@blizzhackers/d2data 2.7.14 → 3.1.91636

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (55) hide show
  1. package/compile.js +85 -106
  2. package/json/armor.json +1230 -0
  3. package/json/atomic.json +132 -117
  4. package/json/automagic.json +162 -0
  5. package/json/charstats.json +75 -0
  6. package/json/coldmasterybreakpoints.json +8 -0
  7. package/json/cubemain.json +1070 -0
  8. package/json/difficultylevels.json +3 -0
  9. package/json/events.json +15 -0
  10. package/json/experience.json +101 -0
  11. package/json/gamble.json +86 -102
  12. package/json/inventory.json +168 -14
  13. package/json/items.json +6199 -3489
  14. package/json/itemstatcost.json +144 -72
  15. package/json/itemtypes.json +271 -38
  16. package/json/itemuicategories.json +324 -0
  17. package/json/levelgroups.json +683 -686
  18. package/json/levels.json +232 -0
  19. package/json/lvlprest.json +27 -0
  20. package/json/magicprefix.json +1058 -0
  21. package/json/magicsuffix.json +691 -0
  22. package/json/misc.json +1764 -263
  23. package/json/misscalc.json +20 -0
  24. package/json/missiles.json +1915 -151
  25. package/json/monai.json +74 -8
  26. package/json/monpet.json +2035 -0
  27. package/json/monpopulationest.json +7 -0
  28. package/json/monseq.json +101 -0
  29. package/json/monsounds.json +177 -0
  30. package/json/monstats.json +1635 -0
  31. package/json/monstats2.json +549 -0
  32. package/json/objects.json +633 -33
  33. package/json/objpreset.json +20 -0
  34. package/json/objtype.json +70 -0
  35. package/json/overlay.json +1367 -237
  36. package/json/pettype.json +40 -3
  37. package/json/playerclass.json +6 -0
  38. package/json/plrtype.json +6 -0
  39. package/json/properties.json +431 -0
  40. package/json/propertygroups.json +487 -0
  41. package/json/runes.json +146 -0
  42. package/json/runeworduicategories.json +27 -0
  43. package/json/setitems.json +543 -0
  44. package/json/sets.json +108 -0
  45. package/json/skillcalc.json +140 -0
  46. package/json/skilldesc.json +7315 -6028
  47. package/json/skills.json +3445 -6
  48. package/json/sounds.json +83708 -63203
  49. package/json/states.json +298 -0
  50. package/json/tcprecalc.json +5759 -3396
  51. package/json/treasureclassex.json +4175 -1887
  52. package/json/treasureclassgroupsex.json +37 -0
  53. package/json/uniqueitems.json +1508 -391
  54. package/json/weapons.json +39 -60
  55. package/package.json +1 -1
package/json/monai.json CHANGED
@@ -203,6 +203,61 @@
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  "*aip8": "Attack1 Interval (Frames)",
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  "lineNumber": 142
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  },
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+ "ColBarbFrenzy": {
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+ "AI": "ColBarbFrenzy",
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+ "*aip1": "Attack/Skill1 Range",
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+ "*aip2": "Attack/Skill1 (% Chance)",
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+ "*aip3": "Attack1/Attack2/Skill1 (% Chance)",
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+ "*aip4": "Target Range",
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+ "*aip5": "Run Away From Target (Frames)",
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+ "lineNumber": 154
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+ },
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+ "ColBarbThrow": {
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+ "AI": "ColBarbThrow",
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+ "*aip1": "Attack/Skill1 Range",
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+ "*aip2": "Attack/Skill1 (% Chance)",
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+ "*aip3": "Attack1/Attack2/Skill1 (% Chance)",
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+ "*aip4": "Target Range",
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+ "*aip5": "Run Away From Target (Frames)",
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+ "lineNumber": 153
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+ },
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+ "ColBarbWhirl": {
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+ "AI": "ColBarbWhirl",
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+ "*aip1": "Attack/Skill1 Range",
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+ "*aip2": "Attack/Skill1 (% Chance)",
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+ "*aip3": "Attack1/Attack2/Skill1 (% Chance)",
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+ "*aip4": "Target Range",
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+ "*aip5": "Run Away From Target (Frames)",
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+ "lineNumber": 152
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+ },
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+ "ColossalLeap": {
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+ "AI": "ColossalLeap",
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+ "*aip1": "Attack/Skill1 Range",
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+ "*aip2": "Attack/Skill1 (% Chance)",
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+ "*aip3": "Attack1/Attack2/Skill1 (% Chance)",
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+ "*aip4": "Lower bound frame",
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+ "*aip5": "Upper bound frame",
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+ "*aip6": "Max summons in lifetime",
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+ "lineNumber": 151
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+ },
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+ "ColossalThrow": {
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+ "AI": "ColossalThrow",
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+ "*aip1": "Attack/Skill1 Range",
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+ "*aip2": "Attack/Skill1 (% Chance)",
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+ "*aip3": "Attack1/Attack2/Skill1 (% Chance)",
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+ "*aip4": "Target Range",
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+ "*aip5": "Run Away From Target (Frames)",
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+ "lineNumber": 150
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+ },
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+ "ColossalWhirlwind": {
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+ "AI": "ColossalWhirlwind",
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+ "*aip1": "Attack/Skill1 Range",
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+ "*aip2": "Attack/Skill1 (% Chance)",
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+ "*aip3": "Attack1/Attack2/Skill1 (% Chance)",
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+ "*aip4": "Target Range",
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+ "*aip5": "Run Away From Target (Frames)",
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+ "lineNumber": 149
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+ },
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  "CorruptArcher": {
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  "AI": "CorruptArcher",
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  "*aip1": "Approach Enemy (% Chance)",
@@ -417,6 +472,17 @@
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  "*aip4": "AI Delay (Frames)",
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  "lineNumber": 63
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  },
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+ "GenericPet": {
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+ "AI": "GenericPet",
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+ "*aip1": "Leash Distance / Warp Distance / Close Distance",
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+ "*aip2": "Ambient Wander Chance / Swarm Cutoff / Flags",
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+ "*aip3": "Skill Gather Type / Allow Skill Bonuses / Skill Choose Type",
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+ "*aip4": "Mode Attack Mode / Mode Attack AI Type / Mode Attack Bonus Rating",
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+ "*aip5": "Melee Sweet Spot Min / Melee Sweet Spot Max / Melee Bonus Rating",
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+ "*aip6": "Ranged Sweet Spot Min / Ranged Sweet Spot Max / Ranged Bonus Rating",
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+ "*aip7": "Random Bonus Rating / Progressive Bonus Rating",
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+ "lineNumber": 148
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+ },
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  "GenericSpawner": {
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  "AI": "GenericSpawner",
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  "*aip1": "Spawn Interval (Frames)",
@@ -779,18 +845,18 @@
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  },
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  "ShadowMaster": {
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  "AI": "ShadowMaster",
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- "*aip1": "Approach Range/Melee Bonus Rating/Progressive Bonus Rating",
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- "*aip2": "Random Skill Pick/Enemy Awareness Range/Caster Leash Range",
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- "*aip3": "Attack (% Chance)",
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- "*aip8": "Summon Skill",
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+ "*aip1": "Approach Enemy Range Squared/Melee Bonus Chance/Progressive Skill Bonus Chance",
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+ "*aip2": "Random Skill Bonus Chance/Target Max Range/Boss Leash Range Squared",
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+ "*aip3": "\"Basic Attack % Chance (minus max(summoning skill level, 1)*2)\"",
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+ "*aip8": "Summoning Skill ID",
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  "lineNumber": 106
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  },
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  "ShadowMasterNoInit": {
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  "AI": "ShadowMasterNoInit",
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- "*aip1": "Approach Enemy Range/Melee bonus rating/Progressive bonus rating",
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- "*aip2": "Caster Leash Range",
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- "*aip3": "Attack (% Chance)",
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- "*aip8": "summoning skill",
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+ "*aip1": "Approach Enemy Max Range Squared/Melee Bonus Chance/Progressive Skill Bonus Chance",
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+ "*aip2": "Random Skill Bonus Chance/Target Max Range/Boss Leash Range Squared",
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+ "*aip3": "\"Basic Attack % Chance (minus max(summoning skill * 2, 1))\"",
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+ "*aip8": "Summoning Skill ID",
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  "lineNumber": 143
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  },
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  "ShadowWarrior": {