@block_factory/lib 0.0.1 → 0.0.3

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package/sys/Threads.ts ADDED
@@ -0,0 +1,43 @@
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+ import { system, TicksPerSecond } from "@minecraft/server";
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+ import { Signal } from "../util/Signal";
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+
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+ class Threads {
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+ public static create(): Threads { return new Threads() }
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+ public readonly MAIN = new Signal<number>();
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+ public readonly LATE = new Signal();
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+ public MAIN_INTERVAL_RATE: number = 0;
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+ public LATE_INTERVAL_RATE: number = TicksPerSecond;
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+
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+ private _MAIN_ID: number;
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+ private _LATE_ID: number;
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+ private _delta = this.createDeltaTimer();
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+
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+ private constructor() {
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+ this._MAIN_ID = system.runInterval(() => {
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+ if (this.MAIN.count <= 0) return;
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+ try { const delta = this._delta(); this.MAIN.emit(delta) }
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+ catch (error) {
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+ throw Error(`ERROR: _THREAD_.MAIN:${this._MAIN_ID} | ${error}`)
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+ }
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+ }, this.MAIN_INTERVAL_RATE);
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+
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+ this._LATE_ID = system.runInterval(() => {
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+ if (this.LATE.count <= 0) return;
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+ try { this.LATE.emit() }
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+ catch (error) { throw Error(`ERROR: _THREAD_.LATE:${this._LATE_ID} | ${error}`) }
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+ }, this.LATE_INTERVAL_RATE);
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+ }
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+
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+ private createDeltaTimer() {
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+ let last = Date.now();
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+
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+ return function nextDelta(): number {
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+ const now = Date.now();
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+ const delta = (now - last) / 1000; // seconds
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+ last = now;
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+ return delta;
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+ };
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+ }
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+ }
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+
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+ export const _THREAD_ = Threads.create();
@@ -0,0 +1,13 @@
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+ {
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+ "extends": "./tsconfig.json",
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+ "compilerOptions": {
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+ "emitDeclarationOnly": true,
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+ "noEmit": false,
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+ "outDir": "dist",
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+ "rootDir": ".",
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+ "declaration": true,
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+ "declarationMap": true
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+ },
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+ "include": ["**/*.ts"],
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+ "exclude": ["node_modules", "dist"]
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+ }
@@ -0,0 +1,16 @@
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+ import { Player, RawMessage } from "@minecraft/server";
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+
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+ export declare type IFormValue =
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+ | string
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+ | boolean
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+ | number
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+ | undefined;
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+
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+ export declare abstract class IForm {
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+ static returnText: RawMessage | string;
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+ static isOccupied(player: Player): boolean;
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+ static closeForms(player: Player): void;
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+ static closeOccupiedForms(): void;
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+ protected setOccupied(player: Player, occupied: boolean): void;
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+ protected abstract build(player: Player): void;
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+ }
@@ -0,0 +1,31 @@
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+ import { Player, RawMessage, world } from "@minecraft/server";
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+ import { uiManager } from "@minecraft/server-ui";
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+
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+ export declare type IFormValue = string | boolean | number | undefined;
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+
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+ export abstract class IForm {
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+ private static readonly occupiedPlayers: Set<string> = new Set();
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+ public static returnText: RawMessage | string = "Back";
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+
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+ public static isOccupied(player: Player): boolean {
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+ return IForm.occupiedPlayers.has(player.id);
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+ }
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+
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+ public static closeForms(player: Player): void {
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+ uiManager.closeAllForms(player);
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+ }
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+
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+ public static closeOccupiedForms(): void {
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+ for (const playerId of IForm.occupiedPlayers) {
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+ const player = world.getEntity(playerId) as Player | undefined;
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+ if (player) uiManager.closeAllForms(player);
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+ }
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+ }
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+
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+ protected setOccupied(player: Player, occupied: boolean): void {
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+ if (occupied) IForm.occupiedPlayers.add(player.id);
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+ else IForm.occupiedPlayers.delete(player.id);
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+ }
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+
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+ protected abstract build(player: Player): void;
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+ }
@@ -0,0 +1,41 @@
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+ import { IForm } from "./Form";
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+ import { Player, RawMessage } from "@minecraft/server";
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+ import { ActionFormData, FormCancelationReason } from "@minecraft/server-ui";
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+
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+ export declare type ActionFormCtor<T extends IActionFormData = IActionFormData> = new () => T;
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+
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+ export declare interface IButtonOptions {
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+ id?: string | number;
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+ iconPath?: string;
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+ subForm?: ActionFormCtor;
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+ allowReturn?: boolean;
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+ }
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+
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+ export declare interface IActionFormResponse {
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+ readonly cancelationReason?: FormCancelationReason;
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+ readonly canceled: boolean;
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+ readonly selection?: number;
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+ readonly id?: string | number;
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+ }
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+
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+ export declare abstract class IActionFormData extends IForm {
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+ protected form: ActionFormData;
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+
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+ protected abstract build(player: Player): void;
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+
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+ protected abstract onSubmit(player: Player, response: IActionFormResponse): void;
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+
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+ protected onCancel?(player: Player, response: IActionFormResponse): void;
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+
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+ title(titleText: RawMessage | string): this;
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+ body(bodyText: RawMessage | string): this;
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+ divider(): this;
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+ header(text: RawMessage | string): this;
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+ label(text: RawMessage | string): this;
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+
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+ button(text: RawMessage | string, options?: IButtonOptions): this;
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+
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+ show(player: Player): Promise<IActionFormResponse>;
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+
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+ protected _showChained(player: Player, returnStack: ActionFormCtor[]): Promise<IActionFormResponse>;
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+ }
@@ -0,0 +1,196 @@
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+ import { IForm } from "./Form";
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+ import { Player, RawMessage } from "@minecraft/server";
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+ import { ActionFormData, ActionFormResponse, FormCancelationReason } from "@minecraft/server-ui";
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+
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+ const RETURN_ID = "d7213196-4cb6-4199-a40b-22fbf2d944ef";
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+
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+ /**
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+ * Constructor type for ActionForm classes.
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+ * Used for sub-form navigation and chaining.
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+ */
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+ export type ActionFormCtor<T extends IActionFormData = IActionFormData> = new () => T;
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+
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+ /**
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+ * Options used when adding a button to an ActionForm.
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+ */
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+ export interface IButtonOptions {
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+ /**
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+ * Logical identifier returned in the form response.
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+ * If omitted, the numeric button index is used.
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+ */
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+ id?: string | number;
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+
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+ /**
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+ * Optional icon path from a resource pack.
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+ */
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+ iconPath?: string;
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+
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+ /**
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+ * Form class to open when this button is selected.
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+ */
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+ subForm?: ActionFormCtor;
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+
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+ /**
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+ * Whether the sub-form is allowed to return to this form.
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+ * Defaults to true.
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+ */
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+ allowReturn?: boolean;
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+ }
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+
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+ type ButtonMeta = {
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+ id: string | number;
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+ subForm?: ActionFormCtor;
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+ allowReturn: boolean;
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+ };
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+
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+ /**
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+ * Normalized response object returned by IActionFormData.
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+ */
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+ export interface IActionFormResponse {
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+ /**Reason the form was canceled, if applicable.*/
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+ readonly cancelationReason?: FormCancelationReason;
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+ /** Whether the form was canceled by the player.*/
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+ readonly canceled: boolean;
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+ /**Raw button index selected by the player.*/
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+ readonly selection?: number;
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+ /**Logical button id associated with the selection.*/
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+ readonly id?: string | number;
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+ }
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+
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+ /**
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+ * Abstract base class for ActionForm-based menus.
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+ *
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+ * Provides:
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+ * - Button id mapping
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+ * - Occupied player handling
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+ * - Sub-form chaining with automatic Back navigation
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+ * - Normalized response objects
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+ */
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+ export abstract class IActionFormData extends IForm {
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+ protected form: ActionFormData = new ActionFormData();
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+
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+ private _buttons = new Map<number, ButtonMeta>();
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+ private _nextButtonIndex = 0;
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+ private _id: string = "untitled";
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+
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+ protected abstract build(player: Player): void;
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+
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+ protected abstract onSubmit(player: Player, response: IActionFormResponse): void;
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+
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+ protected onCancel?(player: Player, response: IActionFormResponse): void;
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+
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+ public title(titleText: RawMessage | string): this {
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+ this.form.title(titleText);
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+ this._id = typeof titleText === "string" ? titleText : JSON.stringify(titleText);
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+ return this;
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+ }
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+
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+ public body(bodyText: RawMessage | string): this { this.form.body(bodyText); return this; }
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+
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+ public divider(): this { this.form.divider(); return this; }
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+
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+ public header(text: RawMessage | string): this { this.form.header(text); return this; }
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+
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+ public label(text: RawMessage | string): this { this.form.label(text); return this; }
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+
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+ public button(text: RawMessage | string, options: IButtonOptions = {}): this {
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+ if (options.iconPath) this.form.button(text, options.iconPath);
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+ else this.form.button(text);
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+
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+ const id: string | number = options.id ?? this._nextButtonIndex;
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+ const allowReturn = options.allowReturn ?? true;
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+
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+ this._buttons.set(this._nextButtonIndex, {
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+ id,
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+ subForm: options.subForm,
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+ allowReturn,
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+ });
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+
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+ this._nextButtonIndex++;
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+ return this;
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+ }
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+
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+ public async show(player: Player): Promise<IActionFormResponse> {
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+ if (IForm.isOccupied(player)) {
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+ throw new Error(`Player ${player.id} is already occupied by form: ${this._id}`);
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+ }
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+
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+ this.setOccupied(player, true);
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+
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+ try {
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+ return await this._showInternal(player, []);
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+ } finally {
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+ this.setOccupied(player, false);
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+ }
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+ }
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+
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+ protected async _showChained(player: Player, returnStack: ActionFormCtor[]): Promise<IActionFormResponse> {
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+ return await this._showInternal(player, returnStack);
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+ }
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+
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+ private _wrapResponse(response: ActionFormResponse, id?: string | number): IActionFormResponse {
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+ return {
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+ canceled: response.canceled,
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+ cancelationReason: response.cancelationReason,
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+ selection: response.selection,
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+ id,
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+ };
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+ }
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+
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+ private async _showInternal(player: Player, returnStack: ActionFormCtor[]): Promise<IActionFormResponse> {
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+
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+ this.form = new ActionFormData();
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+
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+ this._buttons.clear();
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+ this._nextButtonIndex = 0;
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+
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+ this.build(player);
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+
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+ if (returnStack.length > 0) {
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+ this.form.button(IForm.returnText);
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+ this._buttons.set(this._nextButtonIndex, {
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+ id: RETURN_ID,
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+ subForm: returnStack[returnStack.length - 1],
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+ allowReturn: true,
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+ });
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+ this._nextButtonIndex++;
157
+ }
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+
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+ const response = await this.form.show(player);
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+
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+ if (response.canceled) {
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+ const wrapped = this._wrapResponse(response, undefined);
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+ this.onCancel?.(player, wrapped);
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+ return wrapped;
165
+ }
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+
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+ const meta =
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+ response.selection !== undefined
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+ ? this._buttons.get(response.selection)
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+ : undefined;
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+
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+ if (meta?.id === RETURN_ID && meta.subForm) {
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+ const prevCtor = returnStack[returnStack.length - 1];
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+ const newStack = returnStack.slice(0, -1);
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+ const prev = new prevCtor();
176
+ return await prev._showChained(player, newStack);
177
+ }
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+
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+ const wrapped = this._wrapResponse(response, meta?.id);
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+
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+ this.onSubmit(player, wrapped);
182
+
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+ if (meta?.subForm) {
184
+ const next = new meta.subForm();
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+ const allowReturn = meta.allowReturn ?? true;
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+
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+ const nextStack = allowReturn
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+ ? [...returnStack, this.constructor as ActionFormCtor]
189
+ : [...returnStack];
190
+
191
+ return await next._showChained(player, nextStack);
192
+ }
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+
194
+ return wrapped;
195
+ }
196
+ }
@@ -0,0 +1,30 @@
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+ import { IForm } from "./Form";
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+ import { Player, RawMessage } from "@minecraft/server";
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+ import { MessageFormData, MessageFormResponse } from "@minecraft/server-ui";
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+
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+ export declare abstract class IMessageFormData extends IForm {
6
+ protected form: MessageFormData;
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+
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+ private _id: string;
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+
10
+ protected abstract build(player: Player): void;
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+
12
+ protected abstract onSubmit(
13
+ player: Player,
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+ response: MessageFormResponse
15
+ ): void;
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+
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+ protected onCancel?(player: Player, response: MessageFormResponse): void;
18
+
19
+ title(titleText: RawMessage | string): this;
20
+
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+ body(bodyText: RawMessage | string): this;
22
+
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+ button0(text: RawMessage | string, id?: string | number): this;
24
+
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+ button1(text: RawMessage | string, id?: string | number): this;
26
+
27
+ show(player: Player): Promise<MessageFormResponse>;
28
+
29
+ private _showInternal(player: Player): Promise<MessageFormResponse>;
30
+ }
@@ -0,0 +1,87 @@
1
+ import { IForm } from "./Form";
2
+ import { Player, RawMessage } from "@minecraft/server";
3
+ import {
4
+ MessageFormData,
5
+ MessageFormResponse,
6
+ } from "@minecraft/server-ui";
7
+
8
+ /**
9
+ * Abstract base class for MessageFormData.
10
+ *
11
+ * Provides:
12
+ * - occupied player handling
13
+ */
14
+
15
+ export type IMessageFormResponse = MessageFormResponse; // re-export wrapper for consistency
16
+
17
+ export abstract class IMessageFormData extends IForm {
18
+ protected form: MessageFormData = new MessageFormData();
19
+
20
+ private _id: string = "untitled";
21
+
22
+ protected abstract build(player: Player): void;
23
+
24
+ protected abstract onSubmit(
25
+ player: Player,
26
+ response: IMessageFormResponse
27
+ ): void;
28
+
29
+ protected onCancel?(player: Player, response: IMessageFormResponse): void;
30
+
31
+ public title(titleText: RawMessage | string): this {
32
+ this.form.title(titleText);
33
+ this._id =
34
+ typeof titleText === "string"
35
+ ? titleText
36
+ : JSON.stringify(titleText);
37
+ return this;
38
+ }
39
+
40
+ public body(bodyText: RawMessage | string): this {
41
+ this.form.body(bodyText);
42
+ return this;
43
+ }
44
+ public button0(text: RawMessage | string,id: string | number = 0): this {
45
+ this.form.button1(text);
46
+ return this;
47
+ }
48
+
49
+ public button1(text: RawMessage | string,id: string | number = 1): this {
50
+ this.form.button2(text);
51
+ return this;
52
+ }
53
+
54
+ public async show(player: Player): Promise<IMessageFormResponse> {
55
+ if (IForm.isOccupied(player)) {
56
+ throw new Error(
57
+ `Player ${player.id} is already occupied by form: ${this._id}`
58
+ );
59
+ }
60
+
61
+ this.setOccupied(player, true);
62
+
63
+ try {
64
+ return await this._showInternal(player);
65
+ } finally {
66
+ this.setOccupied(player, false);
67
+ }
68
+ }
69
+
70
+ private async _showInternal(
71
+ player: Player
72
+ ): Promise<IMessageFormResponse> {
73
+ this.form = new MessageFormData();
74
+
75
+ this.build(player);
76
+
77
+ const res = await this.form.show(player);
78
+
79
+ if (res.canceled || res.selection === undefined) {
80
+ this.onCancel?.(player, res);
81
+ return res;
82
+ }
83
+
84
+ this.onSubmit(player, res);
85
+ return res;
86
+ }
87
+ }
@@ -0,0 +1,57 @@
1
+ import { IForm, IFormValue } from "./Form";
2
+ import { Player, RawMessage } from "@minecraft/server";
3
+ import { ModalFormData, FormCancelationReason } from "@minecraft/server-ui";
4
+
5
+ export declare interface IModalFormResponse {
6
+ readonly cancelationReason?: FormCancelationReason;
7
+ readonly canceled: boolean;
8
+ readonly formValues?: IFormValue[];
9
+ readonly widget?: Map<string, IFormValue>;
10
+ }
11
+
12
+ export declare interface ITextFieldOptions {
13
+ id: string;
14
+ placeholder: string | RawMessage;
15
+ defaultValue?: string;
16
+ }
17
+
18
+ export declare interface IDropdownOptions {
19
+ id: string;
20
+ choices: string[];
21
+ defaultValueIndex?: number;
22
+ }
23
+
24
+ export declare interface ISliderOptions {
25
+ id: string;
26
+ min: number;
27
+ max: number;
28
+ step: number;
29
+ defaultValue?: number;
30
+ }
31
+
32
+ export declare interface IToggleOptions {
33
+ id: string;
34
+ defaultValue?: boolean;
35
+ }
36
+
37
+ export declare abstract class IModalFormData extends IForm {
38
+ protected form: ModalFormData;
39
+
40
+ protected abstract build(player: Player): void;
41
+
42
+ protected abstract onSubmit(player: Player, response: IModalFormResponse): void;
43
+
44
+ protected onCancel?(player: Player, response: IModalFormResponse): void;
45
+
46
+ title(titleText: RawMessage | string): this;
47
+ divider(): this;
48
+ header(text: RawMessage | string): this;
49
+ label(text: RawMessage | string): this;
50
+
51
+ textField(label: string | RawMessage, options: ITextFieldOptions): this;
52
+ dropdown(label: string | RawMessage, options: IDropdownOptions): this;
53
+ slider(label: string | RawMessage, options: ISliderOptions): this;
54
+ toggle(label: string | RawMessage, options: IToggleOptions): this;
55
+
56
+ show(player: Player): Promise<IModalFormResponse>;
57
+ }
@@ -0,0 +1,183 @@
1
+ import { IForm } from "./Form";
2
+ import { Player, RawMessage } from "@minecraft/server";
3
+ import {
4
+ ModalFormData,
5
+ ModalFormResponse,
6
+ FormCancelationReason,
7
+ ModalFormDataDropdownOptions,
8
+ ModalFormDataSliderOptions,
9
+ ModalFormDataTextFieldOptions,
10
+ ModalFormDataToggleOptions,
11
+ } from "@minecraft/server-ui";
12
+
13
+ export type FormValue = string | boolean | number | undefined;
14
+
15
+ /** Normalized response for Modal forms */
16
+ export interface IModalFormResponse {
17
+ /**Reason the form was canceled, if applicable.*/
18
+ readonly cancelationReason?: FormCancelationReason;
19
+ /** Whether the form was canceled by the player.*/
20
+ readonly canceled: boolean;
21
+ /** Raw values array from the form */
22
+ readonly formValues?: FormValue[];
23
+ /** Mapped values by widget id */
24
+ readonly widget?: Map<string, FormValue>;
25
+ }
26
+
27
+ /** Options for each widget type */
28
+ export interface ITextFieldOptions {
29
+ id: string;
30
+ placeholder: string | RawMessage;
31
+ defaultValue?: string;
32
+ }
33
+ export interface IDropdownOptions {
34
+ id: string;
35
+ choices: string[];
36
+ defaultValueIndex?: number;
37
+ }
38
+ export interface ISliderOptions {
39
+ id: string;
40
+ min: number;
41
+ max: number;
42
+ step: number;
43
+ defaultValue?: number;
44
+ }
45
+ export interface IToggleOptions {
46
+ id: string;
47
+ defaultValue?: boolean;
48
+ }
49
+
50
+ type WidgetMeta =
51
+ | { type: "textField"; id: string }
52
+ | { type: "dropdown"; id: string }
53
+ | { type: "slider"; id: string }
54
+ | { type: "toggle"; id: string };
55
+
56
+ /**
57
+ * Abstract base class for ModalFormData-based menus.
58
+ *
59
+ * Provides:
60
+ * - Occupied player handling
61
+ * - Widget id mapping into a Map<string, FormValue>
62
+ * - Normalized response object
63
+ */
64
+ export abstract class IModalFormData extends IForm {
65
+ protected form: ModalFormData = new ModalFormData();
66
+
67
+ private _id: string = "untitled";
68
+ private _widgetMeta: WidgetMeta[] = [];
69
+
70
+ protected abstract build(player: Player): void;
71
+
72
+ protected abstract onSubmit(player: Player, response: IModalFormResponse): void;
73
+
74
+ protected onCancel?(player: Player, response: IModalFormResponse): void;
75
+
76
+ public title(titleText: RawMessage | string): this {
77
+ this.form.title(titleText);
78
+ this._id = typeof titleText === "string" ? titleText : JSON.stringify(titleText);
79
+ return this;
80
+ }
81
+
82
+ public divider(): this {
83
+ this.form.divider();
84
+ return this;
85
+ }
86
+
87
+ public header(text: RawMessage | string): this {
88
+ this.form.header(text);
89
+ return this;
90
+ }
91
+
92
+ public label(text: RawMessage | string): this {
93
+ this.form.label(text);
94
+ return this;
95
+ }
96
+
97
+ public textField(label: string | RawMessage, options: ITextFieldOptions): this {
98
+ const opts: ModalFormDataTextFieldOptions = { defaultValue: options.defaultValue };
99
+ this.form.textField(label, options.placeholder, opts);
100
+ this._widgetMeta.push({ type: "textField", id: options.id });
101
+ return this;
102
+ }
103
+
104
+ public dropdown(label: string | RawMessage, options: IDropdownOptions): this {
105
+ const opts: ModalFormDataDropdownOptions = { defaultValueIndex: options.defaultValueIndex };
106
+ this.form.dropdown(label, options.choices, opts);
107
+ this._widgetMeta.push({ type: "dropdown", id: options.id });
108
+ return this;
109
+ }
110
+
111
+ public slider(label: string | RawMessage, options: ISliderOptions): this {
112
+ const opts: ModalFormDataSliderOptions = {
113
+ defaultValue: options.defaultValue,
114
+ valueStep: options.step,
115
+ };
116
+ this.form.slider(label, options.min, options.max, opts);
117
+ this._widgetMeta.push({ type: "slider", id: options.id });
118
+ return this;
119
+ }
120
+
121
+ public toggle(label: string | RawMessage, options: IToggleOptions): this {
122
+ const opts: ModalFormDataToggleOptions = { defaultValue: options.defaultValue };
123
+ this.form.toggle(label, opts);
124
+ this._widgetMeta.push({ type: "toggle", id: options.id });
125
+ return this;
126
+ }
127
+
128
+ public async show(player: Player): Promise<IModalFormResponse> {
129
+ if (IForm.isOccupied(player)) {
130
+ throw new Error(`Player ${player.id} is already occupied by form: ${this._id}`);
131
+ }
132
+
133
+ this.setOccupied(player, true);
134
+
135
+ try {
136
+ return await this._showInternal(player);
137
+ } finally {
138
+ this.setOccupied(player, false);
139
+ }
140
+ }
141
+
142
+ private _wrapResponse(res: ModalFormResponse, values?: Map<string, FormValue>): IModalFormResponse {
143
+ return {
144
+ canceled: res.canceled,
145
+ cancelationReason: res.cancelationReason,
146
+ formValues: res.formValues as FormValue[] | undefined,
147
+ widget: values,
148
+ };
149
+ }
150
+
151
+ private _mapValues(formValues: FormValue[] | undefined): Map<string, FormValue> | undefined {
152
+ if (!formValues) return undefined;
153
+
154
+ const out = new Map<string, FormValue>();
155
+ for (let i = 0; i < formValues.length; i++) {
156
+ const meta = this._widgetMeta[i];
157
+ if (!meta) continue;
158
+ out.set(meta.id, formValues[i]);
159
+ }
160
+ return out;
161
+ }
162
+
163
+ private async _showInternal(player: Player): Promise<IModalFormResponse> {
164
+ this.form = new ModalFormData();
165
+ this._widgetMeta = [];
166
+
167
+ this.build(player);
168
+
169
+ const res = await this.form.show(player);
170
+
171
+ if (res.canceled) {
172
+ const wrapped = this._wrapResponse(res);
173
+ this.onCancel?.(player, wrapped);
174
+ return wrapped;
175
+ }
176
+
177
+ const values = this._mapValues(res.formValues as FormValue[] | undefined);
178
+ const wrapped = this._wrapResponse(res, values);
179
+
180
+ this.onSubmit(player, wrapped);
181
+ return wrapped;
182
+ }
183
+ }