@boringnode/queue 0.0.1-alpha.3 → 0.0.1-alpha.4

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- {"version":3,"sources":["../src/job_dispatcher.ts","../src/queue_manager.ts","../src/utils.ts","../src/job.ts","../src/worker.ts","../src/job_pool.ts","../src/strategies/backoff_strategy.ts"],"sourcesContent":["import debug from './debug.js'\nimport { randomUUID } from 'node:crypto'\nimport { QueueManager } from './queue_manager.js'\nimport type { Adapter } from './contracts/adapter.js'\nimport type { Duration } from './types/main.js'\nimport { parse } from './utils.js'\n\nexport class JobDispatcher<T> {\n readonly #name: string\n readonly #payload: T\n #queue: string = 'default'\n #adapter?: string | (() => Adapter)\n #delay?: Duration\n #priority?: number\n\n constructor(name: string, payload: T) {\n this.#name = name\n this.#payload = payload\n }\n\n toQueue(queue: string): this {\n this.#queue = queue\n\n return this\n }\n in(delay: Duration): this {\n this.#delay = delay\n\n return this\n }\n\n priority(priority: number): this {\n this.#priority = priority\n\n return this\n }\n\n with(adapter: string | (() => Adapter)) {\n this.#adapter = adapter\n\n return this\n }\n\n async run() {\n const id = randomUUID()\n\n debug('dispatching job %s with id %s using payload %s', this.#name, id, this.#payload)\n\n const adapter = this.#getAdapterInstance()\n\n const payload = {\n id,\n name: this.#name,\n payload: this.#payload,\n attempts: 0,\n priority: this.#priority,\n }\n\n if (this.#delay) {\n const parsedDelay = parse(this.#delay)\n\n await adapter.pushLaterOn(this.#queue, payload, parsedDelay)\n } else {\n await adapter.pushOn(this.#queue, payload)\n }\n\n return id\n }\n\n then(onFulfilled?: (value: string) => any, onRejected?: (reason: any) => any): Promise<any> {\n return this.run().then(onFulfilled, onRejected)\n }\n\n #getAdapterInstance(): Adapter {\n if (!this.#adapter) {\n return QueueManager.use()\n }\n\n if (typeof this.#adapter === 'string') {\n return QueueManager.use(this.#adapter)\n }\n\n return this.#adapter()\n }\n}\n","import * as errors from './exceptions.js'\nimport debug from './debug.js'\nimport { Locator } from './locator.js'\nimport type { Adapter } from './contracts/adapter.js'\nimport type { AdapterFactory, QueueConfig, QueueManagerConfig, RetryConfig } from './types/main.js'\n\nclass QueueManagerSingleton {\n #defaultAdapter!: string\n #adapters: Record<string, AdapterFactory> = {}\n #adapterInstances: Map<string, Adapter> = new Map()\n #globalRetryConfig?: RetryConfig\n #queueConfigs: Map<string, QueueConfig> = new Map()\n\n async init(config: QueueManagerConfig) {\n debug('initializing queue manager with config: %O', config)\n\n this.#validateConfig(config)\n\n this.#adapterInstances.clear()\n\n this.#defaultAdapter = config.default\n this.#adapters = config.adapters\n this.#globalRetryConfig = config.retry\n\n if (config.queues) {\n for (const [queue, queueConfig] of Object.entries(config.queues)) {\n this.#queueConfigs.set(queue, queueConfig as QueueConfig)\n }\n }\n\n await Locator.registerFromGlob(config.locations)\n\n return this\n }\n\n use(adapter?: string): Adapter {\n if (!adapter) {\n adapter = this.#defaultAdapter\n }\n\n // Return cached instance if exists\n const cached = this.#adapterInstances.get(adapter)\n if (cached) {\n return cached\n }\n\n const adapterFactory = this.#adapters[adapter]\n\n if (!adapterFactory) {\n throw new errors.E_CONFIGURATION_ERROR([`Adapter \"${adapter}\" is not registered`])\n }\n\n debug('using adapter \"%s\"', adapter)\n\n try {\n const instance = adapterFactory()\n this.#adapterInstances.set(adapter, instance)\n return instance\n } catch (error) {\n // TODO: Improve error handling\n throw new Error()\n // throw new errors.E_ADAPTER_ERROR(`Failed to initialize adapter \"${adapter}\"`, error as Error)\n }\n }\n\n /**\n * Priority: job > queue > global\n */\n getMergedRetryConfig(queue: string, jobRetryConfig?: RetryConfig): RetryConfig {\n const queueConfig = this.#queueConfigs.get(queue)\n const queueRetryConfig = queueConfig?.retry || {}\n\n let maxRetries =\n jobRetryConfig?.maxRetries ||\n queueRetryConfig.maxRetries ||\n this.#globalRetryConfig?.maxRetries ||\n 0\n\n let backoff =\n jobRetryConfig?.backoff || queueRetryConfig.backoff || this.#globalRetryConfig?.backoff\n\n return { maxRetries, backoff }\n }\n\n #validateConfig(config: QueueManagerConfig): void {\n if (!config.adapters || Object.keys(config.adapters).length === 0) {\n throw new errors.E_CONFIGURATION_ERROR(['At least one adapter must be configured'])\n }\n\n if (!config.default) {\n throw new errors.E_CONFIGURATION_ERROR(['Default adapter must be specified'])\n }\n\n if (!config.locations || config.locations.length === 0) {\n throw new errors.E_CONFIGURATION_ERROR(['Job locations must be specified'])\n }\n\n if (!config.adapters[config.default]) {\n throw new errors.E_CONFIGURATION_ERROR([\n `Default adapter \"${config.default}\" not found in adapters configuration`,\n ])\n }\n\n for (const [name, factory] of Object.entries(config.adapters)) {\n if (typeof factory !== 'function') {\n throw new errors.E_CONFIGURATION_ERROR([`Adapter \"${name}\" must be a factory function`])\n }\n }\n }\n\n async destroy() {\n for (const [name, adapter] of this.#adapterInstances) {\n debug('destroying adapter \"%s\"', name)\n await adapter.destroy()\n }\n this.#adapterInstances.clear()\n }\n}\n\nexport const QueueManager = new QueueManagerSingleton()\n","import { parse as parseDuration } from '@lukeed/ms'\nimport type { Duration } from './types/main.js'\nimport * as errors from './exceptions.js'\n\nexport function parse(duration: Duration): number {\n if (typeof duration === 'number') {\n return duration\n }\n\n const milliseconds = parseDuration(duration)\n\n if (typeof milliseconds === 'undefined') {\n throw new errors.E_INVALID_DURATION_EXPRESSION([duration])\n }\n\n return milliseconds\n}\n","import { JobDispatcher } from './job_dispatcher.js'\nimport type { JobOptions } from './types/main.js'\n\nexport abstract class Job<Payload = any> {\n readonly #payload: Payload\n\n static options: JobOptions = {}\n\n get payload(): Payload {\n return this.#payload\n }\n\n constructor(payload: Payload) {\n this.#payload = payload\n }\n\n static dispatch<T extends Job>(\n this: new (payload: any) => T,\n payload: T extends Job<infer P> ? P : never\n ): JobDispatcher<T extends Job<infer P> ? P : never> {\n const dispatcher = new JobDispatcher<T extends Job<infer P> ? P : never>(\n (this as any).jobName,\n payload\n )\n\n if ((this as any).options.queue) {\n dispatcher.toQueue((this as any).options.queue)\n }\n\n if ((this as any).options.adapter) {\n dispatcher.with((this as any).options.adapter)\n }\n\n if ((this as any).options.priority !== undefined) {\n dispatcher.priority((this as any).options.priority)\n }\n\n return dispatcher\n }\n\n abstract execute(signal?: AbortSignal): Promise<void>\n\n failed?(error: Error): Promise<void>\n}\n","import { randomUUID } from 'node:crypto'\nimport { setTimeout } from 'node:timers/promises'\nimport debug from './debug.js'\nimport { parse } from './utils.js'\nimport * as errors from './exceptions.js'\nimport { QueueManager } from './queue_manager.js'\nimport { JobPool } from './job_pool.js'\nimport type { Adapter, AcquiredJob } from './contracts/adapter.js'\nimport type { QueueManagerConfig, WorkerCycle } from './types/main.js'\nimport { Locator } from './locator.js'\nimport type { JobOptions } from './types/main.js'\nimport type { Job } from './job.js'\n\nexport class Worker {\n readonly #id: string\n readonly #config: QueueManagerConfig\n #adapter!: Adapter\n #running = false\n #initialized = false\n #generator?: AsyncGenerator<WorkerCycle, void, unknown>\n #pool?: JobPool\n\n get id() {\n return this.#id\n }\n\n constructor(config: QueueManagerConfig) {\n this.#config = config\n this.#id = randomUUID()\n\n debug('created worker with id %s and config %O', this.#id, config)\n }\n\n async init() {\n if (this.#initialized) {\n return\n }\n\n debug('initializing worker %s', this.#id)\n\n await QueueManager.init(this.#config)\n\n this.#adapter = QueueManager.use()\n this.#adapter.setWorkerId(this.#id)\n\n this.#initialized = true\n\n debug('worker %s initialized', this.#id)\n }\n\n async start(queues: string[] = ['default']): Promise<void> {\n await this.init()\n\n if (this.#running) {\n debug('worker %s is already running', this.#id)\n return\n }\n\n this.#running = true\n\n debug('starting worker %s on queues: %O', this.#id, queues)\n\n await this.#setupGracefulShutdown()\n\n for await (const cycle of this.process(queues)) {\n if (['started', 'completed'].includes(cycle.type)) {\n continue\n }\n\n if (['idle', 'error'].includes(cycle.type)) {\n // @ts-expect-error - we know suggestedDelay exists for these types\n const delay = parse(cycle.suggestedDelay)\n\n if (cycle.type === 'error') {\n debug('worker %s encountered an error: %O', this.#id, cycle.error)\n } else {\n debug('worker %s is idle, waiting for %dms', this.#id, delay)\n }\n\n await setTimeout(delay)\n }\n }\n }\n\n async stop() {\n debug('stopping worker %s', this.#id)\n\n this.#running = false\n\n if (this.#pool) {\n debug('worker %s: waiting for %d running jobs to complete', this.#id, this.#pool.size)\n await this.#pool.drain()\n }\n\n if (this.#adapter) {\n await this.#adapter.destroy()\n }\n }\n\n async processCycle(queues: string[]): Promise<WorkerCycle | null> {\n await this.init()\n\n this.#running = true\n\n if (!this.#generator) {\n this.#generator = this.process(queues)\n }\n\n const result = await this.#generator.next()\n\n if (result.done) {\n this.#generator = undefined\n return null\n }\n\n return result.value\n }\n\n async *process(queues: string[]): AsyncGenerator<WorkerCycle, void, unknown> {\n const pollingInterval = parse(this.#config.worker?.pollingInterval || '2s')\n this.#pool = new JobPool()\n\n while (this.#running) {\n try {\n yield* this.#fillPool(queues)\n\n if (this.#pool.isEmpty()) {\n yield { type: 'idle', suggestedDelay: pollingInterval }\n continue\n }\n\n const completed = await this.#pool.waitForNextCompletion()\n yield { type: 'completed', queue: completed.queue, job: completed.job }\n } catch (error) {\n yield { type: 'error', error: error as Error, suggestedDelay: parse('5s') }\n }\n }\n }\n\n async *#fillPool(queues: string[]): AsyncGenerator<WorkerCycle, void, unknown> {\n const concurrency = this.#config.worker?.concurrency || 1\n const slotsAvailable = concurrency - this.#pool!.size\n\n if (slotsAvailable <= 0) return\n\n const popPromises = Array.from({ length: slotsAvailable }, () => this.#acquireNextJob(queues))\n\n const results = await Promise.all(popPromises)\n\n for (const result of results) {\n if (!result) continue\n\n const { job, queue } = result\n const promise = this.#execute(job, queue)\n this.#pool!.add(job, queue, promise)\n\n yield { type: 'started', queue, job }\n }\n }\n\n async #execute(job: AcquiredJob, queue: string): Promise<void> {\n const startTime = performance.now()\n\n debug('worker %s: executing job %s (%s)', this.#id, job.id, job.name)\n\n const { instance, options, timeout } = await this.#initJob(job, queue)\n\n try {\n await this.#executeWithTimeout(instance, timeout)\n await this.#adapter.completeJob(job.id, queue)\n\n const duration = (performance.now() - startTime).toFixed(2)\n debug('worker %s: successfully executed job %s in %dms', this.#id, job.id, duration)\n } catch (e) {\n const isTimeout = e instanceof errors.E_JOB_TIMEOUT\n\n if (isTimeout && options.failOnTimeout) {\n debug('worker %s: job %s timed out and failOnTimeout is set', this.#id, job.id)\n await this.#adapter.failJob(job.id, queue, e as Error)\n await instance.failed?.(e as Error)\n return\n }\n\n const mergedConfig = QueueManager.getMergedRetryConfig(queue, options.retry)\n\n if (typeof mergedConfig.maxRetries === 'undefined' || mergedConfig.maxRetries <= 0) {\n debug('worker %s: job %s has no retries configured, marking as failed', this.#id, job.id)\n await this.#adapter.failJob(job.id, queue, e as Error)\n await instance.failed?.(e as Error)\n return\n }\n\n if (job.attempts >= mergedConfig.maxRetries!) {\n debug(\n 'worker %s: job %s has exceeded max retries (%d), marking as failed',\n this.#id,\n job.id,\n mergedConfig.maxRetries\n )\n await this.#adapter.failJob(job.id, queue, e as Error)\n const exception = new errors.E_JOB_MAX_ATTEMPTS_REACHED([job.name])\n await instance.failed?.(exception)\n\n return\n }\n\n if (mergedConfig.backoff) {\n const strategy = mergedConfig.backoff()\n const nextRetryAt = strategy.getNextRetryAt(job.attempts + 1)\n\n debug('worker %s: job %s will retry at %s', this.#id, job.id, nextRetryAt.toISOString())\n\n await this.#adapter.retryJob(job.id, queue, nextRetryAt)\n return\n }\n\n await this.#adapter.retryJob(job.id, queue)\n }\n }\n\n async #initJob(\n job: AcquiredJob,\n queue: string\n ): Promise<{ instance: Job; options: JobOptions; timeout: number | undefined }> {\n try {\n const JobClass = Locator.getOrThrow(job.name)\n const instance = new JobClass(job.payload)\n const options = JobClass.options || {}\n const timeout = this.#getJobTimeout(options)\n\n return { instance, options, timeout }\n } catch (error) {\n debug('worker %s: failed to initialize job %s (%s)', this.#id, job.id, job.name)\n await this.#adapter.failJob(job.id, queue, error as Error)\n throw error\n }\n }\n\n #getJobTimeout(options: JobOptions): number | undefined {\n if (options.timeout !== undefined) {\n return parse(options.timeout)\n }\n\n if (this.#config.worker?.timeout !== undefined) {\n return parse(this.#config.worker.timeout)\n }\n\n return undefined\n }\n\n async #executeWithTimeout(instance: Job, timeout?: number): Promise<void> {\n if (!timeout) {\n return instance.execute()\n }\n\n const signal = AbortSignal.timeout(timeout)\n\n const abortPromise = new Promise<never>((_, reject) => {\n signal.addEventListener('abort', () => {\n reject(new errors.E_JOB_TIMEOUT([instance.constructor.name, timeout]))\n })\n })\n\n await Promise.race([instance.execute(signal), abortPromise])\n }\n\n async #acquireNextJob(queues: string[]): Promise<{ job: AcquiredJob; queue: string } | null> {\n for (const queue of queues) {\n const job = await this.#adapter.popFrom(queue)\n\n if (!job) {\n continue\n }\n\n debug('worker %s: acquired job %s', this.#id, job.id)\n return { job, queue }\n }\n\n return null\n }\n\n async #setupGracefulShutdown() {\n const shutdown = async () => {\n debug('received shutdown signal, stopping worker...')\n await this.stop()\n process.exit(0)\n }\n\n process.on('SIGINT', shutdown)\n process.on('SIGTERM', shutdown)\n }\n}\n","import type { AcquiredJob } from './contracts/adapter.js'\n\ninterface PoolEntry {\n promise: Promise<void>\n job: AcquiredJob\n queue: string\n}\n\nexport class JobPool {\n #activeJobs = new Map<string, PoolEntry>()\n\n get size() {\n return this.#activeJobs.size\n }\n\n isEmpty() {\n return this.#activeJobs.size === 0\n }\n\n hasCapacity(concurrency: number) {\n return this.#activeJobs.size < concurrency\n }\n\n add(job: AcquiredJob, queue: string, promise: Promise<void>) {\n this.#activeJobs.set(job.id, { promise, job, queue })\n }\n\n async waitForNextCompletion(): Promise<PoolEntry> {\n const completedJobId = await Promise.race(\n [...this.#activeJobs.entries()].map(async ([id, { promise }]) => {\n try {\n await promise\n } catch {\n // Errors are handled in Worker#execute\n }\n return id\n })\n )\n\n const completed = this.#activeJobs.get(completedJobId)!\n this.#activeJobs.delete(completedJobId)\n\n return completed\n }\n\n async drain(): Promise<void> {\n const promises = [...this.#activeJobs.values()].map(async ({ promise }) => {\n try {\n await promise\n } catch {\n // Errors are handled in Worker#execute\n }\n })\n\n await Promise.all(promises)\n this.#activeJobs.clear()\n }\n}\n","import type { BackoffConfig, Duration } from '../types/main.js'\nimport * as errors from '../exceptions.js'\nimport { parse } from '../utils.js'\nimport { RuntimeException } from '@poppinss/utils'\nimport { assertUnreachable } from '@poppinss/utils/assert'\n\nexport class BackoffStrategy {\n readonly #config: BackoffConfig\n\n constructor(config: BackoffConfig) {\n this.#config = config\n this.#validateConfig()\n }\n\n calculateDelay(attempt: number): number {\n if (attempt < 1) {\n throw new RuntimeException('Attempt number must be >= 1')\n }\n\n const baseDelayMs = parse(this.#config.baseDelay)\n const maxDelayMs = this.#config.maxDelay ? parse(this.#config.maxDelay) : Infinity\n const multiplier = this.#config.multiplier ?? 2\n\n let delay: number\n\n switch (this.#config.strategy) {\n case 'exponential':\n delay = baseDelayMs * Math.pow(multiplier, attempt - 1)\n break\n case 'linear':\n delay = baseDelayMs * attempt\n break\n case 'fixed':\n delay = baseDelayMs\n break\n default:\n assertUnreachable(this.#config.strategy)\n }\n\n // Apply max delay limit\n delay = Math.min(delay, maxDelayMs)\n\n if (this.#config.jitter) {\n delay = this.#applyJitter(delay)\n }\n\n return Math.floor(delay)\n }\n\n getNextRetryAt(attempt: number): Date {\n const delay = this.calculateDelay(attempt)\n return new Date(Date.now() + delay)\n }\n\n getConfig(): Readonly<BackoffConfig> {\n return Object.freeze({ ...this.#config })\n }\n\n #validateConfig() {\n const baseDelayMs = parse(this.#config.baseDelay)\n\n if (baseDelayMs <= 0) {\n throw new errors.E_INVALID_BASE_DELAY([\n 'Base delay must be a positive integer greater than zero',\n ])\n }\n\n if (this.#config.maxDelay) {\n const maxDelayMs = parse(this.#config.maxDelay)\n\n if (maxDelayMs <= 0) {\n throw new errors.E_INVALID_MAX_DELAY([\n 'Max delay must be a positive integer greater than zero',\n ])\n }\n\n if (maxDelayMs <= baseDelayMs) {\n throw new errors.E_INVALID_MAX_DELAY(['Max delay should be greater than base delay'])\n }\n }\n\n if (this.#config.multiplier !== undefined) {\n if (this.#config.multiplier <= 0) {\n throw new errors.E_INVALID_MULTIPLIER([\n 'Multiplier must be a positive number greater than zero',\n ])\n }\n\n if (this.#config.strategy === 'exponential' && this.#config.multiplier < 1) {\n throw new errors.E_INVALID_MULTIPLIER(['Exponential strategy multiplier should be >= 1'])\n }\n }\n }\n\n #applyJitter(delay: number): number {\n const jitterRange = delay * 0.25\n const jitter = (Math.random() - 0.5) * 2 * jitterRange\n\n return Math.max(0, delay + jitter)\n }\n}\n\nexport function exponentialBackoff(config?: Partial<Omit<BackoffConfig, 'strategy'>>) {\n return () =>\n new BackoffStrategy({\n strategy: 'exponential',\n baseDelay: '1s',\n maxDelay: '5m',\n multiplier: 2,\n jitter: true,\n ...config,\n })\n}\n\nexport function linearBackoff(config?: Partial<Omit<BackoffConfig, 'strategy'>>) {\n return () =>\n new BackoffStrategy({\n strategy: 'linear',\n baseDelay: '5s',\n maxDelay: '2m',\n ...config,\n })\n}\n\nexport function fixedBackoff(delay: Duration = '10s') {\n return () =>\n new BackoffStrategy({\n strategy: 'fixed',\n baseDelay: delay,\n })\n}\n\nexport function customBackoff(config: BackoffConfig) {\n return () => new 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+ {"version":3,"sources":["../src/job_dispatcher.ts","../src/job.ts","../src/worker.ts","../src/job_pool.ts","../src/strategies/backoff_strategy.ts"],"sourcesContent":["import debug from './debug.js'\nimport { randomUUID } from 'node:crypto'\nimport { QueueManager } from './queue_manager.js'\nimport type { Adapter } from './contracts/adapter.js'\nimport type { Duration } from './types/main.js'\nimport { parse } from './utils.js'\n\n/**\n * Fluent builder for dispatching jobs to the queue.\n *\n * Provides a chainable API for configuring job options before dispatch.\n * Usually created via `Job.dispatch()` rather than directly.\n *\n * ```\n * Job.dispatch(payload)\n * .toQueue('emails') // optional: target queue\n * .priority(1) // optional: 1-10, lower = higher priority\n * .in('5m') // optional: delay before processing\n * .with('redis') // optional: specific adapter\n * .run() // dispatch the job\n * ```\n *\n * @typeParam T - The payload type for this job\n *\n * @example\n * ```typescript\n * // Simple dispatch (auto-runs via thenable)\n * await SendEmailJob.dispatch({ to: 'user@example.com', subject: 'Hello' })\n *\n * // With options\n * const jobId = await SendEmailJob.dispatch({ to: 'user@example.com' })\n * .toQueue('high-priority')\n * .priority(1)\n * .run()\n *\n * // Delayed job\n * await ReminderJob.dispatch({ userId: 123 }).in('24h')\n * ```\n */\nexport class JobDispatcher<T> {\n readonly #name: string\n readonly #payload: T\n #queue: string = 'default'\n #adapter?: string | (() => Adapter)\n #delay?: Duration\n #priority?: number\n\n /**\n * Create a new job dispatcher.\n *\n * @param name - The job class name (used to locate the class at runtime)\n * @param payload - The data to pass to the job\n */\n constructor(name: string, payload: T) {\n this.#name = name\n this.#payload = payload\n }\n\n /**\n * Set the target queue for this job.\n *\n * @param queue - Queue name (default: 'default')\n * @returns This dispatcher for chaining\n *\n * @example\n * ```typescript\n * await SendEmailJob.dispatch(payload).toQueue('emails')\n * ```\n */\n toQueue(queue: string): this {\n this.#queue = queue\n\n return this\n }\n\n /**\n * Delay the job execution.\n *\n * The job will be stored in a delayed state and moved to pending\n * after the delay expires.\n *\n * @param delay - Delay as milliseconds or duration string ('5s', '1h', '7d')\n * @returns This dispatcher for chaining\n *\n * @example\n * ```typescript\n * // Send reminder in 24 hours\n * await ReminderJob.dispatch(payload).in('24h')\n *\n * // Process in 5 minutes\n * await CleanupJob.dispatch(payload).in('5m')\n * ```\n */\n in(delay: Duration): this {\n this.#delay = delay\n\n return this\n }\n\n /**\n * Set the job priority.\n *\n * Lower numbers = higher priority. Jobs with lower priority values\n * are processed before jobs with higher values.\n *\n * @param priority - Priority level (1-10, default: 5)\n * @returns This dispatcher for chaining\n *\n * @example\n * ```typescript\n * // High priority job\n * await UrgentJob.dispatch(payload).priority(1)\n *\n * // Low priority job\n * await BackgroundJob.dispatch(payload).priority(10)\n * ```\n */\n priority(priority: number): this {\n this.#priority = priority\n\n return this\n }\n\n /**\n * Use a specific adapter for this job.\n *\n * @param adapter - Adapter name or factory function\n * @returns This dispatcher for chaining\n *\n * @example\n * ```typescript\n * // Use named adapter\n * await Job.dispatch(payload).with('redis')\n *\n * // Use custom adapter instance\n * await Job.dispatch(payload).with(() => new CustomAdapter())\n * ```\n */\n with(adapter: string | (() => Adapter)) {\n this.#adapter = adapter\n\n return this\n }\n\n /**\n * Dispatch the job to the queue.\n *\n * @returns The unique job ID\n *\n * @example\n * ```typescript\n * const jobId = await SendEmailJob.dispatch(payload).run()\n * console.log(`Dispatched job: ${jobId}`)\n * ```\n */\n async run() {\n const id = randomUUID()\n\n debug('dispatching job %s with id %s using payload %s', this.#name, id, this.#payload)\n\n const adapter = this.#getAdapterInstance()\n\n const payload = {\n id,\n name: this.#name,\n payload: this.#payload,\n attempts: 0,\n priority: this.#priority,\n }\n\n if (this.#delay) {\n const parsedDelay = parse(this.#delay)\n\n await adapter.pushLaterOn(this.#queue, payload, parsedDelay)\n } else {\n await adapter.pushOn(this.#queue, payload)\n }\n\n return id\n }\n\n /**\n * Thenable implementation for auto-dispatch when awaited.\n *\n * Allows `await Job.dispatch(payload)` without explicit `.run()`.\n *\n * @param onFulfilled - Success callback\n * @param onRejected - Error callback\n * @returns Promise resolving to the job ID\n */\n then(onFulfilled?: (value: string) => any, onRejected?: (reason: any) => any): Promise<any> {\n return this.run().then(onFulfilled, onRejected)\n }\n\n #getAdapterInstance(): Adapter {\n if (!this.#adapter) {\n return QueueManager.use()\n }\n\n if (typeof this.#adapter === 'string') {\n return QueueManager.use(this.#adapter)\n }\n\n return this.#adapter()\n }\n}\n","import { JobDispatcher } from './job_dispatcher.js'\nimport type { JobContext, JobOptions } from './types/main.js'\n\n/**\n * Abstract base class for all queue jobs.\n *\n * Extend this class to create your own jobs. Each job must implement\n * the `execute()` method which contains the job's business logic.\n *\n * @typeParam Payload - The type of data this job receives\n *\n * @example\n * ```typescript\n * import { Job } from '@boringnode/queue'\n * import type { JobContext } from '@boringnode/queue'\n *\n * interface SendEmailPayload {\n * to: string\n * subject: string\n * body: string\n * }\n *\n * export default class SendEmailJob extends Job<SendEmailPayload> {\n * static options = {\n * queue: 'emails',\n * maxRetries: 3,\n * }\n *\n * constructor(payload: SendEmailPayload, context: JobContext) {\n * super(payload, context)\n * }\n *\n * async execute() {\n * console.log(`Attempt ${this.context.attempt} for job ${this.context.jobId}`)\n * await sendEmail(this.payload.to, this.payload.subject, this.payload.body)\n * }\n *\n * async failed(error: Error) {\n * console.error(`Failed to send email to ${this.payload.to}:`, error)\n * }\n * }\n * ```\n */\nexport abstract class Job<Payload = any> {\n readonly #payload: Payload\n readonly #context: JobContext\n\n /** Static options for this job class (queue, retries, timeout, etc.) */\n static options: JobOptions = {}\n\n /** The payload data passed to this job instance */\n get payload(): Payload {\n return this.#payload\n }\n\n /**\n * Context information for the current job execution.\n *\n * Provides metadata such as job ID, current attempt number,\n * queue name, priority, and timing information.\n *\n * @example\n * ```typescript\n * async execute() {\n * if (this.context.attempt > 1) {\n * console.log(`Retry attempt ${this.context.attempt}`)\n * }\n * console.log(`Processing job ${this.context.jobId} on queue ${this.context.queue}`)\n * }\n * ```\n */\n get context(): JobContext {\n return this.#context\n }\n\n /**\n * Create a new job instance.\n *\n * @param payload - The data to be processed by this job\n * @param context - The job execution context (provided by the worker)\n */\n constructor(payload: Payload, context: JobContext) {\n this.#payload = payload\n this.#context = Object.freeze(context)\n }\n\n /**\n * Dispatch this job to the queue.\n *\n * Returns a JobDispatcher for fluent configuration before dispatching.\n * The job is not actually dispatched until `.run()` is called or the\n * dispatcher is awaited.\n *\n * @param payload - The data to pass to the job\n * @returns A JobDispatcher for fluent configuration\n *\n * @example\n * ```typescript\n * // Simple dispatch\n * await SendEmailJob.dispatch({ to: 'user@example.com', subject: 'Hello' })\n *\n * // With options\n * await SendEmailJob.dispatch({ to: 'user@example.com' })\n * .toQueue('high-priority')\n * .priority(1)\n * .in('5m')\n * .run()\n * ```\n */\n static dispatch<T extends Job>(\n this: new (payload: any, context: JobContext) => T,\n payload: T extends Job<infer P> ? P : never\n ): JobDispatcher<T extends Job<infer P> ? P : never> {\n const dispatcher = new JobDispatcher<T extends Job<infer P> ? P : never>(\n (this as any).jobName,\n payload\n )\n\n if ((this as any).options.queue) {\n dispatcher.toQueue((this as any).options.queue)\n }\n\n if ((this as any).options.adapter) {\n dispatcher.with((this as any).options.adapter)\n }\n\n if ((this as any).options.priority !== undefined) {\n dispatcher.priority((this as any).options.priority)\n }\n\n return dispatcher\n }\n\n /**\n * Execute the job's business logic.\n *\n * This method is called by the worker when processing the job.\n * Implement your job's logic here.\n *\n * @param signal - Optional AbortSignal for timeout handling.\n * Check `signal.aborted` for long-running operations.\n * @throws Any error thrown will trigger retry logic (if configured)\n *\n * @example\n * ```typescript\n * async execute(signal?: AbortSignal) {\n * for (const item of this.payload.items) {\n * if (signal?.aborted) {\n * throw new Error('Job timed out')\n * }\n * await processItem(item)\n * }\n * }\n * ```\n */\n abstract execute(signal?: AbortSignal): Promise<void>\n\n /**\n * Called when the job has permanently failed (after all retries exhausted).\n *\n * Use this hook for cleanup, logging, or notifications.\n * This is optional - implement only if you need failure handling.\n *\n * @param error - The error that caused the final failure\n *\n * @example\n * ```typescript\n * async failed(error: Error) {\n * await notifyAdmin(`Job failed: ${error.message}`)\n * await cleanup(this.payload)\n * }\n * ```\n */\n failed?(error: Error): Promise<void>\n}\n","import { randomUUID } from 'node:crypto'\nimport { setTimeout } from 'node:timers/promises'\nimport debug from './debug.js'\nimport { parse } from './utils.js'\nimport * as errors from './exceptions.js'\nimport { QueueManager } from './queue_manager.js'\nimport { JobPool } from './job_pool.js'\nimport type { Adapter, AcquiredJob } from './contracts/adapter.js'\nimport type { JobContext, JobOptions, QueueManagerConfig, WorkerCycle } from './types/main.js'\nimport { Locator } from './locator.js'\nimport { DEFAULT_PRIORITY } from './constants.js'\nimport type { Job } from './job.js'\nimport {\n DEFAULT_IDLE_DELAY,\n DEFAULT_STALLED_INTERVAL,\n DEFAULT_STALLED_THRESHOLD,\n DEFAULT_ERROR_RETRY_DELAY,\n} from './constants.js'\n\n/**\n * Job processing worker.\n *\n * The Worker continuously polls queues for jobs and executes them\n * with configurable concurrency. It handles:\n * - Concurrent job execution via JobPool\n * - Automatic retries with backoff strategies\n * - Stalled job detection and recovery\n * - Graceful shutdown on SIGINT/SIGTERM\n *\n * @example\n * ```typescript\n * import { Worker, redis } from '@boringnode/queue'\n *\n * const worker = new Worker({\n * default: 'redis',\n * adapters: { redis: redis() },\n * locations: ['./jobs/**\\/*.js'],\n * worker: {\n * concurrency: 5,\n * idleDelay: '1s',\n * },\n * })\n *\n * // Start processing jobs\n * await worker.start(['default', 'emails'])\n *\n * // Or for testing, process one cycle at a time\n * const cycle = await worker.processCycle(['default'])\n * ```\n */\nexport class Worker {\n readonly #id: string\n readonly #config: QueueManagerConfig\n readonly #idleDelay: number\n readonly #stalledInterval: number\n readonly #stalledThreshold: number\n readonly #maxStalledCount: number\n readonly #concurrency: number\n readonly #gracefulShutdown: boolean\n readonly #onShutdownSignal?: () => void | Promise<void>\n\n #adapter!: Adapter\n #running = false\n #initialized = false\n #generator?: AsyncGenerator<WorkerCycle, void, unknown>\n #pool?: JobPool\n #lastStalledCheck = 0\n #shutdownHandler?: () => Promise<void>\n\n /** Unique identifier for this worker instance */\n get id() {\n return this.#id\n }\n\n /**\n * Create a new worker instance.\n *\n * @param config - Queue configuration including adapter and worker settings\n */\n constructor(config: QueueManagerConfig) {\n this.#config = config\n this.#id = randomUUID()\n\n // Parse worker config once at construction\n this.#idleDelay = parse(config.worker?.idleDelay ?? DEFAULT_IDLE_DELAY)\n this.#stalledInterval = parse(config.worker?.stalledInterval ?? DEFAULT_STALLED_INTERVAL)\n this.#stalledThreshold = parse(config.worker?.stalledThreshold ?? DEFAULT_STALLED_THRESHOLD)\n this.#maxStalledCount = config.worker?.maxStalledCount ?? 1\n this.#concurrency = config.worker?.concurrency ?? 1\n this.#gracefulShutdown = config.worker?.gracefulShutdown ?? true\n this.#onShutdownSignal = config.worker?.onShutdownSignal\n\n debug('created worker with id %s and config %O', this.#id, config)\n }\n\n /**\n * Initialize the worker (called automatically by `start()`).\n *\n * Sets up the QueueManager and adapter connection.\n */\n async init() {\n if (this.#initialized) {\n return\n }\n\n debug('initializing worker %s', this.#id)\n\n await QueueManager.init(this.#config)\n\n this.#adapter = QueueManager.use()\n this.#adapter.setWorkerId(this.#id)\n\n this.#initialized = true\n\n debug('worker %s initialized', this.#id)\n }\n\n /**\n * Start processing jobs from the specified queues.\n *\n * This method blocks until the worker is stopped (via `stop()` or signal).\n * Jobs are processed concurrently up to the configured concurrency limit.\n *\n * @param queues - Queue names to process (default: ['default'])\n *\n * @example\n * ```typescript\n * // Process single queue\n * await worker.start()\n *\n * // Process multiple queues (priority order)\n * await worker.start(['high-priority', 'default', 'low-priority'])\n * ```\n */\n async start(queues: string[] = ['default']): Promise<void> {\n await this.init()\n\n if (this.#running) {\n debug('worker %s is already running', this.#id)\n return\n }\n\n this.#running = true\n\n debug('starting worker %s on queues: %O', this.#id, queues)\n\n this.#setupGracefulShutdown()\n\n for await (const cycle of this.process(queues)) {\n if (['started', 'completed'].includes(cycle.type)) {\n continue\n }\n\n if (['idle', 'error'].includes(cycle.type)) {\n // @ts-expect-error - we know suggestedDelay exists for these types\n const delay = parse(cycle.suggestedDelay)\n\n if (cycle.type === 'error') {\n debug('worker %s encountered an error: %O', this.#id, cycle.error)\n } else {\n debug('worker %s is idle, waiting for %dms', this.#id, delay)\n }\n\n await setTimeout(delay)\n }\n }\n }\n\n /**\n * Stop the worker gracefully.\n *\n * Waits for all running jobs to complete before shutting down.\n * Called automatically on SIGINT/SIGTERM if gracefulShutdown is enabled.\n */\n async stop() {\n debug('stopping worker %s', this.#id)\n\n this.#running = false\n\n if (this.#pool) {\n debug('worker %s: waiting for %d running jobs to complete', this.#id, this.#pool.size)\n await this.#pool.drain()\n }\n\n if (this.#adapter) {\n await this.#adapter.destroy()\n }\n\n this.#removeShutdownHandlers()\n }\n\n /**\n * Process a single cycle and return the result.\n *\n * Useful for testing or when you need fine-grained control.\n * Each cycle may start new jobs, complete a job, or return idle.\n *\n * @param queues - Queue names to process\n * @returns The cycle result, or null if the worker was stopped\n *\n * @example\n * ```typescript\n * const worker = new Worker(config)\n *\n * // Process cycles manually\n * let cycle = await worker.processCycle(['default'])\n * while (cycle) {\n * console.log('Cycle:', cycle.type)\n * cycle = await worker.processCycle(['default'])\n * }\n * ```\n */\n async processCycle(queues: string[]): Promise<WorkerCycle | null> {\n await this.init()\n\n this.#running = true\n\n if (!this.#generator) {\n this.#generator = this.process(queues)\n }\n\n const result = await this.#generator.next()\n\n if (result.done) {\n this.#generator = undefined\n return null\n }\n\n return result.value\n }\n\n /**\n * Generator that yields worker cycle events.\n *\n * Low-level API for processing jobs. Yields events for:\n * - `started`: A new job began execution\n * - `completed`: A job finished (success or failure)\n * - `idle`: No jobs available, suggest waiting\n * - `error`: An error occurred during processing\n *\n * @param queues - Queue names to process\n * @yields WorkerCycle events\n *\n * @example\n * ```typescript\n * for await (const cycle of worker.process(['default'])) {\n * switch (cycle.type) {\n * case 'started':\n * console.log(`Started job ${cycle.job.id}`)\n * break\n * case 'completed':\n * console.log(`Completed job ${cycle.job.id}`)\n * break\n * case 'idle':\n * await sleep(cycle.suggestedDelay)\n * break\n * }\n * }\n * ```\n */\n async *process(queues: string[]): AsyncGenerator<WorkerCycle, void, unknown> {\n this.#pool = new JobPool()\n\n while (this.#running) {\n try {\n // Check for stalled jobs periodically\n await this.#checkStalledJobs(queues)\n\n yield* this.#fillPool(queues)\n\n if (this.#pool.isEmpty()) {\n yield { type: 'idle', suggestedDelay: this.#idleDelay }\n continue\n }\n\n const completed = await this.#pool.waitForNextCompletion()\n yield { type: 'completed', queue: completed.queue, job: completed.job }\n } catch (error) {\n yield {\n type: 'error',\n error: error as Error,\n suggestedDelay: parse(DEFAULT_ERROR_RETRY_DELAY),\n }\n }\n }\n }\n\n async *#fillPool(queues: string[]): AsyncGenerator<WorkerCycle, void, unknown> {\n const slotsAvailable = this.#concurrency - this.#pool!.size\n\n if (slotsAvailable <= 0) return\n\n const popPromises = Array.from({ length: slotsAvailable }, () => this.#acquireNextJob(queues))\n\n const results = await Promise.all(popPromises)\n\n for (const result of results) {\n if (!result) continue\n\n const { job, queue } = result\n const promise = this.#execute(job, queue)\n this.#pool!.add(job, queue, promise)\n\n yield { type: 'started', queue, job }\n }\n }\n\n async #execute(job: AcquiredJob, queue: string): Promise<void> {\n const startTime = performance.now()\n\n debug('worker %s: executing job %s (%s)', this.#id, job.id, job.name)\n\n const { instance, options, timeout } = await this.#initJob(job, queue)\n\n try {\n await this.#executeWithTimeout(instance, timeout)\n await this.#adapter.completeJob(job.id, queue)\n\n const duration = (performance.now() - startTime).toFixed(2)\n debug('worker %s: successfully executed job %s in %dms', this.#id, job.id, duration)\n } catch (e) {\n const isTimeout = e instanceof errors.E_JOB_TIMEOUT\n\n if (isTimeout && options.failOnTimeout) {\n debug('worker %s: job %s timed out and failOnTimeout is set', this.#id, job.id)\n await this.#adapter.failJob(job.id, queue, e as Error)\n await instance.failed?.(e as Error)\n return\n }\n\n const mergedConfig = QueueManager.getMergedRetryConfig(queue, options.retry)\n\n if (typeof mergedConfig.maxRetries === 'undefined' || mergedConfig.maxRetries <= 0) {\n debug('worker %s: job %s has no retries configured, marking as failed', this.#id, job.id)\n await this.#adapter.failJob(job.id, queue, e as Error)\n await instance.failed?.(e as Error)\n return\n }\n\n if (job.attempts >= mergedConfig.maxRetries!) {\n debug(\n 'worker %s: job %s has exceeded max retries (%d), marking as failed',\n this.#id,\n job.id,\n mergedConfig.maxRetries\n )\n await this.#adapter.failJob(job.id, queue, e as Error)\n const exception = new errors.E_JOB_MAX_ATTEMPTS_REACHED([job.name])\n await instance.failed?.(exception)\n\n return\n }\n\n if (mergedConfig.backoff) {\n const strategy = mergedConfig.backoff()\n const nextRetryAt = strategy.getNextRetryAt(job.attempts + 1)\n\n debug('worker %s: job %s will retry at %s', this.#id, job.id, nextRetryAt.toISOString())\n\n await this.#adapter.retryJob(job.id, queue, nextRetryAt)\n return\n }\n\n await this.#adapter.retryJob(job.id, queue)\n }\n }\n\n async #initJob(\n job: AcquiredJob,\n queue: string\n ): Promise<{ instance: Job; options: JobOptions; timeout: number | undefined }> {\n try {\n const JobClass = Locator.getOrThrow(job.name)\n\n const context: JobContext = Object.freeze({\n jobId: job.id,\n name: job.name,\n attempt: job.attempts + 1,\n queue,\n priority: job.priority ?? DEFAULT_PRIORITY,\n acquiredAt: new Date(job.acquiredAt),\n stalledCount: job.stalledCount ?? 0,\n })\n\n const jobFactory = QueueManager.getJobFactory()\n const instance = jobFactory\n ? await jobFactory(JobClass, job.payload, context)\n : new JobClass(job.payload, context)\n const options = JobClass.options || {}\n const timeout = this.#getJobTimeout(options)\n\n return { instance, options, timeout }\n } catch (error) {\n debug('worker %s: failed to initialize job %s (%s)', this.#id, job.id, job.name)\n await this.#adapter.failJob(job.id, queue, error as Error)\n throw error\n }\n }\n\n #getJobTimeout(options: JobOptions): number | undefined {\n if (options.timeout !== undefined) {\n return parse(options.timeout)\n }\n\n if (this.#config.worker?.timeout !== undefined) {\n return parse(this.#config.worker.timeout)\n }\n\n return undefined\n }\n\n async #executeWithTimeout(instance: Job, timeout?: number): Promise<void> {\n if (!timeout) {\n return instance.execute()\n }\n\n const signal = AbortSignal.timeout(timeout)\n\n const abortPromise = new Promise<never>((_, reject) => {\n signal.addEventListener('abort', () => {\n reject(new errors.E_JOB_TIMEOUT([instance.constructor.name, timeout]))\n })\n })\n\n await Promise.race([instance.execute(signal), abortPromise])\n }\n\n async #acquireNextJob(queues: string[]): Promise<{ job: AcquiredJob; queue: string } | null> {\n for (const queue of queues) {\n const job = await this.#adapter.popFrom(queue)\n\n if (!job) {\n continue\n }\n\n debug('worker %s: acquired job %s', this.#id, job.id)\n return { job, queue }\n }\n\n return null\n }\n\n async #checkStalledJobs(queues: string[]): Promise<void> {\n const now = Date.now()\n\n // Only check if enough time has passed since last check\n if (now - this.#lastStalledCheck < this.#stalledInterval) {\n return\n }\n\n this.#lastStalledCheck = now\n\n for (const queue of queues) {\n const recovered = await this.#adapter.recoverStalledJobs(\n queue,\n this.#stalledThreshold,\n this.#maxStalledCount\n )\n\n if (recovered > 0) {\n debug('worker %s: recovered %d stalled jobs from queue %s', this.#id, recovered, queue)\n }\n }\n }\n\n #setupGracefulShutdown() {\n if (!this.#gracefulShutdown) {\n return\n }\n\n this.#shutdownHandler = async () => {\n debug('received shutdown signal, stopping worker...')\n\n if (this.#onShutdownSignal) {\n await this.#onShutdownSignal()\n }\n\n await this.stop()\n }\n\n process.on('SIGINT', this.#shutdownHandler)\n process.on('SIGTERM', this.#shutdownHandler)\n }\n\n #removeShutdownHandlers() {\n if (this.#shutdownHandler) {\n process.off('SIGINT', this.#shutdownHandler)\n process.off('SIGTERM', this.#shutdownHandler)\n this.#shutdownHandler = undefined\n }\n }\n}\n","import type { AcquiredJob } from './contracts/adapter.js'\n\n/**\n * Entry representing an active job in the pool.\n */\ninterface PoolEntry {\n /** Promise that resolves when the job completes */\n promise: Promise<void>\n /** The acquired job data */\n job: AcquiredJob\n /** The queue this job came from */\n queue: string\n}\n\n/**\n * Manages concurrent job execution with a fixed pool size.\n *\n * The pool tracks running jobs and returns the first one to complete,\n * allowing maximum throughput regardless of individual job duration:\n *\n * ```\n * Job A: ████████████████████░░░░░░░░░░ (slow - 10s)\n * Job B: ████ done (fast - 100ms) ← returns first\n * Job C: ████████████░░░░░░░░░░░░░░░░░░ (medium - 2s)\n * ↑\n * Slot freed, new job can start immediately\n * ```\n *\n * Key insight: slow jobs don't block the pool. As soon as any job\n * completes, its slot becomes available for new work.\n */\nexport class JobPool {\n #activeJobs = new Map<string, PoolEntry>()\n\n /** Number of currently running jobs */\n get size() {\n return this.#activeJobs.size\n }\n\n /**\n * Check if the pool has no running jobs.\n *\n * @returns True if no jobs are running\n */\n isEmpty() {\n return this.#activeJobs.size === 0\n }\n\n /**\n * Check if the pool can accept more jobs.\n *\n * @param concurrency - Maximum number of concurrent jobs\n * @returns True if there's room for more jobs\n */\n hasCapacity(concurrency: number) {\n return this.#activeJobs.size < concurrency\n }\n\n /**\n * Add a job to the pool.\n *\n * @param job - The acquired job data\n * @param queue - The queue the job came from\n * @param promise - Promise that resolves when the job completes\n */\n add(job: AcquiredJob, queue: string, promise: Promise<void>) {\n this.#activeJobs.set(job.id, { promise, job, queue })\n }\n\n /**\n * Wait for the next job to complete and return it.\n *\n * Uses `Promise.race()` internally, so the fastest job wins.\n * The completed job is removed from the pool.\n *\n * @returns The first job to complete (success or failure)\n */\n async waitForNextCompletion(): Promise<PoolEntry> {\n const completedJobId = await Promise.race(\n [...this.#activeJobs.entries()].map(async ([id, { promise }]) => {\n try {\n await promise\n } catch {\n // Errors are handled in Worker#execute\n }\n return id\n })\n )\n\n const completed = this.#activeJobs.get(completedJobId)!\n this.#activeJobs.delete(completedJobId)\n\n return completed\n }\n\n /**\n * Wait for all running jobs to complete.\n *\n * Used during graceful shutdown to ensure no jobs are abandoned.\n * Clears the pool after all jobs finish.\n */\n async drain(): Promise<void> {\n const promises = [...this.#activeJobs.values()].map(async ({ promise }) => {\n try {\n await promise\n } catch {\n // Errors are handled in Worker#execute\n }\n })\n\n await Promise.all(promises)\n this.#activeJobs.clear()\n }\n}\n","import type { BackoffConfig, Duration } from '../types/main.js'\nimport * as errors from '../exceptions.js'\nimport { parse } from '../utils.js'\nimport { RuntimeException } from '@poppinss/utils'\nimport { assertUnreachable } from '@poppinss/utils/assert'\n\n/**\n * Calculates retry delays using configurable strategies.\n *\n * Supports three built-in strategies:\n * - `exponential`: Delay doubles each attempt (1s, 2s, 4s, 8s, ...)\n * - `linear`: Delay increases linearly (5s, 10s, 15s, 20s, ...)\n * - `fixed`: Same delay every time (10s, 10s, 10s, ...)\n *\n * All strategies support:\n * - `maxDelay`: Cap the maximum delay\n * - `jitter`: Add randomness to prevent thundering herd\n *\n * @example\n * ```typescript\n * const strategy = new BackoffStrategy({\n * strategy: 'exponential',\n * baseDelay: '1s',\n * maxDelay: '5m',\n * multiplier: 2,\n * jitter: true,\n * })\n *\n * strategy.calculateDelay(1) // ~1000ms\n * strategy.calculateDelay(2) // ~2000ms\n * strategy.calculateDelay(3) // ~4000ms\n * ```\n */\nexport class BackoffStrategy {\n readonly #config: BackoffConfig\n\n /**\n * Create a new backoff strategy.\n *\n * @param config - Backoff configuration\n * @throws {E_INVALID_BASE_DELAY} If baseDelay is not positive\n * @throws {E_INVALID_MAX_DELAY} If maxDelay is invalid\n * @throws {E_INVALID_MULTIPLIER} If multiplier is invalid\n */\n constructor(config: BackoffConfig) {\n this.#config = config\n this.#validateConfig()\n }\n\n /**\n * Calculate the delay for a given attempt number.\n *\n * @param attempt - The attempt number (1-based)\n * @returns Delay in milliseconds\n * @throws {RuntimeException} If attempt is less than 1\n *\n * @example\n * ```typescript\n * // Exponential: 1s, 2s, 4s, 8s, 16s, ...\n * strategy.calculateDelay(1) // 1000\n * strategy.calculateDelay(2) // 2000\n * strategy.calculateDelay(3) // 4000\n * ```\n */\n calculateDelay(attempt: number): number {\n if (attempt < 1) {\n throw new RuntimeException('Attempt number must be >= 1')\n }\n\n const baseDelayMs = parse(this.#config.baseDelay)\n const maxDelayMs = this.#config.maxDelay ? parse(this.#config.maxDelay) : Infinity\n const multiplier = this.#config.multiplier ?? 2\n\n let delay: number\n\n switch (this.#config.strategy) {\n case 'exponential':\n delay = baseDelayMs * Math.pow(multiplier, attempt - 1)\n break\n case 'linear':\n delay = baseDelayMs * attempt\n break\n case 'fixed':\n delay = baseDelayMs\n break\n default:\n assertUnreachable(this.#config.strategy)\n }\n\n // Apply max delay limit\n delay = Math.min(delay, maxDelayMs)\n\n if (this.#config.jitter) {\n delay = this.#applyJitter(delay)\n }\n\n return Math.floor(delay)\n }\n\n /**\n * Get the Date when the next retry should occur.\n *\n * @param attempt - The attempt number (1-based)\n * @returns Date for the next retry\n *\n * @example\n * ```typescript\n * const nextRetry = strategy.getNextRetryAt(3)\n * console.log(`Retry at: ${nextRetry.toISOString()}`)\n * ```\n */\n getNextRetryAt(attempt: number): Date {\n const delay = this.calculateDelay(attempt)\n return new Date(Date.now() + delay)\n }\n\n /**\n * Get a frozen copy of the configuration.\n *\n * @returns Readonly configuration object\n */\n getConfig(): Readonly<BackoffConfig> {\n return Object.freeze({ ...this.#config })\n }\n\n #validateConfig() {\n const baseDelayMs = parse(this.#config.baseDelay)\n\n if (baseDelayMs <= 0) {\n throw new errors.E_INVALID_BASE_DELAY([\n 'Base delay must be a positive integer greater than zero',\n ])\n }\n\n if (this.#config.maxDelay) {\n const maxDelayMs = parse(this.#config.maxDelay)\n\n if (maxDelayMs <= 0) {\n throw new errors.E_INVALID_MAX_DELAY([\n 'Max delay must be a positive integer greater than zero',\n ])\n }\n\n if (maxDelayMs <= baseDelayMs) {\n throw new errors.E_INVALID_MAX_DELAY(['Max delay should be greater than base delay'])\n }\n }\n\n if (this.#config.multiplier !== undefined) {\n if (this.#config.multiplier <= 0) {\n throw new errors.E_INVALID_MULTIPLIER([\n 'Multiplier must be a positive number greater than zero',\n ])\n }\n\n if (this.#config.strategy === 'exponential' && this.#config.multiplier < 1) {\n throw new errors.E_INVALID_MULTIPLIER(['Exponential strategy multiplier should be >= 1'])\n }\n }\n }\n\n #applyJitter(delay: number): number {\n const jitterRange = delay * 0.25\n const jitter = (Math.random() - 0.5) * 2 * jitterRange\n\n return Math.max(0, delay + jitter)\n }\n}\n\n/**\n * Create an exponential backoff strategy factory.\n *\n * Delay doubles with each attempt: 1s → 2s → 4s → 8s → ...\n *\n * Default config:\n * - baseDelay: 1s\n * - maxDelay: 5m\n * - multiplier: 2\n * - jitter: true\n *\n * @param config - Optional overrides for default config\n * @returns Factory function for creating BackoffStrategy instances\n *\n * @example\n * ```typescript\n * const config = {\n * retry: {\n * maxRetries: 5,\n * backoff: exponentialBackoff({ baseDelay: '500ms', maxDelay: '1m' }),\n * },\n * }\n * ```\n */\nexport function exponentialBackoff(config?: Partial<Omit<BackoffConfig, 'strategy'>>) {\n return () =>\n new BackoffStrategy({\n strategy: 'exponential',\n baseDelay: '1s',\n maxDelay: '5m',\n multiplier: 2,\n jitter: true,\n ...config,\n })\n}\n\n/**\n * Create a linear backoff strategy factory.\n *\n * Delay increases linearly: 5s → 10s → 15s → 20s → ...\n *\n * Default config:\n * - baseDelay: 5s\n * - maxDelay: 2m\n *\n * @param config - Optional overrides for default config\n * @returns Factory function for creating BackoffStrategy instances\n *\n * @example\n * ```typescript\n * const config = {\n * retry: {\n * maxRetries: 3,\n * backoff: linearBackoff({ baseDelay: '10s' }),\n * },\n * }\n * ```\n */\nexport function linearBackoff(config?: Partial<Omit<BackoffConfig, 'strategy'>>) {\n return () =>\n new BackoffStrategy({\n strategy: 'linear',\n baseDelay: '5s',\n maxDelay: '2m',\n ...config,\n })\n}\n\n/**\n * Create a fixed delay backoff strategy factory.\n *\n * Same delay every time: 10s → 10s → 10s → ...\n *\n * @param delay - The fixed delay (default: '10s')\n * @returns Factory function for creating BackoffStrategy instances\n *\n * @example\n * ```typescript\n * const config = {\n * retry: {\n * maxRetries: 3,\n * backoff: fixedBackoff('30s'),\n * },\n * }\n * ```\n */\nexport function fixedBackoff(delay: Duration = '10s') {\n return () =>\n new BackoffStrategy({\n strategy: 'fixed',\n baseDelay: delay,\n })\n}\n\n/**\n * Create a custom backoff strategy factory.\n *\n * Use this when you need full control over the configuration.\n *\n * @param config - Complete backoff configuration\n * @returns Factory function for creating BackoffStrategy instances\n *\n * @example\n * ```typescript\n * const config = {\n * retry: {\n * maxRetries: 5,\n * backoff: customBackoff({\n * strategy: 'exponential',\n * baseDelay: '100ms',\n * maxDelay: '30s',\n * multiplier: 3,\n * jitter: false,\n * }),\n * },\n * }\n * ```\n */\nexport function customBackoff(config: BackoffConfig) {\n return () => new 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@@ -1 +1 @@
1
- export { a as AcquiredJob, A as Adapter } from '../../job-Bd_c2lFK.js';
1
+ export { a as AcquiredJob, A as Adapter } from '../../index-C3_tlebh.js';
@@ -1,5 +1,5 @@
1
1
  import { Knex } from 'knex';
2
- import { A as Adapter, a as AcquiredJob, b as JobData } from '../../job-Bd_c2lFK.js';
2
+ import { A as Adapter, a as AcquiredJob, J as JobData } from '../../index-C3_tlebh.js';
3
3
 
4
4
  interface KnexAdapterOptions {
5
5
  connection: Knex;
@@ -38,6 +38,7 @@ declare class KnexAdapter implements Adapter {
38
38
  pushLaterOn(queue: string, jobData: JobData, delay: number): Promise<void>;
39
39
  size(): Promise<number>;
40
40
  sizeOf(queue: string): Promise<number>;
41
+ recoverStalledJobs(queue: string, stalledThreshold: number, maxStalledCount: number): Promise<number>;
41
42
  }
42
43
 
43
44
  export { KnexAdapter, type KnexAdapterOptions, knex };
@@ -1,3 +1,10 @@
1
+ import {
2
+ calculateScore
3
+ } from "../../chunk-5PDDRF5O.js";
4
+ import {
5
+ DEFAULT_PRIORITY
6
+ } from "../../chunk-HMGNQSSG.js";
7
+
1
8
  // src/drivers/knex_adapter.ts
2
9
  import KnexPkg from "knex";
3
10
  function knex(config, tableName) {
@@ -62,7 +69,11 @@ var KnexAdapter = class {
62
69
  const now = Date.now();
63
70
  await this.#processDelayedJobs(queue, now);
64
71
  return this.#connection.transaction(async (trx) => {
65
- const job = await trx(this.#tableName).where("queue", queue).where("status", "pending").orderBy("score", "asc").first();
72
+ let query = trx(this.#tableName).where("queue", queue).where("status", "pending").orderBy("score", "asc");
73
+ if (this.#supportsSkipLocked()) {
74
+ query = query.forUpdate().skipLocked();
75
+ }
76
+ const job = await query.first();
66
77
  if (!job) {
67
78
  return null;
68
79
  }
@@ -78,19 +89,34 @@ var KnexAdapter = class {
78
89
  };
79
90
  });
80
91
  }
92
+ /**
93
+ * Check if the database supports FOR UPDATE SKIP LOCKED.
94
+ * PostgreSQL 9.5+, MySQL 8.0+, and MariaDB 10.6+ support it.
95
+ * SQLite does not, but it's single-writer so it doesn't need it.
96
+ */
97
+ #supportsSkipLocked() {
98
+ const client = this.#connection.client.config.client;
99
+ return client === "pg" || client === "mysql" || client === "mysql2" || client === "mariadb";
100
+ }
81
101
  async #processDelayedJobs(queue, now) {
82
- const delayedJobs = await this.#connection(this.#tableName).where("queue", queue).where("status", "delayed").where("execute_at", "<=", now).select("id", "data");
83
- if (delayedJobs.length === 0) return;
84
- for (const job of delayedJobs) {
85
- const jobData = JSON.parse(job.data);
86
- const priority = jobData.priority ?? 5;
87
- const score = priority * 1e13 + now;
88
- await this.#connection(this.#tableName).where("id", job.id).where("queue", queue).update({
89
- status: "pending",
90
- score,
91
- execute_at: null
92
- });
93
- }
102
+ await this.#connection.transaction(async (trx) => {
103
+ let query = trx(this.#tableName).where("queue", queue).where("status", "delayed").where("execute_at", "<=", now).select("id", "data");
104
+ if (this.#supportsSkipLocked()) {
105
+ query = query.forUpdate().skipLocked();
106
+ }
107
+ const delayedJobs = await query;
108
+ if (delayedJobs.length === 0) return;
109
+ for (const job of delayedJobs) {
110
+ const jobData = JSON.parse(job.data);
111
+ const priority = jobData.priority ?? DEFAULT_PRIORITY;
112
+ const score = calculateScore(priority, now);
113
+ await trx(this.#tableName).where("id", job.id).where("queue", queue).update({
114
+ status: "pending",
115
+ score,
116
+ execute_at: null
117
+ });
118
+ }
119
+ });
94
120
  }
95
121
  async completeJob(jobId, queue) {
96
122
  await this.#ensureTableExists();
@@ -118,8 +144,8 @@ var KnexAdapter = class {
118
144
  execute_at: retryAt.getTime()
119
145
  });
120
146
  } else {
121
- const priority = jobData.priority ?? 5;
122
- const score = priority * 1e13 + now;
147
+ const priority = jobData.priority ?? DEFAULT_PRIORITY;
148
+ const score = calculateScore(priority, now);
123
149
  await this.#connection(this.#tableName).where("id", jobId).where("queue", queue).update({
124
150
  status: "pending",
125
151
  data: updatedData,
@@ -135,9 +161,9 @@ var KnexAdapter = class {
135
161
  }
136
162
  async pushOn(queue, jobData) {
137
163
  await this.#ensureTableExists();
138
- const priority = jobData.priority ?? 5;
164
+ const priority = jobData.priority ?? DEFAULT_PRIORITY;
139
165
  const timestamp = Date.now();
140
- const score = priority * 1e13 + timestamp;
166
+ const score = calculateScore(priority, timestamp);
141
167
  await this.#connection(this.#tableName).insert({
142
168
  id: jobData.id,
143
169
  queue,
@@ -168,6 +194,39 @@ var KnexAdapter = class {
168
194
  const result = await this.#connection(this.#tableName).where("queue", queue).where("status", "pending").count("* as count").first();
169
195
  return Number(result?.count ?? 0);
170
196
  }
197
+ async recoverStalledJobs(queue, stalledThreshold, maxStalledCount) {
198
+ await this.#ensureTableExists();
199
+ const now = Date.now();
200
+ const stalledCutoff = now - stalledThreshold;
201
+ return this.#connection.transaction(async (trx) => {
202
+ let recovered = 0;
203
+ let query = trx(this.#tableName).where("queue", queue).where("status", "active").where("acquired_at", "<", stalledCutoff).select("id", "data");
204
+ if (this.#supportsSkipLocked()) {
205
+ query = query.forUpdate().skipLocked();
206
+ }
207
+ const stalledJobs = await query;
208
+ for (const row of stalledJobs) {
209
+ const jobData = JSON.parse(row.data);
210
+ const currentStalledCount = jobData.stalledCount ?? 0;
211
+ if (currentStalledCount >= maxStalledCount) {
212
+ await trx(this.#tableName).where("id", row.id).where("queue", queue).delete();
213
+ } else {
214
+ jobData.stalledCount = currentStalledCount + 1;
215
+ const priority = jobData.priority ?? DEFAULT_PRIORITY;
216
+ const score = calculateScore(priority, now);
217
+ await trx(this.#tableName).where("id", row.id).where("queue", queue).update({
218
+ status: "pending",
219
+ data: JSON.stringify(jobData),
220
+ worker_id: null,
221
+ acquired_at: null,
222
+ score
223
+ });
224
+ recovered++;
225
+ }
226
+ }
227
+ return recovered;
228
+ });
229
+ }
171
230
  };
172
231
  export {
173
232
  KnexAdapter,
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/drivers/knex_adapter.ts"],"sourcesContent":["import KnexPkg from 'knex'\nimport type { Knex } from 'knex'\nimport type { Adapter, AcquiredJob } from '../contracts/adapter.js'\nimport type { JobData } from '../types/main.js'\n\nexport interface KnexAdapterOptions {\n connection: Knex\n tableName?: string\n ownsConnection?: boolean\n}\n\ntype KnexConfig = Knex | Knex.Config\n\n/**\n * Create a new Knex adapter factory.\n * Accepts either a Knex instance or a Knex configuration object.\n *\n * When passing a config object, the adapter will create and manage\n * the connection lifecycle (closing it on destroy).\n *\n * When passing a Knex instance, the caller is responsible for\n * managing the connection lifecycle.\n */\nexport function knex(config: KnexConfig, tableName?: string) {\n return () => {\n const isKnexInstance = typeof config === 'function'\n const connection = isKnexInstance ? config : KnexPkg(config)\n return new KnexAdapter({ connection, tableName, ownsConnection: !isKnexInstance })\n }\n}\n\n/**\n * Knex adapter for the queue system.\n * Stores jobs in a SQL database using Knex.\n */\nexport class KnexAdapter implements Adapter {\n readonly #connection: Knex\n readonly #tableName: string\n readonly #ownsConnection: boolean\n #workerId: string = ''\n #initialized: boolean = false\n\n constructor(config: KnexAdapterOptions) {\n this.#connection = config.connection\n this.#tableName = config.tableName ?? 'queue_jobs'\n this.#ownsConnection = config.ownsConnection ?? false\n }\n\n setWorkerId(workerId: string): void {\n this.#workerId = workerId\n }\n\n /**\n * Ensure the jobs table exists.\n * Creates it if not exists, handles race conditions.\n */\n async #ensureTableExists(): Promise<void> {\n if (this.#initialized) return\n\n try {\n await this.#connection.schema.createTable(this.#tableName, (table) => {\n table.string('id', 255).notNullable()\n table.string('queue', 255).notNullable()\n table.enu('status', ['pending', 'active', 'delayed']).notNullable()\n table.text('data').notNullable()\n table.bigint('score').unsigned().nullable()\n table.string('worker_id', 255).nullable()\n table.bigint('acquired_at').unsigned().nullable()\n table.bigint('execute_at').unsigned().nullable()\n table.primary(['id', 'queue'])\n table.index(['queue', 'status', 'score'])\n table.index(['queue', 'status', 'execute_at'])\n })\n } catch {\n /**\n * If table creation fails, verify the table actually exists.\n * This handles race conditions where multiple instances try to create\n * the table simultaneously.\n */\n const hasTable = await this.#connection.schema.hasTable(this.#tableName)\n if (!hasTable) {\n throw new Error(`Failed to create table \"${this.#tableName}\"`)\n }\n }\n\n this.#initialized = true\n }\n\n async destroy(): Promise<void> {\n if (this.#ownsConnection) {\n await this.#connection.destroy()\n }\n }\n\n async pop(): Promise<AcquiredJob | null> {\n return this.popFrom('default')\n }\n\n async popFrom(queue: string): Promise<AcquiredJob | null> {\n await this.#ensureTableExists()\n\n const now = Date.now()\n\n // First, move ready delayed jobs to pending\n await this.#processDelayedJobs(queue, now)\n\n // Use a transaction to atomically pop a job\n return this.#connection.transaction(async (trx) => {\n // Select the highest priority job (lowest score)\n const job = await trx(this.#tableName)\n .where('queue', queue)\n .where('status', 'pending')\n .orderBy('score', 'asc')\n .first()\n\n if (!job) {\n return null\n }\n\n // Update job to active status\n await trx(this.#tableName)\n .where('id', job.id)\n .where('queue', queue)\n .update({\n status: 'active',\n worker_id: this.#workerId,\n acquired_at: now,\n })\n\n const jobData: JobData = JSON.parse(job.data)\n\n return {\n ...jobData,\n acquiredAt: now,\n }\n })\n }\n\n async #processDelayedJobs(queue: string, now: number): Promise<void> {\n // Get all ready delayed jobs\n const delayedJobs = await this.#connection(this.#tableName)\n .where('queue', queue)\n .where('status', 'delayed')\n .where('execute_at', '<=', now)\n .select('id', 'data')\n\n if (delayedJobs.length === 0) return\n\n // Move them to pending\n for (const job of delayedJobs) {\n const jobData: JobData = JSON.parse(job.data)\n const priority = jobData.priority ?? 5\n const score = priority * 1e13 + now\n\n await this.#connection(this.#tableName)\n .where('id', job.id)\n .where('queue', queue)\n .update({\n status: 'pending',\n score,\n execute_at: null,\n })\n }\n }\n\n async completeJob(jobId: string, queue: string): Promise<void> {\n await this.#ensureTableExists()\n\n await this.#connection(this.#tableName)\n .where('id', jobId)\n .where('queue', queue)\n .delete()\n }\n\n async failJob(jobId: string, queue: string, _error?: Error): Promise<void> {\n await this.#ensureTableExists()\n\n await this.#connection(this.#tableName)\n .where('id', jobId)\n .where('queue', queue)\n .delete()\n }\n\n async retryJob(jobId: string, queue: string, retryAt?: Date): Promise<void> {\n await this.#ensureTableExists()\n\n const now = Date.now()\n\n // Get the active job\n const activeJob = await this.#connection(this.#tableName)\n .where('id', jobId)\n .where('queue', queue)\n .where('status', 'active')\n .first()\n\n if (!activeJob) return\n\n const jobData: JobData = JSON.parse(activeJob.data)\n jobData.attempts = (jobData.attempts || 0) + 1\n\n const updatedData = JSON.stringify(jobData)\n\n if (retryAt && retryAt.getTime() > now) {\n // Move to delayed\n await this.#connection(this.#tableName)\n .where('id', jobId)\n .where('queue', queue)\n .update({\n status: 'delayed',\n data: updatedData,\n worker_id: null,\n acquired_at: null,\n score: null,\n execute_at: retryAt.getTime(),\n })\n } else {\n // Move back to pending\n const priority = jobData.priority ?? 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+ {"version":3,"sources":["../../../src/drivers/knex_adapter.ts"],"sourcesContent":["import KnexPkg from 'knex'\nimport type { Knex } from 'knex'\nimport type { Adapter, AcquiredJob } from '../contracts/adapter.js'\nimport type { JobData } from '../types/main.js'\nimport { DEFAULT_PRIORITY } from '../constants.js'\nimport { calculateScore } from '../utils.js'\n\nexport interface KnexAdapterOptions {\n connection: Knex\n tableName?: string\n ownsConnection?: boolean\n}\n\ntype KnexConfig = Knex | Knex.Config\n\n/**\n * Create a new Knex adapter factory.\n * Accepts either a Knex instance or a Knex configuration object.\n *\n * When passing a config object, the adapter will create and manage\n * the connection lifecycle (closing it on destroy).\n *\n * When passing a Knex instance, the caller is responsible for\n * managing the connection lifecycle.\n */\nexport function knex(config: KnexConfig, tableName?: string) {\n return () => {\n const isKnexInstance = typeof config === 'function'\n const connection = isKnexInstance ? config : KnexPkg(config)\n return new KnexAdapter({ connection, tableName, ownsConnection: !isKnexInstance })\n }\n}\n\n/**\n * Knex adapter for the queue system.\n * Stores jobs in a SQL database using Knex.\n */\nexport class KnexAdapter implements Adapter {\n readonly #connection: Knex\n readonly #tableName: string\n readonly #ownsConnection: boolean\n #workerId: string = ''\n #initialized: boolean = false\n\n constructor(config: KnexAdapterOptions) {\n this.#connection = config.connection\n this.#tableName = config.tableName ?? 'queue_jobs'\n this.#ownsConnection = config.ownsConnection ?? false\n }\n\n setWorkerId(workerId: string): void {\n this.#workerId = workerId\n }\n\n /**\n * Ensure the jobs table exists.\n * Creates it if not exists, handles race conditions.\n */\n async #ensureTableExists(): Promise<void> {\n if (this.#initialized) return\n\n try {\n await this.#connection.schema.createTable(this.#tableName, (table) => {\n table.string('id', 255).notNullable()\n table.string('queue', 255).notNullable()\n table.enu('status', ['pending', 'active', 'delayed']).notNullable()\n table.text('data').notNullable()\n table.bigint('score').unsigned().nullable()\n table.string('worker_id', 255).nullable()\n table.bigint('acquired_at').unsigned().nullable()\n table.bigint('execute_at').unsigned().nullable()\n table.primary(['id', 'queue'])\n table.index(['queue', 'status', 'score'])\n table.index(['queue', 'status', 'execute_at'])\n })\n } catch {\n /**\n * If table creation fails, verify the table actually exists.\n * This handles race conditions where multiple instances try to create\n * the table simultaneously.\n */\n const hasTable = await this.#connection.schema.hasTable(this.#tableName)\n if (!hasTable) {\n throw new Error(`Failed to create table \"${this.#tableName}\"`)\n }\n }\n\n this.#initialized = true\n }\n\n async destroy(): Promise<void> {\n if (this.#ownsConnection) {\n await this.#connection.destroy()\n }\n }\n\n async pop(): Promise<AcquiredJob | null> {\n return this.popFrom('default')\n }\n\n async popFrom(queue: string): Promise<AcquiredJob | null> {\n await this.#ensureTableExists()\n\n const now = Date.now()\n\n // First, move ready delayed jobs to pending\n await this.#processDelayedJobs(queue, now)\n\n // Use a transaction to atomically pop a job\n return this.#connection.transaction(async (trx) => {\n // Build the query for highest priority job (lowest score)\n let query = trx(this.#tableName)\n .where('queue', queue)\n .where('status', 'pending')\n .orderBy('score', 'asc')\n\n if (this.#supportsSkipLocked()) {\n query = query.forUpdate().skipLocked()\n }\n\n const job = await query.first()\n\n if (!job) {\n return null\n }\n\n // Update job to active status\n await trx(this.#tableName).where('id', job.id).where('queue', queue).update({\n status: 'active',\n worker_id: this.#workerId,\n acquired_at: now,\n })\n\n const jobData: JobData = JSON.parse(job.data)\n\n return {\n ...jobData,\n acquiredAt: now,\n }\n })\n }\n\n /**\n * Check if the database supports FOR UPDATE SKIP LOCKED.\n * PostgreSQL 9.5+, MySQL 8.0+, and MariaDB 10.6+ support it.\n * SQLite does not, but it's single-writer so it doesn't need it.\n */\n #supportsSkipLocked(): boolean {\n const client = this.#connection.client.config.client\n return client === 'pg' || client === 'mysql' || client === 'mysql2' || client === 'mariadb'\n }\n\n async #processDelayedJobs(queue: string, now: number): Promise<void> {\n // Use a transaction with row locking to prevent race conditions\n await this.#connection.transaction(async (trx) => {\n let query = trx(this.#tableName)\n .where('queue', queue)\n .where('status', 'delayed')\n .where('execute_at', '<=', now)\n .select('id', 'data')\n\n if (this.#supportsSkipLocked()) {\n query = query.forUpdate().skipLocked()\n }\n\n const delayedJobs = await query\n\n if (delayedJobs.length === 0) return\n\n // Move them to pending\n for (const job of delayedJobs) {\n const jobData: JobData = JSON.parse(job.data)\n const priority = jobData.priority ?? DEFAULT_PRIORITY\n const score = calculateScore(priority, now)\n\n await trx(this.#tableName).where('id', job.id).where('queue', queue).update({\n status: 'pending',\n score,\n execute_at: null,\n })\n }\n })\n }\n\n async completeJob(jobId: string, queue: string): Promise<void> {\n await this.#ensureTableExists()\n\n await this.#connection(this.#tableName).where('id', jobId).where('queue', queue).delete()\n }\n\n async failJob(jobId: string, queue: string, _error?: Error): Promise<void> {\n await this.#ensureTableExists()\n\n await this.#connection(this.#tableName).where('id', jobId).where('queue', queue).delete()\n }\n\n async retryJob(jobId: string, queue: string, retryAt?: Date): Promise<void> {\n await this.#ensureTableExists()\n\n const now = Date.now()\n\n // Get the active job\n const activeJob = await this.#connection(this.#tableName)\n .where('id', jobId)\n .where('queue', queue)\n .where('status', 'active')\n .first()\n\n if (!activeJob) return\n\n const jobData: JobData = JSON.parse(activeJob.data)\n jobData.attempts = (jobData.attempts || 0) + 1\n\n const updatedData = JSON.stringify(jobData)\n\n if (retryAt && retryAt.getTime() > now) {\n // Move to delayed\n await this.#connection(this.#tableName).where('id', jobId).where('queue', queue).update({\n status: 'delayed',\n data: updatedData,\n worker_id: null,\n acquired_at: null,\n score: null,\n execute_at: retryAt.getTime(),\n })\n } else {\n // Move back to pending\n const priority = jobData.priority ?? DEFAULT_PRIORITY\n const score = calculateScore(priority, now)\n\n await this.#connection(this.#tableName).where('id', jobId).where('queue', queue).update({\n status: 'pending',\n data: updatedData,\n worker_id: null,\n acquired_at: null,\n score,\n execute_at: null,\n })\n }\n }\n\n async push(jobData: JobData): Promise<void> {\n return this.pushOn('default', jobData)\n }\n\n async pushOn(queue: string, jobData: JobData): Promise<void> {\n await this.#ensureTableExists()\n\n const priority = jobData.priority ?? DEFAULT_PRIORITY\n const timestamp = Date.now()\n const score = calculateScore(priority, timestamp)\n\n await this.#connection(this.#tableName).insert({\n id: jobData.id,\n queue,\n status: 'pending',\n data: JSON.stringify(jobData),\n score,\n })\n }\n\n async pushLater(jobData: JobData, delay: number): Promise<void> {\n return this.pushLaterOn('default', jobData, delay)\n }\n\n async pushLaterOn(queue: string, jobData: JobData, delay: number): Promise<void> {\n await this.#ensureTableExists()\n\n const executeAt = Date.now() + delay\n\n await this.#connection(this.#tableName).insert({\n id: jobData.id,\n queue,\n status: 'delayed',\n data: JSON.stringify(jobData),\n execute_at: executeAt,\n })\n }\n\n async size(): Promise<number> {\n return this.sizeOf('default')\n }\n\n async sizeOf(queue: string): Promise<number> {\n await this.#ensureTableExists()\n\n const result = await this.#connection(this.#tableName)\n .where('queue', queue)\n .where('status', 'pending')\n .count('* as count')\n .first()\n\n return Number(result?.count ?? 0)\n }\n\n async recoverStalledJobs(\n queue: string,\n stalledThreshold: number,\n maxStalledCount: number\n ): Promise<number> {\n await this.#ensureTableExists()\n\n const now = Date.now()\n const stalledCutoff = now - stalledThreshold\n\n // Use a transaction with row locking to prevent race conditions\n return this.#connection.transaction(async (trx) => {\n let recovered = 0\n\n let query = trx(this.#tableName)\n .where('queue', queue)\n .where('status', 'active')\n .where('acquired_at', '<', stalledCutoff)\n .select('id', 'data')\n\n if (this.#supportsSkipLocked()) {\n query = query.forUpdate().skipLocked()\n }\n\n const stalledJobs = await query\n\n for (const row of stalledJobs) {\n const jobData: JobData = JSON.parse(row.data)\n const currentStalledCount = jobData.stalledCount ?? 0\n\n if (currentStalledCount >= maxStalledCount) {\n // Fail permanently - remove the job\n await trx(this.#tableName).where('id', row.id).where('queue', queue).delete()\n } else {\n // Recover: increment stalledCount and put back in pending\n jobData.stalledCount = currentStalledCount + 1\n const priority = jobData.priority ?? DEFAULT_PRIORITY\n const score = calculateScore(priority, now)\n\n await trx(this.#tableName)\n .where('id', row.id)\n .where('queue', queue)\n .update({\n status: 'pending',\n data: JSON.stringify(jobData),\n worker_id: null,\n acquired_at: null,\n score,\n })\n\n recovered++\n }\n }\n\n return recovered\n })\n 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@@ -1,5 +1,5 @@
1
1
  import { Redis, RedisOptions } from 'ioredis';
2
- import { A as Adapter, a as AcquiredJob, b as JobData } from '../../job-Bd_c2lFK.js';
2
+ import { A as Adapter, a as AcquiredJob, J as JobData } from '../../index-C3_tlebh.js';
3
3
 
4
4
  type RedisConfig = Redis | RedisOptions;
5
5
  /**
@@ -20,7 +20,6 @@ declare class RedisAdapter implements Adapter {
20
20
  destroy(): Promise<void>;
21
21
  pop(): Promise<AcquiredJob | null>;
22
22
  popFrom(queue: string): Promise<AcquiredJob | null>;
23
- popAndWait(queue: string, timeout: number): Promise<AcquiredJob | null>;
24
23
  completeJob(jobId: string, queue: string): Promise<void>;
25
24
  failJob(jobId: string, queue: string, _error?: Error): Promise<void>;
26
25
  retryJob(jobId: string, queue: string, retryAt?: Date): Promise<void>;
@@ -30,6 +29,7 @@ declare class RedisAdapter implements Adapter {
30
29
  pushOn(queue: string, jobData: JobData): Promise<void>;
31
30
  size(): Promise<number>;
32
31
  sizeOf(queue: string): Promise<number>;
32
+ recoverStalledJobs(queue: string, stalledThreshold: number, maxStalledCount: number): Promise<number>;
33
33
  }
34
34
 
35
35
  export { RedisAdapter, redis };
@@ -1,3 +1,10 @@
1
+ import {
2
+ calculateScore
3
+ } from "../../chunk-5PDDRF5O.js";
4
+ import {
5
+ DEFAULT_PRIORITY
6
+ } from "../../chunk-HMGNQSSG.js";
7
+
1
8
  // src/drivers/redis_adapter.ts
2
9
  import { Redis } from "ioredis";
3
10
  var redisKey = "jobs";
@@ -14,6 +21,8 @@ var ACQUIRE_JOB_SCRIPT = `
14
21
  for i = 1, #ready_jobs do
15
22
  local job_data = ready_jobs[i]
16
23
  local job = cjson.decode(job_data)
24
+ -- Score = priority * 1e13 + timestamp
25
+ -- Lower score = higher priority, FIFO within same priority
17
26
  local priority = job.priority or 5
18
27
  local timestamp = tonumber(now)
19
28
  local score = priority * 10000000000000 + timestamp
@@ -86,6 +95,8 @@ var RETRY_JOB_SCRIPT = `
86
95
  if retry_at and retry_at > now then
87
96
  redis.call('ZADD', delayed_key, retry_at, job_data)
88
97
  else
98
+ -- Score = priority * 1e13 + timestamp
99
+ -- Lower score = higher priority, FIFO within same priority
89
100
  local priority = job.priority or 5
90
101
  local score = priority * 10000000000000 + now
91
102
  redis.call('ZADD', pending_key, score, job_data)
@@ -93,6 +104,52 @@ var RETRY_JOB_SCRIPT = `
93
104
 
94
105
  return 1
95
106
  `;
107
+ var RECOVER_STALLED_JOBS_SCRIPT = `
108
+ local active_key = KEYS[1]
109
+ local pending_key = KEYS[2]
110
+ local now = tonumber(ARGV[1])
111
+ local stalled_threshold = tonumber(ARGV[2])
112
+ local max_stalled_count = tonumber(ARGV[3])
113
+
114
+ local recovered = 0
115
+ local stalled_cutoff = now - stalled_threshold
116
+
117
+ -- Get all active jobs
118
+ local active_jobs = redis.call('HGETALL', active_key)
119
+
120
+ -- HGETALL returns [field1, value1, field2, value2, ...]
121
+ for i = 1, #active_jobs, 2 do
122
+ local job_id = active_jobs[i]
123
+ local active_data = active_jobs[i + 1]
124
+ local active = cjson.decode(active_data)
125
+
126
+ -- Check if job is stalled
127
+ if active.acquiredAt < stalled_cutoff then
128
+ local job = active.data
129
+ local current_stalled_count = job.stalledCount or 0
130
+
131
+ -- Remove from active hash
132
+ redis.call('HDEL', active_key, job_id)
133
+
134
+ -- Check if job has exceeded max stalled count
135
+ if current_stalled_count >= max_stalled_count then
136
+ -- Job failed permanently, just remove (already done above)
137
+ else
138
+ -- Recover: increment stalledCount and put back in pending
139
+ job.stalledCount = current_stalled_count + 1
140
+ local job_data = cjson.encode(job)
141
+ -- Score = priority * 1e13 + timestamp
142
+ -- Lower score = higher priority, FIFO within same priority
143
+ local priority = job.priority or 5
144
+ local score = priority * 10000000000000 + now
145
+ redis.call('ZADD', pending_key, score, job_data)
146
+ recovered = recovered + 1
147
+ end
148
+ end
149
+ end
150
+
151
+ return recovered
152
+ `;
96
153
  function redis(config) {
97
154
  return () => {
98
155
  if (config instanceof Redis) {
@@ -147,31 +204,6 @@ var RedisAdapter = class {
147
204
  }
148
205
  return JSON.parse(result);
149
206
  }
150
- async popAndWait(queue, timeout) {
151
- const immediate = await this.popFrom(queue);
152
- if (immediate) {
153
- return immediate;
154
- }
155
- const pendingKey = `${redisKey}::${queue}`;
156
- const activeKey = `${redisKey}::${queue}::active`;
157
- const now = Date.now();
158
- const result = await this.#connection.bzpopmin(pendingKey, timeout / 1e3);
159
- if (!result) {
160
- return null;
161
- }
162
- const [, jobData] = result;
163
- const job = JSON.parse(jobData);
164
- const activeData = JSON.stringify({
165
- workerId: this.#workerId,
166
- acquiredAt: now,
167
- data: job
168
- });
169
- await this.#connection.hset(activeKey, job.id, activeData);
170
- return {
171
- ...job,
172
- acquiredAt: now
173
- };
174
- }
175
207
  async completeJob(jobId, queue) {
176
208
  const activeKey = `${redisKey}::${queue}::active`;
177
209
  await this.#connection.eval(COMPLETE_JOB_SCRIPT, 1, activeKey, jobId);
@@ -208,9 +240,9 @@ var RedisAdapter = class {
208
240
  await this.#connection.zadd(delayedKey, executeAt, JSON.stringify(jobData));
209
241
  }
210
242
  async pushOn(queue, jobData) {
211
- const priority = jobData.priority ?? 5;
243
+ const priority = jobData.priority ?? DEFAULT_PRIORITY;
212
244
  const timestamp = Date.now();
213
- const score = priority * 1e13 + timestamp;
245
+ const score = calculateScore(priority, timestamp);
214
246
  await this.#connection.zadd(`${redisKey}::${queue}`, score, JSON.stringify(jobData));
215
247
  }
216
248
  size() {
@@ -219,6 +251,21 @@ var RedisAdapter = class {
219
251
  sizeOf(queue) {
220
252
  return this.#connection.zcard(`${redisKey}::${queue}`);
221
253
  }
254
+ async recoverStalledJobs(queue, stalledThreshold, maxStalledCount) {
255
+ const now = Date.now();
256
+ const activeKey = `${redisKey}::${queue}::active`;
257
+ const pendingKey = `${redisKey}::${queue}`;
258
+ const recovered = await this.#connection.eval(
259
+ RECOVER_STALLED_JOBS_SCRIPT,
260
+ 2,
261
+ activeKey,
262
+ pendingKey,
263
+ now.toString(),
264
+ stalledThreshold.toString(),
265
+ maxStalledCount.toString()
266
+ );
267
+ return recovered;
268
+ }
222
269
  };
223
270
  export {
224
271
  RedisAdapter,