@blueking/bkflow-canvas-editor 1.0.2 → 1.1.0-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +57 -6
- package/dist/advanced.d.ts +24 -2
- package/dist/index.cjs.js +41 -37
- package/dist/index.d.ts +100 -6
- package/dist/index.esm.js +31592 -28005
- package/dist/style.css +1 -1
- package/package.json +3 -2
package/dist/index.d.ts
CHANGED
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@@ -6,8 +6,45 @@ import { CanvasUiEvent, QuickAddConfig, FlowModel, FlowNodeModel, NodeActionsCon
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export { InsertDirection, QuickAddConfig, QuickAddInsertDirectionResolver, QuickAddPortResolver } from '@blueking/flow-canvas';
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type NodeExecutionStatus = 'CREATED' | 'RUNNING' | 'FINISHED' | 'FAILED' | 'SUSPENDED' | 'REVOKED';
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type ExecutionNodeAction = 'retry' | 'skip' | 'resume' | 'approve' | 'forceFail' | 'gatewaySkip';
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interface NodeExecutionState {
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status: NodeExecutionStatus;
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/** 旧版任务引擎的 task 状态,优先用于识别 REVOKED */
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taskState?: string;
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/** 兼容旧版 snake_case 字段 */
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task_state?: string;
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/** 节点组件 code,如 pause_node / bk_approve,用于动作分流 */
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nodeCode?: string;
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/** 兼容旧版 snake_case 字段 */
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code?: string;
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/** 编辑态配置:失败可重试 */
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retryable?: boolean;
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/** 编辑态配置:失败可跳过 */
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skippable?: boolean;
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/** 编辑态配置:自动忽略错误(隐含 retry/skip 权限) */
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errorIgnorable?: boolean;
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/** 兼容旧版 snake_case 字段 */
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error_ignorable?: boolean;
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/** 是否有管理员权限,影响强制终止按钮 */
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hasAdminPerm?: boolean;
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/** 兼容旧版 snake_case 字段 */
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has_admin_perm?: boolean;
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/** 运行时信息:实际重试次数 */
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retry?: number;
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/** 运行时信息:是否已跳过 */
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skip?: boolean;
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/** 运行时信息:是否自动忽略错误 */
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errorIgnored?: boolean;
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/** 兼容旧版 snake_case 字段 */
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error_ignored?: boolean;
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/** 运行时信息:循环次数 */
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loop?: number;
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/** 运行时信息:生命周期阶段 */
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phase?: number;
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/** 若由上游直接给出操作列表,则 resolver 不再推导 */
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actions?: ExecutionNodeAction[];
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/** 兼容旧版后端直接透出的动作数组字段 */
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action_list?: ExecutionNodeAction[];
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}
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type TaskExecutionStates = Record<string, NodeExecutionState>;
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@@ -70,6 +107,16 @@ interface Activity {
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action: string;
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};
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status?: NodeExecutionStatus;
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/** 执行态:实际重试次数 */
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retry?: number;
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/** 执行态:是否被跳过 */
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skip?: boolean;
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/** 执行态:是否自动忽略错误 */
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error_ignored?: boolean;
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/** 执行态:循环执行次数 */
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loop?: number;
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/** 执行态:生命周期阶段 */
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phase?: number;
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}
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interface StartEvent {
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@@ -160,13 +207,25 @@ interface Variable {
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show_type: 'show' | 'hide';
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source_info: Record<string, string[]>;
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source_tag: string;
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source_type: 'custom' | 'component_inputs' | 'component_outputs' | 'system';
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source_type: 'custom' | 'component_inputs' | 'component_outputs' | 'system' | 'space';
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validation: string;
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value?: string | number | boolean | Record<string, any
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value?: string | number | boolean | Record<string, any> | any[];
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version?: string;
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form_schema?: Record<string, any>;
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pre_render_mako?: boolean;
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plugin_code?: string;
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/**
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* 全局变量改版后新增字段,前端自管。
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* 用于存储「组件配置」区域的扩展字段(如 required、data_type、placeholder、validation_error_msg),
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* 后端原样透传即可。
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*/
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meta?: {
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required?: boolean;
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data_type?: string;
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placeholder?: string;
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validation_error_msg?: string;
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[key: string]: any;
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};
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}
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interface PipelineTree {
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@@ -714,14 +773,14 @@ type __VLS_Props$5 = {
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enableVersion?: boolean;
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flowVersion?: string;
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};
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-
declare var
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declare var __VLS_72: {
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formData: {
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name: string;
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};
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variablesValue: Record<string, any>;
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};
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type __VLS_Slots$4 = {} & {
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'custom-form-content'?: (props: typeof
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'custom-form-content'?: (props: typeof __VLS_72) => any;
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};
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declare const __VLS_base$4: vue.DefineComponent<__VLS_Props$5, {}, {}, {}, {}, vue.ComponentOptionsMixin, vue.ComponentOptionsMixin, {
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close: (...args: any[]) => void;
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@@ -768,6 +827,12 @@ type __VLS_Props$4 = {
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onBack?: () => void;
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};
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declare const __VLS_base$3: vue.DefineComponent<__VLS_Props$4, {}, {}, {}, {}, vue.ComponentOptionsMixin, vue.ComponentOptionsMixin, {
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retry: (nodeId: string) => any;
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skip: (nodeId: string) => any;
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resume: (nodeId: string) => any;
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approve: (nodeId: string) => any;
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forceFail: (nodeId: string) => any;
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gatewaySkip: (nodeId: string) => any;
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back: () => any;
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"ui-event": (event: CanvasUiEvent) => any;
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"node-click": (event: {
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@@ -776,7 +841,17 @@ declare const __VLS_base$3: vue.DefineComponent<__VLS_Props$4, {}, {}, {}, {}, v
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} & {
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type: "node.click";
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}) => any;
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"execution-action": (payload: {
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nodeId: string;
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action: ExecutionNodeAction;
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}) => any;
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}, string, vue.PublicProps, Readonly<__VLS_Props$4> & Readonly<{
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onRetry?: ((nodeId: string) => any) | undefined;
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onSkip?: ((nodeId: string) => any) | undefined;
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onResume?: ((nodeId: string) => any) | undefined;
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onApprove?: ((nodeId: string) => any) | undefined;
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onForceFail?: ((nodeId: string) => any) | undefined;
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onGatewaySkip?: ((nodeId: string) => any) | undefined;
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onBack?: (() => any) | undefined;
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"onUi-event"?: ((event: CanvasUiEvent) => any) | undefined;
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"onNode-click"?: ((event: {
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@@ -785,6 +860,10 @@ declare const __VLS_base$3: vue.DefineComponent<__VLS_Props$4, {}, {}, {}, {}, v
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} & {
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type: "node.click";
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}) => any) | undefined;
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"onExecution-action"?: ((payload: {
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nodeId: string;
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action: ExecutionNodeAction;
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}) => any) | undefined;
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}>, {
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showHeader: boolean;
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defaultZoom: number;
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@@ -1246,6 +1325,21 @@ declare const bkflowConnectionValidator: ConnectionValidator;
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declare function createExecutionStatusPlugin(stateRef: Ref<TaskExecutionStates>): CanvasPlugin;
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/**
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* 执行态动作 resolver。
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*
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* 输入的 nodeType 必须是 canvas-adapter schema 层的节点类型(例如 `task` /
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* `exclusive-gateway` / `parallel-gateway`),不要直接传 pipelineTree 的
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* `ServiceActivity` / `ExclusiveGateway` 等原始类型。
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*
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* 行为:
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* - 如果上游显式给出 `state.actions`,优先使用;
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* - 否则根据 status / nodeCode / retryable / skippable / errorIgnorable 推导。
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*
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* 不涵盖子流程节点(当前 schema 没有独立的 subprocess 节点类型),留待后续 PR。
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*/
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declare function resolveExecutionActions(state: NodeExecutionState | undefined, nodeType: string): ExecutionNodeAction[];
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declare const _default: {
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FlowView: () => Promise<typeof __view_vue>;
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FlowEdit: () => Promise<typeof __edit_vue>;
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@@ -1254,5 +1348,5 @@ declare const _default: {
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FlowDebug: () => Promise<typeof __debug_vue>;
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};
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-
export { _default$1 as BkFlowCanvas, BkFlowModelAccessor, BkFlowNodeAccessor, _default$4 as FlowCreateTask, _default$6 as FlowDebug, _default$3 as FlowEdit, _default$5 as FlowExecute, _default$2 as FlowView, bkflowConnectionValidator, createBkflowPlugin, createBkflowSchema, createExecutionStatusPlugin, _default as default, exportToPipelineTree, generateId, getUniformApiPluginFormValue, getVariableDefaultConfig, importFromPipelineTree, provideFlowApiConfig, provideSelectPanelConfig, random4, useFlowApiConfig, useFlowEditApiConfig, useFlowViewApiConfig, useSelectPanelConfig, validatePipelineTree };
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export type { Activity, DndNodeItem, FlowApiConfig, FlowEditExpose, FlowTemplate, Gateway, GatewayCondition, NodeExecutionState, NodeExecutionStatus, NotifyConfig, PipelineTree, PluginDetailCommon, PluginInputDataItem, SelectPanelConfig, SpaceFlowConfig, TaskExecutionStates, TemplateConfigs, TriggerCron, TriggerItem, UniformApiPluginInputsItem, UpdateFlowParams, Variable, VariableReference };
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export { _default$1 as BkFlowCanvas, BkFlowModelAccessor, BkFlowNodeAccessor, _default$4 as FlowCreateTask, _default$6 as FlowDebug, _default$3 as FlowEdit, _default$5 as FlowExecute, _default$2 as FlowView, bkflowConnectionValidator, createBkflowPlugin, createBkflowSchema, createExecutionStatusPlugin, _default as default, exportToPipelineTree, generateId, getUniformApiPluginFormValue, getVariableDefaultConfig, importFromPipelineTree, provideFlowApiConfig, provideSelectPanelConfig, random4, resolveExecutionActions, useFlowApiConfig, useFlowEditApiConfig, useFlowViewApiConfig, useSelectPanelConfig, validatePipelineTree };
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export type { Activity, DndNodeItem, ExecutionNodeAction, FlowApiConfig, FlowEditExpose, FlowTemplate, Gateway, GatewayCondition, NodeExecutionState, NodeExecutionStatus, NotifyConfig, PipelineTree, PluginDetailCommon, PluginInputDataItem, SelectPanelConfig, SpaceFlowConfig, TaskExecutionStates, TemplateConfigs, TriggerCron, TriggerItem, UniformApiPluginInputsItem, UpdateFlowParams, Variable, VariableReference };
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