@booklib/skills 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +105 -0
- package/animation-at-work/SKILL.md +246 -0
- package/animation-at-work/assets/example_asset.txt +1 -0
- package/animation-at-work/references/api_reference.md +369 -0
- package/animation-at-work/references/review-checklist.md +79 -0
- package/animation-at-work/scripts/example.py +1 -0
- package/bin/skills.js +85 -0
- package/clean-code-reviewer/SKILL.md +292 -0
- package/clean-code-reviewer/evals/evals.json +67 -0
- package/data-intensive-patterns/SKILL.md +204 -0
- package/data-intensive-patterns/assets/example_asset.txt +1 -0
- package/data-intensive-patterns/references/api_reference.md +34 -0
- package/data-intensive-patterns/references/patterns-catalog.md +551 -0
- package/data-intensive-patterns/references/review-checklist.md +193 -0
- package/data-intensive-patterns/scripts/example.py +1 -0
- package/data-pipelines/SKILL.md +252 -0
- package/data-pipelines/assets/example_asset.txt +1 -0
- package/data-pipelines/references/api_reference.md +301 -0
- package/data-pipelines/references/review-checklist.md +181 -0
- package/data-pipelines/scripts/example.py +1 -0
- package/design-patterns/SKILL.md +245 -0
- package/design-patterns/assets/example_asset.txt +1 -0
- package/design-patterns/references/api_reference.md +1 -0
- package/design-patterns/references/patterns-catalog.md +726 -0
- package/design-patterns/references/review-checklist.md +173 -0
- package/design-patterns/scripts/example.py +1 -0
- package/domain-driven-design/SKILL.md +221 -0
- package/domain-driven-design/assets/example_asset.txt +1 -0
- package/domain-driven-design/references/api_reference.md +1 -0
- package/domain-driven-design/references/patterns-catalog.md +545 -0
- package/domain-driven-design/references/review-checklist.md +158 -0
- package/domain-driven-design/scripts/example.py +1 -0
- package/effective-java/SKILL.md +195 -0
- package/effective-java/assets/example_asset.txt +1 -0
- package/effective-java/references/api_reference.md +1 -0
- package/effective-java/references/items-catalog.md +955 -0
- package/effective-java/references/review-checklist.md +216 -0
- package/effective-java/scripts/example.py +1 -0
- package/effective-kotlin/SKILL.md +225 -0
- package/effective-kotlin/assets/example_asset.txt +1 -0
- package/effective-kotlin/references/api_reference.md +1 -0
- package/effective-kotlin/references/practices-catalog.md +1228 -0
- package/effective-kotlin/references/review-checklist.md +126 -0
- package/effective-kotlin/scripts/example.py +1 -0
- package/kotlin-in-action/SKILL.md +251 -0
- package/kotlin-in-action/assets/example_asset.txt +1 -0
- package/kotlin-in-action/references/api_reference.md +1 -0
- package/kotlin-in-action/references/practices-catalog.md +436 -0
- package/kotlin-in-action/references/review-checklist.md +204 -0
- package/kotlin-in-action/scripts/example.py +1 -0
- package/lean-startup/SKILL.md +250 -0
- package/lean-startup/assets/example_asset.txt +1 -0
- package/lean-startup/references/api_reference.md +319 -0
- package/lean-startup/references/review-checklist.md +137 -0
- package/lean-startup/scripts/example.py +1 -0
- package/microservices-patterns/SKILL.md +179 -0
- package/microservices-patterns/references/patterns-catalog.md +391 -0
- package/microservices-patterns/references/review-checklist.md +169 -0
- package/package.json +17 -0
- package/refactoring-ui/SKILL.md +236 -0
- package/refactoring-ui/assets/example_asset.txt +1 -0
- package/refactoring-ui/references/api_reference.md +355 -0
- package/refactoring-ui/references/review-checklist.md +114 -0
- package/refactoring-ui/scripts/example.py +1 -0
- package/storytelling-with-data/SKILL.md +238 -0
- package/storytelling-with-data/assets/example_asset.txt +1 -0
- package/storytelling-with-data/references/api_reference.md +379 -0
- package/storytelling-with-data/references/review-checklist.md +111 -0
- package/storytelling-with-data/scripts/example.py +1 -0
- package/system-design-interview/SKILL.md +213 -0
- package/system-design-interview/assets/example_asset.txt +1 -0
- package/system-design-interview/references/api_reference.md +582 -0
- package/system-design-interview/references/review-checklist.md +201 -0
- package/system-design-interview/scripts/example.py +1 -0
- package/using-asyncio-python/SKILL.md +242 -0
- package/using-asyncio-python/assets/example_asset.txt +1 -0
- package/using-asyncio-python/references/api_reference.md +267 -0
- package/using-asyncio-python/references/review-checklist.md +149 -0
- package/using-asyncio-python/scripts/example.py +1 -0
- package/web-scraping-python/SKILL.md +259 -0
- package/web-scraping-python/assets/example_asset.txt +1 -0
- package/web-scraping-python/references/api_reference.md +393 -0
- package/web-scraping-python/references/review-checklist.md +163 -0
- package/web-scraping-python/scripts/example.py +1 -0
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---
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name: refactoring-ui
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description: >
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Apply UI design principles from Refactoring UI by Adam Wathan & Steve Schoger.
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Covers visual hierarchy (size, weight, color, spacing), layout systems (spacing
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scales, grids), typography (type scales, line-height, alignment), color (HSL
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palettes, shade systems, accessible contrast), depth (shadow elevation, overlap),
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images (text on images, user content, icons), and finishing touches (accent
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borders, empty states, fewer borders). Trigger on "UI design", "visual hierarchy",
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"spacing system", "type scale", "color palette", "shadow", "layout", "design
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system", "component design", "card design", "form design", "button design",
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"refactoring UI", "design tokens", "dark mode", "responsive design".
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---
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# Refactoring UI Skill
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You are an expert UI design advisor grounded in the 9 chapters from
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*Refactoring UI* by Adam Wathan & Steve Schoger. You help in two modes:
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1. **Design Application** — Apply design principles to create or improve UI components and layouts
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2. **Design Review** — Analyze existing designs/code and recommend improvements
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## How to Decide Which Mode
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- If the user asks to *create*, *design*, *build*, *style*, or *implement* UI → **Design Application**
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- If the user asks to *review*, *audit*, *improve*, *fix*, or *refactor* UI → **Design Review**
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- If ambiguous, ask briefly which mode they'd prefer
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---
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## Mode 1: Design Application
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When helping design or build UI, follow this decision flow:
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### Step 1 — Start with Function, Not Aesthetics
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- **Design the feature, not the layout** — Start with the actual functionality needed, not a blank page with a navbar and sidebar
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- **Work in low fidelity first** — Don't jump to pixel-perfect; use grayscale, no fonts, no shadows initially
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- **Don't design too much** — Work in short cycles; design → build → design → build
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- **Choose a personality** — Is the UI playful or serious? Rounded or sharp? Colorful or muted? This drives all other decisions (fonts, colors, border-radius, language)
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- **Limit your choices** — Constrain yourself with systems (type scale, spacing scale, color palette) to avoid decision fatigue
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### Step 2 — Establish Visual Hierarchy
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Every UI element needs a clear hierarchy level. Control hierarchy through three levers:
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| Lever | Primary (important) | Secondary (supporting) | Tertiary (de-emphasized) |
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|-------|--------------------|-----------------------|------------------------|
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| **Size** | Larger font/element | Medium | Smaller |
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| **Weight** | Bold (600–700) | Medium (500) | Regular (400); never use <400 for UI |
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| **Color** | Dark (e.g., `hsl(0,0%,10%)`) | Medium grey (e.g., `hsl(0,0%,45%)`) | Light grey (e.g., `hsl(0,0%,65%)`) |
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**Key principles**:
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- **Don't rely solely on font size** — Use weight and color first, then size if needed
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- **Emphasize by de-emphasizing** — Make surrounding elements less prominent instead of making the target louder
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- **Labels are secondary** — Labels describe values; the values are what users care about. De-emphasize labels, emphasize values
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- **Separate visual hierarchy from document hierarchy** — An `h2` doesn't have to be large; style for the role, not the tag
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- **Balance weight and contrast** — Bold icons on a colored background need lighter color to avoid feeling heavy; same with bold text
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- **Semantics are secondary** — Use the right HTML element, but style based on the design role, not the element type
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### Step 3 — Apply Layout and Spacing
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**Spacing system** — Define a constrained spacing scale and use only those values:
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```
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4px, 8px, 12px, 16px, 24px, 32px, 48px, 64px, 96px, 128px, 192px, 256px
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```
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**Key principles**:
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- **Start with too much white space**, then remove — It's easier to shrink than to create breathing room after the fact
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- **Don't need to fill the whole screen** — Give elements only the space they need; add a max-width container
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- **Grids aren't everything** — Don't reach for a 12-column grid by default; use it when you actually need flexible column layouts
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- **Relative sizing doesn't scale** — Don't make everything proportional; a sidebar doesn't need to shrink on larger screens
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- **Avoid ambiguous spacing** — Increase space between unrelated elements, decrease space between related elements to show grouping
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### Step 4 — Design Text
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**Type scale** — Define a constrained set of font sizes:
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```
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12px, 14px, 16px, 18px, 20px, 24px, 30px, 36px, 48px, 60px, 72px
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```
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**Key principles**:
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- **Use good fonts** — System fonts or high-quality fonts (Inter, Helvetica Neue, etc.); avoid defaults for polished work
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- **Keep line length 45–75 characters** — Use `max-width` in `em` units (20–35em) on paragraphs
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- **Line-height scales inversely with font size** — Body text: 1.5–2; headings: 1–1.25; large display text: 1
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- **Don't center long text** — Center only 1–2 lines max; left-align everything else
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- **Right-align numbers in tables** — So decimal places line up
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- **Use letter-spacing** — Tighten for large headings (-0.02em to -0.05em); widen for small uppercase labels (0.05em+)
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- **Not every link needs a color** — In navigation, use weight or an underline-on-hover; save colored links for inline text content
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### Step 5 — Build a Color System
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**Use HSL, not hex/RGB** — HSL (hue, saturation, lightness) is intuitive for building palettes.
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**You need more colors than you think** — A real UI needs:
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- **Greys**: 8–9 shades (from near-white to near-black)
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- **Primary color**: 5–10 shades (e.g., blue from very light to very dark)
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- **Accent colors**: 5–10 shades each (success green, warning yellow, danger red, info cyan)
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- **Total**: 40–80 colors defined upfront
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**Building shade scales**:
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1. Pick the middle shade (what you'd use for a button background)
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2. Pick the darkest shade (dark enough for text on a light background)
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3. Pick the lightest shade (light enough for a tinted background)
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4. Fill in the gaps (9 shades total per color: 50, 100, 200, 300, 400, 500, 600, 700, 800, 900)
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**Key principles**:
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- **Don't use grey text on colored backgrounds** — Lower the opacity or pick a color closer to the background hue
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- **Accessible contrast matters** — Ensure 4.5:1 for body text, 3:1 for large text (WCAG AA)
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- **Perceived brightness varies by hue** — Yellow/green appear lighter than blue/purple at the same HSL lightness; adjust accordingly
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- **Flip lightness for dark backgrounds** — Dark text on light bg → light text on dark bg; your shade scale works in reverse
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### Step 6 — Create Depth
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**Shadow elevation system** — Define 5 shadow levels for consistent depth:
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| Level | Use Case | Example |
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|-------|----------|---------|
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| **xs** | Subtle, buttons | `0 1px 2px rgba(0,0,0,0.05)` |
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| **sm** | Cards, slight lift | `0 1px 3px rgba(0,0,0,0.1), 0 1px 2px rgba(0,0,0,0.06)` |
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| **md** | Dropdowns, popovers | `0 4px 6px rgba(0,0,0,0.1), 0 2px 4px rgba(0,0,0,0.06)` |
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| **lg** | Modals, dialogs | `0 10px 15px rgba(0,0,0,0.1), 0 4px 6px rgba(0,0,0,0.05)` |
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| **xl** | High emphasis | `0 20px 25px rgba(0,0,0,0.15), 0 10px 10px rgba(0,0,0,0.05)` |
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**Key principles**:
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- **Combine two shadows** — A larger diffuse shadow + a smaller tight shadow for realistic depth
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- **Raised elements use shadows** — Buttons, cards, navbars
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- **Inset elements darken** — Wells, inputs, pressed buttons
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- **Overlap elements to create layers** — Overlapping a card onto a hero section creates clear depth
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- **Lighter = closer, darker = farther** — Elements closer to the viewer should be lighter in color
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- **Use shadows as interaction cues** — Bigger shadow on hover to indicate clickability
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### Step 7 — Work with Images
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**Text on images** — Multiple techniques:
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1. **Semi-transparent overlay** — Dark overlay on image, white text on top
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2. **Lower image contrast/brightness** — CSS `filter: brightness(0.7)`
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3. **Colorize** — Desaturate image, tint with brand color overlay
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4. **Text shadow** — Subtle text-shadow for readability
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5. **Semi-opaque background** — Put text in a card/box with background over the image
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**Key principles**:
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- **Don't scale up small icons** — Icons designed for 16px look blurry at 32px; use icon sets designed for the target size
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- **Don't scale down screenshots** — Take screenshots at the actual display size; scaling shrinks text below readable
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- **Control user-uploaded content** — Use `object-fit: cover` with fixed aspect ratios; set a `background-color` for images with transparent areas
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### Step 8 — Apply Finishing Touches
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- **Supercharge the defaults** — Replace bullet lists with icon lists, add custom styled blockquotes, add colored accents to form inputs
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- **Add accent borders** — A colored top or left border on cards/alerts adds personality with minimal effort
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- **Decorate backgrounds** — Subtle patterns, slight gradient, or a shape behind content to reduce blandness
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- **Design empty states** — Don't leave empty states as just "No data"; use them as onboarding opportunities with calls to action
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- **Use fewer borders** — Replace borders with spacing (more padding), different background colors, or subtle box-shadows
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- **Think outside the box** — Dropdowns can be multi-column; tables can become cards on mobile; radio buttons can be selectable cards
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---
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## Mode 2: Design Review
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When reviewing UI designs or code, use `references/review-checklist.md` for the full checklist.
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### Review Process
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1. **Hierarchy scan** — Is there clear visual hierarchy? Can you tell what's important at a glance?
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2. **Spacing scan** — Is spacing consistent and systematic? Are related items grouped?
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3. **Typography scan** — Is there a type scale? Are line-heights and line-lengths appropriate?
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4. **Color scan** — Are colors systematic (HSL-based palette)? Is contrast accessible?
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5. **Depth scan** — Are shadows consistent? Is depth used meaningfully?
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6. **Polish scan** — Are there finishing touches? How do empty states look? Border overuse?
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### Review Output Format
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```
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## Summary
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One paragraph: overall design quality, main strengths, key concerns.
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## Hierarchy Issues
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- **Element**: which component/section
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- **Problem**: unclear hierarchy, competing elements, wrong emphasis
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- **Fix**: specific recommendation with principle reference
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## Layout/Spacing Issues
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- **Element**: which component/area
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- **Problem**: inconsistent spacing, ambiguous grouping, unused space
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- **Fix**: spacing scale value, grouping adjustment
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## Typography Issues
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- **Element**: which text
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- **Problem**: wrong scale, bad line-height, too-long lines
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- **Fix**: specific type scale value, line-height, max-width
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## Color Issues
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- **Element**: which component
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- **Problem**: poor contrast, non-systematic colors, grey on color
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- **Fix**: specific color adjustment, palette recommendation
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## Depth Issues
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- **Element**: which component
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- **Problem**: inconsistent shadows, missing depth cues, flat where depth needed
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- **Fix**: shadow scale level, overlap suggestion
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## Finishing Touches
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- Opportunities for accent borders, custom defaults, empty state improvements
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## Recommendations
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Priority-ordered list with specific chapter references.
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```
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### Common Anti-Patterns to Flag
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- **Relying on font size alone for hierarchy** → Ch 2: Use weight and color first
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- **Arbitrary spacing values** → Ch 3: Use a constrained spacing scale
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215
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- **Grey text on colored backgrounds** → Ch 5: Use opacity or hue-matched colors
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- **Animating layout properties** → Ch 6: Shadows should use elevation scale
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- **Borders everywhere** → Ch 8: Use spacing, bg color, or box-shadow instead
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- **No type scale** → Ch 4: Define 8–12 sizes and only use those
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- **Using raw hex colors** → Ch 5: Switch to HSL; build a shade system
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- **Scaling icons** → Ch 7: Use icon sets designed for the target size
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- **Empty empty states** → Ch 8: Design them thoughtfully; use as onboarding
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- **Labels louder than values** → Ch 2: De-emphasize labels, emphasize data
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---
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## General Guidelines
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- **Hierarchy first** — Every design problem starts with getting visual hierarchy right
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- **Systems over one-offs** — Define scales for spacing, type, color, shadows and use them consistently
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- **Constrain your choices** — Fewer options = faster decisions = more consistent design
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- **Personality matters** — Choose your look (playful vs professional) early and apply consistently
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- **Accessible by default** — 4.5:1 contrast ratio minimum; don't rely on color alone
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- **Less is more** — White space, fewer borders, simpler backgrounds often improve the design
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- **Test with real content** — Don't design with placeholder text; use realistic data and edge cases
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- For detailed design tokens reference, read `references/api_reference.md`
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- For review checklists, read `references/review-checklist.md`
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# Refactoring UI — Design Tokens & Systems Reference
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2
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3
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Complete catalog of design systems, scales, and token values from all 9 chapters.
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4
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+
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5
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---
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6
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+
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7
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## Ch 1: Starting from Scratch
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8
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+
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9
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### Design Process
|
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10
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+
- Start with a feature, not a layout — don't begin with shell (navbar, sidebar, footer)
|
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11
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+
- Work low-fidelity first: grayscale, no shadows, system fonts, constrained sizes
|
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12
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+
- Design in cycles: design a simple version → build it → iterate on the real thing
|
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13
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+
- Hold the detail — don't waste time on perfect icons or color when the layout isn't right
|
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14
|
+
- Don't over-design: only design the next thing you're going to build
|
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15
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+
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16
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+
### Choosing a Personality
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17
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+
Personality should be decided before picking any specific design values:
|
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18
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+
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19
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| Attribute | Elegant/Formal | Neutral/Safe | Playful/Fun |
|
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20
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|-----------|---------------|-------------|-------------|
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21
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| **Font** | Serif, thin sans-serif | System fonts, clean sans | Rounded sans, display fonts |
|
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22
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+
| **Color** | Muted, few hues, gold/navy | Blue, grey, safe palette | Bright, saturated, many hues |
|
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23
|
+
| **Border-radius** | None or minimal (0–2px) | Small (4px) | Large (8px–full) |
|
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24
|
+
| **Language** | Formal, professional | Neutral, clear | Casual, friendly, fun |
|
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25
|
+
|
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26
|
+
### Limiting Your Choices
|
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27
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+
- **Define systems in advance**: type scale, spacing scale, color palette, shadow scale, font weights, border-radius, width, opacity
|
|
28
|
+
- **Design by choosing from constrained options**, not by picking arbitrary values
|
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29
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+
- Systems provide speed (fewer decisions) and consistency (same values everywhere)
|
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30
|
+
|
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31
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+
---
|
|
32
|
+
|
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33
|
+
## Ch 2: Hierarchy is Everything
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34
|
+
|
|
35
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+
### The Three Levers of Hierarchy
|
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36
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+
1. **Size** — Larger = more important
|
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37
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+
2. **Weight** — Bolder = more important (use 600–700 for emphasis, 400–500 for normal; never go below 400 for UI text)
|
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38
|
+
3. **Color** — Darker = more important
|
|
39
|
+
|
|
40
|
+
### Text Color System (Light Background)
|
|
41
|
+
| Role | Description | Example Value |
|
|
42
|
+
|------|-------------|---------------|
|
|
43
|
+
| **Primary** | Main content, headings, important text | `hsl(0, 0%, 10%)` — near-black |
|
|
44
|
+
| **Secondary** | Supporting text, descriptions, meta | `hsl(0, 0%, 45%)` — medium grey |
|
|
45
|
+
| **Tertiary** | Placeholders, disabled, timestamps | `hsl(0, 0%, 65%)` — light grey |
|
|
46
|
+
|
|
47
|
+
### Emphasis Techniques
|
|
48
|
+
- **Don't just make things bigger** — Try weight and color changes first
|
|
49
|
+
- **Emphasize by de-emphasizing surroundings** — Make competing elements less prominent
|
|
50
|
+
- **Labels as supporting cast** — Labels describe data; the data itself should be emphasized
|
|
51
|
+
- **Visual hierarchy ≠ document hierarchy** — An `<h1>` can be small if it's not the focal point
|
|
52
|
+
- **Bold icons need softer color** — Heavy visual weight + high contrast = too loud
|
|
53
|
+
|
|
54
|
+
### Icon Sizing in Context
|
|
55
|
+
- Icons next to text: match the font size or slightly smaller
|
|
56
|
+
- Icons as primary elements: can be larger, but tone down color/weight to balance
|
|
57
|
+
- Avoid scaling icons beyond their designed size — use different icon sets for different sizes
|
|
58
|
+
|
|
59
|
+
---
|
|
60
|
+
|
|
61
|
+
## Ch 3: Layout and Spacing
|
|
62
|
+
|
|
63
|
+
### Spacing Scale
|
|
64
|
+
A limited set of spacing values to use everywhere:
|
|
65
|
+
|
|
66
|
+
```
|
|
67
|
+
4px — Tight: icon-to-label gap, inline element spacing
|
|
68
|
+
8px — Compact: tight form fields, dense lists
|
|
69
|
+
12px — Default small: label-to-input, list item padding
|
|
70
|
+
16px — Default: standard padding, gaps between small elements
|
|
71
|
+
24px — Comfortable: card padding, section gaps within a component
|
|
72
|
+
32px — Roomy: between components in a group
|
|
73
|
+
48px — Spacious: between distinct sections
|
|
74
|
+
64px — Section: major section separators
|
|
75
|
+
96px — Large: between page sections
|
|
76
|
+
128px — Extra large: hero/header padding
|
|
77
|
+
192px — Maximum padding for very large screens
|
|
78
|
+
256px — Full-width section padding on desktops
|
|
79
|
+
```
|
|
80
|
+
|
|
81
|
+
### Layout Principles
|
|
82
|
+
- **Start with too much white space, then remove** — Easier to tighten than to create breathing room
|
|
83
|
+
- **Don't fill the screen** — Use max-width (e.g., 600–800px for content, 1200px for full layouts)
|
|
84
|
+
- **Grids are a tool, not a rule** — Use them when you need proportional columns; many layouts don't need a grid
|
|
85
|
+
- **Relative sizing doesn't scale** — A 250px sidebar is fine at all widths; don't make it 20% of viewport
|
|
86
|
+
- **Dense UIs need smaller spacing** — Dashboards and data-heavy UIs can use tighter spacing from the scale
|
|
87
|
+
- **Generous UIs need larger spacing** — Marketing pages and hero sections use wider spacing
|
|
88
|
+
|
|
89
|
+
### Grouping with Spacing
|
|
90
|
+
- **Close = related** — Elements that belong together should have less space between them
|
|
91
|
+
- **Far = unrelated** — Use larger spacing to separate distinct groups
|
|
92
|
+
- **Ambiguous spacing is the enemy** — If spacing between items is uniform, the grouping is unclear
|
|
93
|
+
|
|
94
|
+
---
|
|
95
|
+
|
|
96
|
+
## Ch 4: Designing Text
|
|
97
|
+
|
|
98
|
+
### Type Scale
|
|
99
|
+
A limited set of font sizes to use everywhere:
|
|
100
|
+
|
|
101
|
+
```
|
|
102
|
+
12px — Fine print, captions, badges
|
|
103
|
+
14px — Secondary text, meta information, labels
|
|
104
|
+
16px — Body text (base size for most interfaces)
|
|
105
|
+
18px — Slightly emphasized body, lead paragraphs
|
|
106
|
+
20px — Large body, small headings, subheadings
|
|
107
|
+
24px — Section headings (h3 equivalent)
|
|
108
|
+
30px — Page section headings (h2 equivalent)
|
|
109
|
+
36px — Page titles, hero subheadings
|
|
110
|
+
48px — Display headings, hero titles
|
|
111
|
+
60px — Large display, landing page headlines
|
|
112
|
+
72px — Extra-large display, maximum emphasis
|
|
113
|
+
```
|
|
114
|
+
|
|
115
|
+
### Font Weight Scale
|
|
116
|
+
| Weight | Use |
|
|
117
|
+
|--------|-----|
|
|
118
|
+
| 400 (Regular) | Body text, descriptions, de-emphasized content |
|
|
119
|
+
| 500 (Medium) | Slightly emphasized body, labels, navigation |
|
|
120
|
+
| 600 (Semi-bold) | Headings, buttons, emphasized text |
|
|
121
|
+
| 700 (Bold) | Strong emphasis, primary headings |
|
|
122
|
+
|
|
123
|
+
**Never use weights below 400** for UI text — they're too hard to read.
|
|
124
|
+
|
|
125
|
+
### Line-Height Guidelines
|
|
126
|
+
| Font Size | Recommended Line-Height |
|
|
127
|
+
|-----------|------------------------|
|
|
128
|
+
| 12–14px | 1.5–1.75 (more leading for small text) |
|
|
129
|
+
| 16–18px | 1.5 (standard reading comfort) |
|
|
130
|
+
| 20–24px | 1.25–1.4 (can tighten slightly) |
|
|
131
|
+
| 30–48px | 1.1–1.25 (headings need less) |
|
|
132
|
+
| 48px+ | 1–1.1 (display text: nearly solid) |
|
|
133
|
+
|
|
134
|
+
### Line Length
|
|
135
|
+
- **Optimal**: 45–75 characters per line
|
|
136
|
+
- **Implementation**: `max-width: 20em` to `35em` on text containers
|
|
137
|
+
- **Centered text**: Only for 1–2 lines maximum; left-align everything else
|
|
138
|
+
|
|
139
|
+
### Letter-Spacing
|
|
140
|
+
| Context | Letter-Spacing |
|
|
141
|
+
|---------|---------------|
|
|
142
|
+
| Large headings (36px+) | -0.02em to -0.05em (tighten) |
|
|
143
|
+
| Normal body text | 0 (default) |
|
|
144
|
+
| Small uppercase labels | +0.05em to +0.1em (widen) |
|
|
145
|
+
| All-caps text | +0.05em (widen for readability) |
|
|
146
|
+
|
|
147
|
+
### Link Styling
|
|
148
|
+
- **In body text**: Colored + underlined (or underlined on hover)
|
|
149
|
+
- **In navigation**: No special color; use weight, underline-on-hover, or active indicator
|
|
150
|
+
- **In cards**: The whole card can be clickable; no link styling needed
|
|
151
|
+
|
|
152
|
+
---
|
|
153
|
+
|
|
154
|
+
## Ch 5: Working with Color
|
|
155
|
+
|
|
156
|
+
### HSL Color Model
|
|
157
|
+
```
|
|
158
|
+
hsl(hue, saturation%, lightness%)
|
|
159
|
+
```
|
|
160
|
+
- **Hue**: 0–360 (color wheel: 0=red, 120=green, 240=blue)
|
|
161
|
+
- **Saturation**: 0%=grey, 100%=vivid
|
|
162
|
+
- **Lightness**: 0%=black, 50%=pure color, 100%=white
|
|
163
|
+
|
|
164
|
+
### Building a Complete Palette
|
|
165
|
+
|
|
166
|
+
**Greys (8–9 shades)**:
|
|
167
|
+
| Shade | Lightness Range | Use |
|
|
168
|
+
|-------|----------------|-----|
|
|
169
|
+
| 50 | 97–98% | Page backgrounds, subtle tints |
|
|
170
|
+
| 100 | 93–95% | Card backgrounds, alternate rows |
|
|
171
|
+
| 200 | 85–90% | Borders, dividers |
|
|
172
|
+
| 300 | 75–80% | Disabled text, placeholder icons |
|
|
173
|
+
| 400 | 60–65% | Placeholder text |
|
|
174
|
+
| 500 | 45–50% | Secondary text |
|
|
175
|
+
| 600 | 35–40% | Icons, labels |
|
|
176
|
+
| 700 | 25–30% | Secondary headings |
|
|
177
|
+
| 800 | 15–20% | Primary text, headings |
|
|
178
|
+
| 900 | 5–10% | Maximum emphasis text |
|
|
179
|
+
|
|
180
|
+
**Primary/Accent colors (5–10 shades each)**:
|
|
181
|
+
Follow same pattern: pick middle (button bg), darkest (text), lightest (tinted bg), fill in between.
|
|
182
|
+
|
|
183
|
+
### Color Accessibility
|
|
184
|
+
| Standard | Ratio | When |
|
|
185
|
+
|----------|-------|------|
|
|
186
|
+
| WCAG AA (normal text) | 4.5:1 | Body text, labels, inputs |
|
|
187
|
+
| WCAG AA (large text) | 3:1 | Headings 18px+ bold, or 24px+ |
|
|
188
|
+
| WCAG AAA (normal) | 7:1 | Enhanced accessibility |
|
|
189
|
+
|
|
190
|
+
### Grey on Colored Backgrounds
|
|
191
|
+
**Problem**: Pure grey (`hsl(0, 0%, X%)`) looks washed out on colored backgrounds.
|
|
192
|
+
|
|
193
|
+
**Solutions**:
|
|
194
|
+
1. **Reduce opacity**: `rgba(255,255,255,0.8)` on dark bg; `rgba(0,0,0,0.5)` on light bg
|
|
195
|
+
2. **Hand-pick**: Choose a color with same hue as background but adjusted saturation/lightness
|
|
196
|
+
|
|
197
|
+
### Perceived Brightness by Hue
|
|
198
|
+
Hues have different apparent brightness at same HSL lightness:
|
|
199
|
+
- **Brightest** (feel lighter): Yellow (60°), Cyan (180°), Green (120°)
|
|
200
|
+
- **Darkest** (feel darker): Blue (240°), Red (0°), Magenta (300°)
|
|
201
|
+
- Adjust lightness values to compensate when building palettes across hues
|
|
202
|
+
|
|
203
|
+
### Dark Mode Adaptation
|
|
204
|
+
- Reverse the shade scale: shade-900 becomes background, shade-50 becomes text
|
|
205
|
+
- Reduce saturation slightly (vivid colors are harsh on dark backgrounds)
|
|
206
|
+
- Shadows are less visible on dark — use subtle glows or border accents instead
|
|
207
|
+
- Test carefully: contrast requirements still apply
|
|
208
|
+
|
|
209
|
+
---
|
|
210
|
+
|
|
211
|
+
## Ch 6: Creating Depth
|
|
212
|
+
|
|
213
|
+
### Shadow Elevation Scale
|
|
214
|
+
|
|
215
|
+
```css
|
|
216
|
+
--shadow-xs: 0 1px 2px rgba(0,0,0,0.05);
|
|
217
|
+
--shadow-sm: 0 1px 3px rgba(0,0,0,0.1), 0 1px 2px rgba(0,0,0,0.06);
|
|
218
|
+
--shadow-md: 0 4px 6px rgba(0,0,0,0.1), 0 2px 4px rgba(0,0,0,0.06);
|
|
219
|
+
--shadow-lg: 0 10px 15px rgba(0,0,0,0.1), 0 4px 6px rgba(0,0,0,0.05);
|
|
220
|
+
--shadow-xl: 0 20px 25px rgba(0,0,0,0.15), 0 10px 10px rgba(0,0,0,0.05);
|
|
221
|
+
```
|
|
222
|
+
|
|
223
|
+
### Shadow Best Practices
|
|
224
|
+
- **Two shadows per level**: Large diffuse + small tight for realism
|
|
225
|
+
- **Raised elements**: Buttons, cards, navbars, floating action buttons
|
|
226
|
+
- **Inset elements**: Input fields, wells, pressed button states
|
|
227
|
+
- **Interactive shadows**: Increase shadow on hover (sm → md) to show clickability
|
|
228
|
+
- **Don't overdo flat design**: Some depth helps users understand interactive affordances
|
|
229
|
+
- **Keep it consistent**: Use only the defined scale; no random shadow values
|
|
230
|
+
|
|
231
|
+
### Depth Through Overlap
|
|
232
|
+
- Offset an element (e.g., card) so it overlaps a background section
|
|
233
|
+
- Creates visual layering without shadows
|
|
234
|
+
- Negative margins or absolute positioning to achieve the overlap
|
|
235
|
+
|
|
236
|
+
### Color and Depth
|
|
237
|
+
- **Lighter elements appear closer** to the viewer
|
|
238
|
+
- **Darker elements appear farther** away
|
|
239
|
+
- Use this with shadows: elevated elements can also be slightly lighter in bg color
|
|
240
|
+
|
|
241
|
+
---
|
|
242
|
+
|
|
243
|
+
## Ch 7: Working with Images
|
|
244
|
+
|
|
245
|
+
### Text on Images
|
|
246
|
+
|
|
247
|
+
| Technique | CSS | Best For |
|
|
248
|
+
|-----------|-----|----------|
|
|
249
|
+
| Dark overlay | `background: linear-gradient(rgba(0,0,0,0.5), rgba(0,0,0,0.5)), url(...)` | Hero sections |
|
|
250
|
+
| Lower brightness | `filter: brightness(0.7)` | Subtle dimming |
|
|
251
|
+
| Colorize | `filter: grayscale(100%); mix-blend-mode: multiply` + color overlay | Brand consistency |
|
|
252
|
+
| Text shadow | `text-shadow: 0 2px 4px rgba(0,0,0,0.5)` | Quick fix |
|
|
253
|
+
| Scrim/card | Semi-opaque `background-color` on text container | Readable blocks |
|
|
254
|
+
|
|
255
|
+
### Image Sizing
|
|
256
|
+
|
|
257
|
+
| Scenario | Approach |
|
|
258
|
+
|----------|----------|
|
|
259
|
+
| Icons at different sizes | Use different icon sets (16px, 24px, 32px) — don't scale |
|
|
260
|
+
| Screenshots in marketing | Capture at display size; don't scale down |
|
|
261
|
+
| User-uploaded avatars | `object-fit: cover` + fixed aspect ratio + bg color fallback |
|
|
262
|
+
| User-uploaded hero images | `object-fit: cover` + fixed height + handle extremes (panoramic, portrait) |
|
|
263
|
+
|
|
264
|
+
### Object-Fit Values
|
|
265
|
+
```css
|
|
266
|
+
object-fit: cover; /* Crop to fill — best for avatars, hero images */
|
|
267
|
+
object-fit: contain; /* Fit inside — best for product images, logos */
|
|
268
|
+
object-fit: fill; /* Stretch — avoid for most UI use cases */
|
|
269
|
+
```
|
|
270
|
+
|
|
271
|
+
---
|
|
272
|
+
|
|
273
|
+
## Ch 8: Finishing Touches
|
|
274
|
+
|
|
275
|
+
### Accent Borders
|
|
276
|
+
```css
|
|
277
|
+
/* Top accent on card */
|
|
278
|
+
.card { border-top: 4px solid var(--primary-500); }
|
|
279
|
+
|
|
280
|
+
/* Left accent on alert */
|
|
281
|
+
.alert { border-left: 4px solid var(--warning-500); }
|
|
282
|
+
|
|
283
|
+
/* Color-code by type */
|
|
284
|
+
.alert-success { border-left-color: var(--success-500); }
|
|
285
|
+
.alert-danger { border-left-color: var(--danger-500); }
|
|
286
|
+
```
|
|
287
|
+
|
|
288
|
+
### Replacing Borders
|
|
289
|
+
| Instead of Border | Try |
|
|
290
|
+
|-------------------|-----|
|
|
291
|
+
| Between list items | More padding/spacing between items |
|
|
292
|
+
| Around cards | Box-shadow (subtle shadow creates implied boundary) |
|
|
293
|
+
| Between sections | Different background color |
|
|
294
|
+
| Around inputs | Background color difference + subtle shadow |
|
|
295
|
+
|
|
296
|
+
### Empty States
|
|
297
|
+
- **Don't**: Show just "No items found" in grey text
|
|
298
|
+
- **Do**: Show an illustration + explanation + primary call to action
|
|
299
|
+
- **Example**: "No projects yet — Create your first project" with a big button
|
|
300
|
+
- Empty states are onboarding opportunities
|
|
301
|
+
|
|
302
|
+
### Custom Defaults
|
|
303
|
+
| Default Element | Upgrade |
|
|
304
|
+
|----------------|---------|
|
|
305
|
+
| Bullet lists | Icon lists (checkmarks, arrows, custom icons) |
|
|
306
|
+
| Blockquotes | Large border-left + background tint + italic |
|
|
307
|
+
| Form inputs | Colored focus ring, custom checkbox/radio |
|
|
308
|
+
| Tables | Alternating rows, sticky headers, row hover |
|
|
309
|
+
| Links | Custom underline color/thickness |
|
|
310
|
+
|
|
311
|
+
---
|
|
312
|
+
|
|
313
|
+
## Ch 9: Leveling Up
|
|
314
|
+
|
|
315
|
+
### Learning Approach
|
|
316
|
+
- **Steal from good designs** — Rebuild UIs you admire to understand why they work
|
|
317
|
+
- **Analyze decisions** — Ask "why does this work?" not just "what does it look like?"
|
|
318
|
+
- **Think in systems** — Every decision should fit into a reusable system
|
|
319
|
+
- **Look outside your domain** — SaaS, e-commerce, media, dashboards — all have lessons
|
|
320
|
+
- **Rebuild for practice** — Pick a well-designed app and recreate a page pixel-by-pixel
|
|
321
|
+
|
|
322
|
+
### Design System Assembly
|
|
323
|
+
Collect all your scales into one system:
|
|
324
|
+
|
|
325
|
+
```css
|
|
326
|
+
:root {
|
|
327
|
+
/* Spacing */
|
|
328
|
+
--space-1: 4px; --space-2: 8px; --space-3: 12px;
|
|
329
|
+
--space-4: 16px; --space-5: 24px; --space-6: 32px;
|
|
330
|
+
--space-8: 48px; --space-10: 64px; --space-12: 96px;
|
|
331
|
+
--space-16: 128px;
|
|
332
|
+
|
|
333
|
+
/* Type */
|
|
334
|
+
--text-xs: 12px; --text-sm: 14px; --text-base: 16px;
|
|
335
|
+
--text-lg: 18px; --text-xl: 20px; --text-2xl: 24px;
|
|
336
|
+
--text-3xl: 30px; --text-4xl: 36px; --text-5xl: 48px;
|
|
337
|
+
|
|
338
|
+
/* Font Weight */
|
|
339
|
+
--font-normal: 400; --font-medium: 500;
|
|
340
|
+
--font-semibold: 600; --font-bold: 700;
|
|
341
|
+
|
|
342
|
+
/* Shadows */
|
|
343
|
+
--shadow-xs: 0 1px 2px rgba(0,0,0,0.05);
|
|
344
|
+
--shadow-sm: 0 1px 3px rgba(0,0,0,0.1), 0 1px 2px rgba(0,0,0,0.06);
|
|
345
|
+
--shadow-md: 0 4px 6px rgba(0,0,0,0.1), 0 2px 4px rgba(0,0,0,0.06);
|
|
346
|
+
--shadow-lg: 0 10px 15px rgba(0,0,0,0.1), 0 4px 6px rgba(0,0,0,0.05);
|
|
347
|
+
--shadow-xl: 0 20px 25px rgba(0,0,0,0.15), 0 10px 10px rgba(0,0,0,0.05);
|
|
348
|
+
|
|
349
|
+
/* Border Radius */
|
|
350
|
+
--radius-sm: 2px; --radius-md: 4px;
|
|
351
|
+
--radius-lg: 8px; --radius-full: 9999px;
|
|
352
|
+
|
|
353
|
+
/* Colors: define full shade scales for grey, primary, accent, etc. */
|
|
354
|
+
}
|
|
355
|
+
```
|