@bigplay/tree-view-vue2 0.3.0 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,33 +1,45 @@
1
1
  import { default as Vue, VNode } from 'vue';
2
- import { BracketRound, BracketRoundColumn, BracketRoundsModel } from '@bigplay/tree-view-core';
2
+ import { BracketRound, BracketRoundColumn, BracketRoundsModel, TreeViewOptions } from '@bigplay/tree-view-core';
3
3
  /**
4
4
  * Полоса раундов для Vue 2. Разметка и классы один в один как в Vue 3 —
5
5
  * колонки считает та же функция из core, стили общие.
6
6
  */
7
7
  declare const _default: import('vue/types/vue').ExtendedVue<Vue<Record<string, any>, Record<string, any>, never, never, (event: string, ...args: any[]) => Vue>, {
8
8
  isNarrow: boolean;
9
- unwatch: null | (() => void);
9
+ available: number;
10
+ current: number;
11
+ stop: Array<() => void>;
10
12
  }, {
13
+ /** Прячет всё, что осталось позади: карточки пройденных раундов и их линии. */
14
+ applyHidden(): void;
15
+ onScroll(): void;
11
16
  /**
12
- * Подводит сетку к матчам раунда.
17
+ * Подводит сетку к матчам раунда — только по горизонтали.
13
18
  *
14
- * Сначала пробуем по самим карточкам: браузер сам подвинет и страницу, и блок
15
- * с прокруткой, поэтому финал оказывается на экране целиком, а не только
16
- * «где-то справа». Карточек не нашли (виртуализация) — считаем по колонкам.
19
+ * Меряем по самой карточке: так раунд встаёт по центру экрана точно, а у финала
20
+ * прокрутка упирается в правый край и он виден целиком. Карточек не нашли
21
+ * (виртуализация) — считаем по колонке, она той же ширины и на том же месте.
22
+ *
23
+ * Вертикаль не трогаем: страница остаётся там, где была.
17
24
  */
18
25
  scrollToRound(column: BracketRoundColumn): void;
19
- /** Нажатие — только на узком экране: на широком колонка раунда это просто подпись. */
20
26
  onSelect(column: BracketRoundColumn): void;
21
27
  renderColumn(h: typeof Vue.prototype.$createElement, column: BracketRoundColumn): VNode;
22
28
  }, {
23
- isClickable: boolean;
29
+ isSwipe: boolean;
30
+ base: TreeViewOptions<any>;
31
+ nodeWidth: number;
32
+ levelGap: number;
24
33
  model: BracketRoundsModel;
34
+ mirrored: boolean;
35
+ gridOptions: Partial<TreeViewOptions<any>>;
25
36
  }, {
26
37
  rounds: BracketRound[];
27
- nodeWidth: number;
28
- levelGap: number;
38
+ options: Partial<TreeViewOptions<any>>;
29
39
  isShow: boolean;
30
- scrollOnClick: boolean;
40
+ swipeSiblingGap: number;
41
+ hidePassed: boolean;
42
+ swipe: boolean;
31
43
  mobileQuery: string;
32
44
  }, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin>;
33
45
  export default _default;
package/dist/index.cjs CHANGED
@@ -1,2 +1,2 @@
1
- "use strict";Object.defineProperties(exports,{__esModule:{value:!0},[Symbol.toStringTag]:{value:"Module"}});const d=require("vue"),i=require("@bigplay/tree-view-core"),c=d.extend({name:"TreeNodeCard",props:{label:{type:String,required:!0},hasChildren:{type:Boolean,default:!1},collapsed:{type:Boolean,default:!1}},render(e){const t=[e("span",{class:"tree-view-card__label"},this.label)];return this.hasChildren&&t.push(e("button",{class:"tree-view-card__toggle",attrs:{type:"button","data-tv-no-pan":"","aria-label":this.collapsed?"Развернуть":"Свернуть"},on:{click:r=>{r.stopPropagation(),this.$emit("toggle")}}},this.collapsed?"+":"−")),e("div",{class:"tree-view-card"},t)}}),s=new WeakMap,h=d.extend({name:"TreeView",props:{data:{type:[Object,Array],default:null},options:{type:Object,default:void 0},getId:{type:Function,default:void 0},getChildren:{type:Function,default:void 0},getParentId:{type:Function,default:void 0},collapsible:{type:Boolean,default:!1},pannable:{type:Boolean,default:!0},zoomable:{type:Boolean,default:!0},fitOnMount:{type:Boolean,default:!0},size:{type:String,default:"fill"},scaleLimits:{type:Object,default:void 0},nodeClass:{type:[String,Function],default:void 0},virtualize:{type:Boolean,default:!0},overscan:{type:Number,default:i.DEFAULT_OVERSCAN}},data(){return{collapsedIds:[],transform:{x:0,y:0,scale:1},visibleRect:this.virtualize?i.estimateVisibleRect():null}},computed:{layout(){const e=i.toTree(this.data,{getId:this.getId,getChildren:this.getChildren,getParentId:this.getParentId});return i.layoutTree(i.applyCollapsed(e,new Set(this.collapsedIds)),this.options)},drawn(){return this.virtualize?i.visibleLayout(this.layout,this.visibleRect,this.overscan):this.layout},canvasStyle(){return{width:`${this.layout.width}px`,height:`${this.layout.height}px`,transform:i.toCssTransform(this.transform)}},rootStyle(){if(this.size==="content")return{width:`${this.layout.width*this.transform.scale}px`,height:`${this.layout.height*this.transform.scale}px`,overflow:"visible"}}},watch:{layout(){this.$nextTick(()=>this.updateVisibleRect())}},mounted(){const e=new i.PanZoomController({pannable:()=>this.pannable,zoomable:()=>this.zoomable,limits:this.scaleLimits?()=>this.scaleLimits:void 0,onChange:t=>{this.transform=t,this.updateVisibleRect(),this.$emit("transform",t)}});e.attach(this.$el),s.set(this,e),this.updateVisibleRect(),window.addEventListener("scroll",this.updateVisibleRect,{passive:!0,capture:!0}),window.addEventListener("resize",this.updateVisibleRect,{passive:!0}),this.fitOnMount&&this.$nextTick(()=>this.fit())},beforeDestroy(){s.get(this)?.detach(),s.delete(this),window.removeEventListener("scroll",this.updateVisibleRect,{capture:!0}),window.removeEventListener("resize",this.updateVisibleRect)},methods:{updateVisibleRect(){this.visibleRect=this.virtualize?i.measureVisibleRect(this.$refs.canvas,this.transform.scale):null},fit(e){s.get(this)?.fit({width:this.layout.width,height:this.layout.height},e)},zoomIn(){s.get(this)?.zoomIn()},zoomOut(){s.get(this)?.zoomOut()},resetTransform(){s.get(this)?.reset()},setTransform(e){s.get(this)?.set(e)},expandAll(){this.collapsedIds=[]},toggle(e){this.collapsedIds=[...i.toggleCollapsed(new Set(this.collapsedIds),e)]},toggleNode(e){this.toggle(e.id),this.$emit("toggle",e,this.collapsedIds.includes(e.id))},onNodeClick(e,t){this.$emit("node-click",e,t),this.collapsible&&e.hasChildren&&this.toggleNode(e)},nodeStyle(e){return{left:`${e.x}px`,top:`${e.y}px`,width:`${e.width}px`,height:`${e.height}px`}},nodeClassOf(e){return typeof this.nodeClass=="function"?this.nodeClass(e):this.nodeClass},labelOf(e){const t=e.data;return t?.name??t?.title??t?.label??e.id},renderNodeContent(e,t){const r=this.$scopedSlots.node;return r?r({node:t,data:t.data,depth:t.depth,collapsed:t.collapsed,hasChildren:t.hasChildren,toggle:()=>this.toggleNode(t)})??[]:e(c,{props:{label:this.labelOf(t),hasChildren:t.hasChildren,collapsed:t.collapsed},on:{toggle:()=>this.toggleNode(t)}})}},render(e){const t=this.layout,r=this.drawn,a=this.$scopedSlots.link,l=r.links.map(o=>a?a({link:o})??[]:e("path",{key:o.id,class:"tree-view__link",attrs:{d:o.path}})),n=r.nodes.map(o=>e("div",{key:o.id,class:["tree-view__node",this.nodeClassOf(o)],style:this.nodeStyle(o),on:{click:b=>this.onNodeClick(o,b)}},[].concat(this.renderNodeContent(e,o))));return e("div",{class:["tree-view",{"tree-view--pannable":this.pannable,"tree-view--content":this.size==="content"}],style:this.rootStyle},[e("div",{ref:"canvas",class:"tree-view__canvas",style:this.canvasStyle},[e("svg",{class:"tree-view__links",attrs:{width:t.width,height:t.height}},l),...n])])}}),u=d.extend({name:"BracketCard",props:{match:{type:Object,default:null},rows:{type:Number,default:void 0},myTeamHint:{type:String,default:"Нажми для перехода в матч 👇"},techDefeatLabel:{type:String,default:"ТП"},techDefeatHint:{type:String,default:"Техническое поражение"}},data(){return{hoveredKey:null}},computed:{card(){return i.buildBracketCard(this.match,{rows:this.rows,techDefeatLabel:this.techDefeatLabel})}},methods:{renderRow(e,t){const r=[];return t.team&&(t.isTechDefeat&&this.hoveredKey===t.key&&r.push(e("span",{class:"tv-bracket__tooltip"},this.techDefeatHint)),r.push(e("span",{class:"tv-bracket__name"},t.team.name)),r.push(e("span",{class:"tv-bracket__score"},t.score))),e("div",{key:t.key,class:["tv-bracket__row",{"tv-bracket__row--winner":t.isWinner,"tv-bracket__row--loser":t.isLoser&&!t.isEmpty,"tv-bracket__row--my":t.isMyTeam,"tv-bracket__row--empty":t.isEmpty}],attrs:t.isMyTeam?{title:"Моя команда"}:{},on:{click:()=>{t.team&&this.$emit("select",t.team,t)},mouseenter:()=>{this.hoveredKey=t.key},mouseleave:()=>{this.hoveredKey=null}}},r)}},render(e){const t=this.card,r=[];t.hasMyTeam&&this.myTeamHint&&r.push(e("div",{class:"tv-bracket__hint"},this.myTeamHint));for(const a of t.rows)r.push(this.renderRow(e,a));return e("div",{class:["tv-bracket",{"tv-bracket--my-team":t.hasMyTeam}]},r)}}),p=d.extend({name:"BracketRounds",props:{rounds:{type:Array,default:()=>[]},nodeWidth:{type:Number,default:180},levelGap:{type:Number,default:60},isShow:{type:Boolean,default:!0},scrollOnClick:{type:Boolean,default:void 0},mobileQuery:{type:String,default:i.MOBILE_MEDIA_QUERY}},data(){return{isNarrow:!1,unwatch:null}},computed:{isClickable(){return this.isShow&&(this.scrollOnClick===void 0?this.isNarrow:this.scrollOnClick)},model(){return i.buildBracketRounds(this.rounds,{nodeWidth:this.nodeWidth,levelGap:this.levelGap})}},mounted(){this.unwatch=i.watchMedia(this.mobileQuery,e=>{this.isNarrow=e})},beforeDestroy(){this.unwatch?.()},methods:{scrollToRound(e){const t=this.$refs.content,r=t?i.nodesInColumn(t,e.index,e.width,this.model.offset):[],a=r[Math.floor(r.length/2)];if(a&&i.scrollToNode(a))return;const l=this.$el,n=i.findScrollParent(l);if(!l||!n)return;const o=i.offsetWithin(l,n)+e.index*e.width;i.smoothScrollLeft(n,i.roundScrollLeft({left:o,width:e.width,viewport:n.clientWidth,scrollWidth:n.scrollWidth}))},onSelect(e){this.isClickable&&(this.$emit("select",e),this.scrollToRound(e))},renderColumn(e,t){return e("div",{key:t.key,class:"tv-rounds__item",style:{width:`${t.width}px`},on:{click:()=>this.onSelect(t)}},this.$scopedSlots.round?.({round:t})??t.name)}},render(e){const t=[];return this.isShow&&t.push(e("div",{class:"tv-rounds__bar",style:{width:`${this.model.width}px`}},this.model.columns.map(r=>this.renderColumn(e,r)))),t.push(e("div",{ref:"content",class:"tv-rounds__content",style:this.isShow?{paddingLeft:`${this.model.offset}px`}:{}},this.$slots.default)),e("div",{class:"tv-rounds"},t)}}),f=".tree-view{--tv-link-color: #cbd5e1;--tv-link-width: 2px;--tv-node-bg: #ffffff;--tv-node-color: #0f172a;--tv-node-border: 1px solid #e2e8f0;--tv-node-radius: 10px;--tv-node-shadow: 0 1px 2px rgb(15 23 42 / 8%);--tv-node-padding: 8px 12px;--tv-accent: #2563eb;position:relative;width:100%;height:100%;overflow:hidden;touch-action:none}.tree-view--pannable{cursor:grab}.tree-view--content{width:auto;height:auto;overflow:visible}.tree-view__canvas{position:absolute;top:0;left:0;transform-origin:0 0}.tree-view__links{position:absolute;top:0;left:0;overflow:visible;pointer-events:none}.tree-view__link{fill:none;stroke:var(--tv-link-color);stroke-width:var(--tv-link-width)}.tree-view__node{position:absolute;box-sizing:border-box;display:flex;align-items:stretch;justify-content:stretch}.tree-view-card{box-sizing:border-box;display:flex;gap:8px;align-items:center;justify-content:space-between;width:100%;height:100%;padding:var(--tv-node-padding);overflow:hidden;color:var(--tv-node-color);background:var(--tv-node-bg);border:var(--tv-node-border);border-radius:var(--tv-node-radius);box-shadow:var(--tv-node-shadow)}.tree-view-card__label{overflow:hidden;text-overflow:ellipsis;white-space:nowrap}.tree-view-card__toggle{flex:none;width:20px;height:20px;padding:0;font:inherit;line-height:1;color:var(--tv-accent);cursor:pointer;background:none;border:none}.tv-bracket{--tv-bracket-winner-bg: #0427c4;--tv-bracket-winner-color: #ffffff;--tv-bracket-loser-bg: #e5e5e5;--tv-bracket-loser-color: #7d7d8d;--tv-bracket-my-bg: #00146c;--tv-bracket-my-color: #ffffff;--tv-bracket-radius: 6px;position:relative;box-sizing:border-box;display:flex;flex-direction:column;width:100%;height:100%;font-size:12px}.tv-bracket--my-team{border-radius:var(--tv-bracket-radius);outline:2px solid var(--tv-bracket-my-bg)}.tv-bracket__hint{position:absolute;right:0;bottom:100%;left:0;padding:3px 8px;overflow:hidden;font-size:11px;font-weight:600;line-height:1.2;color:var(--tv-bracket-my-color);text-align:center;text-overflow:ellipsis;white-space:nowrap;background:var(--tv-bracket-my-bg);border-radius:var(--tv-bracket-radius) var(--tv-bracket-radius) 0 0}.tv-bracket__row{position:relative;box-sizing:border-box;display:flex;flex:1 1 0;align-items:center;justify-content:space-between;min-height:0;padding:4px 8px;cursor:pointer;transition:all 75ms}.tv-bracket__row--winner{font-weight:700;color:var(--tv-bracket-winner-color);background:var(--tv-bracket-winner-bg)}.tv-bracket__row--loser{color:var(--tv-bracket-loser-color);background:var(--tv-bracket-loser-bg)}.tv-bracket__row--my{color:var(--tv-bracket-my-color);background:var(--tv-bracket-my-bg)}.tv-bracket__row--empty{cursor:default;background:var(--tv-bracket-loser-bg)}.tv-bracket__name{max-width:120px;overflow:hidden;font-weight:600;text-overflow:ellipsis;white-space:nowrap}.tv-bracket__score{display:flex;flex:none;align-items:center;justify-content:center;width:20px;height:20px;font-weight:700;font-variant-numeric:tabular-nums}.tv-bracket__tooltip{position:absolute;top:-26px;left:6px;z-index:5000;padding:4px 8px;font-weight:400;color:var(--tv-bracket-loser-color);white-space:nowrap;background:#fff;border:1px solid #d1d5db;border-radius:4px;box-shadow:0 4px 10px #0f172a26}.tv-rounds{--tv-rounds-bg: #f5f5f7;--tv-rounds-color: #9ca3af;--tv-rounds-border: 2px solid #e5e7eb;--tv-rounds-gap: 20px;display:flex;flex-direction:column;width:max-content;min-width:100%}.tv-rounds__bar{display:flex;min-width:100%;margin-bottom:var(--tv-rounds-gap);background:var(--tv-rounds-bg);border-bottom:var(--tv-rounds-border)}.tv-rounds__item{flex:none;box-sizing:border-box;padding:10px 20px;font:inherit;font-size:14px;font-weight:600;color:var(--tv-rounds-color);text-align:center;text-transform:uppercase;white-space:nowrap;background:none;border:none;border-right:var(--tv-rounds-border)}";i.injectStyles(f);const v={install(e){e.component("TreeView",h),e.component("TreeNodeCard",c),e.component("BracketCard",u),e.component("BracketRounds",p)}};Object.defineProperty(exports,"DEFAULT_OPTIONS",{enumerable:!0,get:()=>i.DEFAULT_OPTIONS});Object.defineProperty(exports,"MOBILE_MEDIA_QUERY",{enumerable:!0,get:()=>i.MOBILE_MEDIA_QUERY});Object.defineProperty(exports,"bracketCardHeight",{enumerable:!0,get:()=>i.bracketCardHeight});Object.defineProperty(exports,"buildBracketCard",{enumerable:!0,get:()=>i.buildBracketCard});Object.defineProperty(exports,"buildBracketRounds",{enumerable:!0,get:()=>i.buildBracketRounds});exports.BracketCard=u;exports.BracketRounds=p;exports.TreeNodeCard=c;exports.TreeView=h;exports.TreeViewPlugin=v;exports.default=v;
1
+ "use strict";Object.defineProperties(exports,{__esModule:{value:!0},[Symbol.toStringTag]:{value:"Module"}});const l=require("vue"),i=require("@bigplay/tree-view-core"),c=l.extend({name:"TreeNodeCard",props:{label:{type:String,required:!0},hasChildren:{type:Boolean,default:!1},collapsed:{type:Boolean,default:!1}},render(e){const t=[e("span",{class:"tree-view-card__label"},this.label)];return this.hasChildren&&t.push(e("button",{class:"tree-view-card__toggle",attrs:{type:"button","data-tv-no-pan":"","aria-label":this.collapsed?"Развернуть":"Свернуть"},on:{click:r=>{r.stopPropagation(),this.$emit("toggle")}}},this.collapsed?"+":"−")),e("div",{class:"tree-view-card"},t)}}),n=new WeakMap,h=l.extend({name:"TreeView",props:{data:{type:[Object,Array],default:null},options:{type:Object,default:void 0},getId:{type:Function,default:void 0},getChildren:{type:Function,default:void 0},getParentId:{type:Function,default:void 0},collapsible:{type:Boolean,default:!1},pannable:{type:Boolean,default:!0},zoomable:{type:Boolean,default:!0},fitOnMount:{type:Boolean,default:!0},size:{type:String,default:"fill"},scaleLimits:{type:Object,default:void 0},nodeClass:{type:[String,Function],default:void 0},virtualize:{type:Boolean,default:!0},overscan:{type:Number,default:i.DEFAULT_OVERSCAN}},data(){return{collapsedIds:[],transform:{x:0,y:0,scale:1},visibleRect:this.virtualize?i.estimateVisibleRect():null}},computed:{layout(){const e=i.toTree(this.data,{getId:this.getId,getChildren:this.getChildren,getParentId:this.getParentId});return i.layoutTree(i.applyCollapsed(e,new Set(this.collapsedIds)),this.options)},drawn(){return this.virtualize?i.visibleLayout(this.layout,this.visibleRect,this.overscan):this.layout},canvasStyle(){return{width:`${this.layout.width}px`,height:`${this.layout.height}px`,transform:i.toCssTransform(this.transform)}},rootStyle(){if(this.size==="content")return{width:`${this.layout.width*this.transform.scale}px`,height:`${this.layout.height*this.transform.scale}px`,overflow:"visible"}}},watch:{layout(){this.$nextTick(()=>this.updateVisibleRect())}},mounted(){const e=new i.PanZoomController({pannable:()=>this.pannable,zoomable:()=>this.zoomable,limits:this.scaleLimits?()=>this.scaleLimits:void 0,onChange:t=>{this.transform=t,this.updateVisibleRect(),this.$emit("transform",t)}});e.attach(this.$el),n.set(this,e),this.updateVisibleRect(),window.addEventListener("scroll",this.updateVisibleRect,{passive:!0,capture:!0}),window.addEventListener("resize",this.updateVisibleRect,{passive:!0}),this.fitOnMount&&this.$nextTick(()=>this.fit())},beforeDestroy(){n.get(this)?.detach(),n.delete(this),window.removeEventListener("scroll",this.updateVisibleRect,{capture:!0}),window.removeEventListener("resize",this.updateVisibleRect)},methods:{updateVisibleRect(){this.visibleRect=this.virtualize?i.measureVisibleRect(this.$refs.canvas,this.transform.scale):null},fit(e){n.get(this)?.fit({width:this.layout.width,height:this.layout.height},e)},zoomIn(){n.get(this)?.zoomIn()},zoomOut(){n.get(this)?.zoomOut()},resetTransform(){n.get(this)?.reset()},setTransform(e){n.get(this)?.set(e)},expandAll(){this.collapsedIds=[]},toggle(e){this.collapsedIds=[...i.toggleCollapsed(new Set(this.collapsedIds),e)]},toggleNode(e){this.toggle(e.id),this.$emit("toggle",e,this.collapsedIds.includes(e.id))},onNodeClick(e,t){this.$emit("node-click",e,t),this.collapsible&&e.hasChildren&&this.toggleNode(e)},nodeStyle(e){return{left:`${e.x}px`,top:`${e.y}px`,width:`${e.width}px`,height:`${e.height}px`}},nodeClassOf(e){return typeof this.nodeClass=="function"?this.nodeClass(e):this.nodeClass},labelOf(e){const t=e.data;return t?.name??t?.title??t?.label??e.id},renderNodeContent(e,t){const r=this.$scopedSlots.node;return r?r({node:t,data:t.data,depth:t.depth,collapsed:t.collapsed,hasChildren:t.hasChildren,toggle:()=>this.toggleNode(t)})??[]:e(c,{props:{label:this.labelOf(t),hasChildren:t.hasChildren,collapsed:t.collapsed},on:{toggle:()=>this.toggleNode(t)}})}},render(e){const t=this.layout,r=this.drawn,s=this.$scopedSlots.link,a=r.links.map(o=>e("g",{key:o.id,attrs:{"data-depth":o.target.depth}},[s?s({link:o})??[]:e("path",{class:"tree-view__link",attrs:{d:o.path}})])),d=r.nodes.map(o=>e("div",{key:o.id,class:["tree-view__node",this.nodeClassOf(o)],style:this.nodeStyle(o),attrs:{"data-depth":o.depth},on:{click:b=>this.onNodeClick(o,b)}},[].concat(this.renderNodeContent(e,o))));return e("div",{class:["tree-view",{"tree-view--pannable":this.pannable,"tree-view--content":this.size==="content"}],style:this.rootStyle},[e("div",{ref:"canvas",class:"tree-view__canvas",style:this.canvasStyle},[e("svg",{class:"tree-view__links",attrs:{width:t.width,height:t.height}},a),...d])])}}),p=l.extend({name:"BracketCard",props:{match:{type:Object,default:null},rows:{type:Number,default:void 0},myTeamHint:{type:String,default:"Нажми для перехода в матч 👇"},techDefeatLabel:{type:String,default:"ТП"},techDefeatHint:{type:String,default:"Техническое поражение"}},data(){return{hoveredKey:null}},computed:{card(){return i.buildBracketCard(this.match,{rows:this.rows,techDefeatLabel:this.techDefeatLabel})}},methods:{renderRow(e,t){const r=[];return t.team&&(t.isTechDefeat&&this.hoveredKey===t.key&&r.push(e("span",{class:"tv-bracket__tooltip"},this.techDefeatHint)),r.push(e("span",{class:"tv-bracket__name"},t.team.name)),r.push(e("span",{class:"tv-bracket__score"},t.score))),e("div",{key:t.key,class:["tv-bracket__row",{"tv-bracket__row--winner":t.isWinner,"tv-bracket__row--loser":t.isLoser&&!t.isEmpty,"tv-bracket__row--my":t.isMyTeam,"tv-bracket__row--empty":t.isEmpty}],attrs:t.isMyTeam?{title:"Моя команда"}:{},on:{click:()=>{t.team&&this.$emit("select",t.team,t)},mouseenter:()=>{this.hoveredKey=t.key},mouseleave:()=>{this.hoveredKey=null}}},r)}},render(e){const t=this.card,r=[];t.hasMyTeam&&this.myTeamHint&&r.push(e("div",{class:"tv-bracket__hint"},this.myTeamHint));for(const s of t.rows)r.push(this.renderRow(e,s));return e("div",{class:["tv-bracket",{"tv-bracket--my-team":t.hasMyTeam}]},r)}}),u=l.extend({name:"BracketRounds",props:{rounds:{type:Array,default:()=>[]},options:{type:Object,default:void 0},isShow:{type:Boolean,default:!0},swipeSiblingGap:{type:Number,default:12},hidePassed:{type:Boolean,default:!0},swipe:{type:Boolean,default:void 0},mobileQuery:{type:String,default:i.MOBILE_MEDIA_QUERY}},data(){return{isNarrow:!1,available:0,current:0,stop:[]}},computed:{isSwipe(){return this.isShow&&(this.swipe===void 0?this.isNarrow:this.swipe)},base(){return i.resolveOptions(this.options)},nodeWidth(){return typeof this.base.nodeWidth=="number"?this.base.nodeWidth:i.DEFAULT_OPTIONS.nodeWidth},levelGap(){return this.isSwipe?i.levelGapForWidth(this.available,this.nodeWidth):this.base.levelGap},model(){return i.buildBracketRounds(this.rounds,{nodeWidth:this.nodeWidth,levelGap:this.levelGap})},mirrored(){return this.base.direction==="right-to-left"||this.base.direction==="bottom-to-top"},gridOptions(){if(!this.isSwipe)return{...this.options};const e=this.swipeSiblingGap;return{...this.options,levelGap:this.levelGap,levelLayout:"stack",siblingGap:(t,r)=>i.roundSiblingGap(r,e)}}},watch:{current:"applyHidden",isSwipe:"applyHidden",model:"applyHidden"},mounted(){this.stop.push(i.watchMedia(this.mobileQuery,e=>{this.isNarrow=e}),i.watchWidth(this.$el.parentElement,e=>{this.available=e}),i.watchChildren(this.$refs.content,()=>this.applyHidden())),this.applyHidden()},beforeDestroy(){this.stop.forEach(e=>e())},methods:{applyHidden(){const e=this.$refs.content;if(!e)return;const t=this.isSwipe&&this.hidePassed?this.current:0,r=this.model.columns.length;i.hideRoundsBefore(e,t,s=>i.roundOfDepth(s,r,this.mirrored))},onScroll(){const e=this.$el;if(!e||!this.isSwipe)return;const t=this.model.columns[0]?.width??0,r=i.roundAtScroll(e.scrollLeft,t,this.model.columns.length);r!==this.current&&(this.current=r,this.$emit("round",r))},scrollToRound(e){const t=this.$el;if(!t)return;const r=this.isSwipe?t:i.findScrollParent(t);if(!r)return;const s=this.$refs.content,a=s?i.nodesInColumn(s,e.index,e.width,this.model.offset)[0]:void 0,d=a?i.horizontalBox(a,r):{left:i.offsetWithin(t,r)+e.index*e.width,width:e.width};i.smoothScrollLeft(r,i.roundScrollLeft({...d,viewport:r.clientWidth,scrollWidth:r.scrollWidth}))},onSelect(e){this.$emit("select",e),this.scrollToRound(e)},renderColumn(e,t){return e("div",{key:t.key,class:"tv-rounds__item",style:{width:`${t.width}px`},on:{click:()=>this.onSelect(t)}},this.$scopedSlots.round?.({round:t})??t.name)}},render(e){const t=[];this.isShow&&t.push(e("div",{class:"tv-rounds__bar",style:{width:`${this.model.width}px`}},this.model.columns.map(s=>this.renderColumn(e,s))));const r=this.$scopedSlots.default?.({options:this.gridOptions,isSwipe:this.isSwipe,round:this.current})??this.$slots.default;return t.push(e("div",{ref:"content",class:"tv-rounds__content",style:this.isShow?{paddingLeft:`${this.model.offset}px`}:{}},r)),e("div",{class:["tv-rounds",{"tv-rounds--swipe":this.isSwipe}],on:{scroll:()=>this.onScroll()}},t)}}),f=".tree-view{--tv-link-color: #cbd5e1;--tv-link-width: 2px;--tv-node-bg: #ffffff;--tv-node-color: #0f172a;--tv-node-border: 1px solid #e2e8f0;--tv-node-radius: 10px;--tv-node-shadow: 0 1px 2px rgb(15 23 42 / 8%);--tv-node-padding: 8px 12px;--tv-accent: #2563eb;position:relative;width:100%;height:100%;overflow:hidden}.tree-view--pannable{cursor:grab;touch-action:none}.tree-view--content{width:auto;height:auto;overflow:visible}.tree-view__canvas{position:absolute;top:0;left:0;transform-origin:0 0}.tree-view__links{position:absolute;top:0;left:0;overflow:visible;pointer-events:none}.tree-view__link{fill:none;stroke:var(--tv-link-color);stroke-width:var(--tv-link-width)}.tree-view__node{position:absolute;box-sizing:border-box;display:flex;align-items:stretch;justify-content:stretch}.tree-view-card{box-sizing:border-box;display:flex;gap:8px;align-items:center;justify-content:space-between;width:100%;height:100%;padding:var(--tv-node-padding);overflow:hidden;color:var(--tv-node-color);background:var(--tv-node-bg);border:var(--tv-node-border);border-radius:var(--tv-node-radius);box-shadow:var(--tv-node-shadow)}.tree-view-card__label{overflow:hidden;text-overflow:ellipsis;white-space:nowrap}.tree-view-card__toggle{flex:none;width:20px;height:20px;padding:0;font:inherit;line-height:1;color:var(--tv-accent);cursor:pointer;background:none;border:none}.tv-bracket{--tv-bracket-winner-bg: #0427c4;--tv-bracket-winner-color: #ffffff;--tv-bracket-loser-bg: #e5e5e5;--tv-bracket-loser-color: #7d7d8d;--tv-bracket-my-bg: #00146c;--tv-bracket-my-color: #ffffff;--tv-bracket-radius: 6px;position:relative;box-sizing:border-box;display:flex;flex-direction:column;width:100%;height:100%;font-size:12px}.tv-bracket--my-team{border-radius:var(--tv-bracket-radius);outline:2px solid var(--tv-bracket-my-bg)}.tv-bracket__hint{position:absolute;right:0;bottom:100%;left:0;padding:3px 8px;overflow:hidden;font-size:11px;font-weight:600;line-height:1.2;color:var(--tv-bracket-my-color);text-align:center;text-overflow:ellipsis;white-space:nowrap;background:var(--tv-bracket-my-bg);border-radius:var(--tv-bracket-radius) var(--tv-bracket-radius) 0 0}.tv-bracket__row{position:relative;box-sizing:border-box;display:flex;flex:1 1 0;align-items:center;justify-content:space-between;min-height:0;padding:4px 8px;cursor:pointer;transition:all 75ms}.tv-bracket__row--winner{font-weight:700;color:var(--tv-bracket-winner-color);background:var(--tv-bracket-winner-bg)}.tv-bracket__row--loser{color:var(--tv-bracket-loser-color);background:var(--tv-bracket-loser-bg)}.tv-bracket__row--my{color:var(--tv-bracket-my-color);background:var(--tv-bracket-my-bg)}.tv-bracket__row--empty{cursor:default;background:var(--tv-bracket-loser-bg)}.tv-bracket__name{max-width:120px;overflow:hidden;font-weight:600;text-overflow:ellipsis;white-space:nowrap}.tv-bracket__score{display:flex;flex:none;align-items:center;justify-content:center;width:20px;height:20px;font-weight:700;font-variant-numeric:tabular-nums}.tv-bracket__tooltip{position:absolute;top:-26px;left:6px;z-index:5000;padding:4px 8px;font-weight:400;color:var(--tv-bracket-loser-color);white-space:nowrap;background:#fff;border:1px solid #d1d5db;border-radius:4px;box-shadow:0 4px 10px #0f172a26}.tv-rounds{--tv-rounds-bg: #f5f5f7;--tv-rounds-color: #9ca3af;--tv-rounds-border: 2px solid #e5e7eb;--tv-rounds-gap: 20px;--tv-rounds-fade: .22s;--tv-rounds-link-color: #94a3b8;--tv-rounds-link-width: 3px;display:flex;flex-direction:column;width:max-content;min-width:100%}.tv-rounds__bar{display:flex;min-width:100%;margin-bottom:var(--tv-rounds-gap);background:var(--tv-rounds-bg);border-bottom:var(--tv-rounds-border)}.tv-rounds__item{flex:none;box-sizing:border-box;padding:10px 20px;font:inherit;font-size:14px;font-weight:600;color:var(--tv-rounds-color);text-align:center;text-transform:uppercase;white-space:nowrap;background:none;border:none;border-right:var(--tv-rounds-border)}.tv-rounds--swipe .tree-view{--tv-link-color: var(--tv-rounds-link-color);--tv-link-width: var(--tv-rounds-link-width)}.tv-rounds--swipe{width:100%;min-width:0;overflow-x:auto;overscroll-behavior-x:contain;scroll-snap-type:x mandatory;scrollbar-width:none}.tv-rounds--swipe::-webkit-scrollbar{display:none}.tv-rounds--swipe .tv-rounds__item{scroll-snap-align:start}.tv-rounds--swipe [data-depth]{transition:opacity var(--tv-rounds-fade, .22s) ease}.tv-rounds--swipe [data-depth].tv-hidden{visibility:hidden;opacity:0;transition:opacity var(--tv-rounds-fade, .22s) ease,visibility 0s linear var(--tv-rounds-fade, .22s)}.tv-hidden{visibility:hidden}@media(prefers-reduced-motion:reduce){.tv-rounds--swipe [data-depth],.tv-rounds--swipe [data-depth].tv-hidden{transition:none}}";i.injectStyles(f);const v={install(e){e.component("TreeView",h),e.component("TreeNodeCard",c),e.component("BracketCard",p),e.component("BracketRounds",u)}};Object.defineProperty(exports,"DEFAULT_OPTIONS",{enumerable:!0,get:()=>i.DEFAULT_OPTIONS});Object.defineProperty(exports,"MOBILE_MEDIA_QUERY",{enumerable:!0,get:()=>i.MOBILE_MEDIA_QUERY});Object.defineProperty(exports,"bracketCardHeight",{enumerable:!0,get:()=>i.bracketCardHeight});Object.defineProperty(exports,"buildBracketCard",{enumerable:!0,get:()=>i.buildBracketCard});Object.defineProperty(exports,"buildBracketRounds",{enumerable:!0,get:()=>i.buildBracketRounds});exports.BracketCard=p;exports.BracketRounds=u;exports.TreeNodeCard=c;exports.TreeView=h;exports.TreeViewPlugin=v;exports.default=v;
2
2
  //# sourceMappingURL=index.cjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.cjs","sources":["../src/TreeNodeCard.ts","../src/TreeView.ts","../src/BracketCard.ts","../src/BracketRounds.ts","../src/index.ts"],"sourcesContent":["import Vue from 'vue'\n\n/**\n * Карточка узла по умолчанию для Vue 2.\n * Разметка и классы один в один как в Vue 3 — стили общие.\n */\nexport default Vue.extend({\n name: 'TreeNodeCard',\n props: {\n label: { type: String, required: true },\n hasChildren: { type: Boolean, default: false },\n collapsed: { type: Boolean, default: false },\n },\n render(h) {\n const children = [h('span', { class: 'tree-view-card__label' }, this.label)]\n\n if (this.hasChildren) {\n children.push(\n h(\n 'button',\n {\n class: 'tree-view-card__toggle',\n attrs: {\n type: 'button',\n 'data-tv-no-pan': '',\n 'aria-label': this.collapsed ? 'Развернуть' : 'Свернуть',\n },\n on: {\n click: (event: MouseEvent) => {\n event.stopPropagation()\n this.$emit('toggle')\n },\n },\n },\n this.collapsed ? '+' : '−',\n ),\n )\n }\n\n return h('div', { class: 'tree-view-card' }, children)\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n applyCollapsed,\n DEFAULT_OVERSCAN,\n estimateVisibleRect,\n layoutTree,\n measureVisibleRect,\n PanZoomController,\n toCssTransform,\n toggleCollapsed,\n toTree,\n visibleLayout,\n type Accessors,\n type Layout,\n type LayoutNode,\n type Rect,\n type ScaleLimits,\n type Transform,\n type TreeViewOptions,\n} from '@bigplay/tree-view-core'\nimport TreeNodeCard from './TreeNodeCard'\n\n/** Данные узла могут быть какими угодно — библиотека читает их только аксессорами. */\ntype NodeData = any\n\n/**\n * Контроллеры держим здесь, а не в data(): Vue 2 сделал бы объект реактивным,\n * а внутри него DOM-элемент и Map — наблюдать за ними незачем.\n */\nconst controllers = new WeakMap<Vue, PanZoomController>()\n\nexport default Vue.extend({\n name: 'TreeView',\n props: {\n /** Объект, массив объектов или плоский список (вместе с `getParentId`). */\n data: { type: [Object, Array] as PropType<NodeData>, default: null },\n /** Размеры и направление. Можно передать только часть полей. */\n options: { type: Object as PropType<Partial<TreeViewOptions>>, default: undefined },\n /** Как достать id узла. По умолчанию — поле `id`. */\n getId: { type: Function as PropType<Accessors<NodeData>['getId']>, default: undefined },\n /** Как достать детей. По умолчанию — поле `children`. */\n getChildren: { type: Function as PropType<Accessors<NodeData>['getChildren']>, default: undefined },\n /** Как достать id родителя. Передан — значит данные плоские. */\n getParentId: { type: Function as PropType<Accessors<NodeData>['getParentId']>, default: undefined },\n /** Клик по узлу сворачивает/разворачивает ветку. */\n collapsible: { type: Boolean, default: false },\n /** Разрешить перетаскивание холста. */\n pannable: { type: Boolean, default: true },\n /** Разрешить зум колесом и «щипком». */\n zoomable: { type: Boolean, default: true },\n /** Вписать дерево в контейнер при первом отображении. */\n fitOnMount: { type: Boolean, default: true },\n /**\n * Как компонент занимает место:\n * - `'fill'` (по умолчанию) — растягивается на родителя, лишнее обрезается;\n * - `'content'` — контейнер принимает размер дерева и ничего не обрезает.\n */\n size: { type: String as PropType<'fill' | 'content'>, default: 'fill' },\n /** Пределы масштаба. */\n scaleLimits: { type: Object as PropType<ScaleLimits>, default: undefined },\n /** Дополнительный класс на обёртке узла — строкой или функцией. */\n nodeClass: {\n type: [String, Function] as PropType<string | ((node: LayoutNode<NodeData>) => string)>,\n default: undefined,\n },\n /**\n * Рисовать только то, что видно на экране. На больших сетках в DOM\n * попадает несколько десятков карточек вместо тысячи.\n */\n virtualize: { type: Boolean, default: true },\n /** Запас вокруг видимой области в пикселях. */\n overscan: { type: Number, default: DEFAULT_OVERSCAN },\n },\n\n data() {\n return {\n /** Массив, а не Set: Vue 2 не умеет наблюдать за Set. */\n collapsedIds: [] as string[],\n transform: { x: 0, y: 0, scale: 1 } as Transform,\n /**\n * Видимая часть холста; `null` — рисуем всё.\n * До первого измерения берём размер окна: иначе первый кадр\n * нарисует дерево целиком и тут же выбросит лишнее.\n */\n visibleRect: (this.virtualize ? estimateVisibleRect() : null) as Rect | null,\n }\n },\n\n computed: {\n layout(): Layout<NodeData> {\n const tree = toTree<NodeData>(this.data, {\n getId: this.getId,\n getChildren: this.getChildren,\n getParentId: this.getParentId,\n })\n\n return layoutTree(applyCollapsed(tree, new Set(this.collapsedIds)), this.options)\n },\n\n /** То, что реально попадёт в DOM: при `virtualize` — только видимая часть. */\n drawn(): Layout<NodeData> {\n return this.virtualize ? visibleLayout(this.layout, this.visibleRect, this.overscan) : this.layout\n },\n\n canvasStyle(): Record<string, string> {\n return {\n width: `${this.layout.width}px`,\n height: `${this.layout.height}px`,\n transform: toCssTransform(this.transform),\n }\n },\n\n rootStyle(): Record<string, string> | undefined {\n if (this.size !== 'content') return undefined\n\n return {\n width: `${this.layout.width * this.transform.scale}px`,\n height: `${this.layout.height * this.transform.scale}px`,\n overflow: 'visible',\n }\n },\n },\n\n watch: {\n // Новые данные — видимую часть надо пересчитать уже по ним.\n layout() {\n this.$nextTick(() => this.updateVisibleRect())\n },\n },\n\n mounted() {\n const controller = new PanZoomController({\n pannable: () => this.pannable,\n zoomable: () => this.zoomable,\n limits: this.scaleLimits ? () => this.scaleLimits : undefined,\n onChange: (transform) => {\n this.transform = transform\n // Холст поехал — видимая часть стала другой.\n this.updateVisibleRect()\n this.$emit('transform', transform)\n },\n })\n\n controller.attach(this.$el as HTMLElement)\n controllers.set(this, controller)\n\n this.updateVisibleRect()\n window.addEventListener('scroll', this.updateVisibleRect, { passive: true, capture: true })\n window.addEventListener('resize', this.updateVisibleRect, { passive: true })\n\n if (this.fitOnMount) this.$nextTick(() => this.fit())\n },\n\n beforeDestroy() {\n controllers.get(this)?.detach()\n controllers.delete(this)\n window.removeEventListener('scroll', this.updateVisibleRect, { capture: true } as EventListenerOptions)\n window.removeEventListener('resize', this.updateVisibleRect)\n },\n\n methods: {\n /** Пересчитывает, какая часть холста сейчас видна на экране. */\n updateVisibleRect(): void {\n this.visibleRect = this.virtualize\n ? measureVisibleRect(this.$refs.canvas as Element | undefined, this.transform.scale)\n : null\n },\n\n /** Вписывает дерево в видимую область. */\n fit(padding?: number): void {\n controllers.get(this)?.fit({ width: this.layout.width, height: this.layout.height }, padding)\n },\n zoomIn(): void {\n controllers.get(this)?.zoomIn()\n },\n zoomOut(): void {\n controllers.get(this)?.zoomOut()\n },\n resetTransform(): void {\n controllers.get(this)?.reset()\n },\n setTransform(transform: Transform): void {\n controllers.get(this)?.set(transform)\n },\n /** Развернуть все свёрнутые ветки. */\n expandAll(): void {\n this.collapsedIds = []\n },\n /** Свернуть или развернуть узел по id. */\n toggle(id: string): void {\n this.collapsedIds = [...toggleCollapsed(new Set(this.collapsedIds), id)]\n },\n\n toggleNode(node: LayoutNode<NodeData>): void {\n this.toggle(node.id)\n this.$emit('toggle', node, this.collapsedIds.includes(node.id))\n },\n\n onNodeClick(node: LayoutNode<NodeData>, event: MouseEvent): void {\n this.$emit('node-click', node, event)\n if (this.collapsible && node.hasChildren) this.toggleNode(node)\n },\n\n nodeStyle(node: LayoutNode<NodeData>): Record<string, string> {\n return {\n left: `${node.x}px`,\n top: `${node.y}px`,\n width: `${node.width}px`,\n height: `${node.height}px`,\n }\n },\n\n nodeClassOf(node: LayoutNode<NodeData>): string | undefined {\n return typeof this.nodeClass === 'function' ? this.nodeClass(node) : this.nodeClass\n },\n\n /** Подпись карточки по умолчанию: name → title → label → id. */\n labelOf(node: LayoutNode<NodeData>): string {\n const data = node.data as { name?: string; title?: string; label?: string } | null\n return data?.name ?? data?.title ?? data?.label ?? node.id\n },\n\n /** Своя карточка из scoped-слота или карточка по умолчанию. */\n renderNodeContent(h: typeof Vue.prototype.$createElement, node: LayoutNode<NodeData>): VNode | VNode[] {\n const slot = this.$scopedSlots.node\n\n if (slot) {\n return (slot({\n node,\n data: node.data,\n depth: node.depth,\n collapsed: node.collapsed,\n hasChildren: node.hasChildren,\n toggle: () => this.toggleNode(node),\n }) ?? []) as VNode[]\n }\n\n return h(TreeNodeCard, {\n props: { label: this.labelOf(node), hasChildren: node.hasChildren, collapsed: node.collapsed },\n on: { toggle: () => this.toggleNode(node) },\n })\n },\n },\n\n render(h): VNode {\n const layout = this.layout\n const drawn = this.drawn\n const linkSlot = this.$scopedSlots.link\n\n const links = drawn.links.map((link) =>\n linkSlot\n ? ((linkSlot({ link }) ?? []) as VNode[])\n : h('path', { key: link.id, class: 'tree-view__link', attrs: { d: link.path } }),\n )\n\n const nodes = drawn.nodes.map((node) =>\n h(\n 'div',\n {\n key: node.id,\n class: ['tree-view__node', this.nodeClassOf(node)],\n style: this.nodeStyle(node),\n on: { click: (event: MouseEvent) => this.onNodeClick(node, event) },\n },\n ([] as VNode[]).concat(this.renderNodeContent(h, node)),\n ),\n )\n\n return h(\n 'div',\n {\n class: [\n 'tree-view',\n { 'tree-view--pannable': this.pannable, 'tree-view--content': this.size === 'content' },\n ],\n style: this.rootStyle,\n },\n [\n h('div', { ref: 'canvas', class: 'tree-view__canvas', style: this.canvasStyle }, [\n h(\n 'svg',\n {\n class: 'tree-view__links',\n attrs: { width: layout.width, height: layout.height },\n },\n links as VNode[],\n ),\n ...nodes,\n ]),\n ],\n )\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n buildBracketCard,\n type BracketCardMatch,\n type BracketCardRow,\n} from '@bigplay/tree-view-core'\n\n/**\n * Карточка матча для Vue 2. Разметка и классы один в один как в Vue 3 —\n * строки считает та же функция из core, стили общие.\n */\nexport default Vue.extend({\n name: 'BracketCard',\n props: {\n /** Матч: нужны только команды. */\n match: { type: Object as PropType<BracketCardMatch | null>, default: null },\n /** Сколько строк рисовать. У финала — одна. */\n rows: { type: Number, default: undefined },\n /** Подсказка над карточкой с моей командой. Пустая строка — не показывать. */\n myTeamHint: { type: String, default: 'Нажми для перехода в матч 👇' },\n /** Текст в ячейке счёта при техническом поражении. */\n techDefeatLabel: { type: String, default: 'ТП' },\n /** Подсказка по наведению на техническое поражение. */\n techDefeatHint: { type: String, default: 'Техническое поражение' },\n },\n\n data() {\n return { hoveredKey: null as string | null }\n },\n\n computed: {\n card(): ReturnType<typeof buildBracketCard> {\n return buildBracketCard(this.match, { rows: this.rows, techDefeatLabel: this.techDefeatLabel })\n },\n },\n\n methods: {\n renderRow(h: typeof Vue.prototype.$createElement, row: BracketCardRow): VNode {\n const content: VNode[] = []\n\n if (row.team) {\n if (row.isTechDefeat && this.hoveredKey === row.key) {\n content.push(h('span', { class: 'tv-bracket__tooltip' }, this.techDefeatHint))\n }\n content.push(h('span', { class: 'tv-bracket__name' }, row.team.name))\n content.push(h('span', { class: 'tv-bracket__score' }, row.score))\n }\n\n return h(\n 'div',\n {\n key: row.key,\n class: [\n 'tv-bracket__row',\n {\n 'tv-bracket__row--winner': row.isWinner,\n 'tv-bracket__row--loser': row.isLoser && !row.isEmpty,\n 'tv-bracket__row--my': row.isMyTeam,\n 'tv-bracket__row--empty': row.isEmpty,\n },\n ],\n attrs: row.isMyTeam ? { title: 'Моя команда' } : {},\n on: {\n click: () => {\n if (row.team) this.$emit('select', row.team, row)\n },\n mouseenter: () => {\n this.hoveredKey = row.key\n },\n mouseleave: () => {\n this.hoveredKey = null\n },\n },\n },\n content,\n )\n },\n },\n\n render(h): VNode {\n const card = this.card\n const children: VNode[] = []\n\n if (card.hasMyTeam && this.myTeamHint) {\n children.push(h('div', { class: 'tv-bracket__hint' }, this.myTeamHint))\n }\n\n for (const row of card.rows) children.push(this.renderRow(h, row))\n\n return h('div', { class: ['tv-bracket', { 'tv-bracket--my-team': card.hasMyTeam }] }, children)\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n MOBILE_MEDIA_QUERY,\n buildBracketRounds,\n findScrollParent,\n nodesInColumn,\n offsetWithin,\n roundScrollLeft,\n scrollToNode,\n smoothScrollLeft,\n watchMedia,\n type BracketRound,\n type BracketRoundColumn,\n type BracketRoundsModel,\n} from '@bigplay/tree-view-core'\n\n/**\n * Полоса раундов для Vue 2. Разметка и классы один в один как в Vue 3 —\n * колонки считает та же функция из core, стили общие.\n */\nexport default Vue.extend({\n name: 'BracketRounds',\n props: {\n /** Раунды по порядку — от первого к финалу. */\n rounds: { type: Array as PropType<BracketRound[]>, default: () => [] },\n /** Ширина карточки матча — то же число, что в `nodeWidth` у сетки. */\n nodeWidth: { type: Number, default: 180 },\n /** Промежуток между раундами — то же число, что в `levelGap` у сетки. */\n levelGap: { type: Number, default: 60 },\n /** Показывать полосу. Содержимое слота рисуется в любом случае. */\n isShow: { type: Boolean, default: true },\n /** Нажатие на раунд подводит к нему сетку. Не передан — решает ширина экрана. */\n scrollOnClick: { type: Boolean, default: undefined },\n /** Медиавыражение «узкий экран», при котором нажатие включается. */\n mobileQuery: { type: String, default: MOBILE_MEDIA_QUERY },\n },\n\n data() {\n return {\n // Узкий ли экран. До монтирования — нет: на сервере ширину знать неоткуда.\n isNarrow: false,\n unwatch: null as null | (() => void),\n }\n },\n\n computed: {\n /** Полосы нет — нажимать не на что. */\n isClickable(): boolean {\n return this.isShow && (this.scrollOnClick === undefined ? this.isNarrow : this.scrollOnClick)\n },\n\n model(): BracketRoundsModel {\n return buildBracketRounds(this.rounds, {\n nodeWidth: this.nodeWidth,\n levelGap: this.levelGap,\n })\n },\n },\n\n mounted() {\n this.unwatch = watchMedia(this.mobileQuery, (matches) => {\n this.isNarrow = matches\n })\n },\n\n beforeDestroy() {\n this.unwatch?.()\n },\n\n methods: {\n /**\n * Подводит сетку к матчам раунда.\n *\n * Сначала пробуем по самим карточкам: браузер сам подвинет и страницу, и блок\n * с прокруткой, поэтому финал оказывается на экране целиком, а не только\n * «где-то справа». Карточек не нашли (виртуализация) — считаем по колонкам.\n */\n scrollToRound(column: BracketRoundColumn): void {\n const content = this.$refs.content as HTMLElement | undefined\n const matches = content\n ? nodesInColumn(content, column.index, column.width, this.model.offset)\n : []\n const middle = matches[Math.floor(matches.length / 2)]\n\n if (middle && scrollToNode(middle)) return\n\n const element = this.$el as HTMLElement | null\n const container = findScrollParent(element)\n if (!element || !container) return\n\n const left = offsetWithin(element, container) + column.index * column.width\n\n smoothScrollLeft(\n container,\n roundScrollLeft({\n left,\n width: column.width,\n viewport: container.clientWidth,\n scrollWidth: container.scrollWidth,\n }),\n )\n },\n\n /** Нажатие — только на узком экране: на широком колонка раунда это просто подпись. */\n onSelect(column: BracketRoundColumn): void {\n if (!this.isClickable) return\n\n this.$emit('select', column)\n this.scrollToRound(column)\n },\n\n renderColumn(h: typeof Vue.prototype.$createElement, column: BracketRoundColumn): VNode {\n return h(\n 'div',\n {\n key: column.key,\n class: 'tv-rounds__item',\n style: { width: `${column.width}px` },\n on: { click: () => this.onSelect(column) },\n },\n this.$scopedSlots.round?.({ round: column }) ?? column.name,\n )\n },\n },\n\n render(h): VNode {\n const children: VNode[] = []\n\n if (this.isShow) {\n children.push(\n h(\n 'div',\n { class: 'tv-rounds__bar', style: { width: `${this.model.width}px` } },\n this.model.columns.map((column) => this.renderColumn(h, column)),\n ),\n )\n }\n\n children.push(\n h(\n 'div',\n {\n ref: 'content',\n class: 'tv-rounds__content',\n // Сюда кладут саму сетку: ей достаётся отступ, центрующий матчи.\n style: this.isShow ? { paddingLeft: `${this.model.offset}px` } : {},\n },\n this.$slots.default,\n ),\n )\n\n return h('div', { class: 'tv-rounds' }, children)\n },\n})\n","import type { VueConstructor } from 'vue'\nimport TreeView from './TreeView'\nimport TreeNodeCard from './TreeNodeCard'\nimport BracketCard from './BracketCard'\nimport BracketRounds from './BracketRounds'\n// Стили общие для Vue 2 и Vue 3 — лежат в core, чтобы не расходились.\n// Они попадают прямо в бандл и подключаются сами: отдельный импорт в проекте не нужен.\nimport { injectStyles } from '@bigplay/tree-view-core'\nimport styles from '@bigplay/tree-view-core/style.css?inline'\n\ninjectStyles(styles)\n\nexport { TreeView, TreeNodeCard, BracketCard, BracketRounds }\n\nexport type {\n Accessors,\n BracketCardMatch,\n BracketCardModel,\n BracketCardOptions,\n BracketCardRow,\n BracketCardTeam,\n BracketRound,\n BracketRoundColumn,\n BracketRoundsModel,\n BracketRoundsOptions,\n Direction,\n Layout,\n LayoutLink,\n LayoutNode,\n LinkStyle,\n ScaleLimits,\n Transform,\n TreeNode,\n TreeViewOptions,\n} from '@bigplay/tree-view-core'\nexport {\n DEFAULT_OPTIONS,\n MOBILE_MEDIA_QUERY,\n buildBracketCard,\n bracketCardHeight,\n buildBracketRounds,\n} from '@bigplay/tree-view-core'\n\n/** Плагин: `Vue.use(TreeViewPlugin)` регистрирует компоненты глобально. */\nexport const TreeViewPlugin = {\n install(Vue: VueConstructor) {\n Vue.component('TreeView', TreeView)\n Vue.component('TreeNodeCard', TreeNodeCard)\n Vue.component('BracketCard', BracketCard)\n Vue.component('BracketRounds', BracketRounds)\n },\n}\n\nexport default TreeViewPlugin\n"],"names":["TreeNodeCard","Vue","h","children","event","controllers","TreeView","DEFAULT_OVERSCAN","estimateVisibleRect","tree","toTree","layoutTree","applyCollapsed","visibleLayout","toCssTransform","controller","PanZoomController","transform","measureVisibleRect","padding","id","toggleCollapsed","node","data","slot","layout","drawn","linkSlot","links","link","nodes","BracketCard","buildBracketCard","row","content","card","BracketRounds","MOBILE_MEDIA_QUERY","buildBracketRounds","watchMedia","matches","column","nodesInColumn","middle","scrollToNode","element","container","findScrollParent","left","offsetWithin","smoothScrollLeft","roundScrollLeft","injectStyles","styles","TreeViewPlugin"],"mappings":"wKAMAA,EAAeC,EAAI,OAAO,CACxB,KAAM,eACN,MAAO,CACL,MAAO,CAAE,KAAM,OAAQ,SAAU,EAAA,EACjC,YAAa,CAAE,KAAM,QAAS,QAAS,EAAA,EACvC,UAAW,CAAE,KAAM,QAAS,QAAS,EAAA,CAAM,EAE7C,OAAOC,EAAG,CACR,MAAMC,EAAW,CAACD,EAAE,OAAQ,CAAE,MAAO,uBAAA,EAA2B,KAAK,KAAK,CAAC,EAE3E,OAAI,KAAK,aACPC,EAAS,KACPD,EACE,SACA,CACE,MAAO,yBACP,MAAO,CACL,KAAM,SACN,iBAAkB,GAClB,aAAc,KAAK,UAAY,aAAe,UAAA,EAEhD,GAAI,CACF,MAAQE,GAAsB,CAC5BA,EAAM,gBAAA,EACN,KAAK,MAAM,QAAQ,CACrB,CAAA,CACF,EAEF,KAAK,UAAY,IAAM,GAAA,CACzB,EAIGF,EAAE,MAAO,CAAE,MAAO,gBAAA,EAAoBC,CAAQ,CACvD,CACF,CAAC,ECZKE,MAAkB,QAExBC,EAAeL,EAAI,OAAO,CACxB,KAAM,WACN,MAAO,CAEL,KAAM,CAAE,KAAM,CAAC,OAAQ,KAAK,EAAyB,QAAS,IAAA,EAE9D,QAAS,CAAE,KAAM,OAA8C,QAAS,MAAA,EAExE,MAAO,CAAE,KAAM,SAAoD,QAAS,MAAA,EAE5E,YAAa,CAAE,KAAM,SAA0D,QAAS,MAAA,EAExF,YAAa,CAAE,KAAM,SAA0D,QAAS,MAAA,EAExF,YAAa,CAAE,KAAM,QAAS,QAAS,EAAA,EAEvC,SAAU,CAAE,KAAM,QAAS,QAAS,EAAA,EAEpC,SAAU,CAAE,KAAM,QAAS,QAAS,EAAA,EAEpC,WAAY,CAAE,KAAM,QAAS,QAAS,EAAA,EAMtC,KAAM,CAAE,KAAM,OAAwC,QAAS,MAAA,EAE/D,YAAa,CAAE,KAAM,OAAiC,QAAS,MAAA,EAE/D,UAAW,CACT,KAAM,CAAC,OAAQ,QAAQ,EACvB,QAAS,MAAA,EAMX,WAAY,CAAE,KAAM,QAAS,QAAS,EAAA,EAEtC,SAAU,CAAE,KAAM,OAAQ,QAASM,EAAAA,gBAAA,CAAiB,EAGtD,MAAO,CACL,MAAO,CAEL,aAAc,CAAA,EACd,UAAW,CAAE,EAAG,EAAG,EAAG,EAAG,MAAO,CAAA,EAMhC,YAAc,KAAK,WAAaC,EAAAA,sBAAwB,IAAA,CAE5D,EAEA,SAAU,CACR,QAA2B,CACzB,MAAMC,EAAOC,EAAAA,OAAiB,KAAK,KAAM,CACvC,MAAO,KAAK,MACZ,YAAa,KAAK,YAClB,YAAa,KAAK,WAAA,CACnB,EAED,OAAOC,EAAAA,WAAWC,iBAAeH,EAAM,IAAI,IAAI,KAAK,YAAY,CAAC,EAAG,KAAK,OAAO,CAClF,EAGA,OAA0B,CACxB,OAAO,KAAK,WAAaI,EAAAA,cAAc,KAAK,OAAQ,KAAK,YAAa,KAAK,QAAQ,EAAI,KAAK,MAC9F,EAEA,aAAsC,CACpC,MAAO,CACL,MAAO,GAAG,KAAK,OAAO,KAAK,KAC3B,OAAQ,GAAG,KAAK,OAAO,MAAM,KAC7B,UAAWC,EAAAA,eAAe,KAAK,SAAS,CAAA,CAE5C,EAEA,WAAgD,CAC9C,GAAI,KAAK,OAAS,UAElB,MAAO,CACL,MAAO,GAAG,KAAK,OAAO,MAAQ,KAAK,UAAU,KAAK,KAClD,OAAQ,GAAG,KAAK,OAAO,OAAS,KAAK,UAAU,KAAK,KACpD,SAAU,SAAA,CAEd,CAAA,EAGF,MAAO,CAEL,QAAS,CACP,KAAK,UAAU,IAAM,KAAK,kBAAA,CAAmB,CAC/C,CAAA,EAGF,SAAU,CACR,MAAMC,EAAa,IAAIC,oBAAkB,CACvC,SAAU,IAAM,KAAK,SACrB,SAAU,IAAM,KAAK,SACrB,OAAQ,KAAK,YAAc,IAAM,KAAK,YAAc,OACpD,SAAWC,GAAc,CACvB,KAAK,UAAYA,EAEjB,KAAK,kBAAA,EACL,KAAK,MAAM,YAAaA,CAAS,CACnC,CAAA,CACD,EAEDF,EAAW,OAAO,KAAK,GAAkB,EACzCV,EAAY,IAAI,KAAMU,CAAU,EAEhC,KAAK,kBAAA,EACL,OAAO,iBAAiB,SAAU,KAAK,kBAAmB,CAAE,QAAS,GAAM,QAAS,GAAM,EAC1F,OAAO,iBAAiB,SAAU,KAAK,kBAAmB,CAAE,QAAS,GAAM,EAEvE,KAAK,YAAY,KAAK,UAAU,IAAM,KAAK,KAAK,CACtD,EAEA,eAAgB,CACdV,EAAY,IAAI,IAAI,GAAG,OAAA,EACvBA,EAAY,OAAO,IAAI,EACvB,OAAO,oBAAoB,SAAU,KAAK,kBAAmB,CAAE,QAAS,GAA8B,EACtG,OAAO,oBAAoB,SAAU,KAAK,iBAAiB,CAC7D,EAEA,QAAS,CAEP,mBAA0B,CACxB,KAAK,YAAc,KAAK,WACpBa,EAAAA,mBAAmB,KAAK,MAAM,OAA+B,KAAK,UAAU,KAAK,EACjF,IACN,EAGA,IAAIC,EAAwB,CAC1Bd,EAAY,IAAI,IAAI,GAAG,IAAI,CAAE,MAAO,KAAK,OAAO,MAAO,OAAQ,KAAK,OAAO,MAAA,EAAUc,CAAO,CAC9F,EACA,QAAe,CACbd,EAAY,IAAI,IAAI,GAAG,OAAA,CACzB,EACA,SAAgB,CACdA,EAAY,IAAI,IAAI,GAAG,QAAA,CACzB,EACA,gBAAuB,CACrBA,EAAY,IAAI,IAAI,GAAG,MAAA,CACzB,EACA,aAAaY,EAA4B,CACvCZ,EAAY,IAAI,IAAI,GAAG,IAAIY,CAAS,CACtC,EAEA,WAAkB,CAChB,KAAK,aAAe,CAAA,CACtB,EAEA,OAAOG,EAAkB,CACvB,KAAK,aAAe,CAAC,GAAGC,kBAAgB,IAAI,IAAI,KAAK,YAAY,EAAGD,CAAE,CAAC,CACzE,EAEA,WAAWE,EAAkC,CAC3C,KAAK,OAAOA,EAAK,EAAE,EACnB,KAAK,MAAM,SAAUA,EAAM,KAAK,aAAa,SAASA,EAAK,EAAE,CAAC,CAChE,EAEA,YAAYA,EAA4BlB,EAAyB,CAC/D,KAAK,MAAM,aAAckB,EAAMlB,CAAK,EAChC,KAAK,aAAekB,EAAK,aAAa,KAAK,WAAWA,CAAI,CAChE,EAEA,UAAUA,EAAoD,CAC5D,MAAO,CACL,KAAM,GAAGA,EAAK,CAAC,KACf,IAAK,GAAGA,EAAK,CAAC,KACd,MAAO,GAAGA,EAAK,KAAK,KACpB,OAAQ,GAAGA,EAAK,MAAM,IAAA,CAE1B,EAEA,YAAYA,EAAgD,CAC1D,OAAO,OAAO,KAAK,WAAc,WAAa,KAAK,UAAUA,CAAI,EAAI,KAAK,SAC5E,EAGA,QAAQA,EAAoC,CAC1C,MAAMC,EAAOD,EAAK,KAClB,OAAOC,GAAM,MAAQA,GAAM,OAASA,GAAM,OAASD,EAAK,EAC1D,EAGA,kBAAkBpB,EAAwCoB,EAA6C,CACrG,MAAME,EAAO,KAAK,aAAa,KAE/B,OAAIA,EACMA,EAAK,CACX,KAAAF,EACA,KAAMA,EAAK,KACX,MAAOA,EAAK,MACZ,UAAWA,EAAK,UAChB,YAAaA,EAAK,YAClB,OAAQ,IAAM,KAAK,WAAWA,CAAI,CAAA,CACnC,GAAK,CAAA,EAGDpB,EAAEF,EAAc,CACrB,MAAO,CAAE,MAAO,KAAK,QAAQsB,CAAI,EAAG,YAAaA,EAAK,YAAa,UAAWA,EAAK,SAAA,EACnF,GAAI,CAAE,OAAQ,IAAM,KAAK,WAAWA,CAAI,CAAA,CAAE,CAC3C,CACH,CAAA,EAGF,OAAOpB,EAAU,CACf,MAAMuB,EAAS,KAAK,OACdC,EAAQ,KAAK,MACbC,EAAW,KAAK,aAAa,KAE7BC,EAAQF,EAAM,MAAM,IAAKG,GAC7BF,EACMA,EAAS,CAAE,KAAAE,EAAM,GAAK,CAAA,EACxB3B,EAAE,OAAQ,CAAE,IAAK2B,EAAK,GAAI,MAAO,kBAAmB,MAAO,CAAE,EAAGA,EAAK,KAAK,CAAG,CAAA,EAG7EC,EAAQJ,EAAM,MAAM,IAAKJ,GAC7BpB,EACE,MACA,CACE,IAAKoB,EAAK,GACV,MAAO,CAAC,kBAAmB,KAAK,YAAYA,CAAI,CAAC,EACjD,MAAO,KAAK,UAAUA,CAAI,EAC1B,GAAI,CAAE,MAAQlB,GAAsB,KAAK,YAAYkB,EAAMlB,CAAK,CAAA,CAAE,EAEnE,CAAA,EAAe,OAAO,KAAK,kBAAkBF,EAAGoB,CAAI,CAAC,CAAA,CACxD,EAGF,OAAOpB,EACL,MACA,CACE,MAAO,CACL,YACA,CAAE,sBAAuB,KAAK,SAAU,qBAAsB,KAAK,OAAS,SAAA,CAAU,EAExF,MAAO,KAAK,SAAA,EAEd,CACEA,EAAE,MAAO,CAAE,IAAK,SAAU,MAAO,oBAAqB,MAAO,KAAK,aAAe,CAC/EA,EACE,MACA,CACE,MAAO,mBACP,MAAO,CAAE,MAAOuB,EAAO,MAAO,OAAQA,EAAO,MAAA,CAAO,EAEtDG,CAAA,EAEF,GAAGE,CAAA,CACJ,CAAA,CACH,CAEJ,CACF,CAAC,ECzRDC,EAAe9B,EAAI,OAAO,CACxB,KAAM,cACN,MAAO,CAEL,MAAO,CAAE,KAAM,OAA6C,QAAS,IAAA,EAErE,KAAM,CAAE,KAAM,OAAQ,QAAS,MAAA,EAE/B,WAAY,CAAE,KAAM,OAAQ,QAAS,8BAAA,EAErC,gBAAiB,CAAE,KAAM,OAAQ,QAAS,IAAA,EAE1C,eAAgB,CAAE,KAAM,OAAQ,QAAS,uBAAA,CAAwB,EAGnE,MAAO,CACL,MAAO,CAAE,WAAY,IAAA,CACvB,EAEA,SAAU,CACR,MAA4C,CAC1C,OAAO+B,mBAAiB,KAAK,MAAO,CAAE,KAAM,KAAK,KAAM,gBAAiB,KAAK,gBAAiB,CAChG,CAAA,EAGF,QAAS,CACP,UAAU9B,EAAwC+B,EAA4B,CAC5E,MAAMC,EAAmB,CAAA,EAEzB,OAAID,EAAI,OACFA,EAAI,cAAgB,KAAK,aAAeA,EAAI,KAC9CC,EAAQ,KAAKhC,EAAE,OAAQ,CAAE,MAAO,qBAAA,EAAyB,KAAK,cAAc,CAAC,EAE/EgC,EAAQ,KAAKhC,EAAE,OAAQ,CAAE,MAAO,oBAAsB+B,EAAI,KAAK,IAAI,CAAC,EACpEC,EAAQ,KAAKhC,EAAE,OAAQ,CAAE,MAAO,mBAAA,EAAuB+B,EAAI,KAAK,CAAC,GAG5D/B,EACL,MACA,CACE,IAAK+B,EAAI,IACT,MAAO,CACL,kBACA,CACE,0BAA2BA,EAAI,SAC/B,yBAA0BA,EAAI,SAAW,CAACA,EAAI,QAC9C,sBAAuBA,EAAI,SAC3B,yBAA0BA,EAAI,OAAA,CAChC,EAEF,MAAOA,EAAI,SAAW,CAAE,MAAO,aAAA,EAAkB,CAAA,EACjD,GAAI,CACF,MAAO,IAAM,CACPA,EAAI,MAAM,KAAK,MAAM,SAAUA,EAAI,KAAMA,CAAG,CAClD,EACA,WAAY,IAAM,CAChB,KAAK,WAAaA,EAAI,GACxB,EACA,WAAY,IAAM,CAChB,KAAK,WAAa,IACpB,CAAA,CACF,EAEFC,CAAA,CAEJ,CAAA,EAGF,OAAOhC,EAAU,CACf,MAAMiC,EAAO,KAAK,KACZhC,EAAoB,CAAA,EAEtBgC,EAAK,WAAa,KAAK,YACzBhC,EAAS,KAAKD,EAAE,MAAO,CAAE,MAAO,kBAAA,EAAsB,KAAK,UAAU,CAAC,EAGxE,UAAW+B,KAAOE,EAAK,KAAMhC,EAAS,KAAK,KAAK,UAAUD,EAAG+B,CAAG,CAAC,EAEjE,OAAO/B,EAAE,MAAO,CAAE,MAAO,CAAC,aAAc,CAAE,sBAAuBiC,EAAK,UAAW,CAAA,EAAKhC,CAAQ,CAChG,CACF,CAAC,ECvEDiC,EAAenC,EAAI,OAAO,CACxB,KAAM,gBACN,MAAO,CAEL,OAAQ,CAAE,KAAM,MAAmC,QAAS,IAAM,CAAA,CAAC,EAEnE,UAAW,CAAE,KAAM,OAAQ,QAAS,GAAA,EAEpC,SAAU,CAAE,KAAM,OAAQ,QAAS,EAAA,EAEnC,OAAQ,CAAE,KAAM,QAAS,QAAS,EAAA,EAElC,cAAe,CAAE,KAAM,QAAS,QAAS,MAAA,EAEzC,YAAa,CAAE,KAAM,OAAQ,QAASoC,EAAAA,kBAAA,CAAmB,EAG3D,MAAO,CACL,MAAO,CAEL,SAAU,GACV,QAAS,IAAA,CAEb,EAEA,SAAU,CAER,aAAuB,CACrB,OAAO,KAAK,SAAW,KAAK,gBAAkB,OAAY,KAAK,SAAW,KAAK,cACjF,EAEA,OAA4B,CAC1B,OAAOC,EAAAA,mBAAmB,KAAK,OAAQ,CACrC,UAAW,KAAK,UAChB,SAAU,KAAK,QAAA,CAChB,CACH,CAAA,EAGF,SAAU,CACR,KAAK,QAAUC,EAAAA,WAAW,KAAK,YAAcC,GAAY,CACvD,KAAK,SAAWA,CAClB,CAAC,CACH,EAEA,eAAgB,CACd,KAAK,UAAA,CACP,EAEA,QAAS,CAQP,cAAcC,EAAkC,CAC9C,MAAMP,EAAU,KAAK,MAAM,QACrBM,EAAUN,EACZQ,gBAAcR,EAASO,EAAO,MAAOA,EAAO,MAAO,KAAK,MAAM,MAAM,EACpE,CAAA,EACEE,EAASH,EAAQ,KAAK,MAAMA,EAAQ,OAAS,CAAC,CAAC,EAErD,GAAIG,GAAUC,eAAaD,CAAM,EAAG,OAEpC,MAAME,EAAU,KAAK,IACfC,EAAYC,EAAAA,iBAAiBF,CAAO,EAC1C,GAAI,CAACA,GAAW,CAACC,EAAW,OAE5B,MAAME,EAAOC,EAAAA,aAAaJ,EAASC,CAAS,EAAIL,EAAO,MAAQA,EAAO,MAEtES,EAAAA,iBACEJ,EACAK,kBAAgB,CACd,KAAAH,EACA,MAAOP,EAAO,MACd,SAAUK,EAAU,YACpB,YAAaA,EAAU,WAAA,CACxB,CAAA,CAEL,EAGA,SAASL,EAAkC,CACpC,KAAK,cAEV,KAAK,MAAM,SAAUA,CAAM,EAC3B,KAAK,cAAcA,CAAM,EAC3B,EAEA,aAAavC,EAAwCuC,EAAmC,CACtF,OAAOvC,EACL,MACA,CACE,IAAKuC,EAAO,IACZ,MAAO,kBACP,MAAO,CAAE,MAAO,GAAGA,EAAO,KAAK,IAAA,EAC/B,GAAI,CAAE,MAAO,IAAM,KAAK,SAASA,CAAM,CAAA,CAAE,EAE3C,KAAK,aAAa,QAAQ,CAAE,MAAOA,CAAA,CAAQ,GAAKA,EAAO,IAAA,CAE3D,CAAA,EAGF,OAAOvC,EAAU,CACf,MAAMC,EAAoB,CAAA,EAE1B,OAAI,KAAK,QACPA,EAAS,KACPD,EACE,MACA,CAAE,MAAO,iBAAkB,MAAO,CAAE,MAAO,GAAG,KAAK,MAAM,KAAK,IAAA,CAAK,EACnE,KAAK,MAAM,QAAQ,IAAKuC,GAAW,KAAK,aAAavC,EAAGuC,CAAM,CAAC,CAAA,CACjE,EAIJtC,EAAS,KACPD,EACE,MACA,CACE,IAAK,UACL,MAAO,qBAEP,MAAO,KAAK,OAAS,CAAE,YAAa,GAAG,KAAK,MAAM,MAAM,MAAS,CAAA,CAAC,EAEpE,KAAK,OAAO,OAAA,CACd,EAGKA,EAAE,MAAO,CAAE,MAAO,WAAA,EAAeC,CAAQ,CAClD,CACF,CAAC,kwHC/IDiD,EAAAA,aAAaC,CAAM,EAkCZ,MAAMC,EAAiB,CAC5B,QAAQrD,EAAqB,CAC3BA,EAAI,UAAU,WAAYK,CAAQ,EAClCL,EAAI,UAAU,eAAgBD,CAAY,EAC1CC,EAAI,UAAU,cAAe8B,CAAW,EACxC9B,EAAI,UAAU,gBAAiBmC,CAAa,CAC9C,CACF"}
1
+ {"version":3,"file":"index.cjs","sources":["../src/TreeNodeCard.ts","../src/TreeView.ts","../src/BracketCard.ts","../src/BracketRounds.ts","../src/index.ts"],"sourcesContent":["import Vue from 'vue'\n\n/**\n * Карточка узла по умолчанию для Vue 2.\n * Разметка и классы один в один как в Vue 3 — стили общие.\n */\nexport default Vue.extend({\n name: 'TreeNodeCard',\n props: {\n label: { type: String, required: true },\n hasChildren: { type: Boolean, default: false },\n collapsed: { type: Boolean, default: false },\n },\n render(h) {\n const children = [h('span', { class: 'tree-view-card__label' }, this.label)]\n\n if (this.hasChildren) {\n children.push(\n h(\n 'button',\n {\n class: 'tree-view-card__toggle',\n attrs: {\n type: 'button',\n 'data-tv-no-pan': '',\n 'aria-label': this.collapsed ? 'Развернуть' : 'Свернуть',\n },\n on: {\n click: (event: MouseEvent) => {\n event.stopPropagation()\n this.$emit('toggle')\n },\n },\n },\n this.collapsed ? '+' : '−',\n ),\n )\n }\n\n return h('div', { class: 'tree-view-card' }, children)\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n applyCollapsed,\n DEFAULT_OVERSCAN,\n estimateVisibleRect,\n layoutTree,\n measureVisibleRect,\n PanZoomController,\n toCssTransform,\n toggleCollapsed,\n toTree,\n visibleLayout,\n type Accessors,\n type Layout,\n type LayoutNode,\n type Rect,\n type ScaleLimits,\n type Transform,\n type TreeViewOptions,\n} from '@bigplay/tree-view-core'\nimport TreeNodeCard from './TreeNodeCard'\n\n/** Данные узла могут быть какими угодно — библиотека читает их только аксессорами. */\ntype NodeData = any\n\n/**\n * Контроллеры держим здесь, а не в data(): Vue 2 сделал бы объект реактивным,\n * а внутри него DOM-элемент и Map — наблюдать за ними незачем.\n */\nconst controllers = new WeakMap<Vue, PanZoomController>()\n\nexport default Vue.extend({\n name: 'TreeView',\n props: {\n /** Объект, массив объектов или плоский список (вместе с `getParentId`). */\n data: { type: [Object, Array] as PropType<NodeData>, default: null },\n /** Размеры и направление. Можно передать только часть полей. */\n options: { type: Object as PropType<Partial<TreeViewOptions>>, default: undefined },\n /** Как достать id узла. По умолчанию — поле `id`. */\n getId: { type: Function as PropType<Accessors<NodeData>['getId']>, default: undefined },\n /** Как достать детей. По умолчанию — поле `children`. */\n getChildren: { type: Function as PropType<Accessors<NodeData>['getChildren']>, default: undefined },\n /** Как достать id родителя. Передан — значит данные плоские. */\n getParentId: { type: Function as PropType<Accessors<NodeData>['getParentId']>, default: undefined },\n /** Клик по узлу сворачивает/разворачивает ветку. */\n collapsible: { type: Boolean, default: false },\n /** Разрешить перетаскивание холста. */\n pannable: { type: Boolean, default: true },\n /** Разрешить зум колесом и «щипком». */\n zoomable: { type: Boolean, default: true },\n /** Вписать дерево в контейнер при первом отображении. */\n fitOnMount: { type: Boolean, default: true },\n /**\n * Как компонент занимает место:\n * - `'fill'` (по умолчанию) — растягивается на родителя, лишнее обрезается;\n * - `'content'` — контейнер принимает размер дерева и ничего не обрезает.\n */\n size: { type: String as PropType<'fill' | 'content'>, default: 'fill' },\n /** Пределы масштаба. */\n scaleLimits: { type: Object as PropType<ScaleLimits>, default: undefined },\n /** Дополнительный класс на обёртке узла — строкой или функцией. */\n nodeClass: {\n type: [String, Function] as PropType<string | ((node: LayoutNode<NodeData>) => string)>,\n default: undefined,\n },\n /**\n * Рисовать только то, что видно на экране. На больших сетках в DOM\n * попадает несколько десятков карточек вместо тысячи.\n */\n virtualize: { type: Boolean, default: true },\n /** Запас вокруг видимой области в пикселях. */\n overscan: { type: Number, default: DEFAULT_OVERSCAN },\n },\n\n data() {\n return {\n /** Массив, а не Set: Vue 2 не умеет наблюдать за Set. */\n collapsedIds: [] as string[],\n transform: { x: 0, y: 0, scale: 1 } as Transform,\n /**\n * Видимая часть холста; `null` — рисуем всё.\n * До первого измерения берём размер окна: иначе первый кадр\n * нарисует дерево целиком и тут же выбросит лишнее.\n */\n visibleRect: (this.virtualize ? estimateVisibleRect() : null) as Rect | null,\n }\n },\n\n computed: {\n layout(): Layout<NodeData> {\n const tree = toTree<NodeData>(this.data, {\n getId: this.getId,\n getChildren: this.getChildren,\n getParentId: this.getParentId,\n })\n\n return layoutTree(applyCollapsed(tree, new Set(this.collapsedIds)), this.options)\n },\n\n /** То, что реально попадёт в DOM: при `virtualize` — только видимая часть. */\n drawn(): Layout<NodeData> {\n return this.virtualize ? visibleLayout(this.layout, this.visibleRect, this.overscan) : this.layout\n },\n\n canvasStyle(): Record<string, string> {\n return {\n width: `${this.layout.width}px`,\n height: `${this.layout.height}px`,\n transform: toCssTransform(this.transform),\n }\n },\n\n rootStyle(): Record<string, string> | undefined {\n if (this.size !== 'content') return undefined\n\n return {\n width: `${this.layout.width * this.transform.scale}px`,\n height: `${this.layout.height * this.transform.scale}px`,\n overflow: 'visible',\n }\n },\n },\n\n watch: {\n // Новые данные — видимую часть надо пересчитать уже по ним.\n layout() {\n this.$nextTick(() => this.updateVisibleRect())\n },\n },\n\n mounted() {\n const controller = new PanZoomController({\n pannable: () => this.pannable,\n zoomable: () => this.zoomable,\n limits: this.scaleLimits ? () => this.scaleLimits : undefined,\n onChange: (transform) => {\n this.transform = transform\n // Холст поехал — видимая часть стала другой.\n this.updateVisibleRect()\n this.$emit('transform', transform)\n },\n })\n\n controller.attach(this.$el as HTMLElement)\n controllers.set(this, controller)\n\n this.updateVisibleRect()\n window.addEventListener('scroll', this.updateVisibleRect, { passive: true, capture: true })\n window.addEventListener('resize', this.updateVisibleRect, { passive: true })\n\n if (this.fitOnMount) this.$nextTick(() => this.fit())\n },\n\n beforeDestroy() {\n controllers.get(this)?.detach()\n controllers.delete(this)\n window.removeEventListener('scroll', this.updateVisibleRect, { capture: true } as EventListenerOptions)\n window.removeEventListener('resize', this.updateVisibleRect)\n },\n\n methods: {\n /** Пересчитывает, какая часть холста сейчас видна на экране. */\n updateVisibleRect(): void {\n this.visibleRect = this.virtualize\n ? measureVisibleRect(this.$refs.canvas as Element | undefined, this.transform.scale)\n : null\n },\n\n /** Вписывает дерево в видимую область. */\n fit(padding?: number): void {\n controllers.get(this)?.fit({ width: this.layout.width, height: this.layout.height }, padding)\n },\n zoomIn(): void {\n controllers.get(this)?.zoomIn()\n },\n zoomOut(): void {\n controllers.get(this)?.zoomOut()\n },\n resetTransform(): void {\n controllers.get(this)?.reset()\n },\n setTransform(transform: Transform): void {\n controllers.get(this)?.set(transform)\n },\n /** Развернуть все свёрнутые ветки. */\n expandAll(): void {\n this.collapsedIds = []\n },\n /** Свернуть или развернуть узел по id. */\n toggle(id: string): void {\n this.collapsedIds = [...toggleCollapsed(new Set(this.collapsedIds), id)]\n },\n\n toggleNode(node: LayoutNode<NodeData>): void {\n this.toggle(node.id)\n this.$emit('toggle', node, this.collapsedIds.includes(node.id))\n },\n\n onNodeClick(node: LayoutNode<NodeData>, event: MouseEvent): void {\n this.$emit('node-click', node, event)\n if (this.collapsible && node.hasChildren) this.toggleNode(node)\n },\n\n nodeStyle(node: LayoutNode<NodeData>): Record<string, string> {\n return {\n left: `${node.x}px`,\n top: `${node.y}px`,\n width: `${node.width}px`,\n height: `${node.height}px`,\n }\n },\n\n nodeClassOf(node: LayoutNode<NodeData>): string | undefined {\n return typeof this.nodeClass === 'function' ? this.nodeClass(node) : this.nodeClass\n },\n\n /** Подпись карточки по умолчанию: name → title → label → id. */\n labelOf(node: LayoutNode<NodeData>): string {\n const data = node.data as { name?: string; title?: string; label?: string } | null\n return data?.name ?? data?.title ?? data?.label ?? node.id\n },\n\n /** Своя карточка из scoped-слота или карточка по умолчанию. */\n renderNodeContent(h: typeof Vue.prototype.$createElement, node: LayoutNode<NodeData>): VNode | VNode[] {\n const slot = this.$scopedSlots.node\n\n if (slot) {\n return (slot({\n node,\n data: node.data,\n depth: node.depth,\n collapsed: node.collapsed,\n hasChildren: node.hasChildren,\n toggle: () => this.toggleNode(node),\n }) ?? []) as VNode[]\n }\n\n return h(TreeNodeCard, {\n props: { label: this.labelOf(node), hasChildren: node.hasChildren, collapsed: node.collapsed },\n on: { toggle: () => this.toggleNode(node) },\n })\n },\n },\n\n render(h): VNode {\n const layout = this.layout\n const drawn = this.drawn\n const linkSlot = this.$scopedSlots.link\n\n // data-depth — уровень, из которого линия выходит: по нему её находят\n // снаружи, например когда полоса раундов прячет пройденное.\n const links = drawn.links.map((link) =>\n h('g', { key: link.id, attrs: { 'data-depth': link.target.depth } }, [\n linkSlot\n ? ((linkSlot({ link }) ?? []) as VNode[])\n : h('path', { class: 'tree-view__link', attrs: { d: link.path } }),\n ]),\n )\n\n const nodes = drawn.nodes.map((node) =>\n h(\n 'div',\n {\n key: node.id,\n class: ['tree-view__node', this.nodeClassOf(node)],\n style: this.nodeStyle(node),\n attrs: { 'data-depth': node.depth },\n on: { click: (event: MouseEvent) => this.onNodeClick(node, event) },\n },\n ([] as VNode[]).concat(this.renderNodeContent(h, node)),\n ),\n )\n\n return h(\n 'div',\n {\n class: [\n 'tree-view',\n { 'tree-view--pannable': this.pannable, 'tree-view--content': this.size === 'content' },\n ],\n style: this.rootStyle,\n },\n [\n h('div', { ref: 'canvas', class: 'tree-view__canvas', style: this.canvasStyle }, [\n h(\n 'svg',\n {\n class: 'tree-view__links',\n attrs: { width: layout.width, height: layout.height },\n },\n links as VNode[],\n ),\n ...nodes,\n ]),\n ],\n )\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n buildBracketCard,\n type BracketCardMatch,\n type BracketCardRow,\n} from '@bigplay/tree-view-core'\n\n/**\n * Карточка матча для Vue 2. Разметка и классы один в один как в Vue 3 —\n * строки считает та же функция из core, стили общие.\n */\nexport default Vue.extend({\n name: 'BracketCard',\n props: {\n /** Матч: нужны только команды. */\n match: { type: Object as PropType<BracketCardMatch | null>, default: null },\n /** Сколько строк рисовать. У финала — одна. */\n rows: { type: Number, default: undefined },\n /** Подсказка над карточкой с моей командой. Пустая строка — не показывать. */\n myTeamHint: { type: String, default: 'Нажми для перехода в матч 👇' },\n /** Текст в ячейке счёта при техническом поражении. */\n techDefeatLabel: { type: String, default: 'ТП' },\n /** Подсказка по наведению на техническое поражение. */\n techDefeatHint: { type: String, default: 'Техническое поражение' },\n },\n\n data() {\n return { hoveredKey: null as string | null }\n },\n\n computed: {\n card(): ReturnType<typeof buildBracketCard> {\n return buildBracketCard(this.match, { rows: this.rows, techDefeatLabel: this.techDefeatLabel })\n },\n },\n\n methods: {\n renderRow(h: typeof Vue.prototype.$createElement, row: BracketCardRow): VNode {\n const content: VNode[] = []\n\n if (row.team) {\n if (row.isTechDefeat && this.hoveredKey === row.key) {\n content.push(h('span', { class: 'tv-bracket__tooltip' }, this.techDefeatHint))\n }\n content.push(h('span', { class: 'tv-bracket__name' }, row.team.name))\n content.push(h('span', { class: 'tv-bracket__score' }, row.score))\n }\n\n return h(\n 'div',\n {\n key: row.key,\n class: [\n 'tv-bracket__row',\n {\n 'tv-bracket__row--winner': row.isWinner,\n 'tv-bracket__row--loser': row.isLoser && !row.isEmpty,\n 'tv-bracket__row--my': row.isMyTeam,\n 'tv-bracket__row--empty': row.isEmpty,\n },\n ],\n attrs: row.isMyTeam ? { title: 'Моя команда' } : {},\n on: {\n click: () => {\n if (row.team) this.$emit('select', row.team, row)\n },\n mouseenter: () => {\n this.hoveredKey = row.key\n },\n mouseleave: () => {\n this.hoveredKey = null\n },\n },\n },\n content,\n )\n },\n },\n\n render(h): VNode {\n const card = this.card\n const children: VNode[] = []\n\n if (card.hasMyTeam && this.myTeamHint) {\n children.push(h('div', { class: 'tv-bracket__hint' }, this.myTeamHint))\n }\n\n for (const row of card.rows) children.push(this.renderRow(h, row))\n\n return h('div', { class: ['tv-bracket', { 'tv-bracket--my-team': card.hasMyTeam }] }, children)\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n DEFAULT_OPTIONS,\n MOBILE_MEDIA_QUERY,\n buildBracketRounds,\n findScrollParent,\n hideRoundsBefore,\n horizontalBox,\n levelGapForWidth,\n nodesInColumn,\n offsetWithin,\n resolveOptions,\n roundAtScroll,\n roundOfDepth,\n roundScrollLeft,\n roundSiblingGap,\n smoothScrollLeft,\n watchChildren,\n watchMedia,\n watchWidth,\n type BracketRound,\n type BracketRoundColumn,\n type BracketRoundsModel,\n type TreeNode,\n type TreeViewOptions,\n} from '@bigplay/tree-view-core'\n\n/**\n * Полоса раундов для Vue 2. Разметка и классы один в один как в Vue 3 —\n * колонки считает та же функция из core, стили общие.\n */\nexport default Vue.extend({\n name: 'BracketRounds',\n props: {\n /** Раунды по порядку — от первого к финалу. */\n rounds: { type: Array as PropType<BracketRound[]>, default: () => [] },\n /** Настройки сетки — те же, что уходят в `TreeView`. */\n options: { type: Object as PropType<Partial<TreeViewOptions>>, default: undefined },\n /** Показывать полосу. Содержимое слота рисуется в любом случае. */\n isShow: { type: Boolean, default: true },\n /**\n * Базовое расстояние между матчами одного раунда в свайпере.\n * Раунд с несколькими матчами получает кратно больше — до четырёх раз.\n */\n swipeSiblingGap: { type: Number, default: 12 },\n /** Прятать пройденные раунды и линии, которые из них выходят. */\n hidePassed: { type: Boolean, default: true },\n /** Включить свайпер принудительно. Не передан — решает ширина экрана. */\n swipe: { type: Boolean, default: undefined },\n /** Медиавыражение «узкий экран», при котором включается свайпер. */\n mobileQuery: { type: String, default: MOBILE_MEDIA_QUERY },\n },\n\n data() {\n return {\n // Узкий ли экран. До монтирования — нет: на сервере ширину знать неоткуда.\n isNarrow: false,\n // Сколько места отведено полосе: по нему считается ширина раунда в свайпере.\n available: 0,\n // Раунд, на котором стоит прокрутка. Меняется прямо во время свайпа.\n current: 0,\n stop: [] as Array<() => void>,\n }\n },\n\n computed: {\n /** Полосы нет — свайпать нечего: сетку в это время таскают и масштабируют. */\n isSwipe(): boolean {\n return this.isShow && (this.swipe === undefined ? this.isNarrow : this.swipe)\n },\n\n base(): TreeViewOptions {\n return resolveOptions(this.options)\n },\n\n /**\n * Карточки матчей одной ширины, поэтому у сетки с раундами `nodeWidth` —\n * число. Если это всё-таки функция, считать колонки не по чему: берём значение\n * по умолчанию, чтобы полоса не развалилась.\n */\n nodeWidth(): number {\n return typeof this.base.nodeWidth === 'number'\n ? this.base.nodeWidth\n : (DEFAULT_OPTIONS.nodeWidth as number)\n },\n\n levelGap(): number {\n return this.isSwipe\n ? levelGapForWidth(this.available, this.nodeWidth)\n : this.base.levelGap\n },\n\n model(): BracketRoundsModel {\n return buildBracketRounds(this.rounds, {\n nodeWidth: this.nodeWidth,\n levelGap: this.levelGap,\n })\n },\n\n /** Дерево турнирной сетки растёт справа налево: первый раунд — самый глубокий. */\n mirrored(): boolean {\n return this.base.direction === 'right-to-left' || this.base.direction === 'bottom-to-top'\n },\n\n /**\n * Настройки для сетки в свайпере.\n *\n * Раунды растягиваются на ширину экрана, а уровни укладываются каждый сам по\n * себе: в дереве место второго раунда выводится из первого, поэтому отдельно\n * его отступ не задать. Сам отступ зависит от того, сколько матчей в раунде.\n */\n gridOptions(): Partial<TreeViewOptions> {\n if (!this.isSwipe) return { ...this.options }\n\n const base = this.swipeSiblingGap\n\n return {\n ...this.options,\n levelGap: this.levelGap,\n levelLayout: 'stack',\n siblingGap: (_node: TreeNode<unknown>, count: number) => roundSiblingGap(count, base),\n }\n },\n },\n\n watch: {\n current: 'applyHidden',\n isSwipe: 'applyHidden',\n model: 'applyHidden',\n },\n\n mounted() {\n this.stop.push(\n watchMedia(this.mobileQuery, (matches) => {\n this.isNarrow = matches\n }),\n watchWidth((this.$el as HTMLElement).parentElement, (width) => {\n this.available = width\n }),\n // Сетка перерисовывает карточки — скрытое расставляем заново.\n watchChildren(this.$refs.content as HTMLElement, () => this.applyHidden()),\n )\n\n this.applyHidden()\n },\n\n beforeDestroy() {\n this.stop.forEach((off) => off())\n },\n\n methods: {\n /** Прячет всё, что осталось позади: карточки пройденных раундов и их линии. */\n applyHidden(): void {\n const content = this.$refs.content as HTMLElement | undefined\n if (!content) return\n\n const hideBefore = this.isSwipe && this.hidePassed ? this.current : 0\n const count = this.model.columns.length\n\n hideRoundsBefore(content, hideBefore, (depth) =>\n roundOfDepth(depth, count, this.mirrored),\n )\n },\n\n onScroll(): void {\n const element = this.$el as HTMLElement | null\n if (!element || !this.isSwipe) return\n\n const width = this.model.columns[0]?.width ?? 0\n const next = roundAtScroll(element.scrollLeft, width, this.model.columns.length)\n if (next === this.current) return\n\n this.current = next\n this.$emit('round', next)\n },\n\n /**\n * Подводит сетку к матчам раунда — только по горизонтали.\n *\n * Меряем по самой карточке: так раунд встаёт по центру экрана точно, а у финала\n * прокрутка упирается в правый край и он виден целиком. Карточек не нашли\n * (виртуализация) — считаем по колонке, она той же ширины и на том же месте.\n *\n * Вертикаль не трогаем: страница остаётся там, где была.\n */\n scrollToRound(column: BracketRoundColumn): void {\n const element = this.$el as HTMLElement | null\n if (!element) return\n\n // В свайпере прокручивается сама полоса, иначе — блок с overflow-x вокруг неё.\n const container = this.isSwipe ? element : findScrollParent(element)\n if (!container) return\n\n const content = this.$refs.content as HTMLElement | undefined\n // Карточки раунда стоят друг под другом, поэтому по горизонтали годится любая.\n const card = content\n ? nodesInColumn(content, column.index, column.width, this.model.offset)[0]\n : undefined\n\n const box = card\n ? horizontalBox(card, container)\n : {\n left: offsetWithin(element, container) + column.index * column.width,\n width: column.width,\n }\n\n smoothScrollLeft(\n container,\n roundScrollLeft({\n ...box,\n viewport: container.clientWidth,\n scrollWidth: container.scrollWidth,\n }),\n )\n },\n\n onSelect(column: BracketRoundColumn): void {\n this.$emit('select', column)\n this.scrollToRound(column)\n },\n\n renderColumn(h: typeof Vue.prototype.$createElement, column: BracketRoundColumn): VNode {\n return h(\n 'div',\n {\n key: column.key,\n class: 'tv-rounds__item',\n style: { width: `${column.width}px` },\n on: { click: () => this.onSelect(column) },\n },\n this.$scopedSlots.round?.({ round: column }) ?? column.name,\n )\n },\n },\n\n render(h): VNode {\n const children: VNode[] = []\n\n if (this.isShow) {\n children.push(\n h(\n 'div',\n { class: 'tv-rounds__bar', style: { width: `${this.model.width}px` } },\n this.model.columns.map((column) => this.renderColumn(h, column)),\n ),\n )\n }\n\n // Сюда кладут саму сетку. `options` — настройки, подогнанные под экран:\n // в свайпере раунд занимает всю ширину, а матчи внутри стоят ближе.\n const content =\n this.$scopedSlots.default?.({\n options: this.gridOptions,\n isSwipe: this.isSwipe,\n round: this.current,\n }) ?? this.$slots.default\n\n children.push(\n h(\n 'div',\n {\n ref: 'content',\n class: 'tv-rounds__content',\n style: this.isShow ? { paddingLeft: `${this.model.offset}px` } : {},\n },\n content,\n ),\n )\n\n return h(\n 'div',\n {\n class: ['tv-rounds', { 'tv-rounds--swipe': this.isSwipe }],\n on: { scroll: () => this.onScroll() },\n },\n children,\n )\n },\n})\n","import type { VueConstructor } from 'vue'\nimport TreeView from './TreeView'\nimport TreeNodeCard from './TreeNodeCard'\nimport BracketCard from './BracketCard'\nimport BracketRounds from './BracketRounds'\n// Стили общие для Vue 2 и Vue 3 — лежат в core, чтобы не расходились.\n// Они попадают прямо в бандл и подключаются сами: отдельный импорт в проекте не нужен.\nimport { injectStyles } from '@bigplay/tree-view-core'\nimport styles from '@bigplay/tree-view-core/style.css?inline'\n\ninjectStyles(styles)\n\nexport { TreeView, TreeNodeCard, BracketCard, BracketRounds }\n\nexport type {\n Accessors,\n BracketCardMatch,\n BracketCardModel,\n BracketCardOptions,\n BracketCardRow,\n BracketCardTeam,\n BracketRound,\n BracketRoundColumn,\n BracketRoundsModel,\n BracketRoundsOptions,\n Direction,\n Layout,\n LayoutLink,\n LayoutNode,\n LinkStyle,\n ScaleLimits,\n Transform,\n TreeNode,\n TreeViewOptions,\n} from '@bigplay/tree-view-core'\nexport {\n DEFAULT_OPTIONS,\n MOBILE_MEDIA_QUERY,\n buildBracketCard,\n bracketCardHeight,\n buildBracketRounds,\n} from '@bigplay/tree-view-core'\n\n/** Плагин: `Vue.use(TreeViewPlugin)` регистрирует компоненты глобально. */\nexport const TreeViewPlugin = {\n install(Vue: VueConstructor) {\n Vue.component('TreeView', TreeView)\n Vue.component('TreeNodeCard', TreeNodeCard)\n Vue.component('BracketCard', BracketCard)\n Vue.component('BracketRounds', BracketRounds)\n },\n}\n\nexport default TreeViewPlugin\n"],"names":["TreeNodeCard","Vue","h","children","event","controllers","TreeView","DEFAULT_OVERSCAN","estimateVisibleRect","tree","toTree","layoutTree","applyCollapsed","visibleLayout","toCssTransform","controller","PanZoomController","transform","measureVisibleRect","padding","id","toggleCollapsed","node","data","slot","layout","drawn","linkSlot","links","link","nodes","BracketCard","buildBracketCard","row","content","card","BracketRounds","MOBILE_MEDIA_QUERY","resolveOptions","DEFAULT_OPTIONS","levelGapForWidth","buildBracketRounds","base","_node","count","roundSiblingGap","watchMedia","matches","watchWidth","width","watchChildren","off","hideBefore","hideRoundsBefore","depth","roundOfDepth","element","next","roundAtScroll","column","container","findScrollParent","nodesInColumn","box","horizontalBox","offsetWithin","smoothScrollLeft","roundScrollLeft","injectStyles","styles","TreeViewPlugin"],"mappings":"wKAMAA,EAAeC,EAAI,OAAO,CACxB,KAAM,eACN,MAAO,CACL,MAAO,CAAE,KAAM,OAAQ,SAAU,EAAA,EACjC,YAAa,CAAE,KAAM,QAAS,QAAS,EAAA,EACvC,UAAW,CAAE,KAAM,QAAS,QAAS,EAAA,CAAM,EAE7C,OAAOC,EAAG,CACR,MAAMC,EAAW,CAACD,EAAE,OAAQ,CAAE,MAAO,uBAAA,EAA2B,KAAK,KAAK,CAAC,EAE3E,OAAI,KAAK,aACPC,EAAS,KACPD,EACE,SACA,CACE,MAAO,yBACP,MAAO,CACL,KAAM,SACN,iBAAkB,GAClB,aAAc,KAAK,UAAY,aAAe,UAAA,EAEhD,GAAI,CACF,MAAQE,GAAsB,CAC5BA,EAAM,gBAAA,EACN,KAAK,MAAM,QAAQ,CACrB,CAAA,CACF,EAEF,KAAK,UAAY,IAAM,GAAA,CACzB,EAIGF,EAAE,MAAO,CAAE,MAAO,gBAAA,EAAoBC,CAAQ,CACvD,CACF,CAAC,ECZKE,MAAkB,QAExBC,EAAeL,EAAI,OAAO,CACxB,KAAM,WACN,MAAO,CAEL,KAAM,CAAE,KAAM,CAAC,OAAQ,KAAK,EAAyB,QAAS,IAAA,EAE9D,QAAS,CAAE,KAAM,OAA8C,QAAS,MAAA,EAExE,MAAO,CAAE,KAAM,SAAoD,QAAS,MAAA,EAE5E,YAAa,CAAE,KAAM,SAA0D,QAAS,MAAA,EAExF,YAAa,CAAE,KAAM,SAA0D,QAAS,MAAA,EAExF,YAAa,CAAE,KAAM,QAAS,QAAS,EAAA,EAEvC,SAAU,CAAE,KAAM,QAAS,QAAS,EAAA,EAEpC,SAAU,CAAE,KAAM,QAAS,QAAS,EAAA,EAEpC,WAAY,CAAE,KAAM,QAAS,QAAS,EAAA,EAMtC,KAAM,CAAE,KAAM,OAAwC,QAAS,MAAA,EAE/D,YAAa,CAAE,KAAM,OAAiC,QAAS,MAAA,EAE/D,UAAW,CACT,KAAM,CAAC,OAAQ,QAAQ,EACvB,QAAS,MAAA,EAMX,WAAY,CAAE,KAAM,QAAS,QAAS,EAAA,EAEtC,SAAU,CAAE,KAAM,OAAQ,QAASM,EAAAA,gBAAA,CAAiB,EAGtD,MAAO,CACL,MAAO,CAEL,aAAc,CAAA,EACd,UAAW,CAAE,EAAG,EAAG,EAAG,EAAG,MAAO,CAAA,EAMhC,YAAc,KAAK,WAAaC,EAAAA,sBAAwB,IAAA,CAE5D,EAEA,SAAU,CACR,QAA2B,CACzB,MAAMC,EAAOC,EAAAA,OAAiB,KAAK,KAAM,CACvC,MAAO,KAAK,MACZ,YAAa,KAAK,YAClB,YAAa,KAAK,WAAA,CACnB,EAED,OAAOC,EAAAA,WAAWC,iBAAeH,EAAM,IAAI,IAAI,KAAK,YAAY,CAAC,EAAG,KAAK,OAAO,CAClF,EAGA,OAA0B,CACxB,OAAO,KAAK,WAAaI,EAAAA,cAAc,KAAK,OAAQ,KAAK,YAAa,KAAK,QAAQ,EAAI,KAAK,MAC9F,EAEA,aAAsC,CACpC,MAAO,CACL,MAAO,GAAG,KAAK,OAAO,KAAK,KAC3B,OAAQ,GAAG,KAAK,OAAO,MAAM,KAC7B,UAAWC,EAAAA,eAAe,KAAK,SAAS,CAAA,CAE5C,EAEA,WAAgD,CAC9C,GAAI,KAAK,OAAS,UAElB,MAAO,CACL,MAAO,GAAG,KAAK,OAAO,MAAQ,KAAK,UAAU,KAAK,KAClD,OAAQ,GAAG,KAAK,OAAO,OAAS,KAAK,UAAU,KAAK,KACpD,SAAU,SAAA,CAEd,CAAA,EAGF,MAAO,CAEL,QAAS,CACP,KAAK,UAAU,IAAM,KAAK,kBAAA,CAAmB,CAC/C,CAAA,EAGF,SAAU,CACR,MAAMC,EAAa,IAAIC,oBAAkB,CACvC,SAAU,IAAM,KAAK,SACrB,SAAU,IAAM,KAAK,SACrB,OAAQ,KAAK,YAAc,IAAM,KAAK,YAAc,OACpD,SAAWC,GAAc,CACvB,KAAK,UAAYA,EAEjB,KAAK,kBAAA,EACL,KAAK,MAAM,YAAaA,CAAS,CACnC,CAAA,CACD,EAEDF,EAAW,OAAO,KAAK,GAAkB,EACzCV,EAAY,IAAI,KAAMU,CAAU,EAEhC,KAAK,kBAAA,EACL,OAAO,iBAAiB,SAAU,KAAK,kBAAmB,CAAE,QAAS,GAAM,QAAS,GAAM,EAC1F,OAAO,iBAAiB,SAAU,KAAK,kBAAmB,CAAE,QAAS,GAAM,EAEvE,KAAK,YAAY,KAAK,UAAU,IAAM,KAAK,KAAK,CACtD,EAEA,eAAgB,CACdV,EAAY,IAAI,IAAI,GAAG,OAAA,EACvBA,EAAY,OAAO,IAAI,EACvB,OAAO,oBAAoB,SAAU,KAAK,kBAAmB,CAAE,QAAS,GAA8B,EACtG,OAAO,oBAAoB,SAAU,KAAK,iBAAiB,CAC7D,EAEA,QAAS,CAEP,mBAA0B,CACxB,KAAK,YAAc,KAAK,WACpBa,EAAAA,mBAAmB,KAAK,MAAM,OAA+B,KAAK,UAAU,KAAK,EACjF,IACN,EAGA,IAAIC,EAAwB,CAC1Bd,EAAY,IAAI,IAAI,GAAG,IAAI,CAAE,MAAO,KAAK,OAAO,MAAO,OAAQ,KAAK,OAAO,MAAA,EAAUc,CAAO,CAC9F,EACA,QAAe,CACbd,EAAY,IAAI,IAAI,GAAG,OAAA,CACzB,EACA,SAAgB,CACdA,EAAY,IAAI,IAAI,GAAG,QAAA,CACzB,EACA,gBAAuB,CACrBA,EAAY,IAAI,IAAI,GAAG,MAAA,CACzB,EACA,aAAaY,EAA4B,CACvCZ,EAAY,IAAI,IAAI,GAAG,IAAIY,CAAS,CACtC,EAEA,WAAkB,CAChB,KAAK,aAAe,CAAA,CACtB,EAEA,OAAOG,EAAkB,CACvB,KAAK,aAAe,CAAC,GAAGC,kBAAgB,IAAI,IAAI,KAAK,YAAY,EAAGD,CAAE,CAAC,CACzE,EAEA,WAAWE,EAAkC,CAC3C,KAAK,OAAOA,EAAK,EAAE,EACnB,KAAK,MAAM,SAAUA,EAAM,KAAK,aAAa,SAASA,EAAK,EAAE,CAAC,CAChE,EAEA,YAAYA,EAA4BlB,EAAyB,CAC/D,KAAK,MAAM,aAAckB,EAAMlB,CAAK,EAChC,KAAK,aAAekB,EAAK,aAAa,KAAK,WAAWA,CAAI,CAChE,EAEA,UAAUA,EAAoD,CAC5D,MAAO,CACL,KAAM,GAAGA,EAAK,CAAC,KACf,IAAK,GAAGA,EAAK,CAAC,KACd,MAAO,GAAGA,EAAK,KAAK,KACpB,OAAQ,GAAGA,EAAK,MAAM,IAAA,CAE1B,EAEA,YAAYA,EAAgD,CAC1D,OAAO,OAAO,KAAK,WAAc,WAAa,KAAK,UAAUA,CAAI,EAAI,KAAK,SAC5E,EAGA,QAAQA,EAAoC,CAC1C,MAAMC,EAAOD,EAAK,KAClB,OAAOC,GAAM,MAAQA,GAAM,OAASA,GAAM,OAASD,EAAK,EAC1D,EAGA,kBAAkBpB,EAAwCoB,EAA6C,CACrG,MAAME,EAAO,KAAK,aAAa,KAE/B,OAAIA,EACMA,EAAK,CACX,KAAAF,EACA,KAAMA,EAAK,KACX,MAAOA,EAAK,MACZ,UAAWA,EAAK,UAChB,YAAaA,EAAK,YAClB,OAAQ,IAAM,KAAK,WAAWA,CAAI,CAAA,CACnC,GAAK,CAAA,EAGDpB,EAAEF,EAAc,CACrB,MAAO,CAAE,MAAO,KAAK,QAAQsB,CAAI,EAAG,YAAaA,EAAK,YAAa,UAAWA,EAAK,SAAA,EACnF,GAAI,CAAE,OAAQ,IAAM,KAAK,WAAWA,CAAI,CAAA,CAAE,CAC3C,CACH,CAAA,EAGF,OAAOpB,EAAU,CACf,MAAMuB,EAAS,KAAK,OACdC,EAAQ,KAAK,MACbC,EAAW,KAAK,aAAa,KAI7BC,EAAQF,EAAM,MAAM,IAAKG,GAC7B3B,EAAE,IAAK,CAAE,IAAK2B,EAAK,GAAI,MAAO,CAAE,aAAcA,EAAK,OAAO,KAAA,GAAW,CACnEF,EACMA,EAAS,CAAE,KAAAE,EAAM,GAAK,CAAA,EACxB3B,EAAE,OAAQ,CAAE,MAAO,kBAAmB,MAAO,CAAE,EAAG2B,EAAK,MAAQ,CAAA,CACpE,CAAA,EAGGC,EAAQJ,EAAM,MAAM,IAAKJ,GAC7BpB,EACE,MACA,CACE,IAAKoB,EAAK,GACV,MAAO,CAAC,kBAAmB,KAAK,YAAYA,CAAI,CAAC,EACjD,MAAO,KAAK,UAAUA,CAAI,EAC1B,MAAO,CAAE,aAAcA,EAAK,KAAA,EAC5B,GAAI,CAAE,MAAQlB,GAAsB,KAAK,YAAYkB,EAAMlB,CAAK,CAAA,CAAE,EAEnE,CAAA,EAAe,OAAO,KAAK,kBAAkBF,EAAGoB,CAAI,CAAC,CAAA,CACxD,EAGF,OAAOpB,EACL,MACA,CACE,MAAO,CACL,YACA,CAAE,sBAAuB,KAAK,SAAU,qBAAsB,KAAK,OAAS,SAAA,CAAU,EAExF,MAAO,KAAK,SAAA,EAEd,CACEA,EAAE,MAAO,CAAE,IAAK,SAAU,MAAO,oBAAqB,MAAO,KAAK,aAAe,CAC/EA,EACE,MACA,CACE,MAAO,mBACP,MAAO,CAAE,MAAOuB,EAAO,MAAO,OAAQA,EAAO,MAAA,CAAO,EAEtDG,CAAA,EAEF,GAAGE,CAAA,CACJ,CAAA,CACH,CAEJ,CACF,CAAC,EC9RDC,EAAe9B,EAAI,OAAO,CACxB,KAAM,cACN,MAAO,CAEL,MAAO,CAAE,KAAM,OAA6C,QAAS,IAAA,EAErE,KAAM,CAAE,KAAM,OAAQ,QAAS,MAAA,EAE/B,WAAY,CAAE,KAAM,OAAQ,QAAS,8BAAA,EAErC,gBAAiB,CAAE,KAAM,OAAQ,QAAS,IAAA,EAE1C,eAAgB,CAAE,KAAM,OAAQ,QAAS,uBAAA,CAAwB,EAGnE,MAAO,CACL,MAAO,CAAE,WAAY,IAAA,CACvB,EAEA,SAAU,CACR,MAA4C,CAC1C,OAAO+B,mBAAiB,KAAK,MAAO,CAAE,KAAM,KAAK,KAAM,gBAAiB,KAAK,gBAAiB,CAChG,CAAA,EAGF,QAAS,CACP,UAAU9B,EAAwC+B,EAA4B,CAC5E,MAAMC,EAAmB,CAAA,EAEzB,OAAID,EAAI,OACFA,EAAI,cAAgB,KAAK,aAAeA,EAAI,KAC9CC,EAAQ,KAAKhC,EAAE,OAAQ,CAAE,MAAO,qBAAA,EAAyB,KAAK,cAAc,CAAC,EAE/EgC,EAAQ,KAAKhC,EAAE,OAAQ,CAAE,MAAO,oBAAsB+B,EAAI,KAAK,IAAI,CAAC,EACpEC,EAAQ,KAAKhC,EAAE,OAAQ,CAAE,MAAO,mBAAA,EAAuB+B,EAAI,KAAK,CAAC,GAG5D/B,EACL,MACA,CACE,IAAK+B,EAAI,IACT,MAAO,CACL,kBACA,CACE,0BAA2BA,EAAI,SAC/B,yBAA0BA,EAAI,SAAW,CAACA,EAAI,QAC9C,sBAAuBA,EAAI,SAC3B,yBAA0BA,EAAI,OAAA,CAChC,EAEF,MAAOA,EAAI,SAAW,CAAE,MAAO,aAAA,EAAkB,CAAA,EACjD,GAAI,CACF,MAAO,IAAM,CACPA,EAAI,MAAM,KAAK,MAAM,SAAUA,EAAI,KAAMA,CAAG,CAClD,EACA,WAAY,IAAM,CAChB,KAAK,WAAaA,EAAI,GACxB,EACA,WAAY,IAAM,CAChB,KAAK,WAAa,IACpB,CAAA,CACF,EAEFC,CAAA,CAEJ,CAAA,EAGF,OAAOhC,EAAU,CACf,MAAMiC,EAAO,KAAK,KACZhC,EAAoB,CAAA,EAEtBgC,EAAK,WAAa,KAAK,YACzBhC,EAAS,KAAKD,EAAE,MAAO,CAAE,MAAO,kBAAA,EAAsB,KAAK,UAAU,CAAC,EAGxE,UAAW+B,KAAOE,EAAK,KAAMhC,EAAS,KAAK,KAAK,UAAUD,EAAG+B,CAAG,CAAC,EAEjE,OAAO/B,EAAE,MAAO,CAAE,MAAO,CAAC,aAAc,CAAE,sBAAuBiC,EAAK,UAAW,CAAA,EAAKhC,CAAQ,CAChG,CACF,CAAC,EC5DDiC,EAAenC,EAAI,OAAO,CACxB,KAAM,gBACN,MAAO,CAEL,OAAQ,CAAE,KAAM,MAAmC,QAAS,IAAM,CAAA,CAAC,EAEnE,QAAS,CAAE,KAAM,OAA8C,QAAS,MAAA,EAExE,OAAQ,CAAE,KAAM,QAAS,QAAS,EAAA,EAKlC,gBAAiB,CAAE,KAAM,OAAQ,QAAS,EAAA,EAE1C,WAAY,CAAE,KAAM,QAAS,QAAS,EAAA,EAEtC,MAAO,CAAE,KAAM,QAAS,QAAS,MAAA,EAEjC,YAAa,CAAE,KAAM,OAAQ,QAASoC,EAAAA,kBAAA,CAAmB,EAG3D,MAAO,CACL,MAAO,CAEL,SAAU,GAEV,UAAW,EAEX,QAAS,EACT,KAAM,CAAA,CAAC,CAEX,EAEA,SAAU,CAER,SAAmB,CACjB,OAAO,KAAK,SAAW,KAAK,QAAU,OAAY,KAAK,SAAW,KAAK,MACzE,EAEA,MAAwB,CACtB,OAAOC,EAAAA,eAAe,KAAK,OAAO,CACpC,EAOA,WAAoB,CAClB,OAAO,OAAO,KAAK,KAAK,WAAc,SAClC,KAAK,KAAK,UACTC,EAAAA,gBAAgB,SACvB,EAEA,UAAmB,CACjB,OAAO,KAAK,QACRC,EAAAA,iBAAiB,KAAK,UAAW,KAAK,SAAS,EAC/C,KAAK,KAAK,QAChB,EAEA,OAA4B,CAC1B,OAAOC,EAAAA,mBAAmB,KAAK,OAAQ,CACrC,UAAW,KAAK,UAChB,SAAU,KAAK,QAAA,CAChB,CACH,EAGA,UAAoB,CAClB,OAAO,KAAK,KAAK,YAAc,iBAAmB,KAAK,KAAK,YAAc,eAC5E,EASA,aAAwC,CACtC,GAAI,CAAC,KAAK,cAAgB,CAAE,GAAG,KAAK,OAAA,EAEpC,MAAMC,EAAO,KAAK,gBAElB,MAAO,CACL,GAAG,KAAK,QACR,SAAU,KAAK,SACf,YAAa,QACb,WAAY,CAACC,EAA0BC,IAAkBC,EAAAA,gBAAgBD,EAAOF,CAAI,CAAA,CAExF,CAAA,EAGF,MAAO,CACL,QAAS,cACT,QAAS,cACT,MAAO,aAAA,EAGT,SAAU,CACR,KAAK,KAAK,KACRI,EAAAA,WAAW,KAAK,YAAcC,GAAY,CACxC,KAAK,SAAWA,CAClB,CAAC,EACDC,EAAAA,WAAY,KAAK,IAAoB,cAAgBC,GAAU,CAC7D,KAAK,UAAYA,CACnB,CAAC,EAEDC,EAAAA,cAAc,KAAK,MAAM,QAAwB,IAAM,KAAK,aAAa,CAAA,EAG3E,KAAK,YAAA,CACP,EAEA,eAAgB,CACd,KAAK,KAAK,QAASC,GAAQA,GAAK,CAClC,EAEA,QAAS,CAEP,aAAoB,CAClB,MAAMjB,EAAU,KAAK,MAAM,QAC3B,GAAI,CAACA,EAAS,OAEd,MAAMkB,EAAa,KAAK,SAAW,KAAK,WAAa,KAAK,QAAU,EAC9DR,EAAQ,KAAK,MAAM,QAAQ,OAEjCS,EAAAA,iBAAiBnB,EAASkB,EAAaE,GACrCC,EAAAA,aAAaD,EAAOV,EAAO,KAAK,QAAQ,CAAA,CAE5C,EAEA,UAAiB,CACf,MAAMY,EAAU,KAAK,IACrB,GAAI,CAACA,GAAW,CAAC,KAAK,QAAS,OAE/B,MAAMP,EAAQ,KAAK,MAAM,QAAQ,CAAC,GAAG,OAAS,EACxCQ,EAAOC,gBAAcF,EAAQ,WAAYP,EAAO,KAAK,MAAM,QAAQ,MAAM,EAC3EQ,IAAS,KAAK,UAElB,KAAK,QAAUA,EACf,KAAK,MAAM,QAASA,CAAI,EAC1B,EAWA,cAAcE,EAAkC,CAC9C,MAAMH,EAAU,KAAK,IACrB,GAAI,CAACA,EAAS,OAGd,MAAMI,EAAY,KAAK,QAAUJ,EAAUK,EAAAA,iBAAiBL,CAAO,EACnE,GAAI,CAACI,EAAW,OAEhB,MAAM1B,EAAU,KAAK,MAAM,QAErBC,EAAOD,EACT4B,EAAAA,cAAc5B,EAASyB,EAAO,MAAOA,EAAO,MAAO,KAAK,MAAM,MAAM,EAAE,CAAC,EACvE,OAEEI,EAAM5B,EACR6B,EAAAA,cAAc7B,EAAMyB,CAAS,EAC7B,CACE,KAAMK,EAAAA,aAAaT,EAASI,CAAS,EAAID,EAAO,MAAQA,EAAO,MAC/D,MAAOA,EAAO,KAAA,EAGpBO,EAAAA,iBACEN,EACAO,kBAAgB,CACd,GAAGJ,EACH,SAAUH,EAAU,YACpB,YAAaA,EAAU,WAAA,CACxB,CAAA,CAEL,EAEA,SAASD,EAAkC,CACzC,KAAK,MAAM,SAAUA,CAAM,EAC3B,KAAK,cAAcA,CAAM,CAC3B,EAEA,aAAazD,EAAwCyD,EAAmC,CACtF,OAAOzD,EACL,MACA,CACE,IAAKyD,EAAO,IACZ,MAAO,kBACP,MAAO,CAAE,MAAO,GAAGA,EAAO,KAAK,IAAA,EAC/B,GAAI,CAAE,MAAO,IAAM,KAAK,SAASA,CAAM,CAAA,CAAE,EAE3C,KAAK,aAAa,QAAQ,CAAE,MAAOA,CAAA,CAAQ,GAAKA,EAAO,IAAA,CAE3D,CAAA,EAGF,OAAOzD,EAAU,CACf,MAAMC,EAAoB,CAAA,EAEtB,KAAK,QACPA,EAAS,KACPD,EACE,MACA,CAAE,MAAO,iBAAkB,MAAO,CAAE,MAAO,GAAG,KAAK,MAAM,KAAK,IAAA,CAAK,EACnE,KAAK,MAAM,QAAQ,IAAKyD,GAAW,KAAK,aAAazD,EAAGyD,CAAM,CAAC,CAAA,CACjE,EAMJ,MAAMzB,EACJ,KAAK,aAAa,UAAU,CAC1B,QAAS,KAAK,YACd,QAAS,KAAK,QACd,MAAO,KAAK,OAAA,CACb,GAAK,KAAK,OAAO,QAEpB,OAAA/B,EAAS,KACPD,EACE,MACA,CACE,IAAK,UACL,MAAO,qBACP,MAAO,KAAK,OAAS,CAAE,YAAa,GAAG,KAAK,MAAM,MAAM,MAAS,CAAA,CAAC,EAEpEgC,CAAA,CACF,EAGKhC,EACL,MACA,CACE,MAAO,CAAC,YAAa,CAAE,mBAAoB,KAAK,QAAS,EACzD,GAAI,CAAE,OAAQ,IAAM,KAAK,UAAS,CAAE,EAEtCC,CAAA,CAEJ,CACF,CAAC,2lJC5QDiE,EAAAA,aAAaC,CAAM,EAkCZ,MAAMC,EAAiB,CAC5B,QAAQrE,EAAqB,CAC3BA,EAAI,UAAU,WAAYK,CAAQ,EAClCL,EAAI,UAAU,eAAgBD,CAAY,EAC1CC,EAAI,UAAU,cAAe8B,CAAW,EACxC9B,EAAI,UAAU,gBAAiBmC,CAAa,CAC9C,CACF"}
package/dist/index.js CHANGED
@@ -1,7 +1,7 @@
1
- import l from "vue";
2
- import { DEFAULT_OVERSCAN as h, toggleCollapsed as p, measureVisibleRect as u, PanZoomController as v, toCssTransform as b, visibleLayout as f, toTree as g, layoutTree as m, applyCollapsed as w, estimateVisibleRect as y, buildBracketCard as k, MOBILE_MEDIA_QUERY as x, nodesInColumn as _, scrollToNode as C, findScrollParent as S, offsetWithin as T, smoothScrollLeft as $, roundScrollLeft as z, watchMedia as R, buildBracketRounds as B, injectStyles as N } from "@bigplay/tree-view-core";
3
- import { DEFAULT_OPTIONS as A, MOBILE_MEDIA_QUERY as P, bracketCardHeight as F, buildBracketCard as H, buildBracketRounds as K } from "@bigplay/tree-view-core";
4
- const d = l.extend({
1
+ import a from "vue";
2
+ import { DEFAULT_OVERSCAN as c, toggleCollapsed as p, measureVisibleRect as u, PanZoomController as v, toCssTransform as b, visibleLayout as f, toTree as w, layoutTree as m, applyCollapsed as g, estimateVisibleRect as y, buildBracketCard as k, MOBILE_MEDIA_QUERY as x, findScrollParent as _, nodesInColumn as S, horizontalBox as C, offsetWithin as $, smoothScrollLeft as T, roundScrollLeft as z, roundAtScroll as R, hideRoundsBefore as B, roundOfDepth as O, watchMedia as L, watchWidth as I, watchChildren as N, roundSiblingGap as E, buildBracketRounds as W, levelGapForWidth as D, DEFAULT_OPTIONS as V, resolveOptions as H, injectStyles as M } from "@bigplay/tree-view-core";
3
+ import { DEFAULT_OPTIONS as q, MOBILE_MEDIA_QUERY as Z, bracketCardHeight as J, buildBracketCard as X, buildBracketRounds as tt } from "@bigplay/tree-view-core";
4
+ const d = a.extend({
5
5
  name: "TreeNodeCard",
6
6
  props: {
7
7
  label: { type: String, required: !0 },
@@ -30,7 +30,7 @@ const d = l.extend({
30
30
  )
31
31
  ), t("div", { class: "tree-view-card" }, e);
32
32
  }
33
- }), r = /* @__PURE__ */ new WeakMap(), I = l.extend({
33
+ }), r = /* @__PURE__ */ new WeakMap(), G = a.extend({
34
34
  name: "TreeView",
35
35
  props: {
36
36
  /** Объект, массив объектов или плоский список (вместе с `getParentId`). */
@@ -70,7 +70,7 @@ const d = l.extend({
70
70
  */
71
71
  virtualize: { type: Boolean, default: !0 },
72
72
  /** Запас вокруг видимой области в пикселях. */
73
- overscan: { type: Number, default: h }
73
+ overscan: { type: Number, default: c }
74
74
  },
75
75
  data() {
76
76
  return {
@@ -87,12 +87,12 @@ const d = l.extend({
87
87
  },
88
88
  computed: {
89
89
  layout() {
90
- const t = g(this.data, {
90
+ const t = w(this.data, {
91
91
  getId: this.getId,
92
92
  getChildren: this.getChildren,
93
93
  getParentId: this.getParentId
94
94
  });
95
- return m(w(t, new Set(this.collapsedIds)), this.options);
95
+ return m(g(t, new Set(this.collapsedIds)), this.options);
96
96
  },
97
97
  /** То, что реально попадёт в DOM: при `virtualize` — только видимая часть. */
98
98
  drawn() {
@@ -203,15 +203,18 @@ const d = l.extend({
203
203
  },
204
204
  render(t) {
205
205
  const e = this.layout, i = this.drawn, s = this.$scopedSlots.link, n = i.links.map(
206
- (o) => s ? s({ link: o }) ?? [] : t("path", { key: o.id, class: "tree-view__link", attrs: { d: o.path } })
207
- ), a = i.nodes.map(
206
+ (o) => t("g", { key: o.id, attrs: { "data-depth": o.target.depth } }, [
207
+ s ? s({ link: o }) ?? [] : t("path", { class: "tree-view__link", attrs: { d: o.path } })
208
+ ])
209
+ ), l = i.nodes.map(
208
210
  (o) => t(
209
211
  "div",
210
212
  {
211
213
  key: o.id,
212
214
  class: ["tree-view__node", this.nodeClassOf(o)],
213
215
  style: this.nodeStyle(o),
214
- on: { click: (c) => this.onNodeClick(o, c) }
216
+ attrs: { "data-depth": o.depth },
217
+ on: { click: (h) => this.onNodeClick(o, h) }
215
218
  },
216
219
  [].concat(this.renderNodeContent(t, o))
217
220
  )
@@ -235,12 +238,12 @@ const d = l.extend({
235
238
  },
236
239
  n
237
240
  ),
238
- ...a
241
+ ...l
239
242
  ])
240
243
  ]
241
244
  );
242
245
  }
243
- }), O = l.extend({
246
+ }), P = a.extend({
244
247
  name: "BracketCard",
245
248
  props: {
246
249
  /** Матч: нужны только команды. */
@@ -301,76 +304,152 @@ const d = l.extend({
301
304
  for (const s of e.rows) i.push(this.renderRow(t, s));
302
305
  return t("div", { class: ["tv-bracket", { "tv-bracket--my-team": e.hasMyTeam }] }, i);
303
306
  }
304
- }), L = l.extend({
307
+ }), j = a.extend({
305
308
  name: "BracketRounds",
306
309
  props: {
307
310
  /** Раунды по порядку — от первого к финалу. */
308
311
  rounds: { type: Array, default: () => [] },
309
- /** Ширина карточки матча — то же число, что в `nodeWidth` у сетки. */
310
- nodeWidth: { type: Number, default: 180 },
311
- /** Промежуток между раундами — то же число, что в `levelGap` у сетки. */
312
- levelGap: { type: Number, default: 60 },
312
+ /** Настройки сетки — те же, что уходят в `TreeView`. */
313
+ options: { type: Object, default: void 0 },
313
314
  /** Показывать полосу. Содержимое слота рисуется в любом случае. */
314
315
  isShow: { type: Boolean, default: !0 },
315
- /** Нажатие на раунд подводит к нему сетку. Не передан — решает ширина экрана. */
316
- scrollOnClick: { type: Boolean, default: void 0 },
317
- /** Медиавыражение «узкий экран», при котором нажатие включается. */
316
+ /**
317
+ * Базовое расстояние между матчами одного раунда в свайпере.
318
+ * Раунд с несколькими матчами получает кратно больше — до четырёх раз.
319
+ */
320
+ swipeSiblingGap: { type: Number, default: 12 },
321
+ /** Прятать пройденные раунды и линии, которые из них выходят. */
322
+ hidePassed: { type: Boolean, default: !0 },
323
+ /** Включить свайпер принудительно. Не передан — решает ширина экрана. */
324
+ swipe: { type: Boolean, default: void 0 },
325
+ /** Медиавыражение «узкий экран», при котором включается свайпер. */
318
326
  mobileQuery: { type: String, default: x }
319
327
  },
320
328
  data() {
321
329
  return {
322
330
  // Узкий ли экран. До монтирования — нет: на сервере ширину знать неоткуда.
323
331
  isNarrow: !1,
324
- unwatch: null
332
+ // Сколько места отведено полосе: по нему считается ширина раунда в свайпере.
333
+ available: 0,
334
+ // Раунд, на котором стоит прокрутка. Меняется прямо во время свайпа.
335
+ current: 0,
336
+ stop: []
325
337
  };
326
338
  },
327
339
  computed: {
328
- /** Полосы нет — нажимать не на что. */
329
- isClickable() {
330
- return this.isShow && (this.scrollOnClick === void 0 ? this.isNarrow : this.scrollOnClick);
340
+ /** Полосы нет — свайпать нечего: сетку в это время таскают и масштабируют. */
341
+ isSwipe() {
342
+ return this.isShow && (this.swipe === void 0 ? this.isNarrow : this.swipe);
343
+ },
344
+ base() {
345
+ return H(this.options);
346
+ },
347
+ /**
348
+ * Карточки матчей одной ширины, поэтому у сетки с раундами `nodeWidth` —
349
+ * число. Если это всё-таки функция, считать колонки не по чему: берём значение
350
+ * по умолчанию, чтобы полоса не развалилась.
351
+ */
352
+ nodeWidth() {
353
+ return typeof this.base.nodeWidth == "number" ? this.base.nodeWidth : V.nodeWidth;
354
+ },
355
+ levelGap() {
356
+ return this.isSwipe ? D(this.available, this.nodeWidth) : this.base.levelGap;
331
357
  },
332
358
  model() {
333
- return B(this.rounds, {
359
+ return W(this.rounds, {
334
360
  nodeWidth: this.nodeWidth,
335
361
  levelGap: this.levelGap
336
362
  });
363
+ },
364
+ /** Дерево турнирной сетки растёт справа налево: первый раунд — самый глубокий. */
365
+ mirrored() {
366
+ return this.base.direction === "right-to-left" || this.base.direction === "bottom-to-top";
367
+ },
368
+ /**
369
+ * Настройки для сетки в свайпере.
370
+ *
371
+ * Раунды растягиваются на ширину экрана, а уровни укладываются каждый сам по
372
+ * себе: в дереве место второго раунда выводится из первого, поэтому отдельно
373
+ * его отступ не задать. Сам отступ зависит от того, сколько матчей в раунде.
374
+ */
375
+ gridOptions() {
376
+ if (!this.isSwipe) return { ...this.options };
377
+ const t = this.swipeSiblingGap;
378
+ return {
379
+ ...this.options,
380
+ levelGap: this.levelGap,
381
+ levelLayout: "stack",
382
+ siblingGap: (e, i) => E(i, t)
383
+ };
337
384
  }
338
385
  },
386
+ watch: {
387
+ current: "applyHidden",
388
+ isSwipe: "applyHidden",
389
+ model: "applyHidden"
390
+ },
339
391
  mounted() {
340
- this.unwatch = R(this.mobileQuery, (t) => {
341
- this.isNarrow = t;
342
- });
392
+ this.stop.push(
393
+ L(this.mobileQuery, (t) => {
394
+ this.isNarrow = t;
395
+ }),
396
+ I(this.$el.parentElement, (t) => {
397
+ this.available = t;
398
+ }),
399
+ // Сетка перерисовывает карточки — скрытое расставляем заново.
400
+ N(this.$refs.content, () => this.applyHidden())
401
+ ), this.applyHidden();
343
402
  },
344
403
  beforeDestroy() {
345
- this.unwatch?.();
404
+ this.stop.forEach((t) => t());
346
405
  },
347
406
  methods: {
407
+ /** Прячет всё, что осталось позади: карточки пройденных раундов и их линии. */
408
+ applyHidden() {
409
+ const t = this.$refs.content;
410
+ if (!t) return;
411
+ const e = this.isSwipe && this.hidePassed ? this.current : 0, i = this.model.columns.length;
412
+ B(
413
+ t,
414
+ e,
415
+ (s) => O(s, i, this.mirrored)
416
+ );
417
+ },
418
+ onScroll() {
419
+ const t = this.$el;
420
+ if (!t || !this.isSwipe) return;
421
+ const e = this.model.columns[0]?.width ?? 0, i = R(t.scrollLeft, e, this.model.columns.length);
422
+ i !== this.current && (this.current = i, this.$emit("round", i));
423
+ },
348
424
  /**
349
- * Подводит сетку к матчам раунда.
425
+ * Подводит сетку к матчам раунда — только по горизонтали.
426
+ *
427
+ * Меряем по самой карточке: так раунд встаёт по центру экрана точно, а у финала
428
+ * прокрутка упирается в правый край и он виден целиком. Карточек не нашли
429
+ * (виртуализация) — считаем по колонке, она той же ширины и на том же месте.
350
430
  *
351
- * Сначала пробуем по самим карточкам: браузер сам подвинет и страницу, и блок
352
- * с прокруткой, поэтому финал оказывается на экране целиком, а не только
353
- * «где-то справа». Карточек не нашли (виртуализация) — считаем по колонкам.
431
+ * Вертикаль не трогаем: страница остаётся там, где была.
354
432
  */
355
433
  scrollToRound(t) {
356
- const e = this.$refs.content, i = e ? _(e, t.index, t.width, this.model.offset) : [], s = i[Math.floor(i.length / 2)];
357
- if (s && C(s)) return;
358
- const n = this.$el, a = S(n);
359
- if (!n || !a) return;
360
- const o = T(n, a) + t.index * t.width;
361
- $(
362
- a,
434
+ const e = this.$el;
435
+ if (!e) return;
436
+ const i = this.isSwipe ? e : _(e);
437
+ if (!i) return;
438
+ const s = this.$refs.content, n = s ? S(s, t.index, t.width, this.model.offset)[0] : void 0, l = n ? C(n, i) : {
439
+ left: $(e, i) + t.index * t.width,
440
+ width: t.width
441
+ };
442
+ T(
443
+ i,
363
444
  z({
364
- left: o,
365
- width: t.width,
366
- viewport: a.clientWidth,
367
- scrollWidth: a.scrollWidth
445
+ ...l,
446
+ viewport: i.clientWidth,
447
+ scrollWidth: i.scrollWidth
368
448
  })
369
449
  );
370
450
  },
371
- /** Нажатие — только на узком экране: на широком колонка раунда это просто подпись. */
372
451
  onSelect(t) {
373
- this.isClickable && (this.$emit("select", t), this.scrollToRound(t));
452
+ this.$emit("select", t), this.scrollToRound(t);
374
453
  },
375
454
  renderColumn(t, e) {
376
455
  return t(
@@ -387,43 +466,55 @@ const d = l.extend({
387
466
  },
388
467
  render(t) {
389
468
  const e = [];
390
- return this.isShow && e.push(
469
+ this.isShow && e.push(
391
470
  t(
392
471
  "div",
393
472
  { class: "tv-rounds__bar", style: { width: `${this.model.width}px` } },
394
- this.model.columns.map((i) => this.renderColumn(t, i))
473
+ this.model.columns.map((s) => this.renderColumn(t, s))
395
474
  )
396
- ), e.push(
475
+ );
476
+ const i = this.$scopedSlots.default?.({
477
+ options: this.gridOptions,
478
+ isSwipe: this.isSwipe,
479
+ round: this.current
480
+ }) ?? this.$slots.default;
481
+ return e.push(
397
482
  t(
398
483
  "div",
399
484
  {
400
485
  ref: "content",
401
486
  class: "tv-rounds__content",
402
- // Сюда кладут саму сетку: ей достаётся отступ, центрующий матчи.
403
487
  style: this.isShow ? { paddingLeft: `${this.model.offset}px` } : {}
404
488
  },
405
- this.$slots.default
489
+ i
406
490
  )
407
- ), t("div", { class: "tv-rounds" }, e);
491
+ ), t(
492
+ "div",
493
+ {
494
+ class: ["tv-rounds", { "tv-rounds--swipe": this.isSwipe }],
495
+ on: { scroll: () => this.onScroll() }
496
+ },
497
+ e
498
+ );
408
499
  }
409
- }), E = ".tree-view{--tv-link-color: #cbd5e1;--tv-link-width: 2px;--tv-node-bg: #ffffff;--tv-node-color: #0f172a;--tv-node-border: 1px solid #e2e8f0;--tv-node-radius: 10px;--tv-node-shadow: 0 1px 2px rgb(15 23 42 / 8%);--tv-node-padding: 8px 12px;--tv-accent: #2563eb;position:relative;width:100%;height:100%;overflow:hidden;touch-action:none}.tree-view--pannable{cursor:grab}.tree-view--content{width:auto;height:auto;overflow:visible}.tree-view__canvas{position:absolute;top:0;left:0;transform-origin:0 0}.tree-view__links{position:absolute;top:0;left:0;overflow:visible;pointer-events:none}.tree-view__link{fill:none;stroke:var(--tv-link-color);stroke-width:var(--tv-link-width)}.tree-view__node{position:absolute;box-sizing:border-box;display:flex;align-items:stretch;justify-content:stretch}.tree-view-card{box-sizing:border-box;display:flex;gap:8px;align-items:center;justify-content:space-between;width:100%;height:100%;padding:var(--tv-node-padding);overflow:hidden;color:var(--tv-node-color);background:var(--tv-node-bg);border:var(--tv-node-border);border-radius:var(--tv-node-radius);box-shadow:var(--tv-node-shadow)}.tree-view-card__label{overflow:hidden;text-overflow:ellipsis;white-space:nowrap}.tree-view-card__toggle{flex:none;width:20px;height:20px;padding:0;font:inherit;line-height:1;color:var(--tv-accent);cursor:pointer;background:none;border:none}.tv-bracket{--tv-bracket-winner-bg: #0427c4;--tv-bracket-winner-color: #ffffff;--tv-bracket-loser-bg: #e5e5e5;--tv-bracket-loser-color: #7d7d8d;--tv-bracket-my-bg: #00146c;--tv-bracket-my-color: #ffffff;--tv-bracket-radius: 6px;position:relative;box-sizing:border-box;display:flex;flex-direction:column;width:100%;height:100%;font-size:12px}.tv-bracket--my-team{border-radius:var(--tv-bracket-radius);outline:2px solid var(--tv-bracket-my-bg)}.tv-bracket__hint{position:absolute;right:0;bottom:100%;left:0;padding:3px 8px;overflow:hidden;font-size:11px;font-weight:600;line-height:1.2;color:var(--tv-bracket-my-color);text-align:center;text-overflow:ellipsis;white-space:nowrap;background:var(--tv-bracket-my-bg);border-radius:var(--tv-bracket-radius) var(--tv-bracket-radius) 0 0}.tv-bracket__row{position:relative;box-sizing:border-box;display:flex;flex:1 1 0;align-items:center;justify-content:space-between;min-height:0;padding:4px 8px;cursor:pointer;transition:all 75ms}.tv-bracket__row--winner{font-weight:700;color:var(--tv-bracket-winner-color);background:var(--tv-bracket-winner-bg)}.tv-bracket__row--loser{color:var(--tv-bracket-loser-color);background:var(--tv-bracket-loser-bg)}.tv-bracket__row--my{color:var(--tv-bracket-my-color);background:var(--tv-bracket-my-bg)}.tv-bracket__row--empty{cursor:default;background:var(--tv-bracket-loser-bg)}.tv-bracket__name{max-width:120px;overflow:hidden;font-weight:600;text-overflow:ellipsis;white-space:nowrap}.tv-bracket__score{display:flex;flex:none;align-items:center;justify-content:center;width:20px;height:20px;font-weight:700;font-variant-numeric:tabular-nums}.tv-bracket__tooltip{position:absolute;top:-26px;left:6px;z-index:5000;padding:4px 8px;font-weight:400;color:var(--tv-bracket-loser-color);white-space:nowrap;background:#fff;border:1px solid #d1d5db;border-radius:4px;box-shadow:0 4px 10px #0f172a26}.tv-rounds{--tv-rounds-bg: #f5f5f7;--tv-rounds-color: #9ca3af;--tv-rounds-border: 2px solid #e5e7eb;--tv-rounds-gap: 20px;display:flex;flex-direction:column;width:max-content;min-width:100%}.tv-rounds__bar{display:flex;min-width:100%;margin-bottom:var(--tv-rounds-gap);background:var(--tv-rounds-bg);border-bottom:var(--tv-rounds-border)}.tv-rounds__item{flex:none;box-sizing:border-box;padding:10px 20px;font:inherit;font-size:14px;font-weight:600;color:var(--tv-rounds-color);text-align:center;text-transform:uppercase;white-space:nowrap;background:none;border:none;border-right:var(--tv-rounds-border)}";
410
- N(E);
411
- const D = {
500
+ }), A = ".tree-view{--tv-link-color: #cbd5e1;--tv-link-width: 2px;--tv-node-bg: #ffffff;--tv-node-color: #0f172a;--tv-node-border: 1px solid #e2e8f0;--tv-node-radius: 10px;--tv-node-shadow: 0 1px 2px rgb(15 23 42 / 8%);--tv-node-padding: 8px 12px;--tv-accent: #2563eb;position:relative;width:100%;height:100%;overflow:hidden}.tree-view--pannable{cursor:grab;touch-action:none}.tree-view--content{width:auto;height:auto;overflow:visible}.tree-view__canvas{position:absolute;top:0;left:0;transform-origin:0 0}.tree-view__links{position:absolute;top:0;left:0;overflow:visible;pointer-events:none}.tree-view__link{fill:none;stroke:var(--tv-link-color);stroke-width:var(--tv-link-width)}.tree-view__node{position:absolute;box-sizing:border-box;display:flex;align-items:stretch;justify-content:stretch}.tree-view-card{box-sizing:border-box;display:flex;gap:8px;align-items:center;justify-content:space-between;width:100%;height:100%;padding:var(--tv-node-padding);overflow:hidden;color:var(--tv-node-color);background:var(--tv-node-bg);border:var(--tv-node-border);border-radius:var(--tv-node-radius);box-shadow:var(--tv-node-shadow)}.tree-view-card__label{overflow:hidden;text-overflow:ellipsis;white-space:nowrap}.tree-view-card__toggle{flex:none;width:20px;height:20px;padding:0;font:inherit;line-height:1;color:var(--tv-accent);cursor:pointer;background:none;border:none}.tv-bracket{--tv-bracket-winner-bg: #0427c4;--tv-bracket-winner-color: #ffffff;--tv-bracket-loser-bg: #e5e5e5;--tv-bracket-loser-color: #7d7d8d;--tv-bracket-my-bg: #00146c;--tv-bracket-my-color: #ffffff;--tv-bracket-radius: 6px;position:relative;box-sizing:border-box;display:flex;flex-direction:column;width:100%;height:100%;font-size:12px}.tv-bracket--my-team{border-radius:var(--tv-bracket-radius);outline:2px solid var(--tv-bracket-my-bg)}.tv-bracket__hint{position:absolute;right:0;bottom:100%;left:0;padding:3px 8px;overflow:hidden;font-size:11px;font-weight:600;line-height:1.2;color:var(--tv-bracket-my-color);text-align:center;text-overflow:ellipsis;white-space:nowrap;background:var(--tv-bracket-my-bg);border-radius:var(--tv-bracket-radius) var(--tv-bracket-radius) 0 0}.tv-bracket__row{position:relative;box-sizing:border-box;display:flex;flex:1 1 0;align-items:center;justify-content:space-between;min-height:0;padding:4px 8px;cursor:pointer;transition:all 75ms}.tv-bracket__row--winner{font-weight:700;color:var(--tv-bracket-winner-color);background:var(--tv-bracket-winner-bg)}.tv-bracket__row--loser{color:var(--tv-bracket-loser-color);background:var(--tv-bracket-loser-bg)}.tv-bracket__row--my{color:var(--tv-bracket-my-color);background:var(--tv-bracket-my-bg)}.tv-bracket__row--empty{cursor:default;background:var(--tv-bracket-loser-bg)}.tv-bracket__name{max-width:120px;overflow:hidden;font-weight:600;text-overflow:ellipsis;white-space:nowrap}.tv-bracket__score{display:flex;flex:none;align-items:center;justify-content:center;width:20px;height:20px;font-weight:700;font-variant-numeric:tabular-nums}.tv-bracket__tooltip{position:absolute;top:-26px;left:6px;z-index:5000;padding:4px 8px;font-weight:400;color:var(--tv-bracket-loser-color);white-space:nowrap;background:#fff;border:1px solid #d1d5db;border-radius:4px;box-shadow:0 4px 10px #0f172a26}.tv-rounds{--tv-rounds-bg: #f5f5f7;--tv-rounds-color: #9ca3af;--tv-rounds-border: 2px solid #e5e7eb;--tv-rounds-gap: 20px;--tv-rounds-fade: .22s;--tv-rounds-link-color: #94a3b8;--tv-rounds-link-width: 3px;display:flex;flex-direction:column;width:max-content;min-width:100%}.tv-rounds__bar{display:flex;min-width:100%;margin-bottom:var(--tv-rounds-gap);background:var(--tv-rounds-bg);border-bottom:var(--tv-rounds-border)}.tv-rounds__item{flex:none;box-sizing:border-box;padding:10px 20px;font:inherit;font-size:14px;font-weight:600;color:var(--tv-rounds-color);text-align:center;text-transform:uppercase;white-space:nowrap;background:none;border:none;border-right:var(--tv-rounds-border)}.tv-rounds--swipe .tree-view{--tv-link-color: var(--tv-rounds-link-color);--tv-link-width: var(--tv-rounds-link-width)}.tv-rounds--swipe{width:100%;min-width:0;overflow-x:auto;overscroll-behavior-x:contain;scroll-snap-type:x mandatory;scrollbar-width:none}.tv-rounds--swipe::-webkit-scrollbar{display:none}.tv-rounds--swipe .tv-rounds__item{scroll-snap-align:start}.tv-rounds--swipe [data-depth]{transition:opacity var(--tv-rounds-fade, .22s) ease}.tv-rounds--swipe [data-depth].tv-hidden{visibility:hidden;opacity:0;transition:opacity var(--tv-rounds-fade, .22s) ease,visibility 0s linear var(--tv-rounds-fade, .22s)}.tv-hidden{visibility:hidden}@media(prefers-reduced-motion:reduce){.tv-rounds--swipe [data-depth],.tv-rounds--swipe [data-depth].tv-hidden{transition:none}}";
501
+ M(A);
502
+ const K = {
412
503
  install(t) {
413
- t.component("TreeView", I), t.component("TreeNodeCard", d), t.component("BracketCard", O), t.component("BracketRounds", L);
504
+ t.component("TreeView", G), t.component("TreeNodeCard", d), t.component("BracketCard", P), t.component("BracketRounds", j);
414
505
  }
415
506
  };
416
507
  export {
417
- O as BracketCard,
418
- L as BracketRounds,
419
- A as DEFAULT_OPTIONS,
420
- P as MOBILE_MEDIA_QUERY,
508
+ P as BracketCard,
509
+ j as BracketRounds,
510
+ q as DEFAULT_OPTIONS,
511
+ Z as MOBILE_MEDIA_QUERY,
421
512
  d as TreeNodeCard,
422
- I as TreeView,
423
- D as TreeViewPlugin,
424
- F as bracketCardHeight,
425
- H as buildBracketCard,
426
- K as buildBracketRounds,
427
- D as default
513
+ G as TreeView,
514
+ K as TreeViewPlugin,
515
+ J as bracketCardHeight,
516
+ X as buildBracketCard,
517
+ tt as buildBracketRounds,
518
+ K as default
428
519
  };
429
520
  //# sourceMappingURL=index.js.map
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sources":["../src/TreeNodeCard.ts","../src/TreeView.ts","../src/BracketCard.ts","../src/BracketRounds.ts","../src/index.ts"],"sourcesContent":["import Vue from 'vue'\n\n/**\n * Карточка узла по умолчанию для Vue 2.\n * Разметка и классы один в один как в Vue 3 — стили общие.\n */\nexport default Vue.extend({\n name: 'TreeNodeCard',\n props: {\n label: { type: String, required: true },\n hasChildren: { type: Boolean, default: false },\n collapsed: { type: Boolean, default: false },\n },\n render(h) {\n const children = [h('span', { class: 'tree-view-card__label' }, this.label)]\n\n if (this.hasChildren) {\n children.push(\n h(\n 'button',\n {\n class: 'tree-view-card__toggle',\n attrs: {\n type: 'button',\n 'data-tv-no-pan': '',\n 'aria-label': this.collapsed ? 'Развернуть' : 'Свернуть',\n },\n on: {\n click: (event: MouseEvent) => {\n event.stopPropagation()\n this.$emit('toggle')\n },\n },\n },\n this.collapsed ? '+' : '−',\n ),\n )\n }\n\n return h('div', { class: 'tree-view-card' }, children)\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n applyCollapsed,\n DEFAULT_OVERSCAN,\n estimateVisibleRect,\n layoutTree,\n measureVisibleRect,\n PanZoomController,\n toCssTransform,\n toggleCollapsed,\n toTree,\n visibleLayout,\n type Accessors,\n type Layout,\n type LayoutNode,\n type Rect,\n type ScaleLimits,\n type Transform,\n type TreeViewOptions,\n} from '@bigplay/tree-view-core'\nimport TreeNodeCard from './TreeNodeCard'\n\n/** Данные узла могут быть какими угодно — библиотека читает их только аксессорами. */\ntype NodeData = any\n\n/**\n * Контроллеры держим здесь, а не в data(): Vue 2 сделал бы объект реактивным,\n * а внутри него DOM-элемент и Map — наблюдать за ними незачем.\n */\nconst controllers = new WeakMap<Vue, PanZoomController>()\n\nexport default Vue.extend({\n name: 'TreeView',\n props: {\n /** Объект, массив объектов или плоский список (вместе с `getParentId`). */\n data: { type: [Object, Array] as PropType<NodeData>, default: null },\n /** Размеры и направление. Можно передать только часть полей. */\n options: { type: Object as PropType<Partial<TreeViewOptions>>, default: undefined },\n /** Как достать id узла. По умолчанию — поле `id`. */\n getId: { type: Function as PropType<Accessors<NodeData>['getId']>, default: undefined },\n /** Как достать детей. По умолчанию — поле `children`. */\n getChildren: { type: Function as PropType<Accessors<NodeData>['getChildren']>, default: undefined },\n /** Как достать id родителя. Передан — значит данные плоские. */\n getParentId: { type: Function as PropType<Accessors<NodeData>['getParentId']>, default: undefined },\n /** Клик по узлу сворачивает/разворачивает ветку. */\n collapsible: { type: Boolean, default: false },\n /** Разрешить перетаскивание холста. */\n pannable: { type: Boolean, default: true },\n /** Разрешить зум колесом и «щипком». */\n zoomable: { type: Boolean, default: true },\n /** Вписать дерево в контейнер при первом отображении. */\n fitOnMount: { type: Boolean, default: true },\n /**\n * Как компонент занимает место:\n * - `'fill'` (по умолчанию) — растягивается на родителя, лишнее обрезается;\n * - `'content'` — контейнер принимает размер дерева и ничего не обрезает.\n */\n size: { type: String as PropType<'fill' | 'content'>, default: 'fill' },\n /** Пределы масштаба. */\n scaleLimits: { type: Object as PropType<ScaleLimits>, default: undefined },\n /** Дополнительный класс на обёртке узла — строкой или функцией. */\n nodeClass: {\n type: [String, Function] as PropType<string | ((node: LayoutNode<NodeData>) => string)>,\n default: undefined,\n },\n /**\n * Рисовать только то, что видно на экране. На больших сетках в DOM\n * попадает несколько десятков карточек вместо тысячи.\n */\n virtualize: { type: Boolean, default: true },\n /** Запас вокруг видимой области в пикселях. */\n overscan: { type: Number, default: DEFAULT_OVERSCAN },\n },\n\n data() {\n return {\n /** Массив, а не Set: Vue 2 не умеет наблюдать за Set. */\n collapsedIds: [] as string[],\n transform: { x: 0, y: 0, scale: 1 } as Transform,\n /**\n * Видимая часть холста; `null` — рисуем всё.\n * До первого измерения берём размер окна: иначе первый кадр\n * нарисует дерево целиком и тут же выбросит лишнее.\n */\n visibleRect: (this.virtualize ? estimateVisibleRect() : null) as Rect | null,\n }\n },\n\n computed: {\n layout(): Layout<NodeData> {\n const tree = toTree<NodeData>(this.data, {\n getId: this.getId,\n getChildren: this.getChildren,\n getParentId: this.getParentId,\n })\n\n return layoutTree(applyCollapsed(tree, new Set(this.collapsedIds)), this.options)\n },\n\n /** То, что реально попадёт в DOM: при `virtualize` — только видимая часть. */\n drawn(): Layout<NodeData> {\n return this.virtualize ? visibleLayout(this.layout, this.visibleRect, this.overscan) : this.layout\n },\n\n canvasStyle(): Record<string, string> {\n return {\n width: `${this.layout.width}px`,\n height: `${this.layout.height}px`,\n transform: toCssTransform(this.transform),\n }\n },\n\n rootStyle(): Record<string, string> | undefined {\n if (this.size !== 'content') return undefined\n\n return {\n width: `${this.layout.width * this.transform.scale}px`,\n height: `${this.layout.height * this.transform.scale}px`,\n overflow: 'visible',\n }\n },\n },\n\n watch: {\n // Новые данные — видимую часть надо пересчитать уже по ним.\n layout() {\n this.$nextTick(() => this.updateVisibleRect())\n },\n },\n\n mounted() {\n const controller = new PanZoomController({\n pannable: () => this.pannable,\n zoomable: () => this.zoomable,\n limits: this.scaleLimits ? () => this.scaleLimits : undefined,\n onChange: (transform) => {\n this.transform = transform\n // Холст поехал — видимая часть стала другой.\n this.updateVisibleRect()\n this.$emit('transform', transform)\n },\n })\n\n controller.attach(this.$el as HTMLElement)\n controllers.set(this, controller)\n\n this.updateVisibleRect()\n window.addEventListener('scroll', this.updateVisibleRect, { passive: true, capture: true })\n window.addEventListener('resize', this.updateVisibleRect, { passive: true })\n\n if (this.fitOnMount) this.$nextTick(() => this.fit())\n },\n\n beforeDestroy() {\n controllers.get(this)?.detach()\n controllers.delete(this)\n window.removeEventListener('scroll', this.updateVisibleRect, { capture: true } as EventListenerOptions)\n window.removeEventListener('resize', this.updateVisibleRect)\n },\n\n methods: {\n /** Пересчитывает, какая часть холста сейчас видна на экране. */\n updateVisibleRect(): void {\n this.visibleRect = this.virtualize\n ? measureVisibleRect(this.$refs.canvas as Element | undefined, this.transform.scale)\n : null\n },\n\n /** Вписывает дерево в видимую область. */\n fit(padding?: number): void {\n controllers.get(this)?.fit({ width: this.layout.width, height: this.layout.height }, padding)\n },\n zoomIn(): void {\n controllers.get(this)?.zoomIn()\n },\n zoomOut(): void {\n controllers.get(this)?.zoomOut()\n },\n resetTransform(): void {\n controllers.get(this)?.reset()\n },\n setTransform(transform: Transform): void {\n controllers.get(this)?.set(transform)\n },\n /** Развернуть все свёрнутые ветки. */\n expandAll(): void {\n this.collapsedIds = []\n },\n /** Свернуть или развернуть узел по id. */\n toggle(id: string): void {\n this.collapsedIds = [...toggleCollapsed(new Set(this.collapsedIds), id)]\n },\n\n toggleNode(node: LayoutNode<NodeData>): void {\n this.toggle(node.id)\n this.$emit('toggle', node, this.collapsedIds.includes(node.id))\n },\n\n onNodeClick(node: LayoutNode<NodeData>, event: MouseEvent): void {\n this.$emit('node-click', node, event)\n if (this.collapsible && node.hasChildren) this.toggleNode(node)\n },\n\n nodeStyle(node: LayoutNode<NodeData>): Record<string, string> {\n return {\n left: `${node.x}px`,\n top: `${node.y}px`,\n width: `${node.width}px`,\n height: `${node.height}px`,\n }\n },\n\n nodeClassOf(node: LayoutNode<NodeData>): string | undefined {\n return typeof this.nodeClass === 'function' ? this.nodeClass(node) : this.nodeClass\n },\n\n /** Подпись карточки по умолчанию: name → title → label → id. */\n labelOf(node: LayoutNode<NodeData>): string {\n const data = node.data as { name?: string; title?: string; label?: string } | null\n return data?.name ?? data?.title ?? data?.label ?? node.id\n },\n\n /** Своя карточка из scoped-слота или карточка по умолчанию. */\n renderNodeContent(h: typeof Vue.prototype.$createElement, node: LayoutNode<NodeData>): VNode | VNode[] {\n const slot = this.$scopedSlots.node\n\n if (slot) {\n return (slot({\n node,\n data: node.data,\n depth: node.depth,\n collapsed: node.collapsed,\n hasChildren: node.hasChildren,\n toggle: () => this.toggleNode(node),\n }) ?? []) as VNode[]\n }\n\n return h(TreeNodeCard, {\n props: { label: this.labelOf(node), hasChildren: node.hasChildren, collapsed: node.collapsed },\n on: { toggle: () => this.toggleNode(node) },\n })\n },\n },\n\n render(h): VNode {\n const layout = this.layout\n const drawn = this.drawn\n const linkSlot = this.$scopedSlots.link\n\n const links = drawn.links.map((link) =>\n linkSlot\n ? ((linkSlot({ link }) ?? []) as VNode[])\n : h('path', { key: link.id, class: 'tree-view__link', attrs: { d: link.path } }),\n )\n\n const nodes = drawn.nodes.map((node) =>\n h(\n 'div',\n {\n key: node.id,\n class: ['tree-view__node', this.nodeClassOf(node)],\n style: this.nodeStyle(node),\n on: { click: (event: MouseEvent) => this.onNodeClick(node, event) },\n },\n ([] as VNode[]).concat(this.renderNodeContent(h, node)),\n ),\n )\n\n return h(\n 'div',\n {\n class: [\n 'tree-view',\n { 'tree-view--pannable': this.pannable, 'tree-view--content': this.size === 'content' },\n ],\n style: this.rootStyle,\n },\n [\n h('div', { ref: 'canvas', class: 'tree-view__canvas', style: this.canvasStyle }, [\n h(\n 'svg',\n {\n class: 'tree-view__links',\n attrs: { width: layout.width, height: layout.height },\n },\n links as VNode[],\n ),\n ...nodes,\n ]),\n ],\n )\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n buildBracketCard,\n type BracketCardMatch,\n type BracketCardRow,\n} from '@bigplay/tree-view-core'\n\n/**\n * Карточка матча для Vue 2. Разметка и классы один в один как в Vue 3 —\n * строки считает та же функция из core, стили общие.\n */\nexport default Vue.extend({\n name: 'BracketCard',\n props: {\n /** Матч: нужны только команды. */\n match: { type: Object as PropType<BracketCardMatch | null>, default: null },\n /** Сколько строк рисовать. У финала — одна. */\n rows: { type: Number, default: undefined },\n /** Подсказка над карточкой с моей командой. Пустая строка — не показывать. */\n myTeamHint: { type: String, default: 'Нажми для перехода в матч 👇' },\n /** Текст в ячейке счёта при техническом поражении. */\n techDefeatLabel: { type: String, default: 'ТП' },\n /** Подсказка по наведению на техническое поражение. */\n techDefeatHint: { type: String, default: 'Техническое поражение' },\n },\n\n data() {\n return { hoveredKey: null as string | null }\n },\n\n computed: {\n card(): ReturnType<typeof buildBracketCard> {\n return buildBracketCard(this.match, { rows: this.rows, techDefeatLabel: this.techDefeatLabel })\n },\n },\n\n methods: {\n renderRow(h: typeof Vue.prototype.$createElement, row: BracketCardRow): VNode {\n const content: VNode[] = []\n\n if (row.team) {\n if (row.isTechDefeat && this.hoveredKey === row.key) {\n content.push(h('span', { class: 'tv-bracket__tooltip' }, this.techDefeatHint))\n }\n content.push(h('span', { class: 'tv-bracket__name' }, row.team.name))\n content.push(h('span', { class: 'tv-bracket__score' }, row.score))\n }\n\n return h(\n 'div',\n {\n key: row.key,\n class: [\n 'tv-bracket__row',\n {\n 'tv-bracket__row--winner': row.isWinner,\n 'tv-bracket__row--loser': row.isLoser && !row.isEmpty,\n 'tv-bracket__row--my': row.isMyTeam,\n 'tv-bracket__row--empty': row.isEmpty,\n },\n ],\n attrs: row.isMyTeam ? { title: 'Моя команда' } : {},\n on: {\n click: () => {\n if (row.team) this.$emit('select', row.team, row)\n },\n mouseenter: () => {\n this.hoveredKey = row.key\n },\n mouseleave: () => {\n this.hoveredKey = null\n },\n },\n },\n content,\n )\n },\n },\n\n render(h): VNode {\n const card = this.card\n const children: VNode[] = []\n\n if (card.hasMyTeam && this.myTeamHint) {\n children.push(h('div', { class: 'tv-bracket__hint' }, this.myTeamHint))\n }\n\n for (const row of card.rows) children.push(this.renderRow(h, row))\n\n return h('div', { class: ['tv-bracket', { 'tv-bracket--my-team': card.hasMyTeam }] }, children)\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n MOBILE_MEDIA_QUERY,\n buildBracketRounds,\n findScrollParent,\n nodesInColumn,\n offsetWithin,\n roundScrollLeft,\n scrollToNode,\n smoothScrollLeft,\n watchMedia,\n type BracketRound,\n type BracketRoundColumn,\n type BracketRoundsModel,\n} from '@bigplay/tree-view-core'\n\n/**\n * Полоса раундов для Vue 2. Разметка и классы один в один как в Vue 3 —\n * колонки считает та же функция из core, стили общие.\n */\nexport default Vue.extend({\n name: 'BracketRounds',\n props: {\n /** Раунды по порядку — от первого к финалу. */\n rounds: { type: Array as PropType<BracketRound[]>, default: () => [] },\n /** Ширина карточки матча — то же число, что в `nodeWidth` у сетки. */\n nodeWidth: { type: Number, default: 180 },\n /** Промежуток между раундами — то же число, что в `levelGap` у сетки. */\n levelGap: { type: Number, default: 60 },\n /** Показывать полосу. Содержимое слота рисуется в любом случае. */\n isShow: { type: Boolean, default: true },\n /** Нажатие на раунд подводит к нему сетку. Не передан — решает ширина экрана. */\n scrollOnClick: { type: Boolean, default: undefined },\n /** Медиавыражение «узкий экран», при котором нажатие включается. */\n mobileQuery: { type: String, default: MOBILE_MEDIA_QUERY },\n },\n\n data() {\n return {\n // Узкий ли экран. До монтирования — нет: на сервере ширину знать неоткуда.\n isNarrow: false,\n unwatch: null as null | (() => void),\n }\n },\n\n computed: {\n /** Полосы нет — нажимать не на что. */\n isClickable(): boolean {\n return this.isShow && (this.scrollOnClick === undefined ? this.isNarrow : this.scrollOnClick)\n },\n\n model(): BracketRoundsModel {\n return buildBracketRounds(this.rounds, {\n nodeWidth: this.nodeWidth,\n levelGap: this.levelGap,\n })\n },\n },\n\n mounted() {\n this.unwatch = watchMedia(this.mobileQuery, (matches) => {\n this.isNarrow = matches\n })\n },\n\n beforeDestroy() {\n this.unwatch?.()\n },\n\n methods: {\n /**\n * Подводит сетку к матчам раунда.\n *\n * Сначала пробуем по самим карточкам: браузер сам подвинет и страницу, и блок\n * с прокруткой, поэтому финал оказывается на экране целиком, а не только\n * «где-то справа». Карточек не нашли (виртуализация) — считаем по колонкам.\n */\n scrollToRound(column: BracketRoundColumn): void {\n const content = this.$refs.content as HTMLElement | undefined\n const matches = content\n ? nodesInColumn(content, column.index, column.width, this.model.offset)\n : []\n const middle = matches[Math.floor(matches.length / 2)]\n\n if (middle && scrollToNode(middle)) return\n\n const element = this.$el as HTMLElement | null\n const container = findScrollParent(element)\n if (!element || !container) return\n\n const left = offsetWithin(element, container) + column.index * column.width\n\n smoothScrollLeft(\n container,\n roundScrollLeft({\n left,\n width: column.width,\n viewport: container.clientWidth,\n scrollWidth: container.scrollWidth,\n }),\n )\n },\n\n /** Нажатие — только на узком экране: на широком колонка раунда это просто подпись. */\n onSelect(column: BracketRoundColumn): void {\n if (!this.isClickable) return\n\n this.$emit('select', column)\n this.scrollToRound(column)\n },\n\n renderColumn(h: typeof Vue.prototype.$createElement, column: BracketRoundColumn): VNode {\n return h(\n 'div',\n {\n key: column.key,\n class: 'tv-rounds__item',\n style: { width: `${column.width}px` },\n on: { click: () => this.onSelect(column) },\n },\n this.$scopedSlots.round?.({ round: column }) ?? column.name,\n )\n },\n },\n\n render(h): VNode {\n const children: VNode[] = []\n\n if (this.isShow) {\n children.push(\n h(\n 'div',\n { class: 'tv-rounds__bar', style: { width: `${this.model.width}px` } },\n this.model.columns.map((column) => this.renderColumn(h, column)),\n ),\n )\n }\n\n children.push(\n h(\n 'div',\n {\n ref: 'content',\n class: 'tv-rounds__content',\n // Сюда кладут саму сетку: ей достаётся отступ, центрующий матчи.\n style: this.isShow ? { paddingLeft: `${this.model.offset}px` } : {},\n },\n this.$slots.default,\n ),\n )\n\n return h('div', { class: 'tv-rounds' }, children)\n },\n})\n","import type { VueConstructor } from 'vue'\nimport TreeView from './TreeView'\nimport TreeNodeCard from './TreeNodeCard'\nimport BracketCard from './BracketCard'\nimport BracketRounds from './BracketRounds'\n// Стили общие для Vue 2 и Vue 3 — лежат в core, чтобы не расходились.\n// Они попадают прямо в бандл и подключаются сами: отдельный импорт в проекте не нужен.\nimport { injectStyles } from '@bigplay/tree-view-core'\nimport styles from '@bigplay/tree-view-core/style.css?inline'\n\ninjectStyles(styles)\n\nexport { TreeView, TreeNodeCard, BracketCard, BracketRounds }\n\nexport type {\n Accessors,\n BracketCardMatch,\n BracketCardModel,\n BracketCardOptions,\n BracketCardRow,\n BracketCardTeam,\n BracketRound,\n BracketRoundColumn,\n BracketRoundsModel,\n BracketRoundsOptions,\n Direction,\n Layout,\n LayoutLink,\n LayoutNode,\n LinkStyle,\n ScaleLimits,\n Transform,\n TreeNode,\n TreeViewOptions,\n} from '@bigplay/tree-view-core'\nexport {\n DEFAULT_OPTIONS,\n MOBILE_MEDIA_QUERY,\n buildBracketCard,\n bracketCardHeight,\n buildBracketRounds,\n} from '@bigplay/tree-view-core'\n\n/** Плагин: `Vue.use(TreeViewPlugin)` регистрирует компоненты глобально. */\nexport const TreeViewPlugin = {\n install(Vue: VueConstructor) {\n Vue.component('TreeView', TreeView)\n Vue.component('TreeNodeCard', TreeNodeCard)\n Vue.component('BracketCard', BracketCard)\n Vue.component('BracketRounds', BracketRounds)\n },\n}\n\nexport default TreeViewPlugin\n"],"names":["TreeNodeCard","Vue","h","children","event","controllers","TreeView","DEFAULT_OVERSCAN","estimateVisibleRect","tree","toTree","layoutTree","applyCollapsed","visibleLayout","toCssTransform","controller","PanZoomController","transform","measureVisibleRect","padding","id","toggleCollapsed","node","data","slot","layout","drawn","linkSlot","links","link","nodes","BracketCard","buildBracketCard","row","content","card","BracketRounds","MOBILE_MEDIA_QUERY","buildBracketRounds","watchMedia","matches","column","nodesInColumn","middle","scrollToNode","element","container","findScrollParent","left","offsetWithin","smoothScrollLeft","roundScrollLeft","injectStyles","styles","TreeViewPlugin"],"mappings":";;;AAMA,MAAAA,IAAeC,EAAI,OAAO;AAAA,EACxB,MAAM;AAAA,EACN,OAAO;AAAA,IACL,OAAO,EAAE,MAAM,QAAQ,UAAU,GAAA;AAAA,IACjC,aAAa,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA,IACvC,WAAW,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA,EAAM;AAAA,EAE7C,OAAOC,GAAG;AACR,UAAMC,IAAW,CAACD,EAAE,QAAQ,EAAE,OAAO,wBAAA,GAA2B,KAAK,KAAK,CAAC;AAE3E,WAAI,KAAK,eACPC,EAAS;AAAA,MACPD;AAAA,QACE;AAAA,QACA;AAAA,UACE,OAAO;AAAA,UACP,OAAO;AAAA,YACL,MAAM;AAAA,YACN,kBAAkB;AAAA,YAClB,cAAc,KAAK,YAAY,eAAe;AAAA,UAAA;AAAA,UAEhD,IAAI;AAAA,YACF,OAAO,CAACE,MAAsB;AAC5B,cAAAA,EAAM,gBAAA,GACN,KAAK,MAAM,QAAQ;AAAA,YACrB;AAAA,UAAA;AAAA,QACF;AAAA,QAEF,KAAK,YAAY,MAAM;AAAA,MAAA;AAAA,IACzB,GAIGF,EAAE,OAAO,EAAE,OAAO,iBAAA,GAAoBC,CAAQ;AAAA,EACvD;AACF,CAAC,GCZKE,wBAAkB,QAAA,GAExBC,IAAeL,EAAI,OAAO;AAAA,EACxB,MAAM;AAAA,EACN,OAAO;AAAA;AAAA,IAEL,MAAM,EAAE,MAAM,CAAC,QAAQ,KAAK,GAAyB,SAAS,KAAA;AAAA;AAAA,IAE9D,SAAS,EAAE,MAAM,QAA8C,SAAS,OAAA;AAAA;AAAA,IAExE,OAAO,EAAE,MAAM,UAAoD,SAAS,OAAA;AAAA;AAAA,IAE5E,aAAa,EAAE,MAAM,UAA0D,SAAS,OAAA;AAAA;AAAA,IAExF,aAAa,EAAE,MAAM,UAA0D,SAAS,OAAA;AAAA;AAAA,IAExF,aAAa,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA,IAEvC,UAAU,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA,IAEpC,UAAU,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA,IAEpC,YAAY,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAMtC,MAAM,EAAE,MAAM,QAAwC,SAAS,OAAA;AAAA;AAAA,IAE/D,aAAa,EAAE,MAAM,QAAiC,SAAS,OAAA;AAAA;AAAA,IAE/D,WAAW;AAAA,MACT,MAAM,CAAC,QAAQ,QAAQ;AAAA,MACvB,SAAS;AAAA,IAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAMX,YAAY,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA,IAEtC,UAAU,EAAE,MAAM,QAAQ,SAASM,EAAA;AAAA,EAAiB;AAAA,EAGtD,OAAO;AACL,WAAO;AAAA;AAAA,MAEL,cAAc,CAAA;AAAA,MACd,WAAW,EAAE,GAAG,GAAG,GAAG,GAAG,OAAO,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,MAMhC,aAAc,KAAK,aAAaC,MAAwB;AAAA,IAAA;AAAA,EAE5D;AAAA,EAEA,UAAU;AAAA,IACR,SAA2B;AACzB,YAAMC,IAAOC,EAAiB,KAAK,MAAM;AAAA,QACvC,OAAO,KAAK;AAAA,QACZ,aAAa,KAAK;AAAA,QAClB,aAAa,KAAK;AAAA,MAAA,CACnB;AAED,aAAOC,EAAWC,EAAeH,GAAM,IAAI,IAAI,KAAK,YAAY,CAAC,GAAG,KAAK,OAAO;AAAA,IAClF;AAAA;AAAA,IAGA,QAA0B;AACxB,aAAO,KAAK,aAAaI,EAAc,KAAK,QAAQ,KAAK,aAAa,KAAK,QAAQ,IAAI,KAAK;AAAA,IAC9F;AAAA,IAEA,cAAsC;AACpC,aAAO;AAAA,QACL,OAAO,GAAG,KAAK,OAAO,KAAK;AAAA,QAC3B,QAAQ,GAAG,KAAK,OAAO,MAAM;AAAA,QAC7B,WAAWC,EAAe,KAAK,SAAS;AAAA,MAAA;AAAA,IAE5C;AAAA,IAEA,YAAgD;AAC9C,UAAI,KAAK,SAAS;AAElB,eAAO;AAAA,UACL,OAAO,GAAG,KAAK,OAAO,QAAQ,KAAK,UAAU,KAAK;AAAA,UAClD,QAAQ,GAAG,KAAK,OAAO,SAAS,KAAK,UAAU,KAAK;AAAA,UACpD,UAAU;AAAA,QAAA;AAAA,IAEd;AAAA,EAAA;AAAA,EAGF,OAAO;AAAA;AAAA,IAEL,SAAS;AACP,WAAK,UAAU,MAAM,KAAK,kBAAA,CAAmB;AAAA,IAC/C;AAAA,EAAA;AAAA,EAGF,UAAU;AACR,UAAMC,IAAa,IAAIC,EAAkB;AAAA,MACvC,UAAU,MAAM,KAAK;AAAA,MACrB,UAAU,MAAM,KAAK;AAAA,MACrB,QAAQ,KAAK,cAAc,MAAM,KAAK,cAAc;AAAA,MACpD,UAAU,CAACC,MAAc;AACvB,aAAK,YAAYA,GAEjB,KAAK,kBAAA,GACL,KAAK,MAAM,aAAaA,CAAS;AAAA,MACnC;AAAA,IAAA,CACD;AAED,IAAAF,EAAW,OAAO,KAAK,GAAkB,GACzCV,EAAY,IAAI,MAAMU,CAAU,GAEhC,KAAK,kBAAA,GACL,OAAO,iBAAiB,UAAU,KAAK,mBAAmB,EAAE,SAAS,IAAM,SAAS,IAAM,GAC1F,OAAO,iBAAiB,UAAU,KAAK,mBAAmB,EAAE,SAAS,IAAM,GAEvE,KAAK,cAAY,KAAK,UAAU,MAAM,KAAK,KAAK;AAAA,EACtD;AAAA,EAEA,gBAAgB;AACd,IAAAV,EAAY,IAAI,IAAI,GAAG,OAAA,GACvBA,EAAY,OAAO,IAAI,GACvB,OAAO,oBAAoB,UAAU,KAAK,mBAAmB,EAAE,SAAS,IAA8B,GACtG,OAAO,oBAAoB,UAAU,KAAK,iBAAiB;AAAA,EAC7D;AAAA,EAEA,SAAS;AAAA;AAAA,IAEP,oBAA0B;AACxB,WAAK,cAAc,KAAK,aACpBa,EAAmB,KAAK,MAAM,QAA+B,KAAK,UAAU,KAAK,IACjF;AAAA,IACN;AAAA;AAAA,IAGA,IAAIC,GAAwB;AAC1B,MAAAd,EAAY,IAAI,IAAI,GAAG,IAAI,EAAE,OAAO,KAAK,OAAO,OAAO,QAAQ,KAAK,OAAO,OAAA,GAAUc,CAAO;AAAA,IAC9F;AAAA,IACA,SAAe;AACb,MAAAd,EAAY,IAAI,IAAI,GAAG,OAAA;AAAA,IACzB;AAAA,IACA,UAAgB;AACd,MAAAA,EAAY,IAAI,IAAI,GAAG,QAAA;AAAA,IACzB;AAAA,IACA,iBAAuB;AACrB,MAAAA,EAAY,IAAI,IAAI,GAAG,MAAA;AAAA,IACzB;AAAA,IACA,aAAaY,GAA4B;AACvC,MAAAZ,EAAY,IAAI,IAAI,GAAG,IAAIY,CAAS;AAAA,IACtC;AAAA;AAAA,IAEA,YAAkB;AAChB,WAAK,eAAe,CAAA;AAAA,IACtB;AAAA;AAAA,IAEA,OAAOG,GAAkB;AACvB,WAAK,eAAe,CAAC,GAAGC,EAAgB,IAAI,IAAI,KAAK,YAAY,GAAGD,CAAE,CAAC;AAAA,IACzE;AAAA,IAEA,WAAWE,GAAkC;AAC3C,WAAK,OAAOA,EAAK,EAAE,GACnB,KAAK,MAAM,UAAUA,GAAM,KAAK,aAAa,SAASA,EAAK,EAAE,CAAC;AAAA,IAChE;AAAA,IAEA,YAAYA,GAA4BlB,GAAyB;AAC/D,WAAK,MAAM,cAAckB,GAAMlB,CAAK,GAChC,KAAK,eAAekB,EAAK,eAAa,KAAK,WAAWA,CAAI;AAAA,IAChE;AAAA,IAEA,UAAUA,GAAoD;AAC5D,aAAO;AAAA,QACL,MAAM,GAAGA,EAAK,CAAC;AAAA,QACf,KAAK,GAAGA,EAAK,CAAC;AAAA,QACd,OAAO,GAAGA,EAAK,KAAK;AAAA,QACpB,QAAQ,GAAGA,EAAK,MAAM;AAAA,MAAA;AAAA,IAE1B;AAAA,IAEA,YAAYA,GAAgD;AAC1D,aAAO,OAAO,KAAK,aAAc,aAAa,KAAK,UAAUA,CAAI,IAAI,KAAK;AAAA,IAC5E;AAAA;AAAA,IAGA,QAAQA,GAAoC;AAC1C,YAAMC,IAAOD,EAAK;AAClB,aAAOC,GAAM,QAAQA,GAAM,SAASA,GAAM,SAASD,EAAK;AAAA,IAC1D;AAAA;AAAA,IAGA,kBAAkBpB,GAAwCoB,GAA6C;AACrG,YAAME,IAAO,KAAK,aAAa;AAE/B,aAAIA,IACMA,EAAK;AAAA,QACX,MAAAF;AAAA,QACA,MAAMA,EAAK;AAAA,QACX,OAAOA,EAAK;AAAA,QACZ,WAAWA,EAAK;AAAA,QAChB,aAAaA,EAAK;AAAA,QAClB,QAAQ,MAAM,KAAK,WAAWA,CAAI;AAAA,MAAA,CACnC,KAAK,CAAA,IAGDpB,EAAEF,GAAc;AAAA,QACrB,OAAO,EAAE,OAAO,KAAK,QAAQsB,CAAI,GAAG,aAAaA,EAAK,aAAa,WAAWA,EAAK,UAAA;AAAA,QACnF,IAAI,EAAE,QAAQ,MAAM,KAAK,WAAWA,CAAI,EAAA;AAAA,MAAE,CAC3C;AAAA,IACH;AAAA,EAAA;AAAA,EAGF,OAAOpB,GAAU;AACf,UAAMuB,IAAS,KAAK,QACdC,IAAQ,KAAK,OACbC,IAAW,KAAK,aAAa,MAE7BC,IAAQF,EAAM,MAAM;AAAA,MAAI,CAACG,MAC7BF,IACMA,EAAS,EAAE,MAAAE,GAAM,KAAK,CAAA,IACxB3B,EAAE,QAAQ,EAAE,KAAK2B,EAAK,IAAI,OAAO,mBAAmB,OAAO,EAAE,GAAGA,EAAK,OAAK,CAAG;AAAA,IAAA,GAG7EC,IAAQJ,EAAM,MAAM;AAAA,MAAI,CAACJ,MAC7BpB;AAAA,QACE;AAAA,QACA;AAAA,UACE,KAAKoB,EAAK;AAAA,UACV,OAAO,CAAC,mBAAmB,KAAK,YAAYA,CAAI,CAAC;AAAA,UACjD,OAAO,KAAK,UAAUA,CAAI;AAAA,UAC1B,IAAI,EAAE,OAAO,CAAClB,MAAsB,KAAK,YAAYkB,GAAMlB,CAAK,EAAA;AAAA,QAAE;AAAA,QAEnE,CAAA,EAAe,OAAO,KAAK,kBAAkBF,GAAGoB,CAAI,CAAC;AAAA,MAAA;AAAA,IACxD;AAGF,WAAOpB;AAAA,MACL;AAAA,MACA;AAAA,QACE,OAAO;AAAA,UACL;AAAA,UACA,EAAE,uBAAuB,KAAK,UAAU,sBAAsB,KAAK,SAAS,UAAA;AAAA,QAAU;AAAA,QAExF,OAAO,KAAK;AAAA,MAAA;AAAA,MAEd;AAAA,QACEA,EAAE,OAAO,EAAE,KAAK,UAAU,OAAO,qBAAqB,OAAO,KAAK,eAAe;AAAA,UAC/EA;AAAA,YACE;AAAA,YACA;AAAA,cACE,OAAO;AAAA,cACP,OAAO,EAAE,OAAOuB,EAAO,OAAO,QAAQA,EAAO,OAAA;AAAA,YAAO;AAAA,YAEtDG;AAAA,UAAA;AAAA,UAEF,GAAGE;AAAA,QAAA,CACJ;AAAA,MAAA;AAAA,IACH;AAAA,EAEJ;AACF,CAAC,GCzRDC,IAAe9B,EAAI,OAAO;AAAA,EACxB,MAAM;AAAA,EACN,OAAO;AAAA;AAAA,IAEL,OAAO,EAAE,MAAM,QAA6C,SAAS,KAAA;AAAA;AAAA,IAErE,MAAM,EAAE,MAAM,QAAQ,SAAS,OAAA;AAAA;AAAA,IAE/B,YAAY,EAAE,MAAM,QAAQ,SAAS,+BAAA;AAAA;AAAA,IAErC,iBAAiB,EAAE,MAAM,QAAQ,SAAS,KAAA;AAAA;AAAA,IAE1C,gBAAgB,EAAE,MAAM,QAAQ,SAAS,wBAAA;AAAA,EAAwB;AAAA,EAGnE,OAAO;AACL,WAAO,EAAE,YAAY,KAAA;AAAA,EACvB;AAAA,EAEA,UAAU;AAAA,IACR,OAA4C;AAC1C,aAAO+B,EAAiB,KAAK,OAAO,EAAE,MAAM,KAAK,MAAM,iBAAiB,KAAK,iBAAiB;AAAA,IAChG;AAAA,EAAA;AAAA,EAGF,SAAS;AAAA,IACP,UAAU9B,GAAwC+B,GAA4B;AAC5E,YAAMC,IAAmB,CAAA;AAEzB,aAAID,EAAI,SACFA,EAAI,gBAAgB,KAAK,eAAeA,EAAI,OAC9CC,EAAQ,KAAKhC,EAAE,QAAQ,EAAE,OAAO,sBAAA,GAAyB,KAAK,cAAc,CAAC,GAE/EgC,EAAQ,KAAKhC,EAAE,QAAQ,EAAE,OAAO,sBAAsB+B,EAAI,KAAK,IAAI,CAAC,GACpEC,EAAQ,KAAKhC,EAAE,QAAQ,EAAE,OAAO,oBAAA,GAAuB+B,EAAI,KAAK,CAAC,IAG5D/B;AAAA,QACL;AAAA,QACA;AAAA,UACE,KAAK+B,EAAI;AAAA,UACT,OAAO;AAAA,YACL;AAAA,YACA;AAAA,cACE,2BAA2BA,EAAI;AAAA,cAC/B,0BAA0BA,EAAI,WAAW,CAACA,EAAI;AAAA,cAC9C,uBAAuBA,EAAI;AAAA,cAC3B,0BAA0BA,EAAI;AAAA,YAAA;AAAA,UAChC;AAAA,UAEF,OAAOA,EAAI,WAAW,EAAE,OAAO,cAAA,IAAkB,CAAA;AAAA,UACjD,IAAI;AAAA,YACF,OAAO,MAAM;AACX,cAAIA,EAAI,QAAM,KAAK,MAAM,UAAUA,EAAI,MAAMA,CAAG;AAAA,YAClD;AAAA,YACA,YAAY,MAAM;AAChB,mBAAK,aAAaA,EAAI;AAAA,YACxB;AAAA,YACA,YAAY,MAAM;AAChB,mBAAK,aAAa;AAAA,YACpB;AAAA,UAAA;AAAA,QACF;AAAA,QAEFC;AAAA,MAAA;AAAA,IAEJ;AAAA,EAAA;AAAA,EAGF,OAAOhC,GAAU;AACf,UAAMiC,IAAO,KAAK,MACZhC,IAAoB,CAAA;AAE1B,IAAIgC,EAAK,aAAa,KAAK,cACzBhC,EAAS,KAAKD,EAAE,OAAO,EAAE,OAAO,mBAAA,GAAsB,KAAK,UAAU,CAAC;AAGxE,eAAW+B,KAAOE,EAAK,KAAM,CAAAhC,EAAS,KAAK,KAAK,UAAUD,GAAG+B,CAAG,CAAC;AAEjE,WAAO/B,EAAE,OAAO,EAAE,OAAO,CAAC,cAAc,EAAE,uBAAuBiC,EAAK,WAAW,EAAA,GAAKhC,CAAQ;AAAA,EAChG;AACF,CAAC,GCvEDiC,IAAenC,EAAI,OAAO;AAAA,EACxB,MAAM;AAAA,EACN,OAAO;AAAA;AAAA,IAEL,QAAQ,EAAE,MAAM,OAAmC,SAAS,MAAM,CAAA,EAAC;AAAA;AAAA,IAEnE,WAAW,EAAE,MAAM,QAAQ,SAAS,IAAA;AAAA;AAAA,IAEpC,UAAU,EAAE,MAAM,QAAQ,SAAS,GAAA;AAAA;AAAA,IAEnC,QAAQ,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA,IAElC,eAAe,EAAE,MAAM,SAAS,SAAS,OAAA;AAAA;AAAA,IAEzC,aAAa,EAAE,MAAM,QAAQ,SAASoC,EAAA;AAAA,EAAmB;AAAA,EAG3D,OAAO;AACL,WAAO;AAAA;AAAA,MAEL,UAAU;AAAA,MACV,SAAS;AAAA,IAAA;AAAA,EAEb;AAAA,EAEA,UAAU;AAAA;AAAA,IAER,cAAuB;AACrB,aAAO,KAAK,WAAW,KAAK,kBAAkB,SAAY,KAAK,WAAW,KAAK;AAAA,IACjF;AAAA,IAEA,QAA4B;AAC1B,aAAOC,EAAmB,KAAK,QAAQ;AAAA,QACrC,WAAW,KAAK;AAAA,QAChB,UAAU,KAAK;AAAA,MAAA,CAChB;AAAA,IACH;AAAA,EAAA;AAAA,EAGF,UAAU;AACR,SAAK,UAAUC,EAAW,KAAK,aAAa,CAACC,MAAY;AACvD,WAAK,WAAWA;AAAA,IAClB,CAAC;AAAA,EACH;AAAA,EAEA,gBAAgB;AACd,SAAK,UAAA;AAAA,EACP;AAAA,EAEA,SAAS;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAQP,cAAcC,GAAkC;AAC9C,YAAMP,IAAU,KAAK,MAAM,SACrBM,IAAUN,IACZQ,EAAcR,GAASO,EAAO,OAAOA,EAAO,OAAO,KAAK,MAAM,MAAM,IACpE,CAAA,GACEE,IAASH,EAAQ,KAAK,MAAMA,EAAQ,SAAS,CAAC,CAAC;AAErD,UAAIG,KAAUC,EAAaD,CAAM,EAAG;AAEpC,YAAME,IAAU,KAAK,KACfC,IAAYC,EAAiBF,CAAO;AAC1C,UAAI,CAACA,KAAW,CAACC,EAAW;AAE5B,YAAME,IAAOC,EAAaJ,GAASC,CAAS,IAAIL,EAAO,QAAQA,EAAO;AAEtE,MAAAS;AAAA,QACEJ;AAAA,QACAK,EAAgB;AAAA,UACd,MAAAH;AAAA,UACA,OAAOP,EAAO;AAAA,UACd,UAAUK,EAAU;AAAA,UACpB,aAAaA,EAAU;AAAA,QAAA,CACxB;AAAA,MAAA;AAAA,IAEL;AAAA;AAAA,IAGA,SAASL,GAAkC;AACzC,MAAK,KAAK,gBAEV,KAAK,MAAM,UAAUA,CAAM,GAC3B,KAAK,cAAcA,CAAM;AAAA,IAC3B;AAAA,IAEA,aAAavC,GAAwCuC,GAAmC;AACtF,aAAOvC;AAAA,QACL;AAAA,QACA;AAAA,UACE,KAAKuC,EAAO;AAAA,UACZ,OAAO;AAAA,UACP,OAAO,EAAE,OAAO,GAAGA,EAAO,KAAK,KAAA;AAAA,UAC/B,IAAI,EAAE,OAAO,MAAM,KAAK,SAASA,CAAM,EAAA;AAAA,QAAE;AAAA,QAE3C,KAAK,aAAa,QAAQ,EAAE,OAAOA,EAAA,CAAQ,KAAKA,EAAO;AAAA,MAAA;AAAA,IAE3D;AAAA,EAAA;AAAA,EAGF,OAAOvC,GAAU;AACf,UAAMC,IAAoB,CAAA;AAE1B,WAAI,KAAK,UACPA,EAAS;AAAA,MACPD;AAAA,QACE;AAAA,QACA,EAAE,OAAO,kBAAkB,OAAO,EAAE,OAAO,GAAG,KAAK,MAAM,KAAK,KAAA,EAAK;AAAA,QACnE,KAAK,MAAM,QAAQ,IAAI,CAACuC,MAAW,KAAK,aAAavC,GAAGuC,CAAM,CAAC;AAAA,MAAA;AAAA,IACjE,GAIJtC,EAAS;AAAA,MACPD;AAAA,QACE;AAAA,QACA;AAAA,UACE,KAAK;AAAA,UACL,OAAO;AAAA;AAAA,UAEP,OAAO,KAAK,SAAS,EAAE,aAAa,GAAG,KAAK,MAAM,MAAM,SAAS,CAAA;AAAA,QAAC;AAAA,QAEpE,KAAK,OAAO;AAAA,MAAA;AAAA,IACd,GAGKA,EAAE,OAAO,EAAE,OAAO,YAAA,GAAeC,CAAQ;AAAA,EAClD;AACF,CAAC;AC/IDiD,EAAaC,CAAM;AAkCZ,MAAMC,IAAiB;AAAA,EAC5B,QAAQrD,GAAqB;AAC3B,IAAAA,EAAI,UAAU,YAAYK,CAAQ,GAClCL,EAAI,UAAU,gBAAgBD,CAAY,GAC1CC,EAAI,UAAU,eAAe8B,CAAW,GACxC9B,EAAI,UAAU,iBAAiBmC,CAAa;AAAA,EAC9C;AACF;"}
1
+ {"version":3,"file":"index.js","sources":["../src/TreeNodeCard.ts","../src/TreeView.ts","../src/BracketCard.ts","../src/BracketRounds.ts","../src/index.ts"],"sourcesContent":["import Vue from 'vue'\n\n/**\n * Карточка узла по умолчанию для Vue 2.\n * Разметка и классы один в один как в Vue 3 — стили общие.\n */\nexport default Vue.extend({\n name: 'TreeNodeCard',\n props: {\n label: { type: String, required: true },\n hasChildren: { type: Boolean, default: false },\n collapsed: { type: Boolean, default: false },\n },\n render(h) {\n const children = [h('span', { class: 'tree-view-card__label' }, this.label)]\n\n if (this.hasChildren) {\n children.push(\n h(\n 'button',\n {\n class: 'tree-view-card__toggle',\n attrs: {\n type: 'button',\n 'data-tv-no-pan': '',\n 'aria-label': this.collapsed ? 'Развернуть' : 'Свернуть',\n },\n on: {\n click: (event: MouseEvent) => {\n event.stopPropagation()\n this.$emit('toggle')\n },\n },\n },\n this.collapsed ? '+' : '−',\n ),\n )\n }\n\n return h('div', { class: 'tree-view-card' }, children)\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n applyCollapsed,\n DEFAULT_OVERSCAN,\n estimateVisibleRect,\n layoutTree,\n measureVisibleRect,\n PanZoomController,\n toCssTransform,\n toggleCollapsed,\n toTree,\n visibleLayout,\n type Accessors,\n type Layout,\n type LayoutNode,\n type Rect,\n type ScaleLimits,\n type Transform,\n type TreeViewOptions,\n} from '@bigplay/tree-view-core'\nimport TreeNodeCard from './TreeNodeCard'\n\n/** Данные узла могут быть какими угодно — библиотека читает их только аксессорами. */\ntype NodeData = any\n\n/**\n * Контроллеры держим здесь, а не в data(): Vue 2 сделал бы объект реактивным,\n * а внутри него DOM-элемент и Map — наблюдать за ними незачем.\n */\nconst controllers = new WeakMap<Vue, PanZoomController>()\n\nexport default Vue.extend({\n name: 'TreeView',\n props: {\n /** Объект, массив объектов или плоский список (вместе с `getParentId`). */\n data: { type: [Object, Array] as PropType<NodeData>, default: null },\n /** Размеры и направление. Можно передать только часть полей. */\n options: { type: Object as PropType<Partial<TreeViewOptions>>, default: undefined },\n /** Как достать id узла. По умолчанию — поле `id`. */\n getId: { type: Function as PropType<Accessors<NodeData>['getId']>, default: undefined },\n /** Как достать детей. По умолчанию — поле `children`. */\n getChildren: { type: Function as PropType<Accessors<NodeData>['getChildren']>, default: undefined },\n /** Как достать id родителя. Передан — значит данные плоские. */\n getParentId: { type: Function as PropType<Accessors<NodeData>['getParentId']>, default: undefined },\n /** Клик по узлу сворачивает/разворачивает ветку. */\n collapsible: { type: Boolean, default: false },\n /** Разрешить перетаскивание холста. */\n pannable: { type: Boolean, default: true },\n /** Разрешить зум колесом и «щипком». */\n zoomable: { type: Boolean, default: true },\n /** Вписать дерево в контейнер при первом отображении. */\n fitOnMount: { type: Boolean, default: true },\n /**\n * Как компонент занимает место:\n * - `'fill'` (по умолчанию) — растягивается на родителя, лишнее обрезается;\n * - `'content'` — контейнер принимает размер дерева и ничего не обрезает.\n */\n size: { type: String as PropType<'fill' | 'content'>, default: 'fill' },\n /** Пределы масштаба. */\n scaleLimits: { type: Object as PropType<ScaleLimits>, default: undefined },\n /** Дополнительный класс на обёртке узла — строкой или функцией. */\n nodeClass: {\n type: [String, Function] as PropType<string | ((node: LayoutNode<NodeData>) => string)>,\n default: undefined,\n },\n /**\n * Рисовать только то, что видно на экране. На больших сетках в DOM\n * попадает несколько десятков карточек вместо тысячи.\n */\n virtualize: { type: Boolean, default: true },\n /** Запас вокруг видимой области в пикселях. */\n overscan: { type: Number, default: DEFAULT_OVERSCAN },\n },\n\n data() {\n return {\n /** Массив, а не Set: Vue 2 не умеет наблюдать за Set. */\n collapsedIds: [] as string[],\n transform: { x: 0, y: 0, scale: 1 } as Transform,\n /**\n * Видимая часть холста; `null` — рисуем всё.\n * До первого измерения берём размер окна: иначе первый кадр\n * нарисует дерево целиком и тут же выбросит лишнее.\n */\n visibleRect: (this.virtualize ? estimateVisibleRect() : null) as Rect | null,\n }\n },\n\n computed: {\n layout(): Layout<NodeData> {\n const tree = toTree<NodeData>(this.data, {\n getId: this.getId,\n getChildren: this.getChildren,\n getParentId: this.getParentId,\n })\n\n return layoutTree(applyCollapsed(tree, new Set(this.collapsedIds)), this.options)\n },\n\n /** То, что реально попадёт в DOM: при `virtualize` — только видимая часть. */\n drawn(): Layout<NodeData> {\n return this.virtualize ? visibleLayout(this.layout, this.visibleRect, this.overscan) : this.layout\n },\n\n canvasStyle(): Record<string, string> {\n return {\n width: `${this.layout.width}px`,\n height: `${this.layout.height}px`,\n transform: toCssTransform(this.transform),\n }\n },\n\n rootStyle(): Record<string, string> | undefined {\n if (this.size !== 'content') return undefined\n\n return {\n width: `${this.layout.width * this.transform.scale}px`,\n height: `${this.layout.height * this.transform.scale}px`,\n overflow: 'visible',\n }\n },\n },\n\n watch: {\n // Новые данные — видимую часть надо пересчитать уже по ним.\n layout() {\n this.$nextTick(() => this.updateVisibleRect())\n },\n },\n\n mounted() {\n const controller = new PanZoomController({\n pannable: () => this.pannable,\n zoomable: () => this.zoomable,\n limits: this.scaleLimits ? () => this.scaleLimits : undefined,\n onChange: (transform) => {\n this.transform = transform\n // Холст поехал — видимая часть стала другой.\n this.updateVisibleRect()\n this.$emit('transform', transform)\n },\n })\n\n controller.attach(this.$el as HTMLElement)\n controllers.set(this, controller)\n\n this.updateVisibleRect()\n window.addEventListener('scroll', this.updateVisibleRect, { passive: true, capture: true })\n window.addEventListener('resize', this.updateVisibleRect, { passive: true })\n\n if (this.fitOnMount) this.$nextTick(() => this.fit())\n },\n\n beforeDestroy() {\n controllers.get(this)?.detach()\n controllers.delete(this)\n window.removeEventListener('scroll', this.updateVisibleRect, { capture: true } as EventListenerOptions)\n window.removeEventListener('resize', this.updateVisibleRect)\n },\n\n methods: {\n /** Пересчитывает, какая часть холста сейчас видна на экране. */\n updateVisibleRect(): void {\n this.visibleRect = this.virtualize\n ? measureVisibleRect(this.$refs.canvas as Element | undefined, this.transform.scale)\n : null\n },\n\n /** Вписывает дерево в видимую область. */\n fit(padding?: number): void {\n controllers.get(this)?.fit({ width: this.layout.width, height: this.layout.height }, padding)\n },\n zoomIn(): void {\n controllers.get(this)?.zoomIn()\n },\n zoomOut(): void {\n controllers.get(this)?.zoomOut()\n },\n resetTransform(): void {\n controllers.get(this)?.reset()\n },\n setTransform(transform: Transform): void {\n controllers.get(this)?.set(transform)\n },\n /** Развернуть все свёрнутые ветки. */\n expandAll(): void {\n this.collapsedIds = []\n },\n /** Свернуть или развернуть узел по id. */\n toggle(id: string): void {\n this.collapsedIds = [...toggleCollapsed(new Set(this.collapsedIds), id)]\n },\n\n toggleNode(node: LayoutNode<NodeData>): void {\n this.toggle(node.id)\n this.$emit('toggle', node, this.collapsedIds.includes(node.id))\n },\n\n onNodeClick(node: LayoutNode<NodeData>, event: MouseEvent): void {\n this.$emit('node-click', node, event)\n if (this.collapsible && node.hasChildren) this.toggleNode(node)\n },\n\n nodeStyle(node: LayoutNode<NodeData>): Record<string, string> {\n return {\n left: `${node.x}px`,\n top: `${node.y}px`,\n width: `${node.width}px`,\n height: `${node.height}px`,\n }\n },\n\n nodeClassOf(node: LayoutNode<NodeData>): string | undefined {\n return typeof this.nodeClass === 'function' ? this.nodeClass(node) : this.nodeClass\n },\n\n /** Подпись карточки по умолчанию: name → title → label → id. */\n labelOf(node: LayoutNode<NodeData>): string {\n const data = node.data as { name?: string; title?: string; label?: string } | null\n return data?.name ?? data?.title ?? data?.label ?? node.id\n },\n\n /** Своя карточка из scoped-слота или карточка по умолчанию. */\n renderNodeContent(h: typeof Vue.prototype.$createElement, node: LayoutNode<NodeData>): VNode | VNode[] {\n const slot = this.$scopedSlots.node\n\n if (slot) {\n return (slot({\n node,\n data: node.data,\n depth: node.depth,\n collapsed: node.collapsed,\n hasChildren: node.hasChildren,\n toggle: () => this.toggleNode(node),\n }) ?? []) as VNode[]\n }\n\n return h(TreeNodeCard, {\n props: { label: this.labelOf(node), hasChildren: node.hasChildren, collapsed: node.collapsed },\n on: { toggle: () => this.toggleNode(node) },\n })\n },\n },\n\n render(h): VNode {\n const layout = this.layout\n const drawn = this.drawn\n const linkSlot = this.$scopedSlots.link\n\n // data-depth — уровень, из которого линия выходит: по нему её находят\n // снаружи, например когда полоса раундов прячет пройденное.\n const links = drawn.links.map((link) =>\n h('g', { key: link.id, attrs: { 'data-depth': link.target.depth } }, [\n linkSlot\n ? ((linkSlot({ link }) ?? []) as VNode[])\n : h('path', { class: 'tree-view__link', attrs: { d: link.path } }),\n ]),\n )\n\n const nodes = drawn.nodes.map((node) =>\n h(\n 'div',\n {\n key: node.id,\n class: ['tree-view__node', this.nodeClassOf(node)],\n style: this.nodeStyle(node),\n attrs: { 'data-depth': node.depth },\n on: { click: (event: MouseEvent) => this.onNodeClick(node, event) },\n },\n ([] as VNode[]).concat(this.renderNodeContent(h, node)),\n ),\n )\n\n return h(\n 'div',\n {\n class: [\n 'tree-view',\n { 'tree-view--pannable': this.pannable, 'tree-view--content': this.size === 'content' },\n ],\n style: this.rootStyle,\n },\n [\n h('div', { ref: 'canvas', class: 'tree-view__canvas', style: this.canvasStyle }, [\n h(\n 'svg',\n {\n class: 'tree-view__links',\n attrs: { width: layout.width, height: layout.height },\n },\n links as VNode[],\n ),\n ...nodes,\n ]),\n ],\n )\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n buildBracketCard,\n type BracketCardMatch,\n type BracketCardRow,\n} from '@bigplay/tree-view-core'\n\n/**\n * Карточка матча для Vue 2. Разметка и классы один в один как в Vue 3 —\n * строки считает та же функция из core, стили общие.\n */\nexport default Vue.extend({\n name: 'BracketCard',\n props: {\n /** Матч: нужны только команды. */\n match: { type: Object as PropType<BracketCardMatch | null>, default: null },\n /** Сколько строк рисовать. У финала — одна. */\n rows: { type: Number, default: undefined },\n /** Подсказка над карточкой с моей командой. Пустая строка — не показывать. */\n myTeamHint: { type: String, default: 'Нажми для перехода в матч 👇' },\n /** Текст в ячейке счёта при техническом поражении. */\n techDefeatLabel: { type: String, default: 'ТП' },\n /** Подсказка по наведению на техническое поражение. */\n techDefeatHint: { type: String, default: 'Техническое поражение' },\n },\n\n data() {\n return { hoveredKey: null as string | null }\n },\n\n computed: {\n card(): ReturnType<typeof buildBracketCard> {\n return buildBracketCard(this.match, { rows: this.rows, techDefeatLabel: this.techDefeatLabel })\n },\n },\n\n methods: {\n renderRow(h: typeof Vue.prototype.$createElement, row: BracketCardRow): VNode {\n const content: VNode[] = []\n\n if (row.team) {\n if (row.isTechDefeat && this.hoveredKey === row.key) {\n content.push(h('span', { class: 'tv-bracket__tooltip' }, this.techDefeatHint))\n }\n content.push(h('span', { class: 'tv-bracket__name' }, row.team.name))\n content.push(h('span', { class: 'tv-bracket__score' }, row.score))\n }\n\n return h(\n 'div',\n {\n key: row.key,\n class: [\n 'tv-bracket__row',\n {\n 'tv-bracket__row--winner': row.isWinner,\n 'tv-bracket__row--loser': row.isLoser && !row.isEmpty,\n 'tv-bracket__row--my': row.isMyTeam,\n 'tv-bracket__row--empty': row.isEmpty,\n },\n ],\n attrs: row.isMyTeam ? { title: 'Моя команда' } : {},\n on: {\n click: () => {\n if (row.team) this.$emit('select', row.team, row)\n },\n mouseenter: () => {\n this.hoveredKey = row.key\n },\n mouseleave: () => {\n this.hoveredKey = null\n },\n },\n },\n content,\n )\n },\n },\n\n render(h): VNode {\n const card = this.card\n const children: VNode[] = []\n\n if (card.hasMyTeam && this.myTeamHint) {\n children.push(h('div', { class: 'tv-bracket__hint' }, this.myTeamHint))\n }\n\n for (const row of card.rows) children.push(this.renderRow(h, row))\n\n return h('div', { class: ['tv-bracket', { 'tv-bracket--my-team': card.hasMyTeam }] }, children)\n },\n})\n","import Vue, { type PropType, type VNode } from 'vue'\nimport {\n DEFAULT_OPTIONS,\n MOBILE_MEDIA_QUERY,\n buildBracketRounds,\n findScrollParent,\n hideRoundsBefore,\n horizontalBox,\n levelGapForWidth,\n nodesInColumn,\n offsetWithin,\n resolveOptions,\n roundAtScroll,\n roundOfDepth,\n roundScrollLeft,\n roundSiblingGap,\n smoothScrollLeft,\n watchChildren,\n watchMedia,\n watchWidth,\n type BracketRound,\n type BracketRoundColumn,\n type BracketRoundsModel,\n type TreeNode,\n type TreeViewOptions,\n} from '@bigplay/tree-view-core'\n\n/**\n * Полоса раундов для Vue 2. Разметка и классы один в один как в Vue 3 —\n * колонки считает та же функция из core, стили общие.\n */\nexport default Vue.extend({\n name: 'BracketRounds',\n props: {\n /** Раунды по порядку — от первого к финалу. */\n rounds: { type: Array as PropType<BracketRound[]>, default: () => [] },\n /** Настройки сетки — те же, что уходят в `TreeView`. */\n options: { type: Object as PropType<Partial<TreeViewOptions>>, default: undefined },\n /** Показывать полосу. Содержимое слота рисуется в любом случае. */\n isShow: { type: Boolean, default: true },\n /**\n * Базовое расстояние между матчами одного раунда в свайпере.\n * Раунд с несколькими матчами получает кратно больше — до четырёх раз.\n */\n swipeSiblingGap: { type: Number, default: 12 },\n /** Прятать пройденные раунды и линии, которые из них выходят. */\n hidePassed: { type: Boolean, default: true },\n /** Включить свайпер принудительно. Не передан — решает ширина экрана. */\n swipe: { type: Boolean, default: undefined },\n /** Медиавыражение «узкий экран», при котором включается свайпер. */\n mobileQuery: { type: String, default: MOBILE_MEDIA_QUERY },\n },\n\n data() {\n return {\n // Узкий ли экран. До монтирования — нет: на сервере ширину знать неоткуда.\n isNarrow: false,\n // Сколько места отведено полосе: по нему считается ширина раунда в свайпере.\n available: 0,\n // Раунд, на котором стоит прокрутка. Меняется прямо во время свайпа.\n current: 0,\n stop: [] as Array<() => void>,\n }\n },\n\n computed: {\n /** Полосы нет — свайпать нечего: сетку в это время таскают и масштабируют. */\n isSwipe(): boolean {\n return this.isShow && (this.swipe === undefined ? this.isNarrow : this.swipe)\n },\n\n base(): TreeViewOptions {\n return resolveOptions(this.options)\n },\n\n /**\n * Карточки матчей одной ширины, поэтому у сетки с раундами `nodeWidth` —\n * число. Если это всё-таки функция, считать колонки не по чему: берём значение\n * по умолчанию, чтобы полоса не развалилась.\n */\n nodeWidth(): number {\n return typeof this.base.nodeWidth === 'number'\n ? this.base.nodeWidth\n : (DEFAULT_OPTIONS.nodeWidth as number)\n },\n\n levelGap(): number {\n return this.isSwipe\n ? levelGapForWidth(this.available, this.nodeWidth)\n : this.base.levelGap\n },\n\n model(): BracketRoundsModel {\n return buildBracketRounds(this.rounds, {\n nodeWidth: this.nodeWidth,\n levelGap: this.levelGap,\n })\n },\n\n /** Дерево турнирной сетки растёт справа налево: первый раунд — самый глубокий. */\n mirrored(): boolean {\n return this.base.direction === 'right-to-left' || this.base.direction === 'bottom-to-top'\n },\n\n /**\n * Настройки для сетки в свайпере.\n *\n * Раунды растягиваются на ширину экрана, а уровни укладываются каждый сам по\n * себе: в дереве место второго раунда выводится из первого, поэтому отдельно\n * его отступ не задать. Сам отступ зависит от того, сколько матчей в раунде.\n */\n gridOptions(): Partial<TreeViewOptions> {\n if (!this.isSwipe) return { ...this.options }\n\n const base = this.swipeSiblingGap\n\n return {\n ...this.options,\n levelGap: this.levelGap,\n levelLayout: 'stack',\n siblingGap: (_node: TreeNode<unknown>, count: number) => roundSiblingGap(count, base),\n }\n },\n },\n\n watch: {\n current: 'applyHidden',\n isSwipe: 'applyHidden',\n model: 'applyHidden',\n },\n\n mounted() {\n this.stop.push(\n watchMedia(this.mobileQuery, (matches) => {\n this.isNarrow = matches\n }),\n watchWidth((this.$el as HTMLElement).parentElement, (width) => {\n this.available = width\n }),\n // Сетка перерисовывает карточки — скрытое расставляем заново.\n watchChildren(this.$refs.content as HTMLElement, () => this.applyHidden()),\n )\n\n this.applyHidden()\n },\n\n beforeDestroy() {\n this.stop.forEach((off) => off())\n },\n\n methods: {\n /** Прячет всё, что осталось позади: карточки пройденных раундов и их линии. */\n applyHidden(): void {\n const content = this.$refs.content as HTMLElement | undefined\n if (!content) return\n\n const hideBefore = this.isSwipe && this.hidePassed ? this.current : 0\n const count = this.model.columns.length\n\n hideRoundsBefore(content, hideBefore, (depth) =>\n roundOfDepth(depth, count, this.mirrored),\n )\n },\n\n onScroll(): void {\n const element = this.$el as HTMLElement | null\n if (!element || !this.isSwipe) return\n\n const width = this.model.columns[0]?.width ?? 0\n const next = roundAtScroll(element.scrollLeft, width, this.model.columns.length)\n if (next === this.current) return\n\n this.current = next\n this.$emit('round', next)\n },\n\n /**\n * Подводит сетку к матчам раунда — только по горизонтали.\n *\n * Меряем по самой карточке: так раунд встаёт по центру экрана точно, а у финала\n * прокрутка упирается в правый край и он виден целиком. Карточек не нашли\n * (виртуализация) — считаем по колонке, она той же ширины и на том же месте.\n *\n * Вертикаль не трогаем: страница остаётся там, где была.\n */\n scrollToRound(column: BracketRoundColumn): void {\n const element = this.$el as HTMLElement | null\n if (!element) return\n\n // В свайпере прокручивается сама полоса, иначе — блок с overflow-x вокруг неё.\n const container = this.isSwipe ? element : findScrollParent(element)\n if (!container) return\n\n const content = this.$refs.content as HTMLElement | undefined\n // Карточки раунда стоят друг под другом, поэтому по горизонтали годится любая.\n const card = content\n ? nodesInColumn(content, column.index, column.width, this.model.offset)[0]\n : undefined\n\n const box = card\n ? horizontalBox(card, container)\n : {\n left: offsetWithin(element, container) + column.index * column.width,\n width: column.width,\n }\n\n smoothScrollLeft(\n container,\n roundScrollLeft({\n ...box,\n viewport: container.clientWidth,\n scrollWidth: container.scrollWidth,\n }),\n )\n },\n\n onSelect(column: BracketRoundColumn): void {\n this.$emit('select', column)\n this.scrollToRound(column)\n },\n\n renderColumn(h: typeof Vue.prototype.$createElement, column: BracketRoundColumn): VNode {\n return h(\n 'div',\n {\n key: column.key,\n class: 'tv-rounds__item',\n style: { width: `${column.width}px` },\n on: { click: () => this.onSelect(column) },\n },\n this.$scopedSlots.round?.({ round: column }) ?? column.name,\n )\n },\n },\n\n render(h): VNode {\n const children: VNode[] = []\n\n if (this.isShow) {\n children.push(\n h(\n 'div',\n { class: 'tv-rounds__bar', style: { width: `${this.model.width}px` } },\n this.model.columns.map((column) => this.renderColumn(h, column)),\n ),\n )\n }\n\n // Сюда кладут саму сетку. `options` — настройки, подогнанные под экран:\n // в свайпере раунд занимает всю ширину, а матчи внутри стоят ближе.\n const content =\n this.$scopedSlots.default?.({\n options: this.gridOptions,\n isSwipe: this.isSwipe,\n round: this.current,\n }) ?? this.$slots.default\n\n children.push(\n h(\n 'div',\n {\n ref: 'content',\n class: 'tv-rounds__content',\n style: this.isShow ? { paddingLeft: `${this.model.offset}px` } : {},\n },\n content,\n ),\n )\n\n return h(\n 'div',\n {\n class: ['tv-rounds', { 'tv-rounds--swipe': this.isSwipe }],\n on: { scroll: () => this.onScroll() },\n },\n children,\n )\n },\n})\n","import type { VueConstructor } from 'vue'\nimport TreeView from './TreeView'\nimport TreeNodeCard from './TreeNodeCard'\nimport BracketCard from './BracketCard'\nimport BracketRounds from './BracketRounds'\n// Стили общие для Vue 2 и Vue 3 — лежат в core, чтобы не расходились.\n// Они попадают прямо в бандл и подключаются сами: отдельный импорт в проекте не нужен.\nimport { injectStyles } from '@bigplay/tree-view-core'\nimport styles from '@bigplay/tree-view-core/style.css?inline'\n\ninjectStyles(styles)\n\nexport { TreeView, TreeNodeCard, BracketCard, BracketRounds }\n\nexport type {\n Accessors,\n BracketCardMatch,\n BracketCardModel,\n BracketCardOptions,\n BracketCardRow,\n BracketCardTeam,\n BracketRound,\n BracketRoundColumn,\n BracketRoundsModel,\n BracketRoundsOptions,\n Direction,\n Layout,\n LayoutLink,\n LayoutNode,\n LinkStyle,\n ScaleLimits,\n Transform,\n TreeNode,\n TreeViewOptions,\n} from '@bigplay/tree-view-core'\nexport {\n DEFAULT_OPTIONS,\n MOBILE_MEDIA_QUERY,\n buildBracketCard,\n bracketCardHeight,\n buildBracketRounds,\n} from '@bigplay/tree-view-core'\n\n/** Плагин: `Vue.use(TreeViewPlugin)` регистрирует компоненты глобально. */\nexport const TreeViewPlugin = {\n install(Vue: VueConstructor) {\n Vue.component('TreeView', TreeView)\n Vue.component('TreeNodeCard', TreeNodeCard)\n Vue.component('BracketCard', BracketCard)\n Vue.component('BracketRounds', BracketRounds)\n },\n}\n\nexport default TreeViewPlugin\n"],"names":["TreeNodeCard","Vue","h","children","event","controllers","TreeView","DEFAULT_OVERSCAN","estimateVisibleRect","tree","toTree","layoutTree","applyCollapsed","visibleLayout","toCssTransform","controller","PanZoomController","transform","measureVisibleRect","padding","id","toggleCollapsed","node","data","slot","layout","drawn","linkSlot","links","link","nodes","BracketCard","buildBracketCard","row","content","card","BracketRounds","MOBILE_MEDIA_QUERY","resolveOptions","DEFAULT_OPTIONS","levelGapForWidth","buildBracketRounds","base","_node","count","roundSiblingGap","watchMedia","matches","watchWidth","width","watchChildren","off","hideBefore","hideRoundsBefore","depth","roundOfDepth","element","next","roundAtScroll","column","container","findScrollParent","nodesInColumn","box","horizontalBox","offsetWithin","smoothScrollLeft","roundScrollLeft","injectStyles","styles","TreeViewPlugin"],"mappings":";;;AAMA,MAAAA,IAAeC,EAAI,OAAO;AAAA,EACxB,MAAM;AAAA,EACN,OAAO;AAAA,IACL,OAAO,EAAE,MAAM,QAAQ,UAAU,GAAA;AAAA,IACjC,aAAa,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA,IACvC,WAAW,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA,EAAM;AAAA,EAE7C,OAAOC,GAAG;AACR,UAAMC,IAAW,CAACD,EAAE,QAAQ,EAAE,OAAO,wBAAA,GAA2B,KAAK,KAAK,CAAC;AAE3E,WAAI,KAAK,eACPC,EAAS;AAAA,MACPD;AAAA,QACE;AAAA,QACA;AAAA,UACE,OAAO;AAAA,UACP,OAAO;AAAA,YACL,MAAM;AAAA,YACN,kBAAkB;AAAA,YAClB,cAAc,KAAK,YAAY,eAAe;AAAA,UAAA;AAAA,UAEhD,IAAI;AAAA,YACF,OAAO,CAACE,MAAsB;AAC5B,cAAAA,EAAM,gBAAA,GACN,KAAK,MAAM,QAAQ;AAAA,YACrB;AAAA,UAAA;AAAA,QACF;AAAA,QAEF,KAAK,YAAY,MAAM;AAAA,MAAA;AAAA,IACzB,GAIGF,EAAE,OAAO,EAAE,OAAO,iBAAA,GAAoBC,CAAQ;AAAA,EACvD;AACF,CAAC,GCZKE,wBAAkB,QAAA,GAExBC,IAAeL,EAAI,OAAO;AAAA,EACxB,MAAM;AAAA,EACN,OAAO;AAAA;AAAA,IAEL,MAAM,EAAE,MAAM,CAAC,QAAQ,KAAK,GAAyB,SAAS,KAAA;AAAA;AAAA,IAE9D,SAAS,EAAE,MAAM,QAA8C,SAAS,OAAA;AAAA;AAAA,IAExE,OAAO,EAAE,MAAM,UAAoD,SAAS,OAAA;AAAA;AAAA,IAE5E,aAAa,EAAE,MAAM,UAA0D,SAAS,OAAA;AAAA;AAAA,IAExF,aAAa,EAAE,MAAM,UAA0D,SAAS,OAAA;AAAA;AAAA,IAExF,aAAa,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA,IAEvC,UAAU,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA,IAEpC,UAAU,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA,IAEpC,YAAY,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAMtC,MAAM,EAAE,MAAM,QAAwC,SAAS,OAAA;AAAA;AAAA,IAE/D,aAAa,EAAE,MAAM,QAAiC,SAAS,OAAA;AAAA;AAAA,IAE/D,WAAW;AAAA,MACT,MAAM,CAAC,QAAQ,QAAQ;AAAA,MACvB,SAAS;AAAA,IAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAMX,YAAY,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA,IAEtC,UAAU,EAAE,MAAM,QAAQ,SAASM,EAAA;AAAA,EAAiB;AAAA,EAGtD,OAAO;AACL,WAAO;AAAA;AAAA,MAEL,cAAc,CAAA;AAAA,MACd,WAAW,EAAE,GAAG,GAAG,GAAG,GAAG,OAAO,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,MAMhC,aAAc,KAAK,aAAaC,MAAwB;AAAA,IAAA;AAAA,EAE5D;AAAA,EAEA,UAAU;AAAA,IACR,SAA2B;AACzB,YAAMC,IAAOC,EAAiB,KAAK,MAAM;AAAA,QACvC,OAAO,KAAK;AAAA,QACZ,aAAa,KAAK;AAAA,QAClB,aAAa,KAAK;AAAA,MAAA,CACnB;AAED,aAAOC,EAAWC,EAAeH,GAAM,IAAI,IAAI,KAAK,YAAY,CAAC,GAAG,KAAK,OAAO;AAAA,IAClF;AAAA;AAAA,IAGA,QAA0B;AACxB,aAAO,KAAK,aAAaI,EAAc,KAAK,QAAQ,KAAK,aAAa,KAAK,QAAQ,IAAI,KAAK;AAAA,IAC9F;AAAA,IAEA,cAAsC;AACpC,aAAO;AAAA,QACL,OAAO,GAAG,KAAK,OAAO,KAAK;AAAA,QAC3B,QAAQ,GAAG,KAAK,OAAO,MAAM;AAAA,QAC7B,WAAWC,EAAe,KAAK,SAAS;AAAA,MAAA;AAAA,IAE5C;AAAA,IAEA,YAAgD;AAC9C,UAAI,KAAK,SAAS;AAElB,eAAO;AAAA,UACL,OAAO,GAAG,KAAK,OAAO,QAAQ,KAAK,UAAU,KAAK;AAAA,UAClD,QAAQ,GAAG,KAAK,OAAO,SAAS,KAAK,UAAU,KAAK;AAAA,UACpD,UAAU;AAAA,QAAA;AAAA,IAEd;AAAA,EAAA;AAAA,EAGF,OAAO;AAAA;AAAA,IAEL,SAAS;AACP,WAAK,UAAU,MAAM,KAAK,kBAAA,CAAmB;AAAA,IAC/C;AAAA,EAAA;AAAA,EAGF,UAAU;AACR,UAAMC,IAAa,IAAIC,EAAkB;AAAA,MACvC,UAAU,MAAM,KAAK;AAAA,MACrB,UAAU,MAAM,KAAK;AAAA,MACrB,QAAQ,KAAK,cAAc,MAAM,KAAK,cAAc;AAAA,MACpD,UAAU,CAACC,MAAc;AACvB,aAAK,YAAYA,GAEjB,KAAK,kBAAA,GACL,KAAK,MAAM,aAAaA,CAAS;AAAA,MACnC;AAAA,IAAA,CACD;AAED,IAAAF,EAAW,OAAO,KAAK,GAAkB,GACzCV,EAAY,IAAI,MAAMU,CAAU,GAEhC,KAAK,kBAAA,GACL,OAAO,iBAAiB,UAAU,KAAK,mBAAmB,EAAE,SAAS,IAAM,SAAS,IAAM,GAC1F,OAAO,iBAAiB,UAAU,KAAK,mBAAmB,EAAE,SAAS,IAAM,GAEvE,KAAK,cAAY,KAAK,UAAU,MAAM,KAAK,KAAK;AAAA,EACtD;AAAA,EAEA,gBAAgB;AACd,IAAAV,EAAY,IAAI,IAAI,GAAG,OAAA,GACvBA,EAAY,OAAO,IAAI,GACvB,OAAO,oBAAoB,UAAU,KAAK,mBAAmB,EAAE,SAAS,IAA8B,GACtG,OAAO,oBAAoB,UAAU,KAAK,iBAAiB;AAAA,EAC7D;AAAA,EAEA,SAAS;AAAA;AAAA,IAEP,oBAA0B;AACxB,WAAK,cAAc,KAAK,aACpBa,EAAmB,KAAK,MAAM,QAA+B,KAAK,UAAU,KAAK,IACjF;AAAA,IACN;AAAA;AAAA,IAGA,IAAIC,GAAwB;AAC1B,MAAAd,EAAY,IAAI,IAAI,GAAG,IAAI,EAAE,OAAO,KAAK,OAAO,OAAO,QAAQ,KAAK,OAAO,OAAA,GAAUc,CAAO;AAAA,IAC9F;AAAA,IACA,SAAe;AACb,MAAAd,EAAY,IAAI,IAAI,GAAG,OAAA;AAAA,IACzB;AAAA,IACA,UAAgB;AACd,MAAAA,EAAY,IAAI,IAAI,GAAG,QAAA;AAAA,IACzB;AAAA,IACA,iBAAuB;AACrB,MAAAA,EAAY,IAAI,IAAI,GAAG,MAAA;AAAA,IACzB;AAAA,IACA,aAAaY,GAA4B;AACvC,MAAAZ,EAAY,IAAI,IAAI,GAAG,IAAIY,CAAS;AAAA,IACtC;AAAA;AAAA,IAEA,YAAkB;AAChB,WAAK,eAAe,CAAA;AAAA,IACtB;AAAA;AAAA,IAEA,OAAOG,GAAkB;AACvB,WAAK,eAAe,CAAC,GAAGC,EAAgB,IAAI,IAAI,KAAK,YAAY,GAAGD,CAAE,CAAC;AAAA,IACzE;AAAA,IAEA,WAAWE,GAAkC;AAC3C,WAAK,OAAOA,EAAK,EAAE,GACnB,KAAK,MAAM,UAAUA,GAAM,KAAK,aAAa,SAASA,EAAK,EAAE,CAAC;AAAA,IAChE;AAAA,IAEA,YAAYA,GAA4BlB,GAAyB;AAC/D,WAAK,MAAM,cAAckB,GAAMlB,CAAK,GAChC,KAAK,eAAekB,EAAK,eAAa,KAAK,WAAWA,CAAI;AAAA,IAChE;AAAA,IAEA,UAAUA,GAAoD;AAC5D,aAAO;AAAA,QACL,MAAM,GAAGA,EAAK,CAAC;AAAA,QACf,KAAK,GAAGA,EAAK,CAAC;AAAA,QACd,OAAO,GAAGA,EAAK,KAAK;AAAA,QACpB,QAAQ,GAAGA,EAAK,MAAM;AAAA,MAAA;AAAA,IAE1B;AAAA,IAEA,YAAYA,GAAgD;AAC1D,aAAO,OAAO,KAAK,aAAc,aAAa,KAAK,UAAUA,CAAI,IAAI,KAAK;AAAA,IAC5E;AAAA;AAAA,IAGA,QAAQA,GAAoC;AAC1C,YAAMC,IAAOD,EAAK;AAClB,aAAOC,GAAM,QAAQA,GAAM,SAASA,GAAM,SAASD,EAAK;AAAA,IAC1D;AAAA;AAAA,IAGA,kBAAkBpB,GAAwCoB,GAA6C;AACrG,YAAME,IAAO,KAAK,aAAa;AAE/B,aAAIA,IACMA,EAAK;AAAA,QACX,MAAAF;AAAA,QACA,MAAMA,EAAK;AAAA,QACX,OAAOA,EAAK;AAAA,QACZ,WAAWA,EAAK;AAAA,QAChB,aAAaA,EAAK;AAAA,QAClB,QAAQ,MAAM,KAAK,WAAWA,CAAI;AAAA,MAAA,CACnC,KAAK,CAAA,IAGDpB,EAAEF,GAAc;AAAA,QACrB,OAAO,EAAE,OAAO,KAAK,QAAQsB,CAAI,GAAG,aAAaA,EAAK,aAAa,WAAWA,EAAK,UAAA;AAAA,QACnF,IAAI,EAAE,QAAQ,MAAM,KAAK,WAAWA,CAAI,EAAA;AAAA,MAAE,CAC3C;AAAA,IACH;AAAA,EAAA;AAAA,EAGF,OAAOpB,GAAU;AACf,UAAMuB,IAAS,KAAK,QACdC,IAAQ,KAAK,OACbC,IAAW,KAAK,aAAa,MAI7BC,IAAQF,EAAM,MAAM;AAAA,MAAI,CAACG,MAC7B3B,EAAE,KAAK,EAAE,KAAK2B,EAAK,IAAI,OAAO,EAAE,cAAcA,EAAK,OAAO,MAAA,KAAW;AAAA,QACnEF,IACMA,EAAS,EAAE,MAAAE,GAAM,KAAK,CAAA,IACxB3B,EAAE,QAAQ,EAAE,OAAO,mBAAmB,OAAO,EAAE,GAAG2B,EAAK,QAAQ;AAAA,MAAA,CACpE;AAAA,IAAA,GAGGC,IAAQJ,EAAM,MAAM;AAAA,MAAI,CAACJ,MAC7BpB;AAAA,QACE;AAAA,QACA;AAAA,UACE,KAAKoB,EAAK;AAAA,UACV,OAAO,CAAC,mBAAmB,KAAK,YAAYA,CAAI,CAAC;AAAA,UACjD,OAAO,KAAK,UAAUA,CAAI;AAAA,UAC1B,OAAO,EAAE,cAAcA,EAAK,MAAA;AAAA,UAC5B,IAAI,EAAE,OAAO,CAAClB,MAAsB,KAAK,YAAYkB,GAAMlB,CAAK,EAAA;AAAA,QAAE;AAAA,QAEnE,CAAA,EAAe,OAAO,KAAK,kBAAkBF,GAAGoB,CAAI,CAAC;AAAA,MAAA;AAAA,IACxD;AAGF,WAAOpB;AAAA,MACL;AAAA,MACA;AAAA,QACE,OAAO;AAAA,UACL;AAAA,UACA,EAAE,uBAAuB,KAAK,UAAU,sBAAsB,KAAK,SAAS,UAAA;AAAA,QAAU;AAAA,QAExF,OAAO,KAAK;AAAA,MAAA;AAAA,MAEd;AAAA,QACEA,EAAE,OAAO,EAAE,KAAK,UAAU,OAAO,qBAAqB,OAAO,KAAK,eAAe;AAAA,UAC/EA;AAAA,YACE;AAAA,YACA;AAAA,cACE,OAAO;AAAA,cACP,OAAO,EAAE,OAAOuB,EAAO,OAAO,QAAQA,EAAO,OAAA;AAAA,YAAO;AAAA,YAEtDG;AAAA,UAAA;AAAA,UAEF,GAAGE;AAAA,QAAA,CACJ;AAAA,MAAA;AAAA,IACH;AAAA,EAEJ;AACF,CAAC,GC9RDC,IAAe9B,EAAI,OAAO;AAAA,EACxB,MAAM;AAAA,EACN,OAAO;AAAA;AAAA,IAEL,OAAO,EAAE,MAAM,QAA6C,SAAS,KAAA;AAAA;AAAA,IAErE,MAAM,EAAE,MAAM,QAAQ,SAAS,OAAA;AAAA;AAAA,IAE/B,YAAY,EAAE,MAAM,QAAQ,SAAS,+BAAA;AAAA;AAAA,IAErC,iBAAiB,EAAE,MAAM,QAAQ,SAAS,KAAA;AAAA;AAAA,IAE1C,gBAAgB,EAAE,MAAM,QAAQ,SAAS,wBAAA;AAAA,EAAwB;AAAA,EAGnE,OAAO;AACL,WAAO,EAAE,YAAY,KAAA;AAAA,EACvB;AAAA,EAEA,UAAU;AAAA,IACR,OAA4C;AAC1C,aAAO+B,EAAiB,KAAK,OAAO,EAAE,MAAM,KAAK,MAAM,iBAAiB,KAAK,iBAAiB;AAAA,IAChG;AAAA,EAAA;AAAA,EAGF,SAAS;AAAA,IACP,UAAU9B,GAAwC+B,GAA4B;AAC5E,YAAMC,IAAmB,CAAA;AAEzB,aAAID,EAAI,SACFA,EAAI,gBAAgB,KAAK,eAAeA,EAAI,OAC9CC,EAAQ,KAAKhC,EAAE,QAAQ,EAAE,OAAO,sBAAA,GAAyB,KAAK,cAAc,CAAC,GAE/EgC,EAAQ,KAAKhC,EAAE,QAAQ,EAAE,OAAO,sBAAsB+B,EAAI,KAAK,IAAI,CAAC,GACpEC,EAAQ,KAAKhC,EAAE,QAAQ,EAAE,OAAO,oBAAA,GAAuB+B,EAAI,KAAK,CAAC,IAG5D/B;AAAA,QACL;AAAA,QACA;AAAA,UACE,KAAK+B,EAAI;AAAA,UACT,OAAO;AAAA,YACL;AAAA,YACA;AAAA,cACE,2BAA2BA,EAAI;AAAA,cAC/B,0BAA0BA,EAAI,WAAW,CAACA,EAAI;AAAA,cAC9C,uBAAuBA,EAAI;AAAA,cAC3B,0BAA0BA,EAAI;AAAA,YAAA;AAAA,UAChC;AAAA,UAEF,OAAOA,EAAI,WAAW,EAAE,OAAO,cAAA,IAAkB,CAAA;AAAA,UACjD,IAAI;AAAA,YACF,OAAO,MAAM;AACX,cAAIA,EAAI,QAAM,KAAK,MAAM,UAAUA,EAAI,MAAMA,CAAG;AAAA,YAClD;AAAA,YACA,YAAY,MAAM;AAChB,mBAAK,aAAaA,EAAI;AAAA,YACxB;AAAA,YACA,YAAY,MAAM;AAChB,mBAAK,aAAa;AAAA,YACpB;AAAA,UAAA;AAAA,QACF;AAAA,QAEFC;AAAA,MAAA;AAAA,IAEJ;AAAA,EAAA;AAAA,EAGF,OAAOhC,GAAU;AACf,UAAMiC,IAAO,KAAK,MACZhC,IAAoB,CAAA;AAE1B,IAAIgC,EAAK,aAAa,KAAK,cACzBhC,EAAS,KAAKD,EAAE,OAAO,EAAE,OAAO,mBAAA,GAAsB,KAAK,UAAU,CAAC;AAGxE,eAAW+B,KAAOE,EAAK,KAAM,CAAAhC,EAAS,KAAK,KAAK,UAAUD,GAAG+B,CAAG,CAAC;AAEjE,WAAO/B,EAAE,OAAO,EAAE,OAAO,CAAC,cAAc,EAAE,uBAAuBiC,EAAK,WAAW,EAAA,GAAKhC,CAAQ;AAAA,EAChG;AACF,CAAC,GC5DDiC,IAAenC,EAAI,OAAO;AAAA,EACxB,MAAM;AAAA,EACN,OAAO;AAAA;AAAA,IAEL,QAAQ,EAAE,MAAM,OAAmC,SAAS,MAAM,CAAA,EAAC;AAAA;AAAA,IAEnE,SAAS,EAAE,MAAM,QAA8C,SAAS,OAAA;AAAA;AAAA,IAExE,QAAQ,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAKlC,iBAAiB,EAAE,MAAM,QAAQ,SAAS,GAAA;AAAA;AAAA,IAE1C,YAAY,EAAE,MAAM,SAAS,SAAS,GAAA;AAAA;AAAA,IAEtC,OAAO,EAAE,MAAM,SAAS,SAAS,OAAA;AAAA;AAAA,IAEjC,aAAa,EAAE,MAAM,QAAQ,SAASoC,EAAA;AAAA,EAAmB;AAAA,EAG3D,OAAO;AACL,WAAO;AAAA;AAAA,MAEL,UAAU;AAAA;AAAA,MAEV,WAAW;AAAA;AAAA,MAEX,SAAS;AAAA,MACT,MAAM,CAAA;AAAA,IAAC;AAAA,EAEX;AAAA,EAEA,UAAU;AAAA;AAAA,IAER,UAAmB;AACjB,aAAO,KAAK,WAAW,KAAK,UAAU,SAAY,KAAK,WAAW,KAAK;AAAA,IACzE;AAAA,IAEA,OAAwB;AACtB,aAAOC,EAAe,KAAK,OAAO;AAAA,IACpC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAOA,YAAoB;AAClB,aAAO,OAAO,KAAK,KAAK,aAAc,WAClC,KAAK,KAAK,YACTC,EAAgB;AAAA,IACvB;AAAA,IAEA,WAAmB;AACjB,aAAO,KAAK,UACRC,EAAiB,KAAK,WAAW,KAAK,SAAS,IAC/C,KAAK,KAAK;AAAA,IAChB;AAAA,IAEA,QAA4B;AAC1B,aAAOC,EAAmB,KAAK,QAAQ;AAAA,QACrC,WAAW,KAAK;AAAA,QAChB,UAAU,KAAK;AAAA,MAAA,CAChB;AAAA,IACH;AAAA;AAAA,IAGA,WAAoB;AAClB,aAAO,KAAK,KAAK,cAAc,mBAAmB,KAAK,KAAK,cAAc;AAAA,IAC5E;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IASA,cAAwC;AACtC,UAAI,CAAC,KAAK,gBAAgB,EAAE,GAAG,KAAK,QAAA;AAEpC,YAAMC,IAAO,KAAK;AAElB,aAAO;AAAA,QACL,GAAG,KAAK;AAAA,QACR,UAAU,KAAK;AAAA,QACf,aAAa;AAAA,QACb,YAAY,CAACC,GAA0BC,MAAkBC,EAAgBD,GAAOF,CAAI;AAAA,MAAA;AAAA,IAExF;AAAA,EAAA;AAAA,EAGF,OAAO;AAAA,IACL,SAAS;AAAA,IACT,SAAS;AAAA,IACT,OAAO;AAAA,EAAA;AAAA,EAGT,UAAU;AACR,SAAK,KAAK;AAAA,MACRI,EAAW,KAAK,aAAa,CAACC,MAAY;AACxC,aAAK,WAAWA;AAAA,MAClB,CAAC;AAAA,MACDC,EAAY,KAAK,IAAoB,eAAe,CAACC,MAAU;AAC7D,aAAK,YAAYA;AAAA,MACnB,CAAC;AAAA;AAAA,MAEDC,EAAc,KAAK,MAAM,SAAwB,MAAM,KAAK,aAAa;AAAA,IAAA,GAG3E,KAAK,YAAA;AAAA,EACP;AAAA,EAEA,gBAAgB;AACd,SAAK,KAAK,QAAQ,CAACC,MAAQA,GAAK;AAAA,EAClC;AAAA,EAEA,SAAS;AAAA;AAAA,IAEP,cAAoB;AAClB,YAAMjB,IAAU,KAAK,MAAM;AAC3B,UAAI,CAACA,EAAS;AAEd,YAAMkB,IAAa,KAAK,WAAW,KAAK,aAAa,KAAK,UAAU,GAC9DR,IAAQ,KAAK,MAAM,QAAQ;AAEjC,MAAAS;AAAA,QAAiBnB;AAAA,QAASkB;AAAA,QAAY,CAACE,MACrCC,EAAaD,GAAOV,GAAO,KAAK,QAAQ;AAAA,MAAA;AAAA,IAE5C;AAAA,IAEA,WAAiB;AACf,YAAMY,IAAU,KAAK;AACrB,UAAI,CAACA,KAAW,CAAC,KAAK,QAAS;AAE/B,YAAMP,IAAQ,KAAK,MAAM,QAAQ,CAAC,GAAG,SAAS,GACxCQ,IAAOC,EAAcF,EAAQ,YAAYP,GAAO,KAAK,MAAM,QAAQ,MAAM;AAC/E,MAAIQ,MAAS,KAAK,YAElB,KAAK,UAAUA,GACf,KAAK,MAAM,SAASA,CAAI;AAAA,IAC1B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,IAWA,cAAcE,GAAkC;AAC9C,YAAMH,IAAU,KAAK;AACrB,UAAI,CAACA,EAAS;AAGd,YAAMI,IAAY,KAAK,UAAUJ,IAAUK,EAAiBL,CAAO;AACnE,UAAI,CAACI,EAAW;AAEhB,YAAM1B,IAAU,KAAK,MAAM,SAErBC,IAAOD,IACT4B,EAAc5B,GAASyB,EAAO,OAAOA,EAAO,OAAO,KAAK,MAAM,MAAM,EAAE,CAAC,IACvE,QAEEI,IAAM5B,IACR6B,EAAc7B,GAAMyB,CAAS,IAC7B;AAAA,QACE,MAAMK,EAAaT,GAASI,CAAS,IAAID,EAAO,QAAQA,EAAO;AAAA,QAC/D,OAAOA,EAAO;AAAA,MAAA;AAGpB,MAAAO;AAAA,QACEN;AAAA,QACAO,EAAgB;AAAA,UACd,GAAGJ;AAAA,UACH,UAAUH,EAAU;AAAA,UACpB,aAAaA,EAAU;AAAA,QAAA,CACxB;AAAA,MAAA;AAAA,IAEL;AAAA,IAEA,SAASD,GAAkC;AACzC,WAAK,MAAM,UAAUA,CAAM,GAC3B,KAAK,cAAcA,CAAM;AAAA,IAC3B;AAAA,IAEA,aAAazD,GAAwCyD,GAAmC;AACtF,aAAOzD;AAAA,QACL;AAAA,QACA;AAAA,UACE,KAAKyD,EAAO;AAAA,UACZ,OAAO;AAAA,UACP,OAAO,EAAE,OAAO,GAAGA,EAAO,KAAK,KAAA;AAAA,UAC/B,IAAI,EAAE,OAAO,MAAM,KAAK,SAASA,CAAM,EAAA;AAAA,QAAE;AAAA,QAE3C,KAAK,aAAa,QAAQ,EAAE,OAAOA,EAAA,CAAQ,KAAKA,EAAO;AAAA,MAAA;AAAA,IAE3D;AAAA,EAAA;AAAA,EAGF,OAAOzD,GAAU;AACf,UAAMC,IAAoB,CAAA;AAE1B,IAAI,KAAK,UACPA,EAAS;AAAA,MACPD;AAAA,QACE;AAAA,QACA,EAAE,OAAO,kBAAkB,OAAO,EAAE,OAAO,GAAG,KAAK,MAAM,KAAK,KAAA,EAAK;AAAA,QACnE,KAAK,MAAM,QAAQ,IAAI,CAACyD,MAAW,KAAK,aAAazD,GAAGyD,CAAM,CAAC;AAAA,MAAA;AAAA,IACjE;AAMJ,UAAMzB,IACJ,KAAK,aAAa,UAAU;AAAA,MAC1B,SAAS,KAAK;AAAA,MACd,SAAS,KAAK;AAAA,MACd,OAAO,KAAK;AAAA,IAAA,CACb,KAAK,KAAK,OAAO;AAEpB,WAAA/B,EAAS;AAAA,MACPD;AAAA,QACE;AAAA,QACA;AAAA,UACE,KAAK;AAAA,UACL,OAAO;AAAA,UACP,OAAO,KAAK,SAAS,EAAE,aAAa,GAAG,KAAK,MAAM,MAAM,SAAS,CAAA;AAAA,QAAC;AAAA,QAEpEgC;AAAA,MAAA;AAAA,IACF,GAGKhC;AAAA,MACL;AAAA,MACA;AAAA,QACE,OAAO,CAAC,aAAa,EAAE,oBAAoB,KAAK,SAAS;AAAA,QACzD,IAAI,EAAE,QAAQ,MAAM,KAAK,WAAS;AAAA,MAAE;AAAA,MAEtCC;AAAA,IAAA;AAAA,EAEJ;AACF,CAAC;AC5QDiE,EAAaC,CAAM;AAkCZ,MAAMC,IAAiB;AAAA,EAC5B,QAAQrE,GAAqB;AAC3B,IAAAA,EAAI,UAAU,YAAYK,CAAQ,GAClCL,EAAI,UAAU,gBAAgBD,CAAY,GAC1CC,EAAI,UAAU,eAAe8B,CAAW,GACxC9B,EAAI,UAAU,iBAAiBmC,CAAa;AAAA,EAC9C;AACF;"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@bigplay/tree-view-vue2",
3
- "version": "0.3.0",
3
+ "version": "0.4.0",
4
4
  "description": "Компонент дерева и турнирных сеток для Vue 2.6 / 2.7",
5
5
  "license": "MIT",
6
6
  "type": "module",
@@ -35,7 +35,7 @@
35
35
  "typecheck": "tsc --noEmit -p tsconfig.json"
36
36
  },
37
37
  "dependencies": {
38
- "@bigplay/tree-view-core": "^0.3.0"
38
+ "@bigplay/tree-view-core": "^0.4.0"
39
39
  },
40
40
  "peerDependencies": {
41
41
  "vue": "^2.6.0 || ^2.7.0"