@blizzhackers/d2data 3.1.91737 → 3.1.91738
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/launch.json +20 -0
- package/README.md +1 -7
- package/package.json +3 -7
- package/.eslintrc.js +0 -59
- package/_config.yml +0 -1
- package/compile.js +0 -908
- package/docs/_config.yml +0 -1
- package/docs/armor.js +0 -134
- package/docs/drops/.vscode/extensions.json +0 -3
- package/docs/drops/README.md +0 -7
- package/docs/drops/dist/assets/index.12ae3c90.js +0 -6675
- package/docs/drops/dist/index.html +0 -10
- package/docs/drops/index.html +0 -23
- package/docs/drops/package-lock.json +0 -1143
- package/docs/drops/package.json +0 -17
- package/docs/drops/src/App.vue +0 -870
- package/docs/drops/src/main.js +0 -4
- package/docs/drops/vite.config.js +0 -8
- package/docs/drops.html +0 -10
- package/docs/effort.css +0 -118
- package/docs/effort.js +0 -367
- package/docs/elem-effort.html +0 -130
- package/docs/images/0-0.svg +0 -18
- package/docs/images/0-1.svg +0 -17
- package/docs/images/0-2.svg +0 -17
- package/docs/images/1-0.svg +0 -18
- package/docs/images/1-1.svg +0 -18
- package/docs/images/1-2.svg +0 -17
- package/docs/images/2-0.svg +0 -17
- package/docs/images/2-1.svg +0 -11
- package/docs/images/2-2.svg +0 -18
- package/docs/images/3-0.svg +0 -17
- package/docs/images/3-1.svg +0 -18
- package/docs/images/3-2.svg +0 -18
- package/docs/images/4-0.svg +0 -18
- package/docs/images/4-1.svg +0 -18
- package/docs/images/4-2.svg +0 -18
- package/docs/images/5-0.svg +0 -18
- package/docs/images/5-1.svg +0 -18
- package/docs/images/5-2.svg +0 -14
- package/docs/images/6-0.svg +0 -17
- package/docs/images/6-1.svg +0 -17
- package/docs/images/6-2.svg +0 -17
- package/docs/images/AmSkillicon.png +0 -0
- package/docs/images/AsSkillicon.png +0 -0
- package/docs/images/BaSkillicon.png +0 -0
- package/docs/images/DrSkillicon.png +0 -0
- package/docs/images/NeSkillicon.png +0 -0
- package/docs/images/PaSkillicon.png +0 -0
- package/docs/images/Skillicon.png +0 -0
- package/docs/images/SoSkillicon.png +0 -0
- package/docs/index.md +0 -5
- package/docs/items.html +0 -170
- package/docs/leveling/.vscode/extensions.json +0 -3
- package/docs/leveling/README.md +0 -7
- package/docs/leveling/dist/assets/index.f9765357.js +0 -1
- package/docs/leveling/dist/index.html +0 -24
- package/docs/leveling/index.html +0 -23
- package/docs/leveling/package-lock.json +0 -1143
- package/docs/leveling/package.json +0 -17
- package/docs/leveling/src/App.vue +0 -526
- package/docs/leveling/src/main.js +0 -4
- package/docs/leveling/vite.config.js +0 -8
- package/docs/runewords/.vscode/extensions.json +0 -3
- package/docs/runewords/README.md +0 -7
- package/docs/runewords/dist/assets/index.0838f27c.js +0 -6673
- package/docs/runewords/dist/assets/index.73bf3e23.css +0 -1
- package/docs/runewords/dist/index.html +0 -25
- package/docs/runewords/index.html +0 -23
- package/docs/runewords/package-lock.json +0 -1143
- package/docs/runewords/package.json +0 -17
- package/docs/runewords/src/App.vue +0 -781
- package/docs/runewords/src/main.js +0 -4
- package/docs/runewords/src/modorder.json +0 -234
- package/docs/runewords/vite.config.js +0 -8
- package/docs/skills.css +0 -1250
- package/docs/skills.html +0 -63
- package/docs/skills.js +0 -2192
- package/docs/vue-setup.js +0 -12
- package/docs/weapons.js +0 -149
- package/font-example.html +0 -34
- package/generatecsv.js +0 -64
- package/json/.gitkeep +0 -0
- package/json/base/.gitkeep +0 -0
- package/json/base/precalctc/.gitkeep +0 -0
- package/json/precalctc/.gitkeep +0 -0
- package/objext.js +0 -53
- package/precalctc.php +0 -318
- package/string.js +0 -93
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{
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"name": "leveling",
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"private": true,
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"version": "0.0.0",
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"scripts": {
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"dev": "vite",
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"build": "vite build",
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"preview": "vite preview"
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},
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"dependencies": {
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"vue": "^3.2.25"
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},
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"devDependencies": {
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"@vitejs/plugin-vue": "^2.3.1",
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"vite": "^2.9.13"
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}
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}
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@@ -1,526 +0,0 @@
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<script setup>
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import { reactive, computed } from "vue";
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import "../../../objext.js";
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import monlvl from "../../../json/monlvl.json";
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import levels from "../../../json/levels.json";
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import monstats from "../../../json/monstats.json";
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import monpopulationest from "../../../json/monpopulationest.json";
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import moncountest from "../../../json/moncountest.json";
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import superuniques from "../../../json/superuniques.json";
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levels[47]['*StringName'] = 'Act 2 ' + levels[47]['*StringName'];
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levels[48]['*StringName'] = 'Act 2 ' + levels[48]['*StringName'];
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levels[49]['*StringName'] = 'Act 2 ' + levels[49]['*StringName'];
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levels[92]['*StringName'] = 'Act 3 ' + levels[92]['*StringName'];
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levels[93]['*StringName'] = 'Act 3 ' + levels[93]['*StringName'];
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// 57e2f6
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const expCurve = [13, 16, 110, 159, 207, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 225, 174, 92, 38, 5];
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const expPenalty = [1024, 976, 928, 880, 832, 784, 736, 688, 640, 592, 544, 496, 448, 400, 352, 304, 256, 192, 144, 108, 81, 61, 46, 35, 26, 20, 15, 11, 8, 6, 5];
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const data = reactive({
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level: 1,
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mindmg: 1,
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maxdmg: 1,
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damageType: '',
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areaRestrict: 'combat',
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areaSizeNormalize: 1,
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minGrade: 60,
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clearMode: 'all',
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});
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function clamp (min, value, max) {
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if (value < min) {
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return min;
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}
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if (value > max) {
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return max;
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}
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return value;
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}
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function expModifier (mlvl) {
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let diff = data.level < 25 ? clamp(-10, mlvl - data.level, 10) : clamp(-10, mlvl - data.level, 0);
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let diffmod = expCurve[diff + 10];
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let lvlmod = expPenalty[clamp(69, data.level, 99) - 69];
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return lvlmod * diffmod / 1024 / 255;
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}
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function monEffort (monId, mlvl, diff, type, superId) {
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let exp = expModifier(mlvl) * (monlvl[mlvl][s('L-XP', diff)] || 0),
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hp = (monlvl[mlvl][s('L-HP', diff)] || 0) * (
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(monstats[monId][['minHP', 'MinHP(N)', 'MinHP(H)'][diff]] || 0) +
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(monstats[monId][['maxHP', 'MaxHP(N)', 'MaxHP(H)'][diff]] || 0)
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) / 200,
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dmg = 1;
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let minion = type === -1;
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if (minion) {
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type = 0;
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exp *= 5;
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}
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else {
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exp *= [1, 3, 5, 5, 5][type];
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}
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hp *= minion ? [2, 1.75, 1.5][diff] : [
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1,
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[3, 2.5, 2][diff],
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[4, 3, 2][diff],
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[4, 3, 2][diff],
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1,
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][type];
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if (data.damageType) {
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let res = monstats[monId][s('Res' + data.damageType, diff)] || 0;
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dmg = (data.mindmg + data.maxdmg) / 2;
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if (superId) {
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let mods = {};
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for (let c = 1; c < 5; c++) {
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if (superuniques[superId]['Mod' + c]) {
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mods[superuniques[superId]['Mod' + c]] = superuniques[superId]['Mod' + c];
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}
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}
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switch (data.damageType) {
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case 'Dm':
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if (mods[28]) {
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res += 50;
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}
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break;
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case 'Fi':
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if (mods[9]) {
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res += diff === 2 ? 100 : 75;
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}
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if (mods[8]) {
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res += 40;
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}
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break;
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case 'Li':
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if (mods[17]) {
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res += diff === 2 ? 100 : 75;
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}
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if (mods[8]) {
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res += 40;
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}
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break;
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case 'Co':
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if (mods[18]) {
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res += diff === 2 ? 100 : 75;
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}
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if (mods[8]) {
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res += 40;
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}
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break;
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case 'Po':
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if (mods[9]) {
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res += diff === 2 ? 100 : 75;
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}
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if (mods[8]) {
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res += 40;
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}
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break;
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}
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}
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hp /= clamp(0, 1 - res / 100, 2);
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}
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exp *= (monstats[monId][s('Exp')] || 0) / 100;
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let hitstokill = isFinite(hp) ? Math.max(1, Math.ceil(hp / dmg)) : Infinity;
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return exp / hitstokill;
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}
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function s(key, diff) {
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return '' + key + ['', '(N)', '(H)'][diff || 0];
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}
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function t(key, diff) {
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return '' + key + [' (norm)', ' (nm)', ' (hell)'][diff || 0];
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}
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const grades = [
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[97, 'A+'],
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[93, 'A'],
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[90, 'A-'],
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[87, 'B+'],
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[83, 'B'],
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[80, 'B-'],
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[77, 'C+'],
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[73, 'C'],
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[70, 'C-'],
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[67, 'D+'],
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[63, 'D'],
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[60, 'D-'],
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[0, 'F'],
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];
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function grade (score) {
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for (let i = 0; i < grades.length; i++) {
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if (score >= grades[i][0]) {
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return grades[i][1];
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}
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}
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return 'F';
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}
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const results = computed(() => {
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let ret = {};
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[0, 1, 2].forEach(diff => {
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let makelvlkey = lvlId => t(levels[lvlId]['*StringName'] + ' [ID ' + lvlId + ']', diff);
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monpopulationest.forEach((leveldata, lvlId) => {
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if (data.level < 20 && (data.areaRestrict !== 'any' && diff > 0 || diff >= 0 && lvlId >= 128)) {
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return;
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}
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if (data.level < 40 && (data.areaRestrict !== 'any' && diff > 1 || diff >= 1 && lvlId >= 128)) {
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return;
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}
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if (data.level < 60 && (data.areaRestrict !== 'any' && diff > 2 || diff >= 2 && lvlId >= 128)) {
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return;
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}
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if ([32, 133, 134, 135, 136].includes(lvlId | 0)) {
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return;
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}
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if (!moncountest[lvlId]) {
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return;
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}
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let totalest = (moncountest[lvlId][diff] || 0)**data.areaSizeNormalize;
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if (totalest <= 0) {
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return;
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}
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if (['all', 'norm'].includes(data.clearMode)) {
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leveldata.normal.forEach((monData, monId) => {
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let mlvl = monData[s('mlvl', diff)] || 0,
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packCount = monData[s('packCount', diff)] || 0,
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lvlkey = makelvlkey(lvlId),
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group = ((monstats[monId]['MinGrp'] || 0) + (monstats[monId]['MaxGrp'] || 0)) / 2,
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party = ((monstats[monId]['PartyMin'] || 0) + (monstats[monId]['PartyMax'] || 0)) / 2,
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minions = [
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monstats[monId]['minion1'] || null,
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monstats[monId]['minion2'] || null,
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].filter(Boolean);
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if (data.areaRestrict === 'combat' && mlvl > data.level + 5) {
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return;
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}
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if (mlvl > 0 && packCount > 0) {
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ret[lvlkey] = ret[lvlkey] || 0;
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ret[lvlkey] += monEffort(monId, mlvl, diff) * packCount * group / totalest;
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if (minions.length && party > 0) {
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minions.forEach(minionId => {
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ret[lvlkey] += monEffort(minionId, mlvl, diff) * packCount * party / minions.length / totalest;
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});
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}
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}
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});
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}
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leveldata.champion.forEach((monData, monId) => {
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let mlvl = (monData[s('mlvl', diff)] || 0) + 2,
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packCount = monData[s('packCount', diff)] || 0,
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group = 3,
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party = ((monstats[monId]['PartyMin'] || 0) + (monstats[monId]['PartyMax'] || 0)) / 2,
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minions = [
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}
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if (mlvl > 0 && packCount > 0) {
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ret[lvlkey] = ret[lvlkey] || 0;
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if (['all', 'champs'].includes(data.clearMode)) {
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}
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if (minions.length && party > 0) {
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minions.forEach(minionId => {
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ret[lvlkey] += monEffort(minionId, mlvl, diff, -1) * packCount * party / minions.length / totalest;
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});
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}
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}
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});
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leveldata.unique.forEach((monData, monId) => {
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let mlvl = (monData[s('mlvl', diff)] || 0) + 3,
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packCount = monData[s('packCount', diff)] || 0,
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lvlkey = makelvlkey(lvlId),
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group = 1,
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party = ((monstats[monId]['PartyMin'] || 0) + (monstats[monId]['PartyMax'] || 0)) / 2,
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minions = [
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monstats[monId]['minion1'] || null,
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monstats[monId]['minion2'] || null,
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].filter(Boolean);
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if (data.areaRestrict === 'combat' && mlvl > data.level + 5) {
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return;
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}
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if (party) {
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party += diff;
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}
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if (mlvl > 0 && packCount > 0) {
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ret[lvlkey] = ret[lvlkey] || 0;
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if (['all', 'champs'].includes(data.clearMode)) {
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ret[lvlkey] += monEffort(monId, mlvl, diff, 2) * packCount * group / totalest;
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}
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if (minions.length && party > 0) {
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minions.forEach(minionId => {
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ret[lvlkey] += monEffort(minionId, mlvl, diff, -1) * packCount * party / minions.length / totalest;
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});
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}
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}
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});
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313
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leveldata.superunique.forEach((monData, superId) => {
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let mlvl = (monData[s('mlvl', diff)] || 0) + 3,
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315
|
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monId = superuniques[superId].Class,
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|
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packCount = monData[s('packCount', diff)] || 0,
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317
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lvlkey = makelvlkey(lvlId),
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lvlkeybaal = makelvlkey(132),
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group = 1,
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party = ((superuniques[superId]['MinGrp'] || 0) + (superuniques[superId]['MaxGrp'] || 0)) / 2,
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minions = [
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322
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monstats[monId]['minion1'] || null,
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monstats[monId]['minion2'] || null,
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].filter(Boolean);
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325
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326
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if (data.areaRestrict === 'combat' && mlvl > data.level + 5) {
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return;
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}
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329
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if (party) {
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party += diff;
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}
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333
|
-
|
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334
|
-
if (mlvl > 0 && packCount > 0) {
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335
|
-
ret[lvlkey] = ret[lvlkey] || 0;
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|
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|
|
337
|
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if (['all', 'champs'].includes(data.clearMode)) {
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|
338
|
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let effort = monEffort(monId, mlvl, diff, 3, superId) * packCount * group / totalest;
|
|
339
|
-
ret[lvlkey] += effort;
|
|
340
|
-
|
|
341
|
-
if (lvlId == 131) {
|
|
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|
-
ret[lvlkeybaal] += effort;
|
|
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|
-
}
|
|
344
|
-
}
|
|
345
|
-
|
|
346
|
-
if (minions.length && party > 0) {
|
|
347
|
-
minions.forEach(minionId => {
|
|
348
|
-
let meffort = monEffort(minionId, mlvl, diff, -1) * packCount * party / minions.length / totalest;
|
|
349
|
-
ret[lvlkey] += meffort;
|
|
350
|
-
|
|
351
|
-
if (lvlId == 131) {
|
|
352
|
-
ret[lvlkeybaal] += meffort;
|
|
353
|
-
}
|
|
354
|
-
});
|
|
355
|
-
}
|
|
356
|
-
}
|
|
357
|
-
});
|
|
358
|
-
|
|
359
|
-
leveldata.boss.forEach((monData, monId) => {
|
|
360
|
-
let mlvl = monData[s('mlvl', diff)] || 0,
|
|
361
|
-
packCount = monData[s('packCount', diff)] || 0,
|
|
362
|
-
lvlkey = t(levels[lvlId]['*StringName'] + ' [ID ' + lvlId + ']', diff);
|
|
363
|
-
|
|
364
|
-
if (data.areaRestrict === 'combat' && mlvl > data.level + 5) {
|
|
365
|
-
return;
|
|
366
|
-
}
|
|
367
|
-
|
|
368
|
-
if (mlvl > 0 && packCount > 0) {
|
|
369
|
-
ret[lvlkey] = ret[lvlkey] || 0;
|
|
370
|
-
|
|
371
|
-
if (['all'].includes(data.clearMode)) {
|
|
372
|
-
ret[lvlkey] += monEffort(monId, mlvl, diff, 4) * packCount / totalest;
|
|
373
|
-
}
|
|
374
|
-
}
|
|
375
|
-
});
|
|
376
|
-
});
|
|
377
|
-
|
|
378
|
-
let newret = ret;
|
|
379
|
-
|
|
380
|
-
({
|
|
381
|
-
22: [21],
|
|
382
|
-
23: [21, 22],
|
|
383
|
-
24: [21, 22, 23],
|
|
384
|
-
25: [21, 22, 23, 24],
|
|
385
|
-
36: [35],
|
|
386
|
-
37: [35, 36],
|
|
387
|
-
73: [72],
|
|
388
|
-
89: [88],
|
|
389
|
-
91: [88, 89],
|
|
390
|
-
93: [92],
|
|
391
|
-
94: [80],
|
|
392
|
-
95: [80],
|
|
393
|
-
96: [81],
|
|
394
|
-
97: [81],
|
|
395
|
-
98: [82],
|
|
396
|
-
99: [82],
|
|
397
|
-
102: [101],
|
|
398
|
-
132: [131],
|
|
399
|
-
}).forEach((sourcelvlIds, lvlId) => {
|
|
400
|
-
let n = ret[makelvlkey(lvlId)] * moncountest[lvlId][diff], d = moncountest[lvlId][diff];
|
|
401
|
-
|
|
402
|
-
sourcelvlIds.forEach(sourcelvlId => {
|
|
403
|
-
n += ret[makelvlkey(sourcelvlId)] * moncountest[sourcelvlId][diff] / 2;
|
|
404
|
-
d += moncountest[sourcelvlId][diff] / 2;
|
|
405
|
-
});
|
|
406
|
-
|
|
407
|
-
newret[makelvlkey(lvlId)] = n / d;
|
|
408
|
-
});
|
|
409
|
-
|
|
410
|
-
ret = newret;
|
|
411
|
-
});
|
|
412
|
-
|
|
413
|
-
let max = 0;
|
|
414
|
-
|
|
415
|
-
ret = ret.map(v => {
|
|
416
|
-
v = v || 0;
|
|
417
|
-
max = Math.max(v, max);
|
|
418
|
-
return v;
|
|
419
|
-
});
|
|
420
|
-
|
|
421
|
-
ret = ret.map(v => v * 100 / max).filter(v => v >= data.minGrade).toArray().sort((a, b) => b[1] - a[1]);
|
|
422
|
-
ret[0][1] = 100;
|
|
423
|
-
|
|
424
|
-
return ret.filter(Boolean);
|
|
425
|
-
});
|
|
426
|
-
|
|
427
|
-
</script>
|
|
428
|
-
|
|
429
|
-
<template>
|
|
430
|
-
<div>
|
|
431
|
-
<div class="row">
|
|
432
|
-
<div class="col-auto" style="width:5.5rem">
|
|
433
|
-
<label class="form-label">Level</label>
|
|
434
|
-
<input
|
|
435
|
-
class="form-control"
|
|
436
|
-
type="number"
|
|
437
|
-
min="1"
|
|
438
|
-
max="98"
|
|
439
|
-
step="1"
|
|
440
|
-
v-model.number="data.level"
|
|
441
|
-
/>
|
|
442
|
-
</div>
|
|
443
|
-
<div class="col-auto">
|
|
444
|
-
<label class="form-label">Element</label>
|
|
445
|
-
<select class="form-select" v-model="data.damageType">
|
|
446
|
-
<option value="">Unknown</option>
|
|
447
|
-
<option value="Dm">Physical</option>
|
|
448
|
-
<option value="Ma">Magic</option>
|
|
449
|
-
<option value="Fi">Fire</option>
|
|
450
|
-
<option value="Li">Lightning</option>
|
|
451
|
-
<option value="Co">Cold</option>
|
|
452
|
-
<option value="Po">Poison</option>
|
|
453
|
-
</select>
|
|
454
|
-
</div>
|
|
455
|
-
<div class="col-auto">
|
|
456
|
-
<label class="form-label">Area Restrictions</label>
|
|
457
|
-
<select class="form-select" v-model="data.areaRestrict">
|
|
458
|
-
<option value="any">Any Area</option>
|
|
459
|
-
<option value="no grush">Quest Gated (No Glitch Rush)</option>
|
|
460
|
-
<option value="combat">Reasonable Combat (+5 over level)</option>
|
|
461
|
-
</select>
|
|
462
|
-
</div>
|
|
463
|
-
<div class="col-auto">
|
|
464
|
-
<label class="form-label">Clear Mode</label>
|
|
465
|
-
<select class="form-select" v-model="data.clearMode">
|
|
466
|
-
<option value="all">All</option>
|
|
467
|
-
<option value="champs">Champions / Uniques / Minions</option>
|
|
468
|
-
<option value="norm">Normal Mobs Only</option>
|
|
469
|
-
</select>
|
|
470
|
-
</div>
|
|
471
|
-
<div class="col-auto">
|
|
472
|
-
<label class="form-label">Minimum Grade</label>
|
|
473
|
-
<select class="form-select" v-model="data.minGrade">
|
|
474
|
-
<option v-for="grade in grades" :key="grade[0]" :value="grade[0]">{{ grade[1] }}</option>
|
|
475
|
-
</select>
|
|
476
|
-
</div>
|
|
477
|
-
<div class="col-auto" style="width:15rem">
|
|
478
|
-
<label class="form-label">Area Size Normalization: {{ data.areaSizeNormalize.toFixed(2) }}</label>
|
|
479
|
-
<input
|
|
480
|
-
class="form-range"
|
|
481
|
-
type="range"
|
|
482
|
-
min="0"
|
|
483
|
-
max="2"
|
|
484
|
-
:step="1/6"
|
|
485
|
-
v-model.number="data.areaSizeNormalize"
|
|
486
|
-
/>
|
|
487
|
-
</div>
|
|
488
|
-
<div v-if="data.damageType" class="col-auto" style="width:8rem">
|
|
489
|
-
<label class="form-label">Min Damage</label>
|
|
490
|
-
<input
|
|
491
|
-
class="form-control"
|
|
492
|
-
type="number"
|
|
493
|
-
min="1"
|
|
494
|
-
step="1"
|
|
495
|
-
v-model.number="data.mindmg"
|
|
496
|
-
/>
|
|
497
|
-
</div>
|
|
498
|
-
<div v-if="data.damageType" class="col-auto" style="width:8rem">
|
|
499
|
-
<label class="form-label">Max Damage</label>
|
|
500
|
-
<input
|
|
501
|
-
class="form-control"
|
|
502
|
-
type="number"
|
|
503
|
-
min="1"
|
|
504
|
-
step="1"
|
|
505
|
-
v-model.number="data.maxdmg"
|
|
506
|
-
/>
|
|
507
|
-
</div>
|
|
508
|
-
</div>
|
|
509
|
-
<table class="table">
|
|
510
|
-
<thead>
|
|
511
|
-
<tr><th>Area</th><th>Rating</th><th>Grade</th></tr>
|
|
512
|
-
</thead>
|
|
513
|
-
<tbody>
|
|
514
|
-
<tr v-for="(level, index) in results" :key="index">
|
|
515
|
-
<td>{{ level[0] }}</td>
|
|
516
|
-
<td>{{ Math.floor(level[1]) }}%</td>
|
|
517
|
-
<td>{{ grade(level[1]) }}</td>
|
|
518
|
-
</tr>
|
|
519
|
-
</tbody>
|
|
520
|
-
</table>
|
|
521
|
-
</div>
|
|
522
|
-
</template>
|
|
523
|
-
|
|
524
|
-
<style>
|
|
525
|
-
|
|
526
|
-
</style>
|
package/docs/runewords/README.md
DELETED
|
@@ -1,7 +0,0 @@
|
|
|
1
|
-
# Vue 3 + Vite
|
|
2
|
-
|
|
3
|
-
This template should help get you started developing with Vue 3 in Vite. The template uses Vue 3 `<script setup>` SFCs, check out the [script setup docs](https://v3.vuejs.org/api/sfc-script-setup.html#sfc-script-setup) to learn more.
|
|
4
|
-
|
|
5
|
-
## Recommended IDE Setup
|
|
6
|
-
|
|
7
|
-
- [VS Code](https://code.visualstudio.com/) + [Volar](https://marketplace.visualstudio.com/items?itemName=johnsoncodehk.volar)
|