@boyernick/standard-ui-tokens 0.3.0 → 0.3.1-canary.43

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Files changed (2) hide show
  1. package/css/tokens.css +29 -0
  2. package/package.json +1 -1
package/css/tokens.css CHANGED
@@ -597,6 +597,35 @@
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  --text-2xs--letter-spacing: 0em;
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  }
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+ /* Glass — a translucent surface that takes its colour from whatever is behind
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+ it. One utility rather than a variant per context: the tint legitimately
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+ differs (app chrome sits on the page, a video control sits on arbitrary
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+ footage, a lightbox control sits on the inverted backdrop) but the rule they
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+ share does not. Set `--glass-tint`, `--glass-opacity` and `--glass-blur` at
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+ the call site; everything else is the material.
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+
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+ `prefers-reduced-transparency` is the reason this is a utility at all. Seven
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+ surfaces in this library hand-rolled a tint and a blur, and none of them fell
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+ back for a reader who has asked the system to stop making things see-through.
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+ Here it is one rule, applied once, and impossible to forget.
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+
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+ Blur is expensive to paint. This belongs on floating chrome — bars, badges,
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+ controls — not on ordinary surfaces. */
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+
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+ @utility glass {
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+ background-color: color-mix(
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+ in oklab,
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+ var(--glass-tint, var(--background-primary)) var(--glass-opacity, 80%),
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+ transparent
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+ );
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+ backdrop-filter: blur(var(--glass-blur, 12px));
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+
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+ @media (prefers-reduced-transparency: reduce) {
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+ background-color: var(--glass-tint, var(--background-primary));
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+ backdrop-filter: none;
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+ }
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+ }
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+
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  /* Headings lg → 2xl: sans + serif variants. md/sm/xs: sans. */
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  @utility heading-2xl-sans {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@boyernick/standard-ui-tokens",
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- "version": "0.3.0",
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+ "version": "0.3.1-canary.43",
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  "description": "Design tokens for StandardUI",
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  "license": "MIT",
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  "files": [