@blamnetwork/blf 1.0.0-alpha.5 → 1.0.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +17 -7
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/index.d.ts +4 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/index.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/index.js +4 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_actions.d.ts +82 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_actions.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_actions.js +99 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_conditions.d.ts +9 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_conditions.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_conditions.js +10 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_object.d.ts +26 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_object.d.ts.map +1 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_object.js +26 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_player.d.ts +33 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_player.d.ts.map +1 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_player.js +33 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_team.d.ts +25 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_team.d.ts.map +1 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_team.js +25 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_hud_widgets.d.ts +7 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_hud_widgets.d.ts.map +1 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_hud_widgets.js +7 -0
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_references.d.ts +6 -2
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_references.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_references.js +6 -2
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_text.d.ts +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_text.d.ts.map +1 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_text.js +1 -1
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant.d.ts +37 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant.js +125 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant_au1_settings.d.ts +14 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant_au1_settings.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant_au1_settings.js +30 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_default.d.ts +114 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_default.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_default.js +292 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_survival_variant.d.ts +74 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_survival_variant.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_survival_variant.js +184 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_traits.d.ts +10 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_traits.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_traits.js +16 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_variant.d.ts +28 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_variant.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_variant.js +109 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_player_traits.d.ts +56 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_player_traits.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_player_traits.js +142 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_string_table.d.ts +27 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_string_table.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_string_table.js +190 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/game_engine_enums.d.ts +45 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/game_engine_enums.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/game_engine_enums.js +60 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/index.d.ts +11 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/index.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/index.js +10 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalo_game_statistic.d.ts +10 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalo_game_statistic.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalo_game_statistic.js +18 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalogamengine_map_permissions.d.ts +8 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalogamengine_map_permissions.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalogamengine_map_permissions.js +18 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_object_filter.d.ts +13 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_object_filter.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_object_filter.js +39 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_trigger.d.ts +34 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_trigger.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_trigger.js +59 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/index.d.ts +18 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/index.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/index.js +17 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_actions.d.ts +478 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_actions.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_actions.js +1696 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_conditions.d.ts +58 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_conditions.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_conditions.js +226 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_object.d.ts +34 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_object.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_object.js +34 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_player.d.ts +36 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_player.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_player.js +36 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_team.d.ts +31 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_team.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_team.js +31 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_hud_widgets.d.ts +7 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_hud_widgets.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_hud_widgets.js +7 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_references.d.ts +85 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_references.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_references.js +502 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_text.d.ts +27 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_text.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_text.js +119 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_custom_game_engine_definition.d.ts +29 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_custom_game_engine_definition.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_custom_game_engine_definition.js +116 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_game_engine_player_rating_parameters.d.ts +22 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_game_engine_player_rating_parameters.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_game_engine_player_rating_parameters.js +54 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_user_defined_option.d.ts +22 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_user_defined_option.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_user_defined_option.js +82 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variable_metadata.d.ts +22 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variable_metadata.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variable_metadata.js +85 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variant_variable.d.ts +13 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variant_variable.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variant_variable.js +75 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/index.d.ts +4 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/index.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/index.js +3 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/index.d.ts +2 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/index.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/index.js +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/saved_game_files.d.ts +66 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/saved_game_files.d.ts.map +1 -0
- package/dist/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/saved_game_files.js +586 -0
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/index.d.ts +2 -2
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/index.d.ts.map +1 -1
- package/dist/chunks/haloreach/v12065_11_08_24_1738_tu1actual/index.js +2 -2
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/index.d.ts +5 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/index.d.ts.map +1 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/index.js +4 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/s_blf_chunk_game_variant.d.ts +24 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/s_blf_chunk_game_variant.d.ts.map +1 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/s_blf_chunk_game_variant.js +130 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/s_blf_chunk_packed_game_variant.d.ts +15 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/s_blf_chunk_packed_game_variant.d.ts.map +1 -0
- package/dist/chunks/haloreach_mcc/v_untracked_25_08_19_1352/s_blf_chunk_packed_game_variant.js +85 -0
- package/dist/chunks/mcc/s_blf_chunk_fileshare_metadata.d.ts +12 -0
- package/dist/chunks/mcc/s_blf_chunk_fileshare_metadata.d.ts.map +1 -0
- package/dist/chunks/mcc/s_blf_chunk_fileshare_metadata.js +107 -0
- package/dist/helpers/convert_reach_gametype.d.ts +17 -0
- package/dist/helpers/convert_reach_gametype.d.ts.map +1 -0
- package/dist/helpers/convert_reach_gametype.js +197 -0
- package/dist/helpers/index.d.ts +2 -0
- package/dist/helpers/index.d.ts.map +1 -0
- package/dist/helpers/index.js +1 -0
- package/dist/versions/haloreach_mcc/v_untracked_25_08_19_1352.d.ts +9 -0
- package/dist/versions/haloreach_mcc/v_untracked_25_08_19_1352.d.ts.map +1 -0
- package/dist/versions/haloreach_mcc/v_untracked_25_08_19_1352.js +8 -0
- package/dist/versions/mcc/v_25_08_16.d.ts +2 -0
- package/dist/versions/mcc/v_25_08_16.d.ts.map +1 -0
- package/dist/versions/mcc/v_25_08_16.js +1 -0
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/index.js +4 -1
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_actions.js +142 -42
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_conditions.js +13 -4
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_object.js +29 -0
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_player.js +36 -0
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_explicit_team.js +28 -0
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_hud_widgets.js +10 -0
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_references.js +15 -11
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_text.js +5 -5
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant.js +129 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant_au1_settings.js +34 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_default.js +305 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_survival_variant.js +192 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_traits.js +20 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_variant.js +113 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_player_traits.js +151 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_string_table.js +195 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/game_engine_enums.js +64 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/index.js +26 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalo_game_statistic.js +22 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_megalogamengine_map_permissions.js +22 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_object_filter.js +43 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/c_trigger.js +63 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/index.js +33 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_actions.js +1748 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_conditions.js +234 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_object.js +37 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_player.js +39 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_explicit_team.js +34 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_hud_widgets.js +10 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_references.js +517 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/megalogamengine_text.js +125 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_custom_game_engine_definition.js +120 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_game_engine_player_rating_parameters.js +58 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_user_defined_option.js +87 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variable_metadata.js +93 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/megalogamengine/s_variant_variable.js +79 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/index.js +19 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/index.js +17 -0
- package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/saved_games/saved_game_files.js +591 -0
- package/dist-cjs/chunks/haloreach/v12065_11_08_24_1738_tu1actual/index.js +17 -13
- package/dist-cjs/chunks/haloreach_mcc/v_untracked_25_08_19_1352/index.js +23 -0
- package/dist-cjs/chunks/haloreach_mcc/v_untracked_25_08_19_1352/s_blf_chunk_game_variant.js +133 -0
- package/dist-cjs/chunks/haloreach_mcc/v_untracked_25_08_19_1352/s_blf_chunk_packed_game_variant.js +88 -0
- package/dist-cjs/chunks/mcc/s_blf_chunk_fileshare_metadata.js +110 -0
- package/dist-cjs/helpers/convert_reach_gametype.js +200 -0
- package/dist-cjs/helpers/index.js +5 -0
- package/dist-cjs/versions/haloreach_mcc/v_untracked_25_08_19_1352.js +24 -0
- package/dist-cjs/versions/mcc/v_25_08_16.js +17 -0
- package/package.json +35 -4
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_enums.d.ts +0 -170
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_enums.d.ts.map +0 -1
- package/dist/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_enums.js +0 -191
- package/dist-cjs/blam/haloreach/v12065_11_08_24_1738_tu1actual/game/megalogamengine/megalogamengine_enums.js +0 -195
package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_custom_variant.js
ADDED
|
@@ -0,0 +1,129 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.c_game_engine_custom_variant = void 0;
|
|
4
|
+
const error_1 = require("../../../../error");
|
|
5
|
+
const c_game_engine_custom_variant_au1_settings_1 = require("./c_game_engine_custom_variant_au1_settings");
|
|
6
|
+
const c_game_engine_default_1 = require("./c_game_engine_default");
|
|
7
|
+
const c_game_engine_traits_1 = require("./c_game_engine_traits");
|
|
8
|
+
const c_string_table_1 = require("./c_string_table");
|
|
9
|
+
const c_megalogamengine_map_permissions_1 = require("./megalogamengine/c_megalogamengine_map_permissions");
|
|
10
|
+
const s_custom_game_engine_definition_1 = require("./megalogamengine/s_custom_game_engine_definition");
|
|
11
|
+
const s_game_engine_player_rating_parameters_1 = require("./megalogamengine/s_game_engine_player_rating_parameters");
|
|
12
|
+
const s_user_defined_option_1 = require("./megalogamengine/s_user_defined_option");
|
|
13
|
+
class c_game_engine_custom_variant {
|
|
14
|
+
m_encoding_version = 0;
|
|
15
|
+
m_build_number = 0;
|
|
16
|
+
m_base_variant = new c_game_engine_default_1.c_game_engine_base_variant();
|
|
17
|
+
m_player_traits = [];
|
|
18
|
+
m_user_defined_options = [];
|
|
19
|
+
m_script_strings = new c_string_table_1.c_string_table(112, 0x4c00, 15, 15, 7);
|
|
20
|
+
m_base_name_string_index = 0;
|
|
21
|
+
m_localized_name = new c_string_table_1.c_string_table(1, 0x180, 9, 9, 1);
|
|
22
|
+
m_localized_description = new c_string_table_1.c_string_table(1, 0xc00, 12, 12, 1);
|
|
23
|
+
m_localized_category = new c_string_table_1.c_string_table(1, 0x180, 9, 9, 1);
|
|
24
|
+
m_engine_icon = 0;
|
|
25
|
+
m_engine_category = 0;
|
|
26
|
+
m_map_permissions = new c_megalogamengine_map_permissions_1.c_megalogamengine_map_permissions();
|
|
27
|
+
m_player_ratings = new s_game_engine_player_rating_parameters_1.s_game_engine_player_rating_parameters();
|
|
28
|
+
m_score_to_win_round = 0;
|
|
29
|
+
m_fire_teams_enabled = false;
|
|
30
|
+
m_symmetric_gametype = false;
|
|
31
|
+
m_base_variant_parameters_locked = Array.from({ length: 1280 }, () => false);
|
|
32
|
+
m_base_variant_parameters_hidden = Array.from({ length: 1280 }, () => false);
|
|
33
|
+
m_user_defined_options_locked = Array.from({ length: 32 }, () => false);
|
|
34
|
+
m_user_defined_options_hidden = Array.from({ length: 32 }, () => false);
|
|
35
|
+
m_game_engine = new s_custom_game_engine_definition_1.s_custom_game_engine_definition();
|
|
36
|
+
m_au1_settings;
|
|
37
|
+
decode(bitstream) {
|
|
38
|
+
this.m_encoding_version = bitstream.read_signed_integer("encoding-version", 32);
|
|
39
|
+
this.m_build_number = bitstream.read_signed_integer("version", 32);
|
|
40
|
+
this.m_base_variant.decode(bitstream);
|
|
41
|
+
const player_trait_count = bitstream.read_integer("player-trait-count", 5);
|
|
42
|
+
for (let i = 0; i < player_trait_count; i++) {
|
|
43
|
+
const traits = new c_game_engine_traits_1.s_player_trait_option();
|
|
44
|
+
traits.decode(bitstream);
|
|
45
|
+
this.m_player_traits.push(traits);
|
|
46
|
+
}
|
|
47
|
+
const user_defined_option_count = bitstream.read_integer("user-defined-option-count", 5);
|
|
48
|
+
for (let i = 0; i < user_defined_option_count; i++) {
|
|
49
|
+
const option = new s_user_defined_option_1.s_user_defined_option();
|
|
50
|
+
option.decode(bitstream);
|
|
51
|
+
this.m_user_defined_options.push(option);
|
|
52
|
+
}
|
|
53
|
+
this.m_script_strings.decode(bitstream);
|
|
54
|
+
this.m_base_name_string_index = bitstream.read_integer("base-name-string-index", 7);
|
|
55
|
+
this.m_localized_name.decode(bitstream);
|
|
56
|
+
this.m_localized_description.decode(bitstream);
|
|
57
|
+
this.m_localized_category.decode(bitstream);
|
|
58
|
+
this.m_engine_icon = bitstream.read_integer("engine-icon-index", 5);
|
|
59
|
+
this.m_engine_category = bitstream.read_integer("engine-category", 5);
|
|
60
|
+
this.m_map_permissions.decode(bitstream);
|
|
61
|
+
this.m_player_ratings.decode(bitstream);
|
|
62
|
+
this.m_score_to_win_round = bitstream.read_signed_integer("score-to-win-round", 16);
|
|
63
|
+
this.m_fire_teams_enabled = bitstream.read_bool("fire-teams-enabled");
|
|
64
|
+
this.m_symmetric_gametype = bitstream.read_bool("symmetric-gametype");
|
|
65
|
+
for (let i = 0; i < 1280; i++) {
|
|
66
|
+
this.m_base_variant_parameters_locked[i] = bitstream.read_bool("base-variant-parameters-locked");
|
|
67
|
+
}
|
|
68
|
+
for (let i = 0; i < 1280; i++) {
|
|
69
|
+
this.m_base_variant_parameters_hidden[i] = bitstream.read_bool("base-variant-parameters-hidden");
|
|
70
|
+
}
|
|
71
|
+
for (let i = 0; i < 32; i++) {
|
|
72
|
+
this.m_user_defined_options_locked[i] = bitstream.read_bool("user-defined-options-locked");
|
|
73
|
+
}
|
|
74
|
+
for (let i = 0; i < 32; i++) {
|
|
75
|
+
this.m_user_defined_options_hidden[i] = bitstream.read_bool("user-defined-options-hidden");
|
|
76
|
+
}
|
|
77
|
+
this.m_game_engine.decode(bitstream);
|
|
78
|
+
if (this.m_encoding_version > 106) {
|
|
79
|
+
const au1 = new c_game_engine_custom_variant_au1_settings_1.c_game_engine_custom_variant_au1_settings();
|
|
80
|
+
au1.decode(bitstream);
|
|
81
|
+
this.m_au1_settings = au1;
|
|
82
|
+
}
|
|
83
|
+
}
|
|
84
|
+
encode(bitstream) {
|
|
85
|
+
bitstream.write_signed_integer(this.m_encoding_version, 32);
|
|
86
|
+
bitstream.write_signed_integer(this.m_build_number, 32);
|
|
87
|
+
this.m_base_variant.encode(bitstream);
|
|
88
|
+
bitstream.write_integer(this.m_player_traits.length, 5);
|
|
89
|
+
for (const player_trait of this.m_player_traits) {
|
|
90
|
+
player_trait.encode(bitstream);
|
|
91
|
+
}
|
|
92
|
+
bitstream.write_integer(this.m_user_defined_options.length, 5);
|
|
93
|
+
for (const option of this.m_user_defined_options) {
|
|
94
|
+
option.encode(bitstream);
|
|
95
|
+
}
|
|
96
|
+
this.m_script_strings.encode(bitstream);
|
|
97
|
+
bitstream.write_integer(this.m_base_name_string_index, 7);
|
|
98
|
+
this.m_localized_name.encode(bitstream);
|
|
99
|
+
this.m_localized_description.encode(bitstream);
|
|
100
|
+
this.m_localized_category.encode(bitstream);
|
|
101
|
+
bitstream.write_integer(this.m_engine_icon, 5);
|
|
102
|
+
bitstream.write_integer(this.m_engine_category, 5);
|
|
103
|
+
this.m_map_permissions.encode(bitstream);
|
|
104
|
+
this.m_player_ratings.encode(bitstream);
|
|
105
|
+
bitstream.write_signed_integer(this.m_score_to_win_round, 16);
|
|
106
|
+
bitstream.write_bool(this.m_fire_teams_enabled);
|
|
107
|
+
bitstream.write_bool(this.m_symmetric_gametype);
|
|
108
|
+
for (const parameter of this.m_base_variant_parameters_locked) {
|
|
109
|
+
bitstream.write_bool(parameter);
|
|
110
|
+
}
|
|
111
|
+
for (const parameter of this.m_base_variant_parameters_hidden) {
|
|
112
|
+
bitstream.write_bool(parameter);
|
|
113
|
+
}
|
|
114
|
+
for (const parameter of this.m_user_defined_options_locked) {
|
|
115
|
+
bitstream.write_bool(parameter);
|
|
116
|
+
}
|
|
117
|
+
for (const parameter of this.m_user_defined_options_hidden) {
|
|
118
|
+
bitstream.write_bool(parameter);
|
|
119
|
+
}
|
|
120
|
+
this.m_game_engine.encode(bitstream);
|
|
121
|
+
if (this.m_encoding_version > 106) {
|
|
122
|
+
if (!this.m_au1_settings) {
|
|
123
|
+
throw new error_1.BlfError("Writing v107 gametypes (and higher) requires AU1 Options to be set.");
|
|
124
|
+
}
|
|
125
|
+
this.m_au1_settings.encode(bitstream);
|
|
126
|
+
}
|
|
127
|
+
}
|
|
128
|
+
}
|
|
129
|
+
exports.c_game_engine_custom_variant = c_game_engine_custom_variant;
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.c_game_engine_custom_variant_au1_settings = void 0;
|
|
4
|
+
class c_game_engine_custom_variant_au1_settings {
|
|
5
|
+
m_flags = 0;
|
|
6
|
+
m_precision_bloom = 0;
|
|
7
|
+
m_active_camo_energy_curve_min = 0;
|
|
8
|
+
m_active_camo_energy_curve_max = 0;
|
|
9
|
+
m_armor_lock_damage_drain = 0;
|
|
10
|
+
m_armor_lock_damage_drain_limit = 0;
|
|
11
|
+
m_magnum_damage = 0;
|
|
12
|
+
m_magnum_fire_delay = 0;
|
|
13
|
+
decode(bitstream) {
|
|
14
|
+
this.m_flags = bitstream.read_integer("flags", 32);
|
|
15
|
+
this.m_precision_bloom = bitstream.read_quantized_real(0, 2, 8, false, true);
|
|
16
|
+
this.m_active_camo_energy_curve_min = bitstream.read_quantized_real(0, 2, 8, false, true);
|
|
17
|
+
this.m_active_camo_energy_curve_max = bitstream.read_quantized_real(0, 2, 8, false, true);
|
|
18
|
+
this.m_armor_lock_damage_drain = bitstream.read_quantized_real(0, 2, 8, false, true);
|
|
19
|
+
this.m_armor_lock_damage_drain_limit = bitstream.read_quantized_real(0, 2, 8, false, true);
|
|
20
|
+
this.m_magnum_damage = bitstream.read_quantized_real(0, 10, 8, false, true);
|
|
21
|
+
this.m_magnum_fire_delay = bitstream.read_quantized_real(0, 10, 8, false, true);
|
|
22
|
+
}
|
|
23
|
+
encode(bitstream) {
|
|
24
|
+
bitstream.write_integer(this.m_flags, 32);
|
|
25
|
+
bitstream.write_quantized_real(this.m_precision_bloom, 0, 2, 8, false, true);
|
|
26
|
+
bitstream.write_quantized_real(this.m_active_camo_energy_curve_min, 0, 2, 8, false, true);
|
|
27
|
+
bitstream.write_quantized_real(this.m_active_camo_energy_curve_max, 0, 2, 8, false, true);
|
|
28
|
+
bitstream.write_quantized_real(this.m_armor_lock_damage_drain, 0, 2, 8, false, true);
|
|
29
|
+
bitstream.write_quantized_real(this.m_armor_lock_damage_drain_limit, 0, 2, 8, false, true);
|
|
30
|
+
bitstream.write_quantized_real(this.m_magnum_damage, 0, 10, 8, false, true);
|
|
31
|
+
bitstream.write_quantized_real(this.m_magnum_fire_delay, 0, 10, 8, false, true);
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
exports.c_game_engine_custom_variant_au1_settings = c_game_engine_custom_variant_au1_settings;
|
|
@@ -0,0 +1,305 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.c_game_engine_base_variant = exports.c_game_engine_loadout_traits = exports.c_loadout_palette_traits = exports.c_loadout_traits = exports.c_game_engine_team_options = exports.c_game_engine_team_options_team = exports.k_game_variant_team_count = exports.c_game_engine_map_override_options = exports.c_game_engine_social_options = exports.c_game_engine_respawn_options = exports.c_game_engine_miscellaneous_options = void 0;
|
|
4
|
+
const saved_game_files_1 = require("../saved_games/saved_game_files");
|
|
5
|
+
const c_player_traits_1 = require("./c_player_traits");
|
|
6
|
+
const c_string_table_1 = require("./c_string_table");
|
|
7
|
+
class c_game_engine_miscellaneous_options {
|
|
8
|
+
m_teams_enabled = false;
|
|
9
|
+
m_round_reset_players = false;
|
|
10
|
+
m_round_reset_map = false;
|
|
11
|
+
m_perfection_enabled = false;
|
|
12
|
+
m_round_time_limit_minutes = 0;
|
|
13
|
+
m_round_limit = 0;
|
|
14
|
+
m_early_victory_win_count = 0;
|
|
15
|
+
m_sudden_death_time = 0;
|
|
16
|
+
m_grace_period = 0;
|
|
17
|
+
decode(bitstream) {
|
|
18
|
+
this.m_teams_enabled = bitstream.read_bool("miscellaneous-options-teams");
|
|
19
|
+
this.m_round_reset_players = bitstream.read_bool("miscellaneous-options-round-reset-players");
|
|
20
|
+
this.m_round_reset_map = bitstream.read_bool("miscellaneous-options-round-reset-map");
|
|
21
|
+
this.m_perfection_enabled = bitstream.read_bool("miscellaneous-options-perfection-enabled");
|
|
22
|
+
this.m_round_time_limit_minutes = bitstream.read_integer("miscellaneous-options-round-time-limit-minutes", 8);
|
|
23
|
+
this.m_round_limit = bitstream.read_integer("miscellaneous-options-round-limit", 5);
|
|
24
|
+
this.m_early_victory_win_count = bitstream.read_integer("miscellaneous-options-early-victory-win-count", 4);
|
|
25
|
+
this.m_sudden_death_time = bitstream.read_integer("sudden-death-time-limit", 7);
|
|
26
|
+
this.m_grace_period = bitstream.read_integer("grace-period", 5);
|
|
27
|
+
}
|
|
28
|
+
encode(bitstream) {
|
|
29
|
+
bitstream.write_bool(this.m_teams_enabled);
|
|
30
|
+
bitstream.write_bool(this.m_round_reset_players);
|
|
31
|
+
bitstream.write_bool(this.m_round_reset_map);
|
|
32
|
+
bitstream.write_bool(this.m_perfection_enabled);
|
|
33
|
+
bitstream.write_integer(this.m_round_time_limit_minutes, 8);
|
|
34
|
+
bitstream.write_integer(this.m_round_limit, 5);
|
|
35
|
+
bitstream.write_integer(this.m_early_victory_win_count, 4);
|
|
36
|
+
bitstream.write_integer(this.m_sudden_death_time, 7);
|
|
37
|
+
bitstream.write_integer(this.m_grace_period, 5);
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
exports.c_game_engine_miscellaneous_options = c_game_engine_miscellaneous_options;
|
|
41
|
+
class c_game_engine_respawn_options {
|
|
42
|
+
m_inherit_respawn_time = false;
|
|
43
|
+
m_respawn_with_teammate = false;
|
|
44
|
+
m_respawn_at_location = false;
|
|
45
|
+
m_respawn_on_kills = false;
|
|
46
|
+
m_lives_per_round = 0;
|
|
47
|
+
m_team_lives_per_round = 0;
|
|
48
|
+
m_respawn_time_seconds = 0;
|
|
49
|
+
m_suicide_penalty_seconds = 0;
|
|
50
|
+
m_betrayal_penalty_seconds = 0;
|
|
51
|
+
m_respawn_growth_seconds = 0;
|
|
52
|
+
m_loadout_cam_time = 0;
|
|
53
|
+
m_respawn_player_traits_duration_seconds = 0;
|
|
54
|
+
m_respawn_player_traits = new c_player_traits_1.c_player_traits();
|
|
55
|
+
decode(bitstream) {
|
|
56
|
+
this.m_inherit_respawn_time = bitstream.read_bool("respawn-options-inherit-respawn-time");
|
|
57
|
+
this.m_respawn_with_teammate = bitstream.read_bool("respawn-options-respawn-with-teammate");
|
|
58
|
+
this.m_respawn_at_location = bitstream.read_bool("respawn-options-respawn-at-location");
|
|
59
|
+
this.m_respawn_on_kills = bitstream.read_bool("respawn-options-respawn-on-kills");
|
|
60
|
+
this.m_lives_per_round = bitstream.read_integer("respawn-options-lives-per-round", 6);
|
|
61
|
+
this.m_team_lives_per_round = bitstream.read_integer("respawn-options-team-lives-per-round", 7);
|
|
62
|
+
this.m_respawn_time_seconds = bitstream.read_integer("respawn-options-respawn-time", 8);
|
|
63
|
+
this.m_suicide_penalty_seconds = bitstream.read_integer("respawn-options-suicide-time", 8);
|
|
64
|
+
this.m_betrayal_penalty_seconds = bitstream.read_integer("respawn-options-betrayal-time", 8);
|
|
65
|
+
this.m_respawn_growth_seconds = bitstream.read_integer("respawn-options-respawn-growth-time", 4);
|
|
66
|
+
this.m_loadout_cam_time = bitstream.read_integer("respawn-options-initial-loadout-selection-time", 4);
|
|
67
|
+
this.m_respawn_player_traits_duration_seconds = bitstream.read_integer("respawn-options-player-traits-duration", 6);
|
|
68
|
+
this.m_respawn_player_traits.decode(bitstream);
|
|
69
|
+
}
|
|
70
|
+
encode(bitstream) {
|
|
71
|
+
bitstream.write_bool(this.m_inherit_respawn_time);
|
|
72
|
+
bitstream.write_bool(this.m_respawn_with_teammate);
|
|
73
|
+
bitstream.write_bool(this.m_respawn_at_location);
|
|
74
|
+
bitstream.write_bool(this.m_respawn_on_kills);
|
|
75
|
+
bitstream.write_integer(this.m_lives_per_round, 6);
|
|
76
|
+
bitstream.write_integer(this.m_team_lives_per_round, 7);
|
|
77
|
+
bitstream.write_integer(this.m_respawn_time_seconds, 8);
|
|
78
|
+
bitstream.write_integer(this.m_suicide_penalty_seconds, 8);
|
|
79
|
+
bitstream.write_integer(this.m_betrayal_penalty_seconds, 8);
|
|
80
|
+
bitstream.write_integer(this.m_respawn_growth_seconds, 4);
|
|
81
|
+
bitstream.write_integer(this.m_loadout_cam_time, 4);
|
|
82
|
+
bitstream.write_integer(this.m_respawn_player_traits_duration_seconds, 6);
|
|
83
|
+
this.m_respawn_player_traits.encode(bitstream);
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
exports.c_game_engine_respawn_options = c_game_engine_respawn_options;
|
|
87
|
+
class c_game_engine_social_options {
|
|
88
|
+
m_flags = 0;
|
|
89
|
+
m_team_changing = 0;
|
|
90
|
+
m_observers_enabled = false;
|
|
91
|
+
decode(bitstream) {
|
|
92
|
+
this.m_observers_enabled = bitstream.read_bool("observers-enabled");
|
|
93
|
+
this.m_team_changing = bitstream.read_integer("team-changing", 2);
|
|
94
|
+
for (let i = 0; i < 5; i++) {
|
|
95
|
+
if (bitstream.read_bool(`social-flag-${i}`)) {
|
|
96
|
+
this.m_flags |= 1 << i;
|
|
97
|
+
}
|
|
98
|
+
}
|
|
99
|
+
}
|
|
100
|
+
encode(bitstream) {
|
|
101
|
+
bitstream.write_bool(this.m_observers_enabled);
|
|
102
|
+
bitstream.write_integer(this.m_team_changing, 2);
|
|
103
|
+
for (let i = 0; i < 5; i++) {
|
|
104
|
+
bitstream.write_bool(((this.m_flags >> i) & 1) !== 0);
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
exports.c_game_engine_social_options = c_game_engine_social_options;
|
|
109
|
+
class c_game_engine_map_override_options {
|
|
110
|
+
m_flags = 0;
|
|
111
|
+
m_base_player_traits = new c_player_traits_1.c_player_traits();
|
|
112
|
+
m_weapon_set_absolute_index = 0;
|
|
113
|
+
m_vehicle_set_absolute_index = 0;
|
|
114
|
+
m_red_powerup_traits = new c_player_traits_1.c_player_traits();
|
|
115
|
+
m_blue_powerup_traits = new c_player_traits_1.c_player_traits();
|
|
116
|
+
m_yellow_powerup_traits = new c_player_traits_1.c_player_traits();
|
|
117
|
+
m_red_powerup_duration_seconds = 0;
|
|
118
|
+
m_blue_powerup_duration_seconds = 0;
|
|
119
|
+
m_yellow_powerup_duration_seconds = 0;
|
|
120
|
+
decode(bitstream) {
|
|
121
|
+
this.m_flags = bitstream.read_integer("flags", 6);
|
|
122
|
+
this.m_base_player_traits.decode(bitstream);
|
|
123
|
+
this.m_weapon_set_absolute_index = bitstream.read_signed_integer("map-override-weapon-set", 8);
|
|
124
|
+
this.m_vehicle_set_absolute_index = bitstream.read_signed_integer("map-override-vehicle-set", 8);
|
|
125
|
+
this.m_red_powerup_traits.decode(bitstream);
|
|
126
|
+
this.m_blue_powerup_traits.decode(bitstream);
|
|
127
|
+
this.m_yellow_powerup_traits.decode(bitstream);
|
|
128
|
+
this.m_red_powerup_duration_seconds = bitstream.read_integer("map-override-red-powerup-duration", 7);
|
|
129
|
+
this.m_blue_powerup_duration_seconds = bitstream.read_integer("map-override-blue-powerup-duration", 7);
|
|
130
|
+
this.m_yellow_powerup_duration_seconds = bitstream.read_integer("map-override-yellow-powerup-duration", 7);
|
|
131
|
+
}
|
|
132
|
+
encode(bitstream) {
|
|
133
|
+
bitstream.write_integer(this.m_flags, 6);
|
|
134
|
+
this.m_base_player_traits.encode(bitstream);
|
|
135
|
+
bitstream.write_signed_integer(this.m_weapon_set_absolute_index, 8);
|
|
136
|
+
bitstream.write_signed_integer(this.m_vehicle_set_absolute_index, 8);
|
|
137
|
+
this.m_red_powerup_traits.encode(bitstream);
|
|
138
|
+
this.m_blue_powerup_traits.encode(bitstream);
|
|
139
|
+
this.m_yellow_powerup_traits.encode(bitstream);
|
|
140
|
+
bitstream.write_integer(this.m_red_powerup_duration_seconds, 7);
|
|
141
|
+
bitstream.write_integer(this.m_blue_powerup_duration_seconds, 7);
|
|
142
|
+
bitstream.write_integer(this.m_yellow_powerup_duration_seconds, 7);
|
|
143
|
+
}
|
|
144
|
+
}
|
|
145
|
+
exports.c_game_engine_map_override_options = c_game_engine_map_override_options;
|
|
146
|
+
exports.k_game_variant_team_count = 8;
|
|
147
|
+
class c_game_engine_team_options_team {
|
|
148
|
+
m_team_enabled = false;
|
|
149
|
+
m_override_color_armour = false;
|
|
150
|
+
m_override_color_ui_text = false;
|
|
151
|
+
m_override_color_ui_bitmap = false;
|
|
152
|
+
m_name = new c_string_table_1.c_string_table(1, 32, 5, 6, 1);
|
|
153
|
+
m_team_initial_designator = 0;
|
|
154
|
+
m_model_override = 0;
|
|
155
|
+
m_team_color_override = 0;
|
|
156
|
+
m_team_ui_text_tint_color_override = 0;
|
|
157
|
+
m_team_ui_bitmap_tint_color_override = 0;
|
|
158
|
+
m_fireteam_count = 0;
|
|
159
|
+
decode(bitstream) {
|
|
160
|
+
this.m_override_color_ui_bitmap = bitstream.read_bool("team-override-ui-bitmap-color");
|
|
161
|
+
this.m_override_color_ui_text = bitstream.read_bool("team-override-ui-text-color");
|
|
162
|
+
this.m_override_color_armour = bitstream.read_bool("team-override-armour-color");
|
|
163
|
+
this.m_team_enabled = bitstream.read_bool("team-enabled");
|
|
164
|
+
this.m_name.decode(bitstream);
|
|
165
|
+
this.m_team_initial_designator = bitstream.read_integer("team-initial-designator", 4);
|
|
166
|
+
this.m_model_override = bitstream.read_integer("team-model-override", 1);
|
|
167
|
+
this.m_team_color_override = bitstream.read_integer("team-color-override", 32);
|
|
168
|
+
this.m_team_ui_text_tint_color_override = bitstream.read_integer("team-ui-text-tint-color-override", 32);
|
|
169
|
+
this.m_team_ui_bitmap_tint_color_override = bitstream.read_integer("team-ui-bitmap-tint-color-override", 32);
|
|
170
|
+
this.m_fireteam_count = bitstream.read_integer("fireteam-count", 5);
|
|
171
|
+
}
|
|
172
|
+
encode(bitstream) {
|
|
173
|
+
bitstream.write_bool(this.m_override_color_ui_bitmap);
|
|
174
|
+
bitstream.write_bool(this.m_override_color_ui_text);
|
|
175
|
+
bitstream.write_bool(this.m_override_color_armour);
|
|
176
|
+
bitstream.write_bool(this.m_team_enabled);
|
|
177
|
+
this.m_name.encode(bitstream);
|
|
178
|
+
bitstream.write_integer(this.m_team_initial_designator, 4);
|
|
179
|
+
bitstream.write_integer(this.m_model_override, 1);
|
|
180
|
+
bitstream.write_integer(this.m_team_color_override, 32);
|
|
181
|
+
bitstream.write_integer(this.m_team_ui_text_tint_color_override, 32);
|
|
182
|
+
bitstream.write_integer(this.m_team_ui_bitmap_tint_color_override, 32);
|
|
183
|
+
bitstream.write_integer(this.m_fireteam_count, 5);
|
|
184
|
+
}
|
|
185
|
+
}
|
|
186
|
+
exports.c_game_engine_team_options_team = c_game_engine_team_options_team;
|
|
187
|
+
class c_game_engine_team_options {
|
|
188
|
+
m_model_override = 0;
|
|
189
|
+
m_designator_switch_type = 0;
|
|
190
|
+
m_teams = Array.from({ length: exports.k_game_variant_team_count }, () => new c_game_engine_team_options_team());
|
|
191
|
+
decode(bitstream) {
|
|
192
|
+
this.m_model_override = bitstream.read_integer("model-override", 3);
|
|
193
|
+
this.m_designator_switch_type = bitstream.read_integer("designator-switch-type", 2);
|
|
194
|
+
for (const team of this.m_teams) {
|
|
195
|
+
team.decode(bitstream);
|
|
196
|
+
}
|
|
197
|
+
}
|
|
198
|
+
encode(bitstream) {
|
|
199
|
+
bitstream.write_integer(this.m_model_override, 3);
|
|
200
|
+
bitstream.write_integer(this.m_designator_switch_type, 2);
|
|
201
|
+
for (const team of this.m_teams) {
|
|
202
|
+
team.encode(bitstream);
|
|
203
|
+
}
|
|
204
|
+
}
|
|
205
|
+
}
|
|
206
|
+
exports.c_game_engine_team_options = c_game_engine_team_options;
|
|
207
|
+
class c_loadout_traits {
|
|
208
|
+
m_visible = false;
|
|
209
|
+
m_name = 0;
|
|
210
|
+
m_initial_primary_weapon_absolute_index = 0;
|
|
211
|
+
m_initial_secondary_weapon_absolute_index = 0;
|
|
212
|
+
m_initial_equipment_absolute_index = 0;
|
|
213
|
+
m_initial_grenade_count_setting = 0;
|
|
214
|
+
decode(bitstream) {
|
|
215
|
+
this.m_visible = bitstream.read_bool("flags");
|
|
216
|
+
this.m_name = bitstream.read_index("name", 128, 7);
|
|
217
|
+
this.m_initial_primary_weapon_absolute_index =
|
|
218
|
+
bitstream.read_signed_integer("initial-primary-weapon", 8);
|
|
219
|
+
this.m_initial_secondary_weapon_absolute_index =
|
|
220
|
+
bitstream.read_signed_integer("initial-secondary-weapon", 8);
|
|
221
|
+
this.m_initial_equipment_absolute_index = bitstream.read_signed_integer("initial-equipment", 8);
|
|
222
|
+
this.m_initial_grenade_count_setting = bitstream.read_integer("initial-grenade-count", 4);
|
|
223
|
+
}
|
|
224
|
+
encode(bitstream) {
|
|
225
|
+
bitstream.write_bool(this.m_visible);
|
|
226
|
+
bitstream.write_index(this.m_name, 128, 7);
|
|
227
|
+
bitstream.write_signed_integer(this.m_initial_primary_weapon_absolute_index, 8);
|
|
228
|
+
bitstream.write_signed_integer(this.m_initial_secondary_weapon_absolute_index, 8);
|
|
229
|
+
bitstream.write_signed_integer(this.m_initial_equipment_absolute_index, 8);
|
|
230
|
+
bitstream.write_integer(this.m_initial_grenade_count_setting, 4);
|
|
231
|
+
}
|
|
232
|
+
}
|
|
233
|
+
exports.c_loadout_traits = c_loadout_traits;
|
|
234
|
+
class c_loadout_palette_traits {
|
|
235
|
+
m_loadouts = Array.from({ length: 5 }, () => new c_loadout_traits());
|
|
236
|
+
decode(bitstream) {
|
|
237
|
+
for (const loadout of this.m_loadouts) {
|
|
238
|
+
loadout.decode(bitstream);
|
|
239
|
+
}
|
|
240
|
+
}
|
|
241
|
+
encode(bitstream) {
|
|
242
|
+
for (const loadout of this.m_loadouts) {
|
|
243
|
+
loadout.encode(bitstream);
|
|
244
|
+
}
|
|
245
|
+
}
|
|
246
|
+
}
|
|
247
|
+
exports.c_loadout_palette_traits = c_loadout_palette_traits;
|
|
248
|
+
class c_game_engine_loadout_traits {
|
|
249
|
+
m_flags = 0;
|
|
250
|
+
m_loadout_palettes = Array.from({ length: 6 }, () => new c_loadout_palette_traits());
|
|
251
|
+
decode(bitstream) {
|
|
252
|
+
this.m_flags = bitstream.read_integer("loadout-flags", 2);
|
|
253
|
+
for (const palette of this.m_loadout_palettes) {
|
|
254
|
+
palette.decode(bitstream);
|
|
255
|
+
}
|
|
256
|
+
}
|
|
257
|
+
encode(bitstream) {
|
|
258
|
+
bitstream.write_integer(this.m_flags, 2);
|
|
259
|
+
for (const palette of this.m_loadout_palettes) {
|
|
260
|
+
palette.encode(bitstream);
|
|
261
|
+
}
|
|
262
|
+
}
|
|
263
|
+
}
|
|
264
|
+
exports.c_game_engine_loadout_traits = c_game_engine_loadout_traits;
|
|
265
|
+
class c_game_engine_base_variant {
|
|
266
|
+
m_metadata = (() => {
|
|
267
|
+
const metadata = new saved_game_files_1.s_content_item_metadata();
|
|
268
|
+
metadata.general = new saved_game_files_1.s_content_item_general_metadata();
|
|
269
|
+
metadata.display = new saved_game_files_1.s_content_item_display_metadata();
|
|
270
|
+
metadata.creation_history = new saved_game_files_1.s_content_item_history();
|
|
271
|
+
metadata.modification_history = new saved_game_files_1.s_content_item_history();
|
|
272
|
+
return metadata;
|
|
273
|
+
})();
|
|
274
|
+
m_built_in = false;
|
|
275
|
+
m_miscellaneous_options = new c_game_engine_miscellaneous_options();
|
|
276
|
+
m_respawn_options = new c_game_engine_respawn_options();
|
|
277
|
+
m_social_options = new c_game_engine_social_options();
|
|
278
|
+
m_map_override_options = new c_game_engine_map_override_options();
|
|
279
|
+
m_team_scoring_method = 0;
|
|
280
|
+
m_team_options = new c_game_engine_team_options();
|
|
281
|
+
m_loadouts = new c_game_engine_loadout_traits();
|
|
282
|
+
decode(bitstream) {
|
|
283
|
+
(0, saved_game_files_1.content_item_metadata_decode)(bitstream, this.m_metadata);
|
|
284
|
+
this.m_built_in = bitstream.read_bool("variant-built-in");
|
|
285
|
+
this.m_miscellaneous_options.decode(bitstream);
|
|
286
|
+
this.m_respawn_options.decode(bitstream);
|
|
287
|
+
this.m_social_options.decode(bitstream);
|
|
288
|
+
this.m_map_override_options.decode(bitstream);
|
|
289
|
+
this.m_team_scoring_method = bitstream.read_integer("team-scoring-method", 3);
|
|
290
|
+
this.m_team_options.decode(bitstream);
|
|
291
|
+
this.m_loadouts.decode(bitstream);
|
|
292
|
+
}
|
|
293
|
+
encode(bitstream) {
|
|
294
|
+
(0, saved_game_files_1.content_item_metadata_encode)(bitstream, this.m_metadata);
|
|
295
|
+
bitstream.write_bool(this.m_built_in);
|
|
296
|
+
this.m_miscellaneous_options.encode(bitstream);
|
|
297
|
+
this.m_respawn_options.encode(bitstream);
|
|
298
|
+
this.m_social_options.encode(bitstream);
|
|
299
|
+
this.m_map_override_options.encode(bitstream);
|
|
300
|
+
bitstream.write_integer(this.m_team_scoring_method, 3);
|
|
301
|
+
this.m_team_options.encode(bitstream);
|
|
302
|
+
this.m_loadouts.encode(bitstream);
|
|
303
|
+
}
|
|
304
|
+
}
|
|
305
|
+
exports.c_game_engine_base_variant = c_game_engine_base_variant;
|
package/dist-cjs/blam/haloreach_mcc/v_untracked_25_08_19_1352/game/c_game_engine_survival_variant.js
ADDED
|
@@ -0,0 +1,192 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.c_game_engine_survival_variant = exports.s_survival_round_properties = exports.s_custom_skull = exports.s_survival_wave_properties = exports.c_ai_traits = void 0;
|
|
4
|
+
const c_game_engine_default_1 = require("./c_game_engine_default");
|
|
5
|
+
const c_player_traits_1 = require("./c_player_traits");
|
|
6
|
+
const game_engine_enums_1 = require("./game_engine_enums");
|
|
7
|
+
class c_ai_traits {
|
|
8
|
+
m_vision = 0;
|
|
9
|
+
m_sound = 0;
|
|
10
|
+
m_luck = 0;
|
|
11
|
+
m_weapon = 0;
|
|
12
|
+
m_grenade = 0;
|
|
13
|
+
m_equipment_drop_setting = 0;
|
|
14
|
+
m_assasination_immunity_setting = 0;
|
|
15
|
+
m_headshot_immunity_setting = 0;
|
|
16
|
+
m_damage_resistance = 0;
|
|
17
|
+
m_damage_modifier = 0;
|
|
18
|
+
decode(bitstream) {
|
|
19
|
+
this.m_vision = bitstream.read_integer("vision", 3);
|
|
20
|
+
this.m_sound = bitstream.read_integer("sound", 2);
|
|
21
|
+
this.m_luck = bitstream.read_integer("luck", 3);
|
|
22
|
+
this.m_weapon = bitstream.read_integer("weapon", 2);
|
|
23
|
+
this.m_grenade = bitstream.read_integer("grenade", 2);
|
|
24
|
+
this.m_equipment_drop_setting = bitstream.read_integer("equipment-drop-setting", 2);
|
|
25
|
+
this.m_assasination_immunity_setting = bitstream.read_integer("assasination-immunity-setting", 2);
|
|
26
|
+
this.m_headshot_immunity_setting = bitstream.read_integer("headshot-immunity-setting", 2);
|
|
27
|
+
this.m_damage_resistance = bitstream.read_integer("damage-resistance", 4);
|
|
28
|
+
this.m_damage_modifier = bitstream.read_integer("damage-modifier", 4);
|
|
29
|
+
}
|
|
30
|
+
encode(bitstream) {
|
|
31
|
+
bitstream.write_integer(this.m_vision, 3);
|
|
32
|
+
bitstream.write_integer(this.m_sound, 2);
|
|
33
|
+
bitstream.write_integer(this.m_luck, 3);
|
|
34
|
+
bitstream.write_integer(this.m_weapon, 2);
|
|
35
|
+
bitstream.write_integer(this.m_grenade, 2);
|
|
36
|
+
bitstream.write_integer(this.m_equipment_drop_setting, 2);
|
|
37
|
+
bitstream.write_integer(this.m_assasination_immunity_setting, 2);
|
|
38
|
+
bitstream.write_integer(this.m_headshot_immunity_setting, 2);
|
|
39
|
+
bitstream.write_integer(this.m_damage_resistance, 4);
|
|
40
|
+
bitstream.write_integer(this.m_damage_modifier, 4);
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
exports.c_ai_traits = c_ai_traits;
|
|
44
|
+
class s_survival_wave_properties {
|
|
45
|
+
m_wave_flags = 0;
|
|
46
|
+
m_wave_squad_advance_type = 0;
|
|
47
|
+
m_wave_squad_count = 0;
|
|
48
|
+
m_squads = Array.from({ length: 12 }, () => 0);
|
|
49
|
+
decode(bitstream) {
|
|
50
|
+
this.m_wave_flags = bitstream.read_integer("wave_flags", 1);
|
|
51
|
+
this.m_wave_squad_advance_type = bitstream.read_integer("wave_squad_advance_type", 1);
|
|
52
|
+
this.m_wave_squad_count = bitstream.read_integer("wave-squad-count", 4);
|
|
53
|
+
for (let i = 0; i < 12; i++) {
|
|
54
|
+
this.m_squads[i] = bitstream.read_integer("possible-wave-squad", 8);
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
encode(bitstream) {
|
|
58
|
+
bitstream.write_integer(this.m_wave_flags, 1);
|
|
59
|
+
bitstream.write_integer(this.m_wave_squad_advance_type, 1);
|
|
60
|
+
bitstream.write_integer(this.m_wave_squad_count, 4);
|
|
61
|
+
for (let i = 0; i < 12; i++) {
|
|
62
|
+
bitstream.write_integer(this.m_squads[i], 8);
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
}
|
|
66
|
+
exports.s_survival_wave_properties = s_survival_wave_properties;
|
|
67
|
+
class s_custom_skull {
|
|
68
|
+
m_spartan_traits = new c_player_traits_1.c_player_traits();
|
|
69
|
+
m_elite_traits = new c_player_traits_1.c_player_traits();
|
|
70
|
+
m_wave_traits = new c_ai_traits();
|
|
71
|
+
decode(bitstream) {
|
|
72
|
+
this.m_spartan_traits.decode(bitstream);
|
|
73
|
+
this.m_elite_traits.decode(bitstream);
|
|
74
|
+
this.m_wave_traits.decode(bitstream);
|
|
75
|
+
}
|
|
76
|
+
encode(bitstream) {
|
|
77
|
+
this.m_spartan_traits.encode(bitstream);
|
|
78
|
+
this.m_elite_traits.encode(bitstream);
|
|
79
|
+
this.m_wave_traits.encode(bitstream);
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
exports.s_custom_skull = s_custom_skull;
|
|
83
|
+
class s_survival_round_properties {
|
|
84
|
+
m_skull_flags = 0;
|
|
85
|
+
m_initial_wave_options = new s_survival_wave_properties();
|
|
86
|
+
m_main_wave_options = new s_survival_wave_properties();
|
|
87
|
+
m_boss_wave_options = new s_survival_wave_properties();
|
|
88
|
+
decode(bitstream) {
|
|
89
|
+
this.m_skull_flags = bitstream.read_integer("skull-flags", 18);
|
|
90
|
+
this.m_initial_wave_options.decode(bitstream);
|
|
91
|
+
this.m_main_wave_options.decode(bitstream);
|
|
92
|
+
this.m_boss_wave_options.decode(bitstream);
|
|
93
|
+
}
|
|
94
|
+
encode(bitstream) {
|
|
95
|
+
bitstream.write_integer(this.m_skull_flags, 18);
|
|
96
|
+
this.m_initial_wave_options.encode(bitstream);
|
|
97
|
+
this.m_main_wave_options.encode(bitstream);
|
|
98
|
+
this.m_boss_wave_options.encode(bitstream);
|
|
99
|
+
}
|
|
100
|
+
}
|
|
101
|
+
exports.s_survival_round_properties = s_survival_round_properties;
|
|
102
|
+
class c_game_engine_survival_variant {
|
|
103
|
+
m_base_variant = new c_game_engine_default_1.c_game_engine_base_variant();
|
|
104
|
+
m_variant_flags = new game_engine_enums_1.e_survival_variant_flags();
|
|
105
|
+
/** 3 bits; when >= 2, `m_additional_flags` is present on the wire. */
|
|
106
|
+
m_encoding_version = 0;
|
|
107
|
+
m_set_count = 0;
|
|
108
|
+
m_bonus_lives_awarded = 0;
|
|
109
|
+
m_bonus_target = 0;
|
|
110
|
+
m_bonus_lives_on_elite_player_death = 0;
|
|
111
|
+
m_shared_team_life_count = 0;
|
|
112
|
+
m_elite_life_count = 0;
|
|
113
|
+
m_extra_life_score_target = 0;
|
|
114
|
+
m_maximum_lives = 0;
|
|
115
|
+
m_generator_count = 0;
|
|
116
|
+
m_spartan_traits = new c_player_traits_1.c_player_traits();
|
|
117
|
+
m_elite_traits = new c_player_traits_1.c_player_traits();
|
|
118
|
+
m_ai_traits = new c_ai_traits();
|
|
119
|
+
m_red_skull = new s_custom_skull();
|
|
120
|
+
m_blue_skull = new s_custom_skull();
|
|
121
|
+
m_yellow_skull = new s_custom_skull();
|
|
122
|
+
m_elite_respawn_options = new c_game_engine_default_1.c_game_engine_respawn_options();
|
|
123
|
+
m_round_1_properties = new s_survival_round_properties();
|
|
124
|
+
m_round_2_properties = new s_survival_round_properties();
|
|
125
|
+
m_round_3_properties = new s_survival_round_properties();
|
|
126
|
+
m_bonus_round_duration = 0;
|
|
127
|
+
m_bonus_round_skull_flags = 0;
|
|
128
|
+
m_bonus_round_properties = new s_survival_wave_properties();
|
|
129
|
+
/** 8 bits when `m_encoding_version` >= 2 (e.g. alpha_sync_slayer). */
|
|
130
|
+
m_additional_flags = 0;
|
|
131
|
+
decode(bitstream) {
|
|
132
|
+
this.m_base_variant.decode(bitstream);
|
|
133
|
+
this.m_variant_flags = game_engine_enums_1.e_survival_variant_flags.from_raw(bitstream.read_integer("m_variant_flags", 5));
|
|
134
|
+
this.m_encoding_version = bitstream.read_integer("encoding-version", 3);
|
|
135
|
+
this.m_set_count = bitstream.read_integer("set-count", 8);
|
|
136
|
+
this.m_bonus_lives_awarded = bitstream.read_integer("bonus-lives-awarded", 4);
|
|
137
|
+
this.m_bonus_target = bitstream.read_integer("bonus-target", 15);
|
|
138
|
+
this.m_bonus_lives_on_elite_player_death = bitstream.read_integer("bonus-lives-on-elite-player-death", 15);
|
|
139
|
+
this.m_shared_team_life_count = bitstream.read_integer("shared-team-life-count", 7);
|
|
140
|
+
this.m_elite_life_count = bitstream.read_integer("elite-life-count", 7);
|
|
141
|
+
this.m_extra_life_score_target = bitstream.read_integer("extra-life-score-target", 15);
|
|
142
|
+
this.m_maximum_lives = bitstream.read_integer("maximum-lives", 7);
|
|
143
|
+
this.m_generator_count = bitstream.read_integer("generator-count", 2);
|
|
144
|
+
this.m_spartan_traits.decode(bitstream);
|
|
145
|
+
this.m_elite_traits.decode(bitstream);
|
|
146
|
+
this.m_ai_traits.decode(bitstream);
|
|
147
|
+
this.m_red_skull.decode(bitstream);
|
|
148
|
+
this.m_blue_skull.decode(bitstream);
|
|
149
|
+
this.m_yellow_skull.decode(bitstream);
|
|
150
|
+
this.m_elite_respawn_options.decode(bitstream);
|
|
151
|
+
this.m_round_1_properties.decode(bitstream);
|
|
152
|
+
this.m_round_2_properties.decode(bitstream);
|
|
153
|
+
this.m_round_3_properties.decode(bitstream);
|
|
154
|
+
this.m_bonus_round_duration = bitstream.read_integer("duration-seconds", 12);
|
|
155
|
+
this.m_bonus_round_skull_flags = bitstream.read_integer("skull-flags", 18);
|
|
156
|
+
this.m_bonus_round_properties.decode(bitstream);
|
|
157
|
+
if (this.m_encoding_version >= 2) {
|
|
158
|
+
this.m_additional_flags = bitstream.read_integer("additional-flags", 8);
|
|
159
|
+
}
|
|
160
|
+
}
|
|
161
|
+
encode(bitstream) {
|
|
162
|
+
this.m_base_variant.encode(bitstream);
|
|
163
|
+
bitstream.write_integer(this.m_variant_flags.to_raw(), 5);
|
|
164
|
+
bitstream.write_integer(this.m_encoding_version, 3);
|
|
165
|
+
bitstream.write_integer(this.m_set_count, 8);
|
|
166
|
+
bitstream.write_integer(this.m_bonus_lives_awarded, 4);
|
|
167
|
+
bitstream.write_integer(this.m_bonus_target, 15);
|
|
168
|
+
bitstream.write_integer(this.m_bonus_lives_on_elite_player_death, 15);
|
|
169
|
+
bitstream.write_integer(this.m_shared_team_life_count, 7);
|
|
170
|
+
bitstream.write_integer(this.m_elite_life_count, 7);
|
|
171
|
+
bitstream.write_integer(this.m_extra_life_score_target, 15);
|
|
172
|
+
bitstream.write_integer(this.m_maximum_lives, 7);
|
|
173
|
+
bitstream.write_integer(this.m_generator_count, 2);
|
|
174
|
+
this.m_spartan_traits.encode(bitstream);
|
|
175
|
+
this.m_elite_traits.encode(bitstream);
|
|
176
|
+
this.m_ai_traits.encode(bitstream);
|
|
177
|
+
this.m_red_skull.encode(bitstream);
|
|
178
|
+
this.m_blue_skull.encode(bitstream);
|
|
179
|
+
this.m_yellow_skull.encode(bitstream);
|
|
180
|
+
this.m_elite_respawn_options.encode(bitstream);
|
|
181
|
+
this.m_round_1_properties.encode(bitstream);
|
|
182
|
+
this.m_round_2_properties.encode(bitstream);
|
|
183
|
+
this.m_round_3_properties.encode(bitstream);
|
|
184
|
+
bitstream.write_integer(this.m_bonus_round_duration, 12);
|
|
185
|
+
bitstream.write_integer(this.m_bonus_round_skull_flags, 18);
|
|
186
|
+
this.m_bonus_round_properties.encode(bitstream);
|
|
187
|
+
if (this.m_encoding_version >= 2) {
|
|
188
|
+
bitstream.write_integer(this.m_additional_flags, 8);
|
|
189
|
+
}
|
|
190
|
+
}
|
|
191
|
+
}
|
|
192
|
+
exports.c_game_engine_survival_variant = c_game_engine_survival_variant;
|