@block52/poker-vm-sdk 1.2.3 → 1.2.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +22 -1
- package/dist/index.esm.js +3093 -0
- package/dist/index.esm.js.map +1 -1
- package/dist/index.js +3093 -0
- package/dist/index.js.map +1 -1
- package/dist/pokerchain.poker.v1/registry.d.ts.map +1 -1
- package/dist/pokerchain.poker.v1/types/pokerchain/poker/v1/tx.d.ts +10 -0
- package/dist/pokerchain.poker.v1/types/pokerchain/poker/v1/tx.d.ts.map +1 -1
- package/dist/signingClient.d.ts +22 -1
- package/dist/signingClient.d.ts.map +1 -1
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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1
1
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import * as _cosmjs_stargate from '@cosmjs/stargate';
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2
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-
import { StdFee, DeliverTxResponse, GasPrice } from '@cosmjs/stargate';
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2
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+
import { StdFee, DeliverTxResponse, GasPrice, SignerData } from '@cosmjs/stargate';
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3
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import * as _cosmjs_proto_signing from '@cosmjs/proto-signing';
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4
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import { GeneratedType, OfflineSigner, EncodeObject, DirectSecp256k1HdWallet, Registry } from '@cosmjs/proto-signing';
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5
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import { BinaryWriter, BinaryReader } from '@bufbuild/protobuf/wire';
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@@ -46460,6 +46460,27 @@ declare class SigningCosmosClient extends CosmosClient {
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* rejects (invalid signature, malformed msg, insufficient gas).
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*/
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performActionSync(gameId: string, action: string, amount?: bigint, data?: string): Promise<string>;
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46463
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/**
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46464
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* Signs a MsgPerformAction and returns the base64-encoded TxRaw WITHOUT
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46465
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* broadcasting. Used by the optimistic gateway settlement relay
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46466
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* (OPTIMISTIC_ACTION_ARCHITECTURE.md §6.10): the FE hands the signed bytes
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46467
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* to the gateway, which relays them to the chain's existing tx pipeline —
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46468
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* no chain changes, valid player signature.
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46469
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*
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* Pass `signerData` to use a locally-tracked sequence (the caller queries
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46471
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* the account once and increments +1 per action, avoiding a per-action
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46472
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* sequence query — required because optimistic actions are signed faster
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46473
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* than the chain commits). Omit it to fetch account_number/sequence from
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* the chain (one-shot, e.g. the first action of a session).
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*
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* Requires the player account to EXIST on-chain (funded). Same gasless
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46477
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* fee + msg shape as {@link performActionSync}.
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46478
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*/
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+
signPerformAction(gameId: string, action: string, amount?: bigint, data?: string, signerData?: SignerData): Promise<{
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base64: string;
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sequence: number;
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accountNumber: number;
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}>;
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/**
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* Top up a player's stack at a table
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* The player must be seated at the table and have sufficient wallet balance.
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