@bluebottle_gg/league-broadcast-client 0.3.1 → 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -35,6 +35,7 @@ declare class simpleChampionData$1 {
35
35
  declare class damageCompositionPlayer {
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  champion?: simpleChampionData$1;
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  name: string;
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+ displayName: string;
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  physical: number;
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  magic: number;
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  trueDamage: number;
@@ -70,7 +71,9 @@ declare class ingameDamageCompositionData {
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  */
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  declare class damageFlowEdge {
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  sourceName: string;
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+ sourceDisplayName: string;
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  targetName: string;
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+ targetDisplayName: string;
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  totalDamage: number;
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  damageByType: {
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  [key: string]: number;
@@ -85,6 +88,7 @@ declare class damageFlowEdge {
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  declare class damageFlowNode {
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  champion?: simpleChampionData$1;
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  name: string;
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+ displayName: string;
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  team?: number;
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  totalDamageDealt: number;
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  totalDamageReceived: number;
@@ -161,12 +165,68 @@ declare class ingameAbilityInfo {
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  displayName: string;
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  slot: SpellSlotIndex;
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  totalCooldown: number;
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- cooldown: number;
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+ readyAt: number;
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  level: number;
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  charges: number;
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  assets?: championAbilityData;
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  }
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173
 
174
+ /**
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+ * This is an auto-generated file.
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+ * Any changes made to this file can be lost when this file is regenerated.
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+ */
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+ declare class ingameExperienceData {
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+ previousLevel: number;
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+ current: number;
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+ nextLevel: number;
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+ }
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+
184
+ /**
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+ * This is an auto-generated file.
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+ * Any changes made to this file can be lost when this file is regenerated.
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+ */
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+ declare class ingameHealthData {
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+ current: number;
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+ max: number;
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+ shield: number;
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+ physicalShield: number;
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+ magicalShield: number;
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+ }
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+
196
+ /**
197
+ * This is an auto-generated file.
198
+ * Any changes made to this file can be lost when this file is regenerated.
199
+ */
200
+ declare enum ResourceType {
201
+ mana = 0,
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+ energy = 1,
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+ none = 2,
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+ shield = 3,
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+ battlefury = 4,
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+ dragonfury = 5,
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+ rage = 6,
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+ heat = 7,
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+ gnarfury = 8,
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+ ferocity = 9,
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+ bloodwell = 10,
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+ wind = 11,
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+ ammo = 12,
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+ moonlight = 13,
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+ other = 14,
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+ unknown = 255
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+ }
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+
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+ /**
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+ * This is an auto-generated file.
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+ * Any changes made to this file can be lost when this file is regenerated.
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+ */
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+
224
+ declare class ingameResourceData {
225
+ type: ResourceType;
226
+ current: number;
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+ max: number;
228
+ }
229
+
170
230
  /**
171
231
  * This is an auto-generated file.
172
232
  * Any changes made to this file can be lost when this file is regenerated.
@@ -181,9 +241,10 @@ declare class itemWithAsset {
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  count: number;
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  combineCost: number;
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243
  stats?: number[];
184
- cooldown?: number;
244
+ readyAt?: number;
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245
  maxCooldown?: number;
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246
  stacks: number;
247
+ charges: number;
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248
  }
188
249
 
189
250
  /**
@@ -196,15 +257,17 @@ declare class damageGraphEntry {
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  abilities?: ingameAbilityInfo[];
197
258
  activeItems?: itemWithAsset[];
198
259
  name: string;
260
+ displayName: string;
199
261
  team?: number;
200
262
  damageByType: {
201
263
  [key: string]: number;
202
264
  };
203
265
  totalDamageDealt: number;
204
- respawnTime?: number;
266
+ respawnAt?: number;
205
267
  level?: number;
206
- health: number;
207
- maxHealth: number;
268
+ health?: ingameHealthData;
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+ resource?: ingameResourceData;
270
+ experience?: ingameExperienceData;
208
271
  role: string;
209
272
  }
210
273
 
@@ -260,6 +323,7 @@ declare class damageRecapSpellEntry {
260
323
  declare class damageRecapEntry {
261
324
  source?: simpleChampionData$1;
262
325
  sourceName: string;
326
+ sourceDisplayName: string;
263
327
  team?: number;
264
328
  spells: damageRecapSpellEntry[];
265
329
  totalDamage: number;
@@ -276,6 +340,7 @@ declare class damageRecapEntry {
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  declare class damageRecapTimelineEntry {
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  gameTime: number;
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342
  sourceName: string;
343
+ sourceDisplayName: string;
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344
  spellKey?: string;
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  damage: number;
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346
  damageType: DamageType;
@@ -303,6 +368,7 @@ declare enum ObjectiveRecapDisplayMode {
303
368
  declare class smiteReactionResult {
304
369
  junglerChampion?: simpleChampionData$1;
305
370
  junglerName: string;
371
+ junglerDisplayName: string;
306
372
  junglerTeam: number;
307
373
  smiteDamage: number;
308
374
  thresholdReachedTime: number;
@@ -321,6 +387,7 @@ declare class smiteReactionResult {
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387
  declare class ingameDamageRecapData {
322
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  victim?: simpleChampionData$1;
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  victimName: string;
390
+ victimDisplayName: string;
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391
  deathTime: number;
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392
  entries: damageRecapEntry[];
326
393
  totalDamageReceived: number;
@@ -364,6 +431,7 @@ declare class damageSplitSpellEntry {
364
431
  declare class damageSplitTargetEntry {
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432
  target?: simpleChampionData$1;
366
433
  targetName: string;
434
+ targetDisplayName: string;
367
435
  team?: number;
368
436
  spells: damageSplitSpellEntry[];
369
437
  totalDamage: number;
@@ -381,6 +449,7 @@ declare class ingameDamageSplitData {
381
449
  mode: DamageSplitMode;
382
450
  source?: simpleChampionData$1;
383
451
  sourceName: string;
452
+ sourceDisplayName: string;
384
453
  targets: damageSplitTargetEntry[];
385
454
  totalDamageDealt: number;
386
455
  damageByType: {
@@ -396,6 +465,7 @@ declare class ingameDamageSplitData {
396
465
  declare class goldEfficiencyEntry {
397
466
  champion?: simpleChampionData$1;
398
467
  name: string;
468
+ displayName: string;
399
469
  team: number;
400
470
  goldSpent: number;
401
471
  damageDealt: number;
@@ -448,7 +518,9 @@ declare class ingameGoldGraphData {
448
518
  */
449
519
  declare class killParticipationLink {
450
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  killerName: string;
521
+ killerDisplayName: string;
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522
  assisterName: string;
523
+ assisterDisplayName: string;
452
524
  count: number;
453
525
  }
454
526
 
@@ -460,6 +532,7 @@ declare class killParticipationLink {
460
532
  declare class killParticipationPlayer {
461
533
  champion?: simpleChampionData$1;
462
534
  name: string;
535
+ displayName: string;
463
536
  team: number;
464
537
  kills: number;
465
538
  deaths: number;
@@ -540,6 +613,7 @@ declare class ingameRuneData {
540
613
  declare class ingameScoreboardBottomPlayerData {
541
614
  champion?: simpleChampionData$1;
542
615
  name: string;
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+ displayName?: string;
543
617
  kills: number;
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618
  deaths: number;
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619
  assists: number;
@@ -549,7 +623,7 @@ declare class ingameScoreboardBottomPlayerData {
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623
  creepScore: number;
550
624
  visionScore: number;
551
625
  shutdown: number;
552
- respawnTimeRemaining?: number;
626
+ respawnAt?: number;
553
627
  items?: itemWithAsset[];
554
628
  }
555
629
 
@@ -661,10 +735,12 @@ declare class ingameSideInfoPageDisplayData {
661
735
  declare class ingameSideInfoPageRow {
662
736
  champion?: simpleChampionData$1;
663
737
  playerName?: string;
738
+ displayName?: string;
664
739
  team?: number;
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  minValue?: number;
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741
  curValue?: number;
667
742
  displayValue?: number;
743
+ displayValueSuffix?: string;
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744
  maxValue?: number;
669
745
  }
670
746
 
@@ -677,7 +753,10 @@ declare enum IngameSideInfoPageType {
677
753
  Experience = 2,
678
754
  CreepScore = 4,
679
755
  Damage = 8,
680
- None = 16
756
+ None = 16,
757
+ SkinDisplay = 32,
758
+ RoleQuest = 64,
759
+ TowerPlatings = 128
681
760
  }
682
761
 
683
762
  /**
@@ -700,6 +779,7 @@ declare class ingameSideInfoPage {
700
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  declare class ingameSkinDisplayPlayerData {
701
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  name: string;
702
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  playerName: string;
782
+ displayName: string;
703
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  champion?: simpleChampionData$1;
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784
  skinName: string;
705
785
  splashCenteredUrl: string;
@@ -746,11 +826,14 @@ declare enum Team$1 {
746
826
  declare class teamfightKillEvent {
747
827
  gameTime: number;
748
828
  killerName: string;
829
+ killerDisplayName: string;
749
830
  victimName: string;
831
+ victimDisplayName: string;
750
832
  killerChampion?: simpleChampionData$1;
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833
  victimChampion?: simpleChampionData$1;
752
834
  killerTeam: Team$1;
753
835
  assisterNames: string[];
836
+ assisterDisplayNames: string[];
754
837
  }
755
838
 
756
839
  /**
@@ -761,6 +844,7 @@ declare class teamfightKillEvent {
761
844
  declare class teamfightTimelinePlayer {
762
845
  champion?: simpleChampionData$1;
763
846
  name: string;
847
+ displayName: string;
764
848
  team: Team$1;
765
849
  totalDamage: number;
766
850
  died: boolean;
@@ -794,62 +878,6 @@ declare class ingameTeamfightTimelineData {
794
878
  redKills: number;
795
879
  }
796
880
 
797
- /**
798
- * This is an auto-generated file.
799
- * Any changes made to this file can be lost when this file is regenerated.
800
- */
801
- declare class ingameExperienceData {
802
- previousLevel: number;
803
- current: number;
804
- nextLevel: number;
805
- }
806
-
807
- /**
808
- * This is an auto-generated file.
809
- * Any changes made to this file can be lost when this file is regenerated.
810
- */
811
- declare class ingameHealthData {
812
- current: number;
813
- max: number;
814
- shield: number;
815
- physicalShield: number;
816
- magicalShield: number;
817
- }
818
-
819
- /**
820
- * This is an auto-generated file.
821
- * Any changes made to this file can be lost when this file is regenerated.
822
- */
823
- declare enum ResourceType {
824
- mana = 0,
825
- energy = 1,
826
- none = 2,
827
- shield = 3,
828
- battlefury = 4,
829
- dragonfury = 5,
830
- rage = 6,
831
- heat = 7,
832
- gnarfury = 8,
833
- ferocity = 9,
834
- bloodwell = 10,
835
- wind = 11,
836
- ammo = 12,
837
- moonlight = 13,
838
- other = 14,
839
- unknown = 255
840
- }
841
-
842
- /**
843
- * This is an auto-generated file.
844
- * Any changes made to this file can be lost when this file is regenerated.
845
- */
846
-
847
- declare class ingameResourceData {
848
- type: ResourceType;
849
- current: number;
850
- max: number;
851
- }
852
-
853
881
  /**
854
882
  * This is an auto-generated file.
855
883
  * Any changes made to this file can be lost when this file is regenerated.
@@ -870,6 +898,7 @@ declare class tabPlayer$1 {
870
898
  id: string;
871
899
  playerName: string;
872
900
  playerHashtag: string;
901
+ displayName: string;
873
902
  givenName: string;
874
903
  familyName: string;
875
904
  championAssets?: simpleChampionData$1;
@@ -882,7 +911,7 @@ declare class tabPlayer$1 {
882
911
  hasElder: boolean;
883
912
  level: number;
884
913
  experience: ingameExperienceData;
885
- timeToRespawn?: number;
914
+ respawnAt?: number;
886
915
  }
887
916
 
888
917
  /**
@@ -969,7 +998,7 @@ declare enum TeamMemberRole {
969
998
  * Any changes made to this file can be lost when this file is regenerated.
970
999
  */
971
1000
 
972
- declare class teamMember$1 {
1001
+ declare class teamMember {
973
1002
  memberId: number;
974
1003
  teamId: number;
975
1004
  alias: string;
@@ -980,6 +1009,8 @@ declare class teamMember$1 {
980
1009
  role: TeamMemberRole;
981
1010
  familyName: string;
982
1011
  givenName: string;
1012
+ displayName?: string;
1013
+ videoStreamUrl?: string;
983
1014
  }
984
1015
 
985
1016
  /**
@@ -988,7 +1019,7 @@ declare class teamMember$1 {
988
1019
  */
989
1020
 
990
1021
  declare class teamWithMembers$1 {
991
- members: teamMember$1[];
1022
+ members: teamMember[];
992
1023
  teamId: number;
993
1024
  name: string;
994
1025
  tag: string;
@@ -1008,6 +1039,7 @@ declare class teamWithMembers$1 {
1008
1039
 
1009
1040
  declare class ingameFrontendData$1 {
1010
1041
  gameTime: number;
1042
+ utcTime?: number;
1011
1043
  playbackSpeed: number;
1012
1044
  isTestingEnvironment?: boolean;
1013
1045
  gameVersion: string;
@@ -1255,6 +1287,7 @@ declare class pickSlot {
1255
1287
  summonerSpells: summonerSpellData[];
1256
1288
  champion?: championData;
1257
1289
  championStatistics?: championStatistics;
1290
+ videoStreamUrl?: string;
1258
1291
  }
1259
1292
 
1260
1293
  /**
@@ -1464,6 +1497,7 @@ interface ChampSelectSnapshot {
1464
1497
 
1465
1498
  declare class ingameFrontendData {
1466
1499
  gameTime: number;
1500
+ utcTime?: number;
1467
1501
  playbackSpeed: number;
1468
1502
  isTestingEnvironment?: boolean;
1469
1503
  gameVersion: string;
@@ -1543,7 +1577,7 @@ declare class ingameObjectiveEvent {
1543
1577
 
1544
1578
  declare class announcementParameter {
1545
1579
  champion?: simpleChampionData$1;
1546
- member?: teamMember$1;
1580
+ member?: teamMember;
1547
1581
  asset?: string;
1548
1582
  team: number;
1549
1583
  }
@@ -1743,21 +1777,18 @@ declare class PreGameApi {
1743
1777
  * This is an auto-generated file.
1744
1778
  * Any changes made to this file can be lost when this file is regenerated.
1745
1779
  */
1746
-
1747
- declare class gameWithTeams$1 {
1748
- teams: teamWithMembers$1[];
1749
- gameId: number;
1750
- matchId: number;
1751
- gameNumber: number;
1752
- gameWinnerId?: number;
1753
- isActive: boolean;
1754
- isComplete: boolean;
1755
- gameTime?: number;
1756
- gameDate?: Date;
1757
- ruleSet: MatchRuleSet$1;
1758
- patch: string;
1759
- gameVersion: string;
1760
- assetPatch: string;
1780
+ declare class cloudStyleSetMetadata {
1781
+ id: string;
1782
+ name: string;
1783
+ phase: string;
1784
+ lastModified: Date;
1785
+ createdAt: Date;
1786
+ size: number;
1787
+ contentHash?: string;
1788
+ variantCount: number;
1789
+ assetCount: number;
1790
+ isSyncedLocally: boolean;
1791
+ hasLocalChanges: boolean;
1761
1792
  }
1762
1793
 
1763
1794
  /**
@@ -1765,124 +1796,251 @@ declare class gameWithTeams$1 {
1765
1796
  * Any changes made to this file can be lost when this file is regenerated.
1766
1797
  */
1767
1798
 
1768
- declare class teamMember {
1769
- memberId: number;
1770
- teamId: number;
1771
- alias: string;
1772
- puuid: string;
1773
- isActive: boolean;
1774
- tag: string;
1775
- iconUri?: string;
1776
- role: TeamMemberRole;
1777
- familyName: string;
1778
- givenName: string;
1799
+ declare class cloudSyncResult {
1800
+ success: boolean;
1801
+ errorMessage?: string;
1802
+ metadata?: cloudStyleSetMetadata;
1803
+ styleSetsSynced: number;
1804
+ warnings: string[];
1805
+ stubbed: boolean;
1779
1806
  }
1780
1807
 
1781
1808
  /**
1782
1809
  * This is an auto-generated file.
1783
1810
  * Any changes made to this file can be lost when this file is regenerated.
1784
1811
  */
1785
-
1786
- declare class teamWithMembers {
1787
- members: teamMember$1[];
1788
- teamId: number;
1812
+ declare class cloudOverlayMetadata {
1813
+ id: string;
1789
1814
  name: string;
1790
- tag: string;
1791
- description?: string;
1792
- iconUri?: string;
1793
- isActive: boolean;
1794
- primaryColor?: number;
1795
- secondaryColor?: number;
1796
- tertiaryColor?: number;
1797
- backgroundColor?: number;
1815
+ phase?: string;
1816
+ lastModified: Date;
1817
+ createdAt: Date;
1818
+ size: number;
1819
+ contentHash?: string;
1820
+ fileCount: number;
1821
+ isSyncedLocally: boolean;
1822
+ hasLocalChanges: boolean;
1798
1823
  }
1799
1824
 
1800
1825
  /**
1801
- * Auto-generated REST API client for Game CRUD and draft (picks/bans) endpoints.
1802
- * Do not edit manually. Changes will be lost.
1803
- *
1804
- * @generated 2026-04-14
1826
+ * This is an auto-generated file.
1827
+ * Any changes made to this file can be lost when this file is regenerated.
1805
1828
  */
1806
1829
 
1807
- declare class GameApi {
1808
- private readonly client;
1809
- constructor(client: ApiClient);
1810
- /** `GET game/current` */
1811
- getCurrentGame(): Promise<gameWithTeams$1>;
1812
- /** `GET game/previous` */
1813
- getPreviousGame(): Promise<number>;
1814
- /** `GET game/{gameid}` */
1815
- getGame(gameid: number): Promise<gameWithTeams$1>;
1816
- /** `PATCH game/{gameid}` */
1817
- updateGame(gameid: number, game: unknown): Promise<void>;
1818
- /** `PUT game/{gameid}/teams` */
1819
- setSideSelection(gameid: number, teams: number[]): Promise<void>;
1820
- /** `GET game/{gameid}/teams` */
1821
- getTeamsInGame(gameid: number): Promise<teamWithMembers[]>;
1822
- /** `DELETE game/{gameid}/winner` */
1823
- removeGameWinner(gameid: number): Promise<void>;
1824
- /** `PUT game/{gameid}/winner/{teamid}` */
1825
- setGameWinner(gameid: number, teamid: number): Promise<void>;
1826
- /** `GET game/{gameid}/bans` */
1827
- getBans(gameid: number): Promise<simpleChampionData[]>;
1828
- /** `GET game/{gameid}/bans/{teamid}` */
1829
- getBansForTeam(gameid: number, teamid: number): Promise<simpleChampionData[]>;
1830
- /** `PUT game/{gameid}/bans` */
1831
- setBans(gameid: number, bans: Record<number, (string | null)[]>): Promise<void>;
1832
- /** `PUT game/{gameid}/bans/{teamid}` */
1833
- setBansForTeam(gameid: number, teamid: number, bans: (string | null)[]): Promise<void>;
1834
- /** `GET game/{gameid}/picks` */
1835
- getPicks(gameid: number): Promise<Record<number, simpleChampionData[]>>;
1836
- /** `GET game/{gameid}/picks/{teamid}` */
1837
- getPicksForTeam(gameid: number, teamid: number): Promise<simpleChampionData[]>;
1838
- /** `PUT game/{gameid}/picks` */
1839
- setPicks(gameid: number, picks: Record<number, (string | null)[]>): Promise<void>;
1840
- /** `PUT game/{gameid}/picks/{teamid}` */
1841
- setPicksForTeam(gameid: number, teamid: number, picks: (string | null)[]): Promise<void>;
1842
- /** `GET game/{gameid}/teams/players` */
1843
- getPlayersInGame(gameid: number): Promise<Record<Team$1, teamMember[]>>;
1830
+ declare class cloudOverlaysResponse {
1831
+ overlays: cloudOverlayMetadata[];
1844
1832
  }
1845
1833
 
1846
1834
  /**
1847
1835
  * This is an auto-generated file.
1848
1836
  * Any changes made to this file can be lost when this file is regenerated.
1849
1837
  */
1850
-
1851
- declare class tabPlayer {
1852
- id: string;
1853
- playerName: string;
1854
- playerHashtag: string;
1855
- givenName: string;
1856
- familyName: string;
1857
- championAssets?: simpleChampionData$1;
1858
- abilities: ingameAbilityInfo[];
1859
- perks: perkInfoV2[];
1860
- health: ingameHealthData;
1861
- resource: ingameResourceData;
1862
- stacksData?: number;
1863
- hasBaron: boolean;
1864
- hasElder: boolean;
1865
- level: number;
1866
- experience: ingameExperienceData;
1867
- timeToRespawn?: number;
1838
+ declare enum CustomOverlayMode {
1839
+ Static = 0,
1840
+ Dev = 1
1868
1841
  }
1869
1842
 
1870
1843
  /**
1871
- * Auto-generated REST API client for Live game state endpoints (requires active game).
1872
- * Do not edit manually. Changes will be lost.
1873
- *
1874
- * @generated 2026-03-11
1844
+ * This is an auto-generated file.
1845
+ * Any changes made to this file can be lost when this file is regenerated.
1875
1846
  */
1876
1847
 
1877
- declare class GameStateApi {
1878
- private readonly client;
1879
- constructor(client: ApiClient);
1880
- /** `GET game/state/time` */
1881
- getGameTime(): Promise<number>;
1882
- /** `GET game/state/team/{teamId}/dragons` */
1883
- getTeamDragons(teamId: number): Promise<string[]>;
1884
- /** `PATCH game/state/team/{teamId}/dragons` */
1885
- updateTeamDragons(teamId: number, dragons: string[]): Promise<void>;
1848
+ declare class registerOverlayRequest {
1849
+ name: string;
1850
+ mode: CustomOverlayMode;
1851
+ sourcePath: string;
1852
+ devScript: string;
1853
+ description?: string;
1854
+ phase?: string;
1855
+ version: string;
1856
+ }
1857
+
1858
+ /**
1859
+ * This is an auto-generated file.
1860
+ * Any changes made to this file can be lost when this file is regenerated.
1861
+ */
1862
+ declare class updateOverlayRequest {
1863
+ name?: string;
1864
+ description?: string;
1865
+ devScript?: string;
1866
+ phase?: string;
1867
+ version?: string;
1868
+ }
1869
+
1870
+ /**
1871
+ * This is an auto-generated file.
1872
+ * Any changes made to this file can be lost when this file is regenerated.
1873
+ */
1874
+ declare enum SetPhaseType {
1875
+ Pre = 0,
1876
+ In = 1,
1877
+ Post = 2
1878
+ }
1879
+
1880
+ /**
1881
+ * This is an auto-generated file.
1882
+ * Any changes made to this file can be lost when this file is regenerated.
1883
+ */
1884
+
1885
+ declare class customOverlayDescriptor {
1886
+ id: string;
1887
+ name: string;
1888
+ description: string;
1889
+ mode: CustomOverlayMode;
1890
+ slug: string;
1891
+ phase?: SetPhaseType;
1892
+ version: string;
1893
+ cloudId?: string;
1894
+ createdAt: Date;
1895
+ updatedAt: Date;
1896
+ }
1897
+
1898
+ /**
1899
+ * This is an auto-generated file.
1900
+ * Any changes made to this file can be lost when this file is regenerated.
1901
+ */
1902
+ declare enum DevServerStatus {
1903
+ Stopped = 0,
1904
+ Starting = 1,
1905
+ Running = 2,
1906
+ Error = 3
1907
+ }
1908
+
1909
+ /**
1910
+ * This is an auto-generated file.
1911
+ * Any changes made to this file can be lost when this file is regenerated.
1912
+ */
1913
+
1914
+ declare class devServerState {
1915
+ status: DevServerStatus;
1916
+ url?: string;
1917
+ error?: string;
1918
+ }
1919
+
1920
+ /**
1921
+ * This is an auto-generated file.
1922
+ * Any changes made to this file can be lost when this file is regenerated.
1923
+ */
1924
+
1925
+ declare class optionalGameData {
1926
+ gameWinnerId?: number;
1927
+ isActive?: boolean;
1928
+ isComplete?: boolean;
1929
+ gameDate?: Date;
1930
+ ruleSet?: MatchRuleSet$1;
1931
+ patch?: string;
1932
+ }
1933
+
1934
+ /**
1935
+ * This is an auto-generated file.
1936
+ * Any changes made to this file can be lost when this file is regenerated.
1937
+ */
1938
+
1939
+ declare class gameWithTeams$1 {
1940
+ teams: teamWithMembers$1[];
1941
+ gameId: number;
1942
+ matchId: number;
1943
+ gameNumber: number;
1944
+ gameWinnerId?: number;
1945
+ isActive: boolean;
1946
+ isComplete: boolean;
1947
+ gameTime?: number;
1948
+ gameDate?: Date;
1949
+ ruleSet: MatchRuleSet$1;
1950
+ patch: string;
1951
+ gameVersion: string;
1952
+ assetPatch: string;
1953
+ }
1954
+
1955
+ /**
1956
+ * Auto-generated REST API client for Game CRUD and draft (picks/bans) endpoints.
1957
+ * Do not edit manually. Changes will be lost.
1958
+ *
1959
+ * @generated 2026-04-30
1960
+ */
1961
+
1962
+ declare class GameApi {
1963
+ private readonly client;
1964
+ constructor(client: ApiClient);
1965
+ /** `GET game/current` */
1966
+ getCurrentGame(): Promise<gameWithTeams$1>;
1967
+ /** `POST game/current/start` */
1968
+ startCurrentOrScheduledGame(): Promise<gameWithTeams$1>;
1969
+ /** `GET game/previous` */
1970
+ getPreviousGame(): Promise<number>;
1971
+ /** `GET game/{gameid}` */
1972
+ getGame(gameid: number): Promise<gameWithTeams$1>;
1973
+ /** `PATCH game/{gameid}` */
1974
+ updateGame(gameid: number, game: optionalGameData): Promise<void>;
1975
+ /** `PUT game/{gameid}/teams` */
1976
+ setSideSelection(gameid: number, teams: number[]): Promise<void>;
1977
+ /** `GET game/{gameid}/teams` */
1978
+ getTeamsInGame(gameid: number): Promise<teamWithMembers$1[]>;
1979
+ /** `DELETE game/{gameid}/winner` */
1980
+ removeGameWinner(gameid: number): Promise<void>;
1981
+ /** `PUT game/{gameid}/winner/{teamid}` */
1982
+ setGameWinner(gameid: number, teamid: number): Promise<void>;
1983
+ /** `GET game/{gameid}/bans` */
1984
+ getBans(gameid: number): Promise<simpleChampionData$1[]>;
1985
+ /** `GET game/{gameid}/bans/{teamid}` */
1986
+ getBansForTeam(gameid: number, teamid: number): Promise<simpleChampionData$1[]>;
1987
+ /** `PUT game/{gameid}/bans` */
1988
+ setBans(gameid: number, bans: Record<number, (string | null)[]>): Promise<void>;
1989
+ /** `PUT game/{gameid}/bans/{teamid}` */
1990
+ setBansForTeam(gameid: number, teamid: number, bans: (string | null)[]): Promise<void>;
1991
+ /** `GET game/{gameid}/picks` */
1992
+ getPicks(gameid: number): Promise<Record<number, simpleChampionData$1[]>>;
1993
+ /** `GET game/{gameid}/picks/{teamid}` */
1994
+ getPicksForTeam(gameid: number, teamid: number): Promise<simpleChampionData$1[]>;
1995
+ /** `PUT game/{gameid}/picks` */
1996
+ setPicks(gameid: number, picks: Record<number, (string | null)[]>): Promise<void>;
1997
+ /** `PUT game/{gameid}/picks/{teamid}` */
1998
+ setPicksForTeam(gameid: number, teamid: number, picks: (string | null)[]): Promise<void>;
1999
+ /** `GET game/{gameid}/teams/players` */
2000
+ getPlayersInGame(gameid: number): Promise<Record<Team$1, teamMember[]>>;
2001
+ }
2002
+
2003
+ /**
2004
+ * This is an auto-generated file.
2005
+ * Any changes made to this file can be lost when this file is regenerated.
2006
+ */
2007
+
2008
+ declare class tabPlayer {
2009
+ id: string;
2010
+ playerName: string;
2011
+ playerHashtag: string;
2012
+ displayName: string;
2013
+ givenName: string;
2014
+ familyName: string;
2015
+ championAssets?: simpleChampionData$1;
2016
+ abilities: ingameAbilityInfo[];
2017
+ perks: perkInfoV2[];
2018
+ health: ingameHealthData;
2019
+ resource: ingameResourceData;
2020
+ stacksData?: number;
2021
+ hasBaron: boolean;
2022
+ hasElder: boolean;
2023
+ level: number;
2024
+ experience: ingameExperienceData;
2025
+ respawnAt?: number;
2026
+ }
2027
+
2028
+ /**
2029
+ * Auto-generated REST API client for Live game state endpoints (requires active game).
2030
+ * Do not edit manually. Changes will be lost.
2031
+ *
2032
+ * @generated 2026-03-11
2033
+ */
2034
+
2035
+ declare class GameStateApi {
2036
+ private readonly client;
2037
+ constructor(client: ApiClient);
2038
+ /** `GET game/state/time` */
2039
+ getGameTime(): Promise<number>;
2040
+ /** `GET game/state/team/{teamId}/dragons` */
2041
+ getTeamDragons(teamId: number): Promise<string[]>;
2042
+ /** `PATCH game/state/team/{teamId}/dragons` */
2043
+ updateTeamDragons(teamId: number, dragons: string[]): Promise<void>;
1886
2044
  /** `GET game/state/team/all/index` */
1887
2045
  getActiveTeams(): Promise<number[]>;
1888
2046
  /** `GET game/state/team/all/participant` */
@@ -1958,16 +2116,6 @@ declare enum BestOfType {
1958
2116
  BestOf7 = 7
1959
2117
  }
1960
2118
 
1961
- /**
1962
- * This is an auto-generated file.
1963
- * Any changes made to this file can be lost when this file is regenerated.
1964
- */
1965
- declare enum MatchRuleSet {
1966
- Standard = 0,
1967
- PartialFearless = 1,
1968
- Fearless = 2
1969
- }
1970
-
1971
2119
  /**
1972
2120
  * This is an auto-generated file.
1973
2121
  * Any changes made to this file can be lost when this file is regenerated.
@@ -1989,13 +2137,23 @@ declare class gameWithTeams {
1989
2137
  assetPatch: string;
1990
2138
  }
1991
2139
 
2140
+ /**
2141
+ * This is an auto-generated file.
2142
+ * Any changes made to this file can be lost when this file is regenerated.
2143
+ */
2144
+ declare enum MatchRuleSet {
2145
+ Standard = 0,
2146
+ PartialFearless = 1,
2147
+ Fearless = 2
2148
+ }
2149
+
1992
2150
  /**
1993
2151
  * This is an auto-generated file.
1994
2152
  * Any changes made to this file can be lost when this file is regenerated.
1995
2153
  */
1996
2154
 
1997
2155
  declare class matchWithGamesAndTeams$1 {
1998
- games: gameWithTeams[];
2156
+ games: gameWithTeams$1[];
1999
2157
  teams: teamWithMembers$1[];
2000
2158
  matchId: number;
2001
2159
  seasonId: number;
@@ -2011,6 +2169,25 @@ declare class matchWithGamesAndTeams$1 {
2011
2169
  onStage: boolean;
2012
2170
  }
2013
2171
 
2172
+ /**
2173
+ * This is an auto-generated file.
2174
+ * Any changes made to this file can be lost when this file is regenerated.
2175
+ */
2176
+
2177
+ declare class teamWithMembers {
2178
+ members: teamMember[];
2179
+ teamId: number;
2180
+ name: string;
2181
+ tag: string;
2182
+ description?: string;
2183
+ iconUri?: string;
2184
+ isActive: boolean;
2185
+ primaryColor?: number;
2186
+ secondaryColor?: number;
2187
+ tertiaryColor?: number;
2188
+ backgroundColor?: number;
2189
+ }
2190
+
2014
2191
  /**
2015
2192
  * Auto-generated REST API client for Match (series) management endpoints.
2016
2193
  * Do not edit manually. Changes will be lost.
@@ -2048,7 +2225,7 @@ declare class MatchApi {
2048
2225
  /** `PUT match/current/teams` */
2049
2226
  setCurrentMatchTeams(teamIds: number[]): Promise<void>;
2050
2227
  /** `GET match/current/game` */
2051
- getCurrentGame(): Promise<gameWithTeams$1>;
2228
+ getCurrentGame(): Promise<gameWithTeams>;
2052
2229
  /** `GET match/current/ruleset` */
2053
2230
  getCurrentMatchRuleset(): Promise<MatchRuleSet>;
2054
2231
  /** `PUT match/current/ruleset/{ruleset}` */
@@ -2066,7 +2243,7 @@ declare class MatchApi {
2066
2243
  /** `PUT match/{matchid}/teams` */
2067
2244
  setMatchTeams(matchid: number, teamIds: number[]): Promise<void>;
2068
2245
  /** `GET match/{matchid}/games` */
2069
- getMatchGames(matchid: number): Promise<gameWithTeams$1[]>;
2246
+ getMatchGames(matchid: number): Promise<gameWithTeams[]>;
2070
2247
  /** `GET match/{matchid}/winner` */
2071
2248
  getMatchWinner(matchid: number): Promise<teamWithMembers>;
2072
2249
  /** `PUT match/{matchid}/winner/{teamid}` */
@@ -2103,90 +2280,414 @@ declare class MatchApi {
2103
2280
  * This is an auto-generated file.
2104
2281
  * Any changes made to this file can be lost when this file is regenerated.
2105
2282
  */
2106
- declare class seasonData$1 {
2107
- seasonId: number;
2108
- seasonName: string;
2109
- isActive: boolean;
2110
- startDate?: Date;
2111
- endDate?: Date;
2112
- iconUri?: string;
2283
+ declare class seasonData$1 {
2284
+ seasonId: number;
2285
+ seasonName: string;
2286
+ isActive: boolean;
2287
+ startDate?: Date;
2288
+ endDate?: Date;
2289
+ iconUri?: string;
2290
+ }
2291
+
2292
+ /**
2293
+ * This is an auto-generated file.
2294
+ * Any changes made to this file can be lost when this file is regenerated.
2295
+ */
2296
+ declare class teamData$1 {
2297
+ teamId: number;
2298
+ name: string;
2299
+ tag: string;
2300
+ description?: string;
2301
+ iconUri?: string;
2302
+ isActive: boolean;
2303
+ primaryColor?: number;
2304
+ secondaryColor?: number;
2305
+ tertiaryColor?: number;
2306
+ backgroundColor?: number;
2307
+ }
2308
+
2309
+ /**
2310
+ * Auto-generated REST API client for Season management endpoints.
2311
+ * Do not edit manually. Changes will be lost.
2312
+ *
2313
+ * @generated 2026-03-11
2314
+ */
2315
+
2316
+ declare class SeasonApi {
2317
+ private readonly client;
2318
+ constructor(client: ApiClient);
2319
+ /** `GET season/current` */
2320
+ getCurrentSeason(): Promise<seasonData$1>;
2321
+ /** `GET season/current/match` */
2322
+ getCurrentSeasonScheduledMatch(): Promise<matchWithGamesAndTeams$1>;
2323
+ /** `GET season/current/id` */
2324
+ getCurrentSeasonId(): Promise<number>;
2325
+ /** `POST season/current` */
2326
+ setCurrentSeason(newCurrentSeasonId: number): Promise<void>;
2327
+ /** `GET season/current/teams` */
2328
+ getCurrentSeasonTeams(): Promise<teamData$1[]>;
2329
+ /** `GET season/current/teamswithmembers` */
2330
+ getCurrentSeasonTeamsWithMembers(): Promise<teamWithMembers[]>;
2331
+ /** `GET season/current/icon` */
2332
+ getCurrentSeasonIcon(): Promise<string>;
2333
+ /** `PUT season/current/icon` */
2334
+ setCurrentSeasonIcon(): Promise<string>;
2335
+ /** `GET season` */
2336
+ getAllSeasons(): Promise<seasonData$1[]>;
2337
+ /** `GET season/{seasonId}` */
2338
+ getSeasonById(seasonId: number): Promise<seasonData$1>;
2339
+ /** `GET season/{seasonId}/matches` */
2340
+ getMatchesInSeason(seasonId: number): Promise<matchWithGamesAndTeams$1[]>;
2341
+ /** `GET season/{seasonId}/matches/count` */
2342
+ getMatchesInSeasonCount(seasonId: number): Promise<number>;
2343
+ /** `GET season/{seasonId}/matches/day/{day}` */
2344
+ getMatchesInSeasonOnDay(seasonId: number, day: string): Promise<matchWithGamesAndTeams$1[]>;
2345
+ /** `GET season/{seasonId}/teams` */
2346
+ getTeamsInSeason(seasonId: number): Promise<teamData$1[]>;
2347
+ /** `GET season/{seasonId}/teamswithmembers` */
2348
+ getTeamsWithMembersInSeason(seasonId: number): Promise<teamWithMembers[]>;
2349
+ /** `POST season` */
2350
+ createOrUpdateSeason(seasonData: seasonData$1): Promise<number>;
2351
+ /** `GET season/{seasonId}/icon` */
2352
+ getSeasonIcon(seasonId: number): Promise<string>;
2353
+ /** `PUT season/{seasonId}/icon` */
2354
+ setSeasonIcon(seasonId: number): Promise<string>;
2355
+ /** `DELETE season/{seasonId}` */
2356
+ deleteSeason(seasonId: number): Promise<void>;
2357
+ }
2358
+
2359
+ /**
2360
+ * This is an auto-generated file.
2361
+ * Any changes made to this file can be lost when this file is regenerated.
2362
+ */
2363
+ declare enum DamageEventType {
2364
+ PlayerDeath = 0,
2365
+ ObjectiveKill = 1,
2366
+ TeamfightEnd = 2
2367
+ }
2368
+
2369
+ /**
2370
+ * This is an auto-generated file.
2371
+ * Any changes made to this file can be lost when this file is regenerated.
2372
+ */
2373
+
2374
+ declare class damageEventHistoryEntry {
2375
+ id: number;
2376
+ eventType: DamageEventType;
2377
+ gameTime: number;
2378
+ victimChampion?: simpleChampionData$1;
2379
+ victimName: string;
2380
+ killerChampion?: simpleChampionData$1;
2381
+ killerName: string;
2382
+ totalDamage: number;
2383
+ victimTeam?: number;
2384
+ teamfightStartTime?: number;
2385
+ teamfightEndTime?: number;
2386
+ }
2387
+
2388
+ /**
2389
+ * Auto-generated REST API client for In-game overlay and serialization endpoints.
2390
+ * Do not edit manually. Changes will be lost.
2391
+ *
2392
+ * @generated 2026-04-27
2393
+ */
2394
+
2395
+ declare class IngameApi {
2396
+ private readonly client;
2397
+ constructor(client: ApiClient);
2398
+ /** `GET ingame/status` */
2399
+ getGameState(): Promise<number>;
2400
+ /** `POST ingame/enable` */
2401
+ enableComponent(): Promise<void>;
2402
+ /** `POST ingame/disable` */
2403
+ disableComponent(): Promise<void>;
2404
+ /** `POST ingame/mock/{doMocking}` */
2405
+ mockIngame(doMocking: boolean): Promise<void>;
2406
+ /** `GET ingame/mock` */
2407
+ getMockingStatus(): Promise<boolean>;
2408
+ /** `GET ingame/frontend` */
2409
+ getFrontendUrl(): Promise<string>;
2410
+ /** `GET ingame/showing` */
2411
+ getCurrentCommonSerializationOptions(): Promise<Record<string, unknown>>;
2412
+ /** `POST ingame/showing` */
2413
+ setCurrentCommonSerializationOptions(data: Record<string, unknown>): Promise<void>;
2414
+ /** `GET ingame/showing/{socketid}` */
2415
+ getCurrentFrontendSerializationOptions(socketid: string): Promise<Record<string, unknown>>;
2416
+ /** `POST ingame/showing/{socketid}` */
2417
+ setCurrentFrontendSerializationOptions(socketid: string, data: Record<string, unknown>): Promise<void>;
2418
+ /** `GET ingame/stage/{stageSide}/{playerSlot}/networkId` */
2419
+ getPlayerPUUIDInSlot(stageSide: number, playerSlot: number): Promise<number>;
2420
+ /** `GET ingame/stage/{stageSide}/ingameteamid` */
2421
+ getIngameTeamOnStageSide(stageSide: number): Promise<number>;
2422
+ /** `GET ingame/state/activeOverlays` */
2423
+ getActiveOverlays(): Promise<string[]>;
2424
+ /** `GET ingame/damage/history` */
2425
+ getDamageEventHistory(): Promise<damageEventHistoryEntry[]>;
2426
+ /** `POST ingame/damage/select/{eventId}` */
2427
+ selectDamageEvent(eventId: number, displayMode?: ObjectiveRecapDisplayMode | null): Promise<damageEventHistoryEntry>;
2428
+ /** `POST ingame/damage/deselect` */
2429
+ deselectDamageEvent(): Promise<void>;
2430
+ /** `POST ingame/objective/select/{eventId}` */
2431
+ selectObjectiveForDps(eventId: number): Promise<damageEventHistoryEntry>;
2432
+ /** `POST ingame/objective/deselect` */
2433
+ deselectObjectiveForDps(): Promise<void>;
2434
+ /** `POST ingame/teamfight/start` */
2435
+ startTeamfightTracking(): Promise<unknown>;
2436
+ /** `POST ingame/teamfight/stop` */
2437
+ stopTeamfightTracking(): Promise<damageEventHistoryEntry>;
2438
+ /** `GET ingame/teamfight/active` */
2439
+ getActiveTeamfight(): Promise<unknown>;
2440
+ /** `POST ingame/teamfight/select/{eventId}` */
2441
+ selectTeamfightTimeline(eventId: number): Promise<damageEventHistoryEntry>;
2442
+ /** `POST ingame/teamfight/deselect` */
2443
+ deselectTeamfightTimeline(): Promise<void>;
2444
+ /** `POST ingame/damage/select/latest` */
2445
+ selectLatestDamageEvent(displayMode?: ObjectiveRecapDisplayMode | null): Promise<damageEventHistoryEntry>;
2446
+ /** `POST ingame/objective/select/latest` */
2447
+ selectLatestObjectiveEvent(displayMode?: ObjectiveRecapDisplayMode | null, dps?: boolean): Promise<damageEventHistoryEntry>;
2448
+ /** `POST ingame/teamfight/select/latest` */
2449
+ selectLatestTeamfightTimeline(): Promise<damageEventHistoryEntry>;
2450
+ }
2451
+
2452
+ /**
2453
+ * This is an auto-generated file.
2454
+ * Any changes made to this file can be lost when this file is regenerated.
2455
+ */
2456
+ declare enum Lane {
2457
+ Top = 0,
2458
+ Jungle = 1,
2459
+ Mid = 2,
2460
+ ADC = 3,
2461
+ Support = 4
2462
+ }
2463
+
2464
+ /**
2465
+ * This is an auto-generated file.
2466
+ * Any changes made to this file can be lost when this file is regenerated.
2467
+ */
2468
+
2469
+ declare class activeComponentChangedEventArgs {
2470
+ componentName?: string;
2471
+ gameId?: number;
2472
+ matchId?: number;
2473
+ playerIndex?: number;
2474
+ team?: Team$1;
2475
+ componentSettings?: {
2476
+ [key: string]: string;
2477
+ };
2478
+ }
2479
+
2480
+ /**
2481
+ * This is an auto-generated file.
2482
+ * Any changes made to this file can be lost when this file is regenerated.
2483
+ */
2484
+
2485
+ declare class postGameDamageGraphEntry {
2486
+ champion?: simpleChampionData$1;
2487
+ damage: number;
2488
+ magicDamage: number;
2489
+ physicalDamage: number;
2490
+ trueDamage: number;
2491
+ }
2492
+
2493
+ /**
2494
+ * This is an auto-generated file.
2495
+ * Any changes made to this file can be lost when this file is regenerated.
2496
+ */
2497
+
2498
+ declare class postGameDamageGraphByTeam {
2499
+ entries: postGameDamageGraphEntry[];
2500
+ team: teamWithMembers$1;
2501
+ }
2502
+
2503
+ /**
2504
+ * This is an auto-generated file.
2505
+ * Any changes made to this file can be lost when this file is regenerated.
2506
+ */
2507
+
2508
+ declare class postGameDamageGraph {
2509
+ damageByTeam: {
2510
+ [key: number]: postGameDamageGraphByTeam;
2511
+ };
2512
+ }
2513
+
2514
+ /**
2515
+ * This is an auto-generated file.
2516
+ * Any changes made to this file can be lost when this file is regenerated.
2517
+ */
2518
+ declare class singleGameGoldGraph {
2519
+ goldAtTime: {
2520
+ [key: number]: {
2521
+ [key: number]: number;
2522
+ };
2523
+ };
2524
+ winner?: number;
2525
+ }
2526
+
2527
+ /**
2528
+ * This is an auto-generated file.
2529
+ * Any changes made to this file can be lost when this file is regenerated.
2530
+ */
2531
+ declare class teamData {
2532
+ teamId: number;
2533
+ name: string;
2534
+ tag: string;
2535
+ description?: string;
2536
+ iconUri?: string;
2537
+ isActive: boolean;
2538
+ primaryColor?: number;
2539
+ secondaryColor?: number;
2540
+ tertiaryColor?: number;
2541
+ backgroundColor?: number;
2542
+ }
2543
+
2544
+ /**
2545
+ * This is an auto-generated file.
2546
+ * Any changes made to this file can be lost when this file is regenerated.
2547
+ */
2548
+
2549
+ declare class postGameGoldGraph {
2550
+ current: singleGameGoldGraph;
2551
+ previousGames?: singleGameGoldGraph[];
2552
+ title?: string;
2553
+ teams: {
2554
+ [key: number]: teamData;
2555
+ };
2556
+ }
2557
+
2558
+ /**
2559
+ * This is an auto-generated file.
2560
+ * Any changes made to this file can be lost when this file is regenerated.
2561
+ */
2562
+
2563
+ declare class matchOverviewTeamSummary {
2564
+ teamId: number;
2565
+ kills: number;
2566
+ deaths: number;
2567
+ assists: number;
2568
+ picks: simpleChampionData$1[];
2569
+ }
2570
+
2571
+ /**
2572
+ * This is an auto-generated file.
2573
+ * Any changes made to this file can be lost when this file is regenerated.
2574
+ */
2575
+
2576
+ declare class matchOverviewGameSummary {
2577
+ gameId: number;
2578
+ gameNumber: number;
2579
+ gameTime: number;
2580
+ gameDate?: Date;
2581
+ gameWinnerId?: number;
2582
+ teamSummaries: {
2583
+ [key: number]: matchOverviewTeamSummary;
2584
+ };
2585
+ isComplete: boolean;
2586
+ }
2587
+
2588
+ /**
2589
+ * This is an auto-generated file.
2590
+ * Any changes made to this file can be lost when this file is regenerated.
2591
+ */
2592
+
2593
+ declare class matchOverviewData {
2594
+ games: matchOverviewGameSummary[];
2595
+ }
2596
+
2597
+ /**
2598
+ * This is an auto-generated file.
2599
+ * Any changes made to this file can be lost when this file is regenerated.
2600
+ */
2601
+
2602
+ declare class postGameTeamOverview {
2603
+ kills: number;
2604
+ deaths: number;
2605
+ assists: number;
2606
+ gold: number;
2607
+ towers: number;
2608
+ grubs: number;
2609
+ heralds: number;
2610
+ dragons: string[];
2611
+ elderDragons: number;
2612
+ baronNashors: number;
2613
+ bans: simpleChampionData$1[];
2614
+ metaData?: teamWithMembers$1;
2615
+ }
2616
+
2617
+ /**
2618
+ * This is an auto-generated file.
2619
+ * Any changes made to this file can be lost when this file is regenerated.
2620
+ */
2621
+
2622
+ declare class postGameOverview {
2623
+ gameTime: number;
2624
+ gameDate?: Date;
2625
+ patch: string;
2626
+ winnerSide?: number;
2627
+ teamInfoBySide: {
2628
+ [key: number]: teamData;
2629
+ };
2630
+ teamOverviewBySide: {
2631
+ [key: number]: postGameTeamOverview;
2632
+ };
2633
+ goldGraph?: postGameGoldGraph;
2634
+ damageGraph?: postGameDamageGraph;
2635
+ }
2636
+
2637
+ /**
2638
+ * This is an auto-generated file.
2639
+ * Any changes made to this file can be lost when this file is regenerated.
2640
+ */
2641
+ declare class itemAsset {
2642
+ id: number;
2643
+ name: string;
2644
+ assetUrl: string;
2645
+ gameTime: number;
2113
2646
  }
2114
2647
 
2115
2648
  /**
2116
2649
  * This is an auto-generated file.
2117
2650
  * Any changes made to this file can be lost when this file is regenerated.
2118
2651
  */
2119
- declare class teamData$1 {
2120
- teamId: number;
2121
- name: string;
2122
- tag: string;
2123
- description?: string;
2124
- iconUri?: string;
2125
- isActive: boolean;
2126
- primaryColor?: number;
2127
- secondaryColor?: number;
2128
- tertiaryColor?: number;
2129
- backgroundColor?: number;
2652
+ declare class runeStyle {
2653
+ treeId: number;
2654
+ treeName?: string;
2655
+ assetPath?: string;
2130
2656
  }
2131
2657
 
2132
2658
  /**
2133
- * Auto-generated REST API client for Season management endpoints.
2134
- * Do not edit manually. Changes will be lost.
2135
- *
2136
- * @generated 2026-03-11
2659
+ * This is an auto-generated file.
2660
+ * Any changes made to this file can be lost when this file is regenerated.
2137
2661
  */
2138
2662
 
2139
- declare class SeasonApi {
2140
- private readonly client;
2141
- constructor(client: ApiClient);
2142
- /** `GET season/current` */
2143
- getCurrentSeason(): Promise<seasonData$1>;
2144
- /** `GET season/current/match` */
2145
- getCurrentSeasonScheduledMatch(): Promise<matchWithGamesAndTeams$1>;
2146
- /** `GET season/current/id` */
2147
- getCurrentSeasonId(): Promise<number>;
2148
- /** `POST season/current` */
2149
- setCurrentSeason(newCurrentSeasonId: number): Promise<void>;
2150
- /** `GET season/current/teams` */
2151
- getCurrentSeasonTeams(): Promise<teamData$1[]>;
2152
- /** `GET season/current/teamswithmembers` */
2153
- getCurrentSeasonTeamsWithMembers(): Promise<teamWithMembers[]>;
2154
- /** `GET season/current/icon` */
2155
- getCurrentSeasonIcon(): Promise<string>;
2156
- /** `PUT season/current/icon` */
2157
- setCurrentSeasonIcon(): Promise<string>;
2158
- /** `GET season` */
2159
- getAllSeasons(): Promise<seasonData$1[]>;
2160
- /** `GET season/{seasonId}` */
2161
- getSeasonById(seasonId: number): Promise<seasonData$1>;
2162
- /** `GET season/{seasonId}/matches` */
2163
- getMatchesInSeason(seasonId: number): Promise<matchWithGamesAndTeams$1[]>;
2164
- /** `GET season/{seasonId}/matches/count` */
2165
- getMatchesInSeasonCount(seasonId: number): Promise<number>;
2166
- /** `GET season/{seasonId}/matches/day/{day}` */
2167
- getMatchesInSeasonOnDay(seasonId: number, day: string): Promise<matchWithGamesAndTeams$1[]>;
2168
- /** `GET season/{seasonId}/teams` */
2169
- getTeamsInSeason(seasonId: number): Promise<teamData$1[]>;
2170
- /** `GET season/{seasonId}/teamswithmembers` */
2171
- getTeamsWithMembersInSeason(seasonId: number): Promise<teamWithMembers[]>;
2172
- /** `POST season` */
2173
- createOrUpdateSeason(seasonData: seasonData$1): Promise<number>;
2174
- /** `GET season/{seasonId}/icon` */
2175
- getSeasonIcon(seasonId: number): Promise<string>;
2176
- /** `PUT season/{seasonId}/icon` */
2177
- setSeasonIcon(seasonId: number): Promise<string>;
2178
- /** `DELETE season/{seasonId}` */
2179
- deleteSeason(seasonId: number): Promise<void>;
2663
+ declare class perkData {
2664
+ primary?: runeStyle;
2665
+ secondary?: runeStyle;
2666
+ perks: cDragonPerkInfo[];
2180
2667
  }
2181
2668
 
2182
2669
  /**
2183
2670
  * This is an auto-generated file.
2184
2671
  * Any changes made to this file can be lost when this file is regenerated.
2185
2672
  */
2186
- declare enum DamageEventType {
2187
- PlayerDeath = 0,
2188
- ObjectiveKill = 1,
2189
- TeamfightEnd = 2
2673
+
2674
+ declare class postGamePlayerRunesAndItems {
2675
+ perks: perkData;
2676
+ items: itemAsset[];
2677
+ champion: simpleChampionData$1;
2678
+ nameWithTag: string;
2679
+ displayName: string;
2680
+ description?: string;
2681
+ team?: teamWithMembers$1;
2682
+ }
2683
+
2684
+ /**
2685
+ * This is an auto-generated file.
2686
+ * Any changes made to this file can be lost when this file is regenerated.
2687
+ */
2688
+ declare class infoRow {
2689
+ key: string;
2690
+ value: string;
2190
2691
  }
2191
2692
 
2192
2693
  /**
@@ -2194,82 +2695,123 @@ declare enum DamageEventType {
2194
2695
  * Any changes made to this file can be lost when this file is regenerated.
2195
2696
  */
2196
2697
 
2197
- declare class damageEventHistoryEntry$1 {
2198
- id: number;
2199
- eventType: DamageEventType;
2200
- gameTime: number;
2201
- victimChampion?: simpleChampionData$1;
2202
- victimName: string;
2203
- killerChampion?: simpleChampionData$1;
2204
- killerName: string;
2205
- totalDamage: number;
2206
- victimTeam?: number;
2207
- teamfightStartTime?: number;
2208
- teamfightEndTime?: number;
2698
+ declare class postGamePlayerStats {
2699
+ infoRows: infoRow[];
2700
+ champion: simpleChampionData$1;
2701
+ nameWithTag: string;
2702
+ displayName: string;
2703
+ description?: string;
2704
+ team?: teamWithMembers$1;
2209
2705
  }
2210
2706
 
2211
2707
  /**
2212
- * Auto-generated REST API client for In-game overlay and serialization endpoints.
2708
+ * This is an auto-generated file.
2709
+ * Any changes made to this file can be lost when this file is regenerated.
2710
+ */
2711
+
2712
+ declare class matchWithGamesAndTeams {
2713
+ games: gameWithTeams$1[];
2714
+ teams: teamWithMembers$1[];
2715
+ matchId: number;
2716
+ seasonId: number;
2717
+ winnerId?: number;
2718
+ isActive: boolean;
2719
+ type: BestOfType$1;
2720
+ nextMatchId?: number;
2721
+ winnerNextMatchId?: number;
2722
+ loserNextMatchId?: number;
2723
+ name?: string;
2724
+ date?: Date;
2725
+ ruleSet: MatchRuleSet$1;
2726
+ onStage: boolean;
2727
+ }
2728
+
2729
+ /**
2730
+ * Auto-generated REST API client for Post-game overview, stats, graphs, and analysis endpoints.
2213
2731
  * Do not edit manually. Changes will be lost.
2214
2732
  *
2215
- * @generated 2026-04-14
2733
+ * @generated 2026-05-05
2216
2734
  */
2217
2735
 
2218
- declare class IngameApi {
2736
+ declare class PostGameApi {
2219
2737
  private readonly client;
2220
2738
  constructor(client: ApiClient);
2221
- /** `GET ingame/status` */
2222
- getGameState(): Promise<number>;
2223
- /** `POST ingame/enable` */
2224
- enableComponent(): Promise<void>;
2225
- /** `POST ingame/disable` */
2226
- disableComponent(): Promise<void>;
2227
- /** `POST ingame/mock/{doMocking}` */
2228
- mockIngame(doMocking: boolean): Promise<void>;
2229
- /** `GET ingame/mock` */
2230
- getMockingStatus(): Promise<boolean>;
2231
- /** `GET ingame/frontend` */
2739
+ /** `POST postgame/route/{uri}` */
2740
+ changeRoute(uri: string, ComponentData: unknown): Promise<unknown>;
2741
+ /** `POST postgame/mock/{mocking}` */
2742
+ setMocking(mocking: boolean): Promise<boolean>;
2743
+ /** `GET postgame/mock` */
2744
+ getMocking(): Promise<boolean>;
2745
+ /** `GET postgame/frontend` */
2232
2746
  getFrontendUrl(): Promise<string>;
2233
- /** `GET ingame/showing` */
2234
- getCurrentCommonSerializationOptions(): Promise<Record<string, unknown>>;
2235
- /** `POST ingame/showing` */
2236
- setCurrentCommonSerializationOptions(data: Record<string, unknown>): Promise<void>;
2237
- /** `GET ingame/showing/{socketid}` */
2238
- getCurrentFrontendSerializationOptions(socketid: string): Promise<Record<string, unknown>>;
2239
- /** `POST ingame/showing/{socketid}` */
2240
- setCurrentFrontendSerializationOptions(socketid: string, data: Record<string, unknown>): Promise<void>;
2241
- /** `GET ingame/stage/{stageSide}/{playerSlot}/networkId` */
2242
- getPlayerPUUIDInSlot(stageSide: number, playerSlot: number): Promise<number>;
2243
- /** `GET ingame/stage/{stageSide}/ingameteamid` */
2244
- getIngameTeamOnStageSide(stageSide: number): Promise<number>;
2245
- /** `GET ingame/state/activeOverlays` */
2246
- getActiveOverlays(): Promise<string[]>;
2247
- /** `GET ingame/damage/history` */
2248
- getDamageEventHistory(): Promise<damageEventHistoryEntry$1[]>;
2249
- /** `POST ingame/damage/select/{eventId}` */
2250
- selectDamageEvent(eventId: number, displayMode?: ObjectiveRecapDisplayMode | null): Promise<unknown>;
2251
- /** `POST ingame/damage/deselect` */
2252
- deselectDamageEvent(): Promise<void>;
2253
- /** `POST ingame/objective/select/{eventId}` */
2254
- selectObjectiveForDps(eventId: number): Promise<unknown>;
2255
- /** `POST ingame/objective/deselect` */
2256
- deselectObjectiveForDps(): Promise<void>;
2257
- /** `POST ingame/teamfight/start` */
2258
- startTeamfightTracking(): Promise<unknown>;
2259
- /** `POST ingame/teamfight/stop` */
2260
- stopTeamfightTracking(): Promise<unknown>;
2261
- /** `GET ingame/teamfight/active` */
2262
- getActiveTeamfight(): Promise<unknown>;
2263
- /** `POST ingame/teamfight/select/{eventId}` */
2264
- selectTeamfightTimeline(eventId: number): Promise<unknown>;
2265
- /** `POST ingame/teamfight/deselect` */
2266
- deselectTeamfightTimeline(): Promise<void>;
2267
- /** `POST ingame/damage/select/latest` */
2268
- selectLatestDamageEvent(displayMode?: ObjectiveRecapDisplayMode | null): Promise<unknown>;
2269
- /** `POST ingame/objective/select/latest` */
2270
- selectLatestObjectiveEvent(displayMode?: ObjectiveRecapDisplayMode | null, dps?: boolean): Promise<unknown>;
2271
- /** `POST ingame/teamfight/select/latest` */
2272
- selectLatestTeamfightTimeline(): Promise<unknown>;
2747
+ /** `POST postgame/frontend` */
2748
+ changeRouting(uri: string): Promise<void>;
2749
+ /** `GET postgame/overview/{gameId}` */
2750
+ getGameOverview(gameId: number): Promise<postGameOverview>;
2751
+ /** `GET postgame/overview/current` */
2752
+ getCurrentGameOverview(): Promise<postGameOverview>;
2753
+ /** `GET postgame/overview/mock` */
2754
+ getMockGameOverview(): Promise<postGameOverview>;
2755
+ /** `GET postgame/matchdata/{gameId}` */
2756
+ getMatchData(gameId: number): Promise<matchWithGamesAndTeams>;
2757
+ /** `GET postgame/matchdata/current` */
2758
+ getCurrentMatchData(): Promise<matchWithGamesAndTeams>;
2759
+ /** `GET postgame/matchdata/mock` */
2760
+ getMockMatchData(): Promise<matchWithGamesAndTeams>;
2761
+ /** `GET postgame/matchdata` */
2762
+ getMatchDataRange(startDate: string | null, endDate: string | null, startGameId: number | null, endGameId: number | null, teamId: number | null, seasonId: number | null): Promise<matchWithGamesAndTeams[]>;
2763
+ /** `GET postgame/matchdata/mock/filter` */
2764
+ getMockMatchDataRange(startDate: string | null, endDate: string | null, startGameId: number | null, endGameId: number | null, teamId: number | null, seasonId: number | null): Promise<matchWithGamesAndTeams[]>;
2765
+ /** `GET postgame/matchoverview/{matchId}` */
2766
+ getMatchOverview(matchId: number): Promise<matchOverviewData>;
2767
+ /** `GET postgame/matchoverview/current` */
2768
+ getCurrentMatchOverview(): Promise<matchOverviewData>;
2769
+ /** `GET postgame/matchoverview/mock` */
2770
+ getMockMatchOverview(): Promise<matchOverviewData>;
2771
+ /** `GET postgame/items_and_runes/{gameId}/{playerIndex}` */
2772
+ getItemsAndRunes(gameId: number, playerIndex: number): Promise<postGamePlayerRunesAndItems>;
2773
+ /** `GET postgame/items_and_runes/{gameId}/{teamSide}/{lane}` */
2774
+ getItemsAndRunesByTeamAndLane(gameId: number, teamSide: Team$1, lane: Lane): Promise<postGamePlayerRunesAndItems>;
2775
+ /** `GET postgame/items_and_runes/mock` */
2776
+ getMockItemAndRunes(): Promise<postGamePlayerRunesAndItems>;
2777
+ /** `GET postgame/player_stats/{gameId}/{playerIndex}` */
2778
+ getPlayerStats(gameId: number, playerIndex: number): Promise<postGamePlayerStats>;
2779
+ /** `GET postgame/player_stats/{gameId}/{teamSide}/{lane}` */
2780
+ getPlayerStatsByTeamAndLane(gameId: number, teamSide: Team$1, lane: Lane): Promise<postGamePlayerStats>;
2781
+ /** `GET postgame/player_stats/mock` */
2782
+ getMockPlayerStats(): Promise<postGamePlayerStats>;
2783
+ /** `GET postgame/gold/{gameId}` */
2784
+ getGameGoldGraph(gameId: number): Promise<postGameGoldGraph>;
2785
+ /** `GET postgame/gold/mock` */
2786
+ getMockGameGoldGraph(): Promise<postGameGoldGraph>;
2787
+ /** `GET postgame/damage/{gameId}` */
2788
+ getGameDamageGraph(gameId: number): Promise<postGameDamageGraph>;
2789
+ /** `GET postgame/damage/mock` */
2790
+ getMockGameDamageGraph(): Promise<postGameDamageGraph>;
2791
+ /** `GET postgame/team/{matchId}` */
2792
+ getTeamPostGameData(matchId: number): Promise<Record<number, postGameTeamOverview>>;
2793
+ /** `GET postgame/team/mock` */
2794
+ getMockTeamPostGameData(): Promise<Record<number, postGameTeamOverview>>;
2795
+ /** `POST postgame/active/{componentType}/current` */
2796
+ setActiveCurrentPostGameAnalysis(componentType: string, body: unknown): Promise<void>;
2797
+ /** `POST postgame/active/{componentType}/current/team/{teamSide}` */
2798
+ setActiveCurrentPostGameAnalysisWithTeam(componentType: string, teamSide: Team$1, body: unknown): Promise<void>;
2799
+ /** `POST postgame/active/{componentType}/current/player/{playerIndex}` */
2800
+ setActiveCurrentPostGameAnalysisWithPlayer(componentType: string, playerIndex: number, body: unknown): Promise<void>;
2801
+ /** `POST postgame/active/{componentType}/{gameId}` */
2802
+ setActivePostGameAnalysis(componentType: string, gameId: number, body: unknown): Promise<void>;
2803
+ /** `POST postgame/active/{componentType}/match/{matchId}` */
2804
+ setActivePostGameAnalysisWithMatch(componentType: string, matchId: number, body: unknown): Promise<void>;
2805
+ /** `POST postgame/active/{componentType}/{gameId}/team/{teamSide}` */
2806
+ setActivePostGameAnalysisWithTeam(componentType: string, gameId: number, teamSide: Team$1, body: unknown): Promise<void>;
2807
+ /** `POST postgame/active/{componentType}/{gameId}/player/{playerIndex}` */
2808
+ setActivePostGameAnalysisWithPlayer(componentType: string, gameId: number, playerIndex: number, body: unknown): Promise<void>;
2809
+ /** `POST postgame/active/{componentType}/{gameId}/player/{teamSide}/{lane}` */
2810
+ setActivePostGameAnalysisWithPlayerTeamAndLane(componentType: string, gameId: number, teamSide: Team$1, lane: Lane, body: unknown): Promise<void>;
2811
+ /** `GET postgame/active-component` */
2812
+ getActivePostGameAnalysis(): Promise<activeComponentChangedEventArgs>;
2813
+ /** `DELETE postgame/active-component` */
2814
+ clearActivePostGameAnalysis(): Promise<void>;
2273
2815
  }
2274
2816
 
2275
2817
  /**
@@ -2300,6 +2842,12 @@ declare class IngameApi {
2300
2842
  *
2301
2843
  * // Pre-game / champion select
2302
2844
  * const frontendUrl = await client.api.preGame.getFrontendUrl();
2845
+ *
2846
+ * // Post-game (REST-only — no WebSocket)
2847
+ * const overview = await client.api.postGame.getCurrentGameOverview();
2848
+ * const matchSummary = await client.api.postGame.getCurrentMatchOverview();
2849
+ * const goldGraph = await client.api.postGame.getGameGoldGraph(gameId);
2850
+ * const playerStats = await client.api.postGame.getPlayerStatsByTeamAndLane(gameId, Team.Blue, Lane.Mid);
2303
2851
  * ```
2304
2852
  */
2305
2853
 
@@ -2317,6 +2865,8 @@ declare class RestApi {
2317
2865
  readonly preGame: PreGameApi;
2318
2866
  /** Live game state — participants, dragons, ordering. Requires active game. */
2319
2867
  readonly gameState: GameStateApi;
2868
+ /** Post-game overview, stats, gold/damage graphs, and analysis component control. */
2869
+ readonly postGame: PostGameApi;
2320
2870
  constructor(baseUrl: string);
2321
2871
  /**
2322
2872
  * Update the base URL for all API modules (e.g. after changing host/port).
@@ -2328,6 +2878,92 @@ declare class RestApi {
2328
2878
  getHttpClient(): ApiClient;
2329
2879
  }
2330
2880
 
2881
+ /**
2882
+ * All timer values in ingame data use **absolute game time** semantics:
2883
+ * - `readyAt / respawnAt === 0` → currently ready / alive
2884
+ * - `value > gameTime` → currently on cooldown / dead; `value - gameTime` seconds remain
2885
+ * - `value > 0 && value <= gameTime` → was on cooldown historically, now recovered
2886
+ *
2887
+ * Pass `ingameFrontendData.gameTime` (or the value from the reactive store) as
2888
+ * `gameTime` to all helpers below.
2889
+ */
2890
+ /**
2891
+ * Return the seconds remaining until `readyAt`.
2892
+ * Returns `0` when the timer has expired or was never set.
2893
+ */
2894
+ declare function getRemaining(readyAt: number | undefined, gameTime: number): number;
2895
+ /**
2896
+ * Return `true` while `readyAt` is in the future relative to `gameTime`.
2897
+ */
2898
+ declare function isActive(readyAt: number | undefined, gameTime: number): boolean;
2899
+ /**
2900
+ * Seconds remaining on an ability's cooldown.
2901
+ * Returns `0` when the ability is ready.
2902
+ */
2903
+ declare function getAbilityCooldownRemaining(ability: ingameAbilityInfo | null | undefined, gameTime: number): number;
2904
+ /**
2905
+ * Whether an ability is currently on cooldown.
2906
+ */
2907
+ declare function isAbilityOnCooldown(ability: ingameAbilityInfo | null | undefined, gameTime: number): boolean;
2908
+ /**
2909
+ * Fraction of the cooldown that has elapsed (0 = just put on cooldown, 1 = ready).
2910
+ * Useful for progress-ring / conic-fill animations.
2911
+ * Returns `1` when ready or when `totalCooldown` is zero.
2912
+ */
2913
+ declare function getAbilityCooldownFraction(ability: ingameAbilityInfo | null | undefined, gameTime: number): number;
2914
+ /**
2915
+ * Seconds remaining on an item's active cooldown.
2916
+ * Returns `0` when the item is ready.
2917
+ */
2918
+ declare function getItemCooldownRemaining(item: itemWithAsset | null | undefined, gameTime: number): number;
2919
+ /**
2920
+ * Whether an item active is currently on cooldown.
2921
+ */
2922
+ declare function isItemOnCooldown(item: itemWithAsset | null | undefined, gameTime: number): boolean;
2923
+ /**
2924
+ * Fraction of the item cooldown that has elapsed (0 → just activated, 1 → ready).
2925
+ * Returns `1` when ready or when `maxCooldown` is zero / unknown.
2926
+ */
2927
+ declare function getItemCooldownFraction(item: itemWithAsset | null | undefined, gameTime: number): number;
2928
+ /**
2929
+ * Seconds remaining until a tab-player respawns.
2930
+ * Returns `0` when the player is alive.
2931
+ */
2932
+ declare function getRespawnRemaining(player: tabPlayer$1 | ingameScoreboardBottomPlayerData | null | undefined, gameTime: number): number;
2933
+ /**
2934
+ * Whether a player is currently dead.
2935
+ */
2936
+ declare function isPlayerDead(player: tabPlayer$1 | ingameScoreboardBottomPlayerData | null | undefined, gameTime: number): boolean;
2937
+ interface BoundIngameTimerUtils {
2938
+ /** Seconds remaining until `readyAt`. Returns `0` when expired or unset. */
2939
+ getRemaining(readyAt: number | undefined): number;
2940
+ /** `true` while `readyAt` is in the future. */
2941
+ isActive(readyAt: number | undefined): boolean;
2942
+ getAbilityCooldownRemaining(ability: ingameAbilityInfo | null | undefined): number;
2943
+ isAbilityOnCooldown(ability: ingameAbilityInfo | null | undefined): boolean;
2944
+ getAbilityCooldownFraction(ability: ingameAbilityInfo | null | undefined): number;
2945
+ getItemCooldownRemaining(item: itemWithAsset | null | undefined): number;
2946
+ isItemOnCooldown(item: itemWithAsset | null | undefined): boolean;
2947
+ getItemCooldownFraction(item: itemWithAsset | null | undefined): number;
2948
+ getRespawnRemaining(player: tabPlayer$1 | ingameScoreboardBottomPlayerData | null | undefined): number;
2949
+ isPlayerDead(player: tabPlayer$1 | ingameScoreboardBottomPlayerData | null | undefined): boolean;
2950
+ }
2951
+ /**
2952
+ * Create a set of timer utilities pre-bound to a `gameTime` source.
2953
+ *
2954
+ * @param getGameTime - Called each time a utility is invoked to read the
2955
+ * current game time. Pass `() => client.getIngameData().gameTime` or a
2956
+ * reactive getter from your framework.
2957
+ *
2958
+ * @example
2959
+ * ```ts
2960
+ * const timers = createIngameTimerUtils(() => client.getIngameData().gameTime);
2961
+ * timers.isPlayerDead(player);
2962
+ * timers.getAbilityCooldownRemaining(ability);
2963
+ * ```
2964
+ */
2965
+ declare function createIngameTimerUtils(getGameTime: () => number): BoundIngameTimerUtils;
2966
+
2331
2967
  interface LeagueBroadcastClientConfig {
2332
2968
  host: string;
2333
2969
  port?: number;
@@ -2372,9 +3008,15 @@ interface ChampSelectEventHandlers {
2372
3008
  * ```ts
2373
3009
  * const client = new LeagueBroadcastClient({ host: "localhost" });
2374
3010
  *
2375
- * // In-game
3011
+ * // In-game state & events
2376
3012
  * client.onIngameStateUpdate(data => console.log("Game time:", data.gameTime));
2377
3013
  * client.watchIngame(s => s.gameData.scoreboard?.teams[0]?.kills, kills => { });
3014
+ * client.onIngameEvents({ onKillFeedEvent: e => console.log(e) });
3015
+ *
3016
+ * // Timer utilities — gameTime is read automatically
3017
+ * client.timers.isPlayerDead(player);
3018
+ * client.timers.getAbilityCooldownRemaining(ability);
3019
+ * client.timers.getItemCooldownFraction(item); // 0 = just activated, 1 = ready
2378
3020
  *
2379
3021
  * // Pre-game
2380
3022
  * client.onChampSelectUpdate(data => console.log("Phase:", data.timer.phaseName));
@@ -2395,6 +3037,18 @@ declare class LeagueBroadcastClient {
2395
3037
  readonly ingameStore: GameStateStore;
2396
3038
  /** Reactive store for **pre-game** (champion select) state. */
2397
3039
  readonly preGameStore: ChampSelectStateStore;
3040
+ /**
3041
+ * Timer utilities pre-bound to this client's current game time.
3042
+ * No need to pass `gameTime` manually — it is read from the latest
3043
+ * in-game state on every call.
3044
+ *
3045
+ * @example
3046
+ * ```ts
3047
+ * const dead = client.timers.isPlayerDead(player);
3048
+ * const remaining = client.timers.getAbilityCooldownRemaining(ability);
3049
+ * ```
3050
+ */
3051
+ readonly timers: BoundIngameTimerUtils;
2398
3052
  /**
2399
3053
  * Typed REST API client for all backend HTTP endpoints.
2400
3054
  *
@@ -2414,6 +3068,8 @@ declare class LeagueBroadcastClient {
2414
3068
  private champSelectUpdateHandlers;
2415
3069
  private champSelectEventHandlers;
2416
3070
  constructor(config: LeagueBroadcastClientConfig);
3071
+ private _startClock;
3072
+ private _stopClock;
2417
3073
  /**
2418
3074
  * Connect to both in-game and pre-game WebSocket endpoints.
2419
3075
  *
@@ -2518,7 +3174,7 @@ declare class LeagueBroadcastClient {
2518
3174
  /** Get the base HTTP URL for API requests. */
2519
3175
  getApiUrl(): string;
2520
3176
  /** Get the base URL for cache requests (optionally resolve a path). */
2521
- getCacheUrl(path?: string): string;
3177
+ getCacheUrl(path?: string, preventCacheBust?: boolean): string;
2522
3178
  private setupIngameMessageHandler;
2523
3179
  private handleStateUpdate;
2524
3180
  private handleGameStatusUpdate;
@@ -2597,24 +3253,6 @@ declare class changeDetectionResponse {
2597
3253
  cloudHash?: string;
2598
3254
  }
2599
3255
 
2600
- /**
2601
- * This is an auto-generated file.
2602
- * Any changes made to this file can be lost when this file is regenerated.
2603
- */
2604
- declare class cloudStyleSetMetadata {
2605
- id: string;
2606
- name: string;
2607
- phase: string;
2608
- lastModified: Date;
2609
- createdAt: Date;
2610
- size: number;
2611
- contentHash?: string;
2612
- variantCount: number;
2613
- assetCount: number;
2614
- isSyncedLocally: boolean;
2615
- hasLocalChanges: boolean;
2616
- }
2617
-
2618
3256
  /**
2619
3257
  * This is an auto-generated file.
2620
3258
  * Any changes made to this file can be lost when this file is regenerated.
@@ -2660,17 +3298,7 @@ declare class cloudStyleSetUploadRequest {
2660
3298
  declare class cloudStyleSetUploadResponse {
2661
3299
  id: string;
2662
3300
  uploadUrl: string;
2663
- expiresAt: Date;
2664
- }
2665
-
2666
- /**
2667
- * This is an auto-generated file.
2668
- * Any changes made to this file can be lost when this file is regenerated.
2669
- */
2670
- declare enum SetPhaseType {
2671
- Pre = 0,
2672
- In = 1,
2673
- Post = 2
3301
+ expiresAt: Date;
2674
3302
  }
2675
3303
 
2676
3304
  /**
@@ -2703,45 +3331,56 @@ declare class cloudSyncConfig {
2703
3331
  * Any changes made to this file can be lost when this file is regenerated.
2704
3332
  */
2705
3333
 
2706
- declare class cloudSyncResult {
2707
- success: boolean;
2708
- errorMessage?: string;
2709
- metadata?: cloudStyleSetMetadata;
2710
- styleSetsSynced: number;
2711
- warnings: string[];
3334
+ declare class cloudOverlayDownloadResponse {
3335
+ downloadUrl: string;
3336
+ expiresAt: Date;
3337
+ metadata: cloudOverlayMetadata;
2712
3338
  }
2713
3339
 
2714
3340
  /**
2715
3341
  * This is an auto-generated file.
2716
3342
  * Any changes made to this file can be lost when this file is regenerated.
2717
3343
  */
2718
- declare enum Lane {
2719
- Top = 0,
2720
- Jungle = 1,
2721
- Mid = 2,
2722
- ADC = 3,
2723
- Support = 4
3344
+ declare class cloudOverlayUploadRequest {
3345
+ existingCloudId?: string;
3346
+ name: string;
3347
+ phase?: string;
3348
+ contentHash: string;
3349
+ size: number;
3350
+ fileCount: number;
2724
3351
  }
2725
3352
 
2726
3353
  /**
2727
3354
  * This is an auto-generated file.
2728
3355
  * Any changes made to this file can be lost when this file is regenerated.
2729
3356
  */
3357
+ declare class cloudOverlayUploadResponse {
3358
+ id: string;
3359
+ uploadUrl: string;
3360
+ expiresAt: Date;
3361
+ }
2730
3362
 
2731
- declare class playerHotkeyDto {
2732
- team?: Team$1;
2733
- role?: Lane;
3363
+ /**
3364
+ * This is an auto-generated file.
3365
+ * Any changes made to this file can be lost when this file is regenerated.
3366
+ */
3367
+ declare enum Feature {
3368
+ BasicTier = 0,
3369
+ ProTier = 1,
3370
+ EnterpriseTier = 2,
3371
+ Decals = 3,
3372
+ Models = 4,
3373
+ Strokes = 5
2734
3374
  }
2735
3375
 
2736
3376
  /**
2737
3377
  * This is an auto-generated file.
2738
3378
  * Any changes made to this file can be lost when this file is regenerated.
2739
3379
  */
2740
- declare enum Tier {
2741
- Free = 0,
2742
- Basic = 1,
2743
- Pro = 2,
2744
- Enterprise = 3
3380
+
3381
+ declare class playerHotkeyDto {
3382
+ team?: Team$1;
3383
+ role?: Lane;
2745
3384
  }
2746
3385
 
2747
3386
  /**
@@ -2750,8 +3389,8 @@ declare enum Tier {
2750
3389
  */
2751
3390
 
2752
3391
  declare class singleIngameHotkeyConfigDto {
2753
- minTier: Tier;
2754
- overlayId: number;
3392
+ minFeature?: Feature;
3393
+ buttonId: string;
2755
3394
  name: string;
2756
3395
  hotkey?: string;
2757
3396
  hotkeyCode?: string;
@@ -2764,7 +3403,9 @@ declare class singleIngameHotkeyConfigDto {
2764
3403
  hasSettings: boolean;
2765
3404
  allowSinglePlayers: boolean;
2766
3405
  allowTimePeriod: boolean;
2767
- overlaysToDisable: number[];
3406
+ customSettings?: {
3407
+ [key: string]: any;
3408
+ };
2768
3409
  }
2769
3410
 
2770
3411
  /**
@@ -2773,7 +3414,7 @@ declare class singleIngameHotkeyConfigDto {
2773
3414
  */
2774
3415
 
2775
3416
  declare class singlePostgameHotkeyConfigDto {
2776
- minTier: Tier;
3417
+ minFeature?: Feature;
2777
3418
  id: number;
2778
3419
  name: string;
2779
3420
  componentName: string;
@@ -2811,29 +3452,13 @@ declare class ingameStateSettingsWrapper {
2811
3452
  team?: Team$1;
2812
3453
  players?: playerHotkeyDto[];
2813
3454
  overlaysToDisable: number[];
3455
+ customSettings: {
3456
+ [key: string]: any;
3457
+ };
2814
3458
  selectedDamageEventId?: number;
2815
3459
  displayMode?: ObjectiveRecapDisplayMode;
2816
3460
  }
2817
3461
 
2818
- /**
2819
- * This is an auto-generated file.
2820
- * Any changes made to this file can be lost when this file is regenerated.
2821
- */
2822
-
2823
- declare class damageEventHistoryEntry {
2824
- id: number;
2825
- eventType: DamageEventType;
2826
- gameTime: number;
2827
- victimChampion?: simpleChampionData$1;
2828
- victimName: string;
2829
- killerChampion?: simpleChampionData$1;
2830
- killerName: string;
2831
- totalDamage: number;
2832
- victimTeam?: number;
2833
- teamfightStartTime?: number;
2834
- teamfightEndTime?: number;
2835
- }
2836
-
2837
3462
  /**
2838
3463
  * This is an auto-generated file.
2839
3464
  * Any changes made to this file can be lost when this file is regenerated.
@@ -2858,23 +3483,6 @@ declare class transitionEvents {
2858
3483
  smiteReaction?: smiteReactionResult;
2859
3484
  }
2860
3485
 
2861
- /**
2862
- * This is an auto-generated file.
2863
- * Any changes made to this file can be lost when this file is regenerated.
2864
- */
2865
- declare class teamData {
2866
- teamId: number;
2867
- name: string;
2868
- tag: string;
2869
- description?: string;
2870
- iconUri?: string;
2871
- isActive: boolean;
2872
- primaryColor?: number;
2873
- secondaryColor?: number;
2874
- tertiaryColor?: number;
2875
- backgroundColor?: number;
2876
- }
2877
-
2878
3486
  /**
2879
3487
  * This is an auto-generated file.
2880
3488
  * Any changes made to this file can be lost when this file is regenerated.
@@ -4397,6 +5005,18 @@ declare class championUltimateStyle {
4397
5005
  layoutStyling: layoutStyle;
4398
5006
  }
4399
5007
 
5008
+ /**
5009
+ * This is an auto-generated file.
5010
+ * Any changes made to this file can be lost when this file is regenerated.
5011
+ */
5012
+
5013
+ declare class tabLevelUpStyle {
5014
+ background: string | colorStyle;
5015
+ text: textStyle;
5016
+ animationDuration: number;
5017
+ showOnlyMajorLevelUps: boolean;
5018
+ }
5019
+
4400
5020
  /**
4401
5021
  * This is an auto-generated file.
4402
5022
  * Any changes made to this file can be lost when this file is regenerated.
@@ -4410,17 +5030,7 @@ declare class championTabsStyle {
4410
5030
  championLevel: textStyle;
4411
5031
  championStatus: championStatusStyle;
4412
5032
  fullChampionTabContainer: championTabContainerStyle;
4413
- }
4414
-
4415
- /**
4416
- * This is an auto-generated file.
4417
- * Any changes made to this file can be lost when this file is regenerated.
4418
- */
4419
-
4420
- declare class tabLevelUpStyle {
4421
- background: string | colorStyle;
4422
- text: textStyle;
4423
- animationDuration: number;
5033
+ levelUpStyle?: tabLevelUpStyle;
4424
5034
  }
4425
5035
 
4426
5036
  /**
@@ -4851,72 +5461,244 @@ declare class timerBadgePrediction {
4851
5461
  * Any changes made to this file can be lost when this file is regenerated.
4852
5462
  */
4853
5463
 
4854
- declare class twitchPrediction {
4855
- position: globalPosition;
4856
- predictionWrapper: predictionWrapper;
4857
- headline: textStyle;
4858
- timerBadge: timerBadgePrediction;
4859
- predictionBar: predictionBar;
4860
- predictionPoints: predictionPoints;
4861
- fileVersion: string;
5464
+ declare class twitchPrediction {
5465
+ position: globalPosition;
5466
+ predictionWrapper: predictionWrapper;
5467
+ headline: textStyle;
5468
+ timerBadge: timerBadgePrediction;
5469
+ predictionBar: predictionBar;
5470
+ predictionPoints: predictionPoints;
5471
+ fileVersion: string;
5472
+ }
5473
+
5474
+ /**
5475
+ * This is an auto-generated file.
5476
+ * Any changes made to this file can be lost when this file is regenerated.
5477
+ */
5478
+ interface iWebsocketMessage {
5479
+ type: string;
5480
+ }
5481
+
5482
+ /**
5483
+ * This is an auto-generated file.
5484
+ * Any changes made to this file can be lost when this file is regenerated.
5485
+ */
5486
+ declare class websocketMessageTypes {
5487
+ static readonly applicationLifetime = "application-lifetime";
5488
+ static readonly appSettingsUpdated = "app-settings-updated";
5489
+ static readonly cDragonCacheProgress = "cDragonCacheProgress";
5490
+ static readonly cDragonV2Progress = "cDragonV2Progress";
5491
+ static readonly cDragonV2Status = "cDragonV2Status";
5492
+ static readonly gameStatus = "gameStatus";
5493
+ static readonly champSelectState = "champion-select-state-update";
5494
+ static readonly champSelectAction = "champion-select-action";
5495
+ static readonly ingameState = "ingame-state-update";
5496
+ static readonly ingameRewind = "ingame-rewind";
5497
+ static readonly ingameTelemetry = "ingame-telemetry";
5498
+ static readonly fontsChanged = "fonts-changed";
5499
+ static readonly matchDatabaseUpdate = "match-database-update";
5500
+ static readonly gameDatabaseUpdate = "game-database-update";
5501
+ static readonly gameTeamSidesSwapped = "game-team-sides-swapped";
5502
+ static readonly teamDatabaseUpdate = "team-database-update";
5503
+ static readonly seasonDatabaseUpdate = "season-database-update";
5504
+ static readonly appNotification = "app-notification";
5505
+ static readonly appNotificationCompleted = "app-notification-completed";
5506
+ static readonly ingameStyleUpdate = "ingame-style-update";
5507
+ static readonly globalScoreboardUpdate = "global-scoreboard-update";
5508
+ static readonly spawnTimerUpdate = "spawn-timer-update";
5509
+ static readonly inhibitorTimerSingleUpdate = "inhibitor-timer-single-update";
5510
+ static readonly inhibitorTimerDualUpdate = "inhibitor-timer-dual-update";
5511
+ static readonly championTabLeftUpdate = "championtab-left-update";
5512
+ static readonly championTabRightUpdate = "championtab-right-update";
5513
+ static readonly championTabUpdate = "championtab-update";
5514
+ static readonly playerScoreboardSlotUpdate = "player-scoreboard-slot-update";
5515
+ static readonly playerScoreboardContainerUpdate = "player-scoreboard-container-update";
5516
+ static readonly playerScoreboardGoldComparisonUpdate = "player-scoreboard-gold-comparison-update";
5517
+ static readonly styleSetUpdate = "style-set-update";
5518
+ static readonly styleVariantUpdate = "style-variant-update";
5519
+ static readonly updateActiveStyleSet = "update-active-style-set";
5520
+ static readonly postGameRoute = "postgame-route-change";
5521
+ static readonly postGameMockingUpdate = "postgame-mocking-update";
5522
+ static readonly gameResumed = "game-state-resumed";
5523
+ static readonly gamePaused = "game-state-paused";
5524
+ static readonly frontendRouteUpdate = "frontend-route-update";
5525
+ static readonly strokePropertiesUpdate = "stroke-properties-update";
5526
+ static readonly hotkeyFired = "hotkey-fired";
5527
+ static readonly activeComponentChanged = "active-component-changed";
5528
+ static readonly disabledOverlaysUpdate = "disabled-overlays-update";
5529
+ static readonly userFeaturesUpdated = "user-features-updated";
5530
+ static readonly damageEventHistoryUpdate = "damage-event-history-update";
5531
+ static readonly customOverlayUpdate = "custom-overlay-update";
5532
+ static readonly brushPresetsUpdate = "brush-presets-update";
5533
+ static readonly telestratorConfigUpdate = "telestrator-config-update";
5534
+ static readonly telestratorHotkeyFired = "telestrator-hotkey-fired";
5535
+ static readonly scriptEditorSwitch = "script-editor-switch";
5536
+ }
5537
+
5538
+ /**
5539
+ * This is an auto-generated file.
5540
+ * Any changes made to this file can be lost when this file is regenerated.
5541
+ */
5542
+ declare class authHelloMessage {
5543
+ type: string;
5544
+ token?: string;
5545
+ clientType: string;
5546
+ clientName?: string;
5547
+ protocolVersion: number;
5548
+ }
5549
+
5550
+ /**
5551
+ * This is an auto-generated file.
5552
+ * Any changes made to this file can be lost when this file is regenerated.
5553
+ */
5554
+ declare class authHelloOkMessage {
5555
+ type: string;
5556
+ clientId: string;
5557
+ capabilities: string[];
5558
+ serverVersion: string;
5559
+ }
5560
+
5561
+ /**
5562
+ * This is an auto-generated file.
5563
+ * Any changes made to this file can be lost when this file is regenerated.
5564
+ */
5565
+ declare class drawingEventMessage {
5566
+ type: string;
5567
+ roomId: string;
5568
+ eventType: string;
5569
+ strokeId?: string;
5570
+ color?: string;
5571
+ width?: number;
5572
+ layer?: string;
5573
+ points?: number[];
5574
+ }
5575
+
5576
+ /**
5577
+ * This is an auto-generated file.
5578
+ * Any changes made to this file can be lost when this file is regenerated.
5579
+ */
5580
+ declare class drawingStrokeDto {
5581
+ strokeId: string;
5582
+ color: string;
5583
+ width: number;
5584
+ layer?: string;
5585
+ points: number[];
5586
+ }
5587
+
5588
+ /**
5589
+ * This is an auto-generated file.
5590
+ * Any changes made to this file can be lost when this file is regenerated.
5591
+ */
5592
+
5593
+ declare class drawingStateMessage {
5594
+ type: string;
5595
+ roomId: string;
5596
+ targetClientId: string;
5597
+ strokes: drawingStrokeDto[];
5598
+ }
5599
+
5600
+ /**
5601
+ * This is an auto-generated file.
5602
+ * Any changes made to this file can be lost when this file is regenerated.
5603
+ */
5604
+ declare class drawingStateRequestMessage {
5605
+ type: string;
5606
+ roomId: string;
5607
+ targetClientId: string;
5608
+ targetMemberId: string;
5609
+ }
5610
+
5611
+ /**
5612
+ * This is an auto-generated file.
5613
+ * Any changes made to this file can be lost when this file is regenerated.
5614
+ */
5615
+ declare class hubErrorMessage {
5616
+ type: string;
5617
+ code: number;
5618
+ message: string;
5619
+ requestType?: string;
5620
+ }
5621
+
5622
+ /**
5623
+ * This is an auto-generated file.
5624
+ * Any changes made to this file can be lost when this file is regenerated.
5625
+ */
5626
+ declare class hubMemberDto {
5627
+ id: string;
5628
+ clientType: string;
5629
+ clientName?: string;
5630
+ }
5631
+
5632
+ /**
5633
+ * This is an auto-generated file.
5634
+ * Any changes made to this file can be lost when this file is regenerated.
5635
+ */
5636
+ declare class hubPingMessage {
5637
+ type: string;
5638
+ }
5639
+
5640
+ /**
5641
+ * This is an auto-generated file.
5642
+ * Any changes made to this file can be lost when this file is regenerated.
5643
+ */
5644
+ declare class hubPongMessage {
5645
+ type: string;
5646
+ }
5647
+
5648
+ /**
5649
+ * This is an auto-generated file.
5650
+ * Any changes made to this file can be lost when this file is regenerated.
5651
+ */
5652
+
5653
+ declare class roomJoinedMessage {
5654
+ type: string;
5655
+ roomId: string;
5656
+ roomType: string;
5657
+ roomKey: string;
5658
+ slug?: string;
5659
+ memberId: string;
5660
+ members: hubMemberDto[];
5661
+ }
5662
+
5663
+ /**
5664
+ * This is an auto-generated file.
5665
+ * Any changes made to this file can be lost when this file is regenerated.
5666
+ */
5667
+ declare class roomJoinMessage {
5668
+ type: string;
5669
+ roomType: string;
5670
+ roomKey: string;
5671
+ slug?: string;
5672
+ }
5673
+
5674
+ /**
5675
+ * This is an auto-generated file.
5676
+ * Any changes made to this file can be lost when this file is regenerated.
5677
+ */
5678
+ declare class roomLeaveMessage {
5679
+ type: string;
5680
+ roomId: string;
4862
5681
  }
4863
5682
 
4864
5683
  /**
4865
5684
  * This is an auto-generated file.
4866
5685
  * Any changes made to this file can be lost when this file is regenerated.
4867
5686
  */
4868
- interface iWebsocketMessage {
5687
+
5688
+ declare class roomMemberJoinedMessage {
4869
5689
  type: string;
5690
+ roomId: string;
5691
+ member: hubMemberDto;
4870
5692
  }
4871
5693
 
4872
5694
  /**
4873
5695
  * This is an auto-generated file.
4874
5696
  * Any changes made to this file can be lost when this file is regenerated.
4875
5697
  */
4876
- declare class websocketMessageTypes {
4877
- static readonly applicationLifetime = "application-lifetime";
4878
- static readonly appSettingsUpdated = "app-settings-updated";
4879
- static readonly cDragonCacheProgress = "cDragonCacheProgress";
4880
- static readonly cDragonV2Progress = "cDragonV2Progress";
4881
- static readonly cDragonV2Status = "cDragonV2Status";
4882
- static readonly gameStatus = "gameStatus";
4883
- static readonly champSelectState = "champion-select-state-update";
4884
- static readonly champSelectAction = "champion-select-action";
4885
- static readonly ingameState = "ingame-state-update";
4886
- static readonly ingameRewind = "ingame-rewind";
4887
- static readonly ingameTelemetry = "ingame-telemetry";
4888
- static readonly fontsChanged = "fonts-changed";
4889
- static readonly matchDatabaseUpdate = "match-database-update";
4890
- static readonly gameDatabaseUpdate = "game-database-update";
4891
- static readonly teamDatabaseUpdate = "team-database-update";
4892
- static readonly seasonDatabaseUpdate = "season-database-update";
4893
- static readonly appNotification = "app-notification";
4894
- static readonly appNotificationCompleted = "app-notification-completed";
4895
- static readonly ingameStyleUpdate = "ingame-style-update";
4896
- static readonly globalScoreboardUpdate = "global-scoreboard-update";
4897
- static readonly spawnTimerUpdate = "spawn-timer-update";
4898
- static readonly inhibitorTimerSingleUpdate = "inhibitor-timer-single-update";
4899
- static readonly inhibitorTimerDualUpdate = "inhibitor-timer-dual-update";
4900
- static readonly championTabLeftUpdate = "championtab-left-update";
4901
- static readonly championTabRightUpdate = "championtab-right-update";
4902
- static readonly championTabUpdate = "championtab-update";
4903
- static readonly playerScoreboardSlotUpdate = "player-scoreboard-slot-update";
4904
- static readonly playerScoreboardContainerUpdate = "player-scoreboard-container-update";
4905
- static readonly playerScoreboardGoldComparisonUpdate = "player-scoreboard-gold-comparison-update";
4906
- static readonly styleSetUpdate = "style-set-update";
4907
- static readonly styleVariantUpdate = "style-variant-update";
4908
- static readonly updateActiveStyleSet = "update-active-style-set";
4909
- static readonly postGameRoute = "postgame-route-change";
4910
- static readonly postGameMockingUpdate = "postgame-mocking-update";
4911
- static readonly gameResumed = "game-state-resumed";
4912
- static readonly gamePaused = "game-state-paused";
4913
- static readonly frontendRouteUpdate = "frontend-route-update";
4914
- static readonly strokePropertiesUpdate = "stroke-properties-update";
4915
- static readonly hotkeyFired = "hotkey-fired";
4916
- static readonly activeComponentChanged = "active-component-changed";
4917
- static readonly disabledOverlaysUpdate = "disabled-overlays-update";
4918
- static readonly userTierUpdated = "user-tier-updated";
4919
- static readonly damageEventHistoryUpdate = "damage-event-history-update";
5698
+ declare class roomMemberLeftMessage {
5699
+ type: string;
5700
+ roomId: string;
5701
+ memberId: string;
4920
5702
  }
4921
5703
 
4922
5704
  /**
@@ -4983,22 +5765,6 @@ declare class frontendRouteUpdateMessage {
4983
5765
  uri: string;
4984
5766
  }
4985
5767
 
4986
- /**
4987
- * This is an auto-generated file.
4988
- * Any changes made to this file can be lost when this file is regenerated.
4989
- */
4990
-
4991
- declare class activeComponentChangedEventArgs {
4992
- componentName?: string;
4993
- gameId?: number;
4994
- matchId?: number;
4995
- playerIndex?: number;
4996
- team?: Team$1;
4997
- componentSettings?: {
4998
- [key: string]: string;
4999
- };
5000
- }
5001
-
5002
5768
  /**
5003
5769
  * This is an auto-generated file.
5004
5770
  * Any changes made to this file can be lost when this file is regenerated.
@@ -5069,6 +5835,31 @@ declare enum AssetType {
5069
5835
  Unknown = 10
5070
5836
  }
5071
5837
 
5838
+ /**
5839
+ * This is an auto-generated file.
5840
+ * Any changes made to this file can be lost when this file is regenerated.
5841
+ */
5842
+ declare class brushPreset {
5843
+ id: string;
5844
+ name: string;
5845
+ color?: string;
5846
+ width?: number;
5847
+ layer?: string;
5848
+ startTip?: string;
5849
+ endTip?: string;
5850
+ lineStyle?: string;
5851
+ }
5852
+
5853
+ /**
5854
+ * This is an auto-generated file.
5855
+ * Any changes made to this file can be lost when this file is regenerated.
5856
+ */
5857
+
5858
+ declare class brushPresetsChangedMessage {
5859
+ type: string;
5860
+ presets: brushPreset[];
5861
+ }
5862
+
5072
5863
  /**
5073
5864
  * This is an auto-generated file.
5074
5865
  * Any changes made to this file can be lost when this file is regenerated.
@@ -5145,6 +5936,16 @@ declare class communityDragonV2StatusMessage {
5145
5936
  errorMessage?: string;
5146
5937
  }
5147
5938
 
5939
+ /**
5940
+ * This is an auto-generated file.
5941
+ * Any changes made to this file can be lost when this file is regenerated.
5942
+ */
5943
+
5944
+ declare class customOverlayUpdateMessage {
5945
+ type: string;
5946
+ overlays: customOverlayDescriptor[];
5947
+ }
5948
+
5148
5949
  /**
5149
5950
  * This is an auto-generated file.
5150
5951
  * Any changes made to this file can be lost when this file is regenerated.
@@ -5183,7 +5984,7 @@ declare enum DatabaseUpdateType {
5183
5984
 
5184
5985
  declare class gameDatabaseUpdateMessage {
5185
5986
  type: string;
5186
- game: gameWithTeams;
5987
+ game: gameWithTeams$1;
5187
5988
  updateType: DatabaseUpdateType;
5188
5989
  }
5189
5990
 
@@ -5198,13 +5999,25 @@ declare class gameStatusMessage {
5198
5999
  isTestingEnvironment?: boolean;
5199
6000
  }
5200
6001
 
6002
+ /**
6003
+ * This is an auto-generated file.
6004
+ * Any changes made to this file can be lost when this file is regenerated.
6005
+ */
6006
+
6007
+ declare class gameTeamSidesSwappedMessage {
6008
+ type: string;
6009
+ game: gameWithTeams$1;
6010
+ }
6011
+
5201
6012
  /**
5202
6013
  * This is an auto-generated file.
5203
6014
  * Any changes made to this file can be lost when this file is regenerated.
5204
6015
  */
5205
6016
  declare class hotkeyFiredMessage {
5206
6017
  type: string;
5207
- activatedOverlayId: number;
6018
+ activatedButtonId: string;
6019
+ activatedOverlayName: string;
6020
+ activatedOverlayId?: number;
5208
6021
  toggle: boolean;
5209
6022
  }
5210
6023
 
@@ -5238,28 +6051,6 @@ declare class ingameTelemetryMessage {
5238
6051
  type: string;
5239
6052
  }
5240
6053
 
5241
- /**
5242
- * This is an auto-generated file.
5243
- * Any changes made to this file can be lost when this file is regenerated.
5244
- */
5245
-
5246
- declare class matchWithGamesAndTeams {
5247
- games: gameWithTeams[];
5248
- teams: teamWithMembers$1[];
5249
- matchId: number;
5250
- seasonId: number;
5251
- winnerId?: number;
5252
- isActive: boolean;
5253
- type: BestOfType$1;
5254
- nextMatchId?: number;
5255
- winnerNextMatchId?: number;
5256
- loserNextMatchId?: number;
5257
- name?: string;
5258
- date?: Date;
5259
- ruleSet: MatchRuleSet$1;
5260
- onStage: boolean;
5261
- }
5262
-
5263
6054
  /**
5264
6055
  * This is an auto-generated file.
5265
6056
  * Any changes made to this file can be lost when this file is regenerated.
@@ -5401,140 +6192,21 @@ declare class teamDatabaseUpdateMessage {
5401
6192
  * This is an auto-generated file.
5402
6193
  * Any changes made to this file can be lost when this file is regenerated.
5403
6194
  */
5404
-
5405
- declare class userTierUpdatedMessage {
5406
- type: string;
5407
- tier: Tier;
5408
- isStartup: boolean;
5409
- }
5410
-
5411
- /**
5412
- * This is an auto-generated file.
5413
- * Any changes made to this file can be lost when this file is regenerated.
5414
- */
5415
- declare class infoRow {
5416
- key: string;
5417
- value: string;
5418
- }
5419
-
5420
- /**
5421
- * This is an auto-generated file.
5422
- * Any changes made to this file can be lost when this file is regenerated.
5423
- */
5424
-
5425
- declare class matchOverviewTeamSummary {
5426
- teamId: number;
5427
- kills: number;
5428
- deaths: number;
5429
- assists: number;
5430
- picks: simpleChampionData$1[];
5431
- }
5432
-
5433
- /**
5434
- * This is an auto-generated file.
5435
- * Any changes made to this file can be lost when this file is regenerated.
5436
- */
5437
-
5438
- declare class matchOverviewGameSummary {
5439
- gameId: number;
5440
- gameNumber: number;
5441
- gameTime: number;
5442
- gameDate?: Date;
5443
- gameWinnerId?: number;
5444
- teamSummaries: {
5445
- [key: number]: matchOverviewTeamSummary;
5446
- };
5447
- isComplete: boolean;
5448
- }
5449
-
5450
- /**
5451
- * This is an auto-generated file.
5452
- * Any changes made to this file can be lost when this file is regenerated.
5453
- */
5454
-
5455
- declare class matchOverviewData {
5456
- games: matchOverviewGameSummary[];
5457
- }
5458
-
5459
- /**
5460
- * This is an auto-generated file.
5461
- * Any changes made to this file can be lost when this file is regenerated.
5462
- */
5463
- declare class vector3 {
5464
- x: number;
5465
- y: number;
5466
- z: number;
5467
- }
5468
-
5469
- /**
5470
- * This is an auto-generated file.
5471
- * Any changes made to this file can be lost when this file is regenerated.
5472
- */
5473
-
5474
- declare class playerDeath {
5475
- id: number;
5476
- gameId: number;
5477
- position: vector3;
5478
- gameTime: number;
5479
- killerId: string;
5480
- victimId: string;
5481
- assisterIds: string[];
5482
- }
5483
-
5484
- /**
5485
- * This is an auto-generated file.
5486
- * Any changes made to this file can be lost when this file is regenerated.
5487
- */
5488
- declare enum PostGameDataType {
5489
- At14Min = 0,
5490
- FullGame = 1
5491
- }
5492
-
5493
- /**
5494
- * This is an auto-generated file.
5495
- * Any changes made to this file can be lost when this file is regenerated.
5496
- */
5497
-
5498
- declare class postGameDamageGraphEntry {
5499
- champion?: simpleChampionData$1;
5500
- damage: number;
5501
- magicDamage: number;
5502
- physicalDamage: number;
5503
- trueDamage: number;
5504
- }
5505
-
5506
- /**
5507
- * This is an auto-generated file.
5508
- * Any changes made to this file can be lost when this file is regenerated.
5509
- */
5510
-
5511
- declare class postGameDamageGraphByTeam {
5512
- entries: postGameDamageGraphEntry[];
5513
- team: teamWithMembers$1;
5514
- }
5515
-
5516
- /**
5517
- * This is an auto-generated file.
5518
- * Any changes made to this file can be lost when this file is regenerated.
5519
- */
5520
-
5521
- declare class postGameDamageGraph {
5522
- damageByTeam: {
5523
- [key: number]: postGameDamageGraphByTeam;
5524
- };
6195
+ declare enum Tier {
6196
+ Free = 0,
6197
+ Basic = 1,
6198
+ Pro = 2,
6199
+ Enterprise = 3
5525
6200
  }
5526
6201
 
5527
6202
  /**
5528
6203
  * This is an auto-generated file.
5529
6204
  * Any changes made to this file can be lost when this file is regenerated.
5530
6205
  */
5531
- declare class singleGameGoldGraph {
5532
- goldAtTime: {
5533
- [key: number]: {
5534
- [key: number]: number;
5535
- };
5536
- };
5537
- winner?: number;
6206
+ declare class userFeaturesUpdatedMessage {
6207
+ type: string;
6208
+ isStartup: boolean;
6209
+ features: string[];
5538
6210
  }
5539
6211
 
5540
6212
  /**
@@ -5542,33 +6214,21 @@ declare class singleGameGoldGraph {
5542
6214
  * Any changes made to this file can be lost when this file is regenerated.
5543
6215
  */
5544
6216
 
5545
- declare class postGameGoldGraph {
5546
- current: singleGameGoldGraph;
5547
- previousGames?: singleGameGoldGraph[];
5548
- title?: string;
5549
- teams: {
5550
- [key: number]: teamData;
5551
- };
6217
+ declare class userTierUpdatedMessage {
6218
+ type: string;
6219
+ tier: Tier;
6220
+ isStartup: boolean;
6221
+ features: string[];
5552
6222
  }
5553
6223
 
5554
6224
  /**
5555
6225
  * This is an auto-generated file.
5556
6226
  * Any changes made to this file can be lost when this file is regenerated.
5557
6227
  */
5558
-
5559
- declare class postGameTeamOverview {
5560
- kills: number;
5561
- deaths: number;
5562
- assists: number;
5563
- gold: number;
5564
- towers: number;
5565
- grubs: number;
5566
- heralds: number;
5567
- dragons: string[];
5568
- elderDragons: number;
5569
- baronNashors: number;
5570
- bans: simpleChampionData$1[];
5571
- metaData?: teamWithMembers$1;
6228
+ declare class vector3 {
6229
+ x: number;
6230
+ y: number;
6231
+ z: number;
5572
6232
  }
5573
6233
 
5574
6234
  /**
@@ -5576,19 +6236,23 @@ declare class postGameTeamOverview {
5576
6236
  * Any changes made to this file can be lost when this file is regenerated.
5577
6237
  */
5578
6238
 
5579
- declare class postGameOverview {
6239
+ declare class playerDeath {
6240
+ id: number;
6241
+ gameId: number;
6242
+ position: vector3;
5580
6243
  gameTime: number;
5581
- gameDate?: Date;
5582
- patch: string;
5583
- winnerSide?: number;
5584
- teamInfoBySide: {
5585
- [key: number]: teamData;
5586
- };
5587
- teamOverviewBySide: {
5588
- [key: number]: postGameTeamOverview;
5589
- };
5590
- goldGraph?: postGameGoldGraph;
5591
- damageGraph?: postGameDamageGraph;
6244
+ killerId: string;
6245
+ victimId: string;
6246
+ assisterIds: string[];
6247
+ }
6248
+
6249
+ /**
6250
+ * This is an auto-generated file.
6251
+ * Any changes made to this file can be lost when this file is regenerated.
6252
+ */
6253
+ declare enum PostGameDataType {
6254
+ At14Min = 0,
6255
+ FullGame = 1
5592
6256
  }
5593
6257
 
5594
6258
  /**
@@ -5636,65 +6300,7 @@ declare class postGamePlayerInfo {
5636
6300
  declare class postGamePlayerPage {
5637
6301
  champion: simpleChampionData$1;
5638
6302
  nameWithTag: string;
5639
- description?: string;
5640
- team?: teamWithMembers$1;
5641
- }
5642
-
5643
- /**
5644
- * This is an auto-generated file.
5645
- * Any changes made to this file can be lost when this file is regenerated.
5646
- */
5647
- declare class itemAsset {
5648
- id: number;
5649
- name: string;
5650
- assetUrl: string;
5651
- gameTime: number;
5652
- }
5653
-
5654
- /**
5655
- * This is an auto-generated file.
5656
- * Any changes made to this file can be lost when this file is regenerated.
5657
- */
5658
- declare class runeStyle {
5659
- treeId: number;
5660
- treeName?: string;
5661
- assetPath?: string;
5662
- }
5663
-
5664
- /**
5665
- * This is an auto-generated file.
5666
- * Any changes made to this file can be lost when this file is regenerated.
5667
- */
5668
-
5669
- declare class perkData {
5670
- primary?: runeStyle;
5671
- secondary?: runeStyle;
5672
- perks: cDragonPerkInfo[];
5673
- }
5674
-
5675
- /**
5676
- * This is an auto-generated file.
5677
- * Any changes made to this file can be lost when this file is regenerated.
5678
- */
5679
-
5680
- declare class postGamePlayerRunesAndItems {
5681
- perks: perkData;
5682
- items: itemAsset[];
5683
- champion: simpleChampionData$1;
5684
- nameWithTag: string;
5685
- description?: string;
5686
- team?: teamWithMembers$1;
5687
- }
5688
-
5689
- /**
5690
- * This is an auto-generated file.
5691
- * Any changes made to this file can be lost when this file is regenerated.
5692
- */
5693
-
5694
- declare class postGamePlayerStats {
5695
- infoRows: infoRow[];
5696
- champion: simpleChampionData$1;
5697
- nameWithTag: string;
6303
+ displayName: string;
5698
6304
  description?: string;
5699
6305
  team?: teamWithMembers$1;
5700
6306
  }
@@ -6371,6 +6977,7 @@ declare class playerSlotStyle {
6371
6977
  backgroundColor: string | colorStyle;
6372
6978
  textStyle: textStyle;
6373
6979
  layout: layoutStyle;
6980
+ useVideoBackground: boolean;
6374
6981
  }
6375
6982
 
6376
6983
  /**
@@ -6847,13 +7454,39 @@ declare class legacyPickBanStyle {
6847
7454
  * This is an auto-generated file.
6848
7455
  * Any changes made to this file can be lost when this file is regenerated.
6849
7456
  */
7457
+ declare class changeEmailRequest {
7458
+ newEmail: string;
7459
+ }
7460
+
7461
+ /**
7462
+ * This is an auto-generated file.
7463
+ * Any changes made to this file can be lost when this file is regenerated.
7464
+ */
7465
+ declare class changeEmailResponse {
7466
+ codeDestination?: string;
7467
+ }
7468
+
7469
+ /**
7470
+ * This is an auto-generated file.
7471
+ * Any changes made to this file can be lost when this file is regenerated.
7472
+ */
7473
+ declare class changePasswordRequest {
7474
+ oldPassword: string;
7475
+ newPassword: string;
7476
+ }
6850
7477
 
7478
+ /**
7479
+ * This is an auto-generated file.
7480
+ * Any changes made to this file can be lost when this file is regenerated.
7481
+ */
6851
7482
  declare class checkoutCompleteResponse {
6852
7483
  redirect: boolean;
6853
- tier: Tier;
6854
7484
  status?: string;
6855
7485
  planId?: string;
7486
+ plan?: string;
7487
+ tier?: string;
6856
7488
  endDate?: Date;
7489
+ features?: string[];
6857
7490
  }
6858
7491
 
6859
7492
  /**
@@ -6871,10 +7504,63 @@ declare enum PaymentInterval {
6871
7504
  */
6872
7505
 
6873
7506
  declare class checkoutRequestDTO {
6874
- tier: Tier;
7507
+ plan: string;
6875
7508
  interval: PaymentInterval;
6876
7509
  }
6877
7510
 
7511
+ /**
7512
+ * This is an auto-generated file.
7513
+ * Any changes made to this file can be lost when this file is regenerated.
7514
+ */
7515
+ declare class emailConfirmRequest {
7516
+ email: string;
7517
+ code: string;
7518
+ }
7519
+
7520
+ /**
7521
+ * This is an auto-generated file.
7522
+ * Any changes made to this file can be lost when this file is regenerated.
7523
+ */
7524
+ declare class emailForgotPasswordRequest {
7525
+ email: string;
7526
+ }
7527
+
7528
+ /**
7529
+ * This is an auto-generated file.
7530
+ * Any changes made to this file can be lost when this file is regenerated.
7531
+ */
7532
+ declare class emailLoginRequest {
7533
+ email: string;
7534
+ password: string;
7535
+ }
7536
+
7537
+ /**
7538
+ * This is an auto-generated file.
7539
+ * Any changes made to this file can be lost when this file is regenerated.
7540
+ */
7541
+ declare class emailResendCodeRequest {
7542
+ email: string;
7543
+ }
7544
+
7545
+ /**
7546
+ * This is an auto-generated file.
7547
+ * Any changes made to this file can be lost when this file is regenerated.
7548
+ */
7549
+ declare class emailResetPasswordRequest {
7550
+ email: string;
7551
+ code: string;
7552
+ newPassword: string;
7553
+ }
7554
+
7555
+ /**
7556
+ * This is an auto-generated file.
7557
+ * Any changes made to this file can be lost when this file is regenerated.
7558
+ */
7559
+ declare class emailSignUpRequest {
7560
+ email: string;
7561
+ password: string;
7562
+ }
7563
+
6878
7564
  /**
6879
7565
  * This is an auto-generated file.
6880
7566
  * Any changes made to this file can be lost when this file is regenerated.
@@ -6886,6 +7572,16 @@ declare class localizedPriceData {
6886
7572
  item: string;
6887
7573
  }
6888
7574
 
7575
+ /**
7576
+ * This is an auto-generated file.
7577
+ * Any changes made to this file can be lost when this file is regenerated.
7578
+ */
7579
+ declare class planDescriptorRecord {
7580
+ plan: string;
7581
+ hidden: boolean;
7582
+ features: string[];
7583
+ }
7584
+
6889
7585
  /**
6890
7586
  * This is an auto-generated file.
6891
7587
  * Any changes made to this file can be lost when this file is regenerated.
@@ -6906,7 +7602,8 @@ declare class planDetails {
6906
7602
  currency: string;
6907
7603
  nextBillingDate?: Date;
6908
7604
  status: string;
6909
- tier?: Tier;
7605
+ plan?: string;
7606
+ features: string[];
6910
7607
  billing_cycle?: billingCycle;
6911
7608
  }
6912
7609
 
@@ -6918,6 +7615,21 @@ declare class portalSessionResponse {
6918
7615
  url: string;
6919
7616
  }
6920
7617
 
7618
+ /**
7619
+ * This is an auto-generated file.
7620
+ * Any changes made to this file can be lost when this file is regenerated.
7621
+ */
7622
+ declare class profileResponse {
7623
+ authProvider: string;
7624
+ email?: string;
7625
+ firstName?: string;
7626
+ lastName?: string;
7627
+ name?: string;
7628
+ picture?: string;
7629
+ canEditProfile: boolean;
7630
+ canChangePassword: boolean;
7631
+ }
7632
+
6921
7633
  /**
6922
7634
  * This is an auto-generated file.
6923
7635
  * Any changes made to this file can be lost when this file is regenerated.
@@ -6927,6 +7639,23 @@ declare class startCheckoutResponse {
6927
7639
  requiresRedirect: boolean;
6928
7640
  }
6929
7641
 
7642
+ /**
7643
+ * This is an auto-generated file.
7644
+ * Any changes made to this file can be lost when this file is regenerated.
7645
+ */
7646
+ declare class updateNameRequest {
7647
+ firstName: string;
7648
+ lastName: string;
7649
+ }
7650
+
7651
+ /**
7652
+ * This is an auto-generated file.
7653
+ * Any changes made to this file can be lost when this file is regenerated.
7654
+ */
7655
+ declare class verifyEmailRequest {
7656
+ code: string;
7657
+ }
7658
+
6930
7659
  /**
6931
7660
  * This is an auto-generated file.
6932
7661
  * Any changes made to this file can be lost when this file is regenerated.
@@ -7012,6 +7741,27 @@ declare class summonerSpellInfoV2 {
7012
7741
  iconAsset: string;
7013
7742
  }
7014
7743
 
7744
+ /**
7745
+ * This is an auto-generated file.
7746
+ * Any changes made to this file can be lost when this file is regenerated.
7747
+ */
7748
+
7749
+ declare class customOverlay {
7750
+ id: string;
7751
+ name: string;
7752
+ description: string;
7753
+ mode: CustomOverlayMode;
7754
+ sourcePath: string;
7755
+ devScript: string;
7756
+ slug: string;
7757
+ phase?: SetPhaseType;
7758
+ version: string;
7759
+ cloudId?: string;
7760
+ isManagedPackage: boolean;
7761
+ createdAt: Date;
7762
+ updatedAt: Date;
7763
+ }
7764
+
7015
7765
  /**
7016
7766
  * This is an auto-generated file.
7017
7767
  * Any changes made to this file can be lost when this file is regenerated.
@@ -7081,7 +7831,7 @@ declare class styleSetEntry {
7081
7831
  category: string;
7082
7832
  isActive: boolean;
7083
7833
  uri?: string;
7084
- minimumTier?: Tier;
7834
+ minimumFeature?: Feature;
7085
7835
  }
7086
7836
 
7087
7837
  /**
@@ -7112,7 +7862,67 @@ declare enum WindowType {
7112
7862
  Startup = 1,
7113
7863
  Login = 2,
7114
7864
  Settings = 3,
7115
- Drawing = 4
7865
+ Drawing = 4,
7866
+ ScriptEditor = 5
7867
+ }
7868
+
7869
+ /**
7870
+ * This is an auto-generated file.
7871
+ * Any changes made to this file can be lost when this file is regenerated.
7872
+ */
7873
+ declare class pollChoice {
7874
+ id?: string;
7875
+ title?: string;
7876
+ votes: number;
7877
+ channel_points_votes: number;
7878
+ bits_votes: number;
7879
+ }
7880
+
7881
+ /**
7882
+ * This is an auto-generated file.
7883
+ * Any changes made to this file can be lost when this file is regenerated.
7884
+ */
7885
+ declare class predictionOutcome {
7886
+ id?: string;
7887
+ title?: string;
7888
+ users: number;
7889
+ channel_points: number;
7890
+ color?: string;
7891
+ }
7892
+
7893
+ /**
7894
+ * This is an auto-generated file.
7895
+ * Any changes made to this file can be lost when this file is regenerated.
7896
+ */
7897
+
7898
+ declare class twitchPollDto {
7899
+ id?: string;
7900
+ broadcaster_id?: string;
7901
+ title?: string;
7902
+ choices?: pollChoice[];
7903
+ bits_voting_enabled: boolean;
7904
+ bits_per_vote: number;
7905
+ channel_points_voting_enabled: boolean;
7906
+ channel_points_per_vote: number;
7907
+ status?: string;
7908
+ duration: number;
7909
+ started_at: Date;
7910
+ }
7911
+
7912
+ /**
7913
+ * This is an auto-generated file.
7914
+ * Any changes made to this file can be lost when this file is regenerated.
7915
+ */
7916
+
7917
+ declare class twitchPredictionDto {
7918
+ id?: string;
7919
+ broadcaster_id?: string;
7920
+ title?: string;
7921
+ winning_outcome_id?: string;
7922
+ outcomes?: predictionOutcome[];
7923
+ prediction_window: number;
7924
+ status?: string;
7925
+ created_at: Date;
7116
7926
  }
7117
7927
 
7118
7928
  /**
@@ -7293,4 +8103,4 @@ interface NormalizedDamageEntry {
7293
8103
  */
7294
8104
  declare function normalizeDamageEntries(entries: damageRecapEntry[], limit?: number): NormalizedDamageEntry[];
7295
8105
 
7296
- export { ActionSubType, ActionType, type AggregatedSpellEntry, AnnouncementType, ApiClient, ApiError, AppTheme, AssetType, BestOfType$1 as BestOfType, CacheOperation, CampLocation, type ChampSelectEventHandlers, type ChampSelectSnapshot, ChampSelectStateStore, ChampionIconType, CombinedViewTransitionType, ContentAlign, type DamageBarSegment, DamageEventType, DamageSplitMode, DamageType, DatabaseUpdateType, type EntityType, type EqualityFn, GameApi, GameState$1 as GameState, GameStateApi, type GameStateSnapshot, GameStateStore, GradientType, HeroStatsDisplayMode, IngameApi, type IngameEventHandlers, IngameObjectiveType, IngameSideInfoPageType, Interval, Lane, LeagueBroadcastClient, type LeagueBroadcastClientConfig, MAGIC_COLOR, MatchApi, MatchRuleSet$1 as MatchRuleSet, type NormalizedDamageEntry, ObjectFit, ObjectiveEventType, ObjectiveRecapDisplayMode, PHYS_COLOR, PaymentInterval, PickBanPhase, PostGameDataType, damageBarStyle as PostgameDamageBarStyle, PreGameApi, divider as PregameDivider, ResourceType, RestApi, ScoreDisplayMode, ScoreDotBorderMode, SeasonApi, SetPhaseType, SpellClassification, SpellSlotIndex, StrokeLayer, StrokeLineStyle, StrokeTipStyle, type Subscribable, TRUE_COLOR, Team$1 as Team, TeamColorType, TeamMemberRole, TextOrientation, Tier, TimeLineActionType, TransitionType, WebSocketManager, WindowType, WritingMode, activeComponentChangedEventArgs, activeComponentChangedMessage, addMatchRequestArgs, aggregateSpellEntries, announcementParameter, announcerColors, announcerEvent, announcerUniversalStyle, applicationLifetimeMessage, applicationNotificationCompletedMessage, applicationNotificationMessage, banSlot, banSlotLayoutStyling, banStyle, barStyle, billingCycle, borderStyle, bottomRowPickBanStyle, bottomRowSizeStyle, bottomRowTeamStyle, bottomRowTournamentData, cDragonPerkInfo, casterModeConfigDto, centerContent, centerContentLayoutStyling, centerContentStyling, champSelectActionMessage, champSelectStateData, champSelectStateMessage, champSelectStateMetaData, champSelectStatePerformanceData, championAbilityData, championContainer, championData, championIamgeStyle, championIconStyle, championImage, championImageStyle, championSelectEUStyle, championSelectTeam, championSkinInfo, championSlot, championStackStyle, championStatistics, championStats, championStatsContainer, championStatusStyle, championTabContainerStyle, championTabNameStyle, championTabsStyle, championUltimateStyle, championsSlot, changeDetectionResponse, chatVoteOption, chatVoteResultDto, checkoutCompleteResponse, checkoutRequestDTO, choiceBar, choiceTitel, choiceVotes, cloudStyleSetDownloadResponse, cloudStyleSetMetadata, cloudStyleSetUploadRequest, cloudStyleSetUploadResponse, cloudStyleSetsResponse, cloudSyncConfig, cloudSyncResult, coachSlot, colorByDamageType, colorComponentStyling, colorGradientData, colorImageData, colorRGBA, colorStop, colorStyle, colorStyling, combinedViewStyle, combinedViewTransitionStyle, communityDragonCacheProgressMessage, communityDragonV2ProgressMessage, communityDragonV2StatusMessage, componentStyle, contentContainerStyle, createChoice, createPollDto, createPredictionDto, creepScore, curveStyle, damageBarSegments, damageBarStyle$1 as damageBarStyle, damageCompositionBarStyle, damageCompositionColors, damageCompositionDonutStyle, damageCompositionPlayer, damageCompositionStyle, damageCompositionTeam, damageDealtStyle, damageEventHistoryEntry, damageEventHistoryUpdateMessage, damageFlow, damageFlowEdge, damageFlowNode, damageFlowNodeStyle, damageFlowRibbonStyle, damageGraphEntry, damageGraphSide, damageRecapDamageBarStyle, damageRecapEntry, damageRecapEntryStyle, damageRecapSpellEntry, damageRecapStyle, damageRecapTimelineEntry, damageSplitBarStyle, damageSplitEntryStyle, damageSplitSpellEntry, damageSplitStyle, damageSplitTargetEntry, damageStatsStyle, displayColorData, divider$1 as divider, dmgTypeColor, endPollDto, endPredictionDto, fearLessByGame, fearLessSingleRow, fearlessChampionImage, fearlessDraftStyle, fearlessDraftStylePregame, fearlessTree, fearlessTreeBanRowStyle, fearlessTreeConnectorStyle, fearlessTreeGameNodeStyle, fearlessTreeHeaderStyle, fontsChangedMessage, formatDamage, frontendRouteUpdateMessage, fullPlayerScoreboardSlots, gameAnalysis, gameDatabaseUpdateMessage, gameInfoRotation, gameStatusMessage, gameTimer, gameTimerStyle, gameWithTeams, getDamageByType, getRoleQuest, getSortedInventory, getTrinket, globalPosition, globalScoreboard, globalScoreboardBooleanIndicator, globalScoreboardSection, globalStyleProperties, goldAdvantage, goldEfficiencyEntry, goldEfficiencyHeaderStyle, goldEfficiencyHeatStyle, goldEfficiencyPlayerRowStyle, goldEfficiencyStyle, goldGraph, goldGraphStyle, gridLineStyle, headline, healthBarStyle, hotkeyFiredMessage, type iApplicationNotification, type iApplicationNotificationResponse, type iHeroNamed, type iObjectiveRespawnData, type iSpellObjectResource, type iWebsocketMessage, imageComponentStyle, imageStyle, infoContentColorStyling, infoContentLayoutStyling, infoContentTextStyle, infoRow, ingameAbilityInfo, ingameDamageCompositionData, ingameDamageFlowData, ingameDamageGraphData, ingameDamageRecapData, ingameDamageSplitData, ingameExperienceData, ingameFrontendData, ingameGoldEfficiencyData, ingameGoldGraphData, ingameHealthData, ingameKillParticipationData, ingameObjectiveDpsData, ingameObjectiveEvent, ingameObjectivePowerPlay, ingameResourceData, ingameRewindMessage, ingameRuneData, ingameScoreboardBottomData, ingameScoreboardBottomPlayerData, ingameScoreboardBottomTeamData, ingameScoreboardData, ingameScoreboardTeamData, ingameSideInfoPage, ingameSideInfoPageDisplayData, ingameSideInfoPageRow, ingameSingleRuneData, ingameSkinDisplayData, ingameSkinDisplayPlayerData, ingameSkinDisplayTeamData, ingameStateMessage, ingameStateSettingsWrapper, ingameTeamfightTimelineData, ingameTelemetry, ingameTelemetryMessage, inhibitorRespawnData, inhibitorTimer, inhibitorTimerContainer, inhibitorTimerDual, inhibitorTimerIconContainer, inhibitorTimerSingle, inhibitorTimerTimerContainer, itemAsset, itemIcon, itemSlot, itemStats, itemWithAsset, killFeed, killFeedAssistersStyle, killFeedContainerStyle, killFeedEntryStyle, killFeedEvent, killFeedIconStyle, killFeedKillIconStyle, killParticipationLink, killParticipationPlayer, killParticipationStyle, lFrameRotation, laneIconStyle, laneRowLayoutStyle, layoutComponentStyling, layoutStyle, legacyPickBanStyle, levelXpTrackerStyle, lineStyle, localSyncState, localizedPriceData, matchCardStyle, matchData$1 as matchData, matchDatabaseUpdateMessage, matchOverviewData, matchOverviewGameSummary, matchOverviewTeamSummary, matchSummaryStyle, matchWithGamesAndTeams, matchupGridStyle, matchupHeaderStyle, matchupOverview, matchupOverviewGameRowStyle, matchupOverviewHeaderStyle, matchupOverviewTeamBarStyle, matchupScoreStyle, matchupTable, matchupTableContentStyle, matchupVersusStyle, normalizeDamageEntries, numberContainerStyle, objectiveDamagePerTeamStyle, objectiveDpsBarStyle, objectiveDpsHeaderStyle, objectiveDpsSample, objectiveDpsSmiteStrip, objectiveDpsTeamNumbersStyle, objectiveList, objectiveRecapCardStyle, objectiveRecapHeaderStyle, objectiveRecapSmiteBarStyle, objectiveRecapStyle, objectiveTimer, optionBar, optionTitel, optionVotes, optionalMatchData, optionalTextStyle, partialStrokeProperties, perkData, perkInfoV2, perkStyleInfoV2, phaseTimer, phaseTimerColorStyling, phaseTimerLayoutStyling, pickBanActionEventArgs, pickBanTimer, pickBans, pickSlot, planDetails, playerDeath, playerHotkeyDto, playerKDA, playerScoreboard, playerScoreboardContainer, playerScoreboardGoldComparison, playerScoreboardSlot, playerSlot, playerSlotColorStyling, playerSlotLayoutStyling, playerSlotPickingStyle, playerSlotStyle, playerUpdateEvent, playerXpLevelStyle, pollWrapper, portalSessionResponse, postGameDamageGraph, postGameDamageGraphByTeam, postGameDamageGraphEntry, postGameGoldGraph, postGameOverview, postGamePlayerInfo, postGamePlayerPage, postGamePlayerRunesAndItems, postGamePlayerStats, postGameTeamInfo, postGameTeamOverview, predictionBar, predictionOutcomeRequest, predictionPoints, predictionWrapper, progressBarStyle, respawnTimer, roleQuestSlot, runeContainer, runeDisplayPerkStyle, runeDisplayStyle, runeDisplayTeamStyle, runeIcon, runeStyle, scoreStyle, scoreboardChampionSlot, scoreboardDamageGraphStyle, seasonData, seasonDatabaseUpdateMessage, shallowEqual, simpleChampionData$1 as simpleChampionData, singleGameGoldGraph, singleGameGoldGraphData, singleIngameHotkeyConfigDto, singlePostgameHotkeyConfigDto, skinDisplayInfoStyle, skinDisplayPoweredByStyle, skinDisplayRoleIconStyle, skinDisplayStyle, smiteReactionBadgeStyle, smiteReactionPoweredByStyle, smiteReactionResult, smiteReactionRingStyle, smiteReactionStyle, smiteReactionTextStyle, spawnTimer, spawnTimerIconContainerStyle, spawnTimerInfoContainerStyle, spawnTimerStyle, startChatVoteDto, startCheckoutResponse, strokePropertiesChangedMessage, styleSet, styleSetEntry, styleSetNameCollection, styleSetUpdatedMessage, styleVariantUpdateMessage, styleVariantUpdatedEventArgs, summonerSpellData, summonerSpellInfoV2, tabLevelUpStyle, tabPlayer$1 as tabPlayer, tabTeam, tabsStyle, teamColorStyling, teamDamageStyle, teamData, teamDatabaseUpdateMessage, teamFightDamageStyle, teamIconStyle, teamInfo, teamInfoStyle, teamInhibitorData, teamLayoutStyling, teamMember$1 as teamMember, teamName, teamScore, teamScores, teamSummaryStyle, teamTextStyle, teamUpdateResults, teamWithMembers$1 as teamWithMembers, teamfightDamageEntryStyle, teamfightDeathIconStyle, teamfightKillEvent, teamfightTimelinePlayer, teamfightTimelineSample, teamfightTimelineStyle, teamsAndTimerStyle, textComponentStyling, textContentWithStyle, textOutline, textStyle, textStyleWithBorder, textWithContent, timelineEntry, timerBadgePoll, timerBadgePrediction, timerBarStyle, timerTeamStyle, totalBadge, totalVotes, tournamentData, tournamentLogo, transitionEvents, transitionStyle, turretPlatingFallEvent, twitchChatVote, twitchPoll, twitchPrediction, twitchStatusDTO, ultiAbilityStyle, userTierUpdatedMessage, vector3, voteWrapper, websocketMessageTypes };
8106
+ export { ActionSubType, ActionType, type AggregatedSpellEntry, AnnouncementType, ApiClient, ApiError, AppTheme, AssetType, BestOfType$1 as BestOfType, type BoundIngameTimerUtils, CacheOperation, CampLocation, type ChampSelectEventHandlers, type ChampSelectSnapshot, ChampSelectStateStore, ChampionIconType, CombinedViewTransitionType, ContentAlign, CustomOverlayMode, type DamageBarSegment, DamageEventType, DamageSplitMode, DamageType, DatabaseUpdateType, DevServerStatus, type EntityType, type EqualityFn, Feature, GameApi, GameState$1 as GameState, GameStateApi, type GameStateSnapshot, GameStateStore, GradientType, HeroStatsDisplayMode, IngameApi, type IngameEventHandlers, IngameObjectiveType, IngameSideInfoPageType, Interval, Lane, LeagueBroadcastClient, type LeagueBroadcastClientConfig, MAGIC_COLOR, MatchApi, MatchRuleSet$1 as MatchRuleSet, type NormalizedDamageEntry, ObjectFit, ObjectiveEventType, ObjectiveRecapDisplayMode, PHYS_COLOR, PaymentInterval, PickBanPhase, PostGameApi, PostGameDataType, damageBarStyle as PostgameDamageBarStyle, PreGameApi, divider as PregameDivider, ResourceType, RestApi, ScoreDisplayMode, ScoreDotBorderMode, SeasonApi, SetPhaseType, SpellClassification, SpellSlotIndex, StrokeLayer, StrokeLineStyle, StrokeTipStyle, type Subscribable, TRUE_COLOR, Team$1 as Team, TeamColorType, TeamMemberRole, TextOrientation, Tier, TimeLineActionType, TransitionType, WebSocketManager, WindowType, WritingMode, activeComponentChangedEventArgs, activeComponentChangedMessage, addMatchRequestArgs, aggregateSpellEntries, announcementParameter, announcerColors, announcerEvent, announcerUniversalStyle, applicationLifetimeMessage, applicationNotificationCompletedMessage, applicationNotificationMessage, authHelloMessage, authHelloOkMessage, banSlot, banSlotLayoutStyling, banStyle, barStyle, billingCycle, borderStyle, bottomRowPickBanStyle, bottomRowSizeStyle, bottomRowTeamStyle, bottomRowTournamentData, brushPresetsChangedMessage, cDragonPerkInfo, casterModeConfigDto, centerContent, centerContentLayoutStyling, centerContentStyling, champSelectActionMessage, champSelectStateData, champSelectStateMessage, champSelectStateMetaData, champSelectStatePerformanceData, championAbilityData, championContainer, championData, championIamgeStyle, championIconStyle, championImage, championImageStyle, championSelectEUStyle, championSelectTeam, championSkinInfo, championSlot, championStackStyle, championStatistics, championStats, championStatsContainer, championStatusStyle, championTabContainerStyle, championTabNameStyle, championTabsStyle, championUltimateStyle, championsSlot, changeDetectionResponse, changeEmailRequest, changeEmailResponse, changePasswordRequest, chatVoteOption, chatVoteResultDto, checkoutCompleteResponse, checkoutRequestDTO, choiceBar, choiceTitel, choiceVotes, cloudOverlayDownloadResponse, cloudOverlayMetadata, cloudOverlayUploadRequest, cloudOverlayUploadResponse, cloudOverlaysResponse, cloudStyleSetDownloadResponse, cloudStyleSetMetadata, cloudStyleSetUploadRequest, cloudStyleSetUploadResponse, cloudStyleSetsResponse, cloudSyncConfig, cloudSyncResult, coachSlot, colorByDamageType, colorComponentStyling, colorGradientData, colorImageData, colorRGBA, colorStop, colorStyle, colorStyling, combinedViewStyle, combinedViewTransitionStyle, communityDragonCacheProgressMessage, communityDragonV2ProgressMessage, communityDragonV2StatusMessage, componentStyle, contentContainerStyle, createChoice, createIngameTimerUtils, createPollDto, createPredictionDto, creepScore, curveStyle, customOverlay, customOverlayDescriptor, customOverlayUpdateMessage, damageBarSegments, damageBarStyle$1 as damageBarStyle, damageCompositionBarStyle, damageCompositionColors, damageCompositionDonutStyle, damageCompositionPlayer, damageCompositionStyle, damageCompositionTeam, damageDealtStyle, damageEventHistoryEntry, damageEventHistoryUpdateMessage, damageFlow, damageFlowEdge, damageFlowNode, damageFlowNodeStyle, damageFlowRibbonStyle, damageGraphEntry, damageGraphSide, damageRecapDamageBarStyle, damageRecapEntry, damageRecapEntryStyle, damageRecapSpellEntry, damageRecapStyle, damageRecapTimelineEntry, damageSplitBarStyle, damageSplitEntryStyle, damageSplitSpellEntry, damageSplitStyle, damageSplitTargetEntry, damageStatsStyle, devServerState, displayColorData, divider$1 as divider, dmgTypeColor, drawingEventMessage, drawingStateMessage, drawingStateRequestMessage, drawingStrokeDto, emailConfirmRequest, emailForgotPasswordRequest, emailLoginRequest, emailResendCodeRequest, emailResetPasswordRequest, emailSignUpRequest, endPollDto, endPredictionDto, fearLessByGame, fearLessSingleRow, fearlessChampionImage, fearlessDraftStyle, fearlessDraftStylePregame, fearlessTree, fearlessTreeBanRowStyle, fearlessTreeConnectorStyle, fearlessTreeGameNodeStyle, fearlessTreeHeaderStyle, fontsChangedMessage, formatDamage, frontendRouteUpdateMessage, fullPlayerScoreboardSlots, gameAnalysis, gameDatabaseUpdateMessage, gameInfoRotation, gameStatusMessage, gameTeamSidesSwappedMessage, gameTimer, gameTimerStyle, gameWithTeams$1 as gameWithTeams, getAbilityCooldownFraction, getAbilityCooldownRemaining, getDamageByType, getItemCooldownFraction, getItemCooldownRemaining, getRemaining, getRespawnRemaining, getRoleQuest, getSortedInventory, getTrinket, globalPosition, globalScoreboard, globalScoreboardBooleanIndicator, globalScoreboardSection, globalStyleProperties, goldAdvantage, goldEfficiencyEntry, goldEfficiencyHeaderStyle, goldEfficiencyHeatStyle, goldEfficiencyPlayerRowStyle, goldEfficiencyStyle, goldGraph, goldGraphStyle, gridLineStyle, headline, healthBarStyle, hotkeyFiredMessage, hubErrorMessage, hubMemberDto, hubPingMessage, hubPongMessage, type iApplicationNotification, type iApplicationNotificationResponse, type iHeroNamed, type iObjectiveRespawnData, type iSpellObjectResource, type iWebsocketMessage, imageComponentStyle, imageStyle, infoContentColorStyling, infoContentLayoutStyling, infoContentTextStyle, infoRow, ingameAbilityInfo, ingameDamageCompositionData, ingameDamageFlowData, ingameDamageGraphData, ingameDamageRecapData, ingameDamageSplitData, ingameExperienceData, ingameFrontendData, ingameGoldEfficiencyData, ingameGoldGraphData, ingameHealthData, ingameKillParticipationData, ingameObjectiveDpsData, ingameObjectiveEvent, ingameObjectivePowerPlay, ingameResourceData, ingameRewindMessage, ingameRuneData, ingameScoreboardBottomData, ingameScoreboardBottomPlayerData, ingameScoreboardBottomTeamData, ingameScoreboardData, ingameScoreboardTeamData, ingameSideInfoPage, ingameSideInfoPageDisplayData, ingameSideInfoPageRow, ingameSingleRuneData, ingameSkinDisplayData, ingameSkinDisplayPlayerData, ingameSkinDisplayTeamData, ingameStateMessage, ingameStateSettingsWrapper, ingameTeamfightTimelineData, ingameTelemetry, ingameTelemetryMessage, inhibitorRespawnData, inhibitorTimer, inhibitorTimerContainer, inhibitorTimerDual, inhibitorTimerIconContainer, inhibitorTimerSingle, inhibitorTimerTimerContainer, isAbilityOnCooldown, isActive, isItemOnCooldown, isPlayerDead, itemAsset, itemIcon, itemSlot, itemStats, itemWithAsset, killFeed, killFeedAssistersStyle, killFeedContainerStyle, killFeedEntryStyle, killFeedEvent, killFeedIconStyle, killFeedKillIconStyle, killParticipationLink, killParticipationPlayer, killParticipationStyle, lFrameRotation, laneIconStyle, laneRowLayoutStyle, layoutComponentStyling, layoutStyle, legacyPickBanStyle, levelXpTrackerStyle, lineStyle, localSyncState, localizedPriceData, matchCardStyle, matchData$1 as matchData, matchDatabaseUpdateMessage, matchOverviewData, matchOverviewGameSummary, matchOverviewTeamSummary, matchSummaryStyle, matchWithGamesAndTeams, matchupGridStyle, matchupHeaderStyle, matchupOverview, matchupOverviewGameRowStyle, matchupOverviewHeaderStyle, matchupOverviewTeamBarStyle, matchupScoreStyle, matchupTable, matchupTableContentStyle, matchupVersusStyle, normalizeDamageEntries, numberContainerStyle, objectiveDamagePerTeamStyle, objectiveDpsBarStyle, objectiveDpsHeaderStyle, objectiveDpsSample, objectiveDpsSmiteStrip, objectiveDpsTeamNumbersStyle, objectiveList, objectiveRecapCardStyle, objectiveRecapHeaderStyle, objectiveRecapSmiteBarStyle, objectiveRecapStyle, objectiveTimer, optionBar, optionTitel, optionVotes, optionalGameData, optionalMatchData, optionalTextStyle, partialStrokeProperties, perkData, perkInfoV2, perkStyleInfoV2, phaseTimer, phaseTimerColorStyling, phaseTimerLayoutStyling, pickBanActionEventArgs, pickBanTimer, pickBans, pickSlot, planDescriptorRecord, planDetails, playerDeath, playerHotkeyDto, playerKDA, playerScoreboard, playerScoreboardContainer, playerScoreboardGoldComparison, playerScoreboardSlot, playerSlot, playerSlotColorStyling, playerSlotLayoutStyling, playerSlotPickingStyle, playerSlotStyle, playerUpdateEvent, playerXpLevelStyle, pollChoice, pollWrapper, portalSessionResponse, postGameDamageGraph, postGameDamageGraphByTeam, postGameDamageGraphEntry, postGameGoldGraph, postGameOverview, postGamePlayerInfo, postGamePlayerPage, postGamePlayerRunesAndItems, postGamePlayerStats, postGameTeamInfo, postGameTeamOverview, predictionBar, predictionOutcome, predictionOutcomeRequest, predictionPoints, predictionWrapper, profileResponse, progressBarStyle, registerOverlayRequest, respawnTimer, roleQuestSlot, roomJoinMessage, roomJoinedMessage, roomLeaveMessage, roomMemberJoinedMessage, roomMemberLeftMessage, runeContainer, runeDisplayPerkStyle, runeDisplayStyle, runeDisplayTeamStyle, runeIcon, runeStyle, scoreStyle, scoreboardChampionSlot, scoreboardDamageGraphStyle, seasonData, seasonDatabaseUpdateMessage, shallowEqual, simpleChampionData$1 as simpleChampionData, singleGameGoldGraph, singleGameGoldGraphData, singleIngameHotkeyConfigDto, singlePostgameHotkeyConfigDto, skinDisplayInfoStyle, skinDisplayPoweredByStyle, skinDisplayRoleIconStyle, skinDisplayStyle, smiteReactionBadgeStyle, smiteReactionPoweredByStyle, smiteReactionResult, smiteReactionRingStyle, smiteReactionStyle, smiteReactionTextStyle, spawnTimer, spawnTimerIconContainerStyle, spawnTimerInfoContainerStyle, spawnTimerStyle, startChatVoteDto, startCheckoutResponse, strokePropertiesChangedMessage, styleSet, styleSetEntry, styleSetNameCollection, styleSetUpdatedMessage, styleVariantUpdateMessage, styleVariantUpdatedEventArgs, summonerSpellData, summonerSpellInfoV2, tabLevelUpStyle, tabPlayer$1 as tabPlayer, tabTeam, tabsStyle, teamColorStyling, teamDamageStyle, teamData, teamDatabaseUpdateMessage, teamFightDamageStyle, teamIconStyle, teamInfo, teamInfoStyle, teamInhibitorData, teamLayoutStyling, teamMember, teamName, teamScore, teamScores, teamSummaryStyle, teamTextStyle, teamUpdateResults, teamWithMembers$1 as teamWithMembers, teamfightDamageEntryStyle, teamfightDeathIconStyle, teamfightKillEvent, teamfightTimelinePlayer, teamfightTimelineSample, teamfightTimelineStyle, teamsAndTimerStyle, textComponentStyling, textContentWithStyle, textOutline, textStyle, textStyleWithBorder, textWithContent, timelineEntry, timerBadgePoll, timerBadgePrediction, timerBarStyle, timerTeamStyle, totalBadge, totalVotes, tournamentData, tournamentLogo, transitionEvents, transitionStyle, turretPlatingFallEvent, twitchChatVote, twitchPoll, twitchPollDto, twitchPrediction, twitchPredictionDto, twitchStatusDTO, ultiAbilityStyle, updateNameRequest, updateOverlayRequest, userFeaturesUpdatedMessage, userTierUpdatedMessage, vector3, verifyEmailRequest, voteWrapper, websocketMessageTypes };