@blockend/widget 1.0.49-beta.2 → 1.0.49-beta.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (117) hide show
  1. package/dist/{AllRoutes-SK8ZFq_x.js → AllRoutes-LD5p98zn.js} +9 -9
  2. package/dist/{Box-DAMq9mQT.js → Box-Cs3JEIFG.js} +6 -6
  3. package/dist/EstGas-H-UdwS1f.js +12659 -0
  4. package/dist/{Grow-Qzfjlf_b.js → Grow-BvHTdetx.js} +2 -2
  5. package/dist/{InputComp-BUhhYfS_.js → InputComp-COwG8q-J.js} +3 -3
  6. package/dist/{LoadRoute-B9EnT59x.js → LoadRoute-DsdVO6Oo.js} +4 -4
  7. package/dist/{QuotesProgress-DMyLQ_Iw.js → QuotesProgress-B8bDI4r6.js} +1 -1
  8. package/dist/{SwapAsset-mgONO1Wh.js → SwapAsset-Ddh66LWB.js} +1 -1
  9. package/dist/{Tooltip-CCwWxndh.js → Tooltip-hBxzXSU3.js} +3 -3
  10. package/dist/TxnButton-jGgemD8y.js +205 -0
  11. package/dist/{add-DgNWpTbE.js → add-DGq3NqFo.js} +1 -1
  12. package/dist/{all-wallets-DbLggbFH.js → all-wallets-CzWn7-6X.js} +1 -1
  13. package/dist/{app-store-BM-3bzwt.js → app-store-BGFzY2oe.js} +1 -1
  14. package/dist/{apple-DGgkQglq.js → apple-D5zFxCbx.js} +1 -1
  15. package/dist/{arrow-bottom-BCcsiVDf.js → arrow-bottom-D25Ef730.js} +1 -1
  16. package/dist/{arrow-bottom-circle-BxnEnxCv.js → arrow-bottom-circle-CskusJTk.js} +1 -1
  17. package/dist/{arrow-left-BajNw8Bo.js → arrow-left-Bn-AuY99.js} +1 -1
  18. package/dist/{arrow-right-Kqyf83Ue.js → arrow-right-DJQCv_ak.js} +1 -1
  19. package/dist/{arrow-top-P0YZuCsS.js → arrow-top-Do8qEhLT.js} +1 -1
  20. package/dist/{bank-BdBlTjok.js → bank-CBeLsi0M.js} +1 -1
  21. package/dist/{basic-B7dsMTNk.js → basic-DLf5LiFg.js} +3 -3
  22. package/dist/{browser-CiQFAZ4t.js → browser-DVamy-m2.js} +1 -1
  23. package/dist/{card-D94MFuQu.js → card-tFF7X_nt.js} +1 -1
  24. package/dist/{ccip-vv5r0Apm.js → ccip-C4idlAuS.js} +16 -16
  25. package/dist/{checkmark-Cucqq4L6.js → checkmark-DkVW1LY2.js} +1 -1
  26. package/dist/{checkmark-bold-C5WgesjY.js → checkmark-bold-BbQos6bO.js} +1 -1
  27. package/dist/{chevron-bottom-CyfhotQQ.js → chevron-bottom-DokKka1d.js} +1 -1
  28. package/dist/{chevron-left-CXJ7R3iS.js → chevron-left-BPwuTnF_.js} +1 -1
  29. package/dist/{chevron-right-4ex-g3or.js → chevron-right-Djdm9Vly.js} +1 -1
  30. package/dist/{chevron-top-BDfgSTbr.js → chevron-top-DviiO5xj.js} +1 -1
  31. package/dist/{chrome-store-CX9plHu3.js → chrome-store-BFukaYHs.js} +1 -1
  32. package/dist/{clock-CtQPqpVc.js → clock-gPhvJPEh.js} +1 -1
  33. package/dist/{close-CYlyCBrT.js → close-CWK6JCCg.js} +1 -1
  34. package/dist/{coinPlaceholder-DS0YfqOM.js → coinPlaceholder-DuZ2QujM.js} +1 -1
  35. package/dist/{compass-DVktgTZ-.js → compass-DlrcJ8Hk.js} +1 -1
  36. package/dist/{copy-Bk0qGavv.js → copy-CNAncK5I.js} +1 -1
  37. package/dist/{core-DgJB3Qno.js → core-BkrnmkI7.js} +17 -16
  38. package/dist/{cursor-CCqfxECm.js → cursor-BknQSZIa.js} +1 -1
  39. package/dist/{cursor-transparent-CPbYJ9jd.js → cursor-transparent-D7K-weum.js} +1 -1
  40. package/dist/{desktop-DAykpsO7.js → desktop-Dvki1QtU.js} +1 -1
  41. package/dist/{disconnect-DL8vRZg2.js → disconnect-QbJ6g-Q9.js} +1 -1
  42. package/dist/{discord-BS8TPANA.js → discord-BtkOmfcK.js} +1 -1
  43. package/dist/{down-D6aGpC9P.js → down-DRC2u-nt.js} +2 -2
  44. package/dist/{etherscan-YSjUjqH5.js → etherscan-C4RKkVrP.js} +1 -1
  45. package/dist/{exclamation-triangle-Cd8s_lsN.js → exclamation-triangle-CEoAdk7x.js} +1 -1
  46. package/dist/{extension-BfYpl1LK.js → extension-DkOomXUg.js} +1 -1
  47. package/dist/{external-link-uF5MV_9t.js → external-link-D9HfOXel.js} +1 -1
  48. package/dist/{facebook-DO648yaX.js → facebook-zQmBHowA.js} +1 -1
  49. package/dist/{farcaster-DZF64pQM.js → farcaster-Cfy-sjqY.js} +1 -1
  50. package/dist/{filters-DMTGJi0Y.js → filters-Cq1K6QWb.js} +1 -1
  51. package/dist/{getChainIds-DUKOh0Kp.js → getChainIds-Btq6EjyX.js} +2 -2
  52. package/dist/getCosmosAddress-Bu-V7Ot0.js +9565 -0
  53. package/dist/{github-DQDrN0RZ.js → github-gNR-tm3O.js} +1 -1
  54. package/dist/{google-DRrIdyFk.js → google-rmnuGsrL.js} +1 -1
  55. package/dist/{hamburger-DFh0u4ls.js → hamburger-CEQO6OZs.js} +5 -5
  56. package/dist/{help-circle-n5Ls2-2F.js → help-circle-Cj4bjfia.js} +1 -1
  57. package/dist/{id-DbShnIoD.js → id-nb5m-NKY.js} +1 -1
  58. package/dist/{image-B5YOEd-c.js → image-BlK2k80L.js} +1 -1
  59. package/dist/{index-BwAuNUFT.js → index-1OzJ9Z6-.js} +2192 -2170
  60. package/dist/{index-BC_WzIG-.js → index-7R8NiD42.js} +1 -1
  61. package/dist/index-7iRnvPpN.js +159 -0
  62. package/dist/{index-CL2LZuVL.js → index-CZQdiy7b.js} +2 -2
  63. package/dist/{index-DvR1iioL.js → index-CbycATvf.js} +78 -78
  64. package/dist/{index-CDBWyjo1.js → index-D0tb6mUR.js} +11 -11
  65. package/dist/index-D5aVEHZL.js +206 -0
  66. package/dist/index-DTish3yr.js +1014 -0
  67. package/dist/index-Fv4UV6Sc.js +30707 -0
  68. package/dist/{index-DuTB7F2j.js → index-pieshoDv.js} +542 -507
  69. package/dist/{index-CktG1k9u.js → index-salSLcoU.js} +1 -1
  70. package/dist/{index-D4uRM0hD.js → index-vM1noC-w.js} +1320 -1194
  71. package/dist/{index.es-BRVISbr4.js → index.es-CJ-ZznBF.js} +1712 -1625
  72. package/dist/{index.es-DD1q2x58.js → index.es-Ce_QYzsk.js} +1 -1
  73. package/dist/index.es.js +1 -1
  74. package/dist/{info-5rQx4FCT.js → info-6RBhKgcd.js} +1 -1
  75. package/dist/{info-circle-DnNqx9Fu.js → info-circle-BlIbWe25.js} +1 -1
  76. package/dist/{lightbulb-DEa_QXWk.js → lightbulb-CS3_wKY8.js} +1 -1
  77. package/dist/{mail-DNWPpemE.js → mail-CRsD8jAA.js} +1 -1
  78. package/dist/{mobile-CsmBvAG0.js → mobile-DMLTKouh.js} +1 -1
  79. package/dist/{more-Bjd7dOWF.js → more-uoTJ3kvy.js} +1 -1
  80. package/dist/{network-placeholder-DsQ_HMHG.js → network-placeholder-D-XL3hqx.js} +1 -1
  81. package/dist/{nftPlaceholder-KsQSrTt2.js → nftPlaceholder-CiYWPSAY.js} +1 -1
  82. package/dist/{off-B0hqloiu.js → off-B79emGaW.js} +1 -1
  83. package/dist/{play-store-DseAgFmo.js → play-store-B828L964.js} +1 -1
  84. package/dist/{plus-BJCNDRM3.js → plus-BRVCC9lV.js} +1 -1
  85. package/dist/{qr-code-lEBAtsO4.js → qr-code-qp9DeEO9.js} +1 -1
  86. package/dist/{recycle-horizontal-K4rUQslN.js → recycle-horizontal-DoDvFScD.js} +1 -1
  87. package/dist/{refresh-DEZrriLV.js → refresh-BuegBzBd.js} +1 -1
  88. package/dist/{reown-logo-BHbe-CUO.js → reown-logo-BrUAyTxC.js} +1 -1
  89. package/dist/{search-CIK9XN0-.js → search-CzpyG7ky.js} +1 -1
  90. package/dist/{send-Bxpdb3Vf.js → send-BHMxC1xj.js} +1 -1
  91. package/dist/{swapHorizontal-BBHEuYx1.js → swapHorizontal-Bq8mR1QZ.js} +1 -1
  92. package/dist/{swapHorizontalBold-t0VsiN4I.js → swapHorizontalBold-2ueiC4L9.js} +1 -1
  93. package/dist/{swapHorizontalMedium-PzUH_Th4.js → swapHorizontalMedium-9jh3zunE.js} +1 -1
  94. package/dist/{swapHorizontalRoundedBold-EyDyL2Bj.js → swapHorizontalRoundedBold-BIk7kp2S.js} +1 -1
  95. package/dist/{swapVertical-CusOd1Kd.js → swapVertical-DM_T3EzD.js} +1 -1
  96. package/dist/{telegram-DfP_Unfg.js → telegram-CbeDajqU.js} +1 -1
  97. package/dist/{three-dots-BcnJZFUd.js → three-dots-DUntIedp.js} +1 -1
  98. package/dist/{twitch-CN0F2VUn.js → twitch-DIXNVK7h.js} +1 -1
  99. package/dist/{twitterIcon-DDA3Skm-.js → twitterIcon-nHRKKmzg.js} +1 -1
  100. package/dist/{unsupportedProp-CIQ48Cx8.js → unsupportedProp-BAk0ueJt.js} +1 -1
  101. package/dist/{useRegisterError-DuNi8RxR.js → useRegisterError-tq4Tke9I.js} +150 -150
  102. package/dist/{verify-BVsIUy32.js → verify-CbyVHS7l.js} +1 -1
  103. package/dist/{verify-filled-bQ1f0Y-d.js → verify-filled-QZDBE0oP.js} +1 -1
  104. package/dist/{w3m-modal-Cg8vnNGL.js → w3m-modal-Bp3nI0EC.js} +2 -2
  105. package/dist/{wallet-OISOAGe9.js → wallet-DVjsV39Q.js} +1 -1
  106. package/dist/{wallet-placeholder-DZD3tMxc.js → wallet-placeholder-BgrGGLNk.js} +1 -1
  107. package/dist/{walletconnect-CCANKmqY.js → walletconnect-zriuFVFg.js} +1 -1
  108. package/dist/{warning-circle-C_uh-wB2.js → warning-circle-CpWwL8_f.js} +1 -1
  109. package/dist/widget.css +1 -1
  110. package/dist/{x-BpuzG7VO.js → x-DN0-dY3F.js} +1 -1
  111. package/package.json +4 -7
  112. package/dist/EstGas-B9rFXiVW.js +0 -1486
  113. package/dist/TxnButton-CqL_9AIV.js +0 -211
  114. package/dist/getCosmosAddress-Cb98patK.js +0 -6075
  115. package/dist/index-BIN4LE_6.js +0 -42277
  116. package/dist/index-DEecyVOZ.js +0 -6711
  117. package/dist/index-VUJh-JIq.js +0 -206
@@ -1,4 +1,4 @@
1
- import { p as process$1, P as PropTypes, d as _extends, e as clsx, _ as _objectWithoutPropertiesLoose, z as useTheme$1, T as THEME_ID, A as defaultTheme, b as generateUtilityClasses, g as generateUtilityClass, i as useDefaultProps, s as styled, f as capitalize, h as composeClasses, ah as css, E as keyframes, u as useStore, a as useWallet, n as getDefaultExportFromCjs, c as controllers } from "./index-BIN4LE_6.js";
1
+ import { p as process$1, P as PropTypes, d as _extends, e as clsx, _ as _objectWithoutPropertiesLoose, z as useTheme$1, T as THEME_ID, A as defaultTheme, b as generateUtilityClasses, g as generateUtilityClass, i as useDefaultProps, s as styled, f as capitalize, h as composeClasses, ac as css, E as keyframes, u as useStore, a as useWallet, n as getDefaultExportFromCjs, c as controllers } from "./index-Fv4UV6Sc.js";
2
2
  import * as React from "react";
3
3
  import React__default from "react";
4
4
  import * as ReactDOM from "react-dom";
@@ -903,7 +903,7 @@ function useWalletDetails({ chainData: e, show: t }) {
903
903
  var N, j;
904
904
  const { address: A, isConnected: r, chain: i } = useAccount(), { data: s } = useBalance({ address: A }), { disconnect: n, disconnectAsync: o } = useDisconnect();
905
905
  let a = { address: A, data: s, disconnect: o, chain: i };
906
- const f = useStore((H) => H.cosmosChainIds), v = useConnections(), D = useUserWallets(), {
906
+ const f = useStore((S) => S.cosmosChainIds), v = useConnections(), D = useUserWallets(), {
907
907
  data: h,
908
908
  isConnected: B,
909
909
  WalletType: C,
@@ -911,15 +911,15 @@ function useWalletDetails({ chainData: e, show: t }) {
911
911
  } = useAccount$1({
912
912
  chainId: f,
913
913
  multiChain: !0
914
- }), { disconnect: E } = useDisconnect$1(), g = useStore((H) => H.setCustomWallet), c = useStore((H) => H.customWallet), l = useStore((H) => H.toDisconnect), p = useStore((H) => H.fromChain), m = useStore((H) => H.toChain), { primaryWallet: P, handleLogOut: Q } = useDynamicContext(), I = useIsLoggedIn();
914
+ }), { disconnect: E } = useDisconnect$1(), g = useStore((S) => S.setCustomWallet), c = useStore((S) => S.customWallet), l = useStore((S) => S.toDisconnect), p = useStore((S) => S.fromChain), m = useStore((S) => S.toChain), { primaryWallet: P, handleLogOut: Q } = useDynamicContext(), I = useIsLoggedIn();
915
915
  let b = {
916
916
  address: (P == null ? void 0 : P.address) || "",
917
917
  disconnect: Q,
918
918
  chain: { network: "Solana" }
919
919
  };
920
- const { address: k, disconnect: F, connected: L } = useWallet();
921
- let S = {
922
- address: k || "",
920
+ const { address: T, disconnect: F, connected: L } = useWallet();
921
+ let k = {
922
+ address: T || "",
923
923
  disconnect: F,
924
924
  chain: { network: "tron" }
925
925
  }, z = {
@@ -938,7 +938,7 @@ function useWalletDetails({ chainData: e, show: t }) {
938
938
  connected: I,
939
939
  name: "Solana"
940
940
  },
941
- tron: { address: k, connected: L, name: "Tron" },
941
+ tron: { address: T, connected: L, name: "Tron" },
942
942
  cosmos: {
943
943
  address: ((j = h == null ? void 0 : h[e == null ? void 0 : e.chainId]) == null ? void 0 : j.bech32Address) || "",
944
944
  connected: B,
@@ -955,38 +955,38 @@ function useWalletDetails({ chainData: e, show: t }) {
955
955
  return (e == null ? void 0 : e.networkType) === "evm" && A && (A == null ? void 0 : A.length) || // && isConnected
956
956
  (e == null ? void 0 : e.networkType) === "sol" && I && P !== null || (e == null ? void 0 : e.networkType) === "cosmos" && B || (e == null ? void 0 : e.networkType) === "tron" && L || t === "to" && (c == null ? void 0 : c.length) > 30;
957
957
  }
958
- function w(H) {
958
+ function w(S) {
959
959
  var R, J, U, Z;
960
- return H === "from" && (((R = p == null ? void 0 : p.networkType) == null ? void 0 : R.toLowerCase()) === "sol" || ((J = p == null ? void 0 : p.networkType) == null ? void 0 : J.toLowerCase()) === "tron") || H === "to" && (((U = m == null ? void 0 : m.networkType) == null ? void 0 : U.toLowerCase()) === "sol" || ((Z = m == null ? void 0 : m.networkType) == null ? void 0 : Z.toLowerCase()) === "tron");
960
+ return S === "from" && (((R = p == null ? void 0 : p.networkType) == null ? void 0 : R.toLowerCase()) === "sol" || ((J = p == null ? void 0 : p.networkType) == null ? void 0 : J.toLowerCase()) === "tron") || S === "to" && (((U = m == null ? void 0 : m.networkType) == null ? void 0 : U.toLowerCase()) === "sol" || ((Z = m == null ? void 0 : m.networkType) == null ? void 0 : Z.toLowerCase()) === "tron");
961
961
  }
962
- function d(H) {
962
+ function d(S) {
963
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  var R, J, U, Z;
964
- return H === "from" && (((R = p == null ? void 0 : p.networkType) == null ? void 0 : R.toLowerCase()) === "evm" || ((J = p == null ? void 0 : p.networkType) == null ? void 0 : J.toLowerCase()) === "tron") || H === "to" && (((U = m == null ? void 0 : m.networkType) == null ? void 0 : U.toLowerCase()) === "evm" || ((Z = m == null ? void 0 : m.networkType) == null ? void 0 : Z.toLowerCase()) === "tron");
964
+ return S === "from" && (((R = p == null ? void 0 : p.networkType) == null ? void 0 : R.toLowerCase()) === "evm" || ((J = p == null ? void 0 : p.networkType) == null ? void 0 : J.toLowerCase()) === "tron") || S === "to" && (((U = m == null ? void 0 : m.networkType) == null ? void 0 : U.toLowerCase()) === "evm" || ((Z = m == null ? void 0 : m.networkType) == null ? void 0 : Z.toLowerCase()) === "tron");
965
965
  }
966
- function G(H) {
966
+ function G(S) {
967
967
  var R, J, U, Z;
968
- return H === "from" && (((R = p == null ? void 0 : p.networkType) == null ? void 0 : R.toLowerCase()) === "sol" || ((J = p == null ? void 0 : p.networkType) == null ? void 0 : J.toLowerCase()) === "evm") || H === "to" && (((U = m == null ? void 0 : m.networkType) == null ? void 0 : U.toLowerCase()) === "sol" || ((Z = m == null ? void 0 : m.networkType) == null ? void 0 : Z.toLowerCase()) === "evm");
968
+ return S === "from" && (((R = p == null ? void 0 : p.networkType) == null ? void 0 : R.toLowerCase()) === "sol" || ((J = p == null ? void 0 : p.networkType) == null ? void 0 : J.toLowerCase()) === "evm") || S === "to" && (((U = m == null ? void 0 : m.networkType) == null ? void 0 : U.toLowerCase()) === "sol" || ((Z = m == null ? void 0 : m.networkType) == null ? void 0 : Z.toLowerCase()) === "evm");
969
969
  }
970
- function Y(H) {
971
- if (H)
972
- return (H == null ? void 0 : H.networkType) === "evm" ? a : (H == null ? void 0 : H.networkType) === "sol" ? b : (H == null ? void 0 : H.networkType) === "tron" ? S : (H == null ? void 0 : H.networkType) === "cosmos" ? z : (c == null ? void 0 : c.length) > 30 ? x : {};
970
+ function Y(S) {
971
+ if (S)
972
+ return (S == null ? void 0 : S.networkType) === "evm" ? a : (S == null ? void 0 : S.networkType) === "sol" ? b : (S == null ? void 0 : S.networkType) === "tron" ? k : (S == null ? void 0 : S.networkType) === "cosmos" ? z : (c == null ? void 0 : c.length) > 30 ? x : {};
973
973
  }
974
- function T(H, R) {
974
+ function H(S, R) {
975
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  var J, U, Z, K, W, X, $, ee;
976
- return H && R ? !!((H == "cosmos" ? (U = (J = h == null ? void 0 : h[p == null ? void 0 : p.chainId]) == null ? void 0 : J.address) != null && U.length : (K = (Z = M[H]) == null ? void 0 : Z.address) != null && K.length) && (R == "cosmos" ? (X = (W = h == null ? void 0 : h[m == null ? void 0 : m.chainId]) == null ? void 0 : W.address) != null && X.length : (ee = ($ = M[R]) == null ? void 0 : $.address) != null && ee.length)) : !1;
976
+ return S && R ? !!((S == "cosmos" ? (U = (J = h == null ? void 0 : h[p == null ? void 0 : p.chainId]) == null ? void 0 : J.address) != null && U.length : (K = (Z = M[S]) == null ? void 0 : Z.address) != null && K.length) && (R == "cosmos" ? (X = (W = h == null ? void 0 : h[m == null ? void 0 : m.chainId]) == null ? void 0 : W.address) != null && X.length : (ee = ($ = M[R]) == null ? void 0 : $.address) != null && ee.length)) : !1;
977
977
  }
978
- function O(H, R) {
978
+ function O(S, R) {
979
979
  var J, U;
980
- return H && R ? (J = M[H == null ? void 0 : H.networkType]) != null && J.connected ? (U = M[R == null ? void 0 : R.networkType]) != null && U.connected ? l ? R == null ? void 0 : R.name : "" : R == null ? void 0 : R.name : H == null ? void 0 : H.name : "";
980
+ return S && R ? (J = M[S == null ? void 0 : S.networkType]) != null && J.connected ? (U = M[R == null ? void 0 : R.networkType]) != null && U.connected ? l ? R == null ? void 0 : R.name : "" : R == null ? void 0 : R.name : S == null ? void 0 : S.name : "";
981
981
  }
982
982
  function V() {
983
983
  var R;
984
- let H = [];
984
+ let S = [];
985
985
  return v.length && v.forEach((J) => {
986
- H.push(J.accounts[0]);
986
+ S.push(J.accounts[0]);
987
987
  }), D.length && D.forEach((J) => {
988
- H.push(J.address);
989
- }), h && ((R = h == null ? void 0 : h["cosmoshub-4"]) != null && R.bech32Address) && H.push(h["cosmoshub-4"].bech32Address), H;
988
+ S.push(J.address);
989
+ }), h && ((R = h == null ? void 0 : h["cosmoshub-4"]) != null && R.bech32Address) && S.push(h["cosmoshub-4"].bech32Address), T != null && T.length && S.push(T), S;
990
990
  }
991
991
  return {
992
992
  isAnyWalletConnected: y(),
@@ -994,7 +994,7 @@ function useWalletDetails({ chainData: e, show: t }) {
994
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  handleEVMDisable: w,
995
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  handleSOLDisable: d,
996
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  handleTRONDisable: G,
997
- getBothWalletConnection: T,
997
+ getBothWalletConnection: H,
998
998
  getConnectWallet: O,
999
999
  refetch: u,
1000
1000
  getAllConnections: V
@@ -1362,7 +1362,7 @@ function requireLottie() {
1362
1362
  r || (r = n(function(B) {
1363
1363
  function C() {
1364
1364
  function E(x, M) {
1365
- var y, w, d = x.length, G, Y, T, O;
1365
+ var y, w, d = x.length, G, Y, H, O;
1366
1366
  for (w = 0; w < d; w += 1)
1367
1367
  if (y = x[w], "ks" in y && !y.completed) {
1368
1368
  if (y.completed = !0, y.hasMask) {
@@ -1371,10 +1371,10 @@ function requireLottie() {
1371
1371
  if (V[G].pt.k.i)
1372
1372
  m(V[G].pt.k);
1373
1373
  else
1374
- for (O = V[G].pt.k.length, T = 0; T < O; T += 1)
1375
- V[G].pt.k[T].s && m(V[G].pt.k[T].s[0]), V[G].pt.k[T].e && m(V[G].pt.k[T].e[0]);
1374
+ for (O = V[G].pt.k.length, H = 0; H < O; H += 1)
1375
+ V[G].pt.k[H].s && m(V[G].pt.k[H].s[0]), V[G].pt.k[H].e && m(V[G].pt.k[H].e[0]);
1376
1376
  }
1377
- y.ty === 0 ? (y.layers = l(y.refId, M), E(y.layers, M)) : y.ty === 4 ? p(y.shapes) : y.ty === 5 && S(y);
1377
+ y.ty === 0 ? (y.layers = l(y.refId, M), E(y.layers, M)) : y.ty === 4 ? p(y.shapes) : y.ty === 5 && k(y);
1378
1378
  }
1379
1379
  }
1380
1380
  function g(x, M) {
@@ -1530,16 +1530,16 @@ function requireLottie() {
1530
1530
  w.assets[d].layers && y(w.assets[d].layers);
1531
1531
  }
1532
1532
  };
1533
- }(), k = /* @__PURE__ */ function() {
1533
+ }(), T = /* @__PURE__ */ function() {
1534
1534
  var x = [4, 1, 9];
1535
1535
  function M(w) {
1536
- var d, G = w.length, Y, T;
1536
+ var d, G = w.length, Y, H;
1537
1537
  for (d = 0; d < G; d += 1)
1538
1538
  if (w[d].ty === "gr")
1539
1539
  M(w[d].it);
1540
1540
  else if (w[d].ty === "fl" || w[d].ty === "st")
1541
1541
  if (w[d].c.k && w[d].c.k[0].i)
1542
- for (T = w[d].c.k.length, Y = 0; Y < T; Y += 1)
1542
+ for (H = w[d].c.k.length, Y = 0; Y < H; Y += 1)
1543
1543
  w[d].c.k[Y].s && (w[d].c.k[Y].s[0] /= 255, w[d].c.k[Y].s[1] /= 255, w[d].c.k[Y].s[2] /= 255, w[d].c.k[Y].s[3] /= 255), w[d].c.k[Y].e && (w[d].c.k[Y].e[0] /= 255, w[d].c.k[Y].e[1] /= 255, w[d].c.k[Y].e[2] /= 255, w[d].c.k[Y].e[3] /= 255);
1544
1544
  else
1545
1545
  w[d].c.k[0] /= 255, w[d].c.k[1] /= 255, w[d].c.k[2] /= 255, w[d].c.k[3] /= 255;
@@ -1559,27 +1559,27 @@ function requireLottie() {
1559
1559
  }(), F = /* @__PURE__ */ function() {
1560
1560
  var x = [4, 4, 18];
1561
1561
  function M(w) {
1562
- var d, G = w.length, Y, T;
1562
+ var d, G = w.length, Y, H;
1563
1563
  for (d = G - 1; d >= 0; d -= 1)
1564
1564
  if (w[d].ty === "sh")
1565
1565
  if (w[d].ks.k.i)
1566
1566
  w[d].ks.k.c = w[d].closed;
1567
1567
  else
1568
- for (T = w[d].ks.k.length, Y = 0; Y < T; Y += 1)
1568
+ for (H = w[d].ks.k.length, Y = 0; Y < H; Y += 1)
1569
1569
  w[d].ks.k[Y].s && (w[d].ks.k[Y].s[0].c = w[d].closed), w[d].ks.k[Y].e && (w[d].ks.k[Y].e[0].c = w[d].closed);
1570
1570
  else w[d].ty === "gr" && M(w[d].it);
1571
1571
  }
1572
1572
  function y(w) {
1573
- var d, G, Y = w.length, T, O, V, N;
1573
+ var d, G, Y = w.length, H, O, V, N;
1574
1574
  for (G = 0; G < Y; G += 1) {
1575
1575
  if (d = w[G], d.hasMask) {
1576
1576
  var j = d.masksProperties;
1577
- for (O = j.length, T = 0; T < O; T += 1)
1578
- if (j[T].pt.k.i)
1579
- j[T].pt.k.c = j[T].cl;
1577
+ for (O = j.length, H = 0; H < O; H += 1)
1578
+ if (j[H].pt.k.i)
1579
+ j[H].pt.k.c = j[H].cl;
1580
1580
  else
1581
- for (N = j[T].pt.k.length, V = 0; V < N; V += 1)
1582
- j[T].pt.k[V].s && (j[T].pt.k[V].s[0].c = j[T].cl), j[T].pt.k[V].e && (j[T].pt.k[V].e[0].c = j[T].cl);
1581
+ for (N = j[H].pt.k.length, V = 0; V < N; V += 1)
1582
+ j[H].pt.k[V].s && (j[H].pt.k[V].s[0].c = j[H].cl), j[H].pt.k[V].e && (j[H].pt.k[V].e[0].c = j[H].cl);
1583
1583
  }
1584
1584
  d.ty === 4 && M(d.shapes);
1585
1585
  }
@@ -1593,13 +1593,13 @@ function requireLottie() {
1593
1593
  };
1594
1594
  }();
1595
1595
  function L(x) {
1596
- x.__complete || (k(x), Q(x), I(x), b(x), F(x), E(x.layers, x.assets), g(x.chars, x.assets), x.__complete = !0);
1596
+ x.__complete || (T(x), Q(x), I(x), b(x), F(x), E(x.layers, x.assets), g(x.chars, x.assets), x.__complete = !0);
1597
1597
  }
1598
- function S(x) {
1598
+ function k(x) {
1599
1599
  x.t.a.length === 0 && "m" in x.t.p;
1600
1600
  }
1601
1601
  var z = {};
1602
- return z.completeData = L, z.checkColors = k, z.checkChars = I, z.checkPathProperties = b, z.checkShapes = F, z.completeLayers = E, z;
1602
+ return z.completeData = L, z.checkColors = T, z.checkChars = I, z.checkPathProperties = b, z.checkShapes = F, z.completeLayers = E, z;
1603
1603
  }
1604
1604
  if (s.dataManager || (s.dataManager = C()), s.assetLoader || (s.assetLoader = /* @__PURE__ */ function() {
1605
1605
  function E(c) {
@@ -2170,7 +2170,7 @@ function requireLottie() {
2170
2170
  return w;
2171
2171
  }
2172
2172
  function v() {
2173
- i += 1, k();
2173
+ i += 1, T();
2174
2174
  }
2175
2175
  function D() {
2176
2176
  i -= 1;
@@ -2240,10 +2240,10 @@ function requireLottie() {
2240
2240
  w && d[G].setAttribute("data-bm-type", w), a(d[G], M);
2241
2241
  if (y && Y === 0) {
2242
2242
  w || (w = "svg");
2243
- var T = document.getElementsByTagName("body")[0];
2244
- T.innerText = "";
2243
+ var H = document.getElementsByTagName("body")[0];
2244
+ H.innerText = "";
2245
2245
  var O = createTag("div");
2246
- O.style.width = "100%", O.style.height = "100%", O.setAttribute("data-bm-type", w), T.appendChild(O), a(O, M);
2246
+ O.style.width = "100%", O.style.height = "100%", O.setAttribute("data-bm-type", w), H.appendChild(O), a(O, M);
2247
2247
  }
2248
2248
  }
2249
2249
  function b() {
@@ -2251,16 +2251,16 @@ function requireLottie() {
2251
2251
  for (M = 0; M < r; M += 1)
2252
2252
  t[M].animation.resize();
2253
2253
  }
2254
- function k() {
2254
+ function T() {
2255
2255
  !n && i && s && (window.requestAnimationFrame(c), s = !1);
2256
2256
  }
2257
2257
  function F() {
2258
2258
  n = !0;
2259
2259
  }
2260
2260
  function L() {
2261
- n = !1, k();
2261
+ n = !1, T();
2262
2262
  }
2263
- function S(M, y) {
2263
+ function k(M, y) {
2264
2264
  var w;
2265
2265
  for (w = 0; w < r; w += 1)
2266
2266
  t[w].animation.setVolume(M, y);
@@ -2275,7 +2275,7 @@ function requireLottie() {
2275
2275
  for (y = 0; y < r; y += 1)
2276
2276
  t[y].animation.unmute(M);
2277
2277
  }
2278
- return e.registerAnimation = a, e.loadAnimation = B, e.setSpeed = C, e.setDirection = u, e.play = E, e.pause = l, e.stop = m, e.togglePause = P, e.searchAnimations = I, e.resize = b, e.goToAndStop = p, e.destroy = Q, e.freeze = F, e.unfreeze = L, e.setVolume = S, e.mute = z, e.unmute = x, e.getRegisteredAnimations = f, e;
2278
+ return e.registerAnimation = a, e.loadAnimation = B, e.setSpeed = C, e.setDirection = u, e.play = E, e.pause = l, e.stop = m, e.togglePause = P, e.searchAnimations = I, e.resize = b, e.goToAndStop = p, e.destroy = Q, e.freeze = F, e.unfreeze = L, e.setVolume = k, e.mute = z, e.unmute = x, e.getRegisteredAnimations = f, e;
2279
2279
  }(), BezierFactory = function() {
2280
2280
  var e = {};
2281
2281
  e.getBezierEasing = A;
@@ -2343,7 +2343,7 @@ function requireLottie() {
2343
2343
  for (var p = this._p[0], m = this._p[2], P = this._mSampleValues, Q = 0, I = 1, b = o - 1; I !== b && P[I] <= l; ++I)
2344
2344
  Q += a;
2345
2345
  --I;
2346
- var k = (l - P[I]) / (P[I + 1] - P[I]), F = Q + k * a, L = C(F, p, m);
2346
+ var T = (l - P[I]) / (P[I + 1] - P[I]), F = Q + T * a, L = C(F, p, m);
2347
2347
  return L >= i ? E(l, F, p, m) : L === 0 ? F : u(l, Q, Q + a, p, m);
2348
2348
  }
2349
2349
  }, e;
@@ -2407,13 +2407,13 @@ function requireLottie() {
2407
2407
  }
2408
2408
  var r = /* @__PURE__ */ function() {
2409
2409
  return function(h, B, C, u) {
2410
- var E = getDefaultCurveSegments(), g, c, l, p, m, P = 0, Q, I = [], b = [], k = bezierLengthPool.newElement();
2410
+ var E = getDefaultCurveSegments(), g, c, l, p, m, P = 0, Q, I = [], b = [], T = bezierLengthPool.newElement();
2411
2411
  for (l = C.length, g = 0; g < E; g += 1) {
2412
2412
  for (m = g / (E - 1), Q = 0, c = 0; c < l; c += 1)
2413
2413
  p = bmPow(1 - m, 3) * h[c] + 3 * bmPow(1 - m, 2) * m * C[c] + 3 * (1 - m) * bmPow(m, 2) * u[c] + bmPow(m, 3) * B[c], I[c] = p, b[c] !== null && (Q += bmPow(I[c] - b[c], 2)), b[c] = I[c];
2414
- Q && (Q = bmSqrt(Q), P += Q), k.percents[g] = m, k.lengths[g] = P;
2414
+ Q && (Q = bmSqrt(Q), P += Q), T.percents[g] = m, T.lengths[g] = P;
2415
2415
  }
2416
- return k.addedLength = P, k;
2416
+ return T.addedLength = P, T;
2417
2417
  };
2418
2418
  }();
2419
2419
  function i(h) {
@@ -2433,13 +2433,13 @@ function requireLottie() {
2433
2433
  return function(B, C, u, E) {
2434
2434
  var g = (B[0] + "_" + B[1] + "_" + C[0] + "_" + C[1] + "_" + u[0] + "_" + u[1] + "_" + E[0] + "_" + E[1]).replace(/\./g, "p");
2435
2435
  if (!h[g]) {
2436
- var c = getDefaultCurveSegments(), l, p, m, P, Q, I = 0, b, k, F = null;
2436
+ var c = getDefaultCurveSegments(), l, p, m, P, Q, I = 0, b, T, F = null;
2437
2437
  B.length === 2 && (B[0] !== C[0] || B[1] !== C[1]) && t(B[0], B[1], C[0], C[1], B[0] + u[0], B[1] + u[1]) && t(B[0], B[1], C[0], C[1], C[0] + E[0], C[1] + E[1]) && (c = 2);
2438
2438
  var L = new s(c);
2439
2439
  for (m = u.length, l = 0; l < c; l += 1) {
2440
- for (k = createSizedArray(m), Q = l / (c - 1), b = 0, p = 0; p < m; p += 1)
2441
- P = bmPow(1 - Q, 3) * B[p] + 3 * bmPow(1 - Q, 2) * Q * (B[p] + u[p]) + 3 * (1 - Q) * bmPow(Q, 2) * (C[p] + E[p]) + bmPow(Q, 3) * C[p], k[p] = P, F !== null && (b += bmPow(k[p] - F[p], 2));
2442
- b = bmSqrt(b), I += b, L.points[l] = new n(b, k), F = k;
2440
+ for (T = createSizedArray(m), Q = l / (c - 1), b = 0, p = 0; p < m; p += 1)
2441
+ P = bmPow(1 - Q, 3) * B[p] + 3 * bmPow(1 - Q, 2) * Q * (B[p] + u[p]) + 3 * (1 - Q) * bmPow(Q, 2) * (C[p] + E[p]) + bmPow(Q, 3) * C[p], T[p] = P, F !== null && (b += bmPow(T[p] - F[p], 2));
2442
+ b = bmSqrt(b), I += b, L.points[l] = new n(b, T), F = T;
2443
2443
  }
2444
2444
  L.segmentLength = I, h[g] = L;
2445
2445
  }
@@ -2467,9 +2467,9 @@ function requireLottie() {
2467
2467
  E < 0 ? E = 0 : E > 1 && (E = 1);
2468
2468
  var l = a(E, c);
2469
2469
  g = g > 1 ? 1 : g;
2470
- var p = a(g, c), m, P = h.length, Q = 1 - l, I = 1 - p, b = Q * Q * Q, k = l * Q * Q * 3, F = l * l * Q * 3, L = l * l * l, S = Q * Q * I, z = l * Q * I + Q * l * I + Q * Q * p, x = l * l * I + Q * l * p + l * Q * p, M = l * l * p, y = Q * I * I, w = l * I * I + Q * p * I + Q * I * p, d = l * p * I + Q * p * p + l * I * p, G = l * p * p, Y = I * I * I, T = p * I * I + I * p * I + I * I * p, O = p * p * I + I * p * p + p * I * p, V = p * p * p;
2470
+ var p = a(g, c), m, P = h.length, Q = 1 - l, I = 1 - p, b = Q * Q * Q, T = l * Q * Q * 3, F = l * l * Q * 3, L = l * l * l, k = Q * Q * I, z = l * Q * I + Q * l * I + Q * Q * p, x = l * l * I + Q * l * p + l * Q * p, M = l * l * p, y = Q * I * I, w = l * I * I + Q * p * I + Q * I * p, d = l * p * I + Q * p * p + l * I * p, G = l * p * p, Y = I * I * I, H = p * I * I + I * p * I + I * I * p, O = p * p * I + I * p * p + p * I * p, V = p * p * p;
2471
2471
  for (m = 0; m < P; m += 1)
2472
- v[m * 4] = e.round((b * h[m] + k * C[m] + F * u[m] + L * B[m]) * 1e3) / 1e3, v[m * 4 + 1] = e.round((S * h[m] + z * C[m] + x * u[m] + M * B[m]) * 1e3) / 1e3, v[m * 4 + 2] = e.round((y * h[m] + w * C[m] + d * u[m] + G * B[m]) * 1e3) / 1e3, v[m * 4 + 3] = e.round((Y * h[m] + T * C[m] + O * u[m] + V * B[m]) * 1e3) / 1e3;
2472
+ v[m * 4] = e.round((b * h[m] + T * C[m] + F * u[m] + L * B[m]) * 1e3) / 1e3, v[m * 4 + 1] = e.round((k * h[m] + z * C[m] + x * u[m] + M * B[m]) * 1e3) / 1e3, v[m * 4 + 2] = e.round((y * h[m] + w * C[m] + d * u[m] + G * B[m]) * 1e3) / 1e3, v[m * 4 + 3] = e.round((Y * h[m] + H * C[m] + O * u[m] + V * B[m]) * 1e3) / 1e3;
2473
2473
  return v;
2474
2474
  }
2475
2475
  return {
@@ -2523,7 +2523,7 @@ function requireLottie() {
2523
2523
  t._lastPoint = u, t._lastAddedLength = I - p.points[u].partialLength, t._lastKeyframeIndex = s;
2524
2524
  }
2525
2525
  } else {
2526
- var b, k, F, L, S;
2526
+ var b, T, F, L, k;
2527
2527
  if (n = a.s.length, l = f.s || a.e, this.sh && a.h !== 1)
2528
2528
  if (e >= g)
2529
2529
  r[0] = l[0], r[1] = l[1], r[2] = l[2];
@@ -2535,7 +2535,7 @@ function requireLottie() {
2535
2535
  }
2536
2536
  else
2537
2537
  for (s = 0; s < n; s += 1)
2538
- a.h !== 1 && (e >= g ? B = 1 : e < c ? B = 0 : (a.o.x.constructor === Array ? (v.__fnct || (v.__fnct = []), v.__fnct[s] ? E = v.__fnct[s] : (b = a.o.x[s] === void 0 ? a.o.x[0] : a.o.x[s], k = a.o.y[s] === void 0 ? a.o.y[0] : a.o.y[s], F = a.i.x[s] === void 0 ? a.i.x[0] : a.i.x[s], L = a.i.y[s] === void 0 ? a.i.y[0] : a.i.y[s], E = BezierFactory.getBezierEasing(b, k, F, L).get, v.__fnct[s] = E)) : v.__fnct ? E = v.__fnct : (b = a.o.x, k = a.o.y, F = a.i.x, L = a.i.y, E = BezierFactory.getBezierEasing(b, k, F, L).get, a.keyframeMetadata = E), B = E((e - c) / (g - c)))), l = f.s || a.e, S = a.h === 1 ? a.s[s] : a.s[s] + (l[s] - a.s[s]) * B, this.propType === "multidimensional" ? r[s] = S : r = S;
2538
+ a.h !== 1 && (e >= g ? B = 1 : e < c ? B = 0 : (a.o.x.constructor === Array ? (v.__fnct || (v.__fnct = []), v.__fnct[s] ? E = v.__fnct[s] : (b = a.o.x[s] === void 0 ? a.o.x[0] : a.o.x[s], T = a.o.y[s] === void 0 ? a.o.y[0] : a.o.y[s], F = a.i.x[s] === void 0 ? a.i.x[0] : a.i.x[s], L = a.i.y[s] === void 0 ? a.i.y[0] : a.i.y[s], E = BezierFactory.getBezierEasing(b, T, F, L).get, v.__fnct[s] = E)) : v.__fnct ? E = v.__fnct : (b = a.o.x, T = a.o.y, F = a.i.x, L = a.i.y, E = BezierFactory.getBezierEasing(b, T, F, L).get, a.keyframeMetadata = E), B = E((e - c) / (g - c)))), l = f.s || a.e, k = a.h === 1 ? a.s[s] : a.s[s] + (l[s] - a.s[s]) * B, this.propType === "multidimensional" ? r[s] = k : r = k;
2539
2539
  }
2540
2540
  return t.lastIndex = i, r;
2541
2541
  }
@@ -2756,7 +2756,7 @@ function requireLottie() {
2756
2756
  }(), ShapePropertyFactory = function() {
2757
2757
  var e = -999999;
2758
2758
  function t(g, c, l) {
2759
- var p = l.lastIndex, m, P, Q, I, b, k, F, L, S, z = this.keyframes;
2759
+ var p = l.lastIndex, m, P, Q, I, b, T, F, L, k, z = this.keyframes;
2760
2760
  if (g < z[0].t - this.offsetTime)
2761
2761
  m = z[0].s[0], Q = !0, p = 0;
2762
2762
  else if (g >= z[z.length - 1].t - this.offsetTime)
@@ -2777,9 +2777,9 @@ function requireLottie() {
2777
2777
  }
2778
2778
  m = w.s[0];
2779
2779
  }
2780
- for (k = c._length, F = m.i[0].length, l.lastIndex = p, I = 0; I < k; I += 1)
2780
+ for (T = c._length, F = m.i[0].length, l.lastIndex = p, I = 0; I < T; I += 1)
2781
2781
  for (b = 0; b < F; b += 1)
2782
- S = Q ? m.i[I][b] : m.i[I][b] + (P.i[I][b] - m.i[I][b]) * L, c.i[I][b] = S, S = Q ? m.o[I][b] : m.o[I][b] + (P.o[I][b] - m.o[I][b]) * L, c.o[I][b] = S, S = Q ? m.v[I][b] : m.v[I][b] + (P.v[I][b] - m.v[I][b]) * L, c.v[I][b] = S;
2782
+ k = Q ? m.i[I][b] : m.i[I][b] + (P.i[I][b] - m.i[I][b]) * L, c.i[I][b] = k, k = Q ? m.o[I][b] : m.o[I][b] + (P.o[I][b] - m.o[I][b]) * L, c.o[I][b] = k, k = Q ? m.v[I][b] : m.v[I][b] + (P.v[I][b] - m.v[I][b]) * L, c.v[I][b] = k;
2783
2783
  }
2784
2784
  function A() {
2785
2785
  var g = this.comp.renderedFrame - this.offsetTime, c = this.keyframes[0].t - this.offsetTime, l = this.keyframes[this.keyframes.length - 1].t - this.offsetTime, p = this._caching.lastFrame;
@@ -2862,20 +2862,20 @@ function requireLottie() {
2862
2862
  this.elem.globalData.frameId !== this.frameId && (this.frameId = this.elem.globalData.frameId, this.iterateDynamicProperties(), this._mdf && this.convertToPath());
2863
2863
  },
2864
2864
  convertStarToPath: function() {
2865
- var l = Math.floor(this.pt.v) * 2, p = Math.PI * 2 / l, m = !0, P = this.or.v, Q = this.ir.v, I = this.os.v, b = this.is.v, k = 2 * Math.PI * P / (l * 2), F = 2 * Math.PI * Q / (l * 2), L, S, z, x, M = -Math.PI / 2;
2865
+ var l = Math.floor(this.pt.v) * 2, p = Math.PI * 2 / l, m = !0, P = this.or.v, Q = this.ir.v, I = this.os.v, b = this.is.v, T = 2 * Math.PI * P / (l * 2), F = 2 * Math.PI * Q / (l * 2), L, k, z, x, M = -Math.PI / 2;
2866
2866
  M += this.r.v;
2867
2867
  var y = this.data.d === 3 ? -1 : 1;
2868
2868
  for (this.v._length = 0, L = 0; L < l; L += 1) {
2869
- S = m ? P : Q, z = m ? I : b, x = m ? k : F;
2870
- var w = S * Math.cos(M), d = S * Math.sin(M), G = w === 0 && d === 0 ? 0 : d / Math.sqrt(w * w + d * d), Y = w === 0 && d === 0 ? 0 : -w / Math.sqrt(w * w + d * d);
2869
+ k = m ? P : Q, z = m ? I : b, x = m ? T : F;
2870
+ var w = k * Math.cos(M), d = k * Math.sin(M), G = w === 0 && d === 0 ? 0 : d / Math.sqrt(w * w + d * d), Y = w === 0 && d === 0 ? 0 : -w / Math.sqrt(w * w + d * d);
2871
2871
  w += +this.p.v[0], d += +this.p.v[1], this.v.setTripleAt(w, d, w - G * x * z * y, d - Y * x * z * y, w + G * x * z * y, d + Y * x * z * y, L, !0), m = !m, M += p * y;
2872
2872
  }
2873
2873
  },
2874
2874
  convertPolygonToPath: function() {
2875
- var l = Math.floor(this.pt.v), p = Math.PI * 2 / l, m = this.or.v, P = this.os.v, Q = 2 * Math.PI * m / (l * 4), I, b = -Math.PI * 0.5, k = this.data.d === 3 ? -1 : 1;
2875
+ var l = Math.floor(this.pt.v), p = Math.PI * 2 / l, m = this.or.v, P = this.os.v, Q = 2 * Math.PI * m / (l * 4), I, b = -Math.PI * 0.5, T = this.data.d === 3 ? -1 : 1;
2876
2876
  for (b += this.r.v, this.v._length = 0, I = 0; I < l; I += 1) {
2877
- var F = m * Math.cos(b), L = m * Math.sin(b), S = F === 0 && L === 0 ? 0 : L / Math.sqrt(F * F + L * L), z = F === 0 && L === 0 ? 0 : -F / Math.sqrt(F * F + L * L);
2878
- F += +this.p.v[0], L += +this.p.v[1], this.v.setTripleAt(F, L, F - S * Q * P * k, L - z * Q * P * k, F + S * Q * P * k, L + z * Q * P * k, I, !0), b += p * k;
2877
+ var F = m * Math.cos(b), L = m * Math.sin(b), k = F === 0 && L === 0 ? 0 : L / Math.sqrt(F * F + L * L), z = F === 0 && L === 0 ? 0 : -F / Math.sqrt(F * F + L * L);
2878
+ F += +this.p.v[0], L += +this.p.v[1], this.v.setTripleAt(F, L, F - k * Q * P * T, L - z * Q * P * T, F + k * Q * P * T, L + z * Q * P * T, I, !0), b += p * T;
2879
2879
  }
2880
2880
  this.paths.length = 0, this.paths[0] = this.v;
2881
2881
  }
@@ -2954,18 +2954,18 @@ function requireLottie() {
2954
2954
  function h(w, d, G) {
2955
2955
  return !G && G !== 0 && (G = 1), w === 1 && d === 1 && G === 1 ? this : this._t(w, 0, 0, 0, 0, d, 0, 0, 0, 0, G, 0, 0, 0, 0, 1);
2956
2956
  }
2957
- function B(w, d, G, Y, T, O, V, N, j, H, R, J, U, Z, K, W) {
2958
- return this.props[0] = w, this.props[1] = d, this.props[2] = G, this.props[3] = Y, this.props[4] = T, this.props[5] = O, this.props[6] = V, this.props[7] = N, this.props[8] = j, this.props[9] = H, this.props[10] = R, this.props[11] = J, this.props[12] = U, this.props[13] = Z, this.props[14] = K, this.props[15] = W, this;
2957
+ function B(w, d, G, Y, H, O, V, N, j, S, R, J, U, Z, K, W) {
2958
+ return this.props[0] = w, this.props[1] = d, this.props[2] = G, this.props[3] = Y, this.props[4] = H, this.props[5] = O, this.props[6] = V, this.props[7] = N, this.props[8] = j, this.props[9] = S, this.props[10] = R, this.props[11] = J, this.props[12] = U, this.props[13] = Z, this.props[14] = K, this.props[15] = W, this;
2959
2959
  }
2960
2960
  function C(w, d, G) {
2961
2961
  return G = G || 0, w !== 0 || d !== 0 || G !== 0 ? this._t(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, w, d, G, 1) : this;
2962
2962
  }
2963
- function u(w, d, G, Y, T, O, V, N, j, H, R, J, U, Z, K, W) {
2963
+ function u(w, d, G, Y, H, O, V, N, j, S, R, J, U, Z, K, W) {
2964
2964
  var X = this.props;
2965
- if (w === 1 && d === 0 && G === 0 && Y === 0 && T === 0 && O === 1 && V === 0 && N === 0 && j === 0 && H === 0 && R === 1 && J === 0)
2965
+ if (w === 1 && d === 0 && G === 0 && Y === 0 && H === 0 && O === 1 && V === 0 && N === 0 && j === 0 && S === 0 && R === 1 && J === 0)
2966
2966
  return X[12] = X[12] * w + X[15] * U, X[13] = X[13] * O + X[15] * Z, X[14] = X[14] * R + X[15] * K, X[15] *= W, this._identityCalculated = !1, this;
2967
2967
  var $ = X[0], ee = X[1], ie = X[2], re = X[3], se = X[4], ne = X[5], q = X[6], ae = X[7], oe = X[8], te = X[9], fe = X[10], Ae = X[11], he = X[12], le = X[13], ge = X[14], ce = X[15];
2968
- return X[0] = $ * w + ee * T + ie * j + re * U, X[1] = $ * d + ee * O + ie * H + re * Z, X[2] = $ * G + ee * V + ie * R + re * K, X[3] = $ * Y + ee * N + ie * J + re * W, X[4] = se * w + ne * T + q * j + ae * U, X[5] = se * d + ne * O + q * H + ae * Z, X[6] = se * G + ne * V + q * R + ae * K, X[7] = se * Y + ne * N + q * J + ae * W, X[8] = oe * w + te * T + fe * j + Ae * U, X[9] = oe * d + te * O + fe * H + Ae * Z, X[10] = oe * G + te * V + fe * R + Ae * K, X[11] = oe * Y + te * N + fe * J + Ae * W, X[12] = he * w + le * T + ge * j + ce * U, X[13] = he * d + le * O + ge * H + ce * Z, X[14] = he * G + le * V + ge * R + ce * K, X[15] = he * Y + le * N + ge * J + ce * W, this._identityCalculated = !1, this;
2968
+ return X[0] = $ * w + ee * H + ie * j + re * U, X[1] = $ * d + ee * O + ie * S + re * Z, X[2] = $ * G + ee * V + ie * R + re * K, X[3] = $ * Y + ee * N + ie * J + re * W, X[4] = se * w + ne * H + q * j + ae * U, X[5] = se * d + ne * O + q * S + ae * Z, X[6] = se * G + ne * V + q * R + ae * K, X[7] = se * Y + ne * N + q * J + ae * W, X[8] = oe * w + te * H + fe * j + Ae * U, X[9] = oe * d + te * O + fe * S + Ae * Z, X[10] = oe * G + te * V + fe * R + Ae * K, X[11] = oe * Y + te * N + fe * J + Ae * W, X[12] = he * w + le * H + ge * j + ce * U, X[13] = he * d + le * O + ge * S + ce * Z, X[14] = he * G + le * V + ge * R + ce * K, X[15] = he * Y + le * N + ge * J + ce * W, this._identityCalculated = !1, this;
2969
2969
  }
2970
2970
  function E(w) {
2971
2971
  var d = w.props;
@@ -3010,17 +3010,17 @@ function requireLottie() {
3010
3010
  return w * this.props[2] + d * this.props[6] + G * this.props[10] + this.props[14];
3011
3011
  }
3012
3012
  function b() {
3013
- var w = this.props[0] * this.props[5] - this.props[1] * this.props[4], d = this.props[5] / w, G = -this.props[1] / w, Y = -this.props[4] / w, T = this.props[0] / w, O = (this.props[4] * this.props[13] - this.props[5] * this.props[12]) / w, V = -(this.props[0] * this.props[13] - this.props[1] * this.props[12]) / w, N = new Matrix();
3014
- return N.props[0] = d, N.props[1] = G, N.props[4] = Y, N.props[5] = T, N.props[12] = O, N.props[13] = V, N;
3013
+ var w = this.props[0] * this.props[5] - this.props[1] * this.props[4], d = this.props[5] / w, G = -this.props[1] / w, Y = -this.props[4] / w, H = this.props[0] / w, O = (this.props[4] * this.props[13] - this.props[5] * this.props[12]) / w, V = -(this.props[0] * this.props[13] - this.props[1] * this.props[12]) / w, N = new Matrix();
3014
+ return N.props[0] = d, N.props[1] = G, N.props[4] = Y, N.props[5] = H, N.props[12] = O, N.props[13] = V, N;
3015
3015
  }
3016
- function k(w) {
3016
+ function T(w) {
3017
3017
  var d = this.getInverseMatrix();
3018
3018
  return d.applyToPointArray(w[0], w[1], w[2] || 0);
3019
3019
  }
3020
3020
  function F(w) {
3021
3021
  var d, G = w.length, Y = [];
3022
3022
  for (d = 0; d < G; d += 1)
3023
- Y[d] = k(w[d]);
3023
+ Y[d] = T(w[d]);
3024
3024
  return Y;
3025
3025
  }
3026
3026
  function L(w, d, G) {
@@ -3028,12 +3028,12 @@ function requireLottie() {
3028
3028
  if (this.isIdentity())
3029
3029
  Y[0] = w[0], Y[1] = w[1], Y[2] = d[0], Y[3] = d[1], Y[4] = G[0], Y[5] = G[1];
3030
3030
  else {
3031
- var T = this.props[0], O = this.props[1], V = this.props[4], N = this.props[5], j = this.props[12], H = this.props[13];
3032
- Y[0] = w[0] * T + w[1] * V + j, Y[1] = w[0] * O + w[1] * N + H, Y[2] = d[0] * T + d[1] * V + j, Y[3] = d[0] * O + d[1] * N + H, Y[4] = G[0] * T + G[1] * V + j, Y[5] = G[0] * O + G[1] * N + H;
3031
+ var H = this.props[0], O = this.props[1], V = this.props[4], N = this.props[5], j = this.props[12], S = this.props[13];
3032
+ Y[0] = w[0] * H + w[1] * V + j, Y[1] = w[0] * O + w[1] * N + S, Y[2] = d[0] * H + d[1] * V + j, Y[3] = d[0] * O + d[1] * N + S, Y[4] = G[0] * H + G[1] * V + j, Y[5] = G[0] * O + G[1] * N + S;
3033
3033
  }
3034
3034
  return Y;
3035
3035
  }
3036
- function S(w, d, G) {
3036
+ function k(w, d, G) {
3037
3037
  var Y;
3038
3038
  return this.isIdentity() ? Y = [w, d, G] : Y = [w * this.props[0] + d * this.props[4] + G * this.props[8] + this.props[12], w * this.props[1] + d * this.props[5] + G * this.props[9] + this.props[13], w * this.props[2] + d * this.props[6] + G * this.props[10] + this.props[14]], Y;
3039
3039
  }
@@ -3053,11 +3053,11 @@ function requireLottie() {
3053
3053
  return w < 1e-6 && w > 0 || w > -1e-6 && w < 0 ? r(w * d) / d : w;
3054
3054
  }
3055
3055
  function y() {
3056
- var w = this.props, d = M(w[0]), G = M(w[1]), Y = M(w[4]), T = M(w[5]), O = M(w[12]), V = M(w[13]);
3057
- return "matrix(" + d + "," + G + "," + Y + "," + T + "," + O + "," + V + ")";
3056
+ var w = this.props, d = M(w[0]), G = M(w[1]), Y = M(w[4]), H = M(w[5]), O = M(w[12]), V = M(w[13]);
3057
+ return "matrix(" + d + "," + G + "," + Y + "," + H + "," + O + "," + V + ")";
3058
3058
  }
3059
3059
  return function() {
3060
- this.reset = i, this.rotate = s, this.rotateX = n, this.rotateY = o, this.rotateZ = a, this.skew = v, this.skewFromAxis = D, this.shear = f, this.scale = h, this.setTransform = B, this.translate = C, this.transform = u, this.multiply = E, this.applyToPoint = m, this.applyToX = P, this.applyToY = Q, this.applyToZ = I, this.applyToPointArray = S, this.applyToTriplePoints = L, this.applyToPointStringified = z, this.toCSS = x, this.to2dCSS = y, this.clone = l, this.cloneFromProps = p, this.equals = c, this.inversePoints = F, this.inversePoint = k, this.getInverseMatrix = b, this._t = this.transform, this.isIdentity = g, this._identity = !0, this._identityCalculated = !1, this.props = createTypedArray("float32", 16), this.reset();
3060
+ this.reset = i, this.rotate = s, this.rotateX = n, this.rotateY = o, this.rotateZ = a, this.skew = v, this.skewFromAxis = D, this.shear = f, this.scale = h, this.setTransform = B, this.translate = C, this.transform = u, this.multiply = E, this.applyToPoint = m, this.applyToX = P, this.applyToY = Q, this.applyToZ = I, this.applyToPointArray = k, this.applyToTriplePoints = L, this.applyToPointStringified = z, this.toCSS = x, this.to2dCSS = y, this.clone = l, this.cloneFromProps = p, this.equals = c, this.inversePoints = F, this.inversePoint = T, this.getInverseMatrix = b, this._t = this.transform, this.isIdentity = g, this._identity = !0, this._identityCalculated = !1, this.props = createTypedArray("float32", 16), this.reset();
3061
3061
  };
3062
3062
  }();
3063
3063
  function _typeof$3(e) {
@@ -3910,8 +3910,8 @@ function requireLottie() {
3910
3910
  var Y = createNS("text");
3911
3911
  Y.style.fontSize = "100px", Y.setAttribute("font-family", M.fFamily), Y.setAttribute("font-style", G.style), Y.setAttribute("font-weight", G.weight), Y.textContent = "1", M.fClass ? (Y.style.fontFamily = "inherit", Y.setAttribute("class", M.fClass)) : Y.style.fontFamily = M.fFamily, y.appendChild(Y), d = Y;
3912
3912
  } else {
3913
- var T = new OffscreenCanvas(500, 500).getContext("2d");
3914
- T.font = G.style + " " + G.weight + " 100px " + M.fFamily, d = T;
3913
+ var H = new OffscreenCanvas(500, 500).getContext("2d");
3914
+ H.font = G.style + " " + G.weight + " 100px " + M.fFamily, d = H;
3915
3915
  }
3916
3916
  function O(V) {
3917
3917
  return w === "svg" ? (d.textContent = V, d.getComputedTextLength()) : d.measureText(V).width;
@@ -3937,27 +3937,27 @@ function requireLottie() {
3937
3937
  }
3938
3938
  var w = M.list, d, G = w.length, Y = G;
3939
3939
  for (d = 0; d < G; d += 1) {
3940
- var T = !0, O, V;
3940
+ var H = !0, O, V;
3941
3941
  if (w[d].loaded = !1, w[d].monoCase = B(w[d].fFamily, "monospace"), w[d].sansCase = B(w[d].fFamily, "sans-serif"), !w[d].fPath)
3942
3942
  w[d].loaded = !0, Y -= 1;
3943
3943
  else if (w[d].fOrigin === "p" || w[d].origin === 3) {
3944
- if (O = document.querySelectorAll('style[f-forigin="p"][f-family="' + w[d].fFamily + '"], style[f-origin="3"][f-family="' + w[d].fFamily + '"]'), O.length > 0 && (T = !1), T) {
3944
+ if (O = document.querySelectorAll('style[f-forigin="p"][f-family="' + w[d].fFamily + '"], style[f-origin="3"][f-family="' + w[d].fFamily + '"]'), O.length > 0 && (H = !1), H) {
3945
3945
  var N = createTag("style");
3946
3946
  N.setAttribute("f-forigin", w[d].fOrigin), N.setAttribute("f-origin", w[d].origin), N.setAttribute("f-family", w[d].fFamily), N.type = "text/css", N.innerText = "@font-face {font-family: " + w[d].fFamily + "; font-style: normal; src: url('" + w[d].fPath + "');}", y.appendChild(N);
3947
3947
  }
3948
3948
  } else if (w[d].fOrigin === "g" || w[d].origin === 1) {
3949
3949
  for (O = document.querySelectorAll('link[f-forigin="g"], link[f-origin="1"]'), V = 0; V < O.length; V += 1)
3950
- O[V].href.indexOf(w[d].fPath) !== -1 && (T = !1);
3951
- if (T) {
3950
+ O[V].href.indexOf(w[d].fPath) !== -1 && (H = !1);
3951
+ if (H) {
3952
3952
  var j = createTag("link");
3953
3953
  j.setAttribute("f-forigin", w[d].fOrigin), j.setAttribute("f-origin", w[d].origin), j.type = "text/css", j.rel = "stylesheet", j.href = w[d].fPath, document.body.appendChild(j);
3954
3954
  }
3955
3955
  } else if (w[d].fOrigin === "t" || w[d].origin === 2) {
3956
3956
  for (O = document.querySelectorAll('script[f-forigin="t"], script[f-origin="2"]'), V = 0; V < O.length; V += 1)
3957
- w[d].fPath === O[V].src && (T = !1);
3958
- if (T) {
3959
- var H = createTag("link");
3960
- H.setAttribute("f-forigin", w[d].fOrigin), H.setAttribute("f-origin", w[d].origin), H.setAttribute("rel", "stylesheet"), H.setAttribute("href", w[d].fPath), y.appendChild(H);
3957
+ w[d].fPath === O[V].src && (H = !1);
3958
+ if (H) {
3959
+ var S = createTag("link");
3960
+ S.setAttribute("f-forigin", w[d].fOrigin), S.setAttribute("f-origin", w[d].origin), S.setAttribute("rel", "stylesheet"), S.setAttribute("href", w[d].fPath), y.appendChild(S);
3961
3961
  }
3962
3962
  }
3963
3963
  w[d].helper = u(w[d], y), w[d].cache = {}, this.fonts.push(w[d]);
@@ -3988,8 +3988,8 @@ function requireLottie() {
3988
3988
  if (!d.cache[G]) {
3989
3989
  var Y = d.helper;
3990
3990
  if (M === " ") {
3991
- var T = Y.measureText("|" + M + "|"), O = Y.measureText("||");
3992
- d.cache[G] = (T - O) / 100;
3991
+ var H = Y.measureText("|" + M + "|"), O = Y.measureText("||");
3992
+ d.cache[G] = (H - O) / 100;
3993
3993
  } else
3994
3994
  d.cache[G] = Y.measureText(M) / 100;
3995
3995
  }
@@ -4025,7 +4025,7 @@ function requireLottie() {
4025
4025
  var y = m(M);
4026
4026
  return y >= f && y <= v;
4027
4027
  }
4028
- function k(M) {
4028
+ function T(M) {
4029
4029
  return b(M.substr(0, 2)) && b(M.substr(2, 2));
4030
4030
  }
4031
4031
  function F(M) {
@@ -4043,13 +4043,13 @@ function requireLottie() {
4043
4043
  }
4044
4044
  return m(M.substr(y, 2)) === i;
4045
4045
  }
4046
- function S() {
4046
+ function k() {
4047
4047
  this.isLoaded = !0;
4048
4048
  }
4049
4049
  var z = function() {
4050
4050
  this.fonts = [], this.chars = null, this.typekitLoaded = 0, this.isLoaded = !1, this._warned = !1, this.initTime = Date.now(), this.setIsLoadedBinded = this.setIsLoaded.bind(this), this.checkLoadedFontsBinded = this.checkLoadedFonts.bind(this);
4051
4051
  };
4052
- z.isModifier = P, z.isZeroWidthJoiner = Q, z.isFlagEmoji = k, z.isRegionalCode = b, z.isCombinedCharacter = F, z.isRegionalFlag = L, z.isVariationSelector = I, z.BLACK_FLAG_CODE_POINT = r;
4052
+ z.isModifier = P, z.isZeroWidthJoiner = Q, z.isFlagEmoji = T, z.isRegionalCode = b, z.isCombinedCharacter = F, z.isRegionalFlag = L, z.isVariationSelector = I, z.BLACK_FLAG_CODE_POINT = r;
4053
4053
  var x = {
4054
4054
  addChars: g,
4055
4055
  addFonts: E,
@@ -4057,7 +4057,7 @@ function requireLottie() {
4057
4057
  getFontByName: p,
4058
4058
  measureText: l,
4059
4059
  checkLoadedFonts: C,
4060
- setIsLoaded: S
4060
+ setIsLoaded: k
4061
4061
  };
4062
4062
  return z.prototype = x, z;
4063
4063
  }();
@@ -5053,9 +5053,9 @@ function requireLottie() {
5053
5053
  I = m[P], I.setAttribute("offset", b[P * 4] + "%"), I.setAttribute("stop-color", "rgb(" + b[P * 4 + 1] + "," + b[P * 4 + 2] + "," + b[P * 4 + 3] + ")");
5054
5054
  }
5055
5055
  if (u && (h.g._omdf || B)) {
5056
- var k = h.g.o;
5056
+ var T = h.g.o;
5057
5057
  for (h.g._collapsable ? m = h.cst : m = h.ost, Q = m.length, P = 0; P < Q; P += 1)
5058
- I = m[P], h.g._collapsable || I.setAttribute("offset", k[P * 2] + "%"), I.setAttribute("stop-opacity", k[P * 2 + 1]);
5058
+ I = m[P], h.g._collapsable || I.setAttribute("offset", T[P * 2] + "%"), I.setAttribute("stop-opacity", T[P * 2 + 1]);
5059
5059
  }
5060
5060
  if (D.t === 1)
5061
5061
  (h.e._mdf || B) && (C.setAttribute("x2", g[0]), C.setAttribute("y2", g[1]), u && !h.g._collapsable && (h.of.setAttribute("x2", g[0]), h.of.setAttribute("y2", g[1])));
@@ -5063,9 +5063,9 @@ function requireLottie() {
5063
5063
  var F;
5064
5064
  if ((h.s._mdf || h.e._mdf || B) && (F = Math.sqrt(Math.pow(E[0] - g[0], 2) + Math.pow(E[1] - g[1], 2)), C.setAttribute("r", F), u && !h.g._collapsable && h.of.setAttribute("r", F)), h.s._mdf || h.e._mdf || h.h._mdf || h.a._mdf || B) {
5065
5065
  F || (F = Math.sqrt(Math.pow(E[0] - g[0], 2) + Math.pow(E[1] - g[1], 2)));
5066
- var L = Math.atan2(g[1] - E[1], g[0] - E[0]), S = h.h.v;
5067
- S >= 1 ? S = 0.99 : S <= -1 && (S = -0.99);
5068
- var z = F * S, x = Math.cos(L + h.a.v) * z + E[0], M = Math.sin(L + h.a.v) * z + E[1];
5066
+ var L = Math.atan2(g[1] - E[1], g[0] - E[0]), k = h.h.v;
5067
+ k >= 1 ? k = 0.99 : k <= -1 && (k = -0.99);
5068
+ var z = F * k, x = Math.cos(L + h.a.v) * z + E[0], M = Math.sin(L + h.a.v) * z + E[1];
5069
5069
  C.setAttribute("fx", x), C.setAttribute("fy", M), u && !h.g._collapsable && (h.of.setAttribute("fx", x), h.of.setAttribute("fy", M));
5070
5070
  }
5071
5071
  }
@@ -5259,12 +5259,12 @@ function requireLottie() {
5259
5259
  e.fWeight = m.weight, e.fStyle = m.style, e.finalSize = e.s, e.finalText = this.buildFinalText(e.t), s = e.finalText.length, e.finalLineHeight = e.lh;
5260
5260
  var P = e.tr / 1e3 * e.finalSize, Q;
5261
5261
  if (e.sz)
5262
- for (var I = !0, b = e.sz[0], k = e.sz[1], F, L; I; ) {
5262
+ for (var I = !0, b = e.sz[0], T = e.sz[1], F, L; I; ) {
5263
5263
  L = this.buildFinalText(e.t), F = 0, C = 0, s = L.length, P = e.tr / 1e3 * e.finalSize;
5264
- var S = -1;
5264
+ var k = -1;
5265
5265
  for (i = 0; i < s; i += 1)
5266
- Q = L[i].charCodeAt(0), n = !1, L[i] === " " ? S = i : (Q === 13 || Q === 3) && (C = 0, n = !0, F += e.finalLineHeight || e.finalSize * 1.2), t.chars ? (l = t.getCharData(L[i], c.fStyle, c.fFamily), p = n ? 0 : l.w * e.finalSize / 100) : p = t.measureText(L[i], e.f, e.finalSize), C + p > b && L[i] !== " " ? (S === -1 ? s += 1 : i = S, F += e.finalLineHeight || e.finalSize * 1.2, L.splice(i, S === i ? 1 : 0, "\r"), S = -1, C = 0) : (C += p, C += P);
5267
- F += c.ascent * e.finalSize / 100, this.canResize && e.finalSize > this.minimumFontSize && k < F ? (e.finalSize -= 1, e.finalLineHeight = e.finalSize * e.lh / e.s) : (e.finalText = L, s = e.finalText.length, I = !1);
5266
+ Q = L[i].charCodeAt(0), n = !1, L[i] === " " ? k = i : (Q === 13 || Q === 3) && (C = 0, n = !0, F += e.finalLineHeight || e.finalSize * 1.2), t.chars ? (l = t.getCharData(L[i], c.fStyle, c.fFamily), p = n ? 0 : l.w * e.finalSize / 100) : p = t.measureText(L[i], e.f, e.finalSize), C + p > b && L[i] !== " " ? (k === -1 ? s += 1 : i = k, F += e.finalLineHeight || e.finalSize * 1.2, L.splice(i, k === i ? 1 : 0, "\r"), k = -1, C = 0) : (C += p, C += P);
5267
+ F += c.ascent * e.finalSize / 100, this.canResize && e.finalSize > this.minimumFontSize && T < F ? (e.finalSize -= 1, e.finalLineHeight = e.finalSize * e.lh / e.s) : (e.finalText = L, s = e.finalText.length, I = !1);
5268
5268
  }
5269
5269
  C = -P, p = 0;
5270
5270
  var z = 0, x;
@@ -5313,10 +5313,10 @@ function requireLottie() {
5313
5313
  for (y = M[E], y.a.sc && (e.strokeColorAnim = !0), y.a.sw && (e.strokeWidthAnim = !0), (y.a.fc || y.a.fh || y.a.fs || y.a.fb) && (e.fillColorAnim = !0), G = 0, d = y.s.b, i = 0; i < s; i += 1)
5314
5314
  w = r[i], w.anIndexes[E] = G, (d == 1 && w.val !== "" || d == 2 && w.val !== "" && w.val !== " " || d == 3 && (w.n || w.val == " " || i == s - 1) || d == 4 && (w.n || i == s - 1)) && (y.s.rn === 1 && Y.push(G), G += 1);
5315
5315
  A.a[E].s.totalChars = G;
5316
- var T = -1, O;
5316
+ var H = -1, O;
5317
5317
  if (y.s.rn === 1)
5318
5318
  for (i = 0; i < s; i += 1)
5319
- w = r[i], T != w.anIndexes[E] && (T = w.anIndexes[E], O = Y.splice(Math.floor(Math.random() * Y.length), 1)[0]), w.anIndexes[E] = O;
5319
+ w = r[i], H != w.anIndexes[E] && (H = w.anIndexes[E], O = Y.splice(Math.floor(Math.random() * Y.length), 1)[0]), w.anIndexes[E] = O;
5320
5320
  }
5321
5321
  e.yOffset = e.finalLineHeight || e.finalSize * 1.2, e.ls = e.ls || 0, e.ascent = c.ascent * e.finalSize / 100;
5322
5322
  }, TextProperty.prototype.updateDocumentData = function(e, t) {
@@ -5439,7 +5439,7 @@ function requireLottie() {
5439
5439
  }, TextAnimatorProperty.prototype.getMeasures = function(e, t) {
5440
5440
  if (this.lettersChangedFlag = t, !(!this._mdf && !this._isFirstFrame && !t && (!this._hasMaskedPath || !this._pathData.m._mdf))) {
5441
5441
  this._isFirstFrame = !1;
5442
- var A = this._moreOptions.alignment.v, r = this._animatorsData, i = this._textData, s = this.mHelper, n = this._renderType, o = this.renderedLetters.length, a, f, v, D, h = e.l, B, C, u, E, g, c, l, p, m, P, Q, I, b, k, F;
5442
+ var A = this._moreOptions.alignment.v, r = this._animatorsData, i = this._textData, s = this.mHelper, n = this._renderType, o = this.renderedLetters.length, a, f, v, D, h = e.l, B, C, u, E, g, c, l, p, m, P, Q, I, b, T, F;
5443
5443
  if (this._hasMaskedPath) {
5444
5444
  if (F = this._pathData.m, !this._pathData.n || this._pathData._mdf) {
5445
5445
  var L = F.v;
@@ -5447,10 +5447,10 @@ function requireLottie() {
5447
5447
  tLength: 0,
5448
5448
  segments: []
5449
5449
  }, D = L._length - 1;
5450
- var S;
5450
+ var k;
5451
5451
  for (I = 0, v = 0; v < D; v += 1)
5452
- S = bez.buildBezierData(L.v[v], L.v[v + 1], [L.o[v][0] - L.v[v][0], L.o[v][1] - L.v[v][1]], [L.i[v + 1][0] - L.v[v + 1][0], L.i[v + 1][1] - L.v[v + 1][1]]), B.tLength += S.segmentLength, B.segments.push(S), I += S.segmentLength;
5453
- v = D, F.v.c && (S = bez.buildBezierData(L.v[v], L.v[0], [L.o[v][0] - L.v[v][0], L.o[v][1] - L.v[v][1]], [L.i[0][0] - L.v[0][0], L.i[0][1] - L.v[0][1]]), B.tLength += S.segmentLength, B.segments.push(S), I += S.segmentLength), this._pathData.pi = B;
5452
+ k = bez.buildBezierData(L.v[v], L.v[v + 1], [L.o[v][0] - L.v[v][0], L.o[v][1] - L.v[v][1]], [L.i[v + 1][0] - L.v[v + 1][0], L.i[v + 1][1] - L.v[v + 1][1]]), B.tLength += k.segmentLength, B.segments.push(k), I += k.segmentLength;
5453
+ v = D, F.v.c && (k = bez.buildBezierData(L.v[v], L.v[0], [L.o[v][0] - L.v[v][0], L.o[v][1] - L.v[v][1]], [L.i[0][0] - L.v[0][0], L.i[0][1] - L.v[0][1]]), B.tLength += k.segmentLength, B.segments.push(k), I += k.segmentLength), this._pathData.pi = B;
5454
5454
  }
5455
5455
  if (B = this._pathData.pi, C = this._pathData.f.v, l = 0, c = 1, E = 0, g = !0, P = B.segments, C < 0 && F.v.c)
5456
5456
  for (B.tLength < Math.abs(C) && (C = -Math.abs(C) % B.tLength), l = P.length - 1, m = P[l].points, c = m.length - 1; C < 0; )
@@ -5460,7 +5460,7 @@ function requireLottie() {
5460
5460
  D = h.length, a = 0, f = 0;
5461
5461
  var z = e.finalSize * 1.2 * 0.714, x = !0, M, y, w, d, G;
5462
5462
  d = r.length;
5463
- var Y, T = -1, O, V, N, j = C, H = l, R = c, J = -1, U, Z, K, W, X, $, ee, ie, re = "", se = this.defaultPropsArray, ne;
5463
+ var Y, H = -1, O, V, N, j = C, S = l, R = c, J = -1, U, Z, K, W, X, $, ee, ie, re = "", se = this.defaultPropsArray, ne;
5464
5464
  if (e.j === 2 || e.j === 1) {
5465
5465
  var q = 0, ae = 0, oe = e.j === 2 ? -0.5 : -1, te = 0, fe = !0;
5466
5466
  for (v = 0; v < D; v += 1)
@@ -5478,7 +5478,7 @@ function requireLottie() {
5478
5478
  }
5479
5479
  for (v = 0; v < D; v += 1) {
5480
5480
  if (s.reset(), U = 1, h[v].n)
5481
- a = 0, f += e.yOffset, f += x ? 1 : 0, C = j, x = !1, this._hasMaskedPath && (l = H, c = R, m = P[l].points, p = m[c - 1], u = m[c], Q = u.partialLength, E = 0), re = "", ie = "", $ = "", ne = "", se = this.defaultPropsArray;
5481
+ a = 0, f += e.yOffset, f += x ? 1 : 0, C = j, x = !1, this._hasMaskedPath && (l = S, c = R, m = P[l].points, p = m[c - 1], u = m[c], Q = u.partialLength, E = 0), re = "", ie = "", $ = "", ne = "", se = this.defaultPropsArray;
5482
5482
  else {
5483
5483
  if (this._hasMaskedPath) {
5484
5484
  if (J !== h[v].line) {
@@ -5492,11 +5492,11 @@ function requireLottie() {
5492
5492
  }
5493
5493
  J = h[v].line;
5494
5494
  }
5495
- T !== h[v].ind && (h[T] && (C += h[T].extra), C += h[v].an / 2, T = h[v].ind), C += A[0] * h[v].an * 5e-3;
5495
+ H !== h[v].ind && (h[H] && (C += h[H].extra), C += h[v].an / 2, H = h[v].ind), C += A[0] * h[v].an * 5e-3;
5496
5496
  var Ae = 0;
5497
5497
  for (w = 0; w < d; w += 1)
5498
5498
  M = r[w].a, M.p.propType && (y = r[w].s, Y = y.getMult(h[v].anIndexes[w], i.a[w].s.totalChars), Y.length ? Ae += M.p.v[0] * Y[0] : Ae += M.p.v[0] * Y), M.a.propType && (y = r[w].s, Y = y.getMult(h[v].anIndexes[w], i.a[w].s.totalChars), Y.length ? Ae += M.a.v[0] * Y[0] : Ae += M.a.v[0] * Y);
5499
- for (g = !0, this._pathData.a.v && (C = h[0].an * 0.5 + (I - this._pathData.f.v - h[0].an * 0.5 - h[h.length - 1].an * 0.5) * T / (D - 1), C += this._pathData.f.v); g; )
5499
+ for (g = !0, this._pathData.a.v && (C = h[0].an * 0.5 + (I - this._pathData.f.v - h[0].an * 0.5 - h[h.length - 1].an * 0.5) * H / (D - 1), C += this._pathData.f.v); g; )
5500
5500
  E + Q >= C + Ae || !m ? (b = (C + Ae - E) / u.partialLength, V = p.point[0] + (u.point[0] - p.point[0]) * b, N = p.point[1] + (u.point[1] - p.point[1]) * b, s.translate(-A[0] * h[v].an * 5e-3, -(A[1] * z) * 0.01), g = !1) : m && (E += u.partialLength, c += 1, c >= m.length && (c = 0, l += 1, P[l] ? m = P[l].points : F.v.c ? (c = 0, l = 0, m = P[l].points) : (E -= u.partialLength, m = null)), m && (p = u, u = m[c], Q = u.partialLength));
5501
5501
  O = h[v].an / 2 - h[v].add, s.translate(-O, 0, 0);
5502
5502
  } else
@@ -5522,11 +5522,11 @@ function requireLottie() {
5522
5522
  M = r[w].a, M.p.propType && (y = r[w].s, Y = y.getMult(h[v].anIndexes[w], i.a[w].s.totalChars), this._hasMaskedPath ? Y.length ? s.translate(0, M.p.v[1] * Y[0], -M.p.v[2] * Y[1]) : s.translate(0, M.p.v[1] * Y, -M.p.v[2] * Y) : Y.length ? s.translate(M.p.v[0] * Y[0], M.p.v[1] * Y[1], -M.p.v[2] * Y[2]) : s.translate(M.p.v[0] * Y, M.p.v[1] * Y, -M.p.v[2] * Y));
5523
5523
  if (e.strokeWidthAnim && ($ = K < 0 ? 0 : K), e.strokeColorAnim && (ee = "rgb(" + Math.round(Z[0] * 255) + "," + Math.round(Z[1] * 255) + "," + Math.round(Z[2] * 255) + ")"), e.fillColorAnim && e.fc && (ie = "rgb(" + Math.round(W[0] * 255) + "," + Math.round(W[1] * 255) + "," + Math.round(W[2] * 255) + ")"), this._hasMaskedPath) {
5524
5524
  if (s.translate(0, -e.ls), s.translate(0, A[1] * z * 0.01 + f, 0), this._pathData.p.v) {
5525
- k = (u.point[1] - p.point[1]) / (u.point[0] - p.point[0]);
5526
- var he = Math.atan(k) * 180 / Math.PI;
5525
+ T = (u.point[1] - p.point[1]) / (u.point[0] - p.point[0]);
5526
+ var he = Math.atan(T) * 180 / Math.PI;
5527
5527
  u.point[0] < p.point[0] && (he += 180), s.rotate(-he * Math.PI / 180);
5528
5528
  }
5529
- s.translate(V, N, 0), C -= A[0] * h[v].an * 5e-3, h[v + 1] && T !== h[v + 1].ind && (C += h[v].an / 2, C += e.tr * 1e-3 * e.finalSize);
5529
+ s.translate(V, N, 0), C -= A[0] * h[v].an * 5e-3, h[v + 1] && H !== h[v + 1].ind && (C += h[v].an / 2, C += e.tr * 1e-3 * e.finalSize);
5530
5530
  } else {
5531
5531
  switch (s.translate(a, f, 0), e.ps && s.translate(e.ps[0], e.ps[1] + e.ascent, 0), e.j) {
5532
5532
  case 1:
@@ -7037,20 +7037,20 @@ function requireLottie() {
7037
7037
  entropy: !0
7038
7038
  } : p || {};
7039
7039
  var Q = E(u(p.entropy ? [l, c(e)] : l === null ? g() : l, 3), P), I = new B(P), b = function() {
7040
- for (var F = I.g(i), L = o, S = 0; F < a; )
7041
- F = (F + S) * r, L *= r, S = I.g(1);
7040
+ for (var F = I.g(i), L = o, k = 0; F < a; )
7041
+ F = (F + k) * r, L *= r, k = I.g(1);
7042
7042
  for (; F >= f; )
7043
- F /= 2, L /= 2, S >>>= 1;
7044
- return (F + S) / L;
7043
+ F /= 2, L /= 2, k >>>= 1;
7044
+ return (F + k) / L;
7045
7045
  };
7046
7046
  return b.int32 = function() {
7047
7047
  return I.g(4) | 0;
7048
7048
  }, b.quick = function() {
7049
7049
  return I.g(4) / 4294967296;
7050
- }, b.double = b, E(c(I.S), e), (p.pass || m || function(k, F, L, S) {
7051
- return S && (S.S && C(S, I), k.state = function() {
7050
+ }, b.double = b, E(c(I.S), e), (p.pass || m || function(T, F, L, k) {
7051
+ return k && (k.S && C(k, I), T.state = function() {
7052
7052
  return C(I, {});
7053
- }), L ? (t[n] = k, F) : k;
7053
+ }), L ? (t[n] = T, F) : T;
7054
7054
  })(b, Q, "global" in p ? p.global : this == t, p.state);
7055
7055
  }
7056
7056
  t["seed" + n] = h;
@@ -7060,10 +7060,10 @@ function requireLottie() {
7060
7060
  b[Q] = Q++;
7061
7061
  for (Q = 0; Q < r; Q++)
7062
7062
  b[Q] = b[I = v & I + l[Q % m] + (p = b[Q])], b[I] = p;
7063
- P.g = function(k) {
7064
- for (var F, L = 0, S = P.i, z = P.j, x = P.S; k--; )
7065
- F = x[S = v & S + 1], L = L * r + x[v & (x[S] = x[z = v & z + F]) + (x[z] = F)];
7066
- return P.i = S, P.j = z, L;
7063
+ P.g = function(T) {
7064
+ for (var F, L = 0, k = P.i, z = P.j, x = P.S; T--; )
7065
+ F = x[k = v & k + 1], L = L * r + x[v & (x[k] = x[z = v & z + F]) + (x[z] = F)];
7066
+ return P.i = k, P.j = z, L;
7067
7067
  };
7068
7068
  }
7069
7069
  function C(l, p) {
@@ -8274,21 +8274,21 @@ function requireLottie() {
8274
8274
  if (Q % 2 !== 0)
8275
8275
  return this.getValueAtTime((c - (u - l) % c + l) / this.comp.globalData.frameRate, 0);
8276
8276
  } else if (h === "offset") {
8277
- var I = this.getValueAtTime(l / this.comp.globalData.frameRate, 0), b = this.getValueAtTime(g / this.comp.globalData.frameRate, 0), k = this.getValueAtTime(((u - l) % c + l) / this.comp.globalData.frameRate, 0), F = Math.floor((u - l) / c);
8277
+ var I = this.getValueAtTime(l / this.comp.globalData.frameRate, 0), b = this.getValueAtTime(g / this.comp.globalData.frameRate, 0), T = this.getValueAtTime(((u - l) % c + l) / this.comp.globalData.frameRate, 0), F = Math.floor((u - l) / c);
8278
8278
  if (this.pv.length) {
8279
8279
  for (P = new Array(I.length), m = P.length, p = 0; p < m; p += 1)
8280
- P[p] = (b[p] - I[p]) * F + k[p];
8280
+ P[p] = (b[p] - I[p]) * F + T[p];
8281
8281
  return P;
8282
8282
  }
8283
- return (b - I) * F + k;
8283
+ return (b - I) * F + T;
8284
8284
  } else if (h === "continue") {
8285
- var L = this.getValueAtTime(g / this.comp.globalData.frameRate, 0), S = this.getValueAtTime((g - 1e-3) / this.comp.globalData.frameRate, 0);
8285
+ var L = this.getValueAtTime(g / this.comp.globalData.frameRate, 0), k = this.getValueAtTime((g - 1e-3) / this.comp.globalData.frameRate, 0);
8286
8286
  if (this.pv.length) {
8287
8287
  for (P = new Array(L.length), m = P.length, p = 0; p < m; p += 1)
8288
- P[p] = L[p] + (L[p] - S[p]) * ((u - g) / this.comp.globalData.frameRate) / 5e-4;
8288
+ P[p] = L[p] + (L[p] - k[p]) * ((u - g) / this.comp.globalData.frameRate) / 5e-4;
8289
8289
  return P;
8290
8290
  }
8291
- return L + (L - S) * ((u - g) / 1e-3);
8291
+ return L + (L - k) * ((u - g) / 1e-3);
8292
8292
  }
8293
8293
  return this.getValueAtTime(((u - l) % c + l) / this.comp.globalData.frameRate, 0);
8294
8294
  }
@@ -8307,21 +8307,21 @@ function requireLottie() {
8307
8307
  if (Q % 2 === 0)
8308
8308
  return this.getValueAtTime(((g - u) % c + g) / this.comp.globalData.frameRate, 0);
8309
8309
  } else if (h === "offset") {
8310
- var I = this.getValueAtTime(g / this.comp.globalData.frameRate, 0), b = this.getValueAtTime(l / this.comp.globalData.frameRate, 0), k = this.getValueAtTime((c - (g - u) % c + g) / this.comp.globalData.frameRate, 0), F = Math.floor((g - u) / c) + 1;
8310
+ var I = this.getValueAtTime(g / this.comp.globalData.frameRate, 0), b = this.getValueAtTime(l / this.comp.globalData.frameRate, 0), T = this.getValueAtTime((c - (g - u) % c + g) / this.comp.globalData.frameRate, 0), F = Math.floor((g - u) / c) + 1;
8311
8311
  if (this.pv.length) {
8312
8312
  for (P = new Array(I.length), m = P.length, p = 0; p < m; p += 1)
8313
- P[p] = k[p] - (b[p] - I[p]) * F;
8313
+ P[p] = T[p] - (b[p] - I[p]) * F;
8314
8314
  return P;
8315
8315
  }
8316
- return k - (b - I) * F;
8316
+ return T - (b - I) * F;
8317
8317
  } else if (h === "continue") {
8318
- var L = this.getValueAtTime(g / this.comp.globalData.frameRate, 0), S = this.getValueAtTime((g + 1e-3) / this.comp.globalData.frameRate, 0);
8318
+ var L = this.getValueAtTime(g / this.comp.globalData.frameRate, 0), k = this.getValueAtTime((g + 1e-3) / this.comp.globalData.frameRate, 0);
8319
8319
  if (this.pv.length) {
8320
8320
  for (P = new Array(L.length), m = P.length, p = 0; p < m; p += 1)
8321
- P[p] = L[p] + (L[p] - S[p]) * (g - u) / 1e-3;
8321
+ P[p] = L[p] + (L[p] - k[p]) * (g - u) / 1e-3;
8322
8322
  return P;
8323
8323
  }
8324
- return L + (L - S) * (g - u) / 1e-3;
8324
+ return L + (L - k) * (g - u) / 1e-3;
8325
8325
  }
8326
8326
  return this.getValueAtTime((c - ((g - u) % c + g)) / this.comp.globalData.frameRate, 0);
8327
8327
  }
@@ -8379,8 +8379,8 @@ function requireLottie() {
8379
8379
  } else
8380
8380
  B.translate(Q * this.px.mult, I * this.py.mult, 0);
8381
8381
  } else {
8382
- var k = this.p.getValueAtTime(h);
8383
- B.translate(k[0] * this.p.mult, k[1] * this.p.mult, -k[2] * this.p.mult);
8382
+ var T = this.p.getValueAtTime(h);
8383
+ B.translate(T[0] * this.p.mult, T[1] * this.p.mult, -T[2] * this.p.mult);
8384
8384
  }
8385
8385
  return B;
8386
8386
  }