@bongos/core 1.17.0

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Files changed (1142) hide show
  1. package/.bongos-core.json +5727 -0
  2. package/.claude/skills/blocker-review/SKILL.md +91 -0
  3. package/.claude/skills/blocker-solve/SKILL.md +96 -0
  4. package/.claude/skills/builder-backup/SKILL.md +54 -0
  5. package/.claude/skills/builder-box/SKILL.md +45 -0
  6. package/.claude/skills/builder-claim/SKILL.md +76 -0
  7. package/.claude/skills/builder-connect/SKILL.md +59 -0
  8. package/.claude/skills/builder-cost/SKILL.md +47 -0
  9. package/.claude/skills/builder-end/SKILL.md +81 -0
  10. package/.claude/skills/builder-exit/SKILL.md +88 -0
  11. package/.claude/skills/builder-key/SKILL.md +40 -0
  12. package/.claude/skills/builder-reauth/SKILL.md +50 -0
  13. package/.claude/skills/builder-redteam/SKILL.md +109 -0
  14. package/.claude/skills/builder-release/SKILL.md +41 -0
  15. package/.claude/skills/builder-setup/SKILL.md +62 -0
  16. package/.claude/skills/builder-ship/SKILL.md +79 -0
  17. package/.claude/skills/builder-stage/SKILL.md +51 -0
  18. package/.claude/skills/builder-start/SKILL.md +46 -0
  19. package/.claude/skills/close-box/SKILL.md +43 -0
  20. package/.claude/skills/design-sync/SKILL.md +69 -0
  21. package/.claude/skills/dev/SKILL.md +49 -0
  22. package/.claude/skills/feedback/SKILL.md +32 -0
  23. package/.claude/skills/figma-design-sync/SKILL.md +74 -0
  24. package/.claude/skills/goal-review/SKILL.md +89 -0
  25. package/.claude/skills/idea-triage/SKILL.md +144 -0
  26. package/.claude/skills/ideate/SKILL.md +82 -0
  27. package/.claude/skills/merge-mode/SKILL.md +169 -0
  28. package/.claude/skills/new-project/SKILL.md +108 -0
  29. package/.claude/skills/otb-character-review/SKILL.md +71 -0
  30. package/.claude/skills/otb-design-review/SKILL.md +47 -0
  31. package/.claude/skills/otb-feedback-capture/SKILL.md +45 -0
  32. package/.claude/skills/otb-figma-sync/SKILL.md +54 -0
  33. package/.claude/skills/otb-tile-generate/SKILL.md +45 -0
  34. package/.claude/skills/paint/SKILL.md +70 -0
  35. package/.claude/skills/planning-session/SKILL.md +299 -0
  36. package/.claude/skills/priority-session/SKILL.md +134 -0
  37. package/.claude/skills/read-session-export/SKILL.md +58 -0
  38. package/.claude/skills/recall/SKILL.md +52 -0
  39. package/.claude/skills/session-handoff/SKILL.md +46 -0
  40. package/.claude/skills/status/SKILL.md +33 -0
  41. package/.devcontainer/Dockerfile +69 -0
  42. package/.devcontainer/README.md +73 -0
  43. package/.devcontainer/devcontainer-lock.json +19 -0
  44. package/.devcontainer/devcontainer.json +93 -0
  45. package/.devcontainer/healthcheck.sh +84 -0
  46. package/.devcontainer/init-firewall.sh +198 -0
  47. package/.devcontainer/post-create.sh +153 -0
  48. package/.dockerignore +36 -0
  49. package/.env.local.example +32 -0
  50. package/.gitattributes +83 -0
  51. package/.gitignore +91 -0
  52. package/CLAUDE.md +242 -0
  53. package/CODE_OF_CONDUCT.md +46 -0
  54. package/CONTRIBUTING.md +51 -0
  55. package/Dockerfile +46 -0
  56. package/GOVERNANCE.md +44 -0
  57. package/LICENSE +661 -0
  58. package/README.md +88 -0
  59. package/bin/bongos.js +222 -0
  60. package/clients/bongos-client/README.md +48 -0
  61. package/clients/bongos-client/bongos-client.global.js +617 -0
  62. package/clients/bongos-client/examples/hello-world.mjs +62 -0
  63. package/clients/bongos-client/index.cjs +619 -0
  64. package/clients/bongos-client/index.d.ts +793 -0
  65. package/clients/bongos-client/index.mjs +614 -0
  66. package/clients/bongos-client/package.json +32 -0
  67. package/config/branding.neutral.json +60 -0
  68. package/config/design-tokens.neutral.json +51 -0
  69. package/config/design-tokens.schema.json +96 -0
  70. package/config/modules.neutral.json +9 -0
  71. package/docker-compose.yml +52 -0
  72. package/docker-entrypoint.sh +30 -0
  73. package/docs/adr/0001-stack-choice-single-vps.md +45 -0
  74. package/docs/adr/0002-digitalocean-over-hetzner.md +27 -0
  75. package/docs/adr/0003-cloudflare-origin-cert-over-letsencrypt.md +35 -0
  76. package/docs/adr/0004-amazonprimea-name-and-trademark-acceptance.md +45 -0
  77. package/docs/adr/0005-invisible-other-players-in-v1.md +37 -0
  78. package/docs/adr/0006-singleton-worldroom-plus-queueroom.md +30 -0
  79. package/docs/adr/0007-persistent-identity-via-localstorage-uuid.md +31 -0
  80. package/docs/adr/0008-family-based-tile-generation.md +86 -0
  81. package/docs/adr/0008-google-chat-oauth-user-auth.md +37 -0
  82. package/docs/adr/0009-autotile-architecture.md +181 -0
  83. package/docs/adr/0010-pms-architecture.md +70 -0
  84. package/docs/adr/0011-terrain-id-rendering-model.md +174 -0
  85. package/docs/adr/0012-ground-object-cell-split.md +208 -0
  86. package/docs/adr/0013-paths-as-object-overlays-with-autotile-dispatch.md +158 -0
  87. package/docs/adr/0014-families-canonical-over-vocabulary.md +103 -0
  88. package/docs/adr/0015-task-dependencies-and-auto-promotion.md +125 -0
  89. package/docs/adr/0016-trust-boundary-server-enforced-permissions.md +132 -0
  90. package/docs/adr/0017-code-simplification-and-repo-cleanliness.md +74 -0
  91. package/docs/adr/0018-three-rank-model-goes-live.md +97 -0
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  99. package/docs/adr/0025-offsite-backup-vendor-digitalocean-spaces.md +59 -0
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  101. package/docs/adr/0026-bfg-memory-hygiene-and-cross-builder-learning.md +117 -0
  102. package/docs/adr/0027-bfg-session-inefficiency-evaluator.md +170 -0
  103. package/docs/adr/0028-honest-llm-spend-accounting.md +109 -0
  104. package/docs/adr/0029-status-page-outage-resilience.md +59 -0
  105. package/docs/adr/0030-builders-hall-live-updates.md +59 -0
  106. package/docs/adr/0031-cloud-dev-environments-for-builders.md +222 -0
  107. package/docs/adr/0032-discord-mirror-of-gds.md +50 -0
  108. package/docs/adr/0033-discord-bot-service-principal.md +82 -0
  109. package/docs/adr/0034-thetes-graduated-newcomer-rank.md +53 -0
  110. package/docs/adr/0035-builder-onboarding-three-paths.md +128 -0
  111. package/docs/adr/0036-builders-subdomain-and-ui-reorg.md +40 -0
  112. package/docs/adr/0037-discord-channel-management.md +51 -0
  113. package/docs/adr/0038-chromebook-ttyd-cloudflare-tunnel.md +111 -0
  114. package/docs/adr/0039-setup-first-onboarding-ux.md +49 -0
  115. package/docs/adr/0040-remote-control-default-browser-onramp.md +47 -0
  116. package/docs/adr/0041-temporary-grader-bypass-killswitch.md +40 -0
  117. package/docs/adr/0042-builder-self-deploy-ci-auto-merge.md +82 -0
  118. package/docs/adr/0043-git-ssh-trust-boundary-and-rank-floor-on-permission-paths.md +74 -0
  119. package/docs/adr/0044-mediterranean-palette-replacement.md +73 -0
  120. package/docs/adr/0044-per-box-live-game-preview.md +57 -0
  121. package/docs/adr/0045-devbox-desktop-app.md +133 -0
  122. package/docs/adr/0046-sandbox-first-review-gate.md +72 -0
  123. package/docs/adr/0047-discord-bugs-intake-anti-abuse.md +36 -0
  124. package/docs/adr/0048-works-in-progress-ia-split.md +32 -0
  125. package/docs/adr/0049-split-parallel-safety-contract.md +46 -0
  126. package/docs/adr/0050-device-flow-admission-invite-gated-by-default.md +43 -0
  127. package/docs/adr/0051-full-session-transcript-corpus.md +57 -0
  128. package/docs/adr/0052-sandbox-for-everyone-game-only-preview.md +70 -0
  129. package/docs/adr/0053-scoped-dev-box-session.md +55 -0
  130. package/docs/adr/0054-session-token-reward-cost-plus.md +63 -0
  131. package/docs/adr/0055-server-mediated-branch-publish.md +47 -0
  132. package/docs/adr/0056-prod-deploy-script-mirror-and-healthcheck-retry.md +62 -0
  133. package/docs/adr/0057-container-cost-ledger.md +28 -0
  134. package/docs/adr/0057-discord-archon-approval-channels.md +64 -0
  135. package/docs/adr/0058-automatic-gate-surface-gatekeeper.md +64 -0
  136. package/docs/adr/0059-single-approval-remove-devbox-approval-gate.md +37 -0
  137. package/docs/adr/0060-gds-retrieval-layer.md +97 -0
  138. package/docs/adr/0061-context-layer-decomposition.md +61 -0
  139. package/docs/adr/0062-medusa-instance-model-decoupling.md +107 -0
  140. package/docs/adr/0063-generated-repo-map-symbol-skeleton.md +44 -0
  141. package/docs/adr/0064-rename-medusa-to-cloud-bongos.md +49 -0
  142. package/docs/adr/0065-agpl-nonprofit-ai-first-governance.md +69 -0
  143. package/docs/adr/0066-generated-file-map-sections.md +51 -0
  144. package/docs/adr/0067-session-start-fast-forward-pull.md +43 -0
  145. package/docs/adr/0068-shared-art-key-for-newcomers.md +38 -0
  146. package/docs/adr/0069-hall-live-channel-sse-decouple.md +35 -0
  147. package/docs/adr/0070-deterministic-session-card-delivery.md +44 -0
  148. package/docs/adr/0071-box-confirm-before-destroyed-and-drift-reconcile.md +59 -0
  149. package/docs/adr/0072-bongos-app-mac-signed-first-windows-deferred.md +35 -0
  150. package/docs/adr/0072-dev-box-code-staleness-visibility.md +39 -0
  151. package/docs/adr/0073-builder-needs-signal-and-byok-gemini-key.md +64 -0
  152. package/docs/adr/0073-secrets-scan-exclude-uri-detector.md +37 -0
  153. package/docs/adr/0074-memory-map-stays-light.md +32 -0
  154. package/docs/adr/0075-per-system-cost-attribution.md +37 -0
  155. package/docs/adr/0076-in-session-deterministic-compaction.md +58 -0
  156. package/docs/adr/0077-content-addressed-llm-cache.md +32 -0
  157. package/docs/adr/0078-deterministic-first-cron.md +48 -0
  158. package/docs/adr/0079-value-gated-autonomous-engagement.md +39 -0
  159. package/docs/adr/0080-llm-cache-api-transport-and-trust-model.md +46 -0
  160. package/docs/adr/0081-tool-agnostic-design-layer.md +62 -0
  161. package/docs/adr/0082-productized-key-storage-provisioning.md +32 -0
  162. package/docs/adr/0082-server-side-merge-conflict-auto-resolution.md +55 -0
  163. package/docs/adr/0083-modular-architecture-strangler-build-plan.md +143 -0
  164. package/docs/adr/0084-auto-derived-per-task-rank-floor.md +86 -0
  165. package/docs/adr/0085-remove-default-per-builder-spend-cap.md +39 -0
  166. package/docs/adr/0086-goal-scoped-work-hierarchy.md +123 -0
  167. package/docs/adr/0087-bongos-app-architecture-and-handoff-contract.md +49 -0
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  186. package/docs/adr/0103-core-first-extraction-cloud-bongos-trunk.md +70 -0
  187. package/docs/adr/0103-gdsv4-bongos-consolidation.md +28 -0
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  189. package/docs/adr/0105-instance-seed-migrations-out-of-core.md +47 -0
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+ # A Concrete Modular Architecture — and the safest way to get there
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+
3
+ Built on the research ([00](00-research-report.md)). Plain language, decision-oriented.
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+
5
+ ## 1. The reframe: one decision treated as four
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+
7
+ "How modular is the code" is a **separate question** from "how many packages" and "how many processes." They feel like one decision; they are four independent axes. Becoming modular means moving **only the first**.
8
+
9
+ | Axis | Today | Move? | Why |
10
+ |---|---|---|---|
11
+ | **Modularity** (how code is organized inside) | one fused blob | **→ go fully modular** | this is the goal |
12
+ | **Packaging** (npm package boundaries) | one `package.json` | **stay** | many packages buy dep-trees + caching, *not* modularity; cost a build/link step |
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+ | **Runtime** (deployment) | one Node process | **stay** | a process-per-module is a scaling/sandbox choice; ADR 0080 defers sandboxing |
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+ | **Build** (bundler) | none (raw files) | **stay** | pure cost for a $5k project; `start` is just `node server.js` |
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+
16
+ > **The one-sentence version:** modularity is delivered by **boundaries + a loader + a contract** — not by multiplying packages or processes. VS Code, Backstage, and Fastify are deeply modular and run as a single process. Each "stay" has a clean future fork (marketplace → packages; untrusted modules → processes; a UI needing a build → that module owns its build), all of which ADR 0080 already defers — so you change nothing you'd later regret.
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+
18
+ ## 2. The confusing parts, in plain terms (shipping containers)
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+
20
+ "Manifest" is literally a shipping term — the cargo list a ship carries.
21
+
22
+ | Jargon | Plain meaning | Shipping picture |
23
+ |---|---|---|
24
+ | Module / package | a self-contained folder with everything one feature needs | a labeled shipping container |
25
+ | Manifest (`module.json`) | a label file saying what's inside + what it needs | the cargo manifest on the door |
26
+ | The kernel | the always-on platform every module relies on (login, ranks, tasks) | the port — cranes, docks, customs |
27
+ | Loader | the part of the kernel that finds containers, checks labels, plugs the enabled ones in | the crane |
28
+ | Boundary / one-way arrow | a module may use the kernel; the kernel never reaches into a module; modules never reach into each other | containers connect only to the dock — never weld two together |
29
+ | Fitness function | an automatic build check that **fails the merge** if a boundary rule is broken | customs at the gate, auto-rejecting a wrongly-loaded truck |
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+
31
+ Organizing once is easy; *staying* organized is the hard part — the fitness function is what makes the structure self-enforcing instead of relying on discipline.
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+
33
+ ## 3. The target architecture
34
+
35
+ The whole product becomes **core + modules**. A module is a **vertical slice** (its routes, DB tables, screens, agent-context) that reaches the rest of the system through **one published doorway**.
36
+
37
+ ```mermaid
38
+ graph TD
39
+ subgraph Modules["Modules (each a vertical slice: routes · db · ui · skills · manifest)"]
40
+ G[game]
41
+ D[dev-box]
42
+ DC[discord]
43
+ Y["your module<br/>(no fork!)"]
44
+ end
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+ API["core/module-api.js<br/>THE published, versioned doorway<br/>(the only thing a module may import)"]
46
+ subgraph Core["CORE — always on, carries ZERO module-specific code"]
47
+ L[loader]
48
+ A[auth + rank ladder]
49
+ T[tasks · claims · grading · memory]
50
+ DB[(core db pool + core tables)]
51
+ end
52
+ G --> API
53
+ D --> API
54
+ DC --> API
55
+ Y --> API
56
+ API --> Core
57
+ Core -.->|"FORBIDDEN: core never imports a module<br/>(fitness check blocks it)"| Modules
58
+ ```
59
+
60
+ **The five rules:** (1) one doorway, one direction — modules import `module-api.js` only; core never imports a module; modules never import each other. (2) The host owns the mount. (3) A module owns a vertical slice. (4) Shared state is namespaced (`<key>_*` tables, additive migrations). (5) A task is scoped to a module.
61
+
62
+ ### 3a. How a module plugs in without picking the lock
63
+
64
+ The module ships a *recipe* for its routes; the **loader** wraps them behind auth the module can't remove:
65
+
66
+ ```mermaid
67
+ graph LR
68
+ M["module ships:<br/>route factory<br/>+ 'needs Metic'<br/>(never calls app.use)"] --> Loader
69
+ subgraph Loader["the loader builds around it"]
70
+ direction TB
71
+ A1["① audit log"] --> A2["② requireBuilder"]
72
+ A2 --> A3["③ requireRank(Metic) — live from DB"]
73
+ A3 --> A4["④ the module's handler runs here"]
74
+ end
75
+ ```
76
+
77
+ The module's code only ever runs *inside* gates the core wraps around it; it can't register anything before the auth/rank checks because it never touches the front door. A separate fitness check fails the build if a module route forgets its rank gate. This is **stronger** than how Backstage/VS Code treat first-party plugins (they isolate for stability; Backstage doesn't sandbox at all). Full process-isolation is the deferred future fork.
78
+
79
+ ## 4. What this does to `touches[]` — it retires
80
+
81
+ In a real modular world, two tasks on **different modules can't collide** — so the file-path `touches[]` array has nothing left to detect.
82
+
83
+ - Cross-module work → **parallel-safe by construction** (no check needed).
84
+ - Same-module or shared-core → the one zone that needs a check.
85
+ - So the safety question shrinks from "do these file lists overlap?" to "same module? touches core?" — answered by the task's **module label**, not a file array.
86
+
87
+ "Not passed the code" is about what the agent *sees*; the hard guarantee it can't write elsewhere comes from a **ship-time check that the diff stayed inside the declared module**. Seeing-only + verify-on-ship = real isolation. `touches[]` survives only as a transitional crutch while the code isn't in modules yet.
88
+
89
+ ## 5. Why NOT a ground-up rewrite
90
+
91
+ ```mermaid
92
+ graph LR
93
+ subgraph RW["Ground-up rewrite"]
94
+ R1["long dark window — nothing ships —<br/>re-deriving the SAME core (auth, tasks, grading, ~111 migrations)"] --> R2["risky big-bang cutover ⚠"]
95
+ end
96
+ subgraph ST["Strangler migration (recommended)"]
97
+ S1[loader] --> S2[dev-box→module] --> S3["discord · art"] --> S4[game] --> S5["carve core + task→module"] --> S6[theming]
98
+ end
99
+ ```
100
+
101
+ - A rewrite **re-derives the parts you'd keep anyway** (auth, rank ladder, tasks/claims/credits, grader, ship pipeline, ~111 migrations) — no modularity win in retyping it; the win is *where code lives + enforced boundaries*, which a reorg delivers.
102
+ - The risk profile is upside-down for a bootstrapped, ship-small, AI-first project: a rewrite is a long no-ship window ending in a big-bang cutover.
103
+ - **Rule of thumb: rewrite when the foundation is wrong; reorganize when the foundation is sound but the filing is wrong.** Your foundation (trust boundary, GDS pipeline, grader) is sound; the filing (fused game/core, a 236 KB `db.js`, flat routes, hardcoded brand strings) is wrong. That's a reorg.
104
+
105
+ ## 6. The migration path
106
+
107
+ Each phase ships independently, guarded by the fitness functions; easiest/most-isolated first, riskiest (game) last.
108
+
109
+ | # | Phase | What happens in the code |
110
+ |---|---|---|
111
+ | 0 | Draw the doorway | define `core/module-api.js` + teach `fitness.js` the one-way rule (mostly exists) |
112
+ | 1 | Build the loader | discover `modules/*/module.json`, validate, compose routes behind auth, apply module migrations, start/stop pollers |
113
+ | 2 | Move dev-box first | most self-contained + half flag-gated; the template every other move copies; prove OTB behaves identically |
114
+ | 3 | Move discord, then art-pipeline | same recipe |
115
+ | 4 | Move game (the hard one) | Colyseus rooms + world tables + `public/`; "realtime capability" seam |
116
+ | 5 | Carve the core + rewire the task model | split `db.js` per-module; add `task.module`; **retire `touches[]`**; extend fitness to verify diff-in-module |
117
+ | 6 | Finish theming | pull ~90 hardcoded brand strings into `branding.json`; unify the stylesheets; per-module UI sections |
118
+
119
+ The proof at every step (as in ADR 0062's core/host split): after moving a module, OTB behaves **byte-for-byte the same**.
120
+
121
+ ## 7. What changes, what stays
122
+
123
+ **Changes (reorganize):** code moves into `modules/<key>/` slices · a real loader replaces hand-wired `if (isModuleEnabled())` lines · `module.json` becomes load-bearing · the 236 KB `db.js` is carved per-module · a task gains a module label; `touches[]` retires · brand strings + stylesheets consolidate.
124
+
125
+ **Stays (unchanged):** one `package.json` · one Node process (`node server.js`) · no bundler · Postgres, raw ESM client + CJS server · the trust boundary + rank ladder (extended to module routes) · the GDS ship/grade/deploy pipeline.
@@ -0,0 +1,116 @@
1
+ # Module Map & Slicing
2
+
3
+ Measured from the tree at `cc8a5e0` (~95k LOC). LOC are approximate — classified by file purpose, some files straddle domains.
4
+
5
+ ## 1. Where the lines of code live
6
+
7
+ | Area | ≈ LOC | Home |
8
+ |---|---:|---|
9
+ | **KERNEL** — auth · rank · db-pool · loader · audit · trust primitives | ~3,500 | kernel |
10
+ | Hall UI (`modules/hall-ui/public`, was `public-builders`) | ~13,100 | module (hall-UI) — carved BV1.R85 |
11
+ | Ship / publish pipeline | ~5,500 | → lifecycle |
12
+ | Shared data layer (`db.js`) | ~5,300 | carved per-domain |
13
+ | Work lifecycle (tasks·claims·versions) | ~3,800 | → lifecycle |
14
+ | Grading (grader + worker panel) | ~3,100 | module (grading) |
15
+ | Status UI (`public-status`) | ~3,000 | module (status-UI) |
16
+ | Memory · recall · search · learnings | ~2,200 | module (memory) |
17
+ | Onboarding · admission · newcomer | ~1,900 | module (onboarding) |
18
+ | Builder profile · prefs | ~1,600 | module (builder-settings) |
19
+ | Economy (credits·cost·streak·achievements) | ~1,000 | module (economy) |
20
+ | Security · red-team | ~1,000 | module (security) |
21
+ | Inbox · ideas · blockers | ~900 | module (ideas) |
22
+ | Builder CLI (`/builder-*`) | ~12,000 | follows each domain (a command travels with its module as a `skill`) |
23
+ | Seed / generator / ops scripts | ~7,000 | seeds = disposable · generators = kernel/build or per-module |
24
+ | Art pipeline | ~13,000 | feature module |
25
+ | Dev-box (+2,900 Electron, separate) | ~5,400 | feature module |
26
+ | Game | ~3,900 | feature module |
27
+ | Discord | ~2,300 | feature module |
28
+
29
+ **The reframe:** the four feature modules are only ~26% of the code. The other ~70% is "core" — which is *not one thing*: ~8–10 cohesive domains on a small (~3.5k) trust kernel. The real decision is **how finely to cut the core.**
30
+
31
+ ## 2. Validated against the import graph (not intuition)
32
+
33
+ Built the `require()` graph across all 111 files in `src/bongos`:
34
+
35
+ | What the graph shows | Reading |
36
+ |---|---|
37
+ | **In-degree cliff** — auth (35), db (28), pool (24), _helpers (23), then single digits | ✅ kernel is real + small |
38
+ | **Tight, outward-silent clusters** — discord→all `discord-*`; box→box-access/credential; grader→grader-workers | ✅ discord, dev-box, grading, memory, economy, security-feature slice cleanly |
39
+ | **`tasks → grader`, `tasks → github-push`, `tasks → ship-broadcast`** | ❌ work reaches into ship + grading → **one coupled cluster** (see §3) |
40
+ | **`permission-path-check` / `route-rank-check`** imported by grader, tasks, instance | cross-cutting → **kernel**, not a "security module" |
41
+ | **`me → boxes, streak, prefs, onboarding`**; **`public → grader, security`** | ⚠️ two cross-domain read-aggregators → thin **facades** |
42
+
43
+ ```mermaid
44
+ graph LR
45
+ subgraph guess["My first cut (by purpose)"]
46
+ W[work]
47
+ S[ship]
48
+ Gr[grading]
49
+ end
50
+ subgraph real["What require() shows: ONE module"]
51
+ T["tasks (work)"] --> GG[grade]
52
+ T --> SH[ship]
53
+ T --> CV["+ claims · versions · credits"]
54
+ end
55
+ guess ==>|scan| real
56
+ ```
57
+
58
+ > **Important correction:** the import graph turned my three by-purpose modules (work / ship / grading) into **one coupled cluster** — because the seam mechanism (see [04](04-module-lifecycle.md)) later *un*-fuses grading & economy back out via the kernel, the **lifecycle module** ends up = the build *state machine*; grading & economy are modules it *orchestrates*.
59
+
60
+ ## 3. How finely to cut the core — three configs
61
+
62
+ | Config | Boundaries | Pros | Cons |
63
+ |---|---|---|---|
64
+ | **A · Coarse** (~5 units) | kernel + one core block + game/art/discord/dev-box (= ADR 0080 as-written) | smallest, lowest-risk migration | 70% of code stays a blob — AI-scoping barely improves |
65
+ | **B · Medium** (~10–16 units) **[recommended]** | kernel + core cut into cohesive domains + feature modules; `db.js` carved per-domain | AI-scoping works for core work; lines from the measured graph; UIs first-class | more boundaries to enforce; carve the lifecycle carefully |
66
+ | **C · Fine** (~22+ units) | a module per route-group | smallest blast-radius; max parallelism | fights cohesion (tasks/claims/credits belong together); manifest sprawl; over-engineered |
67
+
68
+ **Recommendation: sequence A → B, stop before C.** Ship A (proves the loader), then peel the clean, scan-confirmed modules off one at a time (most self-contained first), carving `db.js` per-domain as you go. **Don't split the lifecycle state machine.**
69
+
70
+ ## 4. The one warning: don't cut through the lifecycle
71
+
72
+ The GDS lifecycle — **claim → work → ship → grade → credit** — is the most coupled part, and the graph proves it (`tasks` imports `grader`, `github-push`, `ship-broadcast`). Keep the **state machine** (tasks/claims/versions) as one module; extract the *capabilities it invokes* (grade, reward) as separate modules behind kernel seams ([04](04-module-lifecycle.md)). Forcing the state machine apart with a strict "import the kernel only" rule would break the rule constantly or bloat the kernel.
73
+
74
+ ## 5. Cross-cutting code (e.g. "security")
75
+
76
+ Two different things: **security-the-property** (authz, audit, rank ladder — `permission-path-check`/`route-rank-check`, imported everywhere) is **kernel**, enforced by composition + fitness functions, never "called"; **security-the-feature** (red-team reports, bounty, `/builder-redteam` — self-contained) is a **module**, optional + rank-gated, reached through its routes/skill/UI. Every cross-cutting concern (audit, logging, rate-limit) splits the same way.
77
+
78
+ ## 6. The decided roster (~16 modules + kernel)
79
+
80
+ ```mermaid
81
+ graph TD
82
+ K["KERNEL: auth · rank · db-pool · loader · seam registry ·<br/>audit · live-channel · config/identity · analytics · trusted publish path"]
83
+ LC[lifecycle] --> K
84
+ EC[economy] --> K
85
+ GR[grading] --> K
86
+ ME[memory] --> K
87
+ ON[onboarding] --> K
88
+ ID[ideas] --> K
89
+ BS[builder-settings] --> K
90
+ SE[sessions/BFG] --> K
91
+ AU[autonomy/MAS] --> K
92
+ SC[security] --> K
93
+ HU[hall-UI] --> K
94
+ SU[status-UI] --> K
95
+ GA[game] --> K
96
+ AR[art-pipeline] --> K
97
+ DC[discord] --> K
98
+ DB[dev-box] --> K
99
+ ```
100
+
101
+ | Module | Owns |
102
+ |---|---|
103
+ | lifecycle | the build state machine — tasks, claims, versions, done-when, ship orchestration |
104
+ | economy | the credit-allocation **model** + ledger + pricing + gamification (streak/achievements/leaderboard) |
105
+ | grading | grade-a-diff (adversarial panel), invoked via the seam |
106
+ | memory | memory · recall · search · learnings |
107
+ | onboarding | admission · setup · newcomer floor |
108
+ | ideas | inbox · capture · triage · blockers |
109
+ | builder-settings | prefs (wandering/skill/sound/render) · builder-needs (`me`/`public` = facades) |
110
+ | sessions/BFG | session records · cost/eval/digest · transcript corpus · BFG |
111
+ | autonomy/MAS | conductor dispatch · architect audits · autonomy-gate · scheduled routines |
112
+ | security | red-team reports · bounty (rank-gated Metic+) |
113
+ | hall-UI · status-UI | the two web surfaces |
114
+ | game · art-pipeline · discord · dev-box | feature modules |
115
+
116
+ > **~16 is the target ceiling, not a day-one requirement.** Start coarser; split as the coupling scan + fitness demand. Every one is a real cohesive cluster (the scan proved it), but a small team should be "as modular as the evidence supports, no finer." Merging two modules is cheap; the fitness ratchet makes splitting them safe — you're never locked into the first cut.
@@ -0,0 +1,104 @@
1
+ # Builder Flows — what's blocked, what isn't
2
+
3
+ How a person works once the code is in modules. **Nothing you do is blocked — only where a task's code lands is bounded.**
4
+
5
+ ## The one idea: two kinds of "access"
6
+
7
+ - **Platform capabilities** — claim, start, ship, file an idea, recall, see your box. These are **kernel endpoints over HTTP, gated only by your rank.** The module structure never touches them. Available everywhere, always.
8
+ - **Code-write scope** — which files a *single claimed task* may change. The **only** thing the structure bounds; it lives at the **worktree** level (not you, not your box); escaped by seeding a new task (itself a kernel capability).
9
+
10
+ **The wall is around each task's worktree — not around you, and not around your dev box.**
11
+
12
+ ## 1. What the dev box has access to
13
+
14
+ The dev box is your machine — a persistent environment, **not** module-scoped. Scoping happens one level down, per claim.
15
+
16
+ | Layer | Scope | Governed by |
17
+ |---|---|---|
18
+ | Dev box (your environment) | full repo, all modules readable, whole CLI, the API, the preview | nothing — it's yours |
19
+ | Kernel capabilities (claim/ship/capture/…) | everything the platform can do | **your rank** (server-enforced) — never a module |
20
+ | A claim's worktree | write = its one module; read = that module + the kernel doorway | the task's **module label** + the ship-time diff check |
21
+
22
+ ## 2. Flow: open a dev box → ship a task
23
+
24
+ ```mermaid
25
+ graph LR
26
+ A["Open dev box<br/>(box)"] --> B["/builder-start<br/>lists ALL modules<br/>(kernel)"]
27
+ B --> C["/builder-claim N<br/>a game task<br/>(kernel)"]
28
+ C --> D["worktree spun:<br/>modules/game + RO kernel<br/>(module-scoped)"]
29
+ D --> E["agent edits game only<br/>(module-scoped)"]
30
+ E --> F["/builder-ship<br/>smoke · diff⊆module · grade · merge · deploy<br/>(kernel)"]
31
+ F --> G["live ✓<br/>worktree reaped"]
32
+ ```
33
+
34
+ Five of seven steps are kernel/box capabilities; only the worktree + the edits are module-scoped. The only *new* thing is a silent check inside `/builder-ship` (diff ⊆ declared module) that in-scope work never notices.
35
+
36
+ ## 3. Flow: claim a task in a different module
37
+
38
+ You're never "in" a module — each *claim* is. A second claim just makes a second scoped worktree; because the two tasks are in different modules they're **parallel-safe by construction** (no overlap check needed).
39
+
40
+ ## 4. Flow: see an idea — and seed a cross-module task
41
+
42
+ Browsing ideas, filing an idea, and **seeding a task for another module** are all kernel operations — they need no access to the other module's code, so they work from anywhere. An agent in a game worktree can't *write* dev-box code, but it can always *file the task* for it (one command), then continue or hand off; a dependency link orders them if needed.
43
+
44
+ ## 5. "Could this block me?" — every worry
45
+
46
+ | Worry | Why it isn't a block |
47
+ |---|---|
48
+ | Claim a task in a module I'm not "in"? | You're never "in" a module. Claiming is kernel; each claim makes its own scoped worktree. |
49
+ | Does my box only have one module's code? | No — the box has the full repo. Only each per-claim worktree is scoped. |
50
+ | Agent needs another module mid-task — stuck? | No — it seeds a task for it (kernel op, needs no access to that code); a dep orders them. |
51
+ | Filing an idea about module X needs X access? | No — capture/inbox is kernel; file from anywhere. |
52
+ | Is shipping gated by my module? | No — ship is kernel; the only module check is "diff ⊆ module," which passes for normal work. |
53
+ | Need to change the kernel/doorway? | Seed a kernel/core task (rank-gated as today); ship it first; the module task depends on it. |
54
+
55
+ ## 6. Long autonomous sessions stay mobile
56
+
57
+ A Claude Code session is **not** welded to one worktree. The session is a **conductor**; each claimed task runs in its own module-scoped worktree:
58
+
59
+ ```mermaid
60
+ graph TD
61
+ S["long autonomous SESSION = <redacted> repo · full mobility · no module binding"]
62
+ S --> A["task A (game) → worktree A → its own PR → ship"]
63
+ S --> B["task B (dev-box) → worktree B → its own PR → ship"]
64
+ S --> C["task C (memory) → worktree C → its own PR → ship"]
65
+ ```
66
+
67
+ - **Parallel** (`--parallel N`): the conductor fans out worker subagents, each `isolation: "worktree"`, each on a different module → they can't collide (different modules).
68
+ - **Sequential**: the conductor `EnterWorktree`s a fresh worktree per task, ships, `ExitWorktree`s, moves on.
69
+
70
+ The session has full mobility across modules; only each *task's worker* is module-isolated. This is the orchestrator-worker pattern (ADR 0024), and the GDS already assigns a per-claim worktree.
71
+
72
+ ## 7. Limiting what the box holds — the jailbreak blast radius
73
+
74
+ The split lets the box hold **far less**: only the claimed module (read/write) + the kernel's **safe contract** (signatures, read-only) + client plumbing + a scoped token. The kernel **implementation** (auth, rank, ship, grade) never leaves the server.
75
+
76
+ ```mermaid
77
+ graph LR
78
+ subgraph Box["DEV BOX · one claim (= jailbreak blast radius)"]
79
+ M["modules/&lt;key&gt;/ — read/write"]
80
+ KC["kernel CONTRACT — signatures + docs only (RO)"]
81
+ CLI["CLI plumbing (cli-lib)"]
82
+ TOK["scoped, claim-scoped token (not full-repo)"]
83
+ end
84
+ subgraph Server["SERVER · the trusted side"]
85
+ KI["KERNEL IMPL — auth · rank · ship · grade<br/>(never on the box)"]
86
+ OM[every other module's source]
87
+ FR[full repo + history]
88
+ EN["ENFORCES the rank ladder, live per request (ADR 0016)"]
89
+ end
90
+ Box -->|"privileged ops = HTTP call<br/>(box can't push main)"| Server
91
+ ```
92
+
93
+ **The trap to avoid:** reducing what's *on disk* is not reducing *access* — a box holding a full-repo credential re-fetches. The real lever is **scoping the box's credential + fetch to the claimed module** (and module access can be **rank-gated** too, since the server mediates every fetch). The primary boundary always remains the **server-enforced rank ladder**; on-disk minimization is defense-in-depth on top.
94
+
95
+ | Approach | Efficiency | Real confidentiality boundary? |
96
+ |---|---|---|
97
+ | Sparse-checkout only | ✓ smaller tree | ✗ — `.git` still has everything |
98
+ | Partial clone + sparse | ✓✓ | ~ — box can lazily re-fetch with its token |
99
+ | **Server-mediated, claim-scoped fetch** | ✓✓ | **✓ — box never holds a full-repo remote or kernel source** |
100
+ | Per-module repos | ✓✓ | ✓✓ strongest — but contradicts single-repo (ADR 0080 rejected package-modules for v1) |
101
+
102
+ ## 8. Two boundaries that compose (no new friction)
103
+
104
+ Modules sit **beside** the rank trust boundary, not replacing it: **rank** = *what* you may do (server-enforced, live); **module** = *where* this task's code lands (ship-time diff check + worktree scope). Neither adds a step to the builder's day — you still run `/builder-start`, `/builder-claim`, `/builder-ship` exactly as now. The structure is invisible in the happy path; the wall only shows itself when a task tries to wander, and then the answer isn't "blocked," it's "that's a second task."
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1
+ # Module Lifecycle & Maintenance
2
+
3
+ How modules talk to each other, grow, and stay healthy as the codebase expands.
4
+
5
+ ## 1. How modules talk without importing each other
6
+
7
+ The one-way rule forbids a module importing another. But the **lifecycle** (which ships a task) needs a reward figure the **economy** module calculates. The resolution is a **kernel-mediated seam** — the kernel is a switchboard:
8
+
9
+ - **Ports** (a *required, single-provider* capability): the economy module registers a `reward` provider; at ship, the lifecycle asks the kernel to resolve `reward` and calls it. **Economy owns the formula *and* the ledger**; the lifecycle only supplies the session and delivers the result.
10
+ - **Events** (an *optional* reaction): the lifecycle emits `task.shipped`; the discord module reacts if it cares.
11
+ - **Contributions** (an *accumulating extension point*): zero-or-more modules each add a piece to a named point and the kernel hands the whole set to a core consumer — how a module adds its own slice to a shared core surface without core hardcoding it. The `profile.fields` point lets dev-box/discord/art add their slice to the `GET /me` payload (and its browser twin, `window.OTB.contributeSettingsPanel`, adds a Settings panel) instead of those being baked into `routes/me.js` + `settings.js` (BV1.R42 / task 1411 — the strangler prerequisite for those three moves; game has no such coupling). Add-only: a contribution may introduce keys, never overwrite a core one.
12
+
13
+ ```mermaid
14
+ graph LR
15
+ LC["LIFECYCLE<br/>build state machine<br/>▸ ship step"]
16
+ subgraph K["KERNEL — the switchboard (seam registry)"]
17
+ PR["port: reward"]
18
+ PG["port: grade"]
19
+ EV["event: task.shipped"]
20
+ end
21
+ EC["ECONOMY<br/>reward model + ledger"]
22
+ GR["GRADING<br/>grade-a-diff"]
23
+ DC["DISCORD<br/>notify"]
24
+ LC -->|"① at ship: resolve reward + grade, emit shipped"| K
25
+ EC -->|"② provides"| PR
26
+ GR -->|"② provides"| PG
27
+ EV -.->|reacts| DC
28
+ ```
29
+
30
+ No module holds a reference to another; the kernel resolves ports and fans out events. The one-way arrow holds.
31
+
32
+ > **This revises the earlier fusion — for the better.** The scan showed `tasks → grader`/`tasks → ship` as *direct imports*, so they looked like one module. But the seam economy needs *un*-fuses them: those imports become **seam calls**. So **grading and economy become their own modules the lifecycle *orchestrates*, not imports.** The lifecycle shrinks to the build **state machine** (claim→active→…→shipped) that, at defined points, asks the kernel for `grade` and `reward`. That's ports-and-adapters, and it's cleaner than the blob.
33
+
34
+ The decided roster (~16 modules + kernel) lives in [02 §6](02-module-map.md#6-the-decided-roster-16-modules--kernel).
35
+
36
+ ## 2. The four maintenance flows
37
+
38
+ | Flow | What happens | What keeps it safe |
39
+ |---|---|---|
40
+ | **Add a module** | `bongos module new <key>` scaffolds the manifest + dirs → write routes/db/ui/skills → declare in `module.json` → flip the flag in `config/modules.json`. Loader discovers + mounts. **No core edit.** | fitness: manifest valid, write routes rank-gated, migrations additive + namespaced, no kernel-internal imports |
41
+ | **Grow a feature inside a module** | claim a module-scoped task → edit only `modules/<key>/` → additive namespaced migration → ship | blast radius = that module; ship-time diff⊆module |
42
+ | **One module needs another's capability** | declare it (consumed port / `prerequisites.modules`) → call it **through the kernel seam**, never by import | loader verifies the provider is enabled; one-way arrow preserved; fitness fails any direct cross-module import |
43
+ | **Evolve the kernel contract** | adding to `module-api.js` = a **minor** semver bump (safe); changing/removing = **major**. Each module declares the `coreVersion` it supports. | `bongos upgrade` pre-checks every enabled module's `coreVersion` and refuses/warns on mismatch (fail-closed) |
44
+ | **A feature spanning modules** | decompose into an **epic of per-module child tasks + dependencies**. If two modules keep needing each other, add a kernel **port**. | each child stays isolated + parallel-safe; the coupling scan flags chronic cross-talk |
45
+
46
+ ## 3. Fitness functions are the immune system
47
+
48
+ The reason this stays healthy as the codebase triples is **not reviewer vigilance — it's CI.** Every PR runs the fitness checks (core carries no module code · core never imports a module · modules import only the published API · every module write route is rank-gated · module migrations are additive + namespaced). A violation is a **red build**. In an **AI-built** system this is decisive: an agent working a module-scoped task **cannot** silently erode the architecture, because the boundary is enforced on the way in. The "ratchet" rule makes it monotonic — grandfathered violations may only shrink; new ones are rejected. The architecture maintains itself.
49
+
50
+ ## 4. The manifest is the living contract
51
+
52
+ As a module grows, the one thing you keep honest is its `module.json` — the single declared source of what it contributes (routes, skills, UI, migrations, the ports it provides and consumes). Loader + fitness both act on it, so "maintaining a module" largely means "keeping its manifest true," and CI proves you did. Each module also carries its own nested `CLAUDE.md`, so an agent scoped to it stays oriented no matter how big the rest of the platform gets.
53
+
54
+ **Detecting drift:** re-run the `require()`-graph / coupling scan periodically (cheap, deterministic). If two modules that shouldn't talk keep accumulating seam calls, the boundary is drifting — formalize a port or merge them. That scan is how you catch a wrong line early (it's how the work/ship/grade over-split was caught in [02](02-module-map.md)).
55
+
56
+ ## 5. The honest tradeoff
57
+
58
+ More modules buy isolation, AI-scoping, and parallelism — but each is ceremony (a manifest, a boundary to enforce, maybe a seam to wire). For a bootstrapped team the sweet spot is **"as modular as the evidence supports, no finer."** Promote a cluster to a module when (a) the scan shows it's genuinely self-contained, (b) you want to scope agents/access to it, or (c) it's optional per-instance. Until then, leave it coarse. The migration is incremental and reversible-ish — merging two modules is cheap, and the fitness ratchet makes splitting them safe — so you are never locked into the first cut.
59
+
60
+ ---
61
+
62
+ *The seam mechanism is ADR 0080 §6's declared extension points (`extends: { hooks: [...] }`) generalized to required ports + events; the upgrade/compat flow is ADR 0080 §7; fitness functions are ADR 0062 §9 / ADR 0080 §5.*
@@ -0,0 +1,27 @@
1
+ # Cloud Bongos — Modular Architecture (design research)
2
+
3
+ Five reports from the **2026-06-21 modular-architecture design session**, filed as durable markdown so they live in version control rather than as ephemeral Claude artifacts.
4
+
5
+ > **Status: pre-red-team draft.** These are research/design reports, not a decision record. A formal numbered ADR follows once they've been red-teamed. Filed under `docs/design/` (not `docs/adr/`) on purpose — the ADR numbering is in flux (0079→0081 collisions), so the number is assigned later on an up-to-date worktree.
6
+
7
+ | # | Doc | What it answers |
8
+ |---|-----|-----------------|
9
+ | 00 | [Research report](00-research-report.md) | Industry best practice on packaging, plugins, theming, and AI-agent scoping (cited) |
10
+ | 01 | [Architecture](01-architecture.md) | The concrete core+modules design; why not a rewrite; the migration path |
11
+ | 02 | [Module map](02-module-map.md) | Where the ~95k LOC live; how finely to cut the core; the decided roster |
12
+ | 03 | [Builder flows](03-builder-flows.md) | What the dev box can access; why the structure never blocks a builder |
13
+ | 04 | [Module lifecycle & maintenance](04-module-lifecycle.md) | How modules interact (seams) and stay healthy as code grows |
14
+
15
+ ## The decided model (one paragraph)
16
+
17
+ A small **kernel** (auth, rank, db-pool, the loader, the seam registry, trust primitives, config/identity, analytics, the trusted publish path) plus **~16 modules** (lifecycle, economy, grading, memory, onboarding, ideas, builder-settings, sessions/BFG, autonomy/MAS, security, hall-UI, status-UI + game/art-pipeline/discord/dev-box). Modules **never import each other** — they interact through **kernel-mediated seams** (ports + events). Boundaries are held by **CI fitness functions** so the structure can't rot as it grows. It stays **single-package, single-process, no-bundler** — modularity is a separate axis from packaging/runtime/build. It is built via an incremental **strangler migration**, not a ground-up rewrite.
18
+
19
+ ## How the boundaries were drawn
20
+
21
+ Not by intuition. The module lines come from a **`require()`-graph scan of all 111 files in `src/bongos`** (see [02](02-module-map.md)) — the kernel is confirmed by in-degree (auth 35, db 28, pool 24, _helpers 23, then a cliff), and the lifecycle cluster is confirmed by direct edges (`tasks → grader`, `tasks → github-push`, `tasks → ship-broadcast`).
22
+
23
+ ## Provenance & confidence
24
+
25
+ - The research report (00) is **partial** — its synthesis step was cut by an org Claude spend limit; 12 claims passed full adversarial verification, the rest are sourced-but-not-triple-verified. It's a cited starting point, not an exhaustive survey.
26
+ - The architecture, map, flows, and lifecycle docs are **synthesis + codebase-grounded** (read at commit `cc8a5e0`).
27
+ - Related: memory `project-modular-architecture-scoping`. Builds on **ADR 0080** (project-extensible module system), **0062** (instance decoupling), **0061** (context layers), **0016** (trust boundary), **0049** (parallel-safety contract).