@bitbybit-dev/base 0.20.2 → 0.20.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/LICENSE +1 -1
  2. package/lib/api/inputs/base-inputs.d.ts +8 -0
  3. package/lib/api/inputs/index.d.ts +3 -0
  4. package/lib/api/inputs/index.js +3 -0
  5. package/lib/api/inputs/inputs.d.ts +3 -0
  6. package/lib/api/inputs/inputs.js +3 -0
  7. package/lib/api/inputs/line-inputs.d.ts +240 -0
  8. package/lib/api/inputs/line-inputs.js +247 -0
  9. package/lib/api/inputs/mesh-inputs.d.ts +82 -0
  10. package/lib/api/inputs/mesh-inputs.js +83 -0
  11. package/lib/api/inputs/point-inputs.d.ts +153 -0
  12. package/lib/api/inputs/point-inputs.js +188 -0
  13. package/lib/api/inputs/polyline-inputs.d.ts +206 -0
  14. package/lib/api/inputs/polyline-inputs.js +229 -0
  15. package/lib/api/inputs/text-inputs.d.ts +1 -1
  16. package/lib/api/inputs/transforms-inputs.d.ts +18 -0
  17. package/lib/api/inputs/transforms-inputs.js +29 -0
  18. package/lib/api/inputs/vector-inputs.d.ts +8 -0
  19. package/lib/api/inputs/vector-inputs.js +8 -0
  20. package/lib/api/models/index.d.ts +1 -0
  21. package/lib/api/models/index.js +1 -0
  22. package/lib/api/models/point/bucket.d.ts +1 -0
  23. package/lib/api/models/point/bucket.js +1 -0
  24. package/lib/api/models/point/hex-grid-data.d.ts +8 -0
  25. package/lib/api/models/point/hex-grid-data.js +2 -0
  26. package/lib/api/models/point/index.d.ts +1 -0
  27. package/lib/api/models/point/index.js +1 -0
  28. package/lib/api/services/dates.js +45 -15
  29. package/lib/api/services/index.d.ts +3 -0
  30. package/lib/api/services/index.js +3 -0
  31. package/lib/api/services/line.d.ts +158 -0
  32. package/lib/api/services/line.js +334 -0
  33. package/lib/api/services/lists.d.ts +1 -1
  34. package/lib/api/services/lists.js +1 -2
  35. package/lib/api/services/mesh.d.ts +66 -0
  36. package/lib/api/services/mesh.js +235 -0
  37. package/lib/api/services/point.d.ts +96 -1
  38. package/lib/api/services/point.js +540 -1
  39. package/lib/api/services/polyline.d.ts +149 -0
  40. package/lib/api/services/polyline.js +446 -0
  41. package/lib/api/services/transforms.d.ts +26 -1
  42. package/lib/api/services/transforms.js +66 -3
  43. package/lib/api/services/vector.d.ts +18 -0
  44. package/lib/api/services/vector.js +27 -0
  45. package/lib/api/unit-test-helper.d.ts +20 -0
  46. package/lib/api/unit-test-helper.js +130 -0
  47. package/package.json +2 -2
package/LICENSE CHANGED
@@ -1,6 +1,6 @@
1
1
  MIT License
2
2
 
3
- Copyright (c)2025 Bit By Bit Developers
3
+ Copyright (c) 2025 Bit By Bit Developers
4
4
 
5
5
  Permission is hereby granted, free of charge, to any person obtaining a copy
6
6
  of this software and associated documentation files (the "Software"), to deal
@@ -18,6 +18,14 @@ export declare namespace Base {
18
18
  origin: Base.Point2;
19
19
  direction: Base.Vector2;
20
20
  };
21
+ type Segment2 = [Point2, Point2];
22
+ type Segment3 = [Point3, Point3];
23
+ type TrianglePlane3 = {
24
+ normal: Vector3;
25
+ d: number;
26
+ };
27
+ type Triangle3 = [Base.Point3, Base.Point3, Base.Point3];
28
+ type Mesh3 = Triangle3[];
21
29
  type Plane3 = {
22
30
  origin: Base.Point3;
23
31
  normal: Base.Vector3;
@@ -8,3 +8,6 @@ export * from "./vector-inputs";
8
8
  export * from "./transforms-inputs";
9
9
  export * from "./base-inputs";
10
10
  export * from "./dates-inputs";
11
+ export * from "./line-inputs";
12
+ export * from "./polyline-inputs";
13
+ export * from "./mesh-inputs";
@@ -8,3 +8,6 @@ export * from "./vector-inputs";
8
8
  export * from "./transforms-inputs";
9
9
  export * from "./base-inputs";
10
10
  export * from "./dates-inputs";
11
+ export * from "./line-inputs";
12
+ export * from "./polyline-inputs";
13
+ export * from "./mesh-inputs";
@@ -8,3 +8,6 @@ export * from "./text-inputs";
8
8
  export * from "./vector-inputs";
9
9
  export * from "./transforms-inputs";
10
10
  export * from "./dates-inputs";
11
+ export * from "./line-inputs";
12
+ export * from "./polyline-inputs";
13
+ export * from "./mesh-inputs";
@@ -8,3 +8,6 @@ export * from "./text-inputs";
8
8
  export * from "./vector-inputs";
9
9
  export * from "./transforms-inputs";
10
10
  export * from "./dates-inputs";
11
+ export * from "./line-inputs";
12
+ export * from "./polyline-inputs";
13
+ export * from "./mesh-inputs";
@@ -0,0 +1,240 @@
1
+ import { Base } from "./base-inputs";
2
+ export declare namespace Line {
3
+ class LinePointsDto {
4
+ /**
5
+ * Provide options without default values
6
+ */
7
+ constructor(start?: Base.Point3, end?: Base.Point3);
8
+ /**
9
+ * Start point
10
+ * @default undefined
11
+ */
12
+ start?: Base.Point3;
13
+ /**
14
+ * End point
15
+ * @default undefined
16
+ */
17
+ end?: Base.Point3;
18
+ }
19
+ class LineStartEndPointsDto {
20
+ /**
21
+ * Provide options without default values
22
+ */
23
+ constructor(startPoints?: Base.Point3[], endPoints?: Base.Point3[]);
24
+ /**
25
+ * Start points
26
+ * @default undefined
27
+ */
28
+ startPoints: Base.Point3[];
29
+ /**
30
+ * End points
31
+ * @default undefined
32
+ */
33
+ endPoints: Base.Point3[];
34
+ }
35
+ class DrawLineDto<T> {
36
+ /**
37
+ * Provide options without default values
38
+ */
39
+ constructor(line?: LinePointsDto, opacity?: number, colours?: string | string[], size?: number, updatable?: boolean, lineMesh?: T);
40
+ /**
41
+ * Line
42
+ * @default undefined
43
+ */
44
+ line?: LinePointsDto;
45
+ /**
46
+ * Value between 0 and 1
47
+ * @default 1
48
+ * @minimum 0
49
+ * @maximum 1
50
+ * @step 0.1
51
+ */
52
+ opacity?: number;
53
+ /**
54
+ * Hex colour string
55
+ * @default #444444
56
+ */
57
+ colours?: string | string[];
58
+ /**
59
+ * Width of the line
60
+ * @default 3
61
+ * @minimum 0
62
+ * @maximum Infinity
63
+ * @step 0.1
64
+ */
65
+ size?: number;
66
+ /**
67
+ * Indicates wether the position of this line will change in time
68
+ * @default false
69
+ */
70
+ updatable?: boolean;
71
+ /**
72
+ * Line mesh variable in case it already exists and needs updating
73
+ * @default undefined
74
+ */
75
+ lineMesh?: T;
76
+ }
77
+ class DrawLinesDto<T> {
78
+ /**
79
+ * Provide options without default values
80
+ */
81
+ constructor(lines?: LinePointsDto[], opacity?: number, colours?: string | string[], size?: number, updatable?: boolean, linesMesh?: T);
82
+ /**
83
+ * Lines
84
+ * @default undefined
85
+ */
86
+ lines?: LinePointsDto[];
87
+ /**
88
+ * Value between 0 and 1
89
+ * @default 1
90
+ * @minimum 0
91
+ * @maximum 1
92
+ * @step 0.1
93
+ */
94
+ opacity?: number;
95
+ /**
96
+ * Hex colour string
97
+ * @default #444444
98
+ */
99
+ colours?: string | string[];
100
+ /**
101
+ * Width of the line
102
+ * @default 3
103
+ * @minimum 0
104
+ * @maximum Infinity
105
+ * @step 0.1
106
+ */
107
+ size?: number;
108
+ /**
109
+ * Indicates wether the position of these lines will change in time
110
+ * @default false
111
+ */
112
+ updatable?: boolean;
113
+ /**
114
+ * Line mesh variable in case it already exists and needs updating
115
+ * @default undefined
116
+ */
117
+ linesMesh?: T;
118
+ }
119
+ class PointsLinesDto {
120
+ constructor(points?: Base.Point3[]);
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+ /**
122
+ * Points
123
+ * @default undefined
124
+ */
125
+ points?: Base.Point3[];
126
+ }
127
+ class LineDto {
128
+ constructor(line?: LinePointsDto);
129
+ /**
130
+ * Line to convert
131
+ * @default undefined
132
+ */
133
+ line?: LinePointsDto;
134
+ }
135
+ class SegmentDto {
136
+ constructor(segment?: Base.Segment3);
137
+ /**
138
+ * Segment
139
+ * @default undefined
140
+ */
141
+ segment?: Base.Segment3;
142
+ }
143
+ class SegmentsDto {
144
+ constructor(segments?: Base.Segment3[]);
145
+ /**
146
+ * Segments
147
+ * @default undefined
148
+ */
149
+ segments?: Base.Segment3[];
150
+ }
151
+ class LinesDto {
152
+ constructor(lines?: LinePointsDto[]);
153
+ /**
154
+ * Lines to convert
155
+ * @default undefined
156
+ */
157
+ lines?: LinePointsDto[];
158
+ }
159
+ class LineLineIntersectionDto {
160
+ constructor(line1?: LinePointsDto, line2?: LinePointsDto, tolerance?: number);
161
+ /**
162
+ * First line
163
+ * @default undefined
164
+ */
165
+ line1?: LinePointsDto;
166
+ /**
167
+ * Second line
168
+ * @default undefined
169
+ */
170
+ line2?: LinePointsDto;
171
+ /**
172
+ * Set to false if you want to check for infinite lines
173
+ * @default true
174
+ */
175
+ checkSegmentsOnly?: boolean;
176
+ /**
177
+ * Tolerance for intersection
178
+ * @default 0.01
179
+ * @minimum 0
180
+ * @maximum Infinity
181
+ * @step 0.1
182
+ */
183
+ tolerance?: number;
184
+ }
185
+ class PointOnLineDto {
186
+ constructor(line?: LinePointsDto, param?: number);
187
+ /**
188
+ * Line to get point on
189
+ * @default undefined
190
+ */
191
+ line?: LinePointsDto;
192
+ /**
193
+ * Param to use for point on line
194
+ * @default 0.5
195
+ * @minimum -Infinity
196
+ * @maximum Infinity
197
+ * @step 0.1
198
+ */
199
+ param?: number;
200
+ }
201
+ class TransformLineDto {
202
+ constructor(line?: LinePointsDto, transformation?: Base.TransformMatrixes);
203
+ /**
204
+ * Line to transform
205
+ * @default undefined
206
+ */
207
+ line?: LinePointsDto;
208
+ /**
209
+ * Transformation matrix or a list of transformation matrixes
210
+ * @default undefined
211
+ */
212
+ transformation?: Base.TransformMatrixes;
213
+ }
214
+ class TransformsLinesDto {
215
+ constructor(lines?: LinePointsDto[], transformation?: Base.TransformMatrixes[]);
216
+ /**
217
+ * Lines to transform
218
+ * @default undefined
219
+ */
220
+ lines?: LinePointsDto[];
221
+ /**
222
+ * Transformations matrix or a list of transformations matrixes
223
+ * @default undefined
224
+ */
225
+ transformation?: Base.TransformMatrixes[];
226
+ }
227
+ class TransformLinesDto {
228
+ constructor(lines?: LinePointsDto[], transformation?: Base.TransformMatrixes);
229
+ /**
230
+ * Lines to transform
231
+ * @default undefined
232
+ */
233
+ lines?: LinePointsDto[];
234
+ /**
235
+ * Transformation matrix or a list of transformation matrixes
236
+ * @default undefined
237
+ */
238
+ transformation?: Base.TransformMatrixes;
239
+ }
240
+ }
@@ -0,0 +1,247 @@
1
+ /* eslint-disable @typescript-eslint/no-namespace */
2
+ export var Line;
3
+ (function (Line) {
4
+ class LinePointsDto {
5
+ /**
6
+ * Provide options without default values
7
+ */
8
+ constructor(start, end) {
9
+ if (start !== undefined) {
10
+ this.start = start;
11
+ }
12
+ if (end !== undefined) {
13
+ this.end = end;
14
+ }
15
+ }
16
+ }
17
+ Line.LinePointsDto = LinePointsDto;
18
+ class LineStartEndPointsDto {
19
+ /**
20
+ * Provide options without default values
21
+ */
22
+ constructor(startPoints, endPoints) {
23
+ if (startPoints !== undefined) {
24
+ this.startPoints = startPoints;
25
+ }
26
+ if (endPoints !== undefined) {
27
+ this.endPoints = endPoints;
28
+ }
29
+ }
30
+ }
31
+ Line.LineStartEndPointsDto = LineStartEndPointsDto;
32
+ class DrawLineDto {
33
+ /**
34
+ * Provide options without default values
35
+ */
36
+ constructor(line, opacity, colours, size, updatable, lineMesh) {
37
+ /**
38
+ * Value between 0 and 1
39
+ * @default 1
40
+ * @minimum 0
41
+ * @maximum 1
42
+ * @step 0.1
43
+ */
44
+ this.opacity = 1;
45
+ /**
46
+ * Hex colour string
47
+ * @default #444444
48
+ */
49
+ this.colours = "#444444";
50
+ /**
51
+ * Width of the line
52
+ * @default 3
53
+ * @minimum 0
54
+ * @maximum Infinity
55
+ * @step 0.1
56
+ */
57
+ this.size = 3;
58
+ /**
59
+ * Indicates wether the position of this line will change in time
60
+ * @default false
61
+ */
62
+ this.updatable = false;
63
+ if (line !== undefined) {
64
+ this.line = line;
65
+ }
66
+ if (opacity !== undefined) {
67
+ this.opacity = opacity;
68
+ }
69
+ if (colours !== undefined) {
70
+ this.colours = colours;
71
+ }
72
+ if (size !== undefined) {
73
+ this.size = size;
74
+ }
75
+ if (updatable !== undefined) {
76
+ this.updatable = updatable;
77
+ }
78
+ if (lineMesh !== undefined) {
79
+ this.lineMesh = lineMesh;
80
+ }
81
+ }
82
+ }
83
+ Line.DrawLineDto = DrawLineDto;
84
+ class DrawLinesDto {
85
+ /**
86
+ * Provide options without default values
87
+ */
88
+ constructor(lines, opacity, colours, size, updatable, linesMesh) {
89
+ /**
90
+ * Value between 0 and 1
91
+ * @default 1
92
+ * @minimum 0
93
+ * @maximum 1
94
+ * @step 0.1
95
+ */
96
+ this.opacity = 1;
97
+ /**
98
+ * Hex colour string
99
+ * @default #444444
100
+ */
101
+ this.colours = "#444444";
102
+ /**
103
+ * Width of the line
104
+ * @default 3
105
+ * @minimum 0
106
+ * @maximum Infinity
107
+ * @step 0.1
108
+ */
109
+ this.size = 3;
110
+ /**
111
+ * Indicates wether the position of these lines will change in time
112
+ * @default false
113
+ */
114
+ this.updatable = false;
115
+ if (lines !== undefined) {
116
+ this.lines = lines;
117
+ }
118
+ if (opacity !== undefined) {
119
+ this.opacity = opacity;
120
+ }
121
+ if (colours !== undefined) {
122
+ this.colours = colours;
123
+ }
124
+ if (size !== undefined) {
125
+ this.size = size;
126
+ }
127
+ if (updatable !== undefined) {
128
+ this.updatable = updatable;
129
+ }
130
+ if (linesMesh !== undefined) {
131
+ this.linesMesh = linesMesh;
132
+ }
133
+ }
134
+ }
135
+ Line.DrawLinesDto = DrawLinesDto;
136
+ class PointsLinesDto {
137
+ constructor(points) {
138
+ if (points !== undefined) {
139
+ this.points = points;
140
+ }
141
+ }
142
+ }
143
+ Line.PointsLinesDto = PointsLinesDto;
144
+ class LineDto {
145
+ constructor(line) {
146
+ if (line !== undefined) {
147
+ this.line = line;
148
+ }
149
+ }
150
+ }
151
+ Line.LineDto = LineDto;
152
+ class SegmentDto {
153
+ constructor(segment) {
154
+ if (segment !== undefined) {
155
+ this.segment = segment;
156
+ }
157
+ }
158
+ }
159
+ Line.SegmentDto = SegmentDto;
160
+ class SegmentsDto {
161
+ constructor(segments) {
162
+ if (segments !== undefined) {
163
+ this.segments = segments;
164
+ }
165
+ }
166
+ }
167
+ Line.SegmentsDto = SegmentsDto;
168
+ class LinesDto {
169
+ constructor(lines) {
170
+ if (lines !== undefined) {
171
+ this.lines = lines;
172
+ }
173
+ }
174
+ }
175
+ Line.LinesDto = LinesDto;
176
+ class LineLineIntersectionDto {
177
+ constructor(line1, line2, tolerance) {
178
+ /**
179
+ * Set to false if you want to check for infinite lines
180
+ * @default true
181
+ */
182
+ this.checkSegmentsOnly = true;
183
+ if (line1 !== undefined) {
184
+ this.line1 = line1;
185
+ }
186
+ if (line2 !== undefined) {
187
+ this.line2 = line2;
188
+ }
189
+ if (tolerance !== undefined) {
190
+ this.tolerance = tolerance;
191
+ }
192
+ }
193
+ }
194
+ Line.LineLineIntersectionDto = LineLineIntersectionDto;
195
+ class PointOnLineDto {
196
+ constructor(line, param) {
197
+ /**
198
+ * Param to use for point on line
199
+ * @default 0.5
200
+ * @minimum -Infinity
201
+ * @maximum Infinity
202
+ * @step 0.1
203
+ */
204
+ this.param = 0.5;
205
+ if (line !== undefined) {
206
+ this.line = line;
207
+ }
208
+ if (param !== undefined) {
209
+ this.param = param;
210
+ }
211
+ }
212
+ }
213
+ Line.PointOnLineDto = PointOnLineDto;
214
+ class TransformLineDto {
215
+ constructor(line, transformation) {
216
+ if (line !== undefined) {
217
+ this.line = line;
218
+ }
219
+ if (transformation !== undefined) {
220
+ this.transformation = transformation;
221
+ }
222
+ }
223
+ }
224
+ Line.TransformLineDto = TransformLineDto;
225
+ class TransformsLinesDto {
226
+ constructor(lines, transformation) {
227
+ if (lines !== undefined) {
228
+ this.lines = lines;
229
+ }
230
+ if (transformation !== undefined) {
231
+ this.transformation = transformation;
232
+ }
233
+ }
234
+ }
235
+ Line.TransformsLinesDto = TransformsLinesDto;
236
+ class TransformLinesDto {
237
+ constructor(lines, transformation) {
238
+ if (lines !== undefined) {
239
+ this.lines = lines;
240
+ }
241
+ if (transformation !== undefined) {
242
+ this.transformation = transformation;
243
+ }
244
+ }
245
+ }
246
+ Line.TransformLinesDto = TransformLinesDto;
247
+ })(Line || (Line = {}));
@@ -0,0 +1,82 @@
1
+ import { Base } from "./base-inputs";
2
+ export declare namespace Mesh {
3
+ class SignedDistanceFromPlaneToPointDto {
4
+ constructor(point?: Base.Point3, plane?: Base.TrianglePlane3);
5
+ /**
6
+ * Point from which to find the distance
7
+ * @default undefined
8
+ */
9
+ point?: Base.Point3;
10
+ /**
11
+ * Triangle plane to which the distance is calculated
12
+ * @default undefined
13
+ */
14
+ plane?: Base.TrianglePlane3;
15
+ }
16
+ class TriangleDto {
17
+ constructor(triangle?: Base.Triangle3);
18
+ /**
19
+ * Triangle to be used
20
+ * @default undefined
21
+ */
22
+ triangle?: Base.Triangle3;
23
+ }
24
+ class TriangleToleranceDto {
25
+ constructor(triangle?: Base.Triangle3);
26
+ /**
27
+ * Triangle to be used
28
+ * @default undefined
29
+ */
30
+ triangle?: Base.Triangle3;
31
+ /**
32
+ * Tolerance for the calculation
33
+ * @default 1e-7
34
+ * @minimum -Infinity
35
+ * @maximum Infinity
36
+ * @step 1e-7
37
+ */
38
+ tolerance?: number;
39
+ }
40
+ class TriangleTriangleToleranceDto {
41
+ constructor(triangle1?: Base.Triangle3, triangle2?: Base.Triangle3, tolerance?: number);
42
+ /**
43
+ * First triangle
44
+ * @default undefined
45
+ */
46
+ triangle1?: Base.Triangle3;
47
+ /**
48
+ * Second triangle
49
+ * @default undefined
50
+ */
51
+ triangle2?: Base.Triangle3;
52
+ /**
53
+ * Tolerance for the calculation
54
+ * @default 1e-7
55
+ * @minimum -Infinity
56
+ * @maximum Infinity
57
+ * @step 1e-7
58
+ */
59
+ tolerance?: number;
60
+ }
61
+ class MeshMeshToleranceDto {
62
+ constructor(mesh1?: Base.Mesh3, mesh2?: Base.Mesh3, tolerance?: number);
63
+ /**
64
+ * First mesh
65
+ * @default undefined
66
+ */
67
+ mesh1?: Base.Mesh3;
68
+ /**
69
+ * Second mesh
70
+ * @default undefined
71
+ */
72
+ mesh2?: Base.Mesh3;
73
+ /**
74
+ * Tolerance for the calculation
75
+ * @default 1e-7
76
+ * @minimum -Infinity
77
+ * @maximum Infinity
78
+ * @step 1e-7
79
+ */
80
+ tolerance?: number;
81
+ }
82
+ }
@@ -0,0 +1,83 @@
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+ // tslint:disable-next-line: no-namespace
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+ export var Mesh;
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+ (function (Mesh) {
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+ class SignedDistanceFromPlaneToPointDto {
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+ constructor(point, plane) {
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+ if (point !== undefined) {
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+ this.point = point;
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+ }
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+ if (plane !== undefined) {
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+ this.plane = plane;
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+ }
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+ }
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+ }
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+ Mesh.SignedDistanceFromPlaneToPointDto = SignedDistanceFromPlaneToPointDto;
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+ class TriangleDto {
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+ constructor(triangle) {
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+ if (triangle !== undefined) {
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+ this.triangle = triangle;
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+ }
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+ }
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+ }
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+ Mesh.TriangleDto = TriangleDto;
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+ class TriangleToleranceDto {
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+ constructor(triangle) {
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+ /**
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+ * Tolerance for the calculation
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+ * @default 1e-7
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+ * @minimum -Infinity
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+ * @maximum Infinity
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+ * @step 1e-7
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+ */
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+ this.tolerance = 1e-7;
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+ if (triangle !== undefined) {
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+ this.triangle = triangle;
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+ }
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+ }
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+ }
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+ Mesh.TriangleToleranceDto = TriangleToleranceDto;
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+ class TriangleTriangleToleranceDto {
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+ constructor(triangle1, triangle2, tolerance) {
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+ /**
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+ * Tolerance for the calculation
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+ * @default 1e-7
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+ * @minimum -Infinity
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+ * @maximum Infinity
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+ * @step 1e-7
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+ */
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+ this.tolerance = 1e-7;
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+ if (triangle1 !== undefined) {
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+ this.triangle1 = triangle1;
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+ }
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+ if (triangle2 !== undefined) {
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+ this.triangle2 = triangle2;
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+ }
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+ if (tolerance !== undefined) {
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+ this.tolerance = tolerance;
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+ }
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+ }
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+ }
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+ Mesh.TriangleTriangleToleranceDto = TriangleTriangleToleranceDto;
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+ class MeshMeshToleranceDto {
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+ constructor(mesh1, mesh2, tolerance) {
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+ /**
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+ * Tolerance for the calculation
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+ * @default 1e-7
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+ * @minimum -Infinity
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+ * @maximum Infinity
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+ * @step 1e-7
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+ */
70
+ this.tolerance = 1e-7;
71
+ if (mesh1 !== undefined) {
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+ this.mesh1 = mesh1;
73
+ }
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+ if (mesh2 !== undefined) {
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+ this.mesh2 = mesh2;
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+ }
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+ if (tolerance !== undefined) {
78
+ this.tolerance = tolerance;
79
+ }
80
+ }
81
+ }
82
+ Mesh.MeshMeshToleranceDto = MeshMeshToleranceDto;
83
+ })(Mesh || (Mesh = {}));