@bloopjs/web 0.0.67 → 0.0.68

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@bloopjs/web",
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- "version": "0.0.67",
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+ "version": "0.0.68",
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  "author": "Neil Sarkar",
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  "type": "module",
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  "repository": {
@@ -33,8 +33,8 @@
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  "typescript": "^5"
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  },
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  "dependencies": {
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- "@bloopjs/bloop": "0.0.67",
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- "@bloopjs/engine": "0.0.67",
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+ "@bloopjs/bloop": "0.0.68",
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+ "@bloopjs/engine": "0.0.68",
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  "@preact/signals": "^1.3.1",
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  "partysocket": "^1.1.6",
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  "preact": "^10.25.4"
package/src/App.ts CHANGED
@@ -1,4 +1,9 @@
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- import { type Bloop, type MountOpts, mount, type Sim } from "@bloopjs/bloop";
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+ import {
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+ type Bloop,
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+ type MountOptions,
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+ mount,
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+ type Sim,
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+ } from "@bloopjs/bloop";
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  import type { Key } from "@bloopjs/engine";
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  import { mouseButtonCodeToMouseButton, readTapeHeader } from "@bloopjs/engine";
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  import { DebugUi, type DebugUiOptions } from "./debugui/mod.ts";
@@ -36,8 +41,7 @@ const DEFAULT_BROKER_URL = "wss://webrtc-divine-glade-8064.fly.dev/ws";
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  /** Start a bloop game on the web */
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  export async function start(opts: StartOptions): Promise<App> {
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  if (!opts.sim) {
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- const { sim } = await mount({
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- hooks: opts.game.hooks,
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+ const { sim } = await mount(opts.game, {
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  startRecording: opts.startRecording ?? true,
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  wasmUrl: opts.engineWasmUrl,
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  });
@@ -374,7 +378,7 @@ export class App {
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  */
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  async acceptHmr(
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  module: any,
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- opts?: Partial<MountOpts> & { files?: string[] },
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+ opts?: MountOptions & { files?: string[] },
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  ): Promise<void> {
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  const game = (module.game ?? module) as Bloop<any>;
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  if (!game.hooks) {
@@ -385,8 +389,7 @@ export class App {
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  // load session from the current sim
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  this.sim.pause();
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- const { sim } = await mount({
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- hooks: game.hooks,
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+ const { sim } = await mount(game, {
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  wasmUrl: new URL("/bloop-wasm/bloop.wasm", window.location.href),
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  ...opts,
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  });