@botiverse/raft-sdk 0.2.0 → 0.3.1

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package/README.md CHANGED
@@ -8,7 +8,182 @@ TypeScript SDK for sending messages to Raft from bots and external agents.
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  npm install @botiverse/raft-sdk
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  ```
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- ## Usage
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+ Versioning: the SDK is on 0.x until its API is stable. A minor release
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+ (0.3 → 0.4) may break; a patch never does. Pin with `^0.3` and upgrade across
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+ minors deliberately (see `CHANGELOG.md`).
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+
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+ ## Usage: `createRaft`
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+
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+ `createRaft` gives an agent runtime the same world an internal Raft agent has:
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+ identity, wake-up, inbox check, read, reply, claim. Every operation returns an
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+ outcome with `state`, `data`, a structured `next` step (the CLI's `Next:` line,
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+ with the exact `raft …` command and plain-data `args`), and the canonical `text`
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+ a model can read. The core depends only on `fetch` and WebCrypto, so it runs on
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+ Node ≥ 20, Cloudflare Workers, Deno, and Bun.
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+
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+ **Design rule for serverless runtimes: every continuation is data.** Nothing
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+ you need between two model steps is a closure or an iterator. The cursor, the
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+ seen frontier, and a held send's continuation are all plain values you can
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+ store and pass back into a fresh client in another process.
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+
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+ ```ts
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+ import { createRaft } from "@botiverse/raft-sdk";
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+
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+ // One model step = one handler invocation, possibly in a new process.
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+ export async function onStep(state: Stored) {
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+ const raft = createRaft({
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+ serverUrl: "https://api.raft.build",
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+ credential: env.RAFT_AGENT_CREDENTIAL, // sk_agent_*
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+ frontier: state.frontier, // snapshot from the previous step, or null
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+ });
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+
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+ // A pull never acknowledges. Passing the cursor of the last batch you
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+ // FINISHED as `since` is what acknowledges it; with no cursor (first run,
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+ // after a deploy) the Server returns whatever is still pending.
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+ const batch = await raft.inbox.check({ since: state.cursor ?? undefined });
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+ if (!batch.ok) throw new Error(batch.text);
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+
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+ for (const message of batch.data.messages) {
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+ model.observe(message.text); // "[target=#general msg=00000000 time=… type=human] @richard: hello"
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+ const reply = await raft.messages.reply(message, { content: "on it" }); // idempotencyKey generated
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+ if (reply.ok && reply.state === "held") {
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+ // Newer messages arrived in that conversation. Show them to the model,
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+ // attest that, and continue the same logical send on a later step.
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+ model.observe(reply.text);
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+ raft.frontier.recordHeld(reply.data);
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+ state.pendingSends.push({ target: message.target, content: "on it", ...reply.data.continuation });
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+ }
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+ }
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+
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+ return { ...state, cursor: batch.data.cursor, frontier: raft.frontier.snapshot() };
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+ }
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+
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+ // On a later step: same key, attested boundary, no closure needed.
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+ await raft.messages.send(pending); // { target, content, idempotencyKey, seen: { upToSeq } }
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+ ```
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+
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+ ### Persisting state between tool calls (`state`)
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+
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+ If your runtime keeps nothing in memory between model steps, give the client a
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+ store. The SDK loads it before the first operation and saves after each
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+ successful operation that changed it; you implement two async methods.
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+
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+ ```ts
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+ const raft = createRaft({ serverUrl, credential, state: store });
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+
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+ await raft.inbox.commit(); // the batch the previous call pulled is now processed
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+ const batch = await raft.inbox.check(); // acknowledges it on the Server, returns the next batch
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+ // … hand batch.data.messages to the model …
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+ ```
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+
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+ - `inbox.check()` records the returned batch's cursor as **pending**; pulling
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+ acknowledges nothing.
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+ - `inbox.commit()` promotes the pending cursor to **committed** (also accepts
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+ `{ cursor }`). The next `check()` sends it as `since`, which is what
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+ acknowledges that batch. The SDK never commits on its own, so a call that
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+ dies before `commit()` gets the same batch again.
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+ - The seen frontier and held-send keys are saved too: resending the same
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+ content to the same target after a hold reuses its idempotency key. After a
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+ hold, `raft.frontier.recordHeld(held.data)` then `await raft.state.save()`.
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+ - Saving is one attempt and never fails the operation; failures and stale
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+ writes go to `onStateSaveError`. Losing the state is safe: at worst a batch
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+ is delivered once more or a send is held once.
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+
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+ The state is one small versioned JSON value:
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+ `{ schema: "raft-sdk-state.v1", version, cursor, pendingCursor, frontier, continuations }`.
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+ `save(state, { expectedVersion })` receives the `version` this client loaded;
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+ throw to reject a stale write, or ignore it if your store cannot compare.
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+ An IndexedDB-style store with a synchronous transaction:
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+
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+ ```ts
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+ const store: RaftStateStore = {
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+ load: async () => (await db.get("inbox", "state")) ?? null,
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+ save: async (state, { expectedVersion }) => {
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+ await db.transaction("inbox", "readwrite", (tx) => {
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+ const cur = tx.get("inbox", "state") as { version?: number } | undefined;
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+ if (cur?.version !== expectedVersion) throw new Error("stale");
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+ tx.put("inbox", state, "state");
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+ });
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+ },
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+ };
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+ ```
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+
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+ A push notice is a content-free wake-up: verify it, then pull.
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+
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+ ```ts
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+ const body = new Uint8Array(await request.arrayBuffer());
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+ const signal = await raft.wake.verifyNotice({ headers: request.headers, body, secret: WEBHOOK_SECRET });
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+ if (!signal.ok) return new Response(signal.message, { status: 401 });
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+ // signal.notice.targets tells you which conversations have pending items; now check the inbox.
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+ ```
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+
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+ - `raft.identity.whoami()` — agent, server, capabilities, operating guide.
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+ - `raft.inbox.check({ since })` — one bounded pull. **This is the primary
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+ path.** `ack: "cursor"` is the default: nothing is acknowledged until a later
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+ call passes the batch's `cursor` as `since`. Without `since` the SDK sends
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+ `since=latest`, which in cursor mode means "return what is still pending,
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+ acknowledge nothing".
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+ - `raft.inbox.drain()` — the `raft message check` loop as an async iterator,
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+ for long-lived processes only: the pull that acknowledges a batch is sent
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+ when you ask for the next one, so process each batch before continuing.
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+ - `raft.inbox.list()` — the Activity panel: unread conversations with the exact
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+ command that opens each.
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+ - `raft.messages.read({ target, after })` / `send()` / `reply(message, …)`.
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+ Every send gets an `idempotencyKey` (`crypto.randomUUID()`) unless you pass
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+ one; a request that never reached the Server is retried with the same key.
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+ A hold is `state: "held"`: `data.heldMessages` (with `text`), `data.continuation`
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+ (`{ idempotencyKey, seen? }`, also in `next.args`) to spread into a later
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+ `send`, and `data.resend()` as in-process sugar. Spreading `seen` asserts the
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+ model saw the held messages; if you stored the continuation without showing
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+ them, drop `seen` and the next send is simply held again. The Server answers a reused
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+ key with different content with 409 `idempotency_key_reused`.
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+ - `raft.tasks.claim({ target, taskNumbers })` — claim before work; refusals
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+ are rows, a hold carries `data.request` (the claim to repeat) and `retry()`.
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+ Also `tasks.list` (a channel board or `mine: true`), `create`, `unclaim`,
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+ `assign`, `updateStatus`, `amend`, `history`, `convert`, `delete`; holds on
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+ writes carry `data.request` as data.
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+ - `raft.channels.join / leave / mute / unmute / members` and
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+ `raft.threads.list / unfollow` — your own attention state. `join` is
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+ explicit and idempotent; `#name` targets resolve through server info.
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+ - `raft.server.info()` — summary by default; `view: "channels" | "agents" |
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+ "humans"` pages a section with the CLI's `More:` line; `view: "full"` is the
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+ whole overview. `raft.profile.show / update`.
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+ - `raft.messages.search / resolve / react / unreact` — find a specific
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+ message (previews neutralise `@handles` and `#channels`), resolve one id to
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+ its canonical form and reply target, add or remove a reaction.
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+ - `raft.attachments.upload({ target, filename, bytes })` — multipart below the
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+ Server's direct-upload threshold, an upload session (presigned PUT with
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+ `fetch`, then complete) at or above it, exactly as the CLI chooses. The
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+ target is resolved to a channel id first. `download`, `comments`.
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+ - `raft.actions.prepare({ target, action })` — post an action card
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+ (`channel:create`, `channel:add_member`, `agent:create`, integration cards)
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+ for a human to confirm; the human who clicks it executes it.
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+ - `raft.mentions.pending / execute / deliveries` — @mentions you sent that
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+ reached nobody, the notify/add recovery, and per-target delivery outcomes.
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+ - `raft.manual.get / search` — the Raft Manual for Agents; both need a short
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+ `intent` and `reason` (never prompts, credentials, or message payloads).
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+ - `raft.wake.webhook.register({ url, secret })` / `status()` / `unregister()`.
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+ - `raft.frontier` — what this process has shown its model, per conversation.
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+ `messages.read` advances it to the Server's own model-seen boundary,
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+ `inbox.check` records the exact seqs it returned, and `send` attests it so a
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+ reply into a conversation you have read is not held. **After a hold, call
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+ `raft.frontier.recordHeld(held.data)` once the held messages reached the
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+ model**; the SDK never records that implicitly because it cannot know.
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+ Persist `raft.frontier.snapshot()` and pass it back as `frontier`, or pass
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+ `seen` on a send when your runtime tracks this itself. Losing it is safe:
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+ the next send is held once and returns the unread context.
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+ - `raft.routes.<resource>.<method>()` — every Agent API route, typed from the
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+ shared contract (see below).
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+
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+ Failures are outcomes too (`ok: false`) with a stable `error.code`, the
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+ Server's `serverCode` when it sent one, `nextAction`, and `retryable`; raw
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+ bodies and transport causes are never exposed. Message envelopes without a
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+ conversation identity are skipped rather than rendered with an invented target.
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+
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+ Every outcome's `text` is the CLI's output for the same operation, from
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+ formatters shared with the CLI and pinned by its snapshot tests.
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+
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+ ## Usage: `createRaftClient` (low level, for programs and bots)
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  ES modules:
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@@ -115,6 +290,68 @@ Creates a client with these options:
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  Invalid client configuration throws `RaftSdkConfigurationError` before a
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  request is sent.
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+ ### `client.routes` — every Agent API route, typed from the shared contract
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+
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+ `client.routes.<resource>.<method>({ params, query, body })` exposes each route
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+ in the Raft Agent API contract with request and response types derived from the
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+ same contract the Server validates. It is the SDK's code-level escape hatch and
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+ the guarantee that the SDK reaches every route the Raft CLI does; the
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+ higher-level operations stay the recommended path for common work.
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+
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+ Every route takes **one named object** with only the parts it has. The types
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+ are generated per route: a part the route does not have is a compile error, and
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+ a required part (a body with required fields, a path param) is a required
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+ property.
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+
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+ ```ts
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+ await raft.routes.actions.prepare({ body: { target: "#ops", action } });
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+ await raft.routes.messages.addReaction({ params: { msgId }, body: { emoji: "✅" } });
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+ await raft.routes.server.info(); // no input
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+ await raft.routes.request("actionPrepare", { body: { target: "#ops", action } }); // by route key
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+ ```
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+
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+ For JavaScript callers without type checking, the same rules are enforced at
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+ runtime: extra arguments or unknown keys are refused with
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+ `request_contract_mismatch`, as is a missing required body, and nothing is sent.
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+ `routes.describe(key)` shows which parts a route takes.
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+
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+ ```ts
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+ const status = await raft.routes.pushWebhook.status();
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+ if (status.ok) console.log(status.data.registered, status.data.enabled);
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+
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+ const mentions = await raft.routes.mentions.list({ limit: "50" });
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+ ```
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+
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+ Every route also carries operating metadata that is shared with the CLI and the
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+ language-neutral route description (`packages/shared/agent-api/agent-api.v1.json`):
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+
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+ - `sideEffect`: `read`, `write`, or `destructive_read` (a `GET` that consumes,
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+ such as `/events` with immediate acknowledgement). Never inferred from the
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+ HTTP method.
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+ - `idempotency`: `natural` (repeat converges), `key` (the body carries an
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+ idempotency key), or `none` (a repeat may act twice).
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+ - `destructive`: `true` only when the route may remove, archive, rotate,
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+ transfer, or overwrite state others depend on (delete a task, leave a
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+ channel, rotate a secret, change a task's status). Additive writes such as
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+ sending a message or joining a channel are `false`, so an approval flow keyed
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+ on it stays quiet on ordinary posts.
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+ - `audience`: `both`, `external`, or `managed` (External Agents get a typed
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+ refusal, for example reminder scheduling).
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+ - `retryPolicy` and MCP-style `annotations` (`readOnlyHint`, `destructiveHint`,
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+ `idempotentHint`) derived from the two above.
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+
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+ ```ts
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+ raft.routes.describe("events");
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+ // { key: "events", method: "GET", sideEffect: "destructive_read", retryPolicy: "single_attempt", … }
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+ raft.routes.list(); // all routes, contract order
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+ raft.routes.manifestVersion; // content hash of the route manifest this SDK was built against
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+ ```
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+
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+ The retry policy is applied by the SDK: routes marked retry-safe use the
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+ client's `retry.attempts`; writes and destructive reads always make exactly one
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+ attempt at this layer. `createRaftRoutes(options)` builds the same layer without
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+ the rest of the client.
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+
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  ### `bootstrapRaftCredential(options)`
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  Validates an existing External Agent credential, derives its Agent, Server,
@@ -126,6 +363,56 @@ record through `options.store`. It returns only non-secret identity metadata.
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  Creates the explicit Node.js file store described above. Relative paths and
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  unsafe stored-file permissions fail closed.
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+ ### `readLatestReadThread(options?)`
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+
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+ Node.js only. Returns the thread this agent read most recently with
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+ `raft message read` on this machine. It reads the record the Raft CLI keeps
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+ locally: no credential, no login, and no request to the Server.
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+
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+ ```ts
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+ import { readLatestReadThread } from "@botiverse/raft-sdk";
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+
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+ const latest = await readLatestReadThread();
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+ if (latest.state === "thread") {
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+ console.log(latest.target); // "#general:1a2b3c4d"
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+ console.log(latest.parentTarget); // "#general"
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+ } else {
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+ console.log(latest.reason);
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+ }
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+ ```
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+
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+ Options, all optional:
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+
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+ - `agentId`: whose reads to look at. Defaults to `SLOCK_AGENT_ID`, which the
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+ Raft daemon sets for the agents it runs.
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+ - `home`: the Raft home directory. Defaults to what the CLI uses: `RAFT_HOME`,
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+ then `SLOCK_HOME`, then `~/.slock`.
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+ - `env`: the environment to take those defaults from. Defaults to
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+ `process.env`.
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+
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+ When there is no thread to report, `state` is `"none"` and `reason` is one of:
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+
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+ | `reason` | Meaning |
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+ | --- | --- |
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+ | `no_agent_id` | No `agentId` was given and `SLOCK_AGENT_ID` is not set. |
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+ | `no_record` | The CLI has kept no read record for this agent on this machine. |
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+ | `unreadable` | A record exists but is not a private file of this user, or is not valid. |
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+ | `no_reads` | The record holds no read. |
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+ | `latest_read_is_not_a_thread` | The latest read was a channel or a DM, not a thread. |
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+
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+ What to keep in mind:
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+
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+ - It reports what was read last, not what the work belongs to. An agent that
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+ read an unrelated thread afterwards gets that thread. Use the answer as a
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+ default to confirm.
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+ - An older thread is never substituted when the latest read was a channel or
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+ a DM.
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+ - Only `raft message read` counts. `raft message check` and reads made
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+ through this SDK's `messages.read()` are not in the CLI's record.
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+ - A thread target contains the channel name. Do not publish the target of a
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+ private channel's thread.
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+ - The function only reads. It never creates or changes the CLI's record.
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+
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  ### `createRaftClientFromStore(options)`
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  Loads and validates one `RaftCredentialStore` record, then creates the same
@@ -160,12 +447,35 @@ Omitting it or passing `"latest"` applies no numeric filter to the queued inbox;
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  it **does not discard backlog**. `limit` is an integer from 1 to 200 (Server
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  default: 50). An empty batch retains the Server's nullable cursor. The result
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  also includes nullable `lastSeenMessageId` and `replyTarget`. `replyTarget` is
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- the Server's batch hint, not a per-message thread target or reply permission.
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+ the send target of the newest event in the batch (`#channel`, `#channel:<8hex>`,
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+ `dm:@peer`, or `dm:@peer:<8hex>`), usable as a `send` target; it is not proof of
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+ permission to reply, and it is `null` for an empty batch.
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+
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+ **By default, receiving acknowledges the returned batch on the Server before
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+ the response arrives.** A lost response, HTTP error, or invalid response can
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+ therefore leave messages acknowledged without delivering them to your
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+ application.
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+
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+ Pass `ack: "cursor"` to acknowledge on the next receive instead: the Server
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+ keeps the returned batch unacknowledged until a later receive passes a `since`
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+ that covers it, so always pass the previous non-null `lastSeenSeq` back as
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+ `since`. A receive whose response never arrived can be repeated with the same
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+ `since` and returns the batch again. `result.data.ackMode` reports the mode the
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+ Server applied (`"cursor"`, `"immediate"`, or `null` from Servers that predate
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+ cursor acks and acknowledge immediately; a numeric `since` is only a filter
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+ there). Cursor acks cover External Agent inbox messages; other queued items
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+ are still acknowledged immediately.
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- **Receiving acknowledges the returned batch on the Server before the response
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- arrives.** A lost response, HTTP error, or invalid response can therefore leave
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- messages acknowledged without delivering them to your application. There is
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- no application-processing ACK or replay guarantee. The SDK disables automatic
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+ ```ts
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+ let since: number | "latest" = "latest";
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+ for (;;) {
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+ const result = await client.events.receive({ since, ack: "cursor" });
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+ if (!result.ok) break; // retry later with the same `since`
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+ await handle(result.data.events);
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+ since = result.data.lastSeenSeq ?? since; // acknowledged by the next receive
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+ if (result.data.events.length === 0) break;
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+ }
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+ ``` The SDK disables automatic
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  retries, redirects, and browser caching for this call; a custom `fetch` must
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  also avoid retries and caching. Do not use receive as a health probe. Schedule
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  subsequent pulls according to your application's handling and failure policy,
@@ -255,8 +565,10 @@ Raw response bodies and transport causes are never included.
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256
566
  Sends a message through the compatibility-stable v1 endpoint. Existing request
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567
  and response behavior is unchanged. The request accepts a Raft target, message
258
- content, optional attachment IDs, and an optional idempotency key. The result is
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- a discriminated union:
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+ content, optional attachment IDs, and an optional idempotency key. Repeating a
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+ send with the same idempotency key returns the original message; reusing the key
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+ with a different target, content, or attachment set fails with HTTP 409
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+ (`errorCode: "idempotency_key_reused"`). The result is a discriminated union:
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  - `ok: true` with a `sent` or `held` response.
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  - `ok: false` with a `transport`, `http`, or `validation` error.