@bountyboard/arcade-sdk 1.4.9 → 1.4.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -0
- package/docs/llms.txt +2 -2
- package/package.json +1 -1
package/CHANGELOG.md
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# @bountyboard/arcade-sdk
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## 1.4.10
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### Patch Changes
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- Host player: on touch devices the expanded player's way out is the bare glyph in the top-right safe-area corner instead of a wide "Exit fullscreen" pill at top center, so it no longer sits over the game's HUD. Its hit area stays at the 44px tap floor. No SDK API, protocol or behavior change.
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## 1.4.9
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### Patch Changes
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package/docs/llms.txt
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Human guide: https://www.bountyboard.gg/arcade/sdk
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Package: @bountyboard/arcade-sdk (https://www.npmjs.com/package/@bountyboard/arcade-sdk)
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Stable npm release: 1.4.
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Stable npm release: 1.4.10
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Wire protocol: 1
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This file is the complete integration contract for coding agents integrating an
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HTML5 game. The package TypeScript declarations remain the exact public type
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reference. npm 1.4.
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reference. npm 1.4.10, the /arcade-sdk/v1.js browser artifact, and repository
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source all expose the same surface. Rooms open on all three approved rails:
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Bounty shared service referee modules, Bounty shared service relay rooms, and
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host routed registered external authorities. code/create works on every rail;
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package/package.json
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