@blizzhackers/d2data 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +59 -0
- package/LICENSE +21 -0
- package/README.md +12 -0
- package/_config.yml +1 -0
- package/compile.js +789 -0
- package/docs/Avqest.ttf +0 -0
- package/docs/_config.yml +1 -0
- package/docs/armor.js +134 -0
- package/docs/css/d2font.css +10 -0
- package/docs/drops/.vscode/extensions.json +3 -0
- package/docs/drops/README.md +7 -0
- package/docs/drops/dist/assets/index.12ae3c90.js +6675 -0
- package/docs/drops/dist/index.html +24 -0
- package/docs/drops/index.html +23 -0
- package/docs/drops/package-lock.json +1143 -0
- package/docs/drops/package.json +17 -0
- package/docs/drops/src/App.vue +870 -0
- package/docs/drops/src/main.js +4 -0
- package/docs/drops/vite.config.js +8 -0
- package/docs/drops.html +10 -0
- package/docs/effort.css +118 -0
- package/docs/effort.js +367 -0
- package/docs/elem-effort.html +130 -0
- package/docs/images/0-0.svg +18 -0
- package/docs/images/0-1.svg +17 -0
- package/docs/images/0-2.svg +17 -0
- package/docs/images/1-0.svg +18 -0
- package/docs/images/1-1.svg +18 -0
- package/docs/images/1-2.svg +17 -0
- package/docs/images/2-0.svg +17 -0
- package/docs/images/2-1.svg +11 -0
- package/docs/images/2-2.svg +18 -0
- package/docs/images/3-0.svg +17 -0
- package/docs/images/3-1.svg +18 -0
- package/docs/images/3-2.svg +18 -0
- package/docs/images/4-0.svg +18 -0
- package/docs/images/4-1.svg +18 -0
- package/docs/images/4-2.svg +18 -0
- package/docs/images/5-0.svg +18 -0
- package/docs/images/5-1.svg +18 -0
- package/docs/images/5-2.svg +14 -0
- package/docs/images/6-0.svg +17 -0
- package/docs/images/6-1.svg +17 -0
- package/docs/images/6-2.svg +17 -0
- package/docs/images/AmSkillicon.png +0 -0
- package/docs/images/AsSkillicon.png +0 -0
- package/docs/images/BaSkillicon.png +0 -0
- package/docs/images/DrSkillicon.png +0 -0
- package/docs/images/NeSkillicon.png +0 -0
- package/docs/images/PaSkillicon.png +0 -0
- package/docs/images/Skillicon.png +0 -0
- package/docs/images/SoSkillicon.png +0 -0
- package/docs/index.md +5 -0
- package/docs/items.html +170 -0
- package/docs/leveling/.vscode/extensions.json +3 -0
- package/docs/leveling/README.md +7 -0
- package/docs/leveling/dist/assets/index.f9765357.js +1 -0
- package/docs/leveling/dist/index.html +24 -0
- package/docs/leveling/index.html +23 -0
- package/docs/leveling/package-lock.json +1143 -0
- package/docs/leveling/package.json +17 -0
- package/docs/leveling/src/App.vue +526 -0
- package/docs/leveling/src/main.js +4 -0
- package/docs/leveling/vite.config.js +8 -0
- package/docs/runewords/.vscode/extensions.json +3 -0
- package/docs/runewords/README.md +7 -0
- package/docs/runewords/dist/assets/index.0838f27c.js +6673 -0
- package/docs/runewords/dist/assets/index.73bf3e23.css +1 -0
- package/docs/runewords/dist/index.html +25 -0
- package/docs/runewords/index.html +23 -0
- package/docs/runewords/package-lock.json +1143 -0
- package/docs/runewords/package.json +17 -0
- package/docs/runewords/src/App.vue +781 -0
- package/docs/runewords/src/main.js +4 -0
- package/docs/runewords/src/modorder.json +234 -0
- package/docs/runewords/vite.config.js +8 -0
- package/docs/skills.css +1250 -0
- package/docs/skills.html +63 -0
- package/docs/skills.js +2192 -0
- package/docs/vue-setup.js +12 -0
- package/docs/weapons.js +149 -0
- package/font-example.html +34 -0
- package/json/.gitkeep +0 -0
- package/json/actinfo.json +116 -0
- package/json/armor.json +17232 -0
- package/json/armtype.json +17 -0
- package/json/atomic.json +1026 -0
- package/json/automagic.json +696 -0
- package/json/automap.json +40732 -0
- package/json/belts.json +743 -0
- package/json/bodylocs.json +52 -0
- package/json/books.json +34 -0
- package/json/charstats.json +525 -0
- package/json/colors.json +107 -0
- package/json/compcode.json +577 -0
- package/json/composit.json +82 -0
- package/json/cubemain.json +2112 -0
- package/json/cubemod.json +57 -0
- package/json/difficultylevels.json +110 -0
- package/json/elemtypes.json +62 -0
- package/json/events.json +72 -0
- package/json/experience.json +1214 -0
- package/json/gamble.json +520 -0
- package/json/gems.json +1868 -0
- package/json/hireling.json +7640 -0
- package/json/hitclass.json +67 -0
- package/json/inventory.json +2148 -0
- package/json/itemratio.json +134 -0
- package/json/items.json +54705 -0
- package/json/itemstatcost.json +5503 -0
- package/json/itemtypes.json +2567 -0
- package/json/levels.json +15515 -0
- package/json/localestrings-chi.json +8717 -0
- package/json/localestrings-deu.json +8717 -0
- package/json/localestrings-eng.json +8722 -0
- package/json/localestrings-esp.json +8717 -0
- package/json/localestrings-fra.json +8718 -0
- package/json/localestrings-ita.json +8717 -0
- package/json/localestrings-kor.json +8715 -0
- package/json/localestrings-pol.json +8716 -0
- package/json/lowqualityitems.json +6 -0
- package/json/lvlmaze.json +910 -0
- package/json/lvlprest.json +28595 -0
- package/json/lvlsub.json +824 -0
- package/json/lvltypes.json +1377 -0
- package/json/lvlwarp.json +1515 -0
- package/json/magicprefix.json +12349 -0
- package/json/magicsuffix.json +13833 -0
- package/json/misc.json +11602 -0
- package/json/misscalc.json +217 -0
- package/json/missiles.json +23871 -0
- package/json/monai.json +1111 -0
- package/json/moncountest.json +642 -0
- package/json/monequip.json +361 -0
- package/json/monlvl.json +3665 -0
- package/json/monmode.json +98 -0
- package/json/monplace.json +39 -0
- package/json/monpopulationest.json +17383 -0
- package/json/monpreset.json +922 -0
- package/json/monprop.json +144 -0
- package/json/monseq.json +5211 -0
- package/json/monsounds.json +2530 -0
- package/json/monstats.json +66101 -0
- package/json/monstats2.json +34882 -0
- package/json/montype.json +274 -0
- package/json/monumod.json +504 -0
- package/json/npc.json +232 -0
- package/json/objects.json +87041 -0
- package/json/objgroup.json +3733 -0
- package/json/objmode.json +42 -0
- package/json/objpreset.json +2906 -0
- package/json/objtype.json +2457 -0
- package/json/overlay.json +8008 -0
- package/json/pettype.json +226 -0
- package/json/playerclass.json +39 -0
- package/json/plrmode.json +122 -0
- package/json/plrtype.json +39 -0
- package/json/properties.json +2823 -0
- package/json/qualityitems.json +149 -0
- package/json/rareprefix.json +296 -0
- package/json/raresuffix.json +921 -0
- package/json/runes.json +3280 -0
- package/json/setitems.json +3871 -0
- package/json/sets.json +1001 -0
- package/json/shrines.json +319 -0
- package/json/skillcalc.json +457 -0
- package/json/skilldesc.json +7532 -0
- package/json/skills.json +16717 -0
- package/json/soundenviron.json +2862 -0
- package/json/sounds.json +446543 -0
- package/json/states.json +1578 -0
- package/json/storepage.json +22 -0
- package/json/superuniques.json +1405 -0
- package/json/tcprecalc.json +29302 -0
- package/json/treasureclassex.json +14932 -0
- package/json/treasureclassgroupsex.json +711 -0
- package/json/uniqueappellation.json +27 -0
- package/json/uniqueitems.json +14171 -0
- package/json/uniqueprefix.json +55 -0
- package/json/uniquesuffix.json +71 -0
- package/json/wanderingmon.json +3 -0
- package/json/weapons.json +25875 -0
- package/objext.js +53 -0
- package/package.json +16 -0
- package/string.js +42 -0
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{
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"name": "leveling",
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"private": true,
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"version": "0.0.0",
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"scripts": {
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"dev": "vite",
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"build": "vite build",
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"preview": "vite preview"
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},
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"dependencies": {
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"vue": "^3.2.25"
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},
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"devDependencies": {
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"@vitejs/plugin-vue": "^2.3.1",
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"vite": "^2.9.5"
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}
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}
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@@ -0,0 +1,526 @@
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<script setup>
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import { reactive, computed } from "vue";
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import "../../../objext.js";
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import monlvl from "../../../json/monlvl.json";
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import levels from "../../../json/levels.json";
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import monstats from "../../../json/monstats.json";
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import monpopulationest from "../../../json/monpopulationest.json";
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import moncountest from "../../../json/moncountest.json";
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import superuniques from "../../../json/superuniques.json";
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levels[47]['*StringName'] = 'Act 2 ' + levels[47]['*StringName'];
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levels[48]['*StringName'] = 'Act 2 ' + levels[48]['*StringName'];
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levels[49]['*StringName'] = 'Act 2 ' + levels[49]['*StringName'];
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levels[92]['*StringName'] = 'Act 3 ' + levels[92]['*StringName'];
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levels[93]['*StringName'] = 'Act 3 ' + levels[93]['*StringName'];
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// 57e2f6
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const expCurve = [13, 16, 110, 159, 207, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 225, 174, 92, 38, 5];
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const expPenalty = [1024, 976, 928, 880, 832, 784, 736, 688, 640, 592, 544, 496, 448, 400, 352, 304, 256, 192, 144, 108, 81, 61, 46, 35, 26, 20, 15, 11, 8, 6, 5];
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const data = reactive({
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level: 1,
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mindmg: 1,
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maxdmg: 1,
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damageType: '',
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areaRestrict: 'combat',
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areaSizeNormalize: 1,
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minGrade: 60,
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clearMode: 'all',
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});
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function clamp (min, value, max) {
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if (value < min) {
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return min;
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}
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if (value > max) {
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return max;
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}
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return value;
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}
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function expModifier (mlvl) {
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let diff = data.level < 25 ? clamp(-10, mlvl - data.level, 10) : clamp(-10, mlvl - data.level, 0);
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let diffmod = expCurve[diff + 10];
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let lvlmod = expPenalty[clamp(69, data.level, 99) - 69];
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return lvlmod * diffmod / 1024 / 255;
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}
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function monEffort (monId, mlvl, diff, type, superId) {
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let exp = expModifier(mlvl) * (monlvl[mlvl][s('L-XP', diff)] || 0),
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hp = (monlvl[mlvl][s('L-HP', diff)] || 0) * (
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(monstats[monId][['minHP', 'MinHP(N)', 'MinHP(H)'][diff]] || 0) +
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(monstats[monId][['maxHP', 'MaxHP(N)', 'MaxHP(H)'][diff]] || 0)
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) / 200,
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dmg = 1;
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let minion = type === -1;
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if (minion) {
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type = 0;
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exp *= 5;
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}
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else {
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exp *= [1, 3, 5, 5, 5][type];
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}
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hp *= minion ? [2, 1.75, 1.5][diff] : [
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1,
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[3, 2.5, 2][diff],
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[4, 3, 2][diff],
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[4, 3, 2][diff],
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1,
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][type];
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if (data.damageType) {
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let res = monstats[monId][s('Res' + data.damageType, diff)] || 0;
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dmg = (data.mindmg + data.maxdmg) / 2;
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if (superId) {
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let mods = {};
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for (let c = 1; c < 5; c++) {
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if (superuniques[superId]['Mod' + c]) {
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mods[superuniques[superId]['Mod' + c]] = superuniques[superId]['Mod' + c];
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}
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}
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switch (data.damageType) {
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case 'Dm':
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if (mods[28]) {
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res += 50;
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}
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break;
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case 'Fi':
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if (mods[9]) {
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res += diff === 2 ? 100 : 75;
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}
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if (mods[8]) {
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res += 40;
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}
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break;
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case 'Li':
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if (mods[17]) {
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res += diff === 2 ? 100 : 75;
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}
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if (mods[8]) {
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res += 40;
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}
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break;
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case 'Co':
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if (mods[18]) {
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res += diff === 2 ? 100 : 75;
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}
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if (mods[8]) {
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res += 40;
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}
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break;
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case 'Po':
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if (mods[9]) {
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res += diff === 2 ? 100 : 75;
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}
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if (mods[8]) {
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res += 40;
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}
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break;
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}
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}
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hp /= clamp(0, 1 - res / 100, 2);
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}
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exp *= (monstats[monId][s('Exp')] || 0) / 100;
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let hitstokill = isFinite(hp) ? Math.max(1, Math.ceil(hp / dmg)) : Infinity;
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return exp / hitstokill;
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}
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function s(key, diff) {
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return '' + key + ['', '(N)', '(H)'][diff || 0];
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}
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function t(key, diff) {
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return '' + key + [' (norm)', ' (nm)', ' (hell)'][diff || 0];
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}
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const grades = [
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[97, 'A+'],
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[93, 'A'],
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[90, 'A-'],
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[87, 'B+'],
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[83, 'B'],
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[80, 'B-'],
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[77, 'C+'],
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[73, 'C'],
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[70, 'C-'],
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[67, 'D+'],
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[63, 'D'],
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[60, 'D-'],
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[0, 'F'],
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];
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function grade (score) {
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for (let i = 0; i < grades.length; i++) {
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if (score >= grades[i][0]) {
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return grades[i][1];
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}
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}
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return 'F';
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}
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const results = computed(() => {
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let ret = {};
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[0, 1, 2].forEach(diff => {
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+
let makelvlkey = lvlId => t(levels[lvlId]['*StringName'] + ' [ID ' + lvlId + ']', diff);
|
|
192
|
+
|
|
193
|
+
monpopulationest.forEach((leveldata, lvlId) => {
|
|
194
|
+
if (data.level < 20 && (data.areaRestrict !== 'any' && diff > 0 || diff >= 0 && lvlId >= 128)) {
|
|
195
|
+
return;
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
if (data.level < 40 && (data.areaRestrict !== 'any' && diff > 1 || diff >= 1 && lvlId >= 128)) {
|
|
199
|
+
return;
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
if (data.level < 60 && (data.areaRestrict !== 'any' && diff > 2 || diff >= 2 && lvlId >= 128)) {
|
|
203
|
+
return;
|
|
204
|
+
}
|
|
205
|
+
|
|
206
|
+
if ([32, 133, 134, 135, 136].includes(lvlId | 0)) {
|
|
207
|
+
return;
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
if (!moncountest[lvlId]) {
|
|
211
|
+
return;
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
let totalest = (moncountest[lvlId][diff] || 0)**data.areaSizeNormalize;
|
|
215
|
+
|
|
216
|
+
if (totalest <= 0) {
|
|
217
|
+
return;
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
if (['all', 'norm'].includes(data.clearMode)) {
|
|
221
|
+
leveldata.normal.forEach((monData, monId) => {
|
|
222
|
+
let mlvl = monData[s('mlvl', diff)] || 0,
|
|
223
|
+
packCount = monData[s('packCount', diff)] || 0,
|
|
224
|
+
lvlkey = makelvlkey(lvlId),
|
|
225
|
+
group = ((monstats[monId]['MinGrp'] || 0) + (monstats[monId]['MaxGrp'] || 0)) / 2,
|
|
226
|
+
party = ((monstats[monId]['PartyMin'] || 0) + (monstats[monId]['PartyMax'] || 0)) / 2,
|
|
227
|
+
minions = [
|
|
228
|
+
monstats[monId]['minion1'] || null,
|
|
229
|
+
monstats[monId]['minion2'] || null,
|
|
230
|
+
].filter(Boolean);
|
|
231
|
+
|
|
232
|
+
if (data.areaRestrict === 'combat' && mlvl > data.level + 5) {
|
|
233
|
+
return;
|
|
234
|
+
}
|
|
235
|
+
|
|
236
|
+
if (mlvl > 0 && packCount > 0) {
|
|
237
|
+
ret[lvlkey] = ret[lvlkey] || 0;
|
|
238
|
+
ret[lvlkey] += monEffort(monId, mlvl, diff) * packCount * group / totalest;
|
|
239
|
+
|
|
240
|
+
if (minions.length && party > 0) {
|
|
241
|
+
minions.forEach(minionId => {
|
|
242
|
+
ret[lvlkey] += monEffort(minionId, mlvl, diff) * packCount * party / minions.length / totalest;
|
|
243
|
+
});
|
|
244
|
+
}
|
|
245
|
+
}
|
|
246
|
+
});
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
leveldata.champion.forEach((monData, monId) => {
|
|
250
|
+
let mlvl = (monData[s('mlvl', diff)] || 0) + 2,
|
|
251
|
+
packCount = monData[s('packCount', diff)] || 0,
|
|
252
|
+
lvlkey = makelvlkey(lvlId),
|
|
253
|
+
group = 3,
|
|
254
|
+
party = ((monstats[monId]['PartyMin'] || 0) + (monstats[monId]['PartyMax'] || 0)) / 2,
|
|
255
|
+
minions = [
|
|
256
|
+
monstats[monId]['minion1'] || null,
|
|
257
|
+
monstats[monId]['minion2'] || null,
|
|
258
|
+
].filter(Boolean);
|
|
259
|
+
|
|
260
|
+
if (data.areaRestrict === 'combat' && mlvl > data.level + 5) {
|
|
261
|
+
return;
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
if (mlvl > 0 && packCount > 0) {
|
|
265
|
+
ret[lvlkey] = ret[lvlkey] || 0;
|
|
266
|
+
|
|
267
|
+
if (['all', 'champs'].includes(data.clearMode)) {
|
|
268
|
+
ret[lvlkey] += monEffort(monId, mlvl, diff, 1) * packCount * group / totalest;
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
if (minions.length && party > 0) {
|
|
272
|
+
minions.forEach(minionId => {
|
|
273
|
+
ret[lvlkey] += monEffort(minionId, mlvl, diff, -1) * packCount * party / minions.length / totalest;
|
|
274
|
+
});
|
|
275
|
+
}
|
|
276
|
+
}
|
|
277
|
+
});
|
|
278
|
+
|
|
279
|
+
leveldata.unique.forEach((monData, monId) => {
|
|
280
|
+
let mlvl = (monData[s('mlvl', diff)] || 0) + 3,
|
|
281
|
+
packCount = monData[s('packCount', diff)] || 0,
|
|
282
|
+
lvlkey = makelvlkey(lvlId),
|
|
283
|
+
group = 1,
|
|
284
|
+
party = ((monstats[monId]['PartyMin'] || 0) + (monstats[monId]['PartyMax'] || 0)) / 2,
|
|
285
|
+
minions = [
|
|
286
|
+
monstats[monId]['minion1'] || null,
|
|
287
|
+
monstats[monId]['minion2'] || null,
|
|
288
|
+
].filter(Boolean);
|
|
289
|
+
|
|
290
|
+
if (data.areaRestrict === 'combat' && mlvl > data.level + 5) {
|
|
291
|
+
return;
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
if (party) {
|
|
295
|
+
party += diff;
|
|
296
|
+
}
|
|
297
|
+
|
|
298
|
+
if (mlvl > 0 && packCount > 0) {
|
|
299
|
+
ret[lvlkey] = ret[lvlkey] || 0;
|
|
300
|
+
|
|
301
|
+
if (['all', 'champs'].includes(data.clearMode)) {
|
|
302
|
+
ret[lvlkey] += monEffort(monId, mlvl, diff, 2) * packCount * group / totalest;
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
if (minions.length && party > 0) {
|
|
306
|
+
minions.forEach(minionId => {
|
|
307
|
+
ret[lvlkey] += monEffort(minionId, mlvl, diff, -1) * packCount * party / minions.length / totalest;
|
|
308
|
+
});
|
|
309
|
+
}
|
|
310
|
+
}
|
|
311
|
+
});
|
|
312
|
+
|
|
313
|
+
leveldata.superunique.forEach((monData, superId) => {
|
|
314
|
+
let mlvl = (monData[s('mlvl', diff)] || 0) + 3,
|
|
315
|
+
monId = superuniques[superId].Class,
|
|
316
|
+
packCount = monData[s('packCount', diff)] || 0,
|
|
317
|
+
lvlkey = makelvlkey(lvlId),
|
|
318
|
+
lvlkeybaal = makelvlkey(132),
|
|
319
|
+
group = 1,
|
|
320
|
+
party = ((superuniques[superId]['MinGrp'] || 0) + (superuniques[superId]['MaxGrp'] || 0)) / 2,
|
|
321
|
+
minions = [
|
|
322
|
+
monstats[monId]['minion1'] || null,
|
|
323
|
+
monstats[monId]['minion2'] || null,
|
|
324
|
+
].filter(Boolean);
|
|
325
|
+
|
|
326
|
+
if (data.areaRestrict === 'combat' && mlvl > data.level + 5) {
|
|
327
|
+
return;
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
if (party) {
|
|
331
|
+
party += diff;
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
if (mlvl > 0 && packCount > 0) {
|
|
335
|
+
ret[lvlkey] = ret[lvlkey] || 0;
|
|
336
|
+
|
|
337
|
+
if (['all', 'champs'].includes(data.clearMode)) {
|
|
338
|
+
let effort = monEffort(monId, mlvl, diff, 3, superId) * packCount * group / totalest;
|
|
339
|
+
ret[lvlkey] += effort;
|
|
340
|
+
|
|
341
|
+
if (lvlId == 131) {
|
|
342
|
+
ret[lvlkeybaal] += effort;
|
|
343
|
+
}
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
if (minions.length && party > 0) {
|
|
347
|
+
minions.forEach(minionId => {
|
|
348
|
+
let meffort = monEffort(minionId, mlvl, diff, -1) * packCount * party / minions.length / totalest;
|
|
349
|
+
ret[lvlkey] += meffort;
|
|
350
|
+
|
|
351
|
+
if (lvlId == 131) {
|
|
352
|
+
ret[lvlkeybaal] += meffort;
|
|
353
|
+
}
|
|
354
|
+
});
|
|
355
|
+
}
|
|
356
|
+
}
|
|
357
|
+
});
|
|
358
|
+
|
|
359
|
+
leveldata.boss.forEach((monData, monId) => {
|
|
360
|
+
let mlvl = monData[s('mlvl', diff)] || 0,
|
|
361
|
+
packCount = monData[s('packCount', diff)] || 0,
|
|
362
|
+
lvlkey = t(levels[lvlId]['*StringName'] + ' [ID ' + lvlId + ']', diff);
|
|
363
|
+
|
|
364
|
+
if (data.areaRestrict === 'combat' && mlvl > data.level + 5) {
|
|
365
|
+
return;
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
if (mlvl > 0 && packCount > 0) {
|
|
369
|
+
ret[lvlkey] = ret[lvlkey] || 0;
|
|
370
|
+
|
|
371
|
+
if (['all'].includes(data.clearMode)) {
|
|
372
|
+
ret[lvlkey] += monEffort(monId, mlvl, diff, 4) * packCount / totalest;
|
|
373
|
+
}
|
|
374
|
+
}
|
|
375
|
+
});
|
|
376
|
+
});
|
|
377
|
+
|
|
378
|
+
let newret = ret;
|
|
379
|
+
|
|
380
|
+
({
|
|
381
|
+
22: [21],
|
|
382
|
+
23: [21, 22],
|
|
383
|
+
24: [21, 22, 23],
|
|
384
|
+
25: [21, 22, 23, 24],
|
|
385
|
+
36: [35],
|
|
386
|
+
37: [35, 36],
|
|
387
|
+
73: [72],
|
|
388
|
+
89: [88],
|
|
389
|
+
91: [88, 89],
|
|
390
|
+
93: [92],
|
|
391
|
+
94: [80],
|
|
392
|
+
95: [80],
|
|
393
|
+
96: [81],
|
|
394
|
+
97: [81],
|
|
395
|
+
98: [82],
|
|
396
|
+
99: [82],
|
|
397
|
+
102: [101],
|
|
398
|
+
132: [131],
|
|
399
|
+
}).forEach((sourcelvlIds, lvlId) => {
|
|
400
|
+
let n = ret[makelvlkey(lvlId)] * moncountest[lvlId][diff], d = moncountest[lvlId][diff];
|
|
401
|
+
|
|
402
|
+
sourcelvlIds.forEach(sourcelvlId => {
|
|
403
|
+
n += ret[makelvlkey(sourcelvlId)] * moncountest[sourcelvlId][diff] / 2;
|
|
404
|
+
d += moncountest[sourcelvlId][diff] / 2;
|
|
405
|
+
});
|
|
406
|
+
|
|
407
|
+
newret[makelvlkey(lvlId)] = n / d;
|
|
408
|
+
});
|
|
409
|
+
|
|
410
|
+
ret = newret;
|
|
411
|
+
});
|
|
412
|
+
|
|
413
|
+
let max = 0;
|
|
414
|
+
|
|
415
|
+
ret = ret.map(v => {
|
|
416
|
+
v = v || 0;
|
|
417
|
+
max = Math.max(v, max);
|
|
418
|
+
return v;
|
|
419
|
+
});
|
|
420
|
+
|
|
421
|
+
ret = ret.map(v => v * 100 / max).filter(v => v >= data.minGrade).toArray().sort((a, b) => b[1] - a[1]);
|
|
422
|
+
ret[0][1] = 100;
|
|
423
|
+
|
|
424
|
+
return ret.filter(Boolean);
|
|
425
|
+
});
|
|
426
|
+
|
|
427
|
+
</script>
|
|
428
|
+
|
|
429
|
+
<template>
|
|
430
|
+
<div>
|
|
431
|
+
<div class="row">
|
|
432
|
+
<div class="col-auto" style="width:5.5rem">
|
|
433
|
+
<label class="form-label">Level</label>
|
|
434
|
+
<input
|
|
435
|
+
class="form-control"
|
|
436
|
+
type="number"
|
|
437
|
+
min="1"
|
|
438
|
+
max="98"
|
|
439
|
+
step="1"
|
|
440
|
+
v-model.number="data.level"
|
|
441
|
+
/>
|
|
442
|
+
</div>
|
|
443
|
+
<div class="col-auto">
|
|
444
|
+
<label class="form-label">Element</label>
|
|
445
|
+
<select class="form-select" v-model="data.damageType">
|
|
446
|
+
<option value="">Unknown</option>
|
|
447
|
+
<option value="Dm">Physical</option>
|
|
448
|
+
<option value="Ma">Magic</option>
|
|
449
|
+
<option value="Fi">Fire</option>
|
|
450
|
+
<option value="Li">Lightning</option>
|
|
451
|
+
<option value="Co">Cold</option>
|
|
452
|
+
<option value="Po">Poison</option>
|
|
453
|
+
</select>
|
|
454
|
+
</div>
|
|
455
|
+
<div class="col-auto">
|
|
456
|
+
<label class="form-label">Area Restrictions</label>
|
|
457
|
+
<select class="form-select" v-model="data.areaRestrict">
|
|
458
|
+
<option value="any">Any Area</option>
|
|
459
|
+
<option value="no grush">Quest Gated (No Glitch Rush)</option>
|
|
460
|
+
<option value="combat">Reasonable Combat (+5 over level)</option>
|
|
461
|
+
</select>
|
|
462
|
+
</div>
|
|
463
|
+
<div class="col-auto">
|
|
464
|
+
<label class="form-label">Clear Mode</label>
|
|
465
|
+
<select class="form-select" v-model="data.clearMode">
|
|
466
|
+
<option value="all">All</option>
|
|
467
|
+
<option value="champs">Champions / Uniques / Minions</option>
|
|
468
|
+
<option value="norm">Normal Mobs Only</option>
|
|
469
|
+
</select>
|
|
470
|
+
</div>
|
|
471
|
+
<div class="col-auto">
|
|
472
|
+
<label class="form-label">Minimum Grade</label>
|
|
473
|
+
<select class="form-select" v-model="data.minGrade">
|
|
474
|
+
<option v-for="grade in grades" :key="grade[0]" :value="grade[0]">{{ grade[1] }}</option>
|
|
475
|
+
</select>
|
|
476
|
+
</div>
|
|
477
|
+
<div class="col-auto" style="width:15rem">
|
|
478
|
+
<label class="form-label">Area Size Normalization: {{ data.areaSizeNormalize.toFixed(2) }}</label>
|
|
479
|
+
<input
|
|
480
|
+
class="form-range"
|
|
481
|
+
type="range"
|
|
482
|
+
min="0"
|
|
483
|
+
max="2"
|
|
484
|
+
:step="1/6"
|
|
485
|
+
v-model.number="data.areaSizeNormalize"
|
|
486
|
+
/>
|
|
487
|
+
</div>
|
|
488
|
+
<div v-if="data.damageType" class="col-auto" style="width:8rem">
|
|
489
|
+
<label class="form-label">Min Damage</label>
|
|
490
|
+
<input
|
|
491
|
+
class="form-control"
|
|
492
|
+
type="number"
|
|
493
|
+
min="1"
|
|
494
|
+
step="1"
|
|
495
|
+
v-model.number="data.mindmg"
|
|
496
|
+
/>
|
|
497
|
+
</div>
|
|
498
|
+
<div v-if="data.damageType" class="col-auto" style="width:8rem">
|
|
499
|
+
<label class="form-label">Max Damage</label>
|
|
500
|
+
<input
|
|
501
|
+
class="form-control"
|
|
502
|
+
type="number"
|
|
503
|
+
min="1"
|
|
504
|
+
step="1"
|
|
505
|
+
v-model.number="data.maxdmg"
|
|
506
|
+
/>
|
|
507
|
+
</div>
|
|
508
|
+
</div>
|
|
509
|
+
<table class="table">
|
|
510
|
+
<thead>
|
|
511
|
+
<tr><th>Area</th><th>Rating</th><th>Grade</th></tr>
|
|
512
|
+
</thead>
|
|
513
|
+
<tbody>
|
|
514
|
+
<tr v-for="(level, index) in results" :key="index">
|
|
515
|
+
<td>{{ level[0] }}</td>
|
|
516
|
+
<td>{{ Math.floor(level[1]) }}%</td>
|
|
517
|
+
<td>{{ grade(level[1]) }}</td>
|
|
518
|
+
</tr>
|
|
519
|
+
</tbody>
|
|
520
|
+
</table>
|
|
521
|
+
</div>
|
|
522
|
+
</template>
|
|
523
|
+
|
|
524
|
+
<style>
|
|
525
|
+
|
|
526
|
+
</style>
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
# Vue 3 + Vite
|
|
2
|
+
|
|
3
|
+
This template should help get you started developing with Vue 3 in Vite. The template uses Vue 3 `<script setup>` SFCs, check out the [script setup docs](https://v3.vuejs.org/api/sfc-script-setup.html#sfc-script-setup) to learn more.
|
|
4
|
+
|
|
5
|
+
## Recommended IDE Setup
|
|
6
|
+
|
|
7
|
+
- [VS Code](https://code.visualstudio.com/) + [Volar](https://marketplace.visualstudio.com/items?itemName=johnsoncodehk.volar)
|