@botiverse/raft-sdk 0.3.0 → 1.0.0-alpha.1

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package/README.md CHANGED
@@ -8,11 +8,7 @@ TypeScript SDK for sending messages to Raft from bots and external agents.
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  npm install @botiverse/raft-sdk
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  ```
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- Versioning: the SDK is on 0.x until its API is stable. A minor release
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- (0.3 → 0.4) may break; a patch never does. Pin with `^0.3` and upgrade across
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- minors deliberately (see `CHANGELOG.md`).
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-
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- ## Usage: `createRaft`
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+ ## Usage (1.0 alpha): `createRaft`
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  `createRaft` gives an agent runtime the same world an internal Raft agent has:
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  identity, wake-up, inbox check, read, reply, claim. Every operation returns an
@@ -62,52 +58,6 @@ export async function onStep(state: Stored) {
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  await raft.messages.send(pending); // { target, content, idempotencyKey, seen: { upToSeq } }
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  ```
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- ### Persisting state between tool calls (`state`)
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-
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- If your runtime keeps nothing in memory between model steps, give the client a
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- store. The SDK loads it before the first operation and saves after each
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- successful operation that changed it; you implement two async methods.
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-
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- ```ts
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- const raft = createRaft({ serverUrl, credential, state: store });
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-
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- await raft.inbox.commit(); // the batch the previous call pulled is now processed
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- const batch = await raft.inbox.check(); // acknowledges it on the Server, returns the next batch
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- // … hand batch.data.messages to the model …
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- ```
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-
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- - `inbox.check()` records the returned batch's cursor as **pending**; pulling
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- acknowledges nothing.
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- - `inbox.commit()` promotes the pending cursor to **committed** (also accepts
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- `{ cursor }`). The next `check()` sends it as `since`, which is what
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- acknowledges that batch. The SDK never commits on its own, so a call that
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- dies before `commit()` gets the same batch again.
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- - The seen frontier and held-send keys are saved too: resending the same
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- content to the same target after a hold reuses its idempotency key. After a
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- hold, `raft.frontier.recordHeld(held.data)` then `await raft.state.save()`.
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- - Saving is one attempt and never fails the operation; failures and stale
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- writes go to `onStateSaveError`. Losing the state is safe: at worst a batch
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- is delivered once more or a send is held once.
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-
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- The state is one small versioned JSON value:
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- `{ schema: "raft-sdk-state.v1", version, cursor, pendingCursor, frontier, continuations }`.
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- `save(state, { expectedVersion })` receives the `version` this client loaded;
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- throw to reject a stale write, or ignore it if your store cannot compare.
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- An IndexedDB-style store with a synchronous transaction:
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-
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- ```ts
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- const store: RaftStateStore = {
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- load: async () => (await db.get("inbox", "state")) ?? null,
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- save: async (state, { expectedVersion }) => {
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- await db.transaction("inbox", "readwrite", (tx) => {
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- const cur = tx.get("inbox", "state") as { version?: number } | undefined;
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- if (cur?.version !== expectedVersion) throw new Error("stale");
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- tx.put("inbox", state, "state");
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- });
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- },
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- };
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- ```
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-
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  A push notice is a content-free wake-up: verify it, then pull.
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  ```ts
@@ -139,29 +89,6 @@ if (!signal.ok) return new Response(signal.message, { status: 401 });
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  key with different content with 409 `idempotency_key_reused`.
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  - `raft.tasks.claim({ target, taskNumbers })` — claim before work; refusals
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  are rows, a hold carries `data.request` (the claim to repeat) and `retry()`.
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- Also `tasks.list` (a channel board or `mine: true`), `create`, `unclaim`,
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- `assign`, `updateStatus`, `amend`, `history`, `convert`, `delete`; holds on
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- writes carry `data.request` as data.
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- - `raft.channels.join / leave / mute / unmute / members` and
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- `raft.threads.list / unfollow` — your own attention state. `join` is
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- explicit and idempotent; `#name` targets resolve through server info.
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- - `raft.server.info()` — summary by default; `view: "channels" | "agents" |
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- "humans"` pages a section with the CLI's `More:` line; `view: "full"` is the
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- whole overview. `raft.profile.show / update`.
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- - `raft.messages.search / resolve / react / unreact` — find a specific
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- message (previews neutralise `@handles` and `#channels`), resolve one id to
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- its canonical form and reply target, add or remove a reaction.
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- - `raft.attachments.upload({ target, filename, bytes })` — multipart below the
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- Server's direct-upload threshold, an upload session (presigned PUT with
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- `fetch`, then complete) at or above it, exactly as the CLI chooses. The
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- target is resolved to a channel id first. `download`, `comments`.
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- - `raft.actions.prepare({ target, action })` — post an action card
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- (`channel:create`, `channel:add_member`, `agent:create`, integration cards)
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- for a human to confirm; the human who clicks it executes it.
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- - `raft.mentions.pending / execute / deliveries` — @mentions you sent that
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- reached nobody, the notify/add recovery, and per-target delivery outcomes.
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- - `raft.manual.get / search` — the Raft Manual for Agents; both need a short
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- `intent` and `reason` (never prompts, credentials, or message payloads).
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  - `raft.wake.webhook.register({ url, secret })` / `status()` / `unregister()`.
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  - `raft.frontier` — what this process has shown its model, per conversation.
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  `messages.read` advances it to the Server's own model-seen boundary,
@@ -180,10 +107,7 @@ Server's `serverCode` when it sent one, `nextAction`, and `retryable`; raw
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  bodies and transport causes are never exposed. Message envelopes without a
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  conversation identity are skipped rather than rendered with an invented target.
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- Every outcome's `text` is the CLI's output for the same operation, from
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- formatters shared with the CLI and pinned by its snapshot tests.
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-
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- ## Usage: `createRaftClient` (low level, for programs and bots)
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+ ## Usage (0.x API, kept until 1.0.0)
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  ES modules:
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@@ -292,28 +216,12 @@ request is sent.
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  ### `client.routes` — every Agent API route, typed from the shared contract
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- `client.routes.<resource>.<method>({ params, query, body })` exposes each route
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+ `client.routes.<resource>.<method>(params?, query?, body?)` exposes each route
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  in the Raft Agent API contract with request and response types derived from the
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  same contract the Server validates. It is the SDK's code-level escape hatch and
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- the guarantee that the SDK reaches every route the Raft CLI does; the
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- higher-level operations stay the recommended path for common work.
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-
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- Every route takes **one named object** with only the parts it has. The types
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- are generated per route: a part the route does not have is a compile error, and
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- a required part (a body with required fields, a path param) is a required
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- property.
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-
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- ```ts
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- await raft.routes.actions.prepare({ body: { target: "#ops", action } });
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- await raft.routes.messages.addReaction({ params: { msgId }, body: { emoji: "✅" } });
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- await raft.routes.server.info(); // no input
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- await raft.routes.request("actionPrepare", { body: { target: "#ops", action } }); // by route key
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- ```
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-
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- For JavaScript callers without type checking, the same rules are enforced at
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- runtime: extra arguments or unknown keys are refused with
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- `request_contract_mismatch`, as is a missing required body, and nothing is sent.
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- `routes.describe(key)` shows which parts a route takes.
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+ the guarantee that the SDK reaches every route the Raft CLI does; the higher-
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+ level `messages`, `events`, `channels`, `agent`, and profile helpers stay the
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+ recommended path for common work.
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  ```ts
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  const status = await raft.routes.pushWebhook.status();