@block_factory/lib 0.0.6 → 0.0.8

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Files changed (72) hide show
  1. package/_module/BlockFactory.ts +10 -19
  2. package/_module/util/Command.ts +1 -9
  3. package/_module/util/Forms/Form.ts +5 -31
  4. package/_module/util/Forms/FormAction.ts +2 -1
  5. package/_module/util/Forms/FormMessage.ts +2 -1
  6. package/_module/util/Forms/FormModal.ts +9 -10
  7. package/_module/util/Forms/FormRegistry.ts +20 -23
  8. package/_module/util/Forms/IForm.ts +31 -0
  9. package/_module/util/Globals.ts +26 -0
  10. package/_module/util/ISystem.ts +58 -0
  11. package/_module/util/IVector.ts +420 -0
  12. package/_module/util/Math.ts +2 -0
  13. package/_module/util/Navigation.ts +130 -0
  14. package/_module/util/TempLeaker.ts +137 -0
  15. package/_module/util/Wrapper/IEntity.ts +93 -25
  16. package/_module/util/Wrapper/IItemStack.ts +63 -0
  17. package/_module/util/Wrapper/IPlayer.ts +73 -29
  18. package/_module/util/Wrapper/_Common.ts +130 -0
  19. package/_module/util/Wrapper/{Container.ts → _Container.ts} +5 -5
  20. package/index.js +3932 -795
  21. package/package.json +9 -5
  22. package/_module/DataTypes.ts +0 -10
  23. package/_module/Framework/EntityTasks.ts +0 -164
  24. package/_module/Framework/ItemTasks.ts +0 -157
  25. package/_module/Framework/PlayerTasks.ts +0 -125
  26. package/_module/Framework/Threads.ts +0 -72
  27. package/_module/util/System.ts +0 -21
  28. package/_module/util/Vector.ts +0 -388
  29. package/_types/_module/BlockFactory.d.ts +0 -19
  30. package/_types/_module/BlockFactory.d.ts.map +0 -1
  31. package/_types/_module/DataTypes.d.ts +0 -10
  32. package/_types/_module/DataTypes.d.ts.map +0 -1
  33. package/_types/_module/Framework/EntityTasks.d.ts +0 -37
  34. package/_types/_module/Framework/EntityTasks.d.ts.map +0 -1
  35. package/_types/_module/Framework/ItemTasks.d.ts +0 -59
  36. package/_types/_module/Framework/ItemTasks.d.ts.map +0 -1
  37. package/_types/_module/Framework/PlayerTasks.d.ts +0 -28
  38. package/_types/_module/Framework/PlayerTasks.d.ts.map +0 -1
  39. package/_types/_module/Framework/Threads.d.ts +0 -22
  40. package/_types/_module/Framework/Threads.d.ts.map +0 -1
  41. package/_types/_module/Types.d.ts +0 -10
  42. package/_types/_module/Types.d.ts.map +0 -1
  43. package/_types/_module/util/Command.d.ts +0 -92
  44. package/_types/_module/util/Command.d.ts.map +0 -1
  45. package/_types/_module/util/Forms/Form.d.ts +0 -12
  46. package/_types/_module/util/Forms/Form.d.ts.map +0 -1
  47. package/_types/_module/util/Forms/FormAction.d.ts +0 -73
  48. package/_types/_module/util/Forms/FormAction.d.ts.map +0 -1
  49. package/_types/_module/util/Forms/FormMessage.d.ts +0 -24
  50. package/_types/_module/util/Forms/FormMessage.d.ts.map +0 -1
  51. package/_types/_module/util/Forms/FormModal.d.ts +0 -66
  52. package/_types/_module/util/Forms/FormModal.d.ts.map +0 -1
  53. package/_types/_module/util/Forms/FormRegistry.d.ts +0 -12
  54. package/_types/_module/util/Forms/FormRegistry.d.ts.map +0 -1
  55. package/_types/_module/util/Math.d.ts +0 -20
  56. package/_types/_module/util/Math.d.ts.map +0 -1
  57. package/_types/_module/util/RawText.d.ts +0 -60
  58. package/_types/_module/util/RawText.d.ts.map +0 -1
  59. package/_types/_module/util/Signal.d.ts +0 -70
  60. package/_types/_module/util/Signal.d.ts.map +0 -1
  61. package/_types/_module/util/System.d.ts +0 -4
  62. package/_types/_module/util/System.d.ts.map +0 -1
  63. package/_types/_module/util/Vector.d.ts +0 -212
  64. package/_types/_module/util/Vector.d.ts.map +0 -1
  65. package/_types/_module/util/Wrapper/Container.d.ts +0 -9
  66. package/_types/_module/util/Wrapper/Container.d.ts.map +0 -1
  67. package/_types/_module/util/Wrapper/IEntity.d.ts +0 -12
  68. package/_types/_module/util/Wrapper/IEntity.d.ts.map +0 -1
  69. package/_types/_module/util/Wrapper/IPlayer.d.ts +0 -13
  70. package/_types/_module/util/Wrapper/IPlayer.d.ts.map +0 -1
  71. package/_types/index.d.ts +0 -3
  72. package/_types/index.d.ts.map +0 -1
@@ -1,388 +0,0 @@
1
- /*
2
- **************************************************
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- Copyright (c) Block Factory - All rights reserved.
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- **************************************************
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- Author: Donthedev <https://github.com/voxeldon>
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- **************************************************
7
- */
8
-
9
- /**
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- * 2D vector utility class.
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- * Provides common vector math operations for 2D space.
12
- */
13
- export class Vec2 {
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-
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- /** Constant zero vector (0, 0) */
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- static ZERO: Vec2 = new Vec2(0, 0);
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-
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- /** Up direction (0, 1) */
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- static UP: Vec2 = new Vec2(0, 1);
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-
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- /** Down direction (0, -1) */
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- static DOWN: Vec2 = new Vec2(0, -1);
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-
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- /** Left direction (-1, 0) */
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- static LEFT: Vec2 = new Vec2(-1, 0);
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-
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- /** Right direction (1, 0) */
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- static RIGHT: Vec2 = new Vec2(1, 0);
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-
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- /**
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- * Creates a new Vec2.
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- * @param x X component
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- * @param y Y component
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- */
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- constructor(public x: number, public y: number) { }
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-
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- /**
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- * Adds a vector or scalar to a vector.
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- * @param a Base vector
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- * @param b Vector or scalar to add
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- */
42
- static add(a: Vec2, b: Vec2 | number): Vec2 {
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- if (typeof b === 'number') return new Vec2(a.x + b, a.y + b);
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- else return new Vec2(a.x + b.x, a.y + b.y);
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- }
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-
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- /**
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- * Subtracts a vector or scalar from a vector.
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- * @param a Base vector
50
- * @param b Vector or scalar to subtract
51
- */
52
- static subtract(a: Vec2, b: Vec2 | number): Vec2 {
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- if (typeof b === 'number') return new Vec2(a.x - b, a.y - b);
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- else return new Vec2(a.x - b.x, a.y - b.y);
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- }
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-
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- /**
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- * Multiplies a vector by another vector (component-wise) or scalar.
59
- */
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- static multiply(a: Vec2, b: Vec2 | number): Vec2 {
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- if (typeof b === 'number') return new Vec2(a.x * b, a.y * b);
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- else return new Vec2(a.x * b.x, a.y * b.y);
63
- }
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-
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- /**
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- * Divides a vector by another vector (component-wise) or scalar.
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- */
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- static divide(a: Vec2, b: Vec2 | number): Vec2 {
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- if (typeof b === 'number') return new Vec2(a.x / b, a.y / b);
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- else return new Vec2(a.x / b.x, a.y / b.y);
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- }
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-
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- /**
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- * Linearly interpolates between two vectors.
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- * @param t Interpolation factor (0–1)
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- */
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- static lerp(a: Vec2, b: Vec2, t: number): Vec2 {
78
- return new Vec2(
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- a.x + (b.x - a.x) * t,
80
- a.y + (b.y - a.y) * t
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- );
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- }
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-
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- /**
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- * Clamps a vector between a minimum and maximum vector.
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- */
87
- static clamp(v: Vec2, min: Vec2, max: Vec2): Vec2 {
88
- return new Vec2(
89
- Math.min(Math.max(v.x, min.x), max.x),
90
- Math.min(Math.max(v.y, min.y), max.y)
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- );
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- }
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-
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- /**
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- * Dot product of two vectors.
96
- */
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- static dot(a: Vec2, b: Vec2): number {
98
- return a.x * b.x + a.y * b.y;
99
- }
100
-
101
- /**
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- * Length (magnitude) of a vector.
103
- */
104
- static magnitude(a: Vec2): number {
105
- return Math.sqrt(a.x * a.x + a.y * a.y);
106
- }
107
-
108
- /**
109
- * Returns a normalized (unit length) vector.
110
- * If magnitude is zero, returns (0, 0).
111
- */
112
- static normalize(a: Vec2): Vec2 {
113
- const mag = Vec2.magnitude(a);
114
- return mag === 0 ? new Vec2(0, 0) : new Vec2(a.x / mag, a.y / mag);
115
- }
116
-
117
- /**
118
- * Distance between two vectors.
119
- */
120
- static distance(a: Vec2, b: Vec2): number {
121
- return Vec2.magnitude(Vec2.subtract(a, b));
122
- }
123
-
124
- /**
125
- * Returns the negated vector.
126
- */
127
- static negate(a: Vec2): Vec2 {
128
- return new Vec2(-a.x, -a.y);
129
- }
130
-
131
- /**
132
- * Checks exact equality between two vectors.
133
- */
134
- static equals(a: Vec2, b: Vec2): boolean {
135
- return a.x === b.x && a.y === b.y;
136
- }
137
-
138
- /**
139
- * Checks approximate equality between two vectors.
140
- * @param epsilon Allowed difference threshold
141
- */
142
- static approxEquals(a: Vec2, b: Vec2, epsilon = 0.0001): boolean {
143
- return (
144
- Math.abs(a.x - b.x) < epsilon &&
145
- Math.abs(a.y - b.y) < epsilon
146
- );
147
- }
148
-
149
- /**
150
- * Returns the angle (in radians) between two vectors.
151
- * Returns 0 if either vector has zero length.
152
- */
153
- static angle(a: Vec2, b: Vec2): number {
154
- const magA = Vec2.magnitude(a);
155
- const magB = Vec2.magnitude(b);
156
- const denom = magA * magB;
157
- if (denom === 0) return 0;
158
-
159
- let c = Vec2.dot(a, b) / denom;
160
- c = Math.max(-1, Math.min(1, c));
161
- return Math.acos(c);
162
- }
163
-
164
- /**
165
- * Returns a perpendicular vector (-y, x).
166
- */
167
- static perpendicular(a: Vec2): Vec2 {
168
- return new Vec2(-a.y, a.x);
169
- }
170
- }
171
-
172
- /**
173
- * 3D vector utility class.
174
- * Provides common vector math operations for 3D space.
175
- */
176
- export class Vec3 {
177
-
178
- /** Constant zero vector (0, 0, 0) */
179
- static ZERO: Vec3 = new Vec3(0, 0, 0);
180
-
181
- /** Up direction (0, 1, 0) */
182
- static UP: Vec3 = new Vec3(0, 1, 0);
183
-
184
- /** Down direction (0, -1, 0) */
185
- static DOWN: Vec3 = new Vec3(0, -1, 0);
186
-
187
- /** Left direction (-1, 0, 0) */
188
- static LEFT: Vec3 = new Vec3(-1, 0, 0);
189
-
190
- /** Right direction (1, 0, 0) */
191
- static RIGHT: Vec3 = new Vec3(1, 0, 0);
192
-
193
- /** Forward direction (0, 0, 1) */
194
- static FORWARD: Vec3 = new Vec3(0, 0, 1);
195
-
196
- /** Backward direction (0, 0, -1) */
197
- static BACK: Vec3 = new Vec3(0, 0, -1);
198
-
199
- /** West direction (-1, 0, 0) */
200
- static WEST: Vec3 = new Vec3(-1, 0, 0);
201
-
202
- /** East direction (1, 0, 0) */
203
- static EAST: Vec3 = new Vec3(1, 0, 0);
204
-
205
- /** North direction (0, 0, 1) */
206
- static NORTH: Vec3 = new Vec3(0, 0, 1);
207
-
208
- /** South direction (0, 0, -1) */
209
- static SOUTH: Vec3 = new Vec3(0, 0, -1);
210
-
211
- /**
212
- * Creates a new Vec3.
213
- * @param x X component
214
- * @param y Y component
215
- * @param z Z component
216
- */
217
- constructor(public x: number, public y: number, public z: number) { }
218
-
219
- /**
220
- * Adds a vector or scalar to a vector.
221
- * @param a Base vector
222
- * @param b Vector or scalar to add
223
- */
224
- static add(a: Vec3, b: Vec3 | number): Vec3 {
225
- if (typeof b === 'number') return new Vec3(a.x + b, a.y + b, a.z + b);
226
- else return new Vec3(a.x + b.x, a.y + b.y, a.z + b.z);
227
- }
228
-
229
- /**
230
- * Subtracts a vector or scalar from a vector.
231
- * @param a Base vector
232
- * @param b Vector or scalar to subtract
233
- */
234
- static subtract(a: Vec3, b: Vec3 | number): Vec3 {
235
- if (typeof b === 'number') return new Vec3(a.x - b, a.y - b, a.z - b);
236
- else return new Vec3(a.x - b.x, a.y - b.y, a.z - b.z);
237
- }
238
-
239
- /**
240
- * Multiplies a vector by another vector (component-wise) or scalar.
241
- */
242
- static multiply(a: Vec3, b: Vec3 | number): Vec3 {
243
- if (typeof b === 'number') return new Vec3(a.x * b, a.y * b, a.z * b);
244
- else return new Vec3(a.x * b.x, a.y * b.y, a.z * b.z);
245
- }
246
-
247
- /**
248
- * Divides a vector by another vector (component-wise) or scalar.
249
- */
250
- static divide(a: Vec3, b: Vec3 | number): Vec3 {
251
- if (typeof b === 'number') return new Vec3(a.x / b, a.y / b, a.z / b);
252
- else return new Vec3(a.x / b.x, a.y / b.y, a.z / b.z);
253
- }
254
-
255
- /**
256
- * Linearly interpolates between two vectors.
257
- * @param t Interpolation factor (0–1)
258
- */
259
- static lerp(a: Vec3, b: Vec3, t: number): Vec3 {
260
- return new Vec3(
261
- a.x + (b.x - a.x) * t,
262
- a.y + (b.y - a.y) * t,
263
- a.z + (b.z - a.z) * t
264
- );
265
- }
266
-
267
- /**
268
- * Clamps a vector between a minimum and maximum vector.
269
- */
270
- static clamp(v: Vec3, min: Vec3, max: Vec3): Vec3 {
271
- return new Vec3(
272
- Math.min(Math.max(v.x, min.x), max.x),
273
- Math.min(Math.max(v.y, min.y), max.y),
274
- Math.min(Math.max(v.z, min.z), max.z)
275
- );
276
- }
277
-
278
- /**
279
- * Dot product of two vectors.
280
- */
281
- static dot(a: Vec3, b: Vec3): number {
282
- return a.x * b.x + a.y * b.y + a.z * b.z;
283
- }
284
-
285
- /**
286
- * Cross product of two vectors.
287
- * Returns a vector perpendicular to both inputs.
288
- */
289
- static cross(a: Vec3, b: Vec3): Vec3 {
290
- return new Vec3(
291
- a.y * b.z - a.z * b.y,
292
- a.z * b.x - a.x * b.z,
293
- a.x * b.y - a.y * b.x
294
- );
295
- }
296
-
297
- /**
298
- * Length (magnitude) of a vector.
299
- */
300
- static magnitude(a: Vec3): number {
301
- return Math.sqrt(a.x * a.x + a.y * a.y + a.z * a.z);
302
- }
303
-
304
- /**
305
- * Returns a normalized (unit length) vector.
306
- * If magnitude is zero, returns (0, 0, 0).
307
- */
308
- static normalize(a: Vec3): Vec3 {
309
- const mag = Vec3.magnitude(a);
310
- return mag === 0
311
- ? new Vec3(0, 0, 0)
312
- : new Vec3(a.x / mag, a.y / mag, a.z / mag);
313
- }
314
-
315
- /**
316
- * Distance between two vectors.
317
- */
318
- static distance(a: Vec3, b: Vec3): number {
319
- return Vec3.magnitude(Vec3.subtract(a, b));
320
- }
321
-
322
- /**
323
- * Returns the negated vector.
324
- */
325
- static negate(a: Vec3): Vec3 {
326
- return new Vec3(-a.x, -a.y, -a.z);
327
- }
328
-
329
- /**
330
- * Checks exact equality between two vectors.
331
- */
332
- static equals(a: Vec3, b: Vec3): boolean {
333
- return a.x === b.x && a.y === b.y && a.z === b.z;
334
- }
335
-
336
- /**
337
- * Checks approximate equality between two vectors.
338
- * @param epsilon Allowed difference threshold
339
- */
340
- static approxEquals(a: Vec3, b: Vec3, epsilon = 0.0001): boolean {
341
- return (
342
- Math.abs(a.x - b.x) < epsilon &&
343
- Math.abs(a.y - b.y) < epsilon &&
344
- Math.abs(a.z - b.z) < epsilon
345
- );
346
- }
347
-
348
- /**
349
- * Returns the angle (in radians) between two vectors.
350
- * Returns 0 if either vector has zero length.
351
- */
352
- static angle(a: Vec3, b: Vec3): number {
353
- const magA = Vec3.magnitude(a);
354
- const magB = Vec3.magnitude(b);
355
- const denom = magA * magB;
356
- if (denom === 0) return 0;
357
-
358
- let c = Vec3.dot(a, b) / denom;
359
- c = Math.max(-1, Math.min(1, c));
360
- return Math.acos(c);
361
- }
362
-
363
- /**
364
- * Projects vector `a` onto vector `onto`.
365
- * If `onto` has zero length, returns (0, 0, 0).
366
- */
367
- static project(a: Vec3, onto: Vec3): Vec3 {
368
- const denom = Vec3.dot(onto, onto);
369
- if (denom === 0) return new Vec3(0, 0, 0);
370
-
371
- const scale = Vec3.dot(a, onto) / denom;
372
- return Vec3.multiply(onto, scale);
373
- }
374
-
375
- /**
376
- * Converts spherical coordinates to cartesian coordinates.
377
- * @param radius Distance from origin
378
- * @param theta Azimuth angle (radians)
379
- * @param phi Polar angle (radians)
380
- */
381
- static cartesian(radius: number, theta: number, phi: number): Vec3 {
382
- return new Vec3(
383
- radius * Math.sin(phi) * Math.cos(theta),
384
- radius * Math.sin(phi) * Math.sin(theta),
385
- radius * Math.cos(phi)
386
- );
387
- }
388
- }
@@ -1,19 +0,0 @@
1
- export { MathUtils } from "./util/Math";
2
- export { Signal } from "./util/Signal";
3
- export { Vec2, Vec3 } from "./util/Vector";
4
- export { RawText } from "./util/RawText";
5
- export { Command } from "./util/Command";
6
- export { System } from "./util/System";
7
- export { IForm, IFormValue } from "./util/Forms/Form";
8
- export { ActionFormCtor, type IButtonOptions, type IActionFormResponse, type IActionFormData } from "./util/Forms/FormAction";
9
- export { type IModalFormResponse, type ITextFieldOptions, type IDropdownOptions, type ISliderOptions, type IToggleOptions, type IModalFormData } from "./util/Forms/FormModal";
10
- export { type IMessageFormData, type IMessageFormResponse } from "./util/Forms/FormMessage";
11
- export { type IFormRegistration, RegisterForm } from "./util/Forms/FormRegistry";
12
- export { Inventory, ContainerWrapper } from "./util/Wrapper/Container";
13
- export { type IEntity, IEntityWrapper } from "./util/Wrapper/IEntity";
14
- export { type IPlayer, IPlayerWrapper } from "./util/Wrapper/IPlayer";
15
- export { Thread } from "./Framework/Threads";
16
- export { PlayerHandler } from "./Framework/PlayerTasks";
17
- export { EntityHandler, type EntityEmissionEvent } from "./Framework/EntityTasks";
18
- export { ItemHandler, type ItemRegistration, type OnItemHeldEvent, type OnItemUnheldEvent, type WhileHoldingItemEvent } from "./Framework/ItemTasks";
19
- //# sourceMappingURL=BlockFactory.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"BlockFactory.d.ts","sourceRoot":"","sources":["../../_module/BlockFactory.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,MAAM,EAAE,MAAM,eAAe,CAAC;AACvC,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,OAAO,EAAE,MAAM,gBAAgB,CAAC;AACzC,OAAO,EAAE,OAAO,EAAE,MAAM,gBAAgB,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,eAAe,CAAC;AAEvC,OAAO,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AACtD,OAAO,EAAE,cAAc,EAAE,KAAK,cAAc,EAAE,KAAK,mBAAmB,EAAE,KAAK,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAC9H,OAAO,EAAE,KAAK,kBAAkB,EAAE,KAAK,iBAAiB,EAAE,KAAK,gBAAgB,EAAE,KAAK,cAAc,EAAE,KAAK,cAAc,EAAE,KAAK,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAC/K,OAAO,EAAE,KAAK,gBAAgB,EAAE,KAAK,oBAAoB,EAAE,MAAM,0BAA0B,CAAC;AAC5F,OAAO,EAAE,KAAK,iBAAiB,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAEjF,OAAO,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,0BAA0B,CAAC;AACvE,OAAO,EAAE,KAAK,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AACtE,OAAO,EAAE,KAAK,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAEtE,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,aAAa,EAAG,KAAK,mBAAmB,EAAE,MAAM,yBAAyB,CAAC;AACnF,OAAO,EAAE,WAAW,EAAE,KAAK,gBAAgB,EAAE,KAAK,eAAe,EAAE,KAAK,iBAAiB,EAAE,KAAK,qBAAqB,EAAE,MAAM,uBAAuB,CAAC"}
@@ -1,10 +0,0 @@
1
- export type Sound = {
2
- id: string;
3
- length: number;
4
- };
5
- export type Animation = {
6
- id: string;
7
- length: number;
8
- loop?: boolean;
9
- };
10
- //# sourceMappingURL=DataTypes.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"DataTypes.d.ts","sourceRoot":"","sources":["../../_module/DataTypes.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,KAAK,GAAG;IAChB,EAAE,EAAE,MAAM,CAAC;IACX,MAAM,EAAE,MAAM,CAAA;CACjB,CAAA;AAED,MAAM,MAAM,SAAS,GAAG;IACpB,EAAE,EAAE,MAAM,CAAC;IACX,MAAM,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,OAAO,CAAC;CAClB,CAAA"}
@@ -1,37 +0,0 @@
1
- import { Entity } from "@minecraft/server";
2
- import { Signal } from "../util/Signal";
3
- import { IEntity } from "../util/Wrapper/IEntity";
4
- export type EntityEmissionEvent = {
5
- iEntity: IEntity;
6
- parms: any;
7
- };
8
- declare class SingletonEntityHandler {
9
- onEntityEmission: Signal<EntityEmissionEvent>;
10
- private PACK_ID;
11
- private GLOBAL_MEMORY_ID;
12
- private readonly scriptEventSignal;
13
- private readonly loadEventSignal;
14
- private readonly spawnEventSignal;
15
- private readonly removeBeforeEventSignal;
16
- private readonly EM_INDEX;
17
- private readonly EM_KEYS;
18
- private readonly SEARCH_TYPES;
19
- private _started;
20
- private _wired;
21
- registerEntity(typeId: string | string[]): void;
22
- start(packId: string): void;
23
- stop(): void;
24
- private onWorldLoad;
25
- private processScriptEvents;
26
- private isValidType;
27
- private onEntitySpawned;
28
- private onEntityRemovedBefore;
29
- private reloadEntityMemory;
30
- private persistKeys;
31
- saveEntityInMemory(entity: Entity): boolean;
32
- deleteEntityInMemory(entity: Entity): boolean;
33
- getEntitiesInMemory(): Entity[];
34
- }
35
- export declare const EntityHandler: SingletonEntityHandler;
36
- export {};
37
- //# sourceMappingURL=EntityTasks.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"EntityTasks.d.ts","sourceRoot":"","sources":["../../../_module/Framework/EntityTasks.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAA6P,MAAM,mBAAmB,CAAC;AAEtS,OAAO,EAAE,MAAM,EAAE,MAAM,gBAAgB,CAAC;AACxC,OAAO,EAAkB,OAAO,EAAE,MAAM,yBAAyB,CAAC;AAElE,MAAM,MAAM,mBAAmB,GAAG;IAC9B,OAAO,EAAE,OAAO,CAAC;IACjB,KAAK,EAAE,GAAG,CAAC;CACd,CAAC;AAEF,cAAM,sBAAsB;IACjB,gBAAgB,8BAAqC;IAC5D,OAAO,CAAC,OAAO,CAAqB;IACpC,OAAO,CAAC,gBAAgB,CAAoB;IAE5C,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAoF;IACtH,OAAO,CAAC,QAAQ,CAAC,eAAe,CAA0D;IAC1F,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAA8D;IAC/F,OAAO,CAAC,QAAQ,CAAC,uBAAuB,CAAkE;IAE1G,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA6B;IACtD,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAgB;IACxC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAqB;IAElD,OAAO,CAAC,QAAQ,CAAkB;IAClC,OAAO,CAAC,MAAM,CAAkB;IAEzB,cAAc,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,IAAI;IAK/C,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAO3B,IAAI,IAAI,IAAI;IAkBnB,OAAO,CAAC,WAAW,CAYjB;IAEF,OAAO,CAAC,mBAAmB,CAazB;IAMF,OAAO,CAAC,WAAW;IAKnB,OAAO,CAAC,eAAe,CAIrB;IAEF,OAAO,CAAC,qBAAqB,CAI3B;IAMF,OAAO,CAAC,kBAAkB;IAsB1B,OAAO,CAAC,WAAW;IAIZ,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAS3C,oBAAoB,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAY7C,mBAAmB,IAAI,MAAM,EAAE;CAGzC;AAED,eAAO,MAAM,aAAa,wBAA+B,CAAC"}
@@ -1,59 +0,0 @@
1
- import { Signal } from "../util/Signal.js";
2
- import { ItemStack, Player } from "@minecraft/server";
3
- export type ItemRegistration = {
4
- typeId: string;
5
- emitWhileHolding?: boolean;
6
- };
7
- export type WhileHoldingItemEvent = {
8
- player: Player;
9
- itemStack: ItemStack;
10
- };
11
- export type OnItemHeldEvent = {
12
- player: Player;
13
- itemStack: ItemStack;
14
- };
15
- export type OnItemUnheldEvent = {
16
- player: Player;
17
- itemStack: ItemStack | undefined;
18
- };
19
- declare class SingletonItemHandler {
20
- whileHoldingItemEvent: Signal<WhileHoldingItemEvent>;
21
- onItemHeldEvent: Signal<OnItemHeldEvent>;
22
- onItemUnheldEvent: Signal<OnItemUnheldEvent>;
23
- private PACK_ID;
24
- private readonly IM_INDEX;
25
- private readonly loadEventSignal;
26
- private readonly useBeforeSignal;
27
- private readonly useAfterSignal;
28
- private readonly completeUseSignal;
29
- private readonly releaseUseSignal;
30
- private readonly startUseSignal;
31
- private readonly startUseOnSignal;
32
- private readonly stopUseSignal;
33
- private readonly stopUseOnSignal;
34
- private readonly inventoryItemChangeSignal;
35
- private readonly hotbarChangeSignal;
36
- private _started;
37
- private _wired;
38
- registerItem(itemRegistration: ItemRegistration | ItemRegistration[]): void;
39
- start(packId: string): void;
40
- stop(): void;
41
- private onWorldLoad;
42
- private onUseBefore;
43
- private onUseAfter;
44
- private onCompleteUse;
45
- private onReleaseUse;
46
- private onStartUse;
47
- private onStartUseOn;
48
- private onStopUse;
49
- private onStopUseOn;
50
- private onInventoryItemChange;
51
- private holdIndex;
52
- private onHotbarChange;
53
- private setNewHold;
54
- private releaseHold;
55
- private isValidType;
56
- }
57
- export declare const ItemHandler: SingletonItemHandler;
58
- export {};
59
- //# sourceMappingURL=ItemTasks.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ItemTasks.d.ts","sourceRoot":"","sources":["../../../_module/Framework/ItemTasks.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAC3C,OAAO,EAAwH,SAAS,EAAwT,MAAM,EAA2O,MAAM,mBAAmB,CAAC;AAE3sB,MAAM,MAAM,gBAAgB,GAAG;IAC3B,MAAM,EAAE,MAAM,CAAC;IACf,gBAAgB,CAAC,EAAE,OAAO,CAAA;CAC7B,CAAA;AAED,MAAM,MAAM,qBAAqB,GAAG;IAAE,MAAM,EAAE,MAAM,CAAC;IAAC,SAAS,EAAE,SAAS,CAAA;CAAE,CAAC;AAC7E,MAAM,MAAM,eAAe,GAAG;IAAE,MAAM,EAAE,MAAM,CAAC;IAAC,SAAS,EAAE,SAAS,CAAA;CAAE,CAAC;AACvE,MAAM,MAAM,iBAAiB,GAAG;IAAE,MAAM,EAAE,MAAM,CAAC;IAAC,SAAS,EAAE,SAAS,GAAG,SAAS,CAAA;CAAE,CAAC;AAOrF,cAAM,oBAAoB;IACf,qBAAqB,gCAAuC;IAC5D,eAAe,0BAAiC;IAChD,iBAAiB,4BAAmC;IAE3D,OAAO,CAAC,OAAO,CAAqB;IACpC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAuC;IAChE,OAAO,CAAC,QAAQ,CAAC,eAAe,CAA0D;IAC1F,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAwD;IACxF,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAsD;IACrF,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAsE;IACxG,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAoE;IACrG,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAgE;IAC/F,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAoE;IACrG,OAAO,CAAC,QAAQ,CAAC,aAAa,CAA8D;IAC5F,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAkE;IAClG,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CACM;IAChD,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CACkB;IAErD,OAAO,CAAC,QAAQ,CAAS;IACzB,OAAO,CAAC,MAAM,CAAS;IAEhB,YAAY,CAAC,gBAAgB,EAAE,gBAAgB,GAAG,gBAAgB,EAAE,GAAG,IAAI;IAK3E,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAO3B,IAAI,IAAI,IAAI;IAwBnB,OAAO,CAAC,WAAW,CAkBjB;IAGF,OAAO,CAAC,WAAW,CAGjB;IACF,OAAO,CAAC,UAAU,CAAqE;IACvF,OAAO,CAAC,aAAa,CAAgF;IACrG,OAAO,CAAC,YAAY,CAA8E;IAClG,OAAO,CAAC,UAAU,CAA0E;IAC5F,OAAO,CAAC,YAAY,CAA8E;IAClG,OAAO,CAAC,SAAS,CAAwE;IACzF,OAAO,CAAC,WAAW,CAA4E;IAC/F,OAAO,CAAC,qBAAqB,CAE3B;IAEF,OAAO,CAAC,SAAS,CAAsD;IAEvE,OAAO,CAAC,cAAc,CAKpB;IAEF,OAAO,CAAC,UAAU;IAalB,OAAO,CAAC,WAAW;IAQnB,OAAO,CAAC,WAAW;CAItB;AAED,eAAO,MAAM,WAAW,sBAA6B,CAAC"}
@@ -1,28 +0,0 @@
1
- import { IPlayer } from "../util/Wrapper/IPlayer";
2
- import { Player } from "@minecraft/server";
3
- declare class SingletonPlayerHandler {
4
- private GLOBAL_MEMORY_ID;
5
- private readonly loadEventSignal;
6
- private readonly playerSpawnSignal;
7
- private readonly playerLeaveBeforeSignal;
8
- private readonly PR_INDEX;
9
- private readonly PR_KEYS;
10
- private _started;
11
- private _wired;
12
- start(): void;
13
- stop(): void;
14
- private onWorldLoad;
15
- private onSystemLoad;
16
- private onPlayerSpawned;
17
- private onPlayerLeaveBefore;
18
- hasPlayer(playerId: string): boolean;
19
- private reloadPlayerMemory;
20
- private persistKeys;
21
- savePlayerInMemory(player: Player): boolean;
22
- deletePlayerInMemory(player: Player): boolean;
23
- getPlayersInMemory(): Player[];
24
- getIPlayersInMemory(): IPlayer[];
25
- }
26
- export declare const PlayerHandler: SingletonPlayerHandler;
27
- export {};
28
- //# sourceMappingURL=PlayerTasks.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"PlayerTasks.d.ts","sourceRoot":"","sources":["../../../_module/Framework/PlayerTasks.ts"],"names":[],"mappings":"AAAA,OAAO,EAAkB,OAAO,EAAE,MAAM,yBAAyB,CAAC;AAClE,OAAO,EAAE,MAAM,EAAmK,MAAM,mBAAmB,CAAC;AAE5M,cAAM,sBAAsB;IACxB,OAAO,CAAC,gBAAgB,CAAoB;IAE5C,OAAO,CAAC,QAAQ,CAAC,eAAe,CAA0D;IAC1F,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAA8D;IAChG,OAAO,CAAC,QAAQ,CAAC,uBAAuB,CAAgE;IAExG,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA6B;IACtD,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAgB;IAExC,OAAO,CAAC,QAAQ,CAAkB;IAClC,OAAO,CAAC,MAAM,CAAkB;IAEzB,KAAK,IAAI,IAAI;IAOb,IAAI,IAAI,IAAI;IAYnB,OAAO,CAAC,WAAW,CAGjB;IAEF,OAAO,CAAC,YAAY;IAMpB,OAAO,CAAC,eAAe,CAIrB;IAEF,OAAO,CAAC,mBAAmB,CAGzB;IAEK,SAAS,CAAC,QAAQ,EAAE,MAAM,GAAG,OAAO;IAQ3C,OAAO,CAAC,kBAAkB;IAuB1B,OAAO,CAAC,WAAW;IAIZ,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAS3C,oBAAoB,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAY7C,kBAAkB,IAAI,MAAM,EAAE;IAI9B,mBAAmB,IAAI,OAAO,EAAE;CAM1C;AAED,eAAO,MAAM,aAAa,wBAA+B,CAAC"}
@@ -1,22 +0,0 @@
1
- import { Signal } from "../util/Signal";
2
- export type ThreadConfig = {
3
- mainRate?: number;
4
- lateRate?: number;
5
- };
6
- declare class SingletonThreadManager {
7
- readonly MAIN: Signal<number>;
8
- readonly LATE: Signal<void>;
9
- private _mainRate;
10
- private _lateRate;
11
- private _MAIN_ID;
12
- private _LATE_ID;
13
- private _delta;
14
- private _started;
15
- configure(cfg: ThreadConfig): void;
16
- start(): void;
17
- stop(): void;
18
- private createDeltaTimer;
19
- }
20
- export declare const Thread: SingletonThreadManager;
21
- export {};
22
- //# sourceMappingURL=Threads.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Threads.d.ts","sourceRoot":"","sources":["../../../_module/Framework/Threads.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,MAAM,gBAAgB,CAAC;AAExC,MAAM,MAAM,YAAY,GAAG;IACvB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,QAAQ,CAAC,EAAE,MAAM,CAAC;CACrB,CAAC;AAEF,cAAM,sBAAsB;IACxB,SAAgB,IAAI,iBAAwB;IAC5C,SAAgB,IAAI,eAAsB;IAE1C,OAAO,CAAC,SAAS,CAAK;IACtB,OAAO,CAAC,SAAS,CAAkB;IAEnC,OAAO,CAAC,QAAQ,CAAqB;IACrC,OAAO,CAAC,QAAQ,CAAqB;IAErC,OAAO,CAAC,MAAM,CAA2B;IACzC,OAAO,CAAC,QAAQ,CAAS;IAElB,SAAS,CAAC,GAAG,EAAE,YAAY;IAM3B,KAAK;IAwBL,IAAI;IASX,OAAO,CAAC,gBAAgB;CAS3B;AAED,eAAO,MAAM,MAAM,wBAA+B,CAAC"}
@@ -1,10 +0,0 @@
1
- export type Sound = {
2
- id: string;
3
- length: number;
4
- };
5
- export type Animation = {
6
- id: string;
7
- length: number;
8
- loop?: boolean;
9
- };
10
- //# sourceMappingURL=Types.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Types.d.ts","sourceRoot":"","sources":["../../_module/Types.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,KAAK,GAAG;IAChB,EAAE,EAAE,MAAM,CAAC;IACX,MAAM,EAAE,MAAM,CAAA;CACjB,CAAA;AAED,MAAM,MAAM,SAAS,GAAG;IACpB,EAAE,EAAE,MAAM,CAAC;IACX,MAAM,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,OAAO,CAAC;CAClB,CAAA"}