@bluebottle_gg/league-broadcast-client 0.3.1 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -688,6 +688,10 @@ var GameApi = class {
688
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  async getCurrentGame() {
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  return this.client.get("game/current");
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690
  }
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+ /** `POST game/current/start` */
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+ async startCurrentOrScheduledGame() {
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+ return this.client.post("game/current/start");
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+ }
691
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  /** `GET game/previous` */
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  async getPreviousGame() {
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  return this.client.get("game/previous");
@@ -1146,6 +1150,165 @@ var IngameApi = class {
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  }
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  };
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+ // src/api/generated/PostGameApi.ts
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+ var PostGameApi = class {
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+ constructor(client) {
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+ this.client = client;
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+ }
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+ /** `POST postgame/route/{uri}` */
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+ async changeRoute(uri, ComponentData) {
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+ return this.client.post(`postgame/route/${uri}`, ComponentData);
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+ }
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+ /** `POST postgame/mock/{mocking}` */
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+ async setMocking(mocking) {
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+ return this.client.post(`postgame/mock/${mocking}`);
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+ }
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+ /** `GET postgame/mock` */
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+ async getMocking() {
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+ return this.client.get("postgame/mock");
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+ }
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+ /** `GET postgame/frontend` */
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+ async getFrontendUrl() {
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+ return this.client.get("postgame/frontend");
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+ }
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+ /** `POST postgame/frontend` */
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+ async changeRouting(uri) {
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+ return this.client.post(`postgame/frontend?uri=${encodeURIComponent(String(uri))}`);
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+ }
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+ /** `GET postgame/overview/{gameId}` */
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+ async getGameOverview(gameId) {
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+ return this.client.get(`postgame/overview/${gameId}`);
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+ }
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+ /** `GET postgame/overview/current` */
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+ async getCurrentGameOverview() {
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+ return this.client.get("postgame/overview/current");
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+ }
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+ /** `GET postgame/overview/mock` */
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+ async getMockGameOverview() {
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+ return this.client.get("postgame/overview/mock");
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+ }
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+ /** `GET postgame/matchdata/{gameId}` */
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+ async getMatchData(gameId) {
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+ return this.client.get(`postgame/matchdata/${gameId}`);
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+ }
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+ /** `GET postgame/matchdata/current` */
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+ async getCurrentMatchData() {
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+ return this.client.get("postgame/matchdata/current");
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+ }
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+ /** `GET postgame/matchdata/mock` */
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+ async getMockMatchData() {
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+ return this.client.get("postgame/matchdata/mock");
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+ }
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+ /** `GET postgame/matchdata` */
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+ async getMatchDataRange(startDate, endDate, startGameId, endGameId, teamId, seasonId) {
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+ return this.client.get(`postgame/matchdata?startDate=${encodeURIComponent(String(startDate))}&endDate=${encodeURIComponent(String(endDate))}&startGameId=${encodeURIComponent(String(startGameId))}&endGameId=${encodeURIComponent(String(endGameId))}&teamId=${encodeURIComponent(String(teamId))}&seasonId=${encodeURIComponent(String(seasonId))}`);
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+ }
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+ /** `GET postgame/matchdata/mock/filter` */
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+ async getMockMatchDataRange(startDate, endDate, startGameId, endGameId, teamId, seasonId) {
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+ return this.client.get(`postgame/matchdata/mock/filter?startDate=${encodeURIComponent(String(startDate))}&endDate=${encodeURIComponent(String(endDate))}&startGameId=${encodeURIComponent(String(startGameId))}&endGameId=${encodeURIComponent(String(endGameId))}&teamId=${encodeURIComponent(String(teamId))}&seasonId=${encodeURIComponent(String(seasonId))}`);
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+ }
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+ /** `GET postgame/matchoverview/{matchId}` */
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+ async getMatchOverview(matchId) {
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+ return this.client.get(`postgame/matchoverview/${matchId}`);
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+ }
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+ /** `GET postgame/matchoverview/current` */
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+ async getCurrentMatchOverview() {
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+ return this.client.get("postgame/matchoverview/current");
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+ }
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+ /** `GET postgame/matchoverview/mock` */
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+ async getMockMatchOverview() {
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+ return this.client.get("postgame/matchoverview/mock");
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+ }
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+ /** `GET postgame/items_and_runes/{gameId}/{playerIndex}` */
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+ async getItemsAndRunes(gameId, playerIndex) {
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+ return this.client.get(`postgame/items_and_runes/${gameId}/${playerIndex}`);
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+ }
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+ /** `GET postgame/items_and_runes/{gameId}/{teamSide}/{lane}` */
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+ async getItemsAndRunesByTeamAndLane(gameId, teamSide, lane) {
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+ return this.client.get(`postgame/items_and_runes/${gameId}/${teamSide}/${lane}`);
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+ }
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+ /** `GET postgame/items_and_runes/mock` */
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+ async getMockItemAndRunes() {
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+ return this.client.get("postgame/items_and_runes/mock");
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+ }
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+ /** `GET postgame/player_stats/{gameId}/{playerIndex}` */
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+ async getPlayerStats(gameId, playerIndex) {
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+ return this.client.get(`postgame/player_stats/${gameId}/${playerIndex}`);
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+ }
1238
+ /** `GET postgame/player_stats/{gameId}/{teamSide}/{lane}` */
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+ async getPlayerStatsByTeamAndLane(gameId, teamSide, lane) {
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+ return this.client.get(`postgame/player_stats/${gameId}/${teamSide}/${lane}`);
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+ }
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+ /** `GET postgame/player_stats/mock` */
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+ async getMockPlayerStats() {
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+ return this.client.get("postgame/player_stats/mock");
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+ }
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+ /** `GET postgame/gold/{gameId}` */
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+ async getGameGoldGraph(gameId) {
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+ return this.client.get(`postgame/gold/${gameId}`);
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+ }
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+ /** `GET postgame/gold/mock` */
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+ async getMockGameGoldGraph() {
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+ return this.client.get("postgame/gold/mock");
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+ }
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+ /** `GET postgame/damage/{gameId}` */
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+ async getGameDamageGraph(gameId) {
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+ return this.client.get(`postgame/damage/${gameId}`);
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+ }
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+ /** `GET postgame/damage/mock` */
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+ async getMockGameDamageGraph() {
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+ return this.client.get("postgame/damage/mock");
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+ }
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+ /** `GET postgame/team/{matchId}` */
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+ async getTeamPostGameData(matchId) {
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+ return this.client.get(`postgame/team/${matchId}`);
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+ }
1266
+ /** `GET postgame/team/mock` */
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+ async getMockTeamPostGameData() {
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+ return this.client.get("postgame/team/mock");
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+ }
1270
+ /** `POST postgame/active/{componentType}/current` */
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+ async setActiveCurrentPostGameAnalysis(componentType, body) {
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+ return this.client.post(`postgame/active/${componentType}/current`, body);
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+ }
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+ /** `POST postgame/active/{componentType}/current/team/{teamSide}` */
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+ async setActiveCurrentPostGameAnalysisWithTeam(componentType, teamSide, body) {
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+ return this.client.post(`postgame/active/${componentType}/current/team/${teamSide}`, body);
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+ }
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+ /** `POST postgame/active/{componentType}/current/player/{playerIndex}` */
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+ async setActiveCurrentPostGameAnalysisWithPlayer(componentType, playerIndex, body) {
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+ return this.client.post(`postgame/active/${componentType}/current/player/${playerIndex}`, body);
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+ }
1282
+ /** `POST postgame/active/{componentType}/{gameId}` */
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+ async setActivePostGameAnalysis(componentType, gameId, body) {
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+ return this.client.post(`postgame/active/${componentType}/${gameId}`, body);
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+ }
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+ /** `POST postgame/active/{componentType}/match/{matchId}` */
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+ async setActivePostGameAnalysisWithMatch(componentType, matchId, body) {
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+ return this.client.post(`postgame/active/${componentType}/match/${matchId}`, body);
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+ }
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+ /** `POST postgame/active/{componentType}/{gameId}/team/{teamSide}` */
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+ async setActivePostGameAnalysisWithTeam(componentType, gameId, teamSide, body) {
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+ return this.client.post(`postgame/active/${componentType}/${gameId}/team/${teamSide}`, body);
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+ }
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+ /** `POST postgame/active/{componentType}/{gameId}/player/{playerIndex}` */
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+ async setActivePostGameAnalysisWithPlayer(componentType, gameId, playerIndex, body) {
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+ return this.client.post(`postgame/active/${componentType}/${gameId}/player/${playerIndex}`, body);
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+ }
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+ /** `POST postgame/active/{componentType}/{gameId}/player/{teamSide}/{lane}` */
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+ async setActivePostGameAnalysisWithPlayerTeamAndLane(componentType, gameId, teamSide, lane, body) {
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+ return this.client.post(`postgame/active/${componentType}/${gameId}/player/${teamSide}/${lane}`, body);
1301
+ }
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+ /** `GET postgame/active-component` */
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+ async getActivePostGameAnalysis() {
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+ return this.client.get("postgame/active-component");
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+ }
1306
+ /** `DELETE postgame/active-component` */
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+ async clearActivePostGameAnalysis() {
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+ return this.client.delete("postgame/active-component");
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+ }
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+ };
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+
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1312
  // src/api/RestApi.ts
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1313
  var RestApi = class {
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1314
  constructor(baseUrl) {
@@ -1156,6 +1319,7 @@ var RestApi = class {
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1319
  this.season = new SeasonApi(this.client);
1157
1320
  this.preGame = new PreGameApi(this.client);
1158
1321
  this.gameState = new GameStateApi(this.client);
1322
+ this.postGame = new PostGameApi(this.client);
1159
1323
  }
1160
1324
  /**
1161
1325
  * Update the base URL for all API modules (e.g. after changing host/port).
@@ -1171,7 +1335,62 @@ var RestApi = class {
1171
1335
  }
1172
1336
  };
1173
1337
 
1338
+ // src/util/ingameTimerUtils.ts
1339
+ function getRemaining(readyAt, gameTime) {
1340
+ if (!readyAt || readyAt <= 0) return 0;
1341
+ return Math.max(0, readyAt - gameTime);
1342
+ }
1343
+ function isActive(readyAt, gameTime) {
1344
+ return getRemaining(readyAt, gameTime) > 0;
1345
+ }
1346
+ function getAbilityCooldownRemaining(ability, gameTime) {
1347
+ return getRemaining(ability?.readyAt, gameTime);
1348
+ }
1349
+ function isAbilityOnCooldown(ability, gameTime) {
1350
+ return getAbilityCooldownRemaining(ability, gameTime) > 0;
1351
+ }
1352
+ function getAbilityCooldownFraction(ability, gameTime) {
1353
+ if (!ability || !ability.totalCooldown || ability.totalCooldown <= 0)
1354
+ return 1;
1355
+ const remaining = getAbilityCooldownRemaining(ability, gameTime);
1356
+ if (remaining <= 0) return 1;
1357
+ return 1 - remaining / ability.totalCooldown;
1358
+ }
1359
+ function getItemCooldownRemaining(item, gameTime) {
1360
+ return getRemaining(item?.readyAt, gameTime);
1361
+ }
1362
+ function isItemOnCooldown(item, gameTime) {
1363
+ return getItemCooldownRemaining(item, gameTime) > 0;
1364
+ }
1365
+ function getItemCooldownFraction(item, gameTime) {
1366
+ if (!item?.maxCooldown || item.maxCooldown <= 0) return 1;
1367
+ const remaining = getItemCooldownRemaining(item, gameTime);
1368
+ if (remaining <= 0) return 1;
1369
+ return 1 - remaining / item.maxCooldown;
1370
+ }
1371
+ function getRespawnRemaining(player, gameTime) {
1372
+ return getRemaining(player?.respawnAt, gameTime);
1373
+ }
1374
+ function isPlayerDead(player, gameTime) {
1375
+ return getRespawnRemaining(player, gameTime) > 0;
1376
+ }
1377
+ function createIngameTimerUtils(getGameTime) {
1378
+ return {
1379
+ getRemaining: (readyAt) => getRemaining(readyAt, getGameTime()),
1380
+ isActive: (readyAt) => isActive(readyAt, getGameTime()),
1381
+ getAbilityCooldownRemaining: (ability) => getAbilityCooldownRemaining(ability, getGameTime()),
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+ isAbilityOnCooldown: (ability) => isAbilityOnCooldown(ability, getGameTime()),
1383
+ getAbilityCooldownFraction: (ability) => getAbilityCooldownFraction(ability, getGameTime()),
1384
+ getItemCooldownRemaining: (item) => getItemCooldownRemaining(item, getGameTime()),
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+ isItemOnCooldown: (item) => isItemOnCooldown(item, getGameTime()),
1386
+ getItemCooldownFraction: (item) => getItemCooldownFraction(item, getGameTime()),
1387
+ getRespawnRemaining: (player) => getRespawnRemaining(player, getGameTime()),
1388
+ isPlayerDead: (player) => isPlayerDead(player, getGameTime())
1389
+ };
1390
+ }
1391
+
1174
1392
  // src/LeagueBroadcastClient.ts
1393
+ var _clockInterval = null;
1175
1394
  var LeagueBroadcastClient = class {
1176
1395
  constructor(config) {
1177
1396
  this.gameState = 0 /* OutOfGame */;
@@ -1186,7 +1405,8 @@ var LeagueBroadcastClient = class {
1186
1405
  onObjectiveEvent: /* @__PURE__ */ new Set(),
1187
1406
  onFirstTowerEvent: /* @__PURE__ */ new Set(),
1188
1407
  onAnnouncementEvent: /* @__PURE__ */ new Set(),
1189
- onKillFeedEvent: /* @__PURE__ */ new Set()
1408
+ onKillFeedEvent: /* @__PURE__ */ new Set(),
1409
+ onSmiteReactionEvent: /* @__PURE__ */ new Set()
1190
1410
  };
1191
1411
  // -- Pre-game event handlers ------------------------------------------------
1192
1412
  this.champSelectUpdateHandlers = /* @__PURE__ */ new Set();
@@ -1209,6 +1429,7 @@ var LeagueBroadcastClient = class {
1209
1429
  const httpProtocol = this.config.useHttps ? "https" : "http";
1210
1430
  const apiBaseUrl = `${httpProtocol}://${this.config.host}:${this.config.port}${this.config.apiRoute}`;
1211
1431
  this.api = new RestApi(apiBaseUrl);
1432
+ this.timers = createIngameTimerUtils(() => this.gameData.gameTime);
1212
1433
  this.ingameWs = new WebSocketManager();
1213
1434
  this.gameData = new ingameFrontendData();
1214
1435
  this.ingameStore = new GameStateStore(this.gameData, this.gameState);
@@ -1224,6 +1445,25 @@ var LeagueBroadcastClient = class {
1224
1445
  }
1225
1446
  }
1226
1447
  // ===========================================================================
1448
+ // Internal clock management
1449
+ // ===========================================================================
1450
+ _startClock() {
1451
+ if (_clockInterval !== null) return;
1452
+ _clockInterval = setInterval(() => {
1453
+ if (this.gameState === 2 /* Running */ || this.gameState === 4 /* Mocking */) {
1454
+ this.gameData.gameTime += this.gameData.playbackSpeed ?? 1;
1455
+ this.stateUpdateHandlers.forEach((handler) => handler(this.gameData));
1456
+ this.ingameStore._setGameData(this.gameData);
1457
+ }
1458
+ }, 1e3);
1459
+ }
1460
+ _stopClock() {
1461
+ if (_clockInterval !== null) {
1462
+ clearInterval(_clockInterval);
1463
+ _clockInterval = null;
1464
+ }
1465
+ }
1466
+ // ===========================================================================
1227
1467
  // Connection management
1228
1468
  // ===========================================================================
1229
1469
  /**
@@ -1457,7 +1697,7 @@ var LeagueBroadcastClient = class {
1457
1697
  return `${protocol}://${this.config.host}:${this.config.port}${this.config.apiRoute}`;
1458
1698
  }
1459
1699
  /** Get the base URL for cache requests (optionally resolve a path). */
1460
- getCacheUrl(path) {
1700
+ getCacheUrl(path, preventCacheBust = false) {
1461
1701
  const protocol = this.config.useHttps ? "https" : "http";
1462
1702
  const baseUrl = `${protocol}://${this.config.host}:${this.config.port}${this.config.cacheRoute}`;
1463
1703
  if (!path) {
@@ -1476,6 +1716,10 @@ var LeagueBroadcastClient = class {
1476
1716
  if (cleanPath.startsWith("/")) {
1477
1717
  cleanPath = cleanPath.slice(1);
1478
1718
  }
1719
+ if (preventCacheBust) {
1720
+ const cacheBust = `cb=${Date.now()}`;
1721
+ cleanPath = cleanPath.includes("?") ? `${cleanPath}&${cacheBust}` : `${cleanPath}?${cacheBust}`;
1722
+ }
1479
1723
  return `${baseUrl}/${cleanPath}`;
1480
1724
  }
1481
1725
  // ===========================================================================
@@ -1504,10 +1748,23 @@ var LeagueBroadcastClient = class {
1504
1748
  gameStatus: 0 /* OutOfGame */,
1505
1749
  ...state
1506
1750
  };
1751
+ const snapshotAge = state.utcTime != null ? Math.max(0, (Date.now() - state.utcTime) / 1e3) : 0;
1752
+ const correctedGameTime = (state.gameTime ?? 0) + snapshotAge * (state.playbackSpeed ?? 1);
1753
+ if (Math.abs(correctedGameTime - (this.gameData.gameTime ?? 0)) > 2) {
1754
+ nextData.gameTime = correctedGameTime;
1755
+ } else {
1756
+ nextData.gameTime = this.gameData.gameTime ?? 0;
1757
+ }
1507
1758
  this.gameData = structuralShare(this.gameData, nextData);
1508
1759
  if (!state.gameTime || state.gameTime === 0) {
1509
1760
  this.handleGameStatusUpdate(0 /* OutOfGame */, false);
1510
1761
  }
1762
+ const shouldRun = state.gameStatus === 2 /* Running */ || state.gameStatus === 4 /* Mocking */;
1763
+ if (shouldRun) {
1764
+ this._startClock();
1765
+ } else {
1766
+ this._stopClock();
1767
+ }
1511
1768
  this.ingameStore._setGameData(this.gameData);
1512
1769
  this.stateUpdateHandlers.forEach((handler) => handler(this.gameData));
1513
1770
  this.handleGameEvents(events);
@@ -1519,6 +1776,12 @@ var LeagueBroadcastClient = class {
1519
1776
  return;
1520
1777
  }
1521
1778
  this.gameState = gameStatus;
1779
+ const shouldRun = gameStatus === 2 /* Running */ || gameStatus === 4 /* Mocking */;
1780
+ if (shouldRun) {
1781
+ this._startClock();
1782
+ } else {
1783
+ this._stopClock();
1784
+ }
1522
1785
  this.ingameStore._setGameState(gameStatus);
1523
1786
  this.gameStatusHandlers.forEach(
1524
1787
  (handler) => handler(gameStatus, isTestingEnvironment)
@@ -1556,9 +1819,20 @@ var LeagueBroadcastClient = class {
1556
1819
  (event) => this.ingameEventHandlers.onKillFeedEvent.forEach((h) => h(event))
1557
1820
  );
1558
1821
  }
1822
+ if (events.announcements) {
1823
+ events.announcements.forEach(
1824
+ (event) => this.ingameEventHandlers.onAnnouncementEvent.forEach((h) => h(event))
1825
+ );
1826
+ }
1827
+ if (events.smiteReaction !== void 0) {
1828
+ this.ingameEventHandlers.onSmiteReactionEvent.forEach(
1829
+ (h) => h(events.smiteReaction)
1830
+ );
1831
+ }
1559
1832
  }
1560
1833
  endGame() {
1561
1834
  console.log("[LeagueBroadcastClient] Game ended, resetting data");
1835
+ this._stopClock();
1562
1836
  this.gameData = new ingameFrontendData();
1563
1837
  this.gameState = 0 /* OutOfGame */;
1564
1838
  this._isTestingEnvironment = false;
@@ -1709,6 +1983,7 @@ var cloudSyncResult = class {
1709
1983
  this.success = false;
1710
1984
  this.styleSetsSynced = 0;
1711
1985
  this.warnings = [];
1986
+ this.stubbed = false;
1712
1987
  }
1713
1988
  };
1714
1989
 
@@ -1730,6 +2005,55 @@ var localSyncState = class {
1730
2005
  }
1731
2006
  };
1732
2007
 
2008
+ // types/cloud/overlay/cloudOverlayDownloadResponse.ts
2009
+ var cloudOverlayDownloadResponse = class {
2010
+ constructor() {
2011
+ this.downloadUrl = "";
2012
+ this.expiresAt = /* @__PURE__ */ new Date();
2013
+ this.metadata = {};
2014
+ }
2015
+ };
2016
+
2017
+ // types/cloud/overlay/cloudOverlayMetadata.ts
2018
+ var cloudOverlayMetadata = class {
2019
+ constructor() {
2020
+ this.id = "";
2021
+ this.name = "";
2022
+ this.lastModified = /* @__PURE__ */ new Date();
2023
+ this.createdAt = /* @__PURE__ */ new Date();
2024
+ this.size = 0;
2025
+ this.fileCount = 0;
2026
+ this.isSyncedLocally = false;
2027
+ this.hasLocalChanges = false;
2028
+ }
2029
+ };
2030
+
2031
+ // types/cloud/overlay/cloudOverlaysResponse.ts
2032
+ var cloudOverlaysResponse = class {
2033
+ constructor() {
2034
+ this.overlays = [];
2035
+ }
2036
+ };
2037
+
2038
+ // types/cloud/overlay/cloudOverlayUploadRequest.ts
2039
+ var cloudOverlayUploadRequest = class {
2040
+ constructor() {
2041
+ this.name = "";
2042
+ this.contentHash = "";
2043
+ this.size = 0;
2044
+ this.fileCount = 0;
2045
+ }
2046
+ };
2047
+
2048
+ // types/cloud/overlay/cloudOverlayUploadResponse.ts
2049
+ var cloudOverlayUploadResponse = class {
2050
+ constructor() {
2051
+ this.id = "";
2052
+ this.uploadUrl = "";
2053
+ this.expiresAt = /* @__PURE__ */ new Date();
2054
+ }
2055
+ };
2056
+
1733
2057
  // types/hotkey/casterModeConfigDto.ts
1734
2058
  var casterModeConfigDto = class {
1735
2059
  };
@@ -1748,20 +2072,10 @@ var Lane = /* @__PURE__ */ ((Lane2) => {
1748
2072
  var playerHotkeyDto = class {
1749
2073
  };
1750
2074
 
1751
- // types/shared/style/set/tier.ts
1752
- var Tier = /* @__PURE__ */ ((Tier2) => {
1753
- Tier2[Tier2["Free"] = 0] = "Free";
1754
- Tier2[Tier2["Basic"] = 1] = "Basic";
1755
- Tier2[Tier2["Pro"] = 2] = "Pro";
1756
- Tier2[Tier2["Enterprise"] = 3] = "Enterprise";
1757
- return Tier2;
1758
- })(Tier || {});
1759
-
1760
2075
  // types/hotkey/singleIngameHotkeyConfigDto.ts
1761
2076
  var singleIngameHotkeyConfigDto = class {
1762
2077
  constructor() {
1763
- this.minTier = 0 /* Free */;
1764
- this.overlayId = 0;
2078
+ this.buttonId = "";
1765
2079
  this.name = "";
1766
2080
  this.overlayName = "";
1767
2081
  this.timePeriod = 0;
@@ -1769,14 +2083,12 @@ var singleIngameHotkeyConfigDto = class {
1769
2083
  this.hasSettings = false;
1770
2084
  this.allowSinglePlayers = false;
1771
2085
  this.allowTimePeriod = false;
1772
- this.overlaysToDisable = [];
1773
2086
  }
1774
2087
  };
1775
2088
 
1776
2089
  // types/hotkey/singlePostgameHotkeyConfigDto.ts
1777
2090
  var singlePostgameHotkeyConfigDto = class {
1778
2091
  constructor() {
1779
- this.minTier = 0 /* Free */;
1780
2092
  this.id = 0;
1781
2093
  this.name = "";
1782
2094
  this.componentName = "";
@@ -1816,7 +2128,7 @@ var ingameAbilityInfo = class {
1816
2128
  this.displayName = "";
1817
2129
  this.slot = 0 /* Q */;
1818
2130
  this.totalCooldown = 0;
1819
- this.cooldown = 0;
2131
+ this.readyAt = 0;
1820
2132
  this.level = 0;
1821
2133
  this.charges = 0;
1822
2134
  }
@@ -1838,6 +2150,7 @@ var ingameStateSettingsWrapper = class {
1838
2150
  constructor() {
1839
2151
  this.show = false;
1840
2152
  this.overlaysToDisable = [];
2153
+ this.customSettings = {};
1841
2154
  }
1842
2155
  };
1843
2156
 
@@ -1852,6 +2165,7 @@ var itemWithAsset = class {
1852
2165
  this.count = 0;
1853
2166
  this.combineCost = 0;
1854
2167
  this.stacks = 0;
2168
+ this.charges = 0;
1855
2169
  }
1856
2170
  };
1857
2171
 
@@ -1911,6 +2225,7 @@ var announcerEvent = class {
1911
2225
  var damageCompositionPlayer = class {
1912
2226
  constructor() {
1913
2227
  this.name = "";
2228
+ this.displayName = "";
1914
2229
  this.physical = 0;
1915
2230
  this.magic = 0;
1916
2231
  this.trueDamage = 0;
@@ -1961,7 +2276,9 @@ var damageEventHistoryEntry = class {
1961
2276
  var damageFlowEdge = class {
1962
2277
  constructor() {
1963
2278
  this.sourceName = "";
2279
+ this.sourceDisplayName = "";
1964
2280
  this.targetName = "";
2281
+ this.targetDisplayName = "";
1965
2282
  this.totalDamage = 0;
1966
2283
  this.damageByType = {};
1967
2284
  }
@@ -1971,6 +2288,7 @@ var damageFlowEdge = class {
1971
2288
  var damageFlowNode = class {
1972
2289
  constructor() {
1973
2290
  this.name = "";
2291
+ this.displayName = "";
1974
2292
  this.totalDamageDealt = 0;
1975
2293
  this.totalDamageReceived = 0;
1976
2294
  }
@@ -1989,10 +2307,9 @@ var ingameDamageFlowData = class {
1989
2307
  var damageGraphEntry = class {
1990
2308
  constructor() {
1991
2309
  this.name = "";
2310
+ this.displayName = "";
1992
2311
  this.damageByType = {};
1993
2312
  this.totalDamageDealt = 0;
1994
- this.health = 0;
1995
- this.maxHealth = 0;
1996
2313
  this.role = "";
1997
2314
  }
1998
2315
  };
@@ -2008,6 +2325,7 @@ var ingameDamageGraphData = class {
2008
2325
  var damageRecapEntry = class {
2009
2326
  constructor() {
2010
2327
  this.sourceName = "";
2328
+ this.sourceDisplayName = "";
2011
2329
  this.spells = [];
2012
2330
  this.totalDamage = 0;
2013
2331
  this.damageByType = {};
@@ -2036,6 +2354,7 @@ var damageRecapTimelineEntry = class {
2036
2354
  constructor() {
2037
2355
  this.gameTime = 0;
2038
2356
  this.sourceName = "";
2357
+ this.sourceDisplayName = "";
2039
2358
  this.damage = 0;
2040
2359
  this.damageType = 0 /* Physical */;
2041
2360
  this.targetHealthBefore = 0;
@@ -2057,6 +2376,7 @@ var ObjectiveRecapDisplayMode = /* @__PURE__ */ ((ObjectiveRecapDisplayMode2) =>
2057
2376
  var ingameDamageRecapData = class {
2058
2377
  constructor() {
2059
2378
  this.victimName = "";
2379
+ this.victimDisplayName = "";
2060
2380
  this.deathTime = 0;
2061
2381
  this.entries = [];
2062
2382
  this.totalDamageReceived = 0;
@@ -2083,6 +2403,7 @@ var damageSplitSpellEntry = class {
2083
2403
  var damageSplitTargetEntry = class {
2084
2404
  constructor() {
2085
2405
  this.targetName = "";
2406
+ this.targetDisplayName = "";
2086
2407
  this.spells = [];
2087
2408
  this.totalDamage = 0;
2088
2409
  this.damageByType = {};
@@ -2094,6 +2415,7 @@ var ingameDamageSplitData = class {
2094
2415
  constructor() {
2095
2416
  this.mode = 0 /* Detail */;
2096
2417
  this.sourceName = "";
2418
+ this.sourceDisplayName = "";
2097
2419
  this.targets = [];
2098
2420
  this.totalDamageDealt = 0;
2099
2421
  this.damageByType = {};
@@ -2162,6 +2484,7 @@ var turretPlatingFallEvent = class {
2162
2484
  var goldEfficiencyEntry = class {
2163
2485
  constructor() {
2164
2486
  this.name = "";
2487
+ this.displayName = "";
2165
2488
  this.team = 0;
2166
2489
  this.goldSpent = 0;
2167
2490
  this.damageDealt = 0;
@@ -2242,7 +2565,9 @@ var ingameKillParticipationData = class {
2242
2565
  var killParticipationLink = class {
2243
2566
  constructor() {
2244
2567
  this.killerName = "";
2568
+ this.killerDisplayName = "";
2245
2569
  this.assisterName = "";
2570
+ this.assisterDisplayName = "";
2246
2571
  this.count = 0;
2247
2572
  }
2248
2573
  };
@@ -2251,6 +2576,7 @@ var killParticipationLink = class {
2251
2576
  var killParticipationPlayer = class {
2252
2577
  constructor() {
2253
2578
  this.name = "";
2579
+ this.displayName = "";
2254
2580
  this.team = 0;
2255
2581
  this.kills = 0;
2256
2582
  this.deaths = 0;
@@ -2348,6 +2674,7 @@ var ingameSkinDisplayPlayerData = class {
2348
2674
  constructor() {
2349
2675
  this.name = "";
2350
2676
  this.playerName = "";
2677
+ this.displayName = "";
2351
2678
  this.skinName = "";
2352
2679
  this.splashCenteredUrl = "";
2353
2680
  this.splashUrl = "";
@@ -2368,6 +2695,7 @@ var ingameSkinDisplayTeamData = class {
2368
2695
  var smiteReactionResult = class {
2369
2696
  constructor() {
2370
2697
  this.junglerName = "";
2698
+ this.junglerDisplayName = "";
2371
2699
  this.junglerTeam = 0;
2372
2700
  this.smiteDamage = 0;
2373
2701
  this.thresholdReachedTime = 0;
@@ -3903,6 +4231,9 @@ var IngameSideInfoPageType = /* @__PURE__ */ ((IngameSideInfoPageType2) => {
3903
4231
  IngameSideInfoPageType2[IngameSideInfoPageType2["CreepScore"] = 4] = "CreepScore";
3904
4232
  IngameSideInfoPageType2[IngameSideInfoPageType2["Damage"] = 8] = "Damage";
3905
4233
  IngameSideInfoPageType2[IngameSideInfoPageType2["None"] = 16] = "None";
4234
+ IngameSideInfoPageType2[IngameSideInfoPageType2["SkinDisplay"] = 32] = "SkinDisplay";
4235
+ IngameSideInfoPageType2[IngameSideInfoPageType2["RoleQuest"] = 64] = "RoleQuest";
4236
+ IngameSideInfoPageType2[IngameSideInfoPageType2["TowerPlatings"] = 128] = "TowerPlatings";
3906
4237
  return IngameSideInfoPageType2;
3907
4238
  })(IngameSideInfoPageType || {});
3908
4239
 
@@ -3937,6 +4268,7 @@ var tabPlayer = class {
3937
4268
  this.id = "";
3938
4269
  this.playerName = "";
3939
4270
  this.playerHashtag = "";
4271
+ this.displayName = "";
3940
4272
  this.givenName = "";
3941
4273
  this.familyName = "";
3942
4274
  this.abilities = [];
@@ -3988,9 +4320,12 @@ var teamfightKillEvent = class {
3988
4320
  constructor() {
3989
4321
  this.gameTime = 0;
3990
4322
  this.killerName = "";
4323
+ this.killerDisplayName = "";
3991
4324
  this.victimName = "";
4325
+ this.victimDisplayName = "";
3992
4326
  this.killerTeam = 0 /* None */;
3993
4327
  this.assisterNames = [];
4328
+ this.assisterDisplayNames = [];
3994
4329
  }
3995
4330
  };
3996
4331
 
@@ -3998,6 +4333,7 @@ var teamfightKillEvent = class {
3998
4333
  var teamfightTimelinePlayer = class {
3999
4334
  constructor() {
4000
4335
  this.name = "";
4336
+ this.displayName = "";
4001
4337
  this.team = 0 /* None */;
4002
4338
  this.totalDamage = 0;
4003
4339
  this.died = false;
@@ -4094,8 +4430,9 @@ websocketMessageTypes.strokePropertiesUpdate = "stroke-properties-update";
4094
4430
  websocketMessageTypes.hotkeyFired = "hotkey-fired";
4095
4431
  websocketMessageTypes.activeComponentChanged = "active-component-changed";
4096
4432
  websocketMessageTypes.disabledOverlaysUpdate = "disabled-overlays-update";
4097
- websocketMessageTypes.userTierUpdated = "user-tier-updated";
4433
+ websocketMessageTypes.userFeaturesUpdated = "user-features-updated";
4098
4434
  websocketMessageTypes.damageEventHistoryUpdate = "damage-event-history-update";
4435
+ websocketMessageTypes.customOverlayUpdate = "custom-overlay-update";
4099
4436
 
4100
4437
  // types/message/ingame/ingameRewindMessage.ts
4101
4438
  var ingameRewindMessage = class {
@@ -4257,6 +4594,14 @@ var communityDragonV2StatusMessage = class {
4257
4594
  }
4258
4595
  };
4259
4596
 
4597
+ // types/message/ui/customOverlayUpdateMessage.ts
4598
+ var customOverlayUpdateMessage = class {
4599
+ constructor() {
4600
+ this.type = "";
4601
+ this.overlays = [];
4602
+ }
4603
+ };
4604
+
4260
4605
  // types/message/ui/damageEventHistoryUpdateMessage.ts
4261
4606
  var damageEventHistoryUpdateMessage = class {
4262
4607
  constructor() {
@@ -4304,7 +4649,8 @@ var gameStatusMessage = class {
4304
4649
  var hotkeyFiredMessage = class {
4305
4650
  constructor() {
4306
4651
  this.type = "";
4307
- this.activatedOverlayId = 0;
4652
+ this.activatedButtonId = "";
4653
+ this.activatedOverlayName = "";
4308
4654
  this.toggle = false;
4309
4655
  }
4310
4656
  };
@@ -4410,12 +4756,31 @@ var teamDatabaseUpdateMessage = class {
4410
4756
  }
4411
4757
  };
4412
4758
 
4759
+ // types/message/ui/tier.ts
4760
+ var Tier = /* @__PURE__ */ ((Tier2) => {
4761
+ Tier2[Tier2["Free"] = 0] = "Free";
4762
+ Tier2[Tier2["Basic"] = 1] = "Basic";
4763
+ Tier2[Tier2["Pro"] = 2] = "Pro";
4764
+ Tier2[Tier2["Enterprise"] = 3] = "Enterprise";
4765
+ return Tier2;
4766
+ })(Tier || {});
4767
+
4768
+ // types/message/ui/userFeaturesUpdatedMessage.ts
4769
+ var userFeaturesUpdatedMessage = class {
4770
+ constructor() {
4771
+ this.type = "";
4772
+ this.isStartup = false;
4773
+ this.features = [];
4774
+ }
4775
+ };
4776
+
4413
4777
  // types/message/ui/userTierUpdatedMessage.ts
4414
4778
  var userTierUpdatedMessage = class {
4415
4779
  constructor() {
4416
4780
  this.type = "";
4417
4781
  this.tier = 0 /* Free */;
4418
4782
  this.isStartup = false;
4783
+ this.features = [];
4419
4784
  }
4420
4785
  };
4421
4786
 
@@ -4523,6 +4888,7 @@ var postGamePlayerPage = class {
4523
4888
  constructor() {
4524
4889
  this.champion = {};
4525
4890
  this.nameWithTag = "";
4891
+ this.displayName = "";
4526
4892
  }
4527
4893
  };
4528
4894
 
@@ -4533,6 +4899,7 @@ var postGamePlayerRunesAndItems = class {
4533
4899
  this.items = [];
4534
4900
  this.champion = {};
4535
4901
  this.nameWithTag = "";
4902
+ this.displayName = "";
4536
4903
  }
4537
4904
  };
4538
4905
 
@@ -4542,6 +4909,7 @@ var postGamePlayerStats = class {
4542
4909
  this.infoRows = [];
4543
4910
  this.champion = {};
4544
4911
  this.nameWithTag = "";
4912
+ this.displayName = "";
4545
4913
  }
4546
4914
  };
4547
4915
 
@@ -5674,11 +6042,29 @@ var legacyPickBanStyle = class {
5674
6042
  }
5675
6043
  };
5676
6044
 
6045
+ // types/rest/account/changeEmailRequest.ts
6046
+ var changeEmailRequest = class {
6047
+ constructor() {
6048
+ this.newEmail = "";
6049
+ }
6050
+ };
6051
+
6052
+ // types/rest/account/changeEmailResponse.ts
6053
+ var changeEmailResponse = class {
6054
+ };
6055
+
6056
+ // types/rest/account/changePasswordRequest.ts
6057
+ var changePasswordRequest = class {
6058
+ constructor() {
6059
+ this.oldPassword = "";
6060
+ this.newPassword = "";
6061
+ }
6062
+ };
6063
+
5677
6064
  // types/rest/account/checkoutCompleteResponse.ts
5678
6065
  var checkoutCompleteResponse = class {
5679
6066
  constructor() {
5680
6067
  this.redirect = false;
5681
- this.tier = 0 /* Free */;
5682
6068
  }
5683
6069
  };
5684
6070
 
@@ -5692,11 +6078,58 @@ var PaymentInterval = /* @__PURE__ */ ((PaymentInterval2) => {
5692
6078
  // types/rest/account/checkoutRequestDTO.ts
5693
6079
  var checkoutRequestDTO = class {
5694
6080
  constructor() {
5695
- this.tier = 0 /* Free */;
6081
+ this.plan = "";
5696
6082
  this.interval = 0 /* Monthly */;
5697
6083
  }
5698
6084
  };
5699
6085
 
6086
+ // types/rest/account/emailConfirmRequest.ts
6087
+ var emailConfirmRequest = class {
6088
+ constructor() {
6089
+ this.email = "";
6090
+ this.code = "";
6091
+ }
6092
+ };
6093
+
6094
+ // types/rest/account/emailForgotPasswordRequest.ts
6095
+ var emailForgotPasswordRequest = class {
6096
+ constructor() {
6097
+ this.email = "";
6098
+ }
6099
+ };
6100
+
6101
+ // types/rest/account/emailLoginRequest.ts
6102
+ var emailLoginRequest = class {
6103
+ constructor() {
6104
+ this.email = "";
6105
+ this.password = "";
6106
+ }
6107
+ };
6108
+
6109
+ // types/rest/account/emailResendCodeRequest.ts
6110
+ var emailResendCodeRequest = class {
6111
+ constructor() {
6112
+ this.email = "";
6113
+ }
6114
+ };
6115
+
6116
+ // types/rest/account/emailResetPasswordRequest.ts
6117
+ var emailResetPasswordRequest = class {
6118
+ constructor() {
6119
+ this.email = "";
6120
+ this.code = "";
6121
+ this.newPassword = "";
6122
+ }
6123
+ };
6124
+
6125
+ // types/rest/account/emailSignUpRequest.ts
6126
+ var emailSignUpRequest = class {
6127
+ constructor() {
6128
+ this.email = "";
6129
+ this.password = "";
6130
+ }
6131
+ };
6132
+
5700
6133
  // types/rest/account/localizedPriceData.ts
5701
6134
  var localizedPriceData = class {
5702
6135
  constructor() {
@@ -5705,6 +6138,15 @@ var localizedPriceData = class {
5705
6138
  }
5706
6139
  };
5707
6140
 
6141
+ // types/rest/account/planDescriptorRecord.ts
6142
+ var planDescriptorRecord = class {
6143
+ constructor() {
6144
+ this.plan = "";
6145
+ this.hidden = false;
6146
+ this.features = [];
6147
+ }
6148
+ };
6149
+
5708
6150
  // types/rest/account/planDetails.ts
5709
6151
  var planDetails = class {
5710
6152
  constructor() {
@@ -5712,6 +6154,7 @@ var planDetails = class {
5712
6154
  this.cost = "";
5713
6155
  this.currency = "";
5714
6156
  this.status = "";
6157
+ this.features = [];
5715
6158
  }
5716
6159
  };
5717
6160
 
@@ -5722,6 +6165,15 @@ var portalSessionResponse = class {
5722
6165
  }
5723
6166
  };
5724
6167
 
6168
+ // types/rest/account/profileResponse.ts
6169
+ var profileResponse = class {
6170
+ constructor() {
6171
+ this.authProvider = "";
6172
+ this.canEditProfile = false;
6173
+ this.canChangePassword = false;
6174
+ }
6175
+ };
6176
+
5725
6177
  // types/rest/account/startCheckoutResponse.ts
5726
6178
  var startCheckoutResponse = class {
5727
6179
  constructor() {
@@ -5730,6 +6182,21 @@ var startCheckoutResponse = class {
5730
6182
  }
5731
6183
  };
5732
6184
 
6185
+ // types/rest/account/updateNameRequest.ts
6186
+ var updateNameRequest = class {
6187
+ constructor() {
6188
+ this.firstName = "";
6189
+ this.lastName = "";
6190
+ }
6191
+ };
6192
+
6193
+ // types/rest/account/verifyEmailRequest.ts
6194
+ var verifyEmailRequest = class {
6195
+ constructor() {
6196
+ this.code = "";
6197
+ }
6198
+ };
6199
+
5733
6200
  // types/rest/billing_cycle/billingCycle.ts
5734
6201
  var billingCycle = class {
5735
6202
  constructor() {
@@ -5747,6 +6214,32 @@ var Interval = /* @__PURE__ */ ((Interval2) => {
5747
6214
  return Interval2;
5748
6215
  })(Interval || {});
5749
6216
 
6217
+ // types/shared/customoverlay/customOverlayMode.ts
6218
+ var CustomOverlayMode = /* @__PURE__ */ ((CustomOverlayMode2) => {
6219
+ CustomOverlayMode2[CustomOverlayMode2["Static"] = 0] = "Static";
6220
+ CustomOverlayMode2[CustomOverlayMode2["Dev"] = 1] = "Dev";
6221
+ return CustomOverlayMode2;
6222
+ })(CustomOverlayMode || {});
6223
+
6224
+ // types/rest/customoverlay/registerOverlayRequest.ts
6225
+ var registerOverlayRequest = class {
6226
+ constructor() {
6227
+ this.name = "";
6228
+ this.mode = 0 /* Static */;
6229
+ this.sourcePath = "";
6230
+ this.devScript = "";
6231
+ this.version = "";
6232
+ }
6233
+ };
6234
+
6235
+ // types/rest/customoverlay/updateOverlayRequest.ts
6236
+ var updateOverlayRequest = class {
6237
+ };
6238
+
6239
+ // types/rest/game/optionalGameData.ts
6240
+ var optionalGameData = class {
6241
+ };
6242
+
5750
6243
  // types/rest/match/addMatchRequestArgs.ts
5751
6244
  var addMatchRequestArgs = class {
5752
6245
  constructor() {
@@ -6014,6 +6507,53 @@ var teamWithMembers = class {
6014
6507
  }
6015
6508
  };
6016
6509
 
6510
+ // types/shared/customoverlay/customOverlay.ts
6511
+ var customOverlay = class {
6512
+ constructor() {
6513
+ this.id = "";
6514
+ this.name = "";
6515
+ this.description = "";
6516
+ this.mode = 0 /* Static */;
6517
+ this.sourcePath = "";
6518
+ this.devScript = "";
6519
+ this.slug = "";
6520
+ this.version = "";
6521
+ this.isManagedPackage = false;
6522
+ this.createdAt = /* @__PURE__ */ new Date();
6523
+ this.updatedAt = /* @__PURE__ */ new Date();
6524
+ }
6525
+ };
6526
+
6527
+ // types/shared/customoverlay/customOverlayDescriptor.ts
6528
+ var customOverlayDescriptor = class {
6529
+ constructor() {
6530
+ this.id = "";
6531
+ this.name = "";
6532
+ this.description = "";
6533
+ this.mode = 0 /* Static */;
6534
+ this.slug = "";
6535
+ this.version = "";
6536
+ this.createdAt = /* @__PURE__ */ new Date();
6537
+ this.updatedAt = /* @__PURE__ */ new Date();
6538
+ }
6539
+ };
6540
+
6541
+ // types/shared/customoverlay/devServerStatus.ts
6542
+ var DevServerStatus = /* @__PURE__ */ ((DevServerStatus2) => {
6543
+ DevServerStatus2[DevServerStatus2["Stopped"] = 0] = "Stopped";
6544
+ DevServerStatus2[DevServerStatus2["Starting"] = 1] = "Starting";
6545
+ DevServerStatus2[DevServerStatus2["Running"] = 2] = "Running";
6546
+ DevServerStatus2[DevServerStatus2["Error"] = 3] = "Error";
6547
+ return DevServerStatus2;
6548
+ })(DevServerStatus || {});
6549
+
6550
+ // types/shared/customoverlay/devServerState.ts
6551
+ var devServerState = class {
6552
+ constructor() {
6553
+ this.status = 0 /* Stopped */;
6554
+ }
6555
+ };
6556
+
6017
6557
  // types/shared/style/borderStyle.ts
6018
6558
  var borderStyle = class {
6019
6559
  constructor() {
@@ -6222,6 +6762,17 @@ var textStyle = class {
6222
6762
  }
6223
6763
  };
6224
6764
 
6765
+ // types/shared/style/set/feature.ts
6766
+ var Feature = /* @__PURE__ */ ((Feature2) => {
6767
+ Feature2[Feature2["BasicTier"] = 0] = "BasicTier";
6768
+ Feature2[Feature2["ProTier"] = 1] = "ProTier";
6769
+ Feature2[Feature2["EnterpriseTier"] = 2] = "EnterpriseTier";
6770
+ Feature2[Feature2["Decals"] = 3] = "Decals";
6771
+ Feature2[Feature2["Models"] = 4] = "Models";
6772
+ Feature2[Feature2["Strokes"] = 5] = "Strokes";
6773
+ return Feature2;
6774
+ })(Feature || {});
6775
+
6225
6776
  // types/shared/style/set/globalStyleProperties.ts
6226
6777
  var globalStyleProperties = class {
6227
6778
  constructor() {
@@ -6504,6 +7055,6 @@ function normalizeDamageEntries(entries, limit = 5) {
6504
7055
  return [...grouped.values()].sort((a, b) => b.totalDamage - a.totalDamage).slice(0, limit);
6505
7056
  }
6506
7057
 
6507
- export { ActionSubType, ActionType, AnnouncementType, ApiClient, ApiError, AppTheme, AssetType, BestOfType, CacheOperation, CampLocation, ChampSelectStateStore, ChampionIconType, CombinedViewTransitionType, ContentAlign, DamageEventType, DamageSplitMode, DamageType, DatabaseUpdateType, GameApi, GameState, GameStateApi, GameStateStore, GradientType, HeroStatsDisplayMode, IngameApi, IngameObjectiveType, IngameSideInfoPageType, Interval, Lane, LeagueBroadcastClient, MAGIC_COLOR, MatchApi, MatchRuleSet, ObjectFit, ObjectiveEventType, ObjectiveRecapDisplayMode, PHYS_COLOR, PaymentInterval, PickBanPhase, PostGameDataType, damageBarStyle2 as PostgameDamageBarStyle, PreGameApi, divider2 as PregameDivider, ResourceType, RestApi, ScoreDisplayMode, ScoreDotBorderMode, SeasonApi, SetPhaseType, SpellClassification, SpellSlotIndex, StrokeLayer, StrokeLineStyle, StrokeTipStyle, TRUE_COLOR, Team, TeamColorType, TeamMemberRole, TextOrientation, Tier, TimeLineActionType, TransitionType, WebSocketManager, WindowType, WritingMode, activeComponentChangedEventArgs, activeComponentChangedMessage, addMatchRequestArgs, aggregateSpellEntries, announcementParameter, announcerColors, announcerEvent, announcerUniversalStyle, applicationLifetimeMessage, applicationNotificationCompletedMessage, applicationNotificationMessage, banSlot, banSlotLayoutStyling, banStyle, barStyle, billingCycle, borderStyle, bottomRowPickBanStyle, bottomRowSizeStyle, bottomRowTeamStyle, bottomRowTournamentData, cDragonPerkInfo, casterModeConfigDto, centerContent, centerContentLayoutStyling, centerContentStyling, champSelectActionMessage, champSelectStateData, champSelectStateMessage, champSelectStateMetaData, champSelectStatePerformanceData, championAbilityData, championContainer, championData, championIamgeStyle, championIconStyle, championImage, championImageStyle, championSelectEUStyle, championSelectTeam, championSkinInfo, championSlot, championStackStyle, championStatistics, championStats, championStatsContainer, championStatusStyle, championTabContainerStyle, championTabNameStyle, championTabsStyle, championUltimateStyle, championsSlot, changeDetectionResponse, chatVoteOption, chatVoteResultDto, checkoutCompleteResponse, checkoutRequestDTO, choiceBar, choiceTitel, choiceVotes, cloudStyleSetDownloadResponse, cloudStyleSetMetadata, cloudStyleSetUploadRequest, cloudStyleSetUploadResponse, cloudStyleSetsResponse, cloudSyncConfig, cloudSyncResult, coachSlot, colorByDamageType, colorComponentStyling, colorGradientData, colorImageData, colorRGBA, colorStop, colorStyle, colorStyling, combinedViewStyle, combinedViewTransitionStyle, communityDragonCacheProgressMessage, communityDragonV2ProgressMessage, communityDragonV2StatusMessage, componentStyle, contentContainerStyle, createChoice, createPollDto, createPredictionDto, creepScore, curveStyle, damageBarSegments, damageBarStyle, damageCompositionBarStyle, damageCompositionColors, damageCompositionDonutStyle, damageCompositionPlayer, damageCompositionStyle, damageCompositionTeam, damageDealtStyle, damageEventHistoryEntry, damageEventHistoryUpdateMessage, damageFlow, damageFlowEdge, damageFlowNode, damageFlowNodeStyle, damageFlowRibbonStyle, damageGraphEntry, damageGraphSide, damageRecapDamageBarStyle, damageRecapEntry, damageRecapEntryStyle, damageRecapSpellEntry, damageRecapStyle, damageRecapTimelineEntry, damageSplitBarStyle, damageSplitEntryStyle, damageSplitSpellEntry, damageSplitStyle, damageSplitTargetEntry, damageStatsStyle, displayColorData, divider, dmgTypeColor, endPollDto, endPredictionDto, fearLessByGame, fearLessSingleRow, fearlessChampionImage, fearlessDraftStyle, fearlessDraftStylePregame, fearlessTree, fearlessTreeBanRowStyle, fearlessTreeConnectorStyle, fearlessTreeGameNodeStyle, fearlessTreeHeaderStyle, fontsChangedMessage, formatDamage, frontendRouteUpdateMessage, fullPlayerScoreboardSlots, gameAnalysis, gameDatabaseUpdateMessage, gameInfoRotation, gameStatusMessage, gameTimer, gameTimerStyle, gameWithTeams, getDamageByType, getRoleQuest, getSortedInventory, getTrinket, globalPosition, globalScoreboard, globalScoreboardBooleanIndicator, globalScoreboardSection, globalStyleProperties, goldAdvantage, goldEfficiencyEntry, goldEfficiencyHeaderStyle, goldEfficiencyHeatStyle, goldEfficiencyPlayerRowStyle, goldEfficiencyStyle, goldGraph, goldGraphStyle, gridLineStyle, headline, healthBarStyle, hotkeyFiredMessage, imageComponentStyle, imageStyle, infoContentColorStyling, infoContentLayoutStyling, infoContentTextStyle, infoRow, ingameAbilityInfo, ingameDamageCompositionData, ingameDamageFlowData, ingameDamageGraphData, ingameDamageRecapData, ingameDamageSplitData, ingameExperienceData, ingameFrontendData, ingameGoldEfficiencyData, ingameGoldGraphData, ingameHealthData, ingameKillParticipationData, ingameObjectiveDpsData, ingameObjectiveEvent, ingameObjectivePowerPlay, ingameResourceData, ingameRewindMessage, ingameRuneData, ingameScoreboardBottomData, ingameScoreboardBottomPlayerData, ingameScoreboardBottomTeamData, ingameScoreboardData, ingameScoreboardTeamData, ingameSideInfoPage, ingameSideInfoPageDisplayData, ingameSideInfoPageRow, ingameSingleRuneData, ingameSkinDisplayData, ingameSkinDisplayPlayerData, ingameSkinDisplayTeamData, ingameStateMessage, ingameStateSettingsWrapper, ingameTeamfightTimelineData, ingameTelemetry, ingameTelemetryMessage, inhibitorRespawnData, inhibitorTimer, inhibitorTimerContainer, inhibitorTimerDual, inhibitorTimerIconContainer, inhibitorTimerSingle, inhibitorTimerTimerContainer, itemAsset, itemIcon, itemSlot, itemStats, itemWithAsset, killFeed, killFeedAssistersStyle, killFeedContainerStyle, killFeedEntryStyle, killFeedEvent, killFeedIconStyle, killFeedKillIconStyle, killParticipationLink, killParticipationPlayer, killParticipationStyle, lFrameRotation, laneIconStyle, laneRowLayoutStyle, layoutComponentStyling, layoutStyle, legacyPickBanStyle, levelXpTrackerStyle, lineStyle, localSyncState, localizedPriceData, matchCardStyle, matchData, matchDatabaseUpdateMessage, matchOverviewData, matchOverviewGameSummary, matchOverviewTeamSummary, matchSummaryStyle, matchWithGamesAndTeams, matchupGridStyle, matchupHeaderStyle, matchupOverview, matchupOverviewGameRowStyle, matchupOverviewHeaderStyle, matchupOverviewTeamBarStyle, matchupScoreStyle, matchupTable, matchupTableContentStyle, matchupVersusStyle, normalizeDamageEntries, numberContainerStyle, objectiveDamagePerTeamStyle, objectiveDpsBarStyle, objectiveDpsHeaderStyle, objectiveDpsSample, objectiveDpsSmiteStrip, objectiveDpsTeamNumbersStyle, objectiveList, objectiveRecapCardStyle, objectiveRecapHeaderStyle, objectiveRecapSmiteBarStyle, objectiveRecapStyle, objectiveTimer, optionBar, optionTitel, optionVotes, optionalMatchData, optionalTextStyle, partialStrokeProperties, perkData, perkInfoV2, perkStyleInfoV2, phaseTimer, phaseTimerColorStyling, phaseTimerLayoutStyling, pickBanActionEventArgs, pickBanTimer, pickBans, pickSlot, planDetails, playerDeath, playerHotkeyDto, playerKDA, playerScoreboard, playerScoreboardContainer, playerScoreboardGoldComparison, playerScoreboardSlot, playerSlot, playerSlotColorStyling, playerSlotLayoutStyling, playerSlotPickingStyle, playerSlotStyle, playerUpdateEvent, playerXpLevelStyle, pollWrapper, portalSessionResponse, postGameDamageGraph, postGameDamageGraphByTeam, postGameDamageGraphEntry, postGameGoldGraph, postGameOverview, postGamePlayerInfo, postGamePlayerPage, postGamePlayerRunesAndItems, postGamePlayerStats, postGameTeamInfo, postGameTeamOverview, predictionBar, predictionOutcomeRequest, predictionPoints, predictionWrapper, progressBarStyle, respawnTimer, roleQuestSlot, runeContainer, runeDisplayPerkStyle, runeDisplayStyle, runeDisplayTeamStyle, runeIcon, runeStyle, scoreStyle, scoreboardChampionSlot, scoreboardDamageGraphStyle, seasonData, seasonDatabaseUpdateMessage, shallowEqual, simpleChampionData, singleGameGoldGraph, singleGameGoldGraphData, singleIngameHotkeyConfigDto, singlePostgameHotkeyConfigDto, skinDisplayInfoStyle, skinDisplayPoweredByStyle, skinDisplayRoleIconStyle, skinDisplayStyle, smiteReactionBadgeStyle, smiteReactionPoweredByStyle, smiteReactionResult, smiteReactionRingStyle, smiteReactionStyle, smiteReactionTextStyle, spawnTimer, spawnTimerIconContainerStyle, spawnTimerInfoContainerStyle, spawnTimerStyle, startChatVoteDto, startCheckoutResponse, strokePropertiesChangedMessage, styleSet, styleSetEntry, styleSetNameCollection, styleSetUpdatedMessage, styleVariantUpdateMessage, styleVariantUpdatedEventArgs, summonerSpellData, summonerSpellInfoV2, tabLevelUpStyle, tabPlayer, tabTeam, tabsStyle, teamColorStyling, teamDamageStyle, teamData, teamDatabaseUpdateMessage, teamFightDamageStyle, teamIconStyle, teamInfo, teamInfoStyle, teamInhibitorData, teamLayoutStyling, teamMember, teamName, teamScore, teamScores, teamSummaryStyle, teamTextStyle, teamUpdateResults, teamWithMembers, teamfightDamageEntryStyle, teamfightDeathIconStyle, teamfightKillEvent, teamfightTimelinePlayer, teamfightTimelineSample, teamfightTimelineStyle, teamsAndTimerStyle, textComponentStyling, textContentWithStyle, textOutline, textStyle, textStyleWithBorder, textWithContent, timelineEntry, timerBadgePoll, timerBadgePrediction, timerBarStyle, timerTeamStyle, totalBadge, totalVotes, tournamentData, tournamentLogo, transitionEvents, transitionStyle, turretPlatingFallEvent, twitchChatVote, twitchPoll, twitchPrediction, twitchStatusDTO, ultiAbilityStyle, userTierUpdatedMessage, vector3, voteWrapper, websocketMessageTypes };
7058
+ export { ActionSubType, ActionType, AnnouncementType, ApiClient, ApiError, AppTheme, AssetType, BestOfType, CacheOperation, CampLocation, ChampSelectStateStore, ChampionIconType, CombinedViewTransitionType, ContentAlign, CustomOverlayMode, DamageEventType, DamageSplitMode, DamageType, DatabaseUpdateType, DevServerStatus, Feature, GameApi, GameState, GameStateApi, GameStateStore, GradientType, HeroStatsDisplayMode, IngameApi, IngameObjectiveType, IngameSideInfoPageType, Interval, Lane, LeagueBroadcastClient, MAGIC_COLOR, MatchApi, MatchRuleSet, ObjectFit, ObjectiveEventType, ObjectiveRecapDisplayMode, PHYS_COLOR, PaymentInterval, PickBanPhase, PostGameApi, PostGameDataType, damageBarStyle2 as PostgameDamageBarStyle, PreGameApi, divider2 as PregameDivider, ResourceType, RestApi, ScoreDisplayMode, ScoreDotBorderMode, SeasonApi, SetPhaseType, SpellClassification, SpellSlotIndex, StrokeLayer, StrokeLineStyle, StrokeTipStyle, TRUE_COLOR, Team, TeamColorType, TeamMemberRole, TextOrientation, Tier, TimeLineActionType, TransitionType, WebSocketManager, WindowType, WritingMode, activeComponentChangedEventArgs, activeComponentChangedMessage, addMatchRequestArgs, aggregateSpellEntries, announcementParameter, announcerColors, announcerEvent, announcerUniversalStyle, applicationLifetimeMessage, applicationNotificationCompletedMessage, applicationNotificationMessage, banSlot, banSlotLayoutStyling, banStyle, barStyle, billingCycle, borderStyle, bottomRowPickBanStyle, bottomRowSizeStyle, bottomRowTeamStyle, bottomRowTournamentData, cDragonPerkInfo, casterModeConfigDto, centerContent, centerContentLayoutStyling, centerContentStyling, champSelectActionMessage, champSelectStateData, champSelectStateMessage, champSelectStateMetaData, champSelectStatePerformanceData, championAbilityData, championContainer, championData, championIamgeStyle, championIconStyle, championImage, championImageStyle, championSelectEUStyle, championSelectTeam, championSkinInfo, championSlot, championStackStyle, championStatistics, championStats, championStatsContainer, championStatusStyle, championTabContainerStyle, championTabNameStyle, championTabsStyle, championUltimateStyle, championsSlot, changeDetectionResponse, changeEmailRequest, changeEmailResponse, changePasswordRequest, chatVoteOption, chatVoteResultDto, checkoutCompleteResponse, checkoutRequestDTO, choiceBar, choiceTitel, choiceVotes, cloudOverlayDownloadResponse, cloudOverlayMetadata, cloudOverlayUploadRequest, cloudOverlayUploadResponse, cloudOverlaysResponse, cloudStyleSetDownloadResponse, cloudStyleSetMetadata, cloudStyleSetUploadRequest, cloudStyleSetUploadResponse, cloudStyleSetsResponse, cloudSyncConfig, cloudSyncResult, coachSlot, colorByDamageType, colorComponentStyling, colorGradientData, colorImageData, colorRGBA, colorStop, colorStyle, colorStyling, combinedViewStyle, combinedViewTransitionStyle, communityDragonCacheProgressMessage, communityDragonV2ProgressMessage, communityDragonV2StatusMessage, componentStyle, contentContainerStyle, createChoice, createIngameTimerUtils, createPollDto, createPredictionDto, creepScore, curveStyle, customOverlay, customOverlayDescriptor, customOverlayUpdateMessage, damageBarSegments, damageBarStyle, damageCompositionBarStyle, damageCompositionColors, damageCompositionDonutStyle, damageCompositionPlayer, damageCompositionStyle, damageCompositionTeam, damageDealtStyle, damageEventHistoryEntry, damageEventHistoryUpdateMessage, damageFlow, damageFlowEdge, damageFlowNode, damageFlowNodeStyle, damageFlowRibbonStyle, damageGraphEntry, damageGraphSide, damageRecapDamageBarStyle, damageRecapEntry, damageRecapEntryStyle, damageRecapSpellEntry, damageRecapStyle, damageRecapTimelineEntry, damageSplitBarStyle, damageSplitEntryStyle, damageSplitSpellEntry, damageSplitStyle, damageSplitTargetEntry, damageStatsStyle, devServerState, displayColorData, divider, dmgTypeColor, emailConfirmRequest, emailForgotPasswordRequest, emailLoginRequest, emailResendCodeRequest, emailResetPasswordRequest, emailSignUpRequest, endPollDto, endPredictionDto, fearLessByGame, fearLessSingleRow, fearlessChampionImage, fearlessDraftStyle, fearlessDraftStylePregame, fearlessTree, fearlessTreeBanRowStyle, fearlessTreeConnectorStyle, fearlessTreeGameNodeStyle, fearlessTreeHeaderStyle, fontsChangedMessage, formatDamage, frontendRouteUpdateMessage, fullPlayerScoreboardSlots, gameAnalysis, gameDatabaseUpdateMessage, gameInfoRotation, gameStatusMessage, gameTimer, gameTimerStyle, gameWithTeams, getAbilityCooldownFraction, getAbilityCooldownRemaining, getDamageByType, getItemCooldownFraction, getItemCooldownRemaining, getRemaining, getRespawnRemaining, getRoleQuest, getSortedInventory, getTrinket, globalPosition, globalScoreboard, globalScoreboardBooleanIndicator, globalScoreboardSection, globalStyleProperties, goldAdvantage, goldEfficiencyEntry, goldEfficiencyHeaderStyle, goldEfficiencyHeatStyle, goldEfficiencyPlayerRowStyle, goldEfficiencyStyle, goldGraph, goldGraphStyle, gridLineStyle, headline, healthBarStyle, hotkeyFiredMessage, imageComponentStyle, imageStyle, infoContentColorStyling, infoContentLayoutStyling, infoContentTextStyle, infoRow, ingameAbilityInfo, ingameDamageCompositionData, ingameDamageFlowData, ingameDamageGraphData, ingameDamageRecapData, ingameDamageSplitData, ingameExperienceData, ingameFrontendData, ingameGoldEfficiencyData, ingameGoldGraphData, ingameHealthData, ingameKillParticipationData, ingameObjectiveDpsData, ingameObjectiveEvent, ingameObjectivePowerPlay, ingameResourceData, ingameRewindMessage, ingameRuneData, ingameScoreboardBottomData, ingameScoreboardBottomPlayerData, ingameScoreboardBottomTeamData, ingameScoreboardData, ingameScoreboardTeamData, ingameSideInfoPage, ingameSideInfoPageDisplayData, ingameSideInfoPageRow, ingameSingleRuneData, ingameSkinDisplayData, ingameSkinDisplayPlayerData, ingameSkinDisplayTeamData, ingameStateMessage, ingameStateSettingsWrapper, ingameTeamfightTimelineData, ingameTelemetry, ingameTelemetryMessage, inhibitorRespawnData, inhibitorTimer, inhibitorTimerContainer, inhibitorTimerDual, inhibitorTimerIconContainer, inhibitorTimerSingle, inhibitorTimerTimerContainer, isAbilityOnCooldown, isActive, isItemOnCooldown, isPlayerDead, itemAsset, itemIcon, itemSlot, itemStats, itemWithAsset, killFeed, killFeedAssistersStyle, killFeedContainerStyle, killFeedEntryStyle, killFeedEvent, killFeedIconStyle, killFeedKillIconStyle, killParticipationLink, killParticipationPlayer, killParticipationStyle, lFrameRotation, laneIconStyle, laneRowLayoutStyle, layoutComponentStyling, layoutStyle, legacyPickBanStyle, levelXpTrackerStyle, lineStyle, localSyncState, localizedPriceData, matchCardStyle, matchData, matchDatabaseUpdateMessage, matchOverviewData, matchOverviewGameSummary, matchOverviewTeamSummary, matchSummaryStyle, matchWithGamesAndTeams, matchupGridStyle, matchupHeaderStyle, matchupOverview, matchupOverviewGameRowStyle, matchupOverviewHeaderStyle, matchupOverviewTeamBarStyle, matchupScoreStyle, matchupTable, matchupTableContentStyle, matchupVersusStyle, normalizeDamageEntries, numberContainerStyle, objectiveDamagePerTeamStyle, objectiveDpsBarStyle, objectiveDpsHeaderStyle, objectiveDpsSample, objectiveDpsSmiteStrip, objectiveDpsTeamNumbersStyle, objectiveList, objectiveRecapCardStyle, objectiveRecapHeaderStyle, objectiveRecapSmiteBarStyle, objectiveRecapStyle, objectiveTimer, optionBar, optionTitel, optionVotes, optionalGameData, optionalMatchData, optionalTextStyle, partialStrokeProperties, perkData, perkInfoV2, perkStyleInfoV2, phaseTimer, phaseTimerColorStyling, phaseTimerLayoutStyling, pickBanActionEventArgs, pickBanTimer, pickBans, pickSlot, planDescriptorRecord, planDetails, playerDeath, playerHotkeyDto, playerKDA, playerScoreboard, playerScoreboardContainer, playerScoreboardGoldComparison, playerScoreboardSlot, playerSlot, playerSlotColorStyling, playerSlotLayoutStyling, playerSlotPickingStyle, playerSlotStyle, playerUpdateEvent, playerXpLevelStyle, pollWrapper, portalSessionResponse, postGameDamageGraph, postGameDamageGraphByTeam, postGameDamageGraphEntry, postGameGoldGraph, postGameOverview, postGamePlayerInfo, postGamePlayerPage, postGamePlayerRunesAndItems, postGamePlayerStats, postGameTeamInfo, postGameTeamOverview, predictionBar, predictionOutcomeRequest, predictionPoints, predictionWrapper, profileResponse, progressBarStyle, registerOverlayRequest, respawnTimer, roleQuestSlot, runeContainer, runeDisplayPerkStyle, runeDisplayStyle, runeDisplayTeamStyle, runeIcon, runeStyle, scoreStyle, scoreboardChampionSlot, scoreboardDamageGraphStyle, seasonData, seasonDatabaseUpdateMessage, shallowEqual, simpleChampionData, singleGameGoldGraph, singleGameGoldGraphData, singleIngameHotkeyConfigDto, singlePostgameHotkeyConfigDto, skinDisplayInfoStyle, skinDisplayPoweredByStyle, skinDisplayRoleIconStyle, skinDisplayStyle, smiteReactionBadgeStyle, smiteReactionPoweredByStyle, smiteReactionResult, smiteReactionRingStyle, smiteReactionStyle, smiteReactionTextStyle, spawnTimer, spawnTimerIconContainerStyle, spawnTimerInfoContainerStyle, spawnTimerStyle, startChatVoteDto, startCheckoutResponse, strokePropertiesChangedMessage, styleSet, styleSetEntry, styleSetNameCollection, styleSetUpdatedMessage, styleVariantUpdateMessage, styleVariantUpdatedEventArgs, summonerSpellData, summonerSpellInfoV2, tabLevelUpStyle, tabPlayer, tabTeam, tabsStyle, teamColorStyling, teamDamageStyle, teamData, teamDatabaseUpdateMessage, teamFightDamageStyle, teamIconStyle, teamInfo, teamInfoStyle, teamInhibitorData, teamLayoutStyling, teamMember, teamName, teamScore, teamScores, teamSummaryStyle, teamTextStyle, teamUpdateResults, teamWithMembers, teamfightDamageEntryStyle, teamfightDeathIconStyle, teamfightKillEvent, teamfightTimelinePlayer, teamfightTimelineSample, teamfightTimelineStyle, teamsAndTimerStyle, textComponentStyling, textContentWithStyle, textOutline, textStyle, textStyleWithBorder, textWithContent, timelineEntry, timerBadgePoll, timerBadgePrediction, timerBarStyle, timerTeamStyle, totalBadge, totalVotes, tournamentData, tournamentLogo, transitionEvents, transitionStyle, turretPlatingFallEvent, twitchChatVote, twitchPoll, twitchPrediction, twitchStatusDTO, ultiAbilityStyle, updateNameRequest, updateOverlayRequest, userFeaturesUpdatedMessage, userTierUpdatedMessage, vector3, verifyEmailRequest, voteWrapper, websocketMessageTypes };
6508
7059
  //# sourceMappingURL=index.js.map
6509
7060
  //# sourceMappingURL=index.js.map