@bitmagic/cli 0.1.59-dev.6 → 0.1.59-dev.7

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@@ -11,10 +11,10 @@
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  * Same template-literal rules as the host: **no backticks**, no regex literals starting with a
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  * dot-escape, every colour a `--bm-*` token — `shell-page.test.ts` enforces all three.
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  */
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- export declare const MOTION_PANEL_CSS = "\n /* Level with the other dialogs: each opens from its own control and they never stack. */\n #motion-overlay { z-index: 10; }\n #motion-dialog { width: min(520px, 94vw); padding: 20px; }\n #motion-dialog .bm-label { display: block; margin: 14px 0 6px; }\n #motion-stage { position: relative; aspect-ratio: 16 / 9; border-radius: 8px; overflow: hidden;\n background: var(--bm-surface-alt); border: 1px solid var(--bm-border-muted); }\n #motion-preview { width: 100%; height: 100%; object-fit: contain; background: #000000; display: block; }\n #motion-preview.mirror { transform: scaleX(-1); }\n #motion-timer { position: absolute; top: 10px; left: 10px; display: none; padding: 3px 10px;\n border-radius: 999px; background: var(--bm-pink); color: #ffffff; font-size: 12px;\n font-family: var(--bm-font-mono); }\n #motion-timer.show { display: inline-block; }\n #motion-hint { position: absolute; inset: 0; display: flex; align-items: center; justify-content: center;\n text-align: center; padding: 20px; font-size: 13px; color: var(--bm-text-muted); }\n #motion-hint.hidden { display: none; }\n #motion-sources { display: flex; gap: 8px; margin-top: 10px; flex-wrap: wrap; }\n #motion-file { display: none; }\n #motion-guidance { margin: 10px 0 0; font-size: 12px; color: var(--bm-text-muted); }\n #motion-options { display: grid; grid-template-columns: 1fr auto; gap: 10px 12px; align-items: end; }\n #motion-name { width: 100%; }\n #motion-slot { width: 100%; }\n .motion-check { display: flex; align-items: center; gap: 8px; margin-top: 12px; font-size: 13px; cursor: pointer; }\n .motion-check input { accent-color: var(--bm-aqua); }\n #motion-actions { display: flex; justify-content: flex-end; gap: 8px; margin-top: 16px; }\n #motion-note { display: none; margin-top: 12px; padding: 12px; border-radius: 6px; font-size: 12px;\n background: var(--bm-surface-alt); border: 1px solid var(--bm-border-muted);\n color: var(--bm-text-muted); }\n #motion-note.show { display: block; }\n #motion-note code { display: block; margin-top: 6px; color: var(--bm-aqua);\n font-family: var(--bm-font-mono); word-break: break-all; }\n";
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- export declare const MOTION_PANEL_HTML = " <div id=\"motion-overlay\" class=\"bm-overlay\">\n <div id=\"motion-dialog\" class=\"bm-dialog\">\n <h2>Record a motion</h2>\n <p>Perform the move on camera, or pick a video. Uthana turns it into an animation clip for\n this game's characters. Costs sparks.</p>\n <div id=\"motion-stage\">\n <video id=\"motion-preview\" playsinline muted></video>\n <span id=\"motion-timer\">0:00</span>\n <div id=\"motion-hint\">Whole body in frame, one person, plain background, good light.\n 2&ndash;60 seconds.</div>\n </div>\n <div id=\"motion-sources\">\n <button id=\"motion-record\" class=\"bm-pill bm-pill--primary\" type=\"button\">Record with webcam</button>\n <button id=\"motion-stop\" class=\"bm-pill\" type=\"button\" hidden>Stop</button>\n <button id=\"motion-pick\" class=\"bm-pill\" type=\"button\">Choose a video&hellip;</button>\n <button id=\"motion-retake\" class=\"bm-pill bm-pill--ghost\" type=\"button\" hidden>Start over</button>\n <input id=\"motion-file\" type=\"file\" accept=\".mp4,.mov,.avi,.webm,video/mp4,video/quicktime,video/webm\">\n </div>\n <p id=\"motion-guidance\"></p>\n <div id=\"motion-options\">\n <div>\n <label class=\"bm-label\" for=\"motion-name\">Name</label>\n <input id=\"motion-name\" class=\"bm-input\" type=\"text\" placeholder=\"e.g. Victory dance\" maxlength=\"80\">\n </div>\n <div>\n <label class=\"bm-label\" for=\"motion-slot\">Use as</label>\n <select id=\"motion-slot\" class=\"bm-input\">\n <option value=\"\">One-shot clip</option>\n <option value=\"idle\">Idle</option>\n <option value=\"walk\">Walk</option>\n <option value=\"run\">Run</option>\n </select>\n </div>\n </div>\n <label class=\"motion-check\"><input id=\"motion-loop\" type=\"checkbox\"> Loops</label>\n <div id=\"motion-actions\">\n <button id=\"motion-close\" class=\"bm-pill bm-pill--ghost\" type=\"button\">Close</button>\n <button id=\"motion-submit\" class=\"bm-pill bm-pill--primary\" type=\"button\" disabled>Make the animation</button>\n </div>\n <div id=\"motion-note\">\n <span id=\"motion-note-text\"></span>\n <code id=\"motion-command\"></code>\n </div>\n </div>\n </div>\n";
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+ export declare const MOTION_PANEL_CSS = "\n /* Level with the other dialogs: each opens from its own control and they never stack. */\n #motion-overlay { z-index: 10; }\n #motion-dialog { width: min(520px, 94vw); padding: 20px; }\n #motion-dialog .bm-label { display: block; margin: 14px 0 6px; }\n #motion-stage { position: relative; aspect-ratio: 16 / 9; border-radius: 8px; overflow: hidden;\n background: var(--bm-surface-alt); border: 1px solid var(--bm-border-muted); }\n #motion-preview { width: 100%; height: 100%; object-fit: contain; background: #000000; display: block; }\n #motion-preview.mirror { transform: scaleX(-1); }\n #motion-timer { position: absolute; top: 10px; left: 10px; display: none; padding: 3px 10px;\n border-radius: 999px; background: var(--bm-pink); color: #ffffff; font-size: 12px;\n font-family: var(--bm-font-mono); }\n #motion-timer.show { display: inline-block; }\n #motion-countdown { position: absolute; inset: 0; display: none; flex-direction: column; align-items: center;\n justify-content: center; gap: 6px; background: var(--bm-scrim); pointer-events: none; }\n #motion-countdown.show { display: flex; }\n #motion-countdown-number { font-size: 96px; font-weight: 700; line-height: 1; color: #ffffff; }\n #motion-countdown-hint { font-size: 13px; color: #ffffff; opacity: 0.85; }\n #motion-hint { position: absolute; inset: 0; display: flex; align-items: center; justify-content: center;\n text-align: center; padding: 20px; font-size: 13px; color: var(--bm-text-muted); }\n #motion-hint.hidden { display: none; }\n #motion-sources { display: flex; gap: 8px; margin-top: 10px; flex-wrap: wrap; }\n #motion-file { display: none; }\n #motion-guidance { margin: 10px 0 0; font-size: 12px; color: var(--bm-text-muted); }\n #motion-options { display: grid; grid-template-columns: 1fr auto; gap: 10px 12px; align-items: end; }\n #motion-name { width: 100%; }\n #motion-slot { width: 100%; }\n .motion-check { display: flex; align-items: center; gap: 8px; margin-top: 12px; font-size: 13px; cursor: pointer; }\n .motion-check input { accent-color: var(--bm-aqua); }\n #motion-actions { display: flex; justify-content: flex-end; gap: 8px; margin-top: 16px; }\n #motion-note { display: none; margin-top: 12px; padding: 12px; border-radius: 6px; font-size: 12px;\n background: var(--bm-surface-alt); border: 1px solid var(--bm-border-muted);\n color: var(--bm-text-muted); }\n #motion-note.show { display: block; }\n #motion-note code { display: block; margin-top: 6px; color: var(--bm-aqua);\n font-family: var(--bm-font-mono); word-break: break-all; }\n";
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+ export declare const MOTION_PANEL_HTML = " <div id=\"motion-overlay\" class=\"bm-overlay\">\n <div id=\"motion-dialog\" class=\"bm-dialog\">\n <h2>Record a motion</h2>\n <p>Perform the move on camera, or pick a video. Uthana turns it into an animation clip for\n this game's characters. Costs sparks.</p>\n <div id=\"motion-stage\">\n <video id=\"motion-preview\" playsinline muted></video>\n <span id=\"motion-timer\">0:00</span>\n <div id=\"motion-countdown\"><span id=\"motion-countdown-number\">3</span><span id=\"motion-countdown-hint\">Get in frame</span></div>\n <div id=\"motion-hint\">Whole body in frame, one person, plain background, good light.\n 2&ndash;60 seconds.</div>\n </div>\n <div id=\"motion-sources\">\n <button id=\"motion-record\" class=\"bm-pill bm-pill--primary\" type=\"button\">Record with webcam</button>\n <button id=\"motion-stop\" class=\"bm-pill\" type=\"button\" hidden>Stop</button>\n <button id=\"motion-pick\" class=\"bm-pill\" type=\"button\">Choose a video&hellip;</button>\n <button id=\"motion-retake\" class=\"bm-pill bm-pill--ghost\" type=\"button\" hidden>Start over</button>\n <input id=\"motion-file\" type=\"file\" accept=\".mp4,.mov,.avi,.webm,video/mp4,video/quicktime,video/webm\">\n </div>\n <p id=\"motion-guidance\"></p>\n <div id=\"motion-options\">\n <div>\n <label class=\"bm-label\" for=\"motion-name\">Name</label>\n <input id=\"motion-name\" class=\"bm-input\" type=\"text\" placeholder=\"e.g. Victory dance\" maxlength=\"80\">\n </div>\n <div>\n <label class=\"bm-label\" for=\"motion-slot\">Use as</label>\n <select id=\"motion-slot\" class=\"bm-input\">\n <option value=\"\">One-shot clip</option>\n <option value=\"idle\">Idle</option>\n <option value=\"walk\">Walk</option>\n <option value=\"run\">Run</option>\n </select>\n </div>\n </div>\n <label class=\"motion-check\"><input id=\"motion-loop\" type=\"checkbox\"> Loops</label>\n <div id=\"motion-actions\">\n <button id=\"motion-close\" class=\"bm-pill bm-pill--ghost\" type=\"button\">Close</button>\n <button id=\"motion-submit\" class=\"bm-pill bm-pill--primary\" type=\"button\" disabled>Make the animation</button>\n </div>\n <div id=\"motion-note\">\n <span id=\"motion-note-text\"></span>\n <code id=\"motion-command\"></code>\n </div>\n </div>\n </div>\n";
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  /**
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  * Behaviour, spliced into the shell's IIFE. Runs after the shell's own helpers are defined, so
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  * `setStatus`, `start`, `autoReload`, `banner` and `frame` are in scope.
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  */
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- export declare const MOTION_PANEL_JS = "\n // ---- Record motion: webcam or file -> Uthana video-to-motion -> assets[] ----------------------\n var motionToggle = document.getElementById('motion');\n var motionOverlay = document.getElementById('motion-overlay');\n var motionPreview = document.getElementById('motion-preview');\n var motionTimer = document.getElementById('motion-timer');\n var motionHint = document.getElementById('motion-hint');\n var motionRecordBtn = document.getElementById('motion-record');\n var motionStopBtn = document.getElementById('motion-stop');\n var motionPickBtn = document.getElementById('motion-pick');\n var motionRetakeBtn = document.getElementById('motion-retake');\n var motionFile = document.getElementById('motion-file');\n var motionGuidance = document.getElementById('motion-guidance');\n var motionName = document.getElementById('motion-name');\n var motionSlot = document.getElementById('motion-slot');\n var motionLoop = document.getElementById('motion-loop');\n var motionSubmit = document.getElementById('motion-submit');\n var motionNote = document.getElementById('motion-note');\n var MOTION_MIN_S = 2;\n var MOTION_MAX_S = 60;\n var MOTION_MAX_BYTES = 200 * 1024 * 1024;\n var motionBlob = null;\n var motionSeconds = 0;\n var motionStream = null;\n var motionRecorder = null;\n var motionChunks = [];\n var motionTickTimer = null;\n var motionStartedAt = 0;\n var motionObjectUrl = null;\n\n function motionSupported() {\n return !!(window.isSecureContext && navigator.mediaDevices && navigator.mediaDevices.getUserMedia\n && typeof MediaRecorder !== 'undefined');\n }\n\n /** mp4 first (Safari), then the WebM the rest produce; asset-forger re-encodes either. */\n function pickMotionMime() {\n var candidates = ['video/mp4', 'video/webm;codecs=vp9', 'video/webm'];\n for (var i = 0; i < candidates.length; i++) {\n if (MediaRecorder.isTypeSupported(candidates[i])) return candidates[i];\n }\n return '';\n }\n\n function motionCameraError(error) {\n var name = error && error.name;\n if (name === 'NotAllowedError' || name === 'SecurityError') return 'Camera access was refused. Allow it in the address bar, or choose a video file.';\n if (name === 'NotFoundError' || name === 'OverconstrainedError') return 'No camera found. Choose a video file instead.';\n if (name === 'NotReadableError') return 'The camera is in use by another app. Close it, or choose a video file.';\n return 'Could not start the camera: ' + ((error && error.message) || 'unknown error');\n }\n\n function formatMotionClock(seconds) {\n var s = Math.max(0, Math.floor(seconds));\n return Math.floor(s / 60) + ':' + (s % 60 < 10 ? '0' : '') + (s % 60);\n }\n\n function showMotionNote(text, command) {\n document.getElementById('motion-note-text').textContent = text;\n document.getElementById('motion-command').textContent = command || '';\n motionNote.classList.add('show');\n }\n\n function releaseMotionObjectUrl() {\n if (motionObjectUrl) { URL.revokeObjectURL(motionObjectUrl); motionObjectUrl = null; }\n }\n\n function stopMotionStream() {\n if (motionStream) {\n motionStream.getTracks().forEach(function (track) { track.stop(); });\n motionStream = null;\n }\n if (motionTickTimer) { clearInterval(motionTickTimer); motionTickTimer = null; }\n motionTimer.classList.remove('show');\n motionPreview.classList.remove('mirror');\n }\n\n function setMotionButtons(state) {\n motionRecordBtn.hidden = state !== 'idle';\n motionPickBtn.hidden = state !== 'idle';\n motionStopBtn.hidden = state !== 'recording';\n motionRetakeBtn.hidden = state !== 'ready';\n motionSubmit.disabled = state !== 'ready';\n }\n\n function resetMotionPanel() {\n stopMotionStream();\n if (motionRecorder && motionRecorder.state !== 'inactive') { try { motionRecorder.stop(); } catch (error) { /* already stopped */ } }\n motionRecorder = null;\n motionChunks = [];\n motionBlob = null;\n motionSeconds = 0;\n releaseMotionObjectUrl();\n motionPreview.srcObject = null;\n motionPreview.removeAttribute('src');\n motionPreview.controls = false;\n motionPreview.muted = true;\n motionHint.classList.remove('hidden');\n motionGuidance.textContent = motionSupported() ? '' : 'Webcam recording needs a secure page with a camera; choose a video file instead.';\n motionRecordBtn.disabled = !motionSupported();\n motionNote.classList.remove('show');\n setMotionButtons('idle');\n }\n\n function openMotionPanel() {\n resetMotionPanel();\n motionOverlay.classList.add('show');\n motionName.focus();\n }\n\n /** Returns whether it was open \u2014 the Escape handler's contract, like closeAssetDetail. */\n function closeMotionPanel() {\n if (!motionOverlay.classList.contains('show')) return false;\n stopMotionStream();\n if (motionRecorder && motionRecorder.state !== 'inactive') { try { motionRecorder.stop(); } catch (error) { /* already stopped */ } }\n motionOverlay.classList.remove('show');\n frame.focus();\n return true;\n }\n\n /** The clip is in hand: show it back, and say whether it is within Uthana's 2-60 s window. */\n function acceptMotionClip(blob, seconds) {\n motionBlob = blob;\n motionSeconds = seconds;\n releaseMotionObjectUrl();\n motionObjectUrl = URL.createObjectURL(blob);\n motionPreview.srcObject = null;\n motionPreview.src = motionObjectUrl;\n motionPreview.controls = true;\n motionPreview.muted = true;\n motionHint.classList.add('hidden');\n var note;\n if (blob.size > MOTION_MAX_BYTES) note = 'That video is over 200 MB. Trim it to the seconds that matter.';\n else if (seconds > 0 && seconds < MOTION_MIN_S) note = 'Too short: Uthana needs at least ' + MOTION_MIN_S + ' seconds.';\n else if (seconds > MOTION_MAX_S) note = 'Too long: Uthana takes at most ' + MOTION_MAX_S + ' seconds. Trim it, or record again.';\n var ok = !note;\n motionGuidance.textContent = ok\n ? (seconds > 0 ? formatMotionClock(seconds) + ' of video ready.' : 'Video ready.')\n : note;\n setMotionButtons('ready');\n motionSubmit.disabled = !ok;\n }\n\n async function startMotionRecording() {\n if (!motionSupported()) return;\n motionNote.classList.remove('show');\n try {\n motionStream = await navigator.mediaDevices.getUserMedia({\n video: { width: { ideal: 1280 }, height: { ideal: 720 }, facingMode: 'user' }, audio: false\n });\n } catch (error) {\n motionGuidance.textContent = motionCameraError(error);\n return;\n }\n releaseMotionObjectUrl();\n motionPreview.removeAttribute('src');\n motionPreview.controls = false;\n motionPreview.srcObject = motionStream;\n motionPreview.classList.add('mirror');\n motionHint.classList.add('hidden');\n try { await motionPreview.play(); } catch (error) { /* autoplay refused; the stream still shows on interaction */ }\n var mime = pickMotionMime();\n try {\n motionRecorder = mime ? new MediaRecorder(motionStream, { mimeType: mime }) : new MediaRecorder(motionStream);\n } catch (error) {\n stopMotionStream();\n motionGuidance.textContent = 'This browser cannot record video. Choose a video file instead.';\n return;\n }\n motionChunks = [];\n motionRecorder.ondataavailable = function (event) { if (event.data && event.data.size > 0) motionChunks.push(event.data); };\n motionRecorder.onstop = function () {\n var seconds = (Date.now() - motionStartedAt) / 1000;\n var type = motionRecorder.mimeType || mime || 'video/webm';\n stopMotionStream();\n acceptMotionClip(new Blob(motionChunks, { type: type }), seconds);\n };\n motionStartedAt = Date.now();\n motionRecorder.start(1000);\n motionTimer.textContent = '0:00';\n motionTimer.classList.add('show');\n motionGuidance.textContent = 'Recording. Stop when the move is done (auto-stops at ' + MOTION_MAX_S + ' s).';\n setMotionButtons('recording');\n motionTickTimer = setInterval(function () {\n var elapsed = (Date.now() - motionStartedAt) / 1000;\n motionTimer.textContent = formatMotionClock(elapsed);\n if (elapsed >= MOTION_MAX_S) stopMotionRecording();\n }, 250);\n }\n\n function stopMotionRecording() {\n if (motionRecorder && motionRecorder.state === 'recording') motionRecorder.stop();\n }\n\n function pickMotionFile(file) {\n if (!file) return;\n // Read the duration off the file itself; a picked video knows its length, a fresh WebM often\n // does not (Infinity), so 0 means \"unknown\" and the server's ffprobe is the judge.\n var probe = document.createElement('video');\n probe.preload = 'metadata';\n var url = URL.createObjectURL(file);\n var settled = false;\n var finish = function (seconds) {\n if (settled) return;\n settled = true;\n URL.revokeObjectURL(url);\n acceptMotionClip(file, seconds);\n };\n probe.onloadedmetadata = function () { finish(isFinite(probe.duration) ? probe.duration : 0); };\n probe.onerror = function () { finish(0); };\n probe.src = url;\n setTimeout(function () { finish(0); }, 3000);\n }\n\n var motionPollTimer = null;\n function pollMotionJob() {\n if (motionPollTimer) clearTimeout(motionPollTimer);\n var tick = async function () {\n var job;\n try {\n job = (await (await fetch('/api/editor/motion-status')).json()).job;\n } catch (error) {\n motionPollTimer = setTimeout(tick, 3000);\n return;\n }\n if (!job) return;\n if (job.status === 'running') {\n showMotionNote(job.message, '');\n setStatus('saving', 'Making the animation\u2026');\n motionPollTimer = setTimeout(tick, 3000);\n return;\n }\n if (job.status === 'failed') {\n showMotionNote('Could not make the animation: ' + job.message, '');\n setStatus('error', 'Animation failed');\n setMotionButtons('ready');\n return;\n }\n showMotionNote(job.message + ' Reloading to show it.', '');\n setStatus('saved', 'Animation added');\n setMotionButtons('ready');\n if (autoReload && !voxelSessionActive && !voxelSessionPending) start();\n else banner.classList.add('show');\n };\n void tick();\n }\n\n async function submitMotion() {\n if (!motionBlob) return;\n var name = motionName.value.trim();\n if (name === '') { motionName.focus(); return; }\n var query = '?name=' + encodeURIComponent(name)\n + '&slot=' + encodeURIComponent(motionSlot.value)\n + '&loop=' + (motionLoop.checked ? '1' : '0');\n motionSubmit.disabled = true;\n showMotionNote('Uploading the video\u2026', '');\n var response, result;\n try {\n response = await fetch('/api/editor/motion-video' + query, {\n method: 'POST',\n headers: { 'Content-Type': motionBlob.type || 'video/webm' },\n body: motionBlob\n });\n result = await response.json();\n } catch (error) {\n showMotionNote('Could not send the video to the sidecar.', '');\n motionSubmit.disabled = false;\n return;\n }\n if (!response.ok || result.ok !== true) {\n showMotionNote(result.error || 'The sidecar refused the video.', '');\n motionSubmit.disabled = false;\n return;\n }\n if (result.running !== true) {\n // The one case the sidecar cannot run itself: nobody is logged in.\n showMotionNote(result.reason || '', result.command || '');\n setStatus('saved', 'Video saved');\n return;\n }\n showMotionNote(result.note || 'Making the animation \u2014 this takes a few minutes. You can keep editing.', '');\n setStatus('saving', 'Making the animation\u2026');\n pollMotionJob();\n }\n\n motionToggle.addEventListener('click', openMotionPanel);\n document.getElementById('motion-close').addEventListener('click', function () { closeMotionPanel(); });\n motionOverlay.addEventListener('click', function (event) {\n if (event.target === motionOverlay) closeMotionPanel();\n });\n motionRecordBtn.addEventListener('click', function () { void startMotionRecording(); });\n motionStopBtn.addEventListener('click', stopMotionRecording);\n motionRetakeBtn.addEventListener('click', resetMotionPanel);\n motionPickBtn.addEventListener('click', function () { motionFile.value = ''; motionFile.click(); });\n motionFile.addEventListener('change', function () { pickMotionFile(motionFile.files && motionFile.files[0]); });\n motionSubmit.addEventListener('click', function () { void submitMotion(); });\n";
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+ export declare const MOTION_PANEL_JS = "\n // ---- Record motion: webcam or file -> Uthana video-to-motion -> assets[] ----------------------\n var motionToggle = document.getElementById('motion');\n var motionOverlay = document.getElementById('motion-overlay');\n var motionPreview = document.getElementById('motion-preview');\n var motionTimer = document.getElementById('motion-timer');\n var motionCountdown = document.getElementById('motion-countdown');\n var motionCountdownNumber = document.getElementById('motion-countdown-number');\n /** Seconds shown on the live preview before the recorder starts, so the first frames are the pose. */\n var MOTION_COUNTDOWN_S = 3;\n var motionCountdownToken = 0;\n var motionHint = document.getElementById('motion-hint');\n var motionRecordBtn = document.getElementById('motion-record');\n var motionStopBtn = document.getElementById('motion-stop');\n var motionPickBtn = document.getElementById('motion-pick');\n var motionRetakeBtn = document.getElementById('motion-retake');\n var motionFile = document.getElementById('motion-file');\n var motionGuidance = document.getElementById('motion-guidance');\n var motionName = document.getElementById('motion-name');\n var motionSlot = document.getElementById('motion-slot');\n var motionLoop = document.getElementById('motion-loop');\n var motionSubmit = document.getElementById('motion-submit');\n var motionNote = document.getElementById('motion-note');\n var MOTION_MIN_S = 2;\n var MOTION_MAX_S = 60;\n var MOTION_MAX_BYTES = 200 * 1024 * 1024;\n var motionBlob = null;\n var motionSeconds = 0;\n var motionStream = null;\n var motionRecorder = null;\n var motionChunks = [];\n var motionTickTimer = null;\n var motionStartedAt = 0;\n var motionObjectUrl = null;\n\n function motionSupported() {\n return !!(window.isSecureContext && navigator.mediaDevices && navigator.mediaDevices.getUserMedia\n && typeof MediaRecorder !== 'undefined');\n }\n\n /** mp4 first (Safari), then the WebM the rest produce; asset-forger re-encodes either. */\n function pickMotionMime() {\n var candidates = ['video/mp4', 'video/webm;codecs=vp9', 'video/webm'];\n for (var i = 0; i < candidates.length; i++) {\n if (MediaRecorder.isTypeSupported(candidates[i])) return candidates[i];\n }\n return '';\n }\n\n function motionCameraError(error) {\n var name = error && error.name;\n if (name === 'NotAllowedError' || name === 'SecurityError') return 'Camera access was refused. Allow it in the address bar, or choose a video file.';\n if (name === 'NotFoundError' || name === 'OverconstrainedError') return 'No camera found. Choose a video file instead.';\n if (name === 'NotReadableError') return 'The camera is in use by another app. Close it, or choose a video file.';\n return 'Could not start the camera: ' + ((error && error.message) || 'unknown error');\n }\n\n function formatMotionClock(seconds) {\n var s = Math.max(0, Math.floor(seconds));\n return Math.floor(s / 60) + ':' + (s % 60 < 10 ? '0' : '') + (s % 60);\n }\n\n function showMotionNote(text, command) {\n document.getElementById('motion-note-text').textContent = text;\n document.getElementById('motion-command').textContent = command || '';\n motionNote.classList.add('show');\n }\n\n function releaseMotionObjectUrl() {\n if (motionObjectUrl) { URL.revokeObjectURL(motionObjectUrl); motionObjectUrl = null; }\n }\n\n function stopMotionStream() {\n if (motionStream) {\n motionStream.getTracks().forEach(function (track) { track.stop(); });\n motionStream = null;\n }\n if (motionTickTimer) { clearInterval(motionTickTimer); motionTickTimer = null; }\n motionCountdownToken++;\n motionCountdown.classList.remove('show');\n motionTimer.classList.remove('show');\n motionPreview.classList.remove('mirror');\n }\n\n function setMotionButtons(state) {\n motionRecordBtn.hidden = state !== 'idle';\n motionPickBtn.hidden = state !== 'idle';\n motionStopBtn.hidden = state !== 'recording';\n motionRetakeBtn.hidden = state !== 'ready';\n motionSubmit.disabled = state !== 'ready';\n }\n\n function resetMotionPanel() {\n stopMotionStream();\n if (motionRecorder && motionRecorder.state !== 'inactive') { try { motionRecorder.stop(); } catch (error) { /* already stopped */ } }\n motionRecorder = null;\n motionChunks = [];\n motionBlob = null;\n motionSeconds = 0;\n releaseMotionObjectUrl();\n motionPreview.srcObject = null;\n motionPreview.removeAttribute('src');\n motionPreview.controls = false;\n motionPreview.muted = true;\n motionHint.classList.remove('hidden');\n motionGuidance.textContent = motionSupported() ? '' : 'Webcam recording needs a secure page with a camera; choose a video file instead.';\n motionRecordBtn.disabled = !motionSupported();\n motionNote.classList.remove('show');\n setMotionButtons('idle');\n }\n\n function openMotionPanel() {\n resetMotionPanel();\n motionOverlay.classList.add('show');\n motionName.focus();\n }\n\n /** Returns whether it was open \u2014 the Escape handler's contract, like closeAssetDetail. */\n function closeMotionPanel() {\n if (!motionOverlay.classList.contains('show')) return false;\n stopMotionStream();\n if (motionRecorder && motionRecorder.state !== 'inactive') { try { motionRecorder.stop(); } catch (error) { /* already stopped */ } }\n motionOverlay.classList.remove('show');\n frame.focus();\n return true;\n }\n\n /** The clip is in hand: show it back, and say whether it is within Uthana's 2-60 s window. */\n function acceptMotionClip(blob, seconds) {\n motionBlob = blob;\n motionSeconds = seconds;\n releaseMotionObjectUrl();\n motionObjectUrl = URL.createObjectURL(blob);\n motionPreview.srcObject = null;\n motionPreview.src = motionObjectUrl;\n motionPreview.controls = true;\n motionPreview.muted = true;\n motionHint.classList.add('hidden');\n var note;\n if (blob.size > MOTION_MAX_BYTES) note = 'That video is over 200 MB. Trim it to the seconds that matter.';\n else if (seconds > 0 && seconds < MOTION_MIN_S) note = 'Too short: Uthana needs at least ' + MOTION_MIN_S + ' seconds.';\n else if (seconds > MOTION_MAX_S) note = 'Too long: Uthana takes at most ' + MOTION_MAX_S + ' seconds. Trim it, or record again.';\n var ok = !note;\n motionGuidance.textContent = ok\n ? (seconds > 0 ? formatMotionClock(seconds) + ' of video ready.' : 'Video ready.')\n : note;\n setMotionButtons('ready');\n motionSubmit.disabled = !ok;\n }\n\n async function startMotionRecording() {\n if (!motionSupported()) return;\n motionNote.classList.remove('show');\n try {\n motionStream = await navigator.mediaDevices.getUserMedia({\n video: { width: { ideal: 1280 }, height: { ideal: 720 }, facingMode: 'user' }, audio: false\n });\n } catch (error) {\n motionGuidance.textContent = motionCameraError(error);\n return;\n }\n releaseMotionObjectUrl();\n motionPreview.removeAttribute('src');\n motionPreview.controls = false;\n motionPreview.srcObject = motionStream;\n motionPreview.classList.add('mirror');\n motionHint.classList.add('hidden');\n try { await motionPreview.play(); } catch (error) { /* autoplay refused; the stream still shows on interaction */ }\n var mime = pickMotionMime();\n try {\n motionRecorder = mime ? new MediaRecorder(motionStream, { mimeType: mime }) : new MediaRecorder(motionStream);\n } catch (error) {\n stopMotionStream();\n motionGuidance.textContent = 'This browser cannot record video. Choose a video file instead.';\n return;\n }\n // Count down on the live preview; Stop during the count aborts without recording.\n var token = ++motionCountdownToken;\n setMotionButtons('recording');\n motionGuidance.textContent = 'Get in frame \u2014 recording starts after the count.';\n motionCountdown.classList.add('show');\n for (var left = MOTION_COUNTDOWN_S; left > 0; left--) {\n motionCountdownNumber.textContent = String(left);\n await new Promise(function (resolve) { setTimeout(resolve, 1000); });\n if (token !== motionCountdownToken) return;\n }\n motionCountdown.classList.remove('show');\n motionChunks = [];\n motionRecorder.ondataavailable = function (event) { if (event.data && event.data.size > 0) motionChunks.push(event.data); };\n motionRecorder.onstop = function () {\n var seconds = (Date.now() - motionStartedAt) / 1000;\n var type = motionRecorder.mimeType || mime || 'video/webm';\n stopMotionStream();\n acceptMotionClip(new Blob(motionChunks, { type: type }), seconds);\n };\n motionStartedAt = Date.now();\n motionRecorder.start(1000);\n motionTimer.textContent = '0:00';\n motionTimer.classList.add('show');\n motionGuidance.textContent = 'Recording. Stop when the move is done (auto-stops at ' + MOTION_MAX_S + ' s).';\n setMotionButtons('recording');\n motionTickTimer = setInterval(function () {\n var elapsed = (Date.now() - motionStartedAt) / 1000;\n motionTimer.textContent = formatMotionClock(elapsed);\n if (elapsed >= MOTION_MAX_S) stopMotionRecording();\n }, 250);\n }\n\n function stopMotionRecording() {\n if (motionRecorder && motionRecorder.state === 'recording') { motionRecorder.stop(); return; }\n // Stop pressed during the countdown: nothing was recorded, back to the start.\n if (motionCountdown.classList.contains('show')) resetMotionPanel();\n }\n\n function pickMotionFile(file) {\n if (!file) return;\n // Read the duration off the file itself; a picked video knows its length, a fresh WebM often\n // does not (Infinity), so 0 means \"unknown\" and the server's ffprobe is the judge.\n var probe = document.createElement('video');\n probe.preload = 'metadata';\n var url = URL.createObjectURL(file);\n var settled = false;\n var finish = function (seconds) {\n if (settled) return;\n settled = true;\n URL.revokeObjectURL(url);\n acceptMotionClip(file, seconds);\n };\n probe.onloadedmetadata = function () { finish(isFinite(probe.duration) ? probe.duration : 0); };\n probe.onerror = function () { finish(0); };\n probe.src = url;\n setTimeout(function () { finish(0); }, 3000);\n }\n\n var motionPollTimer = null;\n function pollMotionJob() {\n if (motionPollTimer) clearTimeout(motionPollTimer);\n var tick = async function () {\n var job;\n try {\n job = (await (await fetch('/api/editor/motion-status')).json()).job;\n } catch (error) {\n motionPollTimer = setTimeout(tick, 3000);\n return;\n }\n if (!job) return;\n if (job.status === 'running') {\n showMotionNote(job.message, '');\n setStatus('saving', 'Making the animation\u2026');\n motionPollTimer = setTimeout(tick, 3000);\n return;\n }\n if (job.status === 'failed') {\n showMotionNote('Could not make the animation: ' + job.message, '');\n setStatus('error', 'Animation failed');\n setMotionButtons('ready');\n return;\n }\n showMotionNote(job.message + ' Reloading to show it.', '');\n setStatus('saved', 'Animation added');\n setMotionButtons('ready');\n if (autoReload && !voxelSessionActive && !voxelSessionPending) start();\n else banner.classList.add('show');\n };\n void tick();\n }\n\n async function submitMotion() {\n if (!motionBlob) return;\n var name = motionName.value.trim();\n if (name === '') { motionName.focus(); return; }\n var query = '?name=' + encodeURIComponent(name)\n + '&slot=' + encodeURIComponent(motionSlot.value)\n + '&loop=' + (motionLoop.checked ? '1' : '0');\n motionSubmit.disabled = true;\n showMotionNote('Uploading the video\u2026', '');\n var response, result;\n try {\n response = await fetch('/api/editor/motion-video' + query, {\n method: 'POST',\n headers: { 'Content-Type': motionBlob.type || 'video/webm' },\n body: motionBlob\n });\n result = await response.json();\n } catch (error) {\n showMotionNote('Could not send the video to the sidecar.', '');\n motionSubmit.disabled = false;\n return;\n }\n if (!response.ok || result.ok !== true) {\n showMotionNote(result.error || 'The sidecar refused the video.', '');\n motionSubmit.disabled = false;\n return;\n }\n if (result.running !== true) {\n // The one case the sidecar cannot run itself: nobody is logged in.\n showMotionNote(result.reason || '', result.command || '');\n setStatus('saved', 'Video saved');\n return;\n }\n showMotionNote(result.note || 'Making the animation \u2014 this takes a few minutes. You can keep editing.', '');\n setStatus('saving', 'Making the animation\u2026');\n pollMotionJob();\n }\n\n motionToggle.addEventListener('click', openMotionPanel);\n document.getElementById('motion-close').addEventListener('click', function () { closeMotionPanel(); });\n motionOverlay.addEventListener('click', function (event) {\n if (event.target === motionOverlay) closeMotionPanel();\n });\n motionRecordBtn.addEventListener('click', function () { void startMotionRecording(); });\n motionStopBtn.addEventListener('click', stopMotionRecording);\n motionRetakeBtn.addEventListener('click', resetMotionPanel);\n motionPickBtn.addEventListener('click', function () { motionFile.value = ''; motionFile.click(); });\n motionFile.addEventListener('change', function () { pickMotionFile(motionFile.files && motionFile.files[0]); });\n motionSubmit.addEventListener('click', function () { void submitMotion(); });\n";
@@ -24,6 +24,11 @@ export const MOTION_PANEL_CSS = `
24
24
  border-radius: 999px; background: var(--bm-pink); color: #ffffff; font-size: 12px;
25
25
  font-family: var(--bm-font-mono); }
26
26
  #motion-timer.show { display: inline-block; }
27
+ #motion-countdown { position: absolute; inset: 0; display: none; flex-direction: column; align-items: center;
28
+ justify-content: center; gap: 6px; background: var(--bm-scrim); pointer-events: none; }
29
+ #motion-countdown.show { display: flex; }
30
+ #motion-countdown-number { font-size: 96px; font-weight: 700; line-height: 1; color: #ffffff; }
31
+ #motion-countdown-hint { font-size: 13px; color: #ffffff; opacity: 0.85; }
27
32
  #motion-hint { position: absolute; inset: 0; display: flex; align-items: center; justify-content: center;
28
33
  text-align: center; padding: 20px; font-size: 13px; color: var(--bm-text-muted); }
29
34
  #motion-hint.hidden { display: none; }
@@ -51,6 +56,7 @@ export const MOTION_PANEL_HTML = ` <div id="motion-overlay" class="bm-overlay">
51
56
  <div id="motion-stage">
52
57
  <video id="motion-preview" playsinline muted></video>
53
58
  <span id="motion-timer">0:00</span>
59
+ <div id="motion-countdown"><span id="motion-countdown-number">3</span><span id="motion-countdown-hint">Get in frame</span></div>
54
60
  <div id="motion-hint">Whole body in frame, one person, plain background, good light.
55
61
  2&ndash;60 seconds.</div>
56
62
  </div>
@@ -99,6 +105,11 @@ export const MOTION_PANEL_JS = `
99
105
  var motionOverlay = document.getElementById('motion-overlay');
100
106
  var motionPreview = document.getElementById('motion-preview');
101
107
  var motionTimer = document.getElementById('motion-timer');
108
+ var motionCountdown = document.getElementById('motion-countdown');
109
+ var motionCountdownNumber = document.getElementById('motion-countdown-number');
110
+ /** Seconds shown on the live preview before the recorder starts, so the first frames are the pose. */
111
+ var MOTION_COUNTDOWN_S = 3;
112
+ var motionCountdownToken = 0;
102
113
  var motionHint = document.getElementById('motion-hint');
103
114
  var motionRecordBtn = document.getElementById('motion-record');
104
115
  var motionStopBtn = document.getElementById('motion-stop');
@@ -166,6 +177,8 @@ export const MOTION_PANEL_JS = `
166
177
  motionStream = null;
167
178
  }
168
179
  if (motionTickTimer) { clearInterval(motionTickTimer); motionTickTimer = null; }
180
+ motionCountdownToken++;
181
+ motionCountdown.classList.remove('show');
169
182
  motionTimer.classList.remove('show');
170
183
  motionPreview.classList.remove('mirror');
171
184
  }
@@ -262,6 +275,17 @@ export const MOTION_PANEL_JS = `
262
275
  motionGuidance.textContent = 'This browser cannot record video. Choose a video file instead.';
263
276
  return;
264
277
  }
278
+ // Count down on the live preview; Stop during the count aborts without recording.
279
+ var token = ++motionCountdownToken;
280
+ setMotionButtons('recording');
281
+ motionGuidance.textContent = 'Get in frame — recording starts after the count.';
282
+ motionCountdown.classList.add('show');
283
+ for (var left = MOTION_COUNTDOWN_S; left > 0; left--) {
284
+ motionCountdownNumber.textContent = String(left);
285
+ await new Promise(function (resolve) { setTimeout(resolve, 1000); });
286
+ if (token !== motionCountdownToken) return;
287
+ }
288
+ motionCountdown.classList.remove('show');
265
289
  motionChunks = [];
266
290
  motionRecorder.ondataavailable = function (event) { if (event.data && event.data.size > 0) motionChunks.push(event.data); };
267
291
  motionRecorder.onstop = function () {
@@ -284,7 +308,9 @@ export const MOTION_PANEL_JS = `
284
308
  }
285
309
 
286
310
  function stopMotionRecording() {
287
- if (motionRecorder && motionRecorder.state === 'recording') motionRecorder.stop();
311
+ if (motionRecorder && motionRecorder.state === 'recording') { motionRecorder.stop(); return; }
312
+ // Stop pressed during the countdown: nothing was recorded, back to the start.
313
+ if (motionCountdown.classList.contains('show')) resetMotionPanel();
288
314
  }
289
315
 
290
316
  function pickMotionFile(file) {
@@ -1 +1 @@
1
- {"version":3,"file":"motion-panel.js","sourceRoot":"","sources":["../../src/editor/motion-panel.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAEH,MAAM,CAAC,MAAM,gBAAgB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA+B/B,CAAC;AAEF,MAAM,CAAC,MAAM,iBAAiB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA6ChC,CAAC;AAEF;;;GAGG;AACH,MAAM,CAAC,MAAM,eAAe,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAwS9B,CAAC"}
1
+ {"version":3,"file":"motion-panel.js","sourceRoot":"","sources":["../../src/editor/motion-panel.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAEH,MAAM,CAAC,MAAM,gBAAgB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAoC/B,CAAC;AAEF,MAAM,CAAC,MAAM,iBAAiB,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8ChC,CAAC;AAEF;;;GAGG;AACH,MAAM,CAAC,MAAM,eAAe,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA4T9B,CAAC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@bitmagic/cli",
3
- "version": "0.1.59-dev.6",
3
+ "version": "0.1.59-dev.7",
4
4
  "description": "Build Bitmagic games from your own agent tool",
5
5
  "license": "SEE LICENSE IN LICENSE.md",
6
6
  "author": "Bitmagic Oy",
@@ -23,9 +23,9 @@
23
23
  "fflate": "^0.8.2",
24
24
  "playwright-core": "^1.59.1",
25
25
  "tar": "^7.4.3",
26
- "@bitmagic/animation-forger": "0.1.14-dev.6",
27
- "@bitmagic/asset-core": "0.2.14-dev.6",
28
- "@bitmagic/world-forger": "0.1.19-dev.6"
26
+ "@bitmagic/animation-forger": "0.1.14-dev.7",
27
+ "@bitmagic/asset-core": "0.2.14-dev.7",
28
+ "@bitmagic/world-forger": "0.1.19-dev.7"
29
29
  },
30
30
  "devDependencies": {
31
31
  "@eslint/js": "^9.38.0",