
+ lily: "lily",
37
+ maelstrom: "maelstrom",
38
+ mainframe: "mainframe",
39
+ microscope: "microscope",
40
+ mineshaft: "mineshaft",
41
+ mushroom: "mushroom",
42
+ nightlife: "nightlife",
43
+ ocean: "ocean",
44
+ overgrown: "overgrown",
45
+ painted: "painted",
46
+ paradigm: "paradigm",
47
+ plughole: "plughole",
48
+ raindrops: "raindrops",
49
+ ravine: "ravine",
50
+ retro: "retro",
51
+ revolve: "revolve",
52
+ sandWorm: "sandworm",
53
+ sewer: "sewer",
54
+ space: "space",
55
+ stratocumulus: "stratocumulus",
56
+ sweets: "sweets",
57
+ tangle: "tangle",
58
+ time: "time",
59
+ toilet: "toilet",
60
+ ufo: "ufo",
61
+ upsideDown: "upsidedown",
62
+ vintage: "vintage",
63
+ vortex: "vortex",
64
+ warp: "warp",
65
+ warPortal: "warportal",
66
+ well: "well",
67
+ western: "western",
68
+ };
69
+ const PARTY_GAME_KEYS = {
70
+ animalSlaughter: "animal_slaughter",
71
+ anvilSpleef: "anvil_spleef",
72
+ avalanche: "avalanche",
73
+ bombardment: "bombardment",
74
+ cannonPainting: "cannon_painting",
75
+ chickenRings: "chicken_rings",
76
+ dive: "dive",
77
+ fireLeapers: "fire_leapers",
78
+ frozenFloor: "frozen_floor",
79
+ highGround: "high_ground",
80
+ hoeHoeHoe: "hoe_hoe_hoe",
81
+ jigsawRush: "jigsaw_rush",
82
+ jungleJump: "jungle_jump",
83
+ labEscape: "lab_escape",
84
+ lawnMoower: "lawn_moower",
85
+ minecartRacing: "minecart_racing",
86
+ pigFishing: "pig_fishing",
87
+ pigJousting: "pig_jousting",
88
+ rpg16: "rpg_16",
89
+ shootingRange: "shooting_range",
90
+ spiderMaze: "spider_maze",
91
+ superSheep: "super_sheep",
92
+ theFloorIsLava: "the_floor_is_lava",
93
+ trampolinio: "trampolinio",
94
+ volcano: "volcano",
95
+ workshop: "workshop",
96
+ };
97
+ const ZOMBIES_ENEMY_KEYS = {
98
+ basic: "basic_zombie_kills_zombies",
99
+ basketball: "basketball_zombie_zombie_kills_zombies",
100
+ blaze: "blaze_zombie_kills_zombies",
101
+ blob: "blob_zombie_kills_zombies",
102
+ bomb: "bomb_zombie_kills_zombies",
103
+ broodmother: "broodmother_zombie_kills_zombies",
104
+ caveSpider: "cave_spider_zombie_kills_zombies",
105
+ chargedCreeper: "charged_creeper_zombie_kills_zombies",
106
+ chgluglu: "chgluglu_zombie_kills_zombies",
107
+ clown: "clown_zombie_kills_zombies",
108
+ corruptedPigman: "corrupted_pigman_zombie_kills_zombies",
109
+ creeper: "creeper_zombie_kills_zombies",
110
+ daBomb: "da_bomb_zombie_kills_zombies",
111
+ drowned: "drowned_zombie_kills_zombies",
112
+ empowered: "empowered_zombie_kills_zombies",
113
+ ender: "ender_zombie_kills_zombies",
114
+ endermite: "endermite_zombie_kills_zombies",
115
+ familyDaughter: "family_daughter_zombie_kills_zombies",
116
+ familyFather: "family_father_zombie_kills_zombies",
117
+ familyMother: "family_mother_zombie_kills_zombies",
118
+ familyTwinBlue: "family_twin_blue_zombie_kills_zombies",
119
+ familyTwinRed: "family_twin_red_zombie_kills_zombies",
120
+ fireLord: "fire_lord_zombie_kills_zombies",
121
+ fire: "fire_zombie_kills_zombies",
122
+ frostZombie: "frost_zombie_zombie_kills_zombies",
123
+ ghast: "ghast_zombie_kills_zombies",
124
+ giantRainbow: "giant_rainbow_zombie_kills_zombies",
125
+ giant: "giant_zombie_kills_zombies",
126
+ guardZombie: "guard_zombie_zombie_kills_zombies",
127
+ guardian: "guardian_zombie_kills_zombies",
128
+ headlessPigman: "headless_pigman_zombie_kills_zombies",
129
+ herobrineMinion: "herobrine_minion_zombie_kills_zombies",
130
+ herobrine: "herobrine_zombie_kills_zombies",
131
+ human: "human_zombie_zombie_kills_zombies",
132
+ infernoPigman: "inferno_pigman_zombie_kills_zombies",
133
+ inferno: "inferno_zombie_kills_zombies",
134
+ invisible: "invisible_zombie_kills_zombies",
135
+ ironGolem: "iron_golem_zombie_kills_zombies",
136
+ kingDrowned: "king_drowned_zombie_kills_zombies",
137
+ kingSlime: "king_slime_zombie_kills_zombies",
138
+ knightDrowned: "knight_drowned_zombie_kills_zombies",
139
+ magmaCube: "magma_cube_zombie_kills_zombies",
140
+ magma: "magma_zombie_kills_zombies",
141
+ mcdonaldsPigman: "mcdonalds_pigman_zombie_kills_zombies",
142
+ mcdonaldsZombie: "mcdonalds_zombie_zombie_kills_zombies",
143
+ megaBlob: "mega_blob_zombie_kills_zombies",
144
+ megaMagma: "mega_magma_zombie_kills_zombies",
145
+ molten: "molten_zombie_kills_zombies",
146
+ murderPigman: "murder_pigman_zombie_kills_zombies",
147
+ murderZombie: "murder_zombie_zombie_kills_zombies",
148
+ nurseZombie: "nurse_zombie_zombie_kills_zombies",
149
+ pigZombie: "pig_zombie_zombie_kills_zombies",
150
+ prisonerPigman2Cell: "prisoner_pigman_2_cell_zombie_kills_zombies",
151
+ prisonerPigman2: "prisoner_pigman_2_zombie_kills_zombies",
152
+ prisonerPigmanCell: "prisoner_pigman_cell_zombie_kills_zombies",
153
+ prisonerPigman: "prisoner_pigman_zombie_kills_zombies",
154
+ prisonerSkeleton: "prisoner_skeleton_zombie_kills_zombies",
155
+ prisonerZombieAngry2: "prisoner_zombie_angry_2_zombie_kills_zombies",
156
+ prisonerZombieAngry3: "prisoner_zombie_angry_3_zombie_kills_zombies",
157
+ prisonerZombieAngry: "prisoner_zombie_angry_zombie_kills_zombies",
158
+ prisonerZombieCell: "prisoner_zombie_cell_zombie_kills_zombies",
159
+ prisoner: "prisoner_zombie_zombie_kills_zombies",
160
+ rainbow: "rainbow_zombie_kills_zombies",
161
+ scuba: "scuba_zombie_zombie_kills_zombies",
162
+ sentinel: "sentinel_zombie_kills_zombies",
163
+ shadySkeleton: "shady_skeleton_zombie_kills_zombies",
164
+ silverfish: "silverfish_zombie_kills_zombies",
165
+ skelefish: "skelefish_zombie_kills_zombies",
166
+ skeleton: "skeleton_zombie_kills_zombies",
167
+ slime: "slime_zombie_kills_zombies",
168
+ slimeZombie: "slime_zombie_zombie_kills_zombies",
169
+ spaceBlaster: "space_blaster_zombie_kills_zombies",
170
+ spaceGrunt: "space_grunt_zombie_kills_zombies",
171
+ tankDrowned: "tank_drowned_zombie_kills_zombies",
172
+ tankZombie: "tank_zombie_zombie_kills_zombies",
173
+ theOldOne: "the_old_one_zombie_kills_zombies",
174
+ theWarden: "the_warden_zombie_kills_zombies",
175
+ tntBaby: "tnt_baby_zombie_kills_zombies",
176
+ tnt: "tnt_zombie_kills_zombies",
177
+ werewolf: "werewolf_zombie_kills_zombies",
178
+ witch: "witch_zombie_kills_zombies",
179
+ witherSkeleton: "wither_skeleton_zombie_kills_zombies",
180
+ wither: "wither_zombie_kills_zombies",
181
+ witherZombie: "wither_zombie_zombie_kills_zombies",
182
+ wolfDrowned: "wolf_drowned_zombie_kills_zombies",
183
+ wolfPet: "wolf_pet_zombie_kills_zombies",
184
+ wolf: "wolf_zombie_kills_zombies",
185
+ worldEnder: "world_ender_zombie_kills_zombies",
186
+ wormSmall: "worm_small_zombie_kills_zombies",
187
+ worm: "worm_zombie_kills_zombies",
188
+ };
189
+ function buildMap(keys, make) {
190
+ const out = {};
191
+ for (const name of Object.keys(keys)) {
192
+ out[name] = make(keys[name], name);
193
+ }
194
+ return out;
195
+ }
196
+ function optionOn(arcade, key) {
197
+ return (0, common_1.str)(arcade, key) === "on";
198
+ }
199
+ function stringList(arcade, key) {
200
+ const value = arcade[key];
201
+ return Array.isArray(value)
202
+ ? value.filter((entry) => typeof entry === "string")
203
+ : [];
204
+ }
205
+ function numberMap(arcade, key) {
206
+ const source = (0, common_1.obj)(arcade, key);
207
+ const out = {};
208
+ for (const entry of Object.keys(source)) {
209
+ const value = source[entry];
210
+ if (typeof value === "number") {
211
+ out[entry] = value;
212
+ }
213
+ }
214
+ return out;
215
+ }
216
+ function numberMapOf(source) {
217
+ const out = {};
218
+ for (const entry of Object.keys(source)) {
219
+ const value = source[entry];
220
+ if (typeof value === "number") {
221
+ out[entry] = value;
222
+ }
223
+ }
224
+ return out;
225
+ }
226
+ function stringListMap(source) {
227
+ const out = {};
228
+ for (const entry of Object.keys(source)) {
229
+ const value = source[entry];
230
+ if (Array.isArray(value)) {
231
+ out[entry] = value.filter((item) => typeof item === "string");
232
+ }
233
+ }
234
+ return out;
235
+ }
236
+ function parsePartyGame(arcade, game) {
237
+ return {
238
+ bestScore: (0, common_1.num)(arcade, `${game}_best_score_party`),
239
+ bestTime: (0, common_1.num)(arcade, `${game}_best_time_party`),
240
+ kills: (0, common_1.num)(arcade, `${game}_kills_party`),
241
+ roundWins: (0, common_1.num)(arcade, `${game}_round_wins_party`),
242
+ totalScore: (0, common_1.num)(arcade, `${game}_total_score_party`),
243
+ };
244
+ }
245
+ function parsePixelPartyMode(pixelParty, suffix) {
246
+ return {
247
+ gamesPlayed: (0, common_1.num)(pixelParty, `games_played${suffix}`),
248
+ wins: (0, common_1.num)(pixelParty, `wins${suffix}`),
249
+ powerUpsCollected: (0, common_1.num)(pixelParty, `power_ups_collected${suffix}`),
250
+ roundsCompleted: (0, common_1.num)(pixelParty, `rounds_completed${suffix}`),
251
+ };
252
+ }
253
+ function parseZombiesMapMode(arcade, map, mode) {
254
+ const suffix = `zombies_${map}_${mode}`;
255
+ return {
256
+ wins: (0, common_1.num)(arcade, `wins_${suffix}`),
257
+ deaths: (0, common_1.num)(arcade, `deaths_${suffix}`),
258
+ bestRound: (0, common_1.num)(arcade, `best_round_${suffix}`),
259
+ zombieKills: (0, common_1.num)(arcade, `zombie_kills_${suffix}`),
260
+ doorsOpened: (0, common_1.num)(arcade, `doors_opened_${suffix}`),
261
+ windowsRepaired: (0, common_1.num)(arcade, `windows_repaired_${suffix}`),
262
+ playersRevived: (0, common_1.num)(arcade, `players_revived_${suffix}`),
263
+ timesKnockedDown: (0, common_1.num)(arcade, `times_knocked_down_${suffix}`),
264
+ totalRoundsSurvived: (0, common_1.num)(arcade, `total_rounds_survived_${suffix}`),
265
+ fastestTime10: (0, common_1.num)(arcade, `fastest_time_10_${suffix}`),
266
+ fastestTime20: (0, common_1.num)(arcade, `fastest_time_20_${suffix}`),
267
+ fastestTime30: (0, common_1.num)(arcade, `fastest_time_30_${suffix}`),
268
+ };
269
+ }
270
+ function parseZombiesMap(arcade, map) {
271
+ const suffix = `zombies_${map}`;
272
+ return {
273
+ wins: (0, common_1.num)(arcade, `wins_${suffix}`),
274
+ deaths: (0, common_1.num)(arcade, `deaths_${suffix}`),
275
+ bestRound: (0, common_1.num)(arcade, `best_round_${suffix}`),
276
+ zombieKills: (0, common_1.num)(arcade, `zombie_kills_${suffix}`),
277
+ doorsOpened: (0, common_1.num)(arcade, `doors_opened_${suffix}`),
278
+ windowsRepaired: (0, common_1.num)(arcade, `windows_repaired_${suffix}`),
279
+ playersRevived: (0, common_1.num)(arcade, `players_revived_${suffix}`),
280
+ timesKnockedDown: (0, common_1.num)(arcade, `times_knocked_down_${suffix}`),
281
+ totalRoundsSurvived: (0, common_1.num)(arcade, `total_rounds_survived_${suffix}`),
282
+ normal: parseZombiesMapMode(arcade, map, "normal"),
283
+ hard: parseZombiesMapMode(arcade, map, "hard"),
284
+ rip: parseZombiesMapMode(arcade, map, "rip"),
285
+ };
286
+ }
287
+ function parseZombiesAlienArcadium(arcade) {
288
+ const map = "alienarcadium";
289
+ const suffix = `zombies_${map}`;
290
+ return {
291
+ wins: (0, common_1.num)(arcade, `wins_${suffix}`),
292
+ deaths: (0, common_1.num)(arcade, `deaths_${suffix}`),
293
+ bestRound: (0, common_1.num)(arcade, `best_round_${suffix}`),
294
+ zombieKills: (0, common_1.num)(arcade, `zombie_kills_${suffix}`),
295
+ doorsOpened: (0, common_1.num)(arcade, `doors_opened_${suffix}`),
296
+ windowsRepaired: (0, common_1.num)(arcade, `windows_repaired_${suffix}`),
297
+ playersRevived: (0, common_1.num)(arcade, `players_revived_${suffix}`),
298
+ timesKnockedDown: (0, common_1.num)(arcade, `times_knocked_down_${suffix}`),
299
+ totalRoundsSurvived: (0, common_1.num)(arcade, `total_rounds_survived_${suffix}`),
300
+ normal: parseZombiesMapMode(arcade, map, "normal"),
301
+ };
302
+ }
303
+ /** Parses a player's Arcade stats (`stats.Arcade`) into a typed object. */
304
+ function parseArcade(stats) {
305
+ const arcade = (0, common_1.obj)(stats, "Arcade");
306
+ if (Object.keys(arcade).length === 0) {
307
+ return null;
308
+ }
309
+ const dropper = (0, common_1.obj)(arcade, "dropper");
310
+ const dropperMaps = (0, common_1.obj)(dropper, "map_stats");
311
+ const pixelParty = (0, common_1.obj)(arcade, "pixel_party");
312
+ const pixelPartyColorblind = (0, common_1.obj)(arcade, "pixelparty");
313
+ const leaderboardSettings = (0, common_1.obj)(arcade, "leaderboardSettings");
314
+ const disastersStats = (0, common_1.obj)((0, common_1.obj)(arcade, "disasters"), "stats");
315
+ return {
316
+ coins: (0, common_1.num)(arcade, "coins") || (0, common_1.num)(arcade, "tokens"),
317
+ monthlyTokensA: (0, common_1.num)(arcade, "monthly_coins_a"),
318
+ monthlyTokensB: (0, common_1.num)(arcade, "monthly_coins_b"),
319
+ weeklyTokensA: (0, common_1.num)(arcade, "weekly_tokens_a") || (0, common_1.num)(arcade, "weekly_coins_a"),
320
+ weeklyTokensB: (0, common_1.num)(arcade, "weekly_tokens_b") || (0, common_1.num)(arcade, "weekly_coins_b"),
321
+ mysteryGiftsObtained: (0, common_1.num)(arcade, "mystery_gifts_obtained"),
322
+ poopCollected: (0, common_1.num)(arcade, "poop_collected"),
323
+ maxWave: (0, common_1.num)(arcade, "max_wave"),
324
+ stampLevel: (0, common_1.num)(arcade, "stamp_level"),
325
+ timestamp: (0, common_1.num)(arcade, "time_stamp"),
326
+ lastTourneyAd: (0, common_1.num)(arcade, "lastTourneyAd"),
327
+ blood: (0, common_1.bool)(arcade, "blood"),
328
+ flash: (0, common_1.bool)(arcade, "flash"),
329
+ hints: (0, common_1.bool)(arcade, "hints"),
330
+ music: (0, common_1.bool)(arcade, "music"),
331
+ showInfoBook: (0, common_1.bool)(arcade, "showinfobook"),
332
+ persistArcadeResourcePack: (0, common_1.str)(arcade, "persistArcadeResourcePack"),
333
+ dec2016Achievements: (0, common_1.bool)(arcade, "dec2016_achievements"),
334
+ dec2016Achievements2: (0, common_1.bool)(arcade, "dec2016_achievements2"),
335
+ bountyHead: (0, common_1.str)(arcade, "bounty_head"),
336
+ meleeWeapon: (0, common_1.str)(arcade, "melee_weapon"),
337
+ language: (0, common_1.str)(arcade, "language"),
338
+ shopSort: (0, common_1.str)(arcade, "shop_sort"),
339
+ activeMovementTrail: (0, common_1.str)(arcade, "active_movement_trail"),
340
+ activeProjectileTrail: (0, common_1.str)(arcade, "active_projectile_trail"),
341
+ activeVictoryDance: (0, common_1.str)(arcade, "active_victory_dance"),
342
+ pixelPartyHelmet: (0, common_1.str)(arcade, "pixelparty_helmet"),
343
+ pixelPartyPants: (0, common_1.str)(arcade, "pixelparty_pants"),
344
+ pixelPartyMusicVolume: (0, common_1.num)(arcade, "pixel_party_music_volume"),
345
+ packages: stringList(arcade, "packages"),
346
+ leaderboardSettings: {
347
+ mode: (0, common_1.str)(leaderboardSettings, "mode"),
348
+ resetType: (0, common_1.str)(leaderboardSettings, "resetType"),
349
+ },
350
+ options: {
351
+ showTutorialBook: optionOn(arcade, "option_show_tutorial_book"),
352
+ },
353
+ blockingDead: {
354
+ wins: (0, common_1.num)(arcade, "wins_dayone"),
355
+ kills: (0, common_1.num)(arcade, "kills_dayone"),
356
+ headshots: (0, common_1.num)(arcade, "headshots_dayone"),
357
+ },
358
+ dragonWars: {
359
+ wins: (0, common_1.num)(arcade, "wins_dragonwars2"),
360
+ kills: (0, common_1.num)(arcade, "kills_dragonwars2"),
361
+ },
362
+ pixelPainters: {
363
+ wins: (0, common_1.num)(arcade, "wins_draw_their_thing"),
364
+ },
365
+ pixelParty: {
366
+ gamesPlayed: (0, common_1.num)(pixelParty, "games_played"),
367
+ wins: (0, common_1.num)(pixelParty, "wins"),
368
+ highestRound: (0, common_1.num)(pixelParty, "highest_round"),
369
+ powerUpsCollected: (0, common_1.num)(pixelParty, "power_ups_collected"),
370
+ roundsCompleted: (0, common_1.num)(pixelParty, "rounds_completed"),
371
+ normal: parsePixelPartyMode(pixelParty, "_normal"),
372
+ hyper: parsePixelPartyMode(pixelParty, "_hyper"),
373
+ },
374
+ pixelPartyColorblind: {
375
+ preset: (0, common_1.str)(pixelPartyColorblind, "colorblind_preset"),
376
+ customPresets: stringListMap((0, common_1.obj)(pixelPartyColorblind, "colorblind_custom_presets")),
377
+ },
378
+ disasters: {
379
+ gamesPlayed: (0, common_1.num)(disastersStats, "games_played"),
380
+ wins: (0, common_1.num)(disastersStats, "wins"),
381
+ losses: (0, common_1.num)(disastersStats, "losses"),
382
+ timeSurvived: (0, common_1.num)(disastersStats, "time_survived"),
383
+ deaths: numberMapOf((0, common_1.obj)(disastersStats, "deaths")),
384
+ survived: numberMapOf((0, common_1.obj)(disastersStats, "survived")),
385
+ },
386
+ dtt: {
387
+ dropdown: (0, common_1.bool)(arcade, "dtt_dropdown"),
388
+ filter: (0, common_1.bool)(arcade, "dtt_filter"),
389
+ },
390
+ dropper: {
391
+ wins: (0, common_1.num)(dropper, "wins"),
392
+ fails: (0, common_1.num)(dropper, "fails"),
393
+ fastestGame: (0, common_1.num)(dropper, "fastest_game"),
394
+ flawlessGames: (0, common_1.num)(dropper, "flawless_games"),
395
+ gamesPlayed: (0, common_1.num)(dropper, "games_played"),
396
+ gamesFinished: (0, common_1.num)(dropper, "games_finished"),
397
+ mapsCompleted: (0, common_1.num)(dropper, "maps_completed"),
398
+ maps: buildMap(DROPPER_MAP_KEYS, (rawKey) => {
399
+ const map = (0, common_1.obj)(dropperMaps, rawKey);
400
+ return {
401
+ bestTime: (0, common_1.num)(map, "best_time"),
402
+ completions: (0, common_1.num)(map, "completions"),
403
+ };
404
+ }),
405
+ },
406
+ easterSimulator: {
407
+ wins: (0, common_1.num)(arcade, "wins_easter_simulator"),
408
+ eggsFound: (0, common_1.num)(arcade, "eggs_found_easter_simulator"),
409
+ },
410
+ enderSpleef: {
411
+ wins: (0, common_1.num)(arcade, "wins_ender"),
412
+ blocksDestroyed: (0, common_1.num)(arcade, "blocks_destroyed_ender"),
413
+ spleefTrail: (0, common_1.str)(arcade, "enderspleef_trail"),
414
+ powerupActivations: (0, common_1.num)(arcade, "powerup_activations_ender"),
415
+ bigshotPowerupActivations: (0, common_1.num)(arcade, "bigshot_powerup_activations_ender"),
416
+ tripleshotPowerupActivations: (0, common_1.num)(arcade, "tripleshot_powerup_activations_ender"),
417
+ },
418
+ farmHunt: {
419
+ wins: (0, common_1.num)(arcade, "wins_farm_hunt"),
420
+ kills: (0, common_1.num)(arcade, "kills_farm_hunt"),
421
+ poopCollected: (0, common_1.num)(arcade, "poop_collected_farm_hunt"),
422
+ bowKills: (0, common_1.num)(arcade, "bow_kills_farm_hunt"),
423
+ animalWins: (0, common_1.num)(arcade, "animal_wins_farm_hunt"),
424
+ animalKills: (0, common_1.num)(arcade, "animal_kills_farm_hunt"),
425
+ animalBowKills: (0, common_1.num)(arcade, "animal_bow_kills_farm_hunt"),
426
+ animalsBowKills: (0, common_1.num)(arcade, "animals_bow_kills_farm_hunt"),
427
+ hunterWins: (0, common_1.num)(arcade, "hunter_wins_farm_hunt"),
428
+ hunterKills: (0, common_1.num)(arcade, "hunter_kills_farm_hunt"),
429
+ hunterBowKills: (0, common_1.num)(arcade, "hunter_bow_kills_farm_hunt"),
430
+ huntersBowKills: (0, common_1.num)(arcade, "hunters_bow_kills_farm_hunt"),
431
+ tauntsUsed: (0, common_1.num)(arcade, "taunts_used_farm_hunt"),
432
+ safeTauntsUsed: (0, common_1.num)(arcade, "safe_taunts_used_farm_hunt"),
433
+ riskyTauntsUsed: (0, common_1.num)(arcade, "risky_taunts_used_farm_hunt"),
434
+ dangerousTauntsUsed: (0, common_1.num)(arcade, "dangerous_taunts_used_farm_hunt"),
435
+ fireworkTauntsUsed: (0, common_1.num)(arcade, "firework_taunts_used_farm_hunt"),
436
+ },
437
+ galaxyWars: {
438
+ gameWins: (0, common_1.num)(arcade, "sw_game_wins"),
439
+ kills: (0, common_1.num)(arcade, "sw_kills"),
440
+ deaths: (0, common_1.num)(arcade, "sw_deaths"),
441
+ empireKills: (0, common_1.num)(arcade, "sw_empire_kills"),
442
+ rebelKills: (0, common_1.num)(arcade, "sw_rebel_kills"),
443
+ shotsFired: (0, common_1.num)(arcade, "sw_shots_fired"),
444
+ monthlyKillsA: (0, common_1.num)(arcade, "sw_monthly_kills_a"),
445
+ monthlyKillsB: (0, common_1.num)(arcade, "sw_monthly_kills_b"),
446
+ weeklyKillsA: (0, common_1.num)(arcade, "sw_weekly_kills_a"),
447
+ weeklyKillsB: (0, common_1.num)(arcade, "sw_weekly_kills_b"),
448
+ },
449
+ grinchSimulator: {
450
+ wins: (0, common_1.num)(arcade, "wins_grinch_simulator_v2"),
451
+ gifts: (0, common_1.num)(arcade, "gifts_grinch_simulator_v2"),
452
+ winsTourney: (0, common_1.num)(arcade, "wins_grinch_simulator_v2_tourney"),
453
+ giftsTourney: (0, common_1.num)(arcade, "gifts_grinch_simulator_v2_tourney"),
454
+ lossesTourney: (0, common_1.num)(arcade, "losses_grinch_simulator_v2_tourney"),
455
+ winsTourneyGrinchSimulatorOne: (0, common_1.num)(arcade, "wins_grinch_simulator_v2_tourney_grinch_simulator_1"),
456
+ giftsTourneyGrinchSimulatorOne: (0, common_1.num)(arcade, "gifts_grinch_simulator_v2_tourney_grinch_simulator_1"),
457
+ lossesTourneyGrinchSimulatorOne: (0, common_1.num)(arcade, "losses_grinch_simulator_v2_tourney_grinch_simulator_1"),
458
+ },
459
+ halloweenSimulator: {
460
+ wins: (0, common_1.num)(arcade, "wins_halloween_simulator"),
461
+ candyFound: (0, common_1.num)(arcade, "candy_found_halloween_simulator"),
462
+ },
463
+ hideAndSeek: {
464
+ hiderWins: (0, common_1.num)(arcade, "hider_wins_hide_and_seek"),
465
+ seekerWins: (0, common_1.num)(arcade, "seeker_wins_hide_and_seek"),
466
+ partyPooperHiderWins: (0, common_1.num)(arcade, "party_pooper_hider_wins_hide_and_seek"),
467
+ partyPooperSeekerWins: (0, common_1.num)(arcade, "party_pooper_seeker_wins_hide_and_seek"),
468
+ propHuntHiderWins: (0, common_1.num)(arcade, "prop_hunt_hider_wins_hide_and_seek"),
469
+ propHuntSeekerWins: (0, common_1.num)(arcade, "prop_hunt_seeker_wins_hide_and_seek"),
470
+ },
471
+ holeInTheWall: {
472
+ wins: (0, common_1.num)(arcade, "wins_hole_in_the_wall"),
473
+ rounds: (0, common_1.num)(arcade, "rounds_hole_in_the_wall"),
474
+ color: (0, common_1.str)(arcade, "hitw_color"),
475
+ recordFinish: (0, common_1.num)(arcade, "hitw_record_f"),
476
+ recordQualification: (0, common_1.num)(arcade, "hitw_record_q"),
477
+ },
478
+ hypixelSports: {
479
+ wins: (0, common_1.num)(arcade, "wins_hypixel_sports"),
480
+ },
481
+ miniWalls: {
482
+ wins: (0, common_1.num)(arcade, "wins_mini_walls"),
483
+ kills: (0, common_1.num)(arcade, "kills_mini_walls"),
484
+ finalKills: (0, common_1.num)(arcade, "final_kills_mini_walls"),
485
+ deaths: (0, common_1.num)(arcade, "deaths_mini_walls"),
486
+ witherKills: (0, common_1.num)(arcade, "wither_kills_mini_walls"),
487
+ witherDamage: (0, common_1.num)(arcade, "wither_damage_mini_walls"),
488
+ arrowsHit: (0, common_1.num)(arcade, "arrows_hit_mini_walls"),
489
+ arrowsShot: (0, common_1.num)(arcade, "arrows_shot_mini_walls"),
490
+ winsTourney: (0, common_1.num)(arcade, "wins_tourney_mini_walls_0"),
491
+ killsTourney: (0, common_1.num)(arcade, "kills_tourney_mini_walls_0"),
492
+ finalKillsTourney: (0, common_1.num)(arcade, "final_kills_tourney_mini_walls_0"),
493
+ deathsTourney: (0, common_1.num)(arcade, "deaths_tourney_mini_walls_0"),
494
+ witherKillsTourney: (0, common_1.num)(arcade, "wither_kills_tourney_mini_walls_0"),
495
+ witherDamageTourney: (0, common_1.num)(arcade, "wither_damage_tourney_mini_walls_0"),
496
+ arrowsHitTourney: (0, common_1.num)(arcade, "arrows_hit_tourney_mini_walls_0"),
497
+ arrowsShotTourney: (0, common_1.num)(arcade, "arrows_shot_tourney_mini_walls_0"),
498
+ activeKit: (0, common_1.str)(arcade, "miniwalls_activeKit"),
499
+ inventoryLayout: numberMap(arcade, "mini_walls_inventory_layout"),
500
+ },
501
+ bountyHunters: {
502
+ wins: (0, common_1.num)(arcade, "wins_oneinthequiver"),
503
+ kills: (0, common_1.num)(arcade, "kills_oneinthequiver"),
504
+ deaths: (0, common_1.num)(arcade, "deaths_oneinthequiver"),
505
+ bowKills: (0, common_1.num)(arcade, "bow_kills_oneinthequiver"),
506
+ swordKills: (0, common_1.num)(arcade, "sword_kills_oneinthequiver"),
507
+ bountyKills: (0, common_1.num)(arcade, "bounty_kills_oneinthequiver"),
508
+ },
509
+ partyGames: {
510
+ wins: (0, common_1.num)(arcade, "wins_party"),
511
+ wins2: (0, common_1.num)(arcade, "wins_party_2"),
512
+ wins3: (0, common_1.num)(arcade, "wins_party_3"),
513
+ roundWins: (0, common_1.num)(arcade, "round_wins_party"),
514
+ totalStars: (0, common_1.num)(arcade, "total_stars_party"),
515
+ games: buildMap(PARTY_GAME_KEYS, (rawKey, name) => {
516
+ const base = parsePartyGame(arcade, rawKey);
517
+ if (name === "lawnMoower") {
518
+ return {
519
+ ...base,
520
+ bestScore: (0, common_1.num)(arcade, "lawn_moower_mowed_best_score_party"),
521
+ totalScore: (0, common_1.num)(arcade, "lawn_moower_mowed_total_score_party"),
522
+ };
523
+ }
524
+ if (name === "rpg16") {
525
+ return {
526
+ ...base,
527
+ bestScore: (0, common_1.num)(arcade, "rpg_16_kills_best_score_party"),
528
+ };
529
+ }
530
+ return base;
531
+ }),
532
+ },
533
+ santaSays: {
534
+ wins: (0, common_1.num)(arcade, "wins_santa_says"),
535
+ rounds: (0, common_1.num)(arcade, "rounds_santa_says"),
536
+ roundWins: (0, common_1.num)(arcade, "round_wins_santa_says"),
537
+ topScore: (0, common_1.num)(arcade, "top_score_santa_says"),
538
+ },
539
+ santaSimulator: {
540
+ wins: (0, common_1.num)(arcade, "wins_santa_simulator"),
541
+ delivered: (0, common_1.num)(arcade, "delivered_santa_simulator"),
542
+ spotted: (0, common_1.num)(arcade, "spotted_santa_simulator"),
543
+ },
544
+ santaSimulatorSeasonal: {
545
+ wins: (0, common_1.num)(arcade, "wins_ss_SANTA_SIMULATOR"),
546
+ delivered: (0, common_1.num)(arcade, "delivered_ss_SANTA_SIMULATOR"),
547
+ spotted: (0, common_1.num)(arcade, "spotted_ss_SANTA_SIMULATOR"),
548
+ },
549
+ scubaSimulator: {
550
+ wins: (0, common_1.num)(arcade, "wins_scuba_simulator"),
551
+ itemsFound: (0, common_1.num)(arcade, "items_found_scuba_simulator"),
552
+ totalPoints: (0, common_1.num)(arcade, "total_points_scuba_simulator"),
553
+ },
554
+ hypixelSays: {
555
+ wins: (0, common_1.num)(arcade, "wins_simon_says"),
556
+ rounds: (0, common_1.num)(arcade, "rounds_simon_says"),
557
+ roundWins: (0, common_1.num)(arcade, "round_wins_simon_says"),
558
+ topScore: (0, common_1.num)(arcade, "top_score_simon_says"),
559
+ },
560
+ soccer: {
561
+ wins: (0, common_1.num)(arcade, "wins_soccer"),
562
+ goals: (0, common_1.num)(arcade, "goals_soccer"),
563
+ kicks: (0, common_1.num)(arcade, "kicks_soccer"),
564
+ powerKicks: (0, common_1.num)(arcade, "powerkicks_soccer"),
565
+ },
566
+ throwOut: {
567
+ wins: (0, common_1.num)(arcade, "wins_throw_out"),
568
+ kills: (0, common_1.num)(arcade, "kills_throw_out"),
569
+ deaths: (0, common_1.num)(arcade, "deaths_throw_out"),
570
+ },
571
+ woolHunt: {
572
+ participatedWins: (0, common_1.num)(arcade, "woolhunt_participated_wins"),
573
+ participatedLosses: (0, common_1.num)(arcade, "woolhunt_participated_losses"),
574
+ experiencedWins: (0, common_1.num)(arcade, "woolhunt_experienced_wins"),
575
+ experiencedLosses: (0, common_1.num)(arcade, "woolhunt_experienced_losses"),
576
+ kills: (0, common_1.num)(arcade, "woolhunt_kills"),
577
+ killsWithWool: (0, common_1.num)(arcade, "woolhunt_kills_with_wool"),
578
+ killsOnWoolholder: (0, common_1.num)(arcade, "woolhunt_kills_on_woolholder"),
579
+ deaths: (0, common_1.num)(arcade, "woolhunt_deaths"),
580
+ deathsWithWool: (0, common_1.num)(arcade, "woolhunt_deaths_with_wool"),
581
+ deathsToWoolholder: (0, common_1.num)(arcade, "woolhunt_deaths_to_woolholder"),
582
+ assists: (0, common_1.num)(arcade, "woolhunt_assists"),
583
+ woolsCaptured: (0, common_1.num)(arcade, "woolhunt_wools_captured"),
584
+ woolsStolen: (0, common_1.num)(arcade, "woolhunt_wools_stolen"),
585
+ goldEarned: (0, common_1.num)(arcade, "woolhunt_gold_earned"),
586
+ goldSpent: (0, common_1.num)(arcade, "woolhunt_gold_spent"),
587
+ mostGoldEarned: (0, common_1.num)(arcade, "woolhunt_most_gold_earned"),
588
+ mostKillsAndAssists: (0, common_1.num)(arcade, "woolhunt_most_kills_and_assists"),
589
+ fastestWin: (0, common_1.num)(arcade, "woolhunt_fastest_win"),
590
+ fastestWoolCapture: (0, common_1.num)(arcade, "woolhunt_fastest_wool_capture"),
591
+ longestGame: (0, common_1.num)(arcade, "woolhunt_longest_game"),
592
+ inventoryLayout: numberMap(arcade, "woolhunt_inventorylayout"),
593
+ },
594
+ zombies: {
595
+ wins: (0, common_1.num)(arcade, "wins_zombies"),
596
+ deaths: (0, common_1.num)(arcade, "deaths_zombies"),
597
+ zombieKills: (0, common_1.num)(arcade, "zombie_kills_zombies"),
598
+ bestRound: (0, common_1.num)(arcade, "best_round_zombies"),
599
+ bulletsHit: (0, common_1.num)(arcade, "bullets_hit_zombies"),
600
+ bulletsShot: (0, common_1.num)(arcade, "bullets_shot_zombies"),
601
+ headshots: (0, common_1.num)(arcade, "headshots_zombies"),
602
+ doorsOpened: (0, common_1.num)(arcade, "doors_opened_zombies"),
603
+ windowsRepaired: (0, common_1.num)(arcade, "windows_repaired_zombies"),
604
+ playersRevived: (0, common_1.num)(arcade, "players_revived_zombies"),
605
+ timesKnockedDown: (0, common_1.num)(arcade, "times_knocked_down_zombies"),
606
+ totalRoundsSurvived: (0, common_1.num)(arcade, "total_rounds_survived_zombies"),
607
+ fastestTime10: (0, common_1.num)(arcade, "fastest_time_10_zombies"),
608
+ fastestTime20: (0, common_1.num)(arcade, "fastest_time_20_zombies"),
609
+ fastestTime30: (0, common_1.num)(arcade, "fastest_time_30_zombies"),
610
+ hideTutorials: (0, common_1.bool)(arcade, "zombies_hideTutorials"),
611
+ enemyKills: buildMap(ZOMBIES_ENEMY_KEYS, (rawKey) => (0, common_1.num)(arcade, rawKey)),
612
+ alienArcadium: parseZombiesAlienArcadium(arcade),
613
+ badBlood: parseZombiesMap(arcade, "badblood"),
614
+ deadEnd: parseZombiesMap(arcade, "deadend"),
615
+ prison: parseZombiesMap(arcade, "prison"),
616
+ },
617
+ };
618
+ }
619
+ //# sourceMappingURL=arcade.js.map