@bluebottle_gg/league-broadcast-client 0.3.0 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -35,6 +35,7 @@ declare class simpleChampionData$1 {
35
35
  declare class damageCompositionPlayer {
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  champion?: simpleChampionData$1;
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  name: string;
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+ displayName: string;
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  physical: number;
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  magic: number;
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  trueDamage: number;
@@ -70,7 +71,9 @@ declare class ingameDamageCompositionData {
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  */
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  declare class damageFlowEdge {
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  sourceName: string;
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+ sourceDisplayName: string;
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  targetName: string;
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+ targetDisplayName: string;
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  totalDamage: number;
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  damageByType: {
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  [key: string]: number;
@@ -85,6 +88,7 @@ declare class damageFlowEdge {
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  declare class damageFlowNode {
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  champion?: simpleChampionData$1;
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  name: string;
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+ displayName: string;
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  team?: number;
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  totalDamageDealt: number;
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  totalDamageReceived: number;
@@ -161,12 +165,68 @@ declare class ingameAbilityInfo {
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  displayName: string;
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  slot: SpellSlotIndex;
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  totalCooldown: number;
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- cooldown: number;
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+ readyAt: number;
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  level: number;
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  charges: number;
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  assets?: championAbilityData;
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  }
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173
 
174
+ /**
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+ * This is an auto-generated file.
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+ * Any changes made to this file can be lost when this file is regenerated.
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+ */
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+ declare class ingameExperienceData {
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+ previousLevel: number;
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+ current: number;
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+ nextLevel: number;
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+ }
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+
184
+ /**
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+ * This is an auto-generated file.
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+ * Any changes made to this file can be lost when this file is regenerated.
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+ */
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+ declare class ingameHealthData {
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+ current: number;
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+ max: number;
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+ shield: number;
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+ physicalShield: number;
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+ magicalShield: number;
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+ }
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+
196
+ /**
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+ * This is an auto-generated file.
198
+ * Any changes made to this file can be lost when this file is regenerated.
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+ */
200
+ declare enum ResourceType {
201
+ mana = 0,
202
+ energy = 1,
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+ none = 2,
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+ shield = 3,
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+ battlefury = 4,
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+ dragonfury = 5,
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+ rage = 6,
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+ heat = 7,
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+ gnarfury = 8,
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+ ferocity = 9,
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+ bloodwell = 10,
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+ wind = 11,
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+ ammo = 12,
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+ moonlight = 13,
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+ other = 14,
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+ unknown = 255
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+ }
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+
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+ /**
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+ * This is an auto-generated file.
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+ * Any changes made to this file can be lost when this file is regenerated.
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+ */
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+
224
+ declare class ingameResourceData {
225
+ type: ResourceType;
226
+ current: number;
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+ max: number;
228
+ }
229
+
170
230
  /**
171
231
  * This is an auto-generated file.
172
232
  * Any changes made to this file can be lost when this file is regenerated.
@@ -181,9 +241,10 @@ declare class itemWithAsset {
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  count: number;
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  combineCost: number;
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243
  stats?: number[];
184
- cooldown?: number;
244
+ readyAt?: number;
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245
  maxCooldown?: number;
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246
  stacks: number;
247
+ charges: number;
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248
  }
188
249
 
189
250
  /**
@@ -196,15 +257,17 @@ declare class damageGraphEntry {
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  abilities?: ingameAbilityInfo[];
197
258
  activeItems?: itemWithAsset[];
198
259
  name: string;
260
+ displayName: string;
199
261
  team?: number;
200
262
  damageByType: {
201
263
  [key: string]: number;
202
264
  };
203
265
  totalDamageDealt: number;
204
- respawnTime?: number;
266
+ respawnAt?: number;
205
267
  level?: number;
206
- health: number;
207
- maxHealth: number;
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+ health?: ingameHealthData;
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+ resource?: ingameResourceData;
270
+ experience?: ingameExperienceData;
208
271
  role: string;
209
272
  }
210
273
 
@@ -260,6 +323,7 @@ declare class damageRecapSpellEntry {
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323
  declare class damageRecapEntry {
261
324
  source?: simpleChampionData$1;
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325
  sourceName: string;
326
+ sourceDisplayName: string;
263
327
  team?: number;
264
328
  spells: damageRecapSpellEntry[];
265
329
  totalDamage: number;
@@ -276,6 +340,7 @@ declare class damageRecapEntry {
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  declare class damageRecapTimelineEntry {
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  gameTime: number;
278
342
  sourceName: string;
343
+ sourceDisplayName: string;
279
344
  spellKey?: string;
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  damage: number;
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346
  damageType: DamageType;
@@ -303,6 +368,7 @@ declare enum ObjectiveRecapDisplayMode {
303
368
  declare class smiteReactionResult {
304
369
  junglerChampion?: simpleChampionData$1;
305
370
  junglerName: string;
371
+ junglerDisplayName: string;
306
372
  junglerTeam: number;
307
373
  smiteDamage: number;
308
374
  thresholdReachedTime: number;
@@ -321,6 +387,7 @@ declare class smiteReactionResult {
321
387
  declare class ingameDamageRecapData {
322
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  victim?: simpleChampionData$1;
323
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  victimName: string;
390
+ victimDisplayName: string;
324
391
  deathTime: number;
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392
  entries: damageRecapEntry[];
326
393
  totalDamageReceived: number;
@@ -364,6 +431,7 @@ declare class damageSplitSpellEntry {
364
431
  declare class damageSplitTargetEntry {
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432
  target?: simpleChampionData$1;
366
433
  targetName: string;
434
+ targetDisplayName: string;
367
435
  team?: number;
368
436
  spells: damageSplitSpellEntry[];
369
437
  totalDamage: number;
@@ -381,6 +449,7 @@ declare class ingameDamageSplitData {
381
449
  mode: DamageSplitMode;
382
450
  source?: simpleChampionData$1;
383
451
  sourceName: string;
452
+ sourceDisplayName: string;
384
453
  targets: damageSplitTargetEntry[];
385
454
  totalDamageDealt: number;
386
455
  damageByType: {
@@ -396,6 +465,7 @@ declare class ingameDamageSplitData {
396
465
  declare class goldEfficiencyEntry {
397
466
  champion?: simpleChampionData$1;
398
467
  name: string;
468
+ displayName: string;
399
469
  team: number;
400
470
  goldSpent: number;
401
471
  damageDealt: number;
@@ -448,7 +518,9 @@ declare class ingameGoldGraphData {
448
518
  */
449
519
  declare class killParticipationLink {
450
520
  killerName: string;
521
+ killerDisplayName: string;
451
522
  assisterName: string;
523
+ assisterDisplayName: string;
452
524
  count: number;
453
525
  }
454
526
 
@@ -460,6 +532,7 @@ declare class killParticipationLink {
460
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  declare class killParticipationPlayer {
461
533
  champion?: simpleChampionData$1;
462
534
  name: string;
535
+ displayName: string;
463
536
  team: number;
464
537
  kills: number;
465
538
  deaths: number;
@@ -540,6 +613,7 @@ declare class ingameRuneData {
540
613
  declare class ingameScoreboardBottomPlayerData {
541
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  champion?: simpleChampionData$1;
542
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  name: string;
616
+ displayName?: string;
543
617
  kills: number;
544
618
  deaths: number;
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619
  assists: number;
@@ -549,7 +623,7 @@ declare class ingameScoreboardBottomPlayerData {
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623
  creepScore: number;
550
624
  visionScore: number;
551
625
  shutdown: number;
552
- respawnTimeRemaining?: number;
626
+ respawnAt?: number;
553
627
  items?: itemWithAsset[];
554
628
  }
555
629
 
@@ -661,10 +735,12 @@ declare class ingameSideInfoPageDisplayData {
661
735
  declare class ingameSideInfoPageRow {
662
736
  champion?: simpleChampionData$1;
663
737
  playerName?: string;
738
+ displayName?: string;
664
739
  team?: number;
665
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  minValue?: number;
666
741
  curValue?: number;
667
742
  displayValue?: number;
743
+ displayValueSuffix?: string;
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744
  maxValue?: number;
669
745
  }
670
746
 
@@ -677,7 +753,10 @@ declare enum IngameSideInfoPageType {
677
753
  Experience = 2,
678
754
  CreepScore = 4,
679
755
  Damage = 8,
680
- None = 16
756
+ None = 16,
757
+ SkinDisplay = 32,
758
+ RoleQuest = 64,
759
+ TowerPlatings = 128
681
760
  }
682
761
 
683
762
  /**
@@ -700,6 +779,7 @@ declare class ingameSideInfoPage {
700
779
  declare class ingameSkinDisplayPlayerData {
701
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  name: string;
702
781
  playerName: string;
782
+ displayName: string;
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783
  champion?: simpleChampionData$1;
704
784
  skinName: string;
705
785
  splashCenteredUrl: string;
@@ -746,11 +826,14 @@ declare enum Team$1 {
746
826
  declare class teamfightKillEvent {
747
827
  gameTime: number;
748
828
  killerName: string;
829
+ killerDisplayName: string;
749
830
  victimName: string;
831
+ victimDisplayName: string;
750
832
  killerChampion?: simpleChampionData$1;
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833
  victimChampion?: simpleChampionData$1;
752
834
  killerTeam: Team$1;
753
835
  assisterNames: string[];
836
+ assisterDisplayNames: string[];
754
837
  }
755
838
 
756
839
  /**
@@ -761,6 +844,7 @@ declare class teamfightKillEvent {
761
844
  declare class teamfightTimelinePlayer {
762
845
  champion?: simpleChampionData$1;
763
846
  name: string;
847
+ displayName: string;
764
848
  team: Team$1;
765
849
  totalDamage: number;
766
850
  died: boolean;
@@ -794,62 +878,6 @@ declare class ingameTeamfightTimelineData {
794
878
  redKills: number;
795
879
  }
796
880
 
797
- /**
798
- * This is an auto-generated file.
799
- * Any changes made to this file can be lost when this file is regenerated.
800
- */
801
- declare class ingameExperienceData {
802
- previousLevel: number;
803
- current: number;
804
- nextLevel: number;
805
- }
806
-
807
- /**
808
- * This is an auto-generated file.
809
- * Any changes made to this file can be lost when this file is regenerated.
810
- */
811
- declare class ingameHealthData {
812
- current: number;
813
- max: number;
814
- shield: number;
815
- physicalShield: number;
816
- magicalShield: number;
817
- }
818
-
819
- /**
820
- * This is an auto-generated file.
821
- * Any changes made to this file can be lost when this file is regenerated.
822
- */
823
- declare enum ResourceType {
824
- mana = 0,
825
- energy = 1,
826
- none = 2,
827
- shield = 3,
828
- battlefury = 4,
829
- dragonfury = 5,
830
- rage = 6,
831
- heat = 7,
832
- gnarfury = 8,
833
- ferocity = 9,
834
- bloodwell = 10,
835
- wind = 11,
836
- ammo = 12,
837
- moonlight = 13,
838
- other = 14,
839
- unknown = 255
840
- }
841
-
842
- /**
843
- * This is an auto-generated file.
844
- * Any changes made to this file can be lost when this file is regenerated.
845
- */
846
-
847
- declare class ingameResourceData {
848
- type: ResourceType;
849
- current: number;
850
- max: number;
851
- }
852
-
853
881
  /**
854
882
  * This is an auto-generated file.
855
883
  * Any changes made to this file can be lost when this file is regenerated.
@@ -870,6 +898,7 @@ declare class tabPlayer$1 {
870
898
  id: string;
871
899
  playerName: string;
872
900
  playerHashtag: string;
901
+ displayName: string;
873
902
  givenName: string;
874
903
  familyName: string;
875
904
  championAssets?: simpleChampionData$1;
@@ -882,7 +911,7 @@ declare class tabPlayer$1 {
882
911
  hasElder: boolean;
883
912
  level: number;
884
913
  experience: ingameExperienceData;
885
- timeToRespawn?: number;
914
+ respawnAt?: number;
886
915
  }
887
916
 
888
917
  /**
@@ -969,7 +998,7 @@ declare enum TeamMemberRole {
969
998
  * Any changes made to this file can be lost when this file is regenerated.
970
999
  */
971
1000
 
972
- declare class teamMember$1 {
1001
+ declare class teamMember {
973
1002
  memberId: number;
974
1003
  teamId: number;
975
1004
  alias: string;
@@ -980,6 +1009,7 @@ declare class teamMember$1 {
980
1009
  role: TeamMemberRole;
981
1010
  familyName: string;
982
1011
  givenName: string;
1012
+ displayName?: string;
983
1013
  }
984
1014
 
985
1015
  /**
@@ -988,7 +1018,7 @@ declare class teamMember$1 {
988
1018
  */
989
1019
 
990
1020
  declare class teamWithMembers$1 {
991
- members: teamMember$1[];
1021
+ members: teamMember[];
992
1022
  teamId: number;
993
1023
  name: string;
994
1024
  tag: string;
@@ -1008,6 +1038,7 @@ declare class teamWithMembers$1 {
1008
1038
 
1009
1039
  declare class ingameFrontendData$1 {
1010
1040
  gameTime: number;
1041
+ utcTime?: number;
1011
1042
  playbackSpeed: number;
1012
1043
  isTestingEnvironment?: boolean;
1013
1044
  gameVersion: string;
@@ -1464,6 +1495,7 @@ interface ChampSelectSnapshot {
1464
1495
 
1465
1496
  declare class ingameFrontendData {
1466
1497
  gameTime: number;
1498
+ utcTime?: number;
1467
1499
  playbackSpeed: number;
1468
1500
  isTestingEnvironment?: boolean;
1469
1501
  gameVersion: string;
@@ -1543,7 +1575,7 @@ declare class ingameObjectiveEvent {
1543
1575
 
1544
1576
  declare class announcementParameter {
1545
1577
  champion?: simpleChampionData$1;
1546
- member?: teamMember$1;
1578
+ member?: teamMember;
1547
1579
  asset?: string;
1548
1580
  team: number;
1549
1581
  }
@@ -1743,21 +1775,18 @@ declare class PreGameApi {
1743
1775
  * This is an auto-generated file.
1744
1776
  * Any changes made to this file can be lost when this file is regenerated.
1745
1777
  */
1746
-
1747
- declare class gameWithTeams$1 {
1748
- teams: teamWithMembers$1[];
1749
- gameId: number;
1750
- matchId: number;
1751
- gameNumber: number;
1752
- gameWinnerId?: number;
1753
- isActive: boolean;
1754
- isComplete: boolean;
1755
- gameTime?: number;
1756
- gameDate?: Date;
1757
- ruleSet: MatchRuleSet$1;
1758
- patch: string;
1759
- gameVersion: string;
1760
- assetPatch: string;
1778
+ declare class cloudStyleSetMetadata {
1779
+ id: string;
1780
+ name: string;
1781
+ phase: string;
1782
+ lastModified: Date;
1783
+ createdAt: Date;
1784
+ size: number;
1785
+ contentHash?: string;
1786
+ variantCount: number;
1787
+ assetCount: number;
1788
+ isSyncedLocally: boolean;
1789
+ hasLocalChanges: boolean;
1761
1790
  }
1762
1791
 
1763
1792
  /**
@@ -1765,124 +1794,251 @@ declare class gameWithTeams$1 {
1765
1794
  * Any changes made to this file can be lost when this file is regenerated.
1766
1795
  */
1767
1796
 
1768
- declare class teamMember {
1769
- memberId: number;
1770
- teamId: number;
1771
- alias: string;
1772
- puuid: string;
1773
- isActive: boolean;
1774
- tag: string;
1775
- iconUri?: string;
1776
- role: TeamMemberRole;
1777
- familyName: string;
1778
- givenName: string;
1797
+ declare class cloudSyncResult {
1798
+ success: boolean;
1799
+ errorMessage?: string;
1800
+ metadata?: cloudStyleSetMetadata;
1801
+ styleSetsSynced: number;
1802
+ warnings: string[];
1803
+ stubbed: boolean;
1779
1804
  }
1780
1805
 
1781
1806
  /**
1782
1807
  * This is an auto-generated file.
1783
1808
  * Any changes made to this file can be lost when this file is regenerated.
1784
1809
  */
1785
-
1786
- declare class teamWithMembers {
1787
- members: teamMember$1[];
1788
- teamId: number;
1810
+ declare class cloudOverlayMetadata {
1811
+ id: string;
1789
1812
  name: string;
1790
- tag: string;
1791
- description?: string;
1792
- iconUri?: string;
1793
- isActive: boolean;
1794
- primaryColor?: number;
1795
- secondaryColor?: number;
1796
- tertiaryColor?: number;
1797
- backgroundColor?: number;
1813
+ phase?: string;
1814
+ lastModified: Date;
1815
+ createdAt: Date;
1816
+ size: number;
1817
+ contentHash?: string;
1818
+ fileCount: number;
1819
+ isSyncedLocally: boolean;
1820
+ hasLocalChanges: boolean;
1798
1821
  }
1799
1822
 
1800
1823
  /**
1801
- * Auto-generated REST API client for Game CRUD and draft (picks/bans) endpoints.
1802
- * Do not edit manually. Changes will be lost.
1803
- *
1804
- * @generated 2026-04-14
1824
+ * This is an auto-generated file.
1825
+ * Any changes made to this file can be lost when this file is regenerated.
1805
1826
  */
1806
1827
 
1807
- declare class GameApi {
1808
- private readonly client;
1809
- constructor(client: ApiClient);
1810
- /** `GET game/current` */
1811
- getCurrentGame(): Promise<gameWithTeams$1>;
1812
- /** `GET game/previous` */
1813
- getPreviousGame(): Promise<number>;
1814
- /** `GET game/{gameid}` */
1815
- getGame(gameid: number): Promise<gameWithTeams$1>;
1816
- /** `PATCH game/{gameid}` */
1817
- updateGame(gameid: number, game: unknown): Promise<void>;
1818
- /** `PUT game/{gameid}/teams` */
1819
- setSideSelection(gameid: number, teams: number[]): Promise<void>;
1820
- /** `GET game/{gameid}/teams` */
1821
- getTeamsInGame(gameid: number): Promise<teamWithMembers[]>;
1822
- /** `DELETE game/{gameid}/winner` */
1823
- removeGameWinner(gameid: number): Promise<void>;
1824
- /** `PUT game/{gameid}/winner/{teamid}` */
1825
- setGameWinner(gameid: number, teamid: number): Promise<void>;
1826
- /** `GET game/{gameid}/bans` */
1827
- getBans(gameid: number): Promise<simpleChampionData[]>;
1828
- /** `GET game/{gameid}/bans/{teamid}` */
1829
- getBansForTeam(gameid: number, teamid: number): Promise<simpleChampionData[]>;
1830
- /** `PUT game/{gameid}/bans` */
1831
- setBans(gameid: number, bans: Record<number, (string | null)[]>): Promise<void>;
1832
- /** `PUT game/{gameid}/bans/{teamid}` */
1833
- setBansForTeam(gameid: number, teamid: number, bans: (string | null)[]): Promise<void>;
1834
- /** `GET game/{gameid}/picks` */
1835
- getPicks(gameid: number): Promise<Record<number, simpleChampionData[]>>;
1836
- /** `GET game/{gameid}/picks/{teamid}` */
1837
- getPicksForTeam(gameid: number, teamid: number): Promise<simpleChampionData[]>;
1838
- /** `PUT game/{gameid}/picks` */
1839
- setPicks(gameid: number, picks: Record<number, (string | null)[]>): Promise<void>;
1840
- /** `PUT game/{gameid}/picks/{teamid}` */
1841
- setPicksForTeam(gameid: number, teamid: number, picks: (string | null)[]): Promise<void>;
1842
- /** `GET game/{gameid}/teams/players` */
1843
- getPlayersInGame(gameid: number): Promise<Record<Team$1, teamMember[]>>;
1828
+ declare class cloudOverlaysResponse {
1829
+ overlays: cloudOverlayMetadata[];
1844
1830
  }
1845
1831
 
1846
1832
  /**
1847
1833
  * This is an auto-generated file.
1848
1834
  * Any changes made to this file can be lost when this file is regenerated.
1849
1835
  */
1850
-
1851
- declare class tabPlayer {
1852
- id: string;
1853
- playerName: string;
1854
- playerHashtag: string;
1855
- givenName: string;
1856
- familyName: string;
1857
- championAssets?: simpleChampionData$1;
1858
- abilities: ingameAbilityInfo[];
1859
- perks: perkInfoV2[];
1860
- health: ingameHealthData;
1861
- resource: ingameResourceData;
1862
- stacksData?: number;
1863
- hasBaron: boolean;
1864
- hasElder: boolean;
1865
- level: number;
1866
- experience: ingameExperienceData;
1867
- timeToRespawn?: number;
1836
+ declare enum CustomOverlayMode {
1837
+ Static = 0,
1838
+ Dev = 1
1868
1839
  }
1869
1840
 
1870
1841
  /**
1871
- * Auto-generated REST API client for Live game state endpoints (requires active game).
1872
- * Do not edit manually. Changes will be lost.
1873
- *
1874
- * @generated 2026-03-11
1842
+ * This is an auto-generated file.
1843
+ * Any changes made to this file can be lost when this file is regenerated.
1875
1844
  */
1876
1845
 
1877
- declare class GameStateApi {
1878
- private readonly client;
1879
- constructor(client: ApiClient);
1880
- /** `GET game/state/time` */
1881
- getGameTime(): Promise<number>;
1882
- /** `GET game/state/team/{teamId}/dragons` */
1883
- getTeamDragons(teamId: number): Promise<string[]>;
1884
- /** `PATCH game/state/team/{teamId}/dragons` */
1885
- updateTeamDragons(teamId: number, dragons: string[]): Promise<void>;
1846
+ declare class registerOverlayRequest {
1847
+ name: string;
1848
+ mode: CustomOverlayMode;
1849
+ sourcePath: string;
1850
+ devScript: string;
1851
+ description?: string;
1852
+ phase?: string;
1853
+ version: string;
1854
+ }
1855
+
1856
+ /**
1857
+ * This is an auto-generated file.
1858
+ * Any changes made to this file can be lost when this file is regenerated.
1859
+ */
1860
+ declare class updateOverlayRequest {
1861
+ name?: string;
1862
+ description?: string;
1863
+ devScript?: string;
1864
+ phase?: string;
1865
+ version?: string;
1866
+ }
1867
+
1868
+ /**
1869
+ * This is an auto-generated file.
1870
+ * Any changes made to this file can be lost when this file is regenerated.
1871
+ */
1872
+ declare enum SetPhaseType {
1873
+ Pre = 0,
1874
+ In = 1,
1875
+ Post = 2
1876
+ }
1877
+
1878
+ /**
1879
+ * This is an auto-generated file.
1880
+ * Any changes made to this file can be lost when this file is regenerated.
1881
+ */
1882
+
1883
+ declare class customOverlayDescriptor {
1884
+ id: string;
1885
+ name: string;
1886
+ description: string;
1887
+ mode: CustomOverlayMode;
1888
+ slug: string;
1889
+ phase?: SetPhaseType;
1890
+ version: string;
1891
+ cloudId?: string;
1892
+ createdAt: Date;
1893
+ updatedAt: Date;
1894
+ }
1895
+
1896
+ /**
1897
+ * This is an auto-generated file.
1898
+ * Any changes made to this file can be lost when this file is regenerated.
1899
+ */
1900
+ declare enum DevServerStatus {
1901
+ Stopped = 0,
1902
+ Starting = 1,
1903
+ Running = 2,
1904
+ Error = 3
1905
+ }
1906
+
1907
+ /**
1908
+ * This is an auto-generated file.
1909
+ * Any changes made to this file can be lost when this file is regenerated.
1910
+ */
1911
+
1912
+ declare class devServerState {
1913
+ status: DevServerStatus;
1914
+ url?: string;
1915
+ error?: string;
1916
+ }
1917
+
1918
+ /**
1919
+ * This is an auto-generated file.
1920
+ * Any changes made to this file can be lost when this file is regenerated.
1921
+ */
1922
+
1923
+ declare class optionalGameData {
1924
+ gameWinnerId?: number;
1925
+ isActive?: boolean;
1926
+ isComplete?: boolean;
1927
+ gameDate?: Date;
1928
+ ruleSet?: MatchRuleSet$1;
1929
+ patch?: string;
1930
+ }
1931
+
1932
+ /**
1933
+ * This is an auto-generated file.
1934
+ * Any changes made to this file can be lost when this file is regenerated.
1935
+ */
1936
+
1937
+ declare class gameWithTeams$1 {
1938
+ teams: teamWithMembers$1[];
1939
+ gameId: number;
1940
+ matchId: number;
1941
+ gameNumber: number;
1942
+ gameWinnerId?: number;
1943
+ isActive: boolean;
1944
+ isComplete: boolean;
1945
+ gameTime?: number;
1946
+ gameDate?: Date;
1947
+ ruleSet: MatchRuleSet$1;
1948
+ patch: string;
1949
+ gameVersion: string;
1950
+ assetPatch: string;
1951
+ }
1952
+
1953
+ /**
1954
+ * Auto-generated REST API client for Game CRUD and draft (picks/bans) endpoints.
1955
+ * Do not edit manually. Changes will be lost.
1956
+ *
1957
+ * @generated 2026-04-30
1958
+ */
1959
+
1960
+ declare class GameApi {
1961
+ private readonly client;
1962
+ constructor(client: ApiClient);
1963
+ /** `GET game/current` */
1964
+ getCurrentGame(): Promise<gameWithTeams$1>;
1965
+ /** `POST game/current/start` */
1966
+ startCurrentOrScheduledGame(): Promise<gameWithTeams$1>;
1967
+ /** `GET game/previous` */
1968
+ getPreviousGame(): Promise<number>;
1969
+ /** `GET game/{gameid}` */
1970
+ getGame(gameid: number): Promise<gameWithTeams$1>;
1971
+ /** `PATCH game/{gameid}` */
1972
+ updateGame(gameid: number, game: optionalGameData): Promise<void>;
1973
+ /** `PUT game/{gameid}/teams` */
1974
+ setSideSelection(gameid: number, teams: number[]): Promise<void>;
1975
+ /** `GET game/{gameid}/teams` */
1976
+ getTeamsInGame(gameid: number): Promise<teamWithMembers$1[]>;
1977
+ /** `DELETE game/{gameid}/winner` */
1978
+ removeGameWinner(gameid: number): Promise<void>;
1979
+ /** `PUT game/{gameid}/winner/{teamid}` */
1980
+ setGameWinner(gameid: number, teamid: number): Promise<void>;
1981
+ /** `GET game/{gameid}/bans` */
1982
+ getBans(gameid: number): Promise<simpleChampionData$1[]>;
1983
+ /** `GET game/{gameid}/bans/{teamid}` */
1984
+ getBansForTeam(gameid: number, teamid: number): Promise<simpleChampionData$1[]>;
1985
+ /** `PUT game/{gameid}/bans` */
1986
+ setBans(gameid: number, bans: Record<number, (string | null)[]>): Promise<void>;
1987
+ /** `PUT game/{gameid}/bans/{teamid}` */
1988
+ setBansForTeam(gameid: number, teamid: number, bans: (string | null)[]): Promise<void>;
1989
+ /** `GET game/{gameid}/picks` */
1990
+ getPicks(gameid: number): Promise<Record<number, simpleChampionData$1[]>>;
1991
+ /** `GET game/{gameid}/picks/{teamid}` */
1992
+ getPicksForTeam(gameid: number, teamid: number): Promise<simpleChampionData$1[]>;
1993
+ /** `PUT game/{gameid}/picks` */
1994
+ setPicks(gameid: number, picks: Record<number, (string | null)[]>): Promise<void>;
1995
+ /** `PUT game/{gameid}/picks/{teamid}` */
1996
+ setPicksForTeam(gameid: number, teamid: number, picks: (string | null)[]): Promise<void>;
1997
+ /** `GET game/{gameid}/teams/players` */
1998
+ getPlayersInGame(gameid: number): Promise<Record<Team$1, teamMember[]>>;
1999
+ }
2000
+
2001
+ /**
2002
+ * This is an auto-generated file.
2003
+ * Any changes made to this file can be lost when this file is regenerated.
2004
+ */
2005
+
2006
+ declare class tabPlayer {
2007
+ id: string;
2008
+ playerName: string;
2009
+ playerHashtag: string;
2010
+ displayName: string;
2011
+ givenName: string;
2012
+ familyName: string;
2013
+ championAssets?: simpleChampionData$1;
2014
+ abilities: ingameAbilityInfo[];
2015
+ perks: perkInfoV2[];
2016
+ health: ingameHealthData;
2017
+ resource: ingameResourceData;
2018
+ stacksData?: number;
2019
+ hasBaron: boolean;
2020
+ hasElder: boolean;
2021
+ level: number;
2022
+ experience: ingameExperienceData;
2023
+ respawnAt?: number;
2024
+ }
2025
+
2026
+ /**
2027
+ * Auto-generated REST API client for Live game state endpoints (requires active game).
2028
+ * Do not edit manually. Changes will be lost.
2029
+ *
2030
+ * @generated 2026-03-11
2031
+ */
2032
+
2033
+ declare class GameStateApi {
2034
+ private readonly client;
2035
+ constructor(client: ApiClient);
2036
+ /** `GET game/state/time` */
2037
+ getGameTime(): Promise<number>;
2038
+ /** `GET game/state/team/{teamId}/dragons` */
2039
+ getTeamDragons(teamId: number): Promise<string[]>;
2040
+ /** `PATCH game/state/team/{teamId}/dragons` */
2041
+ updateTeamDragons(teamId: number, dragons: string[]): Promise<void>;
1886
2042
  /** `GET game/state/team/all/index` */
1887
2043
  getActiveTeams(): Promise<number[]>;
1888
2044
  /** `GET game/state/team/all/participant` */
@@ -1958,16 +2114,6 @@ declare enum BestOfType {
1958
2114
  BestOf7 = 7
1959
2115
  }
1960
2116
 
1961
- /**
1962
- * This is an auto-generated file.
1963
- * Any changes made to this file can be lost when this file is regenerated.
1964
- */
1965
- declare enum MatchRuleSet {
1966
- Standard = 0,
1967
- PartialFearless = 1,
1968
- Fearless = 2
1969
- }
1970
-
1971
2117
  /**
1972
2118
  * This is an auto-generated file.
1973
2119
  * Any changes made to this file can be lost when this file is regenerated.
@@ -1989,13 +2135,23 @@ declare class gameWithTeams {
1989
2135
  assetPatch: string;
1990
2136
  }
1991
2137
 
2138
+ /**
2139
+ * This is an auto-generated file.
2140
+ * Any changes made to this file can be lost when this file is regenerated.
2141
+ */
2142
+ declare enum MatchRuleSet {
2143
+ Standard = 0,
2144
+ PartialFearless = 1,
2145
+ Fearless = 2
2146
+ }
2147
+
1992
2148
  /**
1993
2149
  * This is an auto-generated file.
1994
2150
  * Any changes made to this file can be lost when this file is regenerated.
1995
2151
  */
1996
2152
 
1997
2153
  declare class matchWithGamesAndTeams$1 {
1998
- games: gameWithTeams[];
2154
+ games: gameWithTeams$1[];
1999
2155
  teams: teamWithMembers$1[];
2000
2156
  matchId: number;
2001
2157
  seasonId: number;
@@ -2011,6 +2167,25 @@ declare class matchWithGamesAndTeams$1 {
2011
2167
  onStage: boolean;
2012
2168
  }
2013
2169
 
2170
+ /**
2171
+ * This is an auto-generated file.
2172
+ * Any changes made to this file can be lost when this file is regenerated.
2173
+ */
2174
+
2175
+ declare class teamWithMembers {
2176
+ members: teamMember[];
2177
+ teamId: number;
2178
+ name: string;
2179
+ tag: string;
2180
+ description?: string;
2181
+ iconUri?: string;
2182
+ isActive: boolean;
2183
+ primaryColor?: number;
2184
+ secondaryColor?: number;
2185
+ tertiaryColor?: number;
2186
+ backgroundColor?: number;
2187
+ }
2188
+
2014
2189
  /**
2015
2190
  * Auto-generated REST API client for Match (series) management endpoints.
2016
2191
  * Do not edit manually. Changes will be lost.
@@ -2048,7 +2223,7 @@ declare class MatchApi {
2048
2223
  /** `PUT match/current/teams` */
2049
2224
  setCurrentMatchTeams(teamIds: number[]): Promise<void>;
2050
2225
  /** `GET match/current/game` */
2051
- getCurrentGame(): Promise<gameWithTeams$1>;
2226
+ getCurrentGame(): Promise<gameWithTeams>;
2052
2227
  /** `GET match/current/ruleset` */
2053
2228
  getCurrentMatchRuleset(): Promise<MatchRuleSet>;
2054
2229
  /** `PUT match/current/ruleset/{ruleset}` */
@@ -2066,7 +2241,7 @@ declare class MatchApi {
2066
2241
  /** `PUT match/{matchid}/teams` */
2067
2242
  setMatchTeams(matchid: number, teamIds: number[]): Promise<void>;
2068
2243
  /** `GET match/{matchid}/games` */
2069
- getMatchGames(matchid: number): Promise<gameWithTeams$1[]>;
2244
+ getMatchGames(matchid: number): Promise<gameWithTeams[]>;
2070
2245
  /** `GET match/{matchid}/winner` */
2071
2246
  getMatchWinner(matchid: number): Promise<teamWithMembers>;
2072
2247
  /** `PUT match/{matchid}/winner/{teamid}` */
@@ -2194,7 +2369,7 @@ declare enum DamageEventType {
2194
2369
  * Any changes made to this file can be lost when this file is regenerated.
2195
2370
  */
2196
2371
 
2197
- declare class damageEventHistoryEntry$1 {
2372
+ declare class damageEventHistoryEntry {
2198
2373
  id: number;
2199
2374
  eventType: DamageEventType;
2200
2375
  gameTime: number;
@@ -2212,7 +2387,7 @@ declare class damageEventHistoryEntry$1 {
2212
2387
  * Auto-generated REST API client for In-game overlay and serialization endpoints.
2213
2388
  * Do not edit manually. Changes will be lost.
2214
2389
  *
2215
- * @generated 2026-04-14
2390
+ * @generated 2026-04-27
2216
2391
  */
2217
2392
 
2218
2393
  declare class IngameApi {
@@ -2245,89 +2420,548 @@ declare class IngameApi {
2245
2420
  /** `GET ingame/state/activeOverlays` */
2246
2421
  getActiveOverlays(): Promise<string[]>;
2247
2422
  /** `GET ingame/damage/history` */
2248
- getDamageEventHistory(): Promise<damageEventHistoryEntry$1[]>;
2423
+ getDamageEventHistory(): Promise<damageEventHistoryEntry[]>;
2249
2424
  /** `POST ingame/damage/select/{eventId}` */
2250
- selectDamageEvent(eventId: number, displayMode?: ObjectiveRecapDisplayMode | null): Promise<unknown>;
2425
+ selectDamageEvent(eventId: number, displayMode?: ObjectiveRecapDisplayMode | null): Promise<damageEventHistoryEntry>;
2251
2426
  /** `POST ingame/damage/deselect` */
2252
2427
  deselectDamageEvent(): Promise<void>;
2253
2428
  /** `POST ingame/objective/select/{eventId}` */
2254
- selectObjectiveForDps(eventId: number): Promise<unknown>;
2429
+ selectObjectiveForDps(eventId: number): Promise<damageEventHistoryEntry>;
2255
2430
  /** `POST ingame/objective/deselect` */
2256
2431
  deselectObjectiveForDps(): Promise<void>;
2257
2432
  /** `POST ingame/teamfight/start` */
2258
2433
  startTeamfightTracking(): Promise<unknown>;
2259
2434
  /** `POST ingame/teamfight/stop` */
2260
- stopTeamfightTracking(): Promise<unknown>;
2435
+ stopTeamfightTracking(): Promise<damageEventHistoryEntry>;
2261
2436
  /** `GET ingame/teamfight/active` */
2262
2437
  getActiveTeamfight(): Promise<unknown>;
2263
2438
  /** `POST ingame/teamfight/select/{eventId}` */
2264
- selectTeamfightTimeline(eventId: number): Promise<unknown>;
2439
+ selectTeamfightTimeline(eventId: number): Promise<damageEventHistoryEntry>;
2265
2440
  /** `POST ingame/teamfight/deselect` */
2266
2441
  deselectTeamfightTimeline(): Promise<void>;
2267
2442
  /** `POST ingame/damage/select/latest` */
2268
- selectLatestDamageEvent(displayMode?: ObjectiveRecapDisplayMode | null): Promise<unknown>;
2443
+ selectLatestDamageEvent(displayMode?: ObjectiveRecapDisplayMode | null): Promise<damageEventHistoryEntry>;
2269
2444
  /** `POST ingame/objective/select/latest` */
2270
- selectLatestObjectiveEvent(displayMode?: ObjectiveRecapDisplayMode | null, dps?: boolean): Promise<unknown>;
2445
+ selectLatestObjectiveEvent(displayMode?: ObjectiveRecapDisplayMode | null, dps?: boolean): Promise<damageEventHistoryEntry>;
2271
2446
  /** `POST ingame/teamfight/select/latest` */
2272
- selectLatestTeamfightTimeline(): Promise<unknown>;
2447
+ selectLatestTeamfightTimeline(): Promise<damageEventHistoryEntry>;
2273
2448
  }
2274
2449
 
2275
2450
  /**
2276
- * Composite REST API client that aggregates all generated API modules.
2277
- *
2278
- * Access individual API groups via the named properties:
2279
- *
2280
- * ```ts
2281
- * const client = new LeagueBroadcastClient({ host: "localhost" });
2282
- *
2283
- * // Games
2284
- * const game = await client.api.game.getCurrent();
2285
- *
2286
- * // Matches
2287
- * const match = await client.api.match.getCurrent();
2288
- * await client.api.match.setCurrentBestOf(BestOfType.BestOf3);
2289
- *
2290
- * // Seasons
2291
- * const seasons = await client.api.season.getAll();
2292
- *
2293
- * // In-game overlay control
2294
- * await client.api.ingame.enable();
2295
- * const overlays = await client.api.ingame.getActiveOverlays();
2296
- *
2297
- * // Live game state (requires active game)
2298
- * const time = await client.api.gameState.getGameTime();
2299
- * const players = await client.api.gameState.getAllParticipants();
2300
- *
2301
- * // Pre-game / champion select
2302
- * const frontendUrl = await client.api.preGame.getFrontendUrl();
2303
- * ```
2451
+ * This is an auto-generated file.
2452
+ * Any changes made to this file can be lost when this file is regenerated.
2304
2453
  */
2454
+ declare enum Lane {
2455
+ Top = 0,
2456
+ Jungle = 1,
2457
+ Mid = 2,
2458
+ ADC = 3,
2459
+ Support = 4
2460
+ }
2305
2461
 
2306
- declare class RestApi {
2307
- private readonly client;
2308
- /** In-game overlay and serialization endpoints. */
2309
- readonly ingame: IngameApi;
2310
- /** Game CRUD, picks/bans, and winner endpoints. */
2311
- readonly game: GameApi;
2312
- /** Match (series) management — current match, teams, fearless bans, etc. */
2313
- readonly match: MatchApi;
2314
- /** Season management — CRUD, teams, icons, match listings. */
2315
- readonly season: SeasonApi;
2316
- /** Champion select (pre-game) mocking, bans, frontend routing. */
2317
- readonly preGame: PreGameApi;
2318
- /** Live game state — participants, dragons, ordering. Requires active game. */
2319
- readonly gameState: GameStateApi;
2320
- constructor(baseUrl: string);
2321
- /**
2322
- * Update the base URL for all API modules (e.g. after changing host/port).
2323
- */
2324
- updateBaseUrl(baseUrl: string): void;
2462
+ /**
2463
+ * This is an auto-generated file.
2464
+ * Any changes made to this file can be lost when this file is regenerated.
2465
+ */
2466
+
2467
+ declare class activeComponentChangedEventArgs {
2468
+ componentName?: string;
2469
+ gameId?: number;
2470
+ matchId?: number;
2471
+ playerIndex?: number;
2472
+ team?: Team$1;
2473
+ componentSettings?: {
2474
+ [key: string]: string;
2475
+ };
2476
+ }
2477
+
2478
+ /**
2479
+ * This is an auto-generated file.
2480
+ * Any changes made to this file can be lost when this file is regenerated.
2481
+ */
2482
+
2483
+ declare class postGameDamageGraphEntry {
2484
+ champion?: simpleChampionData$1;
2485
+ damage: number;
2486
+ magicDamage: number;
2487
+ physicalDamage: number;
2488
+ trueDamage: number;
2489
+ }
2490
+
2491
+ /**
2492
+ * This is an auto-generated file.
2493
+ * Any changes made to this file can be lost when this file is regenerated.
2494
+ */
2495
+
2496
+ declare class postGameDamageGraphByTeam {
2497
+ entries: postGameDamageGraphEntry[];
2498
+ team: teamWithMembers$1;
2499
+ }
2500
+
2501
+ /**
2502
+ * This is an auto-generated file.
2503
+ * Any changes made to this file can be lost when this file is regenerated.
2504
+ */
2505
+
2506
+ declare class postGameDamageGraph {
2507
+ damageByTeam: {
2508
+ [key: number]: postGameDamageGraphByTeam;
2509
+ };
2510
+ }
2511
+
2512
+ /**
2513
+ * This is an auto-generated file.
2514
+ * Any changes made to this file can be lost when this file is regenerated.
2515
+ */
2516
+ declare class singleGameGoldGraph {
2517
+ goldAtTime: {
2518
+ [key: number]: {
2519
+ [key: number]: number;
2520
+ };
2521
+ };
2522
+ winner?: number;
2523
+ }
2524
+
2525
+ /**
2526
+ * This is an auto-generated file.
2527
+ * Any changes made to this file can be lost when this file is regenerated.
2528
+ */
2529
+ declare class teamData {
2530
+ teamId: number;
2531
+ name: string;
2532
+ tag: string;
2533
+ description?: string;
2534
+ iconUri?: string;
2535
+ isActive: boolean;
2536
+ primaryColor?: number;
2537
+ secondaryColor?: number;
2538
+ tertiaryColor?: number;
2539
+ backgroundColor?: number;
2540
+ }
2541
+
2542
+ /**
2543
+ * This is an auto-generated file.
2544
+ * Any changes made to this file can be lost when this file is regenerated.
2545
+ */
2546
+
2547
+ declare class postGameGoldGraph {
2548
+ current: singleGameGoldGraph;
2549
+ previousGames?: singleGameGoldGraph[];
2550
+ title?: string;
2551
+ teams: {
2552
+ [key: number]: teamData;
2553
+ };
2554
+ }
2555
+
2556
+ /**
2557
+ * This is an auto-generated file.
2558
+ * Any changes made to this file can be lost when this file is regenerated.
2559
+ */
2560
+
2561
+ declare class matchOverviewTeamSummary {
2562
+ teamId: number;
2563
+ kills: number;
2564
+ deaths: number;
2565
+ assists: number;
2566
+ picks: simpleChampionData$1[];
2567
+ }
2568
+
2569
+ /**
2570
+ * This is an auto-generated file.
2571
+ * Any changes made to this file can be lost when this file is regenerated.
2572
+ */
2573
+
2574
+ declare class matchOverviewGameSummary {
2575
+ gameId: number;
2576
+ gameNumber: number;
2577
+ gameTime: number;
2578
+ gameDate?: Date;
2579
+ gameWinnerId?: number;
2580
+ teamSummaries: {
2581
+ [key: number]: matchOverviewTeamSummary;
2582
+ };
2583
+ isComplete: boolean;
2584
+ }
2585
+
2586
+ /**
2587
+ * This is an auto-generated file.
2588
+ * Any changes made to this file can be lost when this file is regenerated.
2589
+ */
2590
+
2591
+ declare class matchOverviewData {
2592
+ games: matchOverviewGameSummary[];
2593
+ }
2594
+
2595
+ /**
2596
+ * This is an auto-generated file.
2597
+ * Any changes made to this file can be lost when this file is regenerated.
2598
+ */
2599
+
2600
+ declare class postGameTeamOverview {
2601
+ kills: number;
2602
+ deaths: number;
2603
+ assists: number;
2604
+ gold: number;
2605
+ towers: number;
2606
+ grubs: number;
2607
+ heralds: number;
2608
+ dragons: string[];
2609
+ elderDragons: number;
2610
+ baronNashors: number;
2611
+ bans: simpleChampionData$1[];
2612
+ metaData?: teamWithMembers$1;
2613
+ }
2614
+
2615
+ /**
2616
+ * This is an auto-generated file.
2617
+ * Any changes made to this file can be lost when this file is regenerated.
2618
+ */
2619
+
2620
+ declare class postGameOverview {
2621
+ gameTime: number;
2622
+ gameDate?: Date;
2623
+ patch: string;
2624
+ winnerSide?: number;
2625
+ teamInfoBySide: {
2626
+ [key: number]: teamData;
2627
+ };
2628
+ teamOverviewBySide: {
2629
+ [key: number]: postGameTeamOverview;
2630
+ };
2631
+ goldGraph?: postGameGoldGraph;
2632
+ damageGraph?: postGameDamageGraph;
2633
+ }
2634
+
2635
+ /**
2636
+ * This is an auto-generated file.
2637
+ * Any changes made to this file can be lost when this file is regenerated.
2638
+ */
2639
+ declare class itemAsset {
2640
+ id: number;
2641
+ name: string;
2642
+ assetUrl: string;
2643
+ gameTime: number;
2644
+ }
2645
+
2646
+ /**
2647
+ * This is an auto-generated file.
2648
+ * Any changes made to this file can be lost when this file is regenerated.
2649
+ */
2650
+ declare class runeStyle {
2651
+ treeId: number;
2652
+ treeName?: string;
2653
+ assetPath?: string;
2654
+ }
2655
+
2656
+ /**
2657
+ * This is an auto-generated file.
2658
+ * Any changes made to this file can be lost when this file is regenerated.
2659
+ */
2660
+
2661
+ declare class perkData {
2662
+ primary?: runeStyle;
2663
+ secondary?: runeStyle;
2664
+ perks: cDragonPerkInfo[];
2665
+ }
2666
+
2667
+ /**
2668
+ * This is an auto-generated file.
2669
+ * Any changes made to this file can be lost when this file is regenerated.
2670
+ */
2671
+
2672
+ declare class postGamePlayerRunesAndItems {
2673
+ perks: perkData;
2674
+ items: itemAsset[];
2675
+ champion: simpleChampionData$1;
2676
+ nameWithTag: string;
2677
+ displayName: string;
2678
+ description?: string;
2679
+ team?: teamWithMembers$1;
2680
+ }
2681
+
2682
+ /**
2683
+ * This is an auto-generated file.
2684
+ * Any changes made to this file can be lost when this file is regenerated.
2685
+ */
2686
+ declare class infoRow {
2687
+ key: string;
2688
+ value: string;
2689
+ }
2690
+
2691
+ /**
2692
+ * This is an auto-generated file.
2693
+ * Any changes made to this file can be lost when this file is regenerated.
2694
+ */
2695
+
2696
+ declare class postGamePlayerStats {
2697
+ infoRows: infoRow[];
2698
+ champion: simpleChampionData$1;
2699
+ nameWithTag: string;
2700
+ displayName: string;
2701
+ description?: string;
2702
+ team?: teamWithMembers$1;
2703
+ }
2704
+
2705
+ /**
2706
+ * This is an auto-generated file.
2707
+ * Any changes made to this file can be lost when this file is regenerated.
2708
+ */
2709
+
2710
+ declare class matchWithGamesAndTeams {
2711
+ games: gameWithTeams$1[];
2712
+ teams: teamWithMembers$1[];
2713
+ matchId: number;
2714
+ seasonId: number;
2715
+ winnerId?: number;
2716
+ isActive: boolean;
2717
+ type: BestOfType$1;
2718
+ nextMatchId?: number;
2719
+ winnerNextMatchId?: number;
2720
+ loserNextMatchId?: number;
2721
+ name?: string;
2722
+ date?: Date;
2723
+ ruleSet: MatchRuleSet$1;
2724
+ onStage: boolean;
2725
+ }
2726
+
2727
+ /**
2728
+ * Auto-generated REST API client for Post-game overview, stats, graphs, and analysis endpoints.
2729
+ * Do not edit manually. Changes will be lost.
2730
+ *
2731
+ * @generated 2026-05-05
2732
+ */
2733
+
2734
+ declare class PostGameApi {
2735
+ private readonly client;
2736
+ constructor(client: ApiClient);
2737
+ /** `POST postgame/route/{uri}` */
2738
+ changeRoute(uri: string, ComponentData: unknown): Promise<unknown>;
2739
+ /** `POST postgame/mock/{mocking}` */
2740
+ setMocking(mocking: boolean): Promise<boolean>;
2741
+ /** `GET postgame/mock` */
2742
+ getMocking(): Promise<boolean>;
2743
+ /** `GET postgame/frontend` */
2744
+ getFrontendUrl(): Promise<string>;
2745
+ /** `POST postgame/frontend` */
2746
+ changeRouting(uri: string): Promise<void>;
2747
+ /** `GET postgame/overview/{gameId}` */
2748
+ getGameOverview(gameId: number): Promise<postGameOverview>;
2749
+ /** `GET postgame/overview/current` */
2750
+ getCurrentGameOverview(): Promise<postGameOverview>;
2751
+ /** `GET postgame/overview/mock` */
2752
+ getMockGameOverview(): Promise<postGameOverview>;
2753
+ /** `GET postgame/matchdata/{gameId}` */
2754
+ getMatchData(gameId: number): Promise<matchWithGamesAndTeams>;
2755
+ /** `GET postgame/matchdata/current` */
2756
+ getCurrentMatchData(): Promise<matchWithGamesAndTeams>;
2757
+ /** `GET postgame/matchdata/mock` */
2758
+ getMockMatchData(): Promise<matchWithGamesAndTeams>;
2759
+ /** `GET postgame/matchdata` */
2760
+ getMatchDataRange(startDate: string | null, endDate: string | null, startGameId: number | null, endGameId: number | null, teamId: number | null, seasonId: number | null): Promise<matchWithGamesAndTeams[]>;
2761
+ /** `GET postgame/matchdata/mock/filter` */
2762
+ getMockMatchDataRange(startDate: string | null, endDate: string | null, startGameId: number | null, endGameId: number | null, teamId: number | null, seasonId: number | null): Promise<matchWithGamesAndTeams[]>;
2763
+ /** `GET postgame/matchoverview/{matchId}` */
2764
+ getMatchOverview(matchId: number): Promise<matchOverviewData>;
2765
+ /** `GET postgame/matchoverview/current` */
2766
+ getCurrentMatchOverview(): Promise<matchOverviewData>;
2767
+ /** `GET postgame/matchoverview/mock` */
2768
+ getMockMatchOverview(): Promise<matchOverviewData>;
2769
+ /** `GET postgame/items_and_runes/{gameId}/{playerIndex}` */
2770
+ getItemsAndRunes(gameId: number, playerIndex: number): Promise<postGamePlayerRunesAndItems>;
2771
+ /** `GET postgame/items_and_runes/{gameId}/{teamSide}/{lane}` */
2772
+ getItemsAndRunesByTeamAndLane(gameId: number, teamSide: Team$1, lane: Lane): Promise<postGamePlayerRunesAndItems>;
2773
+ /** `GET postgame/items_and_runes/mock` */
2774
+ getMockItemAndRunes(): Promise<postGamePlayerRunesAndItems>;
2775
+ /** `GET postgame/player_stats/{gameId}/{playerIndex}` */
2776
+ getPlayerStats(gameId: number, playerIndex: number): Promise<postGamePlayerStats>;
2777
+ /** `GET postgame/player_stats/{gameId}/{teamSide}/{lane}` */
2778
+ getPlayerStatsByTeamAndLane(gameId: number, teamSide: Team$1, lane: Lane): Promise<postGamePlayerStats>;
2779
+ /** `GET postgame/player_stats/mock` */
2780
+ getMockPlayerStats(): Promise<postGamePlayerStats>;
2781
+ /** `GET postgame/gold/{gameId}` */
2782
+ getGameGoldGraph(gameId: number): Promise<postGameGoldGraph>;
2783
+ /** `GET postgame/gold/mock` */
2784
+ getMockGameGoldGraph(): Promise<postGameGoldGraph>;
2785
+ /** `GET postgame/damage/{gameId}` */
2786
+ getGameDamageGraph(gameId: number): Promise<postGameDamageGraph>;
2787
+ /** `GET postgame/damage/mock` */
2788
+ getMockGameDamageGraph(): Promise<postGameDamageGraph>;
2789
+ /** `GET postgame/team/{matchId}` */
2790
+ getTeamPostGameData(matchId: number): Promise<Record<number, postGameTeamOverview>>;
2791
+ /** `GET postgame/team/mock` */
2792
+ getMockTeamPostGameData(): Promise<Record<number, postGameTeamOverview>>;
2793
+ /** `POST postgame/active/{componentType}/current` */
2794
+ setActiveCurrentPostGameAnalysis(componentType: string, body: unknown): Promise<void>;
2795
+ /** `POST postgame/active/{componentType}/current/team/{teamSide}` */
2796
+ setActiveCurrentPostGameAnalysisWithTeam(componentType: string, teamSide: Team$1, body: unknown): Promise<void>;
2797
+ /** `POST postgame/active/{componentType}/current/player/{playerIndex}` */
2798
+ setActiveCurrentPostGameAnalysisWithPlayer(componentType: string, playerIndex: number, body: unknown): Promise<void>;
2799
+ /** `POST postgame/active/{componentType}/{gameId}` */
2800
+ setActivePostGameAnalysis(componentType: string, gameId: number, body: unknown): Promise<void>;
2801
+ /** `POST postgame/active/{componentType}/match/{matchId}` */
2802
+ setActivePostGameAnalysisWithMatch(componentType: string, matchId: number, body: unknown): Promise<void>;
2803
+ /** `POST postgame/active/{componentType}/{gameId}/team/{teamSide}` */
2804
+ setActivePostGameAnalysisWithTeam(componentType: string, gameId: number, teamSide: Team$1, body: unknown): Promise<void>;
2805
+ /** `POST postgame/active/{componentType}/{gameId}/player/{playerIndex}` */
2806
+ setActivePostGameAnalysisWithPlayer(componentType: string, gameId: number, playerIndex: number, body: unknown): Promise<void>;
2807
+ /** `POST postgame/active/{componentType}/{gameId}/player/{teamSide}/{lane}` */
2808
+ setActivePostGameAnalysisWithPlayerTeamAndLane(componentType: string, gameId: number, teamSide: Team$1, lane: Lane, body: unknown): Promise<void>;
2809
+ /** `GET postgame/active-component` */
2810
+ getActivePostGameAnalysis(): Promise<activeComponentChangedEventArgs>;
2811
+ /** `DELETE postgame/active-component` */
2812
+ clearActivePostGameAnalysis(): Promise<void>;
2813
+ }
2814
+
2815
+ /**
2816
+ * Composite REST API client that aggregates all generated API modules.
2817
+ *
2818
+ * Access individual API groups via the named properties:
2819
+ *
2820
+ * ```ts
2821
+ * const client = new LeagueBroadcastClient({ host: "localhost" });
2822
+ *
2823
+ * // Games
2824
+ * const game = await client.api.game.getCurrent();
2825
+ *
2826
+ * // Matches
2827
+ * const match = await client.api.match.getCurrent();
2828
+ * await client.api.match.setCurrentBestOf(BestOfType.BestOf3);
2829
+ *
2830
+ * // Seasons
2831
+ * const seasons = await client.api.season.getAll();
2832
+ *
2833
+ * // In-game overlay control
2834
+ * await client.api.ingame.enable();
2835
+ * const overlays = await client.api.ingame.getActiveOverlays();
2836
+ *
2837
+ * // Live game state (requires active game)
2838
+ * const time = await client.api.gameState.getGameTime();
2839
+ * const players = await client.api.gameState.getAllParticipants();
2840
+ *
2841
+ * // Pre-game / champion select
2842
+ * const frontendUrl = await client.api.preGame.getFrontendUrl();
2843
+ *
2844
+ * // Post-game (REST-only — no WebSocket)
2845
+ * const overview = await client.api.postGame.getCurrentGameOverview();
2846
+ * const matchSummary = await client.api.postGame.getCurrentMatchOverview();
2847
+ * const goldGraph = await client.api.postGame.getGameGoldGraph(gameId);
2848
+ * const playerStats = await client.api.postGame.getPlayerStatsByTeamAndLane(gameId, Team.Blue, Lane.Mid);
2849
+ * ```
2850
+ */
2851
+
2852
+ declare class RestApi {
2853
+ private readonly client;
2854
+ /** In-game overlay and serialization endpoints. */
2855
+ readonly ingame: IngameApi;
2856
+ /** Game CRUD, picks/bans, and winner endpoints. */
2857
+ readonly game: GameApi;
2858
+ /** Match (series) management — current match, teams, fearless bans, etc. */
2859
+ readonly match: MatchApi;
2860
+ /** Season management — CRUD, teams, icons, match listings. */
2861
+ readonly season: SeasonApi;
2862
+ /** Champion select (pre-game) mocking, bans, frontend routing. */
2863
+ readonly preGame: PreGameApi;
2864
+ /** Live game state — participants, dragons, ordering. Requires active game. */
2865
+ readonly gameState: GameStateApi;
2866
+ /** Post-game overview, stats, gold/damage graphs, and analysis component control. */
2867
+ readonly postGame: PostGameApi;
2868
+ constructor(baseUrl: string);
2869
+ /**
2870
+ * Update the base URL for all API modules (e.g. after changing host/port).
2871
+ */
2872
+ updateBaseUrl(baseUrl: string): void;
2325
2873
  /**
2326
2874
  * Get direct access to the underlying HTTP client for custom requests.
2327
2875
  */
2328
2876
  getHttpClient(): ApiClient;
2329
2877
  }
2330
2878
 
2879
+ /**
2880
+ * All timer values in ingame data use **absolute game time** semantics:
2881
+ * - `readyAt / respawnAt === 0` → currently ready / alive
2882
+ * - `value > gameTime` → currently on cooldown / dead; `value - gameTime` seconds remain
2883
+ * - `value > 0 && value <= gameTime` → was on cooldown historically, now recovered
2884
+ *
2885
+ * Pass `ingameFrontendData.gameTime` (or the value from the reactive store) as
2886
+ * `gameTime` to all helpers below.
2887
+ */
2888
+ /**
2889
+ * Return the seconds remaining until `readyAt`.
2890
+ * Returns `0` when the timer has expired or was never set.
2891
+ */
2892
+ declare function getRemaining(readyAt: number | undefined, gameTime: number): number;
2893
+ /**
2894
+ * Return `true` while `readyAt` is in the future relative to `gameTime`.
2895
+ */
2896
+ declare function isActive(readyAt: number | undefined, gameTime: number): boolean;
2897
+ /**
2898
+ * Seconds remaining on an ability's cooldown.
2899
+ * Returns `0` when the ability is ready.
2900
+ */
2901
+ declare function getAbilityCooldownRemaining(ability: ingameAbilityInfo | null | undefined, gameTime: number): number;
2902
+ /**
2903
+ * Whether an ability is currently on cooldown.
2904
+ */
2905
+ declare function isAbilityOnCooldown(ability: ingameAbilityInfo | null | undefined, gameTime: number): boolean;
2906
+ /**
2907
+ * Fraction of the cooldown that has elapsed (0 = just put on cooldown, 1 = ready).
2908
+ * Useful for progress-ring / conic-fill animations.
2909
+ * Returns `1` when ready or when `totalCooldown` is zero.
2910
+ */
2911
+ declare function getAbilityCooldownFraction(ability: ingameAbilityInfo | null | undefined, gameTime: number): number;
2912
+ /**
2913
+ * Seconds remaining on an item's active cooldown.
2914
+ * Returns `0` when the item is ready.
2915
+ */
2916
+ declare function getItemCooldownRemaining(item: itemWithAsset | null | undefined, gameTime: number): number;
2917
+ /**
2918
+ * Whether an item active is currently on cooldown.
2919
+ */
2920
+ declare function isItemOnCooldown(item: itemWithAsset | null | undefined, gameTime: number): boolean;
2921
+ /**
2922
+ * Fraction of the item cooldown that has elapsed (0 → just activated, 1 → ready).
2923
+ * Returns `1` when ready or when `maxCooldown` is zero / unknown.
2924
+ */
2925
+ declare function getItemCooldownFraction(item: itemWithAsset | null | undefined, gameTime: number): number;
2926
+ /**
2927
+ * Seconds remaining until a tab-player respawns.
2928
+ * Returns `0` when the player is alive.
2929
+ */
2930
+ declare function getRespawnRemaining(player: tabPlayer$1 | ingameScoreboardBottomPlayerData | null | undefined, gameTime: number): number;
2931
+ /**
2932
+ * Whether a player is currently dead.
2933
+ */
2934
+ declare function isPlayerDead(player: tabPlayer$1 | ingameScoreboardBottomPlayerData | null | undefined, gameTime: number): boolean;
2935
+ interface BoundIngameTimerUtils {
2936
+ /** Seconds remaining until `readyAt`. Returns `0` when expired or unset. */
2937
+ getRemaining(readyAt: number | undefined): number;
2938
+ /** `true` while `readyAt` is in the future. */
2939
+ isActive(readyAt: number | undefined): boolean;
2940
+ getAbilityCooldownRemaining(ability: ingameAbilityInfo | null | undefined): number;
2941
+ isAbilityOnCooldown(ability: ingameAbilityInfo | null | undefined): boolean;
2942
+ getAbilityCooldownFraction(ability: ingameAbilityInfo | null | undefined): number;
2943
+ getItemCooldownRemaining(item: itemWithAsset | null | undefined): number;
2944
+ isItemOnCooldown(item: itemWithAsset | null | undefined): boolean;
2945
+ getItemCooldownFraction(item: itemWithAsset | null | undefined): number;
2946
+ getRespawnRemaining(player: tabPlayer$1 | ingameScoreboardBottomPlayerData | null | undefined): number;
2947
+ isPlayerDead(player: tabPlayer$1 | ingameScoreboardBottomPlayerData | null | undefined): boolean;
2948
+ }
2949
+ /**
2950
+ * Create a set of timer utilities pre-bound to a `gameTime` source.
2951
+ *
2952
+ * @param getGameTime - Called each time a utility is invoked to read the
2953
+ * current game time. Pass `() => client.getIngameData().gameTime` or a
2954
+ * reactive getter from your framework.
2955
+ *
2956
+ * @example
2957
+ * ```ts
2958
+ * const timers = createIngameTimerUtils(() => client.getIngameData().gameTime);
2959
+ * timers.isPlayerDead(player);
2960
+ * timers.getAbilityCooldownRemaining(ability);
2961
+ * ```
2962
+ */
2963
+ declare function createIngameTimerUtils(getGameTime: () => number): BoundIngameTimerUtils;
2964
+
2331
2965
  interface LeagueBroadcastClientConfig {
2332
2966
  host: string;
2333
2967
  port?: number;
@@ -2372,9 +3006,15 @@ interface ChampSelectEventHandlers {
2372
3006
  * ```ts
2373
3007
  * const client = new LeagueBroadcastClient({ host: "localhost" });
2374
3008
  *
2375
- * // In-game
3009
+ * // In-game state & events
2376
3010
  * client.onIngameStateUpdate(data => console.log("Game time:", data.gameTime));
2377
3011
  * client.watchIngame(s => s.gameData.scoreboard?.teams[0]?.kills, kills => { });
3012
+ * client.onIngameEvents({ onKillFeedEvent: e => console.log(e) });
3013
+ *
3014
+ * // Timer utilities — gameTime is read automatically
3015
+ * client.timers.isPlayerDead(player);
3016
+ * client.timers.getAbilityCooldownRemaining(ability);
3017
+ * client.timers.getItemCooldownFraction(item); // 0 = just activated, 1 = ready
2378
3018
  *
2379
3019
  * // Pre-game
2380
3020
  * client.onChampSelectUpdate(data => console.log("Phase:", data.timer.phaseName));
@@ -2395,6 +3035,18 @@ declare class LeagueBroadcastClient {
2395
3035
  readonly ingameStore: GameStateStore;
2396
3036
  /** Reactive store for **pre-game** (champion select) state. */
2397
3037
  readonly preGameStore: ChampSelectStateStore;
3038
+ /**
3039
+ * Timer utilities pre-bound to this client's current game time.
3040
+ * No need to pass `gameTime` manually — it is read from the latest
3041
+ * in-game state on every call.
3042
+ *
3043
+ * @example
3044
+ * ```ts
3045
+ * const dead = client.timers.isPlayerDead(player);
3046
+ * const remaining = client.timers.getAbilityCooldownRemaining(ability);
3047
+ * ```
3048
+ */
3049
+ readonly timers: BoundIngameTimerUtils;
2398
3050
  /**
2399
3051
  * Typed REST API client for all backend HTTP endpoints.
2400
3052
  *
@@ -2414,6 +3066,8 @@ declare class LeagueBroadcastClient {
2414
3066
  private champSelectUpdateHandlers;
2415
3067
  private champSelectEventHandlers;
2416
3068
  constructor(config: LeagueBroadcastClientConfig);
3069
+ private _startClock;
3070
+ private _stopClock;
2417
3071
  /**
2418
3072
  * Connect to both in-game and pre-game WebSocket endpoints.
2419
3073
  *
@@ -2447,12 +3101,12 @@ declare class LeagueBroadcastClient {
2447
3101
  onIngameStateUpdate(handler: (state: ingameFrontendData) => void): () => void;
2448
3102
  /** Register a handler for in-game status changes (running, paused, out of game). */
2449
3103
  onIngameStatusChange(handler: (status: GameState$1, isTestingEnv: boolean) => void): () => void;
2450
- /** Register handlers for in-game events (kills, objectives, etc.). */
2451
- onIngameEvents(handlers: IngameEventHandlers): void;
3104
+ /** Register handlers for in-game events (kills, objectives, etc.). Returns an unsubscribe function. */
3105
+ onIngameEvents(handlers: IngameEventHandlers): () => void;
2452
3106
  /** Register a handler for champ-select state updates. */
2453
3107
  onChampSelectUpdate(handler: (state: champSelectStateData) => void): () => void;
2454
- /** Register handlers for champ-select lifecycle and action events. */
2455
- onChampSelectEvents(handlers: ChampSelectEventHandlers): void;
3108
+ /** Register handlers for champ-select lifecycle and action events. Returns an unsubscribe function. */
3109
+ onChampSelectEvents(handlers: ChampSelectEventHandlers): () => void;
2456
3110
  /** Register a handler for in-game connection. */
2457
3111
  onIngameConnect(handler: () => void): () => void;
2458
3112
  /** Register a handler for in-game disconnection. */
@@ -2518,7 +3172,7 @@ declare class LeagueBroadcastClient {
2518
3172
  /** Get the base HTTP URL for API requests. */
2519
3173
  getApiUrl(): string;
2520
3174
  /** Get the base URL for cache requests (optionally resolve a path). */
2521
- getCacheUrl(path?: string): string;
3175
+ getCacheUrl(path?: string, preventCacheBust?: boolean): string;
2522
3176
  private setupIngameMessageHandler;
2523
3177
  private handleStateUpdate;
2524
3178
  private handleGameStatusUpdate;
@@ -2594,25 +3248,7 @@ declare class WebSocketManager {
2594
3248
  declare class changeDetectionResponse {
2595
3249
  hasChanges: boolean;
2596
3250
  localHash?: string;
2597
- cloudHash?: string;
2598
- }
2599
-
2600
- /**
2601
- * This is an auto-generated file.
2602
- * Any changes made to this file can be lost when this file is regenerated.
2603
- */
2604
- declare class cloudStyleSetMetadata {
2605
- id: string;
2606
- name: string;
2607
- phase: string;
2608
- lastModified: Date;
2609
- createdAt: Date;
2610
- size: number;
2611
- contentHash?: string;
2612
- variantCount: number;
2613
- assetCount: number;
2614
- isSyncedLocally: boolean;
2615
- hasLocalChanges: boolean;
3251
+ cloudHash?: string;
2616
3252
  }
2617
3253
 
2618
3254
  /**
@@ -2663,16 +3299,6 @@ declare class cloudStyleSetUploadResponse {
2663
3299
  expiresAt: Date;
2664
3300
  }
2665
3301
 
2666
- /**
2667
- * This is an auto-generated file.
2668
- * Any changes made to this file can be lost when this file is regenerated.
2669
- */
2670
- declare enum SetPhaseType {
2671
- Pre = 0,
2672
- In = 1,
2673
- Post = 2
2674
- }
2675
-
2676
3302
  /**
2677
3303
  * This is an auto-generated file.
2678
3304
  * Any changes made to this file can be lost when this file is regenerated.
@@ -2703,45 +3329,56 @@ declare class cloudSyncConfig {
2703
3329
  * Any changes made to this file can be lost when this file is regenerated.
2704
3330
  */
2705
3331
 
2706
- declare class cloudSyncResult {
2707
- success: boolean;
2708
- errorMessage?: string;
2709
- metadata?: cloudStyleSetMetadata;
2710
- styleSetsSynced: number;
2711
- warnings: string[];
3332
+ declare class cloudOverlayDownloadResponse {
3333
+ downloadUrl: string;
3334
+ expiresAt: Date;
3335
+ metadata: cloudOverlayMetadata;
2712
3336
  }
2713
3337
 
2714
3338
  /**
2715
3339
  * This is an auto-generated file.
2716
3340
  * Any changes made to this file can be lost when this file is regenerated.
2717
3341
  */
2718
- declare enum Lane {
2719
- Top = 0,
2720
- Jungle = 1,
2721
- Mid = 2,
2722
- ADC = 3,
2723
- Support = 4
3342
+ declare class cloudOverlayUploadRequest {
3343
+ existingCloudId?: string;
3344
+ name: string;
3345
+ phase?: string;
3346
+ contentHash: string;
3347
+ size: number;
3348
+ fileCount: number;
2724
3349
  }
2725
3350
 
2726
3351
  /**
2727
3352
  * This is an auto-generated file.
2728
3353
  * Any changes made to this file can be lost when this file is regenerated.
2729
3354
  */
3355
+ declare class cloudOverlayUploadResponse {
3356
+ id: string;
3357
+ uploadUrl: string;
3358
+ expiresAt: Date;
3359
+ }
2730
3360
 
2731
- declare class playerHotkeyDto {
2732
- team?: Team$1;
2733
- role?: Lane;
3361
+ /**
3362
+ * This is an auto-generated file.
3363
+ * Any changes made to this file can be lost when this file is regenerated.
3364
+ */
3365
+ declare enum Feature {
3366
+ BasicTier = 0,
3367
+ ProTier = 1,
3368
+ EnterpriseTier = 2,
3369
+ Decals = 3,
3370
+ Models = 4,
3371
+ Strokes = 5
2734
3372
  }
2735
3373
 
2736
3374
  /**
2737
3375
  * This is an auto-generated file.
2738
3376
  * Any changes made to this file can be lost when this file is regenerated.
2739
3377
  */
2740
- declare enum Tier {
2741
- Free = 0,
2742
- Basic = 1,
2743
- Pro = 2,
2744
- Enterprise = 3
3378
+
3379
+ declare class playerHotkeyDto {
3380
+ team?: Team$1;
3381
+ role?: Lane;
2745
3382
  }
2746
3383
 
2747
3384
  /**
@@ -2750,8 +3387,8 @@ declare enum Tier {
2750
3387
  */
2751
3388
 
2752
3389
  declare class singleIngameHotkeyConfigDto {
2753
- minTier: Tier;
2754
- overlayId: number;
3390
+ minFeature?: Feature;
3391
+ buttonId: string;
2755
3392
  name: string;
2756
3393
  hotkey?: string;
2757
3394
  hotkeyCode?: string;
@@ -2764,7 +3401,9 @@ declare class singleIngameHotkeyConfigDto {
2764
3401
  hasSettings: boolean;
2765
3402
  allowSinglePlayers: boolean;
2766
3403
  allowTimePeriod: boolean;
2767
- overlaysToDisable: number[];
3404
+ customSettings?: {
3405
+ [key: string]: any;
3406
+ };
2768
3407
  }
2769
3408
 
2770
3409
  /**
@@ -2773,7 +3412,7 @@ declare class singleIngameHotkeyConfigDto {
2773
3412
  */
2774
3413
 
2775
3414
  declare class singlePostgameHotkeyConfigDto {
2776
- minTier: Tier;
3415
+ minFeature?: Feature;
2777
3416
  id: number;
2778
3417
  name: string;
2779
3418
  componentName: string;
@@ -2811,29 +3450,13 @@ declare class ingameStateSettingsWrapper {
2811
3450
  team?: Team$1;
2812
3451
  players?: playerHotkeyDto[];
2813
3452
  overlaysToDisable: number[];
3453
+ customSettings: {
3454
+ [key: string]: any;
3455
+ };
2814
3456
  selectedDamageEventId?: number;
2815
3457
  displayMode?: ObjectiveRecapDisplayMode;
2816
3458
  }
2817
3459
 
2818
- /**
2819
- * This is an auto-generated file.
2820
- * Any changes made to this file can be lost when this file is regenerated.
2821
- */
2822
-
2823
- declare class damageEventHistoryEntry {
2824
- id: number;
2825
- eventType: DamageEventType;
2826
- gameTime: number;
2827
- victimChampion?: simpleChampionData$1;
2828
- victimName: string;
2829
- killerChampion?: simpleChampionData$1;
2830
- killerName: string;
2831
- totalDamage: number;
2832
- victimTeam?: number;
2833
- teamfightStartTime?: number;
2834
- teamfightEndTime?: number;
2835
- }
2836
-
2837
3460
  /**
2838
3461
  * This is an auto-generated file.
2839
3462
  * Any changes made to this file can be lost when this file is regenerated.
@@ -2858,23 +3481,6 @@ declare class transitionEvents {
2858
3481
  smiteReaction?: smiteReactionResult;
2859
3482
  }
2860
3483
 
2861
- /**
2862
- * This is an auto-generated file.
2863
- * Any changes made to this file can be lost when this file is regenerated.
2864
- */
2865
- declare class teamData {
2866
- teamId: number;
2867
- name: string;
2868
- tag: string;
2869
- description?: string;
2870
- iconUri?: string;
2871
- isActive: boolean;
2872
- primaryColor?: number;
2873
- secondaryColor?: number;
2874
- tertiaryColor?: number;
2875
- backgroundColor?: number;
2876
- }
2877
-
2878
3484
  /**
2879
3485
  * This is an auto-generated file.
2880
3486
  * Any changes made to this file can be lost when this file is regenerated.
@@ -4915,8 +5521,9 @@ declare class websocketMessageTypes {
4915
5521
  static readonly hotkeyFired = "hotkey-fired";
4916
5522
  static readonly activeComponentChanged = "active-component-changed";
4917
5523
  static readonly disabledOverlaysUpdate = "disabled-overlays-update";
4918
- static readonly userTierUpdated = "user-tier-updated";
5524
+ static readonly userFeaturesUpdated = "user-features-updated";
4919
5525
  static readonly damageEventHistoryUpdate = "damage-event-history-update";
5526
+ static readonly customOverlayUpdate = "custom-overlay-update";
4920
5527
  }
4921
5528
 
4922
5529
  /**
@@ -4983,22 +5590,6 @@ declare class frontendRouteUpdateMessage {
4983
5590
  uri: string;
4984
5591
  }
4985
5592
 
4986
- /**
4987
- * This is an auto-generated file.
4988
- * Any changes made to this file can be lost when this file is regenerated.
4989
- */
4990
-
4991
- declare class activeComponentChangedEventArgs {
4992
- componentName?: string;
4993
- gameId?: number;
4994
- matchId?: number;
4995
- playerIndex?: number;
4996
- team?: Team$1;
4997
- componentSettings?: {
4998
- [key: string]: string;
4999
- };
5000
- }
5001
-
5002
5593
  /**
5003
5594
  * This is an auto-generated file.
5004
5595
  * Any changes made to this file can be lost when this file is regenerated.
@@ -5145,6 +5736,16 @@ declare class communityDragonV2StatusMessage {
5145
5736
  errorMessage?: string;
5146
5737
  }
5147
5738
 
5739
+ /**
5740
+ * This is an auto-generated file.
5741
+ * Any changes made to this file can be lost when this file is regenerated.
5742
+ */
5743
+
5744
+ declare class customOverlayUpdateMessage {
5745
+ type: string;
5746
+ overlays: customOverlayDescriptor[];
5747
+ }
5748
+
5148
5749
  /**
5149
5750
  * This is an auto-generated file.
5150
5751
  * Any changes made to this file can be lost when this file is regenerated.
@@ -5183,7 +5784,7 @@ declare enum DatabaseUpdateType {
5183
5784
 
5184
5785
  declare class gameDatabaseUpdateMessage {
5185
5786
  type: string;
5186
- game: gameWithTeams;
5787
+ game: gameWithTeams$1;
5187
5788
  updateType: DatabaseUpdateType;
5188
5789
  }
5189
5790
 
@@ -5204,7 +5805,9 @@ declare class gameStatusMessage {
5204
5805
  */
5205
5806
  declare class hotkeyFiredMessage {
5206
5807
  type: string;
5207
- activatedOverlayId: number;
5808
+ activatedButtonId: string;
5809
+ activatedOverlayName: string;
5810
+ activatedOverlayId?: number;
5208
5811
  toggle: boolean;
5209
5812
  }
5210
5813
 
@@ -5238,28 +5841,6 @@ declare class ingameTelemetryMessage {
5238
5841
  type: string;
5239
5842
  }
5240
5843
 
5241
- /**
5242
- * This is an auto-generated file.
5243
- * Any changes made to this file can be lost when this file is regenerated.
5244
- */
5245
-
5246
- declare class matchWithGamesAndTeams {
5247
- games: gameWithTeams[];
5248
- teams: teamWithMembers$1[];
5249
- matchId: number;
5250
- seasonId: number;
5251
- winnerId?: number;
5252
- isActive: boolean;
5253
- type: BestOfType$1;
5254
- nextMatchId?: number;
5255
- winnerNextMatchId?: number;
5256
- loserNextMatchId?: number;
5257
- name?: string;
5258
- date?: Date;
5259
- ruleSet: MatchRuleSet$1;
5260
- onStage: boolean;
5261
- }
5262
-
5263
5844
  /**
5264
5845
  * This is an auto-generated file.
5265
5846
  * Any changes made to this file can be lost when this file is regenerated.
@@ -5358,149 +5939,32 @@ declare class strokePropertiesChangedMessage {
5358
5939
  * Any changes made to this file can be lost when this file is regenerated.
5359
5940
  */
5360
5941
  declare class styleSetUpdatedMessage {
5361
- type: string;
5362
- styleSetName: string;
5363
- variantType: string;
5364
- variantName: string;
5365
- variantIsActive: boolean;
5366
- }
5367
-
5368
- /**
5369
- * This is an auto-generated file.
5370
- * Any changes made to this file can be lost when this file is regenerated.
5371
- */
5372
- declare class styleVariantUpdatedEventArgs {
5373
- variantName: string;
5374
- variantType: string;
5375
- variantStyle?: any;
5376
- }
5377
-
5378
- /**
5379
- * This is an auto-generated file.
5380
- * Any changes made to this file can be lost when this file is regenerated.
5381
- */
5382
- declare class styleVariantUpdateMessage {
5383
- type: string;
5384
- variantName: string;
5385
- variantType: string;
5386
- variantStyle?: any;
5387
- }
5388
-
5389
- /**
5390
- * This is an auto-generated file.
5391
- * Any changes made to this file can be lost when this file is regenerated.
5392
- */
5393
-
5394
- declare class teamDatabaseUpdateMessage {
5395
- type: string;
5396
- team: teamWithMembers$1;
5397
- updateType: DatabaseUpdateType;
5398
- }
5399
-
5400
- /**
5401
- * This is an auto-generated file.
5402
- * Any changes made to this file can be lost when this file is regenerated.
5403
- */
5404
-
5405
- declare class userTierUpdatedMessage {
5406
- type: string;
5407
- tier: Tier;
5408
- isStartup: boolean;
5409
- }
5410
-
5411
- /**
5412
- * This is an auto-generated file.
5413
- * Any changes made to this file can be lost when this file is regenerated.
5414
- */
5415
- declare class infoRow {
5416
- key: string;
5417
- value: string;
5418
- }
5419
-
5420
- /**
5421
- * This is an auto-generated file.
5422
- * Any changes made to this file can be lost when this file is regenerated.
5423
- */
5424
-
5425
- declare class matchOverviewTeamSummary {
5426
- teamId: number;
5427
- kills: number;
5428
- deaths: number;
5429
- assists: number;
5430
- picks: simpleChampionData$1[];
5431
- }
5432
-
5433
- /**
5434
- * This is an auto-generated file.
5435
- * Any changes made to this file can be lost when this file is regenerated.
5436
- */
5437
-
5438
- declare class matchOverviewGameSummary {
5439
- gameId: number;
5440
- gameNumber: number;
5441
- gameTime: number;
5442
- gameDate?: Date;
5443
- gameWinnerId?: number;
5444
- teamSummaries: {
5445
- [key: number]: matchOverviewTeamSummary;
5446
- };
5447
- isComplete: boolean;
5448
- }
5449
-
5450
- /**
5451
- * This is an auto-generated file.
5452
- * Any changes made to this file can be lost when this file is regenerated.
5453
- */
5454
-
5455
- declare class matchOverviewData {
5456
- games: matchOverviewGameSummary[];
5457
- }
5458
-
5459
- /**
5460
- * This is an auto-generated file.
5461
- * Any changes made to this file can be lost when this file is regenerated.
5462
- */
5463
- declare class vector3 {
5464
- x: number;
5465
- y: number;
5466
- z: number;
5467
- }
5468
-
5469
- /**
5470
- * This is an auto-generated file.
5471
- * Any changes made to this file can be lost when this file is regenerated.
5472
- */
5473
-
5474
- declare class playerDeath {
5475
- id: number;
5476
- gameId: number;
5477
- position: vector3;
5478
- gameTime: number;
5479
- killerId: string;
5480
- victimId: string;
5481
- assisterIds: string[];
5942
+ type: string;
5943
+ styleSetName: string;
5944
+ variantType: string;
5945
+ variantName: string;
5946
+ variantIsActive: boolean;
5482
5947
  }
5483
5948
 
5484
5949
  /**
5485
5950
  * This is an auto-generated file.
5486
5951
  * Any changes made to this file can be lost when this file is regenerated.
5487
5952
  */
5488
- declare enum PostGameDataType {
5489
- At14Min = 0,
5490
- FullGame = 1
5953
+ declare class styleVariantUpdatedEventArgs {
5954
+ variantName: string;
5955
+ variantType: string;
5956
+ variantStyle?: any;
5491
5957
  }
5492
5958
 
5493
5959
  /**
5494
5960
  * This is an auto-generated file.
5495
5961
  * Any changes made to this file can be lost when this file is regenerated.
5496
5962
  */
5497
-
5498
- declare class postGameDamageGraphEntry {
5499
- champion?: simpleChampionData$1;
5500
- damage: number;
5501
- magicDamage: number;
5502
- physicalDamage: number;
5503
- trueDamage: number;
5963
+ declare class styleVariantUpdateMessage {
5964
+ type: string;
5965
+ variantName: string;
5966
+ variantType: string;
5967
+ variantStyle?: any;
5504
5968
  }
5505
5969
 
5506
5970
  /**
@@ -5508,33 +5972,31 @@ declare class postGameDamageGraphEntry {
5508
5972
  * Any changes made to this file can be lost when this file is regenerated.
5509
5973
  */
5510
5974
 
5511
- declare class postGameDamageGraphByTeam {
5512
- entries: postGameDamageGraphEntry[];
5975
+ declare class teamDatabaseUpdateMessage {
5976
+ type: string;
5513
5977
  team: teamWithMembers$1;
5978
+ updateType: DatabaseUpdateType;
5514
5979
  }
5515
5980
 
5516
5981
  /**
5517
5982
  * This is an auto-generated file.
5518
5983
  * Any changes made to this file can be lost when this file is regenerated.
5519
5984
  */
5520
-
5521
- declare class postGameDamageGraph {
5522
- damageByTeam: {
5523
- [key: number]: postGameDamageGraphByTeam;
5524
- };
5985
+ declare enum Tier {
5986
+ Free = 0,
5987
+ Basic = 1,
5988
+ Pro = 2,
5989
+ Enterprise = 3
5525
5990
  }
5526
5991
 
5527
5992
  /**
5528
5993
  * This is an auto-generated file.
5529
5994
  * Any changes made to this file can be lost when this file is regenerated.
5530
5995
  */
5531
- declare class singleGameGoldGraph {
5532
- goldAtTime: {
5533
- [key: number]: {
5534
- [key: number]: number;
5535
- };
5536
- };
5537
- winner?: number;
5996
+ declare class userFeaturesUpdatedMessage {
5997
+ type: string;
5998
+ isStartup: boolean;
5999
+ features: string[];
5538
6000
  }
5539
6001
 
5540
6002
  /**
@@ -5542,33 +6004,21 @@ declare class singleGameGoldGraph {
5542
6004
  * Any changes made to this file can be lost when this file is regenerated.
5543
6005
  */
5544
6006
 
5545
- declare class postGameGoldGraph {
5546
- current: singleGameGoldGraph;
5547
- previousGames?: singleGameGoldGraph[];
5548
- title?: string;
5549
- teams: {
5550
- [key: number]: teamData;
5551
- };
6007
+ declare class userTierUpdatedMessage {
6008
+ type: string;
6009
+ tier: Tier;
6010
+ isStartup: boolean;
6011
+ features: string[];
5552
6012
  }
5553
6013
 
5554
6014
  /**
5555
6015
  * This is an auto-generated file.
5556
6016
  * Any changes made to this file can be lost when this file is regenerated.
5557
6017
  */
5558
-
5559
- declare class postGameTeamOverview {
5560
- kills: number;
5561
- deaths: number;
5562
- assists: number;
5563
- gold: number;
5564
- towers: number;
5565
- grubs: number;
5566
- heralds: number;
5567
- dragons: string[];
5568
- elderDragons: number;
5569
- baronNashors: number;
5570
- bans: simpleChampionData$1[];
5571
- metaData?: teamWithMembers$1;
6018
+ declare class vector3 {
6019
+ x: number;
6020
+ y: number;
6021
+ z: number;
5572
6022
  }
5573
6023
 
5574
6024
  /**
@@ -5576,19 +6026,23 @@ declare class postGameTeamOverview {
5576
6026
  * Any changes made to this file can be lost when this file is regenerated.
5577
6027
  */
5578
6028
 
5579
- declare class postGameOverview {
6029
+ declare class playerDeath {
6030
+ id: number;
6031
+ gameId: number;
6032
+ position: vector3;
5580
6033
  gameTime: number;
5581
- gameDate?: Date;
5582
- patch: string;
5583
- winnerSide?: number;
5584
- teamInfoBySide: {
5585
- [key: number]: teamData;
5586
- };
5587
- teamOverviewBySide: {
5588
- [key: number]: postGameTeamOverview;
5589
- };
5590
- goldGraph?: postGameGoldGraph;
5591
- damageGraph?: postGameDamageGraph;
6034
+ killerId: string;
6035
+ victimId: string;
6036
+ assisterIds: string[];
6037
+ }
6038
+
6039
+ /**
6040
+ * This is an auto-generated file.
6041
+ * Any changes made to this file can be lost when this file is regenerated.
6042
+ */
6043
+ declare enum PostGameDataType {
6044
+ At14Min = 0,
6045
+ FullGame = 1
5592
6046
  }
5593
6047
 
5594
6048
  /**
@@ -5636,65 +6090,7 @@ declare class postGamePlayerInfo {
5636
6090
  declare class postGamePlayerPage {
5637
6091
  champion: simpleChampionData$1;
5638
6092
  nameWithTag: string;
5639
- description?: string;
5640
- team?: teamWithMembers$1;
5641
- }
5642
-
5643
- /**
5644
- * This is an auto-generated file.
5645
- * Any changes made to this file can be lost when this file is regenerated.
5646
- */
5647
- declare class itemAsset {
5648
- id: number;
5649
- name: string;
5650
- assetUrl: string;
5651
- gameTime: number;
5652
- }
5653
-
5654
- /**
5655
- * This is an auto-generated file.
5656
- * Any changes made to this file can be lost when this file is regenerated.
5657
- */
5658
- declare class runeStyle {
5659
- treeId: number;
5660
- treeName?: string;
5661
- assetPath?: string;
5662
- }
5663
-
5664
- /**
5665
- * This is an auto-generated file.
5666
- * Any changes made to this file can be lost when this file is regenerated.
5667
- */
5668
-
5669
- declare class perkData {
5670
- primary?: runeStyle;
5671
- secondary?: runeStyle;
5672
- perks: cDragonPerkInfo[];
5673
- }
5674
-
5675
- /**
5676
- * This is an auto-generated file.
5677
- * Any changes made to this file can be lost when this file is regenerated.
5678
- */
5679
-
5680
- declare class postGamePlayerRunesAndItems {
5681
- perks: perkData;
5682
- items: itemAsset[];
5683
- champion: simpleChampionData$1;
5684
- nameWithTag: string;
5685
- description?: string;
5686
- team?: teamWithMembers$1;
5687
- }
5688
-
5689
- /**
5690
- * This is an auto-generated file.
5691
- * Any changes made to this file can be lost when this file is regenerated.
5692
- */
5693
-
5694
- declare class postGamePlayerStats {
5695
- infoRows: infoRow[];
5696
- champion: simpleChampionData$1;
5697
- nameWithTag: string;
6093
+ displayName: string;
5698
6094
  description?: string;
5699
6095
  team?: teamWithMembers$1;
5700
6096
  }
@@ -6847,13 +7243,39 @@ declare class legacyPickBanStyle {
6847
7243
  * This is an auto-generated file.
6848
7244
  * Any changes made to this file can be lost when this file is regenerated.
6849
7245
  */
7246
+ declare class changeEmailRequest {
7247
+ newEmail: string;
7248
+ }
7249
+
7250
+ /**
7251
+ * This is an auto-generated file.
7252
+ * Any changes made to this file can be lost when this file is regenerated.
7253
+ */
7254
+ declare class changeEmailResponse {
7255
+ codeDestination?: string;
7256
+ }
7257
+
7258
+ /**
7259
+ * This is an auto-generated file.
7260
+ * Any changes made to this file can be lost when this file is regenerated.
7261
+ */
7262
+ declare class changePasswordRequest {
7263
+ oldPassword: string;
7264
+ newPassword: string;
7265
+ }
6850
7266
 
7267
+ /**
7268
+ * This is an auto-generated file.
7269
+ * Any changes made to this file can be lost when this file is regenerated.
7270
+ */
6851
7271
  declare class checkoutCompleteResponse {
6852
7272
  redirect: boolean;
6853
- tier: Tier;
6854
7273
  status?: string;
6855
7274
  planId?: string;
7275
+ plan?: string;
7276
+ tier?: string;
6856
7277
  endDate?: Date;
7278
+ features?: string[];
6857
7279
  }
6858
7280
 
6859
7281
  /**
@@ -6871,10 +7293,63 @@ declare enum PaymentInterval {
6871
7293
  */
6872
7294
 
6873
7295
  declare class checkoutRequestDTO {
6874
- tier: Tier;
7296
+ plan: string;
6875
7297
  interval: PaymentInterval;
6876
7298
  }
6877
7299
 
7300
+ /**
7301
+ * This is an auto-generated file.
7302
+ * Any changes made to this file can be lost when this file is regenerated.
7303
+ */
7304
+ declare class emailConfirmRequest {
7305
+ email: string;
7306
+ code: string;
7307
+ }
7308
+
7309
+ /**
7310
+ * This is an auto-generated file.
7311
+ * Any changes made to this file can be lost when this file is regenerated.
7312
+ */
7313
+ declare class emailForgotPasswordRequest {
7314
+ email: string;
7315
+ }
7316
+
7317
+ /**
7318
+ * This is an auto-generated file.
7319
+ * Any changes made to this file can be lost when this file is regenerated.
7320
+ */
7321
+ declare class emailLoginRequest {
7322
+ email: string;
7323
+ password: string;
7324
+ }
7325
+
7326
+ /**
7327
+ * This is an auto-generated file.
7328
+ * Any changes made to this file can be lost when this file is regenerated.
7329
+ */
7330
+ declare class emailResendCodeRequest {
7331
+ email: string;
7332
+ }
7333
+
7334
+ /**
7335
+ * This is an auto-generated file.
7336
+ * Any changes made to this file can be lost when this file is regenerated.
7337
+ */
7338
+ declare class emailResetPasswordRequest {
7339
+ email: string;
7340
+ code: string;
7341
+ newPassword: string;
7342
+ }
7343
+
7344
+ /**
7345
+ * This is an auto-generated file.
7346
+ * Any changes made to this file can be lost when this file is regenerated.
7347
+ */
7348
+ declare class emailSignUpRequest {
7349
+ email: string;
7350
+ password: string;
7351
+ }
7352
+
6878
7353
  /**
6879
7354
  * This is an auto-generated file.
6880
7355
  * Any changes made to this file can be lost when this file is regenerated.
@@ -6886,6 +7361,16 @@ declare class localizedPriceData {
6886
7361
  item: string;
6887
7362
  }
6888
7363
 
7364
+ /**
7365
+ * This is an auto-generated file.
7366
+ * Any changes made to this file can be lost when this file is regenerated.
7367
+ */
7368
+ declare class planDescriptorRecord {
7369
+ plan: string;
7370
+ hidden: boolean;
7371
+ features: string[];
7372
+ }
7373
+
6889
7374
  /**
6890
7375
  * This is an auto-generated file.
6891
7376
  * Any changes made to this file can be lost when this file is regenerated.
@@ -6906,7 +7391,8 @@ declare class planDetails {
6906
7391
  currency: string;
6907
7392
  nextBillingDate?: Date;
6908
7393
  status: string;
6909
- tier?: Tier;
7394
+ plan?: string;
7395
+ features: string[];
6910
7396
  billing_cycle?: billingCycle;
6911
7397
  }
6912
7398
 
@@ -6918,6 +7404,21 @@ declare class portalSessionResponse {
6918
7404
  url: string;
6919
7405
  }
6920
7406
 
7407
+ /**
7408
+ * This is an auto-generated file.
7409
+ * Any changes made to this file can be lost when this file is regenerated.
7410
+ */
7411
+ declare class profileResponse {
7412
+ authProvider: string;
7413
+ email?: string;
7414
+ firstName?: string;
7415
+ lastName?: string;
7416
+ name?: string;
7417
+ picture?: string;
7418
+ canEditProfile: boolean;
7419
+ canChangePassword: boolean;
7420
+ }
7421
+
6921
7422
  /**
6922
7423
  * This is an auto-generated file.
6923
7424
  * Any changes made to this file can be lost when this file is regenerated.
@@ -6927,6 +7428,23 @@ declare class startCheckoutResponse {
6927
7428
  requiresRedirect: boolean;
6928
7429
  }
6929
7430
 
7431
+ /**
7432
+ * This is an auto-generated file.
7433
+ * Any changes made to this file can be lost when this file is regenerated.
7434
+ */
7435
+ declare class updateNameRequest {
7436
+ firstName: string;
7437
+ lastName: string;
7438
+ }
7439
+
7440
+ /**
7441
+ * This is an auto-generated file.
7442
+ * Any changes made to this file can be lost when this file is regenerated.
7443
+ */
7444
+ declare class verifyEmailRequest {
7445
+ code: string;
7446
+ }
7447
+
6930
7448
  /**
6931
7449
  * This is an auto-generated file.
6932
7450
  * Any changes made to this file can be lost when this file is regenerated.
@@ -7012,6 +7530,27 @@ declare class summonerSpellInfoV2 {
7012
7530
  iconAsset: string;
7013
7531
  }
7014
7532
 
7533
+ /**
7534
+ * This is an auto-generated file.
7535
+ * Any changes made to this file can be lost when this file is regenerated.
7536
+ */
7537
+
7538
+ declare class customOverlay {
7539
+ id: string;
7540
+ name: string;
7541
+ description: string;
7542
+ mode: CustomOverlayMode;
7543
+ sourcePath: string;
7544
+ devScript: string;
7545
+ slug: string;
7546
+ phase?: SetPhaseType;
7547
+ version: string;
7548
+ cloudId?: string;
7549
+ isManagedPackage: boolean;
7550
+ createdAt: Date;
7551
+ updatedAt: Date;
7552
+ }
7553
+
7015
7554
  /**
7016
7555
  * This is an auto-generated file.
7017
7556
  * Any changes made to this file can be lost when this file is regenerated.
@@ -7081,7 +7620,7 @@ declare class styleSetEntry {
7081
7620
  category: string;
7082
7621
  isActive: boolean;
7083
7622
  uri?: string;
7084
- minimumTier?: Tier;
7623
+ minimumFeature?: Feature;
7085
7624
  }
7086
7625
 
7087
7626
  /**
@@ -7293,4 +7832,4 @@ interface NormalizedDamageEntry {
7293
7832
  */
7294
7833
  declare function normalizeDamageEntries(entries: damageRecapEntry[], limit?: number): NormalizedDamageEntry[];
7295
7834
 
7296
- export { ActionSubType, ActionType, type AggregatedSpellEntry, AnnouncementType, ApiClient, ApiError, AppTheme, AssetType, BestOfType$1 as BestOfType, CacheOperation, CampLocation, type ChampSelectEventHandlers, type ChampSelectSnapshot, ChampSelectStateStore, ChampionIconType, CombinedViewTransitionType, ContentAlign, type DamageBarSegment, DamageEventType, DamageSplitMode, DamageType, DatabaseUpdateType, type EntityType, type EqualityFn, GameApi, GameState$1 as GameState, GameStateApi, type GameStateSnapshot, GameStateStore, GradientType, HeroStatsDisplayMode, IngameApi, type IngameEventHandlers, IngameObjectiveType, IngameSideInfoPageType, Interval, Lane, LeagueBroadcastClient, type LeagueBroadcastClientConfig, MAGIC_COLOR, MatchApi, MatchRuleSet$1 as MatchRuleSet, type NormalizedDamageEntry, ObjectFit, ObjectiveEventType, ObjectiveRecapDisplayMode, PHYS_COLOR, PaymentInterval, PickBanPhase, PostGameDataType, damageBarStyle as PostgameDamageBarStyle, PreGameApi, divider as PregameDivider, ResourceType, RestApi, ScoreDisplayMode, ScoreDotBorderMode, SeasonApi, SetPhaseType, SpellClassification, SpellSlotIndex, StrokeLayer, StrokeLineStyle, StrokeTipStyle, type Subscribable, TRUE_COLOR, Team$1 as Team, TeamColorType, TeamMemberRole, TextOrientation, Tier, TimeLineActionType, TransitionType, WebSocketManager, WindowType, WritingMode, activeComponentChangedEventArgs, activeComponentChangedMessage, addMatchRequestArgs, aggregateSpellEntries, announcementParameter, announcerColors, announcerEvent, announcerUniversalStyle, applicationLifetimeMessage, applicationNotificationCompletedMessage, applicationNotificationMessage, banSlot, banSlotLayoutStyling, banStyle, barStyle, billingCycle, borderStyle, bottomRowPickBanStyle, bottomRowSizeStyle, bottomRowTeamStyle, bottomRowTournamentData, cDragonPerkInfo, casterModeConfigDto, centerContent, centerContentLayoutStyling, centerContentStyling, champSelectActionMessage, champSelectStateData, champSelectStateMessage, champSelectStateMetaData, champSelectStatePerformanceData, championAbilityData, championContainer, championData, championIamgeStyle, championIconStyle, championImage, championImageStyle, championSelectEUStyle, championSelectTeam, championSkinInfo, championSlot, championStackStyle, championStatistics, championStats, championStatsContainer, championStatusStyle, championTabContainerStyle, championTabNameStyle, championTabsStyle, championUltimateStyle, championsSlot, changeDetectionResponse, chatVoteOption, chatVoteResultDto, checkoutCompleteResponse, checkoutRequestDTO, choiceBar, choiceTitel, choiceVotes, cloudStyleSetDownloadResponse, cloudStyleSetMetadata, cloudStyleSetUploadRequest, cloudStyleSetUploadResponse, cloudStyleSetsResponse, cloudSyncConfig, cloudSyncResult, coachSlot, colorByDamageType, colorComponentStyling, colorGradientData, colorImageData, colorRGBA, colorStop, colorStyle, colorStyling, combinedViewStyle, combinedViewTransitionStyle, communityDragonCacheProgressMessage, communityDragonV2ProgressMessage, communityDragonV2StatusMessage, componentStyle, contentContainerStyle, createChoice, createPollDto, createPredictionDto, creepScore, curveStyle, damageBarSegments, damageBarStyle$1 as damageBarStyle, damageCompositionBarStyle, damageCompositionColors, damageCompositionDonutStyle, damageCompositionPlayer, damageCompositionStyle, damageCompositionTeam, damageDealtStyle, damageEventHistoryEntry, damageEventHistoryUpdateMessage, damageFlow, damageFlowEdge, damageFlowNode, damageFlowNodeStyle, damageFlowRibbonStyle, damageGraphEntry, damageGraphSide, damageRecapDamageBarStyle, damageRecapEntry, damageRecapEntryStyle, damageRecapSpellEntry, damageRecapStyle, damageRecapTimelineEntry, damageSplitBarStyle, damageSplitEntryStyle, damageSplitSpellEntry, damageSplitStyle, damageSplitTargetEntry, damageStatsStyle, displayColorData, divider$1 as divider, dmgTypeColor, endPollDto, endPredictionDto, fearLessByGame, fearLessSingleRow, fearlessChampionImage, fearlessDraftStyle, fearlessDraftStylePregame, fearlessTree, fearlessTreeBanRowStyle, fearlessTreeConnectorStyle, fearlessTreeGameNodeStyle, fearlessTreeHeaderStyle, fontsChangedMessage, formatDamage, frontendRouteUpdateMessage, fullPlayerScoreboardSlots, gameAnalysis, gameDatabaseUpdateMessage, gameInfoRotation, gameStatusMessage, gameTimer, gameTimerStyle, gameWithTeams, getDamageByType, getRoleQuest, getSortedInventory, getTrinket, globalPosition, globalScoreboard, globalScoreboardBooleanIndicator, globalScoreboardSection, globalStyleProperties, goldAdvantage, goldEfficiencyEntry, goldEfficiencyHeaderStyle, goldEfficiencyHeatStyle, goldEfficiencyPlayerRowStyle, goldEfficiencyStyle, goldGraph, goldGraphStyle, gridLineStyle, headline, healthBarStyle, hotkeyFiredMessage, type iApplicationNotification, type iApplicationNotificationResponse, type iHeroNamed, type iObjectiveRespawnData, type iSpellObjectResource, type iWebsocketMessage, imageComponentStyle, imageStyle, infoContentColorStyling, infoContentLayoutStyling, infoContentTextStyle, infoRow, ingameAbilityInfo, ingameDamageCompositionData, ingameDamageFlowData, ingameDamageGraphData, ingameDamageRecapData, ingameDamageSplitData, ingameExperienceData, ingameFrontendData, ingameGoldEfficiencyData, ingameGoldGraphData, ingameHealthData, ingameKillParticipationData, ingameObjectiveDpsData, ingameObjectiveEvent, ingameObjectivePowerPlay, ingameResourceData, ingameRewindMessage, ingameRuneData, ingameScoreboardBottomData, ingameScoreboardBottomPlayerData, ingameScoreboardBottomTeamData, ingameScoreboardData, ingameScoreboardTeamData, ingameSideInfoPage, ingameSideInfoPageDisplayData, ingameSideInfoPageRow, ingameSingleRuneData, ingameSkinDisplayData, ingameSkinDisplayPlayerData, ingameSkinDisplayTeamData, ingameStateMessage, ingameStateSettingsWrapper, ingameTeamfightTimelineData, ingameTelemetry, ingameTelemetryMessage, inhibitorRespawnData, inhibitorTimer, inhibitorTimerContainer, inhibitorTimerDual, inhibitorTimerIconContainer, inhibitorTimerSingle, inhibitorTimerTimerContainer, itemAsset, itemIcon, itemSlot, itemStats, itemWithAsset, killFeed, killFeedAssistersStyle, killFeedContainerStyle, killFeedEntryStyle, killFeedEvent, killFeedIconStyle, killFeedKillIconStyle, killParticipationLink, killParticipationPlayer, killParticipationStyle, lFrameRotation, laneIconStyle, laneRowLayoutStyle, layoutComponentStyling, layoutStyle, legacyPickBanStyle, levelXpTrackerStyle, lineStyle, localSyncState, localizedPriceData, matchCardStyle, matchData$1 as matchData, matchDatabaseUpdateMessage, matchOverviewData, matchOverviewGameSummary, matchOverviewTeamSummary, matchSummaryStyle, matchWithGamesAndTeams, matchupGridStyle, matchupHeaderStyle, matchupOverview, matchupOverviewGameRowStyle, matchupOverviewHeaderStyle, matchupOverviewTeamBarStyle, matchupScoreStyle, matchupTable, matchupTableContentStyle, matchupVersusStyle, normalizeDamageEntries, numberContainerStyle, objectiveDamagePerTeamStyle, objectiveDpsBarStyle, objectiveDpsHeaderStyle, objectiveDpsSample, objectiveDpsSmiteStrip, objectiveDpsTeamNumbersStyle, objectiveList, objectiveRecapCardStyle, objectiveRecapHeaderStyle, objectiveRecapSmiteBarStyle, objectiveRecapStyle, objectiveTimer, optionBar, optionTitel, optionVotes, optionalMatchData, optionalTextStyle, partialStrokeProperties, perkData, perkInfoV2, perkStyleInfoV2, phaseTimer, phaseTimerColorStyling, phaseTimerLayoutStyling, pickBanActionEventArgs, pickBanTimer, pickBans, pickSlot, planDetails, playerDeath, playerHotkeyDto, playerKDA, playerScoreboard, playerScoreboardContainer, playerScoreboardGoldComparison, playerScoreboardSlot, playerSlot, playerSlotColorStyling, playerSlotLayoutStyling, playerSlotPickingStyle, playerSlotStyle, playerUpdateEvent, playerXpLevelStyle, pollWrapper, portalSessionResponse, postGameDamageGraph, postGameDamageGraphByTeam, postGameDamageGraphEntry, postGameGoldGraph, postGameOverview, postGamePlayerInfo, postGamePlayerPage, postGamePlayerRunesAndItems, postGamePlayerStats, postGameTeamInfo, postGameTeamOverview, predictionBar, predictionOutcomeRequest, predictionPoints, predictionWrapper, progressBarStyle, respawnTimer, roleQuestSlot, runeContainer, runeDisplayPerkStyle, runeDisplayStyle, runeDisplayTeamStyle, runeIcon, runeStyle, scoreStyle, scoreboardChampionSlot, scoreboardDamageGraphStyle, seasonData, seasonDatabaseUpdateMessage, shallowEqual, simpleChampionData$1 as simpleChampionData, singleGameGoldGraph, singleGameGoldGraphData, singleIngameHotkeyConfigDto, singlePostgameHotkeyConfigDto, skinDisplayInfoStyle, skinDisplayPoweredByStyle, skinDisplayRoleIconStyle, skinDisplayStyle, smiteReactionBadgeStyle, smiteReactionPoweredByStyle, smiteReactionResult, smiteReactionRingStyle, smiteReactionStyle, smiteReactionTextStyle, spawnTimer, spawnTimerIconContainerStyle, spawnTimerInfoContainerStyle, spawnTimerStyle, startChatVoteDto, startCheckoutResponse, strokePropertiesChangedMessage, styleSet, styleSetEntry, styleSetNameCollection, styleSetUpdatedMessage, styleVariantUpdateMessage, styleVariantUpdatedEventArgs, summonerSpellData, summonerSpellInfoV2, tabLevelUpStyle, tabPlayer$1 as tabPlayer, tabTeam, tabsStyle, teamColorStyling, teamDamageStyle, teamData, teamDatabaseUpdateMessage, teamFightDamageStyle, teamIconStyle, teamInfo, teamInfoStyle, teamInhibitorData, teamLayoutStyling, teamMember$1 as teamMember, teamName, teamScore, teamScores, teamSummaryStyle, teamTextStyle, teamUpdateResults, teamWithMembers$1 as teamWithMembers, teamfightDamageEntryStyle, teamfightDeathIconStyle, teamfightKillEvent, teamfightTimelinePlayer, teamfightTimelineSample, teamfightTimelineStyle, teamsAndTimerStyle, textComponentStyling, textContentWithStyle, textOutline, textStyle, textStyleWithBorder, textWithContent, timelineEntry, timerBadgePoll, timerBadgePrediction, timerBarStyle, timerTeamStyle, totalBadge, totalVotes, tournamentData, tournamentLogo, transitionEvents, transitionStyle, turretPlatingFallEvent, twitchChatVote, twitchPoll, twitchPrediction, twitchStatusDTO, ultiAbilityStyle, userTierUpdatedMessage, vector3, voteWrapper, websocketMessageTypes };
7835
+ export { ActionSubType, ActionType, type AggregatedSpellEntry, AnnouncementType, ApiClient, ApiError, AppTheme, AssetType, BestOfType$1 as BestOfType, type BoundIngameTimerUtils, CacheOperation, CampLocation, type ChampSelectEventHandlers, type ChampSelectSnapshot, ChampSelectStateStore, ChampionIconType, CombinedViewTransitionType, ContentAlign, CustomOverlayMode, type DamageBarSegment, DamageEventType, DamageSplitMode, DamageType, DatabaseUpdateType, DevServerStatus, type EntityType, type EqualityFn, Feature, GameApi, GameState$1 as GameState, GameStateApi, type GameStateSnapshot, GameStateStore, GradientType, HeroStatsDisplayMode, IngameApi, type IngameEventHandlers, IngameObjectiveType, IngameSideInfoPageType, Interval, Lane, LeagueBroadcastClient, type LeagueBroadcastClientConfig, MAGIC_COLOR, MatchApi, MatchRuleSet$1 as MatchRuleSet, type NormalizedDamageEntry, ObjectFit, ObjectiveEventType, ObjectiveRecapDisplayMode, PHYS_COLOR, PaymentInterval, PickBanPhase, PostGameApi, PostGameDataType, damageBarStyle as PostgameDamageBarStyle, PreGameApi, divider as PregameDivider, ResourceType, RestApi, ScoreDisplayMode, ScoreDotBorderMode, SeasonApi, SetPhaseType, SpellClassification, SpellSlotIndex, StrokeLayer, StrokeLineStyle, StrokeTipStyle, type Subscribable, TRUE_COLOR, Team$1 as Team, TeamColorType, TeamMemberRole, TextOrientation, Tier, TimeLineActionType, TransitionType, WebSocketManager, WindowType, WritingMode, activeComponentChangedEventArgs, activeComponentChangedMessage, addMatchRequestArgs, aggregateSpellEntries, announcementParameter, announcerColors, announcerEvent, announcerUniversalStyle, applicationLifetimeMessage, applicationNotificationCompletedMessage, applicationNotificationMessage, banSlot, banSlotLayoutStyling, banStyle, barStyle, billingCycle, borderStyle, bottomRowPickBanStyle, bottomRowSizeStyle, bottomRowTeamStyle, bottomRowTournamentData, cDragonPerkInfo, casterModeConfigDto, centerContent, centerContentLayoutStyling, centerContentStyling, champSelectActionMessage, champSelectStateData, champSelectStateMessage, champSelectStateMetaData, champSelectStatePerformanceData, championAbilityData, championContainer, championData, championIamgeStyle, championIconStyle, championImage, championImageStyle, championSelectEUStyle, championSelectTeam, championSkinInfo, championSlot, championStackStyle, championStatistics, championStats, championStatsContainer, championStatusStyle, championTabContainerStyle, championTabNameStyle, championTabsStyle, championUltimateStyle, championsSlot, changeDetectionResponse, changeEmailRequest, changeEmailResponse, changePasswordRequest, chatVoteOption, chatVoteResultDto, checkoutCompleteResponse, checkoutRequestDTO, choiceBar, choiceTitel, choiceVotes, cloudOverlayDownloadResponse, cloudOverlayMetadata, cloudOverlayUploadRequest, cloudOverlayUploadResponse, cloudOverlaysResponse, cloudStyleSetDownloadResponse, cloudStyleSetMetadata, cloudStyleSetUploadRequest, cloudStyleSetUploadResponse, cloudStyleSetsResponse, cloudSyncConfig, cloudSyncResult, coachSlot, colorByDamageType, colorComponentStyling, colorGradientData, colorImageData, colorRGBA, colorStop, colorStyle, colorStyling, combinedViewStyle, combinedViewTransitionStyle, communityDragonCacheProgressMessage, communityDragonV2ProgressMessage, communityDragonV2StatusMessage, componentStyle, contentContainerStyle, createChoice, createIngameTimerUtils, createPollDto, createPredictionDto, creepScore, curveStyle, customOverlay, customOverlayDescriptor, customOverlayUpdateMessage, damageBarSegments, damageBarStyle$1 as damageBarStyle, damageCompositionBarStyle, damageCompositionColors, damageCompositionDonutStyle, damageCompositionPlayer, damageCompositionStyle, damageCompositionTeam, damageDealtStyle, damageEventHistoryEntry, damageEventHistoryUpdateMessage, damageFlow, damageFlowEdge, damageFlowNode, damageFlowNodeStyle, damageFlowRibbonStyle, damageGraphEntry, damageGraphSide, damageRecapDamageBarStyle, damageRecapEntry, damageRecapEntryStyle, damageRecapSpellEntry, damageRecapStyle, damageRecapTimelineEntry, damageSplitBarStyle, damageSplitEntryStyle, damageSplitSpellEntry, damageSplitStyle, damageSplitTargetEntry, damageStatsStyle, devServerState, displayColorData, divider$1 as divider, dmgTypeColor, emailConfirmRequest, emailForgotPasswordRequest, emailLoginRequest, emailResendCodeRequest, emailResetPasswordRequest, emailSignUpRequest, endPollDto, endPredictionDto, fearLessByGame, fearLessSingleRow, fearlessChampionImage, fearlessDraftStyle, fearlessDraftStylePregame, fearlessTree, fearlessTreeBanRowStyle, fearlessTreeConnectorStyle, fearlessTreeGameNodeStyle, fearlessTreeHeaderStyle, fontsChangedMessage, formatDamage, frontendRouteUpdateMessage, fullPlayerScoreboardSlots, gameAnalysis, gameDatabaseUpdateMessage, gameInfoRotation, gameStatusMessage, gameTimer, gameTimerStyle, gameWithTeams$1 as gameWithTeams, getAbilityCooldownFraction, getAbilityCooldownRemaining, getDamageByType, getItemCooldownFraction, getItemCooldownRemaining, getRemaining, getRespawnRemaining, getRoleQuest, getSortedInventory, getTrinket, globalPosition, globalScoreboard, globalScoreboardBooleanIndicator, globalScoreboardSection, globalStyleProperties, goldAdvantage, goldEfficiencyEntry, goldEfficiencyHeaderStyle, goldEfficiencyHeatStyle, goldEfficiencyPlayerRowStyle, goldEfficiencyStyle, goldGraph, goldGraphStyle, gridLineStyle, headline, healthBarStyle, hotkeyFiredMessage, type iApplicationNotification, type iApplicationNotificationResponse, type iHeroNamed, type iObjectiveRespawnData, type iSpellObjectResource, type iWebsocketMessage, imageComponentStyle, imageStyle, infoContentColorStyling, infoContentLayoutStyling, infoContentTextStyle, infoRow, ingameAbilityInfo, ingameDamageCompositionData, ingameDamageFlowData, ingameDamageGraphData, ingameDamageRecapData, ingameDamageSplitData, ingameExperienceData, ingameFrontendData, ingameGoldEfficiencyData, ingameGoldGraphData, ingameHealthData, ingameKillParticipationData, ingameObjectiveDpsData, ingameObjectiveEvent, ingameObjectivePowerPlay, ingameResourceData, ingameRewindMessage, ingameRuneData, ingameScoreboardBottomData, ingameScoreboardBottomPlayerData, ingameScoreboardBottomTeamData, ingameScoreboardData, ingameScoreboardTeamData, ingameSideInfoPage, ingameSideInfoPageDisplayData, ingameSideInfoPageRow, ingameSingleRuneData, ingameSkinDisplayData, ingameSkinDisplayPlayerData, ingameSkinDisplayTeamData, ingameStateMessage, ingameStateSettingsWrapper, ingameTeamfightTimelineData, ingameTelemetry, ingameTelemetryMessage, inhibitorRespawnData, inhibitorTimer, inhibitorTimerContainer, inhibitorTimerDual, inhibitorTimerIconContainer, inhibitorTimerSingle, inhibitorTimerTimerContainer, isAbilityOnCooldown, isActive, isItemOnCooldown, isPlayerDead, itemAsset, itemIcon, itemSlot, itemStats, itemWithAsset, killFeed, killFeedAssistersStyle, killFeedContainerStyle, killFeedEntryStyle, killFeedEvent, killFeedIconStyle, killFeedKillIconStyle, killParticipationLink, killParticipationPlayer, killParticipationStyle, lFrameRotation, laneIconStyle, laneRowLayoutStyle, layoutComponentStyling, layoutStyle, legacyPickBanStyle, levelXpTrackerStyle, lineStyle, localSyncState, localizedPriceData, matchCardStyle, matchData$1 as matchData, matchDatabaseUpdateMessage, matchOverviewData, matchOverviewGameSummary, matchOverviewTeamSummary, matchSummaryStyle, matchWithGamesAndTeams, matchupGridStyle, matchupHeaderStyle, matchupOverview, matchupOverviewGameRowStyle, matchupOverviewHeaderStyle, matchupOverviewTeamBarStyle, matchupScoreStyle, matchupTable, matchupTableContentStyle, matchupVersusStyle, normalizeDamageEntries, numberContainerStyle, objectiveDamagePerTeamStyle, objectiveDpsBarStyle, objectiveDpsHeaderStyle, objectiveDpsSample, objectiveDpsSmiteStrip, objectiveDpsTeamNumbersStyle, objectiveList, objectiveRecapCardStyle, objectiveRecapHeaderStyle, objectiveRecapSmiteBarStyle, objectiveRecapStyle, objectiveTimer, optionBar, optionTitel, optionVotes, optionalGameData, optionalMatchData, optionalTextStyle, partialStrokeProperties, perkData, perkInfoV2, perkStyleInfoV2, phaseTimer, phaseTimerColorStyling, phaseTimerLayoutStyling, pickBanActionEventArgs, pickBanTimer, pickBans, pickSlot, planDescriptorRecord, planDetails, playerDeath, playerHotkeyDto, playerKDA, playerScoreboard, playerScoreboardContainer, playerScoreboardGoldComparison, playerScoreboardSlot, playerSlot, playerSlotColorStyling, playerSlotLayoutStyling, playerSlotPickingStyle, playerSlotStyle, playerUpdateEvent, playerXpLevelStyle, pollWrapper, portalSessionResponse, postGameDamageGraph, postGameDamageGraphByTeam, postGameDamageGraphEntry, postGameGoldGraph, postGameOverview, postGamePlayerInfo, postGamePlayerPage, postGamePlayerRunesAndItems, postGamePlayerStats, postGameTeamInfo, postGameTeamOverview, predictionBar, predictionOutcomeRequest, predictionPoints, predictionWrapper, profileResponse, progressBarStyle, registerOverlayRequest, respawnTimer, roleQuestSlot, runeContainer, runeDisplayPerkStyle, runeDisplayStyle, runeDisplayTeamStyle, runeIcon, runeStyle, scoreStyle, scoreboardChampionSlot, scoreboardDamageGraphStyle, seasonData, seasonDatabaseUpdateMessage, shallowEqual, simpleChampionData$1 as simpleChampionData, singleGameGoldGraph, singleGameGoldGraphData, singleIngameHotkeyConfigDto, singlePostgameHotkeyConfigDto, skinDisplayInfoStyle, skinDisplayPoweredByStyle, skinDisplayRoleIconStyle, skinDisplayStyle, smiteReactionBadgeStyle, smiteReactionPoweredByStyle, smiteReactionResult, smiteReactionRingStyle, smiteReactionStyle, smiteReactionTextStyle, spawnTimer, spawnTimerIconContainerStyle, spawnTimerInfoContainerStyle, spawnTimerStyle, startChatVoteDto, startCheckoutResponse, strokePropertiesChangedMessage, styleSet, styleSetEntry, styleSetNameCollection, styleSetUpdatedMessage, styleVariantUpdateMessage, styleVariantUpdatedEventArgs, summonerSpellData, summonerSpellInfoV2, tabLevelUpStyle, tabPlayer$1 as tabPlayer, tabTeam, tabsStyle, teamColorStyling, teamDamageStyle, teamData, teamDatabaseUpdateMessage, teamFightDamageStyle, teamIconStyle, teamInfo, teamInfoStyle, teamInhibitorData, teamLayoutStyling, teamMember, teamName, teamScore, teamScores, teamSummaryStyle, teamTextStyle, teamUpdateResults, teamWithMembers$1 as teamWithMembers, teamfightDamageEntryStyle, teamfightDeathIconStyle, teamfightKillEvent, teamfightTimelinePlayer, teamfightTimelineSample, teamfightTimelineStyle, teamsAndTimerStyle, textComponentStyling, textContentWithStyle, textOutline, textStyle, textStyleWithBorder, textWithContent, timelineEntry, timerBadgePoll, timerBadgePrediction, timerBarStyle, timerTeamStyle, totalBadge, totalVotes, tournamentData, tournamentLogo, transitionEvents, transitionStyle, turretPlatingFallEvent, twitchChatVote, twitchPoll, twitchPrediction, twitchStatusDTO, ultiAbilityStyle, updateNameRequest, updateOverlayRequest, userFeaturesUpdatedMessage, userTierUpdatedMessage, vector3, verifyEmailRequest, voteWrapper, websocketMessageTypes };