@bitfab/sdk 0.33.4 → 0.33.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -463,8 +463,11 @@ function toJsonSafeInner(value, depth, seen, dropped) {
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  }
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  // src/replay.ts
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+ function dbBranchEnabled(dbBranch) {
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+ return dbBranch !== void 0 && dbBranch !== false;
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+ }
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  function resolveDbBranchSettings(dbBranch) {
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- if (!dbBranch) {
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+ if (!dbBranch || dbBranch === true) {
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  return void 0;
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  }
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  const { minCu, maxCu, warmupSql } = dbBranch;
@@ -734,7 +737,7 @@ async function replay(httpClient, serviceUrl, traceFunctionKey, fn, options, reg
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  options?.name,
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  codeChangeDescription,
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  codeChangeFiles,
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- options?.dbBranch !== void 0,
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+ dbBranchEnabled(options?.dbBranch),
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  // includeDbBranchLease
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  options?.experimentGroupId,
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  options?.datasetId,
@@ -757,7 +760,7 @@ async function replay(httpClient, serviceUrl, traceFunctionKey, fn, options, reg
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  mockStrategy,
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  resolvedOverrides,
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  replayedTraceIds[index],
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- options?.dbBranch !== void 0,
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+ dbBranchEnabled(options?.dbBranch),
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  resolveDbBranchSettings(options?.dbBranch),
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  options?.adaptInputs
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  )
@@ -910,4 +913,4 @@ export {
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  reportReplayProgress,
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  replay
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  };
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- //# sourceMappingURL=chunk-HWQB73HK.js.map
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+ //# sourceMappingURL=chunk-DPV6PBWE.js.map
@@ -0,0 +1 @@
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+ {"version":3,"sources":["../src/codeChange.ts","../src/errors.ts","../src/mockOverride.ts","../src/warnOnce.ts","../src/randomUuid.ts","../src/asyncStorage.ts","../src/replayContext.ts","../src/serialize.ts","../src/replay.ts"],"sourcesContent":["import type { CodeChangeFile } from \"./http\"\n\n/**\n * Auto-capture the code change to attach to a replay, when the caller passed\n * none explicitly.\n *\n * This lives in the SDK (not a wrapper) on purpose: `replay()` is the only point\n * guaranteed to run on every replay, so capturing here works no matter how the\n * replay was launched (plugin wrapper, a hand-run script, CI). Precedence:\n *\n * 1. `BITFAB_CODE_CHANGE_PATH` file — an override a caller/tool can inject.\n * 2. `git diff` vs trunk — the default fallback.\n *\n * Both are best-effort and browser-safe: any failure (no git, no fs, not a repo,\n * bad JSON) yields `null` and the replay proceeds with no code change. The diff\n * is cumulative (whole branch vs trunk), not per-experiment; an explicit\n * `codeChangeFiles` on `replay()` always wins over this and is what carries a\n * precise per-experiment before/after.\n */\n\nexport interface ResolvedCodeChange {\n description?: string\n files?: CodeChangeFile[]\n}\n\n// Bounds so a large delta never bloats the experiment payload.\nconst MAX_FILES = 60\nconst MAX_FILE_BYTES = 500_000\nconst MAX_TOTAL_BYTES = 2_000_000\n\n// Candidate trunk refs, tried in order, when no explicit base is supplied.\nconst TRUNK_CANDIDATES = [\n \"origin/HEAD\",\n \"origin/main\",\n \"origin/master\",\n \"main\",\n \"master\",\n]\n\nconst NUL = String.fromCharCode(0)\n\n/**\n * Resolve an auto code change: the `BITFAB_CODE_CHANGE_PATH` override first,\n * then the git-vs-trunk diff. Returns null when neither yields anything.\n */\nexport async function resolveAutoCodeChange(\n label?: string,\n): Promise<ResolvedCodeChange | null> {\n if (typeof process === \"undefined\") {\n return null\n }\n if (process.env?.BITFAB_DISABLE_CODE_CHANGE_CAPTURE) {\n return null\n }\n const fromEnv = await readCodeChangeFile()\n if (fromEnv) {\n return fromEnv\n }\n return captureCodeChangeFromGit(process.cwd?.() ?? \".\", label)\n}\n\nasync function readCodeChangeFile(): Promise<ResolvedCodeChange | null> {\n const path = process.env?.BITFAB_CODE_CHANGE_PATH\n if (!path) {\n return null\n }\n try {\n const { readFile } = await import(\"node:fs/promises\")\n const parsed = JSON.parse(await readFile(path, \"utf8\"))\n // A malformed payload (non-array, or entries that aren't objects) must yield\n // no code change, never forward a bad shape to the start-replay request.\n const files =\n Array.isArray(parsed?.files) &&\n parsed.files.every(\n (f: unknown) =>\n typeof f === \"object\" && f !== null && !Array.isArray(f),\n )\n ? parsed.files\n : undefined\n const description =\n typeof parsed?.description === \"string\" ? parsed.description : undefined\n if (!files && description === undefined) {\n return null\n }\n return { description, files }\n } catch {\n return null\n }\n}\n\nasync function captureCodeChangeFromGit(\n cwd: string,\n label?: string,\n): Promise<ResolvedCodeChange | null> {\n let execFile: typeof import(\"node:child_process\").execFile\n let readFile: typeof import(\"node:fs/promises\").readFile\n try {\n ;({ execFile } = await import(\"node:child_process\"))\n ;({ readFile } = await import(\"node:fs/promises\"))\n } catch {\n // No child_process / fs (e.g. a browser bundle): capture is a no-op.\n return null\n }\n\n const git = (dir: string, args: string[]): Promise<string | null> =>\n new Promise((resolve) => {\n execFile(\n \"git\",\n args,\n // 30s timeout so a hung git (e.g. a network-touching ref op) can't\n // block the whole replay indefinitely.\n { cwd: dir, maxBuffer: 64 * 1024 * 1024, timeout: 30_000 },\n (err, stdout) => resolve(err ? null : stdout),\n )\n })\n\n try {\n const root = (await git(cwd, [\"rev-parse\", \"--show-toplevel\"]))?.trim()\n if (!root) {\n return null\n }\n\n const resolved = await resolveBase(git, root)\n if (!resolved) {\n return null\n }\n const { base, fromTrunk } = resolved\n\n // Size of a path on either side WITHOUT reading its contents: the git blob\n // size for `before`, a stat for the working `after`. Lets us skip an\n // oversized file before loading it into memory.\n const blobBytes = async (ref: string, path: string): Promise<number> => {\n const out = await git(root, [\"cat-file\", \"-s\", `${ref}:${path}`])\n const n = out ? Number.parseInt(out.trim(), 10) : Number.NaN\n return Number.isFinite(n) ? n : 0\n }\n const workingBytes = async (path: string): Promise<number> => {\n try {\n const { stat } = await import(\"node:fs/promises\")\n const { join } = await import(\"node:path\")\n return (await stat(join(root, path))).size\n } catch {\n return 0\n }\n }\n\n // Tracked changes vs base. `:!.bitfab` keeps replay artifacts out.\n const tracked = await git(root, [\n \"diff\",\n \"--name-status\",\n \"--no-renames\",\n \"-z\",\n base,\n \"--\",\n \":!.bitfab\",\n ])\n // Untracked-but-not-ignored files (the diff above omits these).\n const untracked = await git(root, [\n \"ls-files\",\n \"--others\",\n \"--exclude-standard\",\n \"-z\",\n \"--\",\n \":!.bitfab\",\n ])\n\n const entries: Array<{ status: string; path: string }> = [\n ...parseNameStatusZ(tracked ?? \"\"),\n ...(untracked ?? \"\")\n .split(NUL)\n .filter((p) => p.length > 0)\n .map((path) => ({ status: \"A\", path })),\n ]\n if (entries.length === 0) {\n return null\n }\n\n const files: CodeChangeFile[] = []\n let totalBytes = 0\n for (const { status, path } of entries) {\n if (files.length >= MAX_FILES) {\n break\n }\n // Skip oversized files by size BEFORE reading their full contents, so a\n // huge changed file can't OOM/stall the replay just to be discarded.\n const beforeBytes = status === \"A\" ? 0 : await blobBytes(base, path)\n const afterBytes = status === \"D\" ? 0 : await workingBytes(path)\n if (beforeBytes > MAX_FILE_BYTES || afterBytes > MAX_FILE_BYTES) {\n continue\n }\n // Normalize CRLF -> LF on both sides: git's blob is already LF-normalized\n // (autocrlf clean), so a raw CRLF working file would otherwise skew every\n // line as changed. Comparing/storing LF keeps the diff meaningful.\n const before = (\n status === \"A\"\n ? \"\"\n : ((await git(root, [\"show\", `${base}:${path}`])) ?? \"\")\n ).replace(/\\r\\n/g, \"\\n\")\n const after = (\n status === \"D\" ? \"\" : await readWorkingFile(readFile, root, path)\n ).replace(/\\r\\n/g, \"\\n\")\n if (before === after) {\n continue\n }\n // Bytes, not chars: a multi-byte source file must count against the byte\n // cap the same way Ruby's `bytesize` does.\n const size =\n Buffer.byteLength(before, \"utf8\") + Buffer.byteLength(after, \"utf8\")\n if (\n totalBytes + size > MAX_TOTAL_BYTES ||\n looksBinary(before) ||\n looksBinary(after)\n ) {\n continue\n }\n totalBytes += size\n files.push({ path, before, after })\n }\n\n if (files.length === 0) {\n return null\n }\n\n const subject = (\n await git(root, [\"log\", \"-1\", \"--format=%s\", \"HEAD\"])\n )?.trim()\n const fileWord = files.length === 1 ? \"file\" : \"files\"\n const head = label?.trim() || subject || \"Working-tree change\"\n // \"vs trunk\" only when we actually diffed against a trunk merge-base; the\n // HEAD fallback captures uncommitted work only, so label it honestly.\n const against = fromTrunk ? \"vs trunk\" : \"uncommitted (vs HEAD)\"\n return {\n description: `${head} (${files.length} ${fileWord} changed ${against})`,\n files,\n }\n } catch {\n return null\n }\n}\n\nasync function resolveBase(\n git: (dir: string, args: string[]) => Promise<string | null>,\n root: string,\n): Promise<{ base: string; fromTrunk: boolean } | null> {\n const forced = process.env?.BITFAB_CODE_CHANGE_BASE\n if (forced && (await refExists(git, root, forced))) {\n const base =\n (await git(root, [\"merge-base\", \"HEAD\", forced]))?.trim() ||\n (await git(root, [\"rev-parse\", \"--verify\", forced]))?.trim() ||\n null\n return base ? { base, fromTrunk: true } : null\n }\n for (const candidate of TRUNK_CANDIDATES) {\n if (!(await refExists(git, root, candidate))) {\n continue\n }\n const mb = (await git(root, [\"merge-base\", \"HEAD\", candidate]))?.trim()\n if (mb) {\n return { base: mb, fromTrunk: true }\n }\n }\n return (await refExists(git, root, \"HEAD\"))\n ? { base: \"HEAD\", fromTrunk: false }\n : null\n}\n\nasync function refExists(\n git: (dir: string, args: string[]) => Promise<string | null>,\n root: string,\n ref: string,\n): Promise<boolean> {\n return (\n (await git(root, [\"rev-parse\", \"--verify\", `${ref}^{object}`])) !== null\n )\n}\n\nasync function readWorkingFile(\n readFile: typeof import(\"node:fs/promises\").readFile,\n root: string,\n path: string,\n): Promise<string> {\n try {\n const { join } = await import(\"node:path\")\n return await readFile(join(root, path), \"utf8\")\n } catch {\n return \"\"\n }\n}\n\nfunction parseNameStatusZ(\n raw: string,\n): Array<{ status: string; path: string }> {\n const parts = raw.split(NUL).filter((p) => p.length > 0)\n const out: Array<{ status: string; path: string }> = []\n for (let i = 0; i + 1 < parts.length; i += 2) {\n out.push({ status: parts[i].charAt(0), path: parts[i + 1] })\n }\n return out\n}\n\nfunction looksBinary(s: string): boolean {\n return s.slice(0, 8000).includes(NUL)\n}\n","/**\n * Shared error type for Bitfab SDK runtime errors. Lives in its own\n * module to avoid import cycles between `http.ts` and modules that need\n * to throw structured errors (e.g. `dbSnapshot.ts` validation).\n */\n\nexport class BitfabError extends Error {\n constructor(\n message: string,\n public readonly url?: string,\n ) {\n super(message)\n this.name = \"BitfabError\"\n }\n}\n","/**\n * Selective mock overrides for replay.\n *\n * A mock override injects a custom value into a specific span (node) during\n * replay: the matched span short-circuits its real execution and returns the\n * value you supply, so downstream real code runs against the substituted\n * output. This is a third mock mode alongside \"run real code\" and \"replay\n * recorded output\" (see {@link MockStrategy}).\n *\n * The matcher and value are deliberately separate so matching stays cheap\n * (structural metadata only, no output fetch) and the recorded output is\n * fetched lazily - and only if the value function actually asks for it via\n * {@link MockOverrideCtx.getOriginalOutput}.\n */\n\n/**\n * Structural identity of a span during replay, passed to a {@link NodeMatcher}.\n * Carries no output payload - matching must not depend on the recorded output,\n * so the output fetch stays lazy and gated.\n */\nexport interface SpanNodeMeta {\n /** The `withSpan` key of the executing span (its code-side identity). */\n traceFunctionKey: string\n /** Resolved span name: `options.name ?? fn.name ?? traceFunctionKey`. */\n spanName: string\n /** Span type, e.g. \"llm\", \"agent\", \"tool\", \"custom\". */\n type: string\n /**\n * The id of this span in the original (replayed) trace, when it exists in\n * that trace's tree. Undefined when the live span has no recorded\n * counterpart (e.g. a span the changed code newly introduced).\n */\n originalSpanId?: string\n}\n\n/** Context passed to a {@link MockValue} function for a matched span. */\nexport interface MockOverrideCtx {\n /** The matched span's structural metadata. */\n node: SpanNodeMeta\n /** The live replay args passed to the wrapped function this run. */\n inputs: unknown[]\n /**\n * Lazily fetch this span's ORIGINAL recorded output (deserialized). The fetch\n * happens only when called and is memoized per replay item, so a purely flat\n * override that never calls it triggers zero output round trips. Rejects if\n * the span has no recorded counterpart. Being async, it is only usable for\n * spans wrapping async functions.\n */\n getOriginalOutput: () => Promise<unknown>\n}\n\n/** Selects which spans an override applies to. Runs on structural metadata. */\nexport type NodeMatcher = (node: SpanNodeMeta) => boolean\n\n/** The function form of {@link MockValue}, receiving the override context. */\nexport type MockValueFn = (ctx: MockOverrideCtx) => unknown | Promise<unknown>\n\n/**\n * The value injected for a matched span: either a flat value used as-is, or a\n * function of the {@link MockOverrideCtx} that returns one (or a Promise of\n * one). Full replacement - the value IS the span's output, no merge with the\n * recorded output.\n *\n * The flat side is spelled out (rather than `unknown`) so an inline function\n * still gets a typed `ctx`: `unknown | Fn` would collapse to `unknown` and drop\n * the contextual type. To inject a value that is itself a function, wrap it:\n * `value: () => theFunction`.\n */\nexport type MockValue =\n | MockValueFn\n | string\n | number\n | boolean\n | bigint\n | symbol\n | object\n | null\n | undefined\n\n/** One (match, value) pair. */\nexport interface MockOverride {\n match: NodeMatcher\n value: MockValue\n}\n\n/**\n * Resolve an override's `value`: call it with `ctx` when it's a function, else\n * use it as-is (a flat value).\n */\nexport function resolveMockValue(\n value: MockValue,\n ctx: MockOverrideCtx,\n): unknown | Promise<unknown> {\n return typeof value === \"function\"\n ? (value as (c: MockOverrideCtx) => unknown | Promise<unknown>)(ctx)\n : value\n}\n\n/**\n * Normalize the per-call `mockOverride` option (a single override, an array, or\n * nothing) into an array. First match wins downstream, so order is preserved.\n */\nexport function normalizeMockOverrides(\n mockOverride?: MockOverride | MockOverride[],\n): MockOverride[] {\n if (mockOverride === undefined) {\n return []\n }\n return Array.isArray(mockOverride) ? mockOverride : [mockOverride]\n}\n","/**\n * Emit a `console.warn` at most once per distinct `key` for the life of the\n * process.\n *\n * The SDK must NEVER crash a host app, so every failure on the user's path\n * degrades silently (a span is dropped, a call runs untraced, a payload is\n * stubbed). Silent is safe but undebuggable: a user who suddenly has no traces,\n * or sees `<unserializable>` in a span, has no signal as to why. A one-time\n * warning per distinct issue restores that signal without spamming the console\n * from a hot path.\n *\n * Keys should identify the specific degradation (e.g. include the traced\n * function key) so each distinct issue warns once, not just the first one seen.\n */\nconst warned = new Set<string>()\n\nexport function warnOnce(key: string, message: string): void {\n if (warned.has(key)) {\n return\n }\n warned.add(key)\n try {\n console.warn(`[bitfab] ${message}`)\n } catch {\n // Logging must never crash the host app (e.g. a closed/replaced console).\n }\n}\n\n/** Test-only: clear the dedup set so a warning can fire again. */\nexport function _resetWarnOnce(): void {\n warned.clear()\n}\n","/**\n * Generate a UUID v4 without assuming a global `crypto`.\n *\n * `crypto.randomUUID()` is the fast path and exists in every mainstream modern\n * runtime (Node >= 19, all browsers, Deno, Vercel edge, Cloudflare Workers).\n * But the SDK must NEVER crash a host app, and a few runtimes it can legitimately\n * run in lack a global `crypto` or `crypto.randomUUID` (Node < 19 without a\n * polyfill, older React Native, some sandboxes). There, an unguarded\n * `crypto.randomUUID()` throws on the user's call path. This helper falls back\n * to a `Math.random()`-based v4 string instead.\n *\n * The fallback is NOT cryptographically secure. That is fine: trace and span\n * IDs only need to be unique enough to correlate the spans of one trace; they\n * are never security-sensitive.\n */\nimport { warnOnce } from \"./warnOnce.js\"\n\nexport function randomUuid(): string {\n const globalCrypto = (\n globalThis as { crypto?: { randomUUID?: () => string } }\n ).crypto\n if (typeof globalCrypto?.randomUUID === \"function\") {\n try {\n return globalCrypto.randomUUID()\n } catch {\n // Fall through to the manual generator below.\n }\n }\n warnOnce(\n \"crypto-unavailable\",\n \"global crypto.randomUUID is unavailable; using a non-cryptographic fallback for trace/span ids. Tracing works normally (ids are correlation-only, not security-sensitive).\",\n )\n return fallbackUuidV4()\n}\n\n/**\n * RFC 4122 version 4 layout filled from `Math.random()`. Used only when a usable\n * global `crypto.randomUUID` is unavailable.\n */\nfunction fallbackUuidV4(): string {\n return \"xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx\".replace(/[xy]/g, (char) => {\n const rand = (Math.random() * 16) | 0\n const value = char === \"x\" ? rand : (rand & 0x3) | 0x8\n return value.toString(16)\n })\n}\n","/**\n * Shared AsyncLocalStorage loader.\n *\n * Provides two ways to initialize AsyncLocalStorage:\n *\n * 1. **Synchronous registration** (preferred for Node.js):\n * `asyncStorageNode.ts` calls `registerAsyncLocalStorageClass()` at module\n * evaluation time, so the class is available immediately - no async gap.\n * The `node.ts` entry point imports it before anything else.\n *\n * 2. **Async dynamic import** (fallback for the default entry point):\n * Loads `node:async_hooks` via a bundler-safe dynamic import. This is used\n * by the default `index.ts` entry point so the SDK works in browsers\n * (where the import silently fails) and in Node.js when imported via the\n * default entry point.\n *\n * ## Why the dynamic import looks like this\n *\n * We need to handle three environments:\n *\n * 1. **Pure Node.js** - `import(\"node:async_hooks\")` works natively.\n * 2. **Webpack/Turbopack (Next.js server)** - The bundler processes\n * `import()` calls at build time. The `webpackIgnore` magic comment tells\n * webpack (and turbopack) to emit a native `import()` call instead of\n * trying to resolve it, so Node.js handles it at runtime.\n * 3. **Browsers / Edge** - The `process.versions?.node` guard prevents\n * execution entirely. If it somehow runs, `.catch(() => {})` swallows\n * the failure.\n */\n\nexport interface AsyncLocalStorageLike<T> {\n getStore(): T | undefined\n run<R>(store: T, fn: () => R): R\n}\n\nlet AsyncLocalStorageClass: (new () => AsyncLocalStorageLike<unknown>) | null =\n null\nlet initDone = false\n\n/**\n * Register the AsyncLocalStorage class synchronously.\n *\n * Called by `asyncStorageNode.ts` at module evaluation time so the class\n * is available before any span is created - no async gap, no race condition.\n *\n * Safe to call multiple times; subsequent calls are no-ops.\n */\nexport function registerAsyncLocalStorageClass(\n cls: new () => AsyncLocalStorageLike<unknown>,\n): void {\n if (!AsyncLocalStorageClass) {\n AsyncLocalStorageClass = cls\n }\n initDone = true\n}\n\n/**\n * Assert that AsyncLocalStorage was registered successfully.\n *\n * Called by `node.ts` after importing `asyncStorageNode.ts` to catch\n * import-order bugs at startup rather than silently degrading to the\n * browser fallback (flat spans with no nesting).\n *\n * This should ONLY be called from the Node.js entry point where we\n * know `node:async_hooks` must be available.\n */\nexport function assertAsyncStorageRegistered(): void {\n if (!AsyncLocalStorageClass) {\n console.warn(\n \"Bitfab: AsyncLocalStorage not available - nested span context will not propagate.\",\n )\n }\n}\n\nexport const asyncStorageReady: Promise<void> = (\n typeof process !== \"undefined\" && process.versions?.node\n ? // The join trick hides \"node:async_hooks\" from static analysis so\n // bundlers that ban Node.js built-ins don't fail at build time.\n // webpackIgnore tells webpack/turbopack to emit a native import()\n // so Node.js can resolve the module at runtime.\n import(\n /* webpackIgnore: true */\n [\"node\", \"async_hooks\"].join(\":\")\n )\n .then(\n (mod: {\n AsyncLocalStorage: new () => AsyncLocalStorageLike<unknown>\n }) => {\n registerAsyncLocalStorageClass(mod.AsyncLocalStorage)\n },\n )\n .catch(() => {})\n : Promise.resolve()\n).then(() => {\n initDone = true\n})\n\nexport function isAsyncStorageInitDone(): boolean {\n return initDone\n}\n\nexport function createAsyncLocalStorage<T>(): AsyncLocalStorageLike<T> | null {\n return AsyncLocalStorageClass\n ? (new AsyncLocalStorageClass() as AsyncLocalStorageLike<T>)\n : null\n}\n","/**\n * Replay context propagation via AsyncLocalStorage.\n *\n * When set, the withSpan wrapper injects testRunId into the span payload\n * so that new spans created during replay are linked to the test run.\n * Optionally carries a mock tree so child spans can return historical\n * outputs instead of executing.\n */\n\nimport {\n type AsyncLocalStorageLike,\n asyncStorageReady,\n createAsyncLocalStorage,\n} from \"./asyncStorage.js\"\nimport type { MockOverride } from \"./mockOverride.js\"\n\n/**\n * A single span entry in the mock tree.\n *\n * Under the eager path (`mock: \"all\"`) `output`/`outputMeta` are populated\n * inline. Under the lazy path (`marked` / overrides) they are absent and the\n * recorded output is fetched on demand via `externalSpanId` - see\n * {@link ReplayContext.fetchSpanOutput}.\n */\nexport interface MockSpan {\n sourceSpanId: string\n /** Row id accepted by `getExternalSpan`, for the lazy per-span output fetch. */\n externalSpanId?: string\n output?: unknown\n outputMeta?: unknown\n}\n\n/**\n * Per-item DB branch resolved by the Bitfab service from the source\n * trace's `dbSnapshotRef`. Carried on the replay context so that\n * customer code reads `databaseUrl` through `getCurrentReplayBranch()`, and so\n * the process-isolated replay runner can materialize it into a `.env`\n * overlay file before customer code initializes its DB client.\n *\n * `neonBranchId` is the literal Neon branch id; passing it to\n * `releaseDbBranchLease` deletes that branch.\n */\nexport interface DbBranchLease {\n neonBranchId: string\n /** Env var name the customer's app reads, e.g. \"DATABASE_URL\". */\n envKey: string\n databaseUrl: string\n expiresAt: string\n /**\n * The instant the branch was pinned to (the source trace's wall clock).\n * Echoed back in `db_snapshot_usage` on the replayed trace's completion.\n */\n snapshotTimestamp?: string\n providerConsoleUrl?: string\n readOnly?: boolean\n /**\n * The branch's region, e.g. `aws-us-east-1`. A compute runs in its project's\n * region, so a runner elsewhere pays that round trip on every query.\n */\n region?: string\n}\n\n/**\n * Wire shape of the caller's `ReplayOptions.dbBranch`, sent to\n * `/api/sdk/replay/start` and applied per lease.\n */\nexport interface DbBranchSettings {\n minCu?: number\n maxCu?: number\n warmupSql?: string\n}\n\n/**\n * Pre-built lookup table of historical span outputs.\n * Keys are `${traceFunctionKey}:${spanName}:${callIndex}` so that repeated\n * calls with the same (key, name) are matched by call order, but spans\n * sharing only the traceFunctionKey (different name) do not collide.\n */\nexport interface MockTree {\n spans: Map<string, MockSpan>\n}\n\nexport interface ReplayContext {\n testRunId: string\n traceId?: string\n inputSourceSpanId?: string\n /**\n * External trace ID from `external_traces.id`. Used for span-chain\n * lookup against the source platform's trace tree (Braintrust, etc.).\n * NOT the same as the Bitfab `traceId` - see `sourceBitfabTraceId`.\n */\n inputSourceTraceId?: string\n /**\n * The Bitfab `traces.id` of the historical trace that produced this\n * replay item's input. This is what customer-facing surfaces (e.g.\n * `ReplayBranch.traceId`) should expose, since it's the ID the\n * customer sees in the Bitfab dashboard.\n */\n sourceBitfabTraceId?: string\n mockTree?: MockTree\n callCounters?: Map<string, number>\n mockStrategy?: \"none\" | \"all\" | \"marked\"\n /**\n * Resolved override chain for this replay, per-call overrides first then\n * registered ones (first matcher wins). Empty/absent when no overrides apply.\n */\n mockOverrides?: MockOverride[]\n /**\n * Memoized lazy fetch of a span's recorded output (deserialized), keyed by\n * `externalSpanId`. Present ONLY on the lazy path (`marked` / overrides);\n * absent under `mock: \"all\"`, where outputs are inline on the mock tree. Its\n * presence is the signal that outputs must be fetched rather than read inline.\n */\n fetchSpanOutput?: (externalSpanId: string) => Promise<unknown>\n dbBranchLease?: DbBranchLease\n /**\n * Set to true by `ReplayBranch` the first time customer code actually\n * obtains `databaseUrl` for this item. Reported on the trace completion inside\n * `db_snapshot_usage` so the server can distinguish \"branch was\n * provisioned and exposed\" from \"branch URL was actually consumed\".\n * Any future consumption path that hands the URL to customer code by\n * other means (e.g. a process-isolated runner writing an env overlay)\n * must also set this.\n */\n dbSnapshotAccessed?: boolean\n /**\n * Collector for the replay item's trace-persistence work. When present,\n * the root span's send path pushes a promise that resolves only after\n * every span upload AND the trace completion have been sent (registered\n * synchronously at send time, so the replay runner can await it after\n * the wrapped fn resolves). This is what lets replay guarantee traces\n * are persisted server-side before `completeReplay` builds the\n * trace-ID mapping. Absent outside replay, where sends stay\n * fire-and-forget.\n */\n pendingPersistence?: Promise<unknown>[]\n}\n\nlet replayContextStorage: AsyncLocalStorageLike<ReplayContext | null> | null =\n null\nconst REPLAY_CONTEXT_STORAGE_SYMBOL = Symbol.for(\"bitfab.replayContextStorage\")\n\nexport const replayContextReady: Promise<void> = asyncStorageReady.then(() => {\n const shared = globalThis as typeof globalThis & Record<symbol, unknown>\n const existing = shared[REPLAY_CONTEXT_STORAGE_SYMBOL] as\n | AsyncLocalStorageLike<ReplayContext | null>\n | undefined\n if (existing) {\n replayContextStorage = existing\n return\n }\n const created = createAsyncLocalStorage<ReplayContext | null>()\n if (created) {\n shared[REPLAY_CONTEXT_STORAGE_SYMBOL] = created\n replayContextStorage = created\n }\n})\n\n/** Get the current replay context, if any. */\nexport function getReplayContext(): ReplayContext | null {\n return replayContextStorage?.getStore() ?? null\n}\n\n/** Run a function within a replay context. */\nexport function runWithReplayContext<T>(ctx: ReplayContext, fn: () => T): T {\n if (replayContextStorage) {\n return replayContextStorage.run(ctx, fn)\n }\n return fn()\n}\n","/**\n * Serialization utilities for Bitfab SDK.\n *\n * This module provides serialization with type metadata preservation,\n * using superjson for handling special JavaScript types like Date, Map,\n * Set, BigInt, undefined, etc.\n */\n\nimport superjson from \"superjson\"\nimport { warnOnce } from \"./warnOnce.js\"\n\n/**\n * Serialized value with JSON data and optional superjson meta for type preservation.\n *\n * The json field contains the JSON-serializable data.\n * The meta field (if present) contains superjson type information for deserializing\n * special types like Date, Map, Set, BigInt, etc.\n */\nexport interface SerializedValue {\n json: unknown\n meta?: unknown\n}\n\n// Cap on serialized payload size. superjson can succeed on values like SDK\n// client instances (OpenAI, etc.) and produce hundreds of KB to MB of useless\n// internal state. Anything beyond this is replaced with a stub so the span\n// still ships and the trace isn't dropped server-side.\nconst MAX_SERIALIZED_BYTES = 512_000\n\n// A higher cap for the framework-capture path (toJsonSafe). Agent/graph states\n// (LangGraph, Claude Agent SDK) are legitimately larger than a single\n// function's args/return, so this ceiling preserves real detail while still\n// bounding the payload so the wire-side JSON.stringify can't blow up or get the\n// span rejected server-side.\nconst MAX_FRAMEWORK_SERIALIZED_BYTES = 2_000_000\n\nfunction describeValue(value: unknown): string {\n try {\n const ctorName = (value as { constructor?: { name?: string } })?.constructor\n ?.name\n if (ctorName && ctorName !== \"Object\") {\n return ctorName\n }\n } catch {\n // Property access on `value` can throw (Proxy, poisoned getter).\n }\n return typeof value\n}\n\nfunction unserializableStub(value: unknown, reason: string): SerializedValue {\n // Normalize the byte count out of the key so a too_large warning dedups\n // across differently-sized payloads instead of warning once per size.\n warnOnce(\n `serialize:${reason.replace(/\\d+/g, \"N\")}`,\n `a value could not be fully serialized for a span (${reason}); it was replaced with a placeholder. The span still ships, but its captured input/output is incomplete.`,\n )\n let summary: string\n try {\n summary = `<unserializable: ${describeValue(value)} (${reason})>`\n } catch {\n summary = `<unserializable (${reason})>`\n }\n return { json: summary }\n}\n\n/**\n * Serialize a value using superjson for trace storage.\n *\n * Handles arbitrary JavaScript values including:\n * - Date, RegExp, Error\n * - Map, Set\n * - BigInt\n * - undefined (in objects/arrays)\n * - Circular references\n *\n * Guarantees:\n * - Never throws. Pathological inputs (SDK clients, proxies, poisoned\n * getters, circular graphs that defeat superjson) return a stub string.\n * - Never returns a payload larger than MAX_SERIALIZED_BYTES; oversized\n * inputs are replaced with a stub. Without this the wire-side\n * `JSON.stringify` in http.ts can produce a request that times out or\n * gets rejected, leaving a trace with zero spans.\n *\n * @param value - Any JavaScript value to serialize\n * @returns SerializedValue with 'json' field containing the data.\n * If type metadata is needed for reconstruction, includes 'meta' field.\n *\n * @example\n * ```typescript\n * const result = serializeValue(new Date('2024-01-15T10:30:00Z'))\n * // result.json contains the ISO string\n * // result.meta contains type info for Date reconstruction\n * ```\n */\nexport function serializeValue(value: unknown): SerializedValue {\n try {\n const { json, meta } = superjson.serialize(value)\n\n let size: number\n try {\n size = JSON.stringify(json).length\n } catch {\n return unserializableStub(value, \"stringify_failed_after_superjson\")\n }\n if (size > MAX_SERIALIZED_BYTES) {\n return unserializableStub(value, `too_large_${size}_bytes`)\n }\n\n return meta ? { json, meta } : { json }\n } catch {\n try {\n return { json: JSON.parse(JSON.stringify(value)) }\n } catch {\n return unserializableStub(value, \"json_stringify_failed\")\n }\n }\n}\n\n/**\n * Deserialize a value that was serialized with serializeValue.\n *\n * @param serialized - A SerializedValue object with 'json' and optional 'meta'\n * @returns The reconstructed JavaScript value\n *\n * @example\n * ```typescript\n * const serialized = serializeValue(new Date('2024-01-15'))\n * const date = deserializeValue(serialized)\n * // date is a Date object\n * ```\n */\nexport function deserializeValue(serialized: SerializedValue): unknown {\n if (serialized.meta === undefined) {\n // No metadata, return as-is\n return serialized.json\n }\n\n // Use superjson to deserialize with type reconstruction\n // Cast json to the expected superjson type\n type SuperJSONResult = Parameters<typeof superjson.deserialize>[0]\n return superjson.deserialize({\n json: serialized.json as SuperJSONResult[\"json\"],\n meta: serialized.meta as SuperJSONResult[\"meta\"],\n })\n}\n\nconst MAX_SAFE_DEPTH = 6\n\n/**\n * Convert any value to JSON-safe primitives, never throwing.\n *\n * Produces plain objects/arrays/scalars, recursing through `toJSON()` and\n * own-enumerable properties so no raw non-serializable value (a class, a\n * BigInt-bearing object) survives into a span payload. Cycles collapse to a\n * `<cycle ...>` marker; depth is capped.\n *\n * This is the single shared \"safe serialize\" used by the framework\n * integrations that capture raw objects (LangGraph, Claude Agent SDK). Keeping\n * the recurse-the-dump logic here, in one place, is what stops a new\n * integration from reintroducing the \"dump without recursing\" bug - see\n * `serializationInvariant.test.ts`.\n */\nexport function toJsonSafe(value: unknown): unknown {\n return toJsonSafeReport(value).safe\n}\n\n/**\n * Like {@link toJsonSafe}, but also reports what could not be faithfully\n * captured.\n *\n * Returns `{ safe, dropped }` where `dropped` lists the type name behind every\n * placeholder the walker had to emit: a cycle, a max-depth cut, an oversized\n * payload, or a value that could only be stringified (a function/symbol) or\n * stubbed after a throw. A non-empty `dropped` means the captured input/output\n * is lossy. Framework handlers carry it to the send boundary so a degraded\n * capture is marked non-replayable (`serialization_degraded`) instead of being\n * shipped as if it round-trips - mirrors the Python SDK's `to_json_safe_report`\n * + `finalize_span_payload`.\n */\nexport function toJsonSafeReport(value: unknown): {\n safe: unknown\n dropped: string[]\n} {\n const dropped: string[] = []\n const safe = toJsonSafeInner(value, 0, new WeakSet(), dropped)\n // Cap output size for parity with serializeValue. A multi-MB framework\n // payload (a large LangGraph state, a long message history) would otherwise\n // be JSON.stringify'd synchronously on the user's thread in http.ts and may\n // be rejected server-side, leaving a trace with zero spans. Stub it instead\n // so the span still ships. toJsonSafeInner produces only plain\n // objects/arrays/scalars/strings, so JSON.stringify here cannot throw; the\n // try is belt-and-suspenders.\n try {\n const size = JSON.stringify(safe)?.length ?? 0\n if (size > MAX_FRAMEWORK_SERIALIZED_BYTES) {\n warnOnce(\n \"toJsonSafe:too_large\",\n `a framework payload exceeded ${MAX_FRAMEWORK_SERIALIZED_BYTES} bytes and was replaced with a placeholder so the span still ships. The captured state for this span is incomplete.`,\n )\n // Keep any drops already accumulated by the walk (cycles, functions,\n // depth cuts); a payload can be both lossy AND oversized, and the\n // non-replayable marking needs the real types, not just the size stub.\n return {\n safe: `<unserializable: too_large_${size}_bytes>`,\n dropped: [...dropped, `too_large_${size}_bytes`],\n }\n }\n } catch {\n // Keep the recursed value; the http-layer sanitizer is the final backstop.\n }\n return { safe, dropped }\n}\n\nfunction toJsonSafeInner(\n value: unknown,\n depth: number,\n seen: WeakSet<object>,\n dropped: string[],\n): unknown {\n if (value === null || value === undefined) {\n return value\n }\n if (\n typeof value === \"string\" ||\n typeof value === \"number\" ||\n typeof value === \"boolean\"\n ) {\n return value\n }\n\n const className =\n (value as { constructor?: { name?: string } })?.constructor?.name ??\n typeof value\n if (depth > MAX_SAFE_DEPTH) {\n dropped.push(className)\n return `<${className}>`\n }\n\n // Non-object composites (bigint, function, symbol) stringify directly. A\n // bigint stringifies faithfully; a function/symbol becomes a lossy summary,\n // so those are reported as dropped.\n if (typeof value !== \"object\") {\n if (typeof value === \"function\" || typeof value === \"symbol\") {\n dropped.push(className)\n }\n try {\n return String(value)\n } catch {\n dropped.push(className)\n return `<${className}>`\n }\n }\n\n if (seen.has(value as object)) {\n dropped.push(className)\n return `<cycle ${className}>`\n }\n seen.add(value as object)\n\n let result: unknown\n if (Array.isArray(value)) {\n result = value.map((item) =>\n toJsonSafeInner(item, depth + 1, seen, dropped),\n )\n } else if (typeof (value as Record<string, unknown>).toJSON === \"function\") {\n // Recurse toJSON() output: it can still hold non-serializable values (e.g.\n // a LangChain tool whose schema is a class) that would otherwise survive\n // into the span payload and crash the wire-side JSON.stringify.\n try {\n result = toJsonSafeInner(\n (value as { toJSON(): unknown }).toJSON(),\n depth + 1,\n seen,\n dropped,\n )\n } catch {\n dropped.push(className)\n result = `<${className}>`\n }\n } else {\n try {\n const obj: Record<string, unknown> = {}\n for (const [k, v] of Object.entries(value)) {\n if (!k.startsWith(\"_\")) {\n obj[k] = toJsonSafeInner(v, depth + 1, seen, dropped)\n }\n }\n result = obj\n } catch {\n dropped.push(className)\n result = `<${className}>`\n }\n }\n\n // Backtrack: keep only ancestors on the current path in `seen`, so a shared\n // (DAG) reference under sibling keys is serialized again rather than stubbed\n // as a false cycle. Real cycles (an ancestor referencing itself) are still\n // caught above.\n seen.delete(value as object)\n return result\n}\n","/**\n * Replay historical traces through a function and create a test run.\n *\n * The replay flow has three phases:\n * 1. Start: fetches historical traces from the server and creates a test run\n * 2. Execute: re-runs each trace's inputs through the provided function locally\n * 3. Complete: marks the test run as completed on the server\n */\n\nimport { resolveAutoCodeChange } from \"./codeChange.js\"\nimport type { DbSnapshotRef } from \"./dbSnapshot.js\"\nimport { BitfabError } from \"./errors.js\"\nimport type {\n CodeChangeFile,\n HttpClient,\n SpanTreeNode,\n TokenUsage,\n} from \"./http.js\"\nimport type { MockOverride } from \"./mockOverride.js\"\nimport { normalizeMockOverrides } from \"./mockOverride.js\"\nimport { randomUuid } from \"./randomUuid.js\"\nimport type {\n DbBranchLease,\n DbBranchSettings,\n MockSpan,\n MockTree,\n} from \"./replayContext.js\"\nimport { replayContextReady, runWithReplayContext } from \"./replayContext.js\"\nimport { deserializeValue } from \"./serialize.js\"\n\nexport type MockStrategy = \"none\" | \"all\" | \"marked\"\n\n/**\n * How the DB-snapshot branch each replay item runs against is sized and warmed.\n *\n * Every field is optional, so this object is only worth passing when you want\n * to override the mirror project's own sizing. To branch with those defaults,\n * pass `dbBranch: true` instead of an empty object.\n */\nexport interface DbBranchOptions {\n /**\n * Autoscaling floor for the branch's compute, in Neon Compute Units (0.25 to\n * 56). Omit to keep the mirror project's own default. Raise it when the\n * mirror is provisioned smaller than the database it stands in for, so\n * replay latency reflects your code rather than a cold, undersized branch.\n */\n minCu?: number\n /**\n * Autoscaling ceiling for the branch's compute, in Neon Compute Units.\n * Setting it equal to `minCu` pins the size, which keeps items comparable:\n * otherwise a later item can run against an endpoint that has already\n * scaled up and post a better number for the same code.\n */\n maxCu?: number\n /**\n * SQL that warms the branch's cache. The server appends it to the branch's\n * readiness check, so it runs BEFORE your function sees the branch and its\n * time is not charged to the replayed call. Invalid SQL fails the branch\n * rather than silently leaving it cold.\n */\n warmupSql?: string\n}\n\n/**\n * Whether the caller asked for database branching. `true` and a settings object\n * both turn it on; `false` and omission leave it off. Kept separate from\n * `resolveDbBranchSettings` because `dbBranch: true` enables branching while\n * contributing no settings, so presence of settings can't stand in for the\n * switch.\n */\nfunction dbBranchEnabled(\n dbBranch: DbBranchOptions | boolean | undefined,\n): boolean {\n return dbBranch !== undefined && dbBranch !== false\n}\n\n/**\n * Narrow the caller's branch options to the wire shape, dropping the object\n * entirely when nothing was set so the request stays byte-identical to what\n * older SDKs send. Booleans carry no settings: they only move the switch.\n */\nfunction resolveDbBranchSettings(\n dbBranch: DbBranchOptions | boolean | undefined,\n): DbBranchSettings | undefined {\n if (!dbBranch || dbBranch === true) {\n return undefined\n }\n const { minCu, maxCu, warmupSql } = dbBranch\n const settings: DbBranchSettings = {\n ...(minCu === undefined ? {} : { minCu }),\n ...(maxCu === undefined ? {} : { maxCu }),\n ...(warmupSql === undefined ? {} : { warmupSql }),\n }\n return Object.keys(settings).length === 0 ? undefined : settings\n}\n\nexport interface ReplayOptions {\n /**\n * Maximum number of traces to replay (1-100, default 5). Ignored when\n * `traceIds` is passed (with a warning): an explicit ID list already\n * determines how many traces replay.\n */\n limit?: number\n /** Optional list of specific trace IDs to replay (max 100). */\n traceIds?: string[]\n /** Optional display name for the resulting experiment/test run. */\n name?: string\n /** Maximum number of items to process in parallel. Set to 1 for sequential. Default 10. */\n maxConcurrency?: number\n /**\n * Description of the code change being tested in this replay. Stored on\n * the resulting experiment so the change can be reviewed alongside results.\n * Supplying a description without `codeChangeFiles` preserves this text\n * while the SDK automatically captures the files.\n * Pass `null` when the replay should have no description; use\n * `codeChangeFiles: null` to suppress automatic file capture.\n */\n codeChangeDescription?: string | null\n /**\n * Files edited as part of this code change. Each entry holds the file path\n * and the full `before`/`after` contents. The agent reads each file before\n * and after editing and passes the two strings. Use `\"\"` for newly created\n * files (`before`) or deleted files (`after`). Omit this field to capture\n * automatically, or pass `null` to suppress file capture for this replay.\n */\n codeChangeFiles?: CodeChangeFile[] | null\n /**\n * Mock strategy for child spans during replay.\n * - \"marked\": only spans tagged with { mockOnReplay: true } in SpanOptions are mocked (default)\n * - \"none\": everything runs real code\n * - \"all\": every child withSpan returns historical output\n */\n mock?: MockStrategy\n /**\n * Selective mock overrides: inject custom values into specific spans during\n * replay, so downstream real code runs against the substituted output. Each\n * override is a `{ match, value }` pair; the first matcher that\n * matches a span wins. These take precedence over any overrides registered on\n * the client via `registerMockOverride`, and over the base `mock` strategy - a\n * span no override matches falls back to that strategy. See {@link MockOverride}.\n */\n mockOverride?: MockOverride | MockOverride[]\n /**\n * Run each item against a database branch restored to the state its source\n * trace saw. Pass `true` to branch with the mirror project's own sizing, or a\n * {@link DbBranchOptions} object to tune how each branch is sized and warmed.\n * `false` and omission leave branching off. Inside `fn`, read the resolved\n * branch with `getCurrentReplayBranch()`.\n *\n * Items whose source trace carried no DB snapshot reference get no branch and\n * run against the live database. An item whose branch was requested but could\n * not be resolved fails instead of running, so a replay never silently\n * reports a result that did not use the historical data you asked for.\n */\n dbBranch?: DbBranchOptions | boolean\n /** Group ID to associate this replay with an experiment group for live streaming in Studio. */\n experimentGroupId?: string\n /**\n * Dataset this replay runs against. When set, the resulting experiment is\n * durably attributed to the dataset (stored on the test run), so it appears\n * under the dataset's experiments even if the trace lineage can't be\n * reconstructed. Validated server-side against the org.\n */\n datasetId?: string\n /**\n * Graders to attach directly to this experiment (test run), independent of any\n * graders already on the dataset. The resulting experiment is graded by the\n * union of these and the dataset's runnable graders at completion, so use this\n * to grade a single run with a check you don't want to add to the dataset\n * permanently. Each id must be an active/live grader belonging to the same\n * organization and trace function, otherwise the server rejects the replay.\n */\n graderIds?: string[]\n /**\n * Reshape recorded inputs before they are spread into `fn`.\n *\n * Replay pulls each trace's inputs exactly as they were captured against the\n * function's signature AT TRACE TIME. When the function's shape has since\n * changed (params renamed, reordered, collapsed into an options object, etc.),\n * the recorded inputs no longer line up and `fn(...inputs)` throws. This hook\n * lets a caller map the recorded inputs onto the current signature so replay\n * can still run.\n *\n * Receives the deserialized recorded inputs and a per-trace {@link AdaptContext}\n * (so a table-driven adapter can look up the adapted inputs by `traceId`), and\n * returns the array actually spread into `fn`. The returned array is also what\n * `ReplayItem.input` reports, so the experiment shows what was really run.\n *\n * Runs per item, inside the same try/catch as `fn`: if the adapter throws, the\n * failure is surfaced on that item's `error` rather than crashing the run.\n * Omit it to spread the recorded inputs unchanged.\n */\n adaptInputs?: (inputs: unknown[], ctx: AdaptContext) => unknown[]\n /**\n * Called once per item as it finishes, in completion order (not input\n * order), with running totals for the whole run. Use it to render replay\n * progress, for example a terminal progress bar. Replay does not know\n * pass/fail at this point (verdicts are assigned later), so the totals only\n * distinguish items whose function ran (`succeeded`) from items that threw\n * (`errored`).\n *\n * Invoked synchronously right after each item settles, so keep it cheap. A\n * throwing callback never crashes the run: the error is swallowed so progress\n * UI can't break replay.\n */\n onProgress?: (progress: ReplayProgress) => void\n}\n\n/** Running totals reported to {@link ReplayOptions.onProgress} as replay proceeds. */\nexport interface ReplayProgress {\n /**\n * Event kind. Omitted (or `\"item\"`) for the per-trace settle events streamed\n * during the run. `\"complete\"` marks the single terminal event emitted once\n * the run has settled and been enriched server-side; it carries the full\n * {@link ReplayProgress.result} and has no `item`. The Bitfab plugin reads\n * that terminal event to build the run's final result without parsing stdout.\n */\n type?: \"item\" | \"complete\"\n /**\n * The full {@link ReplayResult}, present only on the terminal `\"complete\"`\n * event. Lets the plugin ingest the enriched result (server-aggregated tokens,\n * server trace ids) over the same channel as progress, so a dependency logging\n * to stdout can never block it.\n */\n result?: ReplayResult<unknown>\n /** Test run ID created for this replay. */\n testRunId?: string\n /** Items that have finished so far, whether they succeeded or errored. */\n completed: number\n /** Total number of items in this replay run. */\n total: number\n /** Of the completed items, how many ran the function without throwing. */\n succeeded: number\n /** Of the completed items, how many threw (their `item.error` is set). */\n errored: number\n /**\n * The single item that just settled to produce this event. `traceId` is null\n * at this stage (the server replay id isn't known until the run completes);\n * `originalTraceId` is the original (historical) trace that was replayed (so\n * a UI can identify or link it); `error` is its replay error, or null when it\n * ran ok; `durationMs` is how long this one trace took to replay. Lets a\n * progress UI show per-trace pass/fail and timing as the run streams, without\n * waiting for the full {@link ReplayResult}.\n */\n item?: {\n /** Trace ID of the new replay trace (null during the run; the server id arrives at completion). */\n traceId?: string | null\n /** Bitfab trace ID of the original (historical) trace being replayed. */\n originalTraceId: string | null\n /** External span ID the recorded inputs were read from (the original root span). */\n originalSpanId?: string | null\n /** @deprecated alias for `originalTraceId`. */\n sourceTraceId: string | null\n /** @deprecated alias for `originalSpanId`. */\n sourceSpanId?: string | null\n /** Deserialized inputs from the original trace. */\n input?: unknown[]\n /** The result returned by the replayed function, or undefined on error. */\n result?: unknown\n /** The original output from the historical trace. */\n originalOutput?: unknown\n error: string | null\n durationMs: number | null\n tokens?: TokenUsage | null\n model?: string | null\n dbSnapshotRef?: DbSnapshotRef | null\n }\n}\n\n/**\n * Wire prefix the Bitfab plugin scans for. Each line {@link reportReplayProgress}\n * writes is this prefix followed by the JSON of the running totals (plus the\n * settled `item`). The plugin polls these lines to report live progress while a\n * replay runs in the background; keep the SDK emitter and the plugin parser in\n * sync.\n */\nexport const BITFAB_PROGRESS_PREFIX = \"@@bitfab:progress \"\n\n/**\n * A ready-made {@link ReplayOptions.onProgress} callback for replay scripts.\n * Pass it straight in:\n *\n * ```ts\n * await bitfab.replay(\"my-fn\", fn, { limit, onProgress: reportReplayProgress })\n * ```\n *\n * It writes one `@@bitfab:progress` line per trace to stderr, which the Bitfab\n * plugin polls to report live progress while the replay runs in the background,\n * so scripts never hand-format the wire protocol.\n * stdout is left untouched for direct-run ReplayResult JSON. Outside Node (no\n * `process.stderr`, e.g. a browser) it is a no-op, and a write failure is\n * swallowed so progress can never crash a run.\n */\nexport function reportReplayProgress(progress: ReplayProgress): void {\n const stderr = typeof process !== \"undefined\" ? process.stderr : undefined\n if (!stderr) {\n return\n }\n try {\n stderr.write(`${BITFAB_PROGRESS_PREFIX}${JSON.stringify(progress)}\\n`)\n } catch {\n // A progress reporter must never crash the replay run.\n }\n}\n\n/** Per-trace context passed to {@link ReplayOptions.adaptInputs}. */\nexport interface AdaptContext {\n /** Bitfab trace ID of the original (historical) trace being replayed. */\n originalTraceId: string\n /** External span ID the recorded inputs were read from. */\n originalSpanId: string\n /** @deprecated alias for {@link AdaptContext.originalTraceId}. */\n sourceTraceId: string\n /** @deprecated alias for {@link AdaptContext.originalSpanId}. */\n sourceSpanId: string\n}\n\n/**\n * The shape an adapter module must export as `adaptInputs`.\n *\n * Author an adapter in its own file (e.g. `scripts/replay-adapters/<name>.ts`),\n * import it in your replay script, and pass it to `replay({ adaptInputs })`:\n *\n * ```ts\n * import type { AdaptInputsFn } from \"@bitfab/sdk\"\n * export const adaptInputs: AdaptInputsFn = (inputs, ctx) => [reshape(inputs)]\n * ```\n */\nexport type AdaptInputsFn = (inputs: unknown[], ctx: AdaptContext) => unknown[]\n\nexport interface ReplayItem<T> {\n /**\n * Server trace ID of the new replay trace this item produced. Written in by\n * `replay()` from the complete-replay response once the server has minted the\n * trace row; the client-side id used to correlate spans during the run is\n * never surfaced here. Null until completion, on older servers that omit the\n * mapping, or if the item produced no trace. Not the verdict-persistence key:\n * that is the original-trace lineage (`originalTraceId` + `testRunId`).\n */\n traceId: string | null\n /** Bitfab trace ID of the original (historical) trace being replayed. */\n originalTraceId: string\n /** External span ID the recorded inputs were read from (the original root span). */\n originalSpanId: string\n /** @deprecated alias for {@link ReplayItem.originalTraceId}. */\n sourceTraceId: string\n /** @deprecated alias for {@link ReplayItem.originalSpanId}. */\n sourceSpanId: string\n /** Deserialized inputs from the original trace. */\n input: unknown[]\n /** The result returned by the function during replay, or undefined on error. */\n result: T | undefined\n /** The original output from the historical trace. */\n originalOutput: unknown\n /** Error message if the function threw, or null on success. */\n error: string | null\n /** Original trace duration in milliseconds, or null if timestamps are missing. */\n durationMs: number | null\n /**\n * Token usage from the REPLAYED run (this item's new execution), aggregated\n * server-side from the spans it produced, or null if the run captured no\n * token data. This is the \"new\" side of a token delta: compare it against\n * the original trace's recorded usage to see how the code change moved cost.\n * Matches what Studio's experiments view shows.\n */\n tokens: TokenUsage | null\n /** Model name from the original trace, or null if not captured. */\n model: string | null\n /**\n * The DB snapshot ref the SDK captured at trace open. Useful for debugging\n * (\"what state was this trace pinned to?\") and for customers building\n * their own resolvers. Undefined when the source trace was captured\n * without `dbSnapshot` configured.\n */\n dbSnapshotRef: DbSnapshotRef | null\n}\n\nexport type { CodeChangeFile, TokenUsage }\n\nexport interface ReplayResult<T> {\n /** Individual replay items with inputs, results, and comparison data. */\n items: ReplayItem<T>[]\n /** The test run ID created on the server. */\n testRunId: string\n /** Full URL to view the test run in the dashboard. */\n testRunUrl: string\n}\n\n/**\n * Deserialize inputs from a historical span's rawData.\n *\n * Prefers superjson-serialized `input_meta` for type preservation,\n * falls back to the raw `input` field.\n */\nfunction deserializeInputs(spanData: Record<string, unknown>): unknown[] {\n const inputMeta = spanData.input_meta as unknown\n const rawInput = spanData.input\n\n // If superjson meta is available, deserialize with type reconstruction\n if (inputMeta !== undefined && inputMeta !== null) {\n const deserialized = deserializeValue({ json: rawInput, meta: inputMeta })\n if (Array.isArray(deserialized)) {\n return deserialized\n }\n return deserialized !== undefined && deserialized !== null\n ? [deserialized]\n : []\n }\n\n // Fall back to raw input\n if (Array.isArray(rawInput)) {\n return rawInput\n }\n return rawInput !== undefined && rawInput !== null ? [rawInput] : []\n}\n\n/**\n * Deserialize the original output from a historical span's rawData.\n */\nfunction deserializeOutput(spanData: Record<string, unknown>): unknown {\n const outputMeta = spanData.output_meta as unknown\n const rawOutput = spanData.output\n\n if (outputMeta !== undefined && outputMeta !== null) {\n return deserializeValue({ json: rawOutput, meta: outputMeta })\n }\n\n return rawOutput\n}\n\n/**\n * Walk the children of a root span tree node in depth-first order and build\n * a MockTree keyed by `${traceFunctionKey}:${spanName}:${callIndex}`.\n *\n * The historical root itself is NOT walked. At replay time the runtime root\n * span has `isRootSpan === true` and never queries the mockTree (mock\n * interception is skipped for root spans by design), so the root has nothing\n * to look up. Walking it would just leave an unreachable entry in the table.\n *\n * The (key, name) compound match is what disambiguates same-key spans:\n * - A wrapped function's children commonly share its traceFunctionKey via\n * the fluent `getFunction(key).withSpan({ name }, ...)` pattern. They\n * disambiguate by `name`, never colliding with each other.\n * - Recursion: same (key, name) at every depth. callIndex per (key, name)\n * orders them correctly without leaking the historical root into the\n * nested call's slot.\n * - Outer-wrapper replay scripts: the outer wrapper's `name` is distinct\n * from anything in the historical tree (it only exists at replay), so\n * its presence never disturbs counters or lookups for spans that do\n * exist in the historical tree.\n */\nfunction buildMockTree(rootNode: SpanTreeNode): MockTree {\n const spans = new Map<string, MockSpan>()\n const counters = new Map<string, number>()\n\n function walk(node: SpanTreeNode): void {\n const key = node.traceFunctionKey\n if (key) {\n const name = node.spanName || key\n const counterKey = `${key}:${name}`\n const index = counters.get(counterKey) ?? 0\n counters.set(counterKey, index + 1)\n // `output`/`outputMeta` are undefined on a payload-free (lazy) tree;\n // `externalSpanId` is what the lazy path fetches them by. Both are copied\n // verbatim so eager and lazy trees build through the same walk.\n spans.set(`${counterKey}:${index}`, {\n sourceSpanId: node.sourceSpanId,\n externalSpanId: node.externalSpanId,\n output: node.output,\n outputMeta: node.outputMeta,\n })\n }\n for (const child of node.children) {\n walk(child)\n }\n }\n\n for (const child of rootNode.children) {\n walk(child)\n }\n\n return { spans }\n}\n\n/**\n * Execute a single replay item: fetch span data, deserialize inputs, call\n * the function within a replay context that injects testRunId into new spans.\n */\nasync function processItem<TReturn>(\n httpClient: HttpClient,\n serverItem: {\n originalTraceId?: string\n originalSpanId?: string\n /** @deprecated alias emitted by servers that predate the originalTraceId rename. */\n sourceTraceId: string\n /** @deprecated alias emitted by servers that predate the originalSpanId rename. */\n sourceSpanId: string\n durationMs: number | null\n model: string | null\n dbSnapshotRef?: DbSnapshotRef\n dbBranchLease?: DbBranchLease\n dbBranchLeaseError?: { code: string; message: string }\n },\n // biome-ignore lint/suspicious/noExplicitAny: replay deserializes inputs from historical data\n fn: (...args: any[]) => TReturn | Promise<TReturn>,\n testRunId: string,\n mockStrategy: MockStrategy,\n resolvedOverrides: MockOverride[],\n replayedTraceId: string,\n includeDbBranchLease: boolean,\n dbBranchSettings: DbBranchSettings | undefined,\n adaptInputs:\n | ((inputs: unknown[], ctx: AdaptContext) => unknown[])\n | undefined,\n): Promise<ReplayItem<TReturn>> {\n // The server-side resolver materializes a Neon preview branch per item\n // during `/api/sdk/replay/start` (when the customer passed `dbBranch`,\n // which triggers `includeDbBranchLease: true`). The lease arrives on the\n // server item; we just attach it to the replay context and release the\n // branch in `finally` so any throw (in fetch, mock-tree build, or the\n // customer fn) frees the Neon resource. Items whose source trace had no\n // snapshot ref arrive without a lease; `getCurrentReplayBranch()` returns\n // null for those, and replaying against the live database is correct.\n let lease = includeDbBranchLease ? serverItem.dbBranchLease : undefined\n // A resolve that was attempted and FAILED is different: the caller asked for\n // a branch, so running their function against live data would produce a\n // result that looks valid and isn't. Fail this item instead, loudly.\n let leaseError = includeDbBranchLease\n ? serverItem.dbBranchLeaseError\n : undefined\n let dbSnapshotRef = serverItem.dbSnapshotRef\n\n let inputs: unknown[] = []\n let originalOutput: unknown\n let result: TReturn | undefined\n let error: string | null = null\n // Collects the root span's full persistence chain (span uploads + trace\n // completion). Awaited below so this item's trace is on the server before\n // replay() calls completeReplay. Otherwise the server's trace-ID mapping\n // races the uploads and item.traceId nulls out.\n const pendingPersistence: Promise<unknown>[] = []\n\n // The ORIGINAL (historical) trace/span this item replays. Canonical server\n // keys are originalTraceId/originalSpanId; older servers only send the\n // deprecated sourceTraceId/sourceSpanId aliases.\n const originalTraceId = serverItem.originalTraceId ?? serverItem.sourceTraceId\n const originalSpanId = serverItem.originalSpanId ?? serverItem.sourceSpanId\n\n try {\n if (includeDbBranchLease && !lease && !leaseError) {\n const resolved = await httpClient.resolveDbBranchLease(\n testRunId,\n originalTraceId,\n dbBranchSettings,\n )\n lease = resolved.lease ?? undefined\n leaseError = resolved.leaseError ?? undefined\n dbSnapshotRef = resolved.dbSnapshotRef ?? dbSnapshotRef\n }\n\n if (leaseError) {\n throw new BitfabError(\n `Replay requested a database branch for trace ${originalTraceId} but it could not be resolved (${leaseError.code}): ${leaseError.message}. The function was not run, because replaying it against the live database would produce a result that looks valid but did not use the historical data you asked for.`,\n )\n }\n\n const span = await httpClient.getExternalSpan(originalSpanId)\n const spanData = (span.rawData?.span_data ?? {}) as Record<string, unknown>\n\n inputs = deserializeInputs(spanData)\n originalOutput = deserializeOutput(spanData)\n\n // Reshape the recorded inputs onto the current signature when an adapter\n // is supplied. Runs before the mock tree / fn call so the adapted array is\n // what fn receives and what `item.input` reports.\n if (adaptInputs) {\n inputs = adaptInputs(inputs, {\n originalTraceId,\n originalSpanId,\n // Deprecated aliases for originalTraceId/originalSpanId.\n sourceTraceId: originalTraceId,\n sourceSpanId: originalSpanId,\n })\n }\n\n // Build the mock tree whenever mocking could apply: any non-\"none\" strategy,\n // OR overrides are present (overrides substitute even under \"none\" - the\n // \"run real code but replace node X\" case). Only \"all\" needs outputs inline;\n // \"marked\"/overrides fetch a payload-free tree and pull outputs lazily so we\n // never drag down every span's recorded output when only a few get mocked.\n const hasOverrides = resolvedOverrides.length > 0\n const needTree =\n mockStrategy === \"all\" || mockStrategy === \"marked\" || hasOverrides\n const includeOutputs = mockStrategy === \"all\"\n\n let mockTree: MockTree | undefined\n if (needTree) {\n try {\n const treeResponse = await httpClient.getSpanTree(originalSpanId, {\n includeOutputs,\n })\n if (treeResponse.root) {\n mockTree = buildMockTree(treeResponse.root)\n } else if (mockStrategy === \"all\" || hasOverrides) {\n throw new BitfabError(\n `Replay mock strategy \"${mockStrategy}\"${hasOverrides ? \" with overrides\" : \"\"} requires a span tree root for original span ${originalSpanId}.`,\n )\n } else {\n mockTree = undefined\n }\n } catch (e) {\n // \"all\" and overrides both depend on the tree (\"all\" mocks every span\n // from it; overrides gate on its call-counter machinery), so a fetch\n // failure surfaces on the item rather than silently running real with\n // the overrides dropped. Bare \"marked\" degrades to no mocking (its\n // marked spans just re-run). Mirrors the Python/Ruby SDKs.\n if (mockStrategy === \"all\" || hasOverrides) {\n throw e\n }\n mockTree = undefined\n }\n }\n\n // Lazy per-span output fetch, memoized per item so a span read twice (once\n // as a marked mock, once via an override's getOriginalOutput) fetches once.\n // Present only when outputs were NOT fetched inline (not the eager \"all\"\n // path); its presence signals the mock path to fetch on demand.\n const outputCache = new Map<string, Promise<unknown>>()\n const fetchSpanOutput =\n mockTree && !includeOutputs\n ? (externalSpanId: string): Promise<unknown> => {\n let pending = outputCache.get(externalSpanId)\n if (!pending) {\n pending = httpClient\n .getExternalSpan(externalSpanId)\n .then((s) =>\n deserializeOutput(\n (s.rawData?.span_data ?? {}) as Record<string, unknown>,\n ),\n )\n outputCache.set(externalSpanId, pending)\n }\n return pending\n }\n : undefined\n\n const maybePromise = runWithReplayContext(\n {\n testRunId,\n traceId: replayedTraceId,\n inputSourceSpanId: span.id,\n inputSourceTraceId: span.externalTraceId,\n sourceBitfabTraceId: originalTraceId,\n mockTree,\n callCounters: mockTree ? new Map() : undefined,\n mockStrategy,\n mockOverrides: hasOverrides ? resolvedOverrides : undefined,\n fetchSpanOutput,\n dbBranchLease: lease,\n pendingPersistence,\n },\n () => fn(...inputs),\n )\n result = maybePromise instanceof Promise ? await maybePromise : maybePromise\n } catch (e) {\n error = e instanceof Error ? e.message : String(e)\n } finally {\n // Wait for this item's trace (spans + completion) to be fully persisted\n // before the item resolves. Runs on the error path too. A throwing fn\n // still emits a root span whose trace must land before completeReplay.\n await Promise.allSettled(pendingPersistence)\n if (lease) {\n try {\n await httpClient.releaseDbBranchLease(lease.neonBranchId)\n } catch (e) {\n try {\n console.warn(\n `Bitfab: failed to release DB branch ${lease.neonBranchId} (TTL janitor will catch it): ${\n e instanceof Error ? e.message : String(e)\n }`,\n )\n } catch {\n // Never crash the host\n }\n }\n }\n }\n\n return {\n // Written in by replay() from the complete-replay response once the server\n // has minted this replay trace's row. Null until then: the client-side\n // correlation id (replayedTraceId) is never surfaced as the item's traceId.\n traceId: null,\n originalTraceId,\n originalSpanId,\n // Deprecated aliases for originalTraceId/originalSpanId.\n sourceTraceId: originalTraceId,\n sourceSpanId: originalSpanId,\n input: inputs,\n result,\n originalOutput,\n error,\n durationMs: serverItem.durationMs ?? null,\n // Filled in by replay() from the complete-replay response once the\n // replay traces are persisted and their spans aggregated server-side.\n // Null here (and on older servers) means \"replay tokens not known\".\n tokens: null,\n model: serverItem.model ?? null,\n dbSnapshotRef: dbSnapshotRef ?? null,\n }\n}\n\n/**\n * Run async tasks with a concurrency limit.\n * Each task factory is called when a slot opens; results preserve input order.\n */\nasync function mapWithConcurrency<T>(\n tasks: Array<() => Promise<T>>,\n maxConcurrency: number,\n onSettled?: (result: T, index: number) => void,\n): Promise<T[]> {\n const results: T[] = new Array(tasks.length)\n let nextIndex = 0\n\n async function worker(): Promise<void> {\n while (nextIndex < tasks.length) {\n const index = nextIndex++\n const result = await tasks[index]()\n results[index] = result\n onSettled?.(result, index)\n }\n }\n\n const workers = Array.from(\n { length: Math.min(maxConcurrency, tasks.length) },\n () => worker(),\n )\n await Promise.all(workers)\n return results\n}\n\n/**\n * Replay historical traces through a function and create a test run.\n *\n * @internal Called by Bitfab.replay, not part of the public API.\n */\nexport async function replay<TReturn>(\n httpClient: HttpClient,\n serviceUrl: string,\n traceFunctionKey: string,\n // biome-ignore lint/suspicious/noExplicitAny: replay deserializes inputs from historical data\n fn: (...args: any[]) => TReturn | Promise<TReturn>,\n options?: ReplayOptions,\n registeredOverrides: MockOverride[] = [],\n): Promise<ReplayResult<TReturn>> {\n if (options?.traceIds !== undefined) {\n if (options.traceIds.length === 0) {\n throw new BitfabError(\"traceIds must contain at least one trace ID.\")\n }\n if (options.traceIds.length > 100) {\n throw new BitfabError(\n `traceIds supports at most 100 trace IDs per replay (got ${options.traceIds.length}).`,\n )\n }\n }\n if (options?.limit !== undefined && options?.traceIds !== undefined) {\n try {\n console.warn(\n \"Bitfab: limit is ignored when traceIds is passed: the explicit trace ID list already determines how many traces replay.\",\n )\n } catch {\n // Never crash the host app\n }\n }\n\n await replayContextReady\n\n // Resolve the code change to attach to this experiment. codeChangeFiles is\n // the capture control: omitted auto-captures, an array wins, and null opts\n // out. A caller-supplied description is preserved when files are captured.\n let codeChangeDescription = options?.codeChangeDescription\n let codeChangeFiles = options?.codeChangeFiles\n if (codeChangeFiles === undefined) {\n const captured = await resolveAutoCodeChange(options?.name)\n if (captured) {\n codeChangeFiles = captured.files\n if (codeChangeDescription === undefined) {\n codeChangeDescription = captured.description\n }\n }\n }\n\n const {\n testRunId,\n testRunUrl,\n items: serverItems,\n } = await httpClient.startReplay(\n traceFunctionKey,\n // limit is meaningless with explicit traceIds (the ID list determines\n // the count), so it's omitted from the request entirely.\n options?.traceIds ? undefined : (options?.limit ?? 5),\n options?.traceIds,\n options?.name,\n codeChangeDescription,\n codeChangeFiles,\n dbBranchEnabled(options?.dbBranch), // includeDbBranchLease\n options?.experimentGroupId,\n options?.datasetId,\n options?.graderIds,\n resolveDbBranchSettings(options?.dbBranch),\n )\n\n const mockStrategy: MockStrategy = options?.mock ?? \"marked\"\n const maxConcurrency = options?.maxConcurrency ?? 10\n\n // Per-call overrides take precedence over registered ones: concatenating them\n // first means the first-match-wins scan hits per-call overrides before the\n // client-registered chain, and both before the base mock strategy.\n const resolvedOverrides = [\n ...normalizeMockOverrides(options?.mockOverride),\n ...registeredOverrides,\n ]\n\n // One client-side replay trace id per item. It tags that item's replay spans\n // during the run so the server can echo back the row id it minted for them\n // (resolved in the complete-replay mapping below). Kept out of the public\n // ReplayItem: it's a correlation handle, never an id callers use.\n const replayedTraceIds = serverItems.map(() => randomUuid())\n const tasks = serverItems.map(\n (serverItem, index) => () =>\n processItem(\n httpClient,\n serverItem,\n fn,\n testRunId,\n mockStrategy,\n resolvedOverrides,\n replayedTraceIds[index],\n dbBranchEnabled(options?.dbBranch),\n resolveDbBranchSettings(options?.dbBranch),\n options?.adaptInputs,\n ),\n )\n const total = tasks.length\n let completed = 0\n let succeeded = 0\n let errored = 0\n const resultItems = await mapWithConcurrency(\n tasks,\n maxConcurrency,\n options?.onProgress\n ? (item) => {\n completed += 1\n if (item.error === null) {\n succeeded += 1\n } else {\n errored += 1\n }\n try {\n options?.onProgress?.({\n testRunId,\n completed,\n total,\n succeeded,\n errored,\n item: {\n // The server replay trace id isn't known until completeReplay\n // runs (below), so it can't be reported mid-run and we never\n // emit the client-side placeholder. originalTraceId (the\n // historical trace) is known now and is what a UI keys on to\n // identify what just settled.\n traceId: null,\n originalTraceId: item.originalTraceId ?? null,\n originalSpanId: item.originalSpanId ?? null,\n // Deprecated aliases for originalTraceId/originalSpanId.\n sourceTraceId: item.originalTraceId ?? null,\n sourceSpanId: item.originalSpanId ?? null,\n input: item.input,\n result: item.result,\n originalOutput: item.originalOutput,\n error: item.error,\n durationMs: item.durationMs,\n tokens: item.tokens,\n model: item.model,\n dbSnapshotRef: item.dbSnapshotRef,\n },\n })\n } catch {\n // Progress UI must never crash the replay run.\n }\n }\n : undefined,\n )\n\n // Every item awaited its own trace persistence (spans + completion) in\n // processItem, so all replay traces are on the server by now. No flush\n // needed. completeReplay finalizes the test run and returns the token/\n // diagnostic mapping; its failures propagate loudly because a run that never\n // completed can't be finalized and callers must hear about it.\n const completeResult = await httpClient.completeReplay(testRunId)\n const serverTraceIds = completeResult.traceIds\n // Per-replay-trace token usage, keyed by server trace id. The REPLAYED run's\n // tokens (span-aggregated server-side), used below to fill each item.tokens.\n const replayTokens = completeResult.tokens\n\n // `serverTraceIds` maps each item's client-side replay trace id (its entry in\n // `replayedTraceIds`, which tagged that item's spans during the run) to the\n // server's trace row id. We use it to (a) write the real server replay trace\n // id into `item.traceId` now that the row exists, (b) attach each item's\n // server-aggregated token usage, and (c) detect a systemic upload failure\n // early. Verdict persistence does NOT use this map: it is keyed by the\n // original-trace lineage (`originalTraceId` + `testRunId`), which needs no\n // client-held server id. Older servers that omit the map yield no replay\n // tokens and leave `item.traceId` null.\n if (serverTraceIds !== undefined) {\n const missing: string[] = []\n let completedCount = 0\n for (let index = 0; index < resultItems.length; index += 1) {\n const item = resultItems[index]\n const localId = replayedTraceIds[index]\n const mapped = localId ? serverTraceIds[localId] : undefined\n // Write the real server replay trace id in as it comes back; the item\n // held null until now (the client placeholder is never surfaced).\n item.traceId = mapped ?? null\n if (item.error === null) {\n completedCount += 1\n if (mapped === undefined) {\n missing.push(localId ?? item.originalTraceId)\n }\n }\n if (mapped !== undefined) {\n item.tokens = replayTokens?.[mapped] ?? null\n }\n }\n // ALL completed items missing → systemic (the replayed function isn't\n // wrapped with withSpan, or uploads are wholesale broken). Throw; the run's\n // traces never persisted, so nothing can be labeled and silence here is the\n // exact bug this guarantee exists to prevent.\n if (completedCount > 0 && missing.length === completedCount) {\n const serverCount =\n completeResult.traceCount !== undefined\n ? ` The server persisted ${completeResult.traceCount} trace(s) for this run.`\n : \"\"\n throw new BitfabError(\n `Replay completed but the server has no persisted trace for any of the ${completedCount} completed item(s) (testRunId ${testRunId}).${serverCount} ` +\n `Trace uploads were awaited, so either the uploads failed (check for \"Bitfab: Failed to create\" errors above) or the replayed function is not wrapped with withSpan.`,\n )\n }\n // SOME completed items missing → per-item upload failure (transient blip,\n // one oversized payload). Log it, but return the run; the items that landed\n // can still be labeled via their lineage.\n if (missing.length > 0) {\n try {\n console.error(\n `Bitfab: server has no persisted trace for ${missing.length} of ${completedCount} completed replay item(s) (testRunId ${testRunId}). Their replay token usage is unavailable and they cannot be labeled.`,\n )\n } catch {\n // Never crash the host app\n }\n }\n }\n\n const result: ReplayResult<TReturn> = {\n items: resultItems,\n testRunId,\n testRunUrl: `${serviceUrl}${testRunUrl}`,\n }\n // Persist the enriched result two ways so the Bitfab plugin never has to parse\n // the replay's stdout (which a dependency's logging can corrupt): write it to\n // BITFAB_REPLAY_RESULT_PATH when the plugin set that env var, and stream a\n // terminal `complete` progress event. The plugin prefers the streamed event\n // and falls back to the file. The event routes through onProgress so only\n // progress-reporting runs emit it: a run with no reporter stays silent.\n await writeReplayResultFile(result)\n try {\n options?.onProgress?.({\n type: \"complete\",\n testRunId,\n completed: total,\n total,\n succeeded,\n errored,\n result,\n })\n } catch {\n // A progress reporter must never crash the replay run.\n }\n return result\n}\n\nasync function writeReplayResultFile(result: unknown): Promise<void> {\n const resultPath =\n typeof process !== \"undefined\"\n ? process.env?.BITFAB_REPLAY_RESULT_PATH\n : undefined\n if (!resultPath) {\n return\n }\n\n try {\n const [{ dirname }, { mkdir, writeFile }] = await Promise.all([\n import(\"node:path\"),\n import(\"node:fs/promises\"),\n ])\n await mkdir(dirname(resultPath), { recursive: true })\n await writeFile(resultPath, `${JSON.stringify(result, null, 2)}\\n`)\n } catch (err) {\n try {\n console.warn(\n `Bitfab: failed to write replay result to BITFAB_REPLAY_RESULT_PATH (${resultPath}): ${\n err instanceof Error ? err.message : String(err)\n }`,\n )\n } catch {\n // Never crash the host app.\n }\n 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@@ -14,10 +14,10 @@ import {
14
14
  toJsonSafe,
15
15
  toJsonSafeReport,
16
16
  warnOnce
17
- } from "./chunk-HWQB73HK.js";
17
+ } from "./chunk-DPV6PBWE.js";
18
18
 
19
19
  // src/version.generated.ts
20
- var __version__ = "0.33.4";
20
+ var __version__ = "0.33.6";
21
21
 
22
22
  // src/constants.ts
23
23
  var DEFAULT_SERVICE_URL = "https://bitfab.ai";
@@ -3840,7 +3840,7 @@ var Bitfab = class {
3840
3840
  `Function is wrapped with trace function key '${wrappedKey}' but replay was called with '${traceFunctionKey}'. Pass matching keys, or pass the unwrapped function to replay it under the explicit key.`
3841
3841
  );
3842
3842
  }
3843
- const { replay: doReplay } = await import("./replay-4Y23OZYE.js");
3843
+ const { replay: doReplay } = await import("./replay-SRQI4QMY.js");
3844
3844
  return doReplay(
3845
3845
  this.httpClient,
3846
3846
  this.serviceUrl,
@@ -4060,4 +4060,4 @@ export {
4060
4060
  BitfabFunction,
4061
4061
  finalizers
4062
4062
  };
4063
- //# sourceMappingURL=chunk-OMW6EFXC.js.map
4063
+ //# sourceMappingURL=chunk-JANSX65W.js.map