@blorkfield/overlay-core 0.8.10 → 0.8.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +1 -7
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +0 -1
- package/dist/index.d.ts +0 -1
- package/dist/index.js +1 -7
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.cjs
CHANGED
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@@ -1424,7 +1424,6 @@ var OverlayScene = class {
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this.boundaries = [];
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this.updateCallbacks = [];
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this.animationFrameId = null;
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1427
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-
this.mouse = null;
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this.fonts = [];
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this.fontsInitialized = false;
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this.letterDebugInfo = /* @__PURE__ */ new Map();
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@@ -1541,9 +1540,6 @@ var OverlayScene = class {
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this.checkTTLExpiration();
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this.checkDespawnBelowFloor();
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this.updatePressure();
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-
if (!this.followTargets.has("mouse") && this.mouse) {
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this.followTargets.set("mouse", { x: this.mouse.position.x, y: this.mouse.position.y });
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-
}
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if (this.grabbedObjectId && this.lastGrabMousePosition) {
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const entry = this.objects.get(this.grabbedObjectId);
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const mouseTarget = this.followTargets.get("mouse");
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@@ -1613,7 +1609,6 @@ var OverlayScene = class {
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this.floorSegments = boundariesResult.floorSegments;
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import_matter_js5.default.Composite.add(this.engine.world, this.boundaries);
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this.checkInitialFloorIntegrity();
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-
this.mouse = import_matter_js5.default.Mouse.create(canvas);
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canvas.addEventListener("mousedown", this.handleMouseDown);
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canvas.addEventListener("mousemove", this.handleMouseMove);
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canvas.addEventListener("mouseup", this.handleMouseUp);
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@@ -2392,8 +2387,7 @@ var OverlayScene = class {
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* @returns The ID of the grabbed object, or null if no grabable object at position
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*/
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startGrab() {
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const
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-
const position = mouseTarget ?? (this.mouse ? { x: this.mouse.position.x, y: this.mouse.position.y } : null);
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+
const position = this.followTargets.get("mouse") ?? null;
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if (!position) return null;
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const bodies = import_matter_js5.default.Query.point(
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import_matter_js5.default.Composite.allBodies(this.engine.world),
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