@bigmistqke/view.gl 0.1.12 → 0.1.13

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package/dist/index.d.mts CHANGED
@@ -1,5 +1,5 @@
1
- import { V as ViewSchema, G as GL, a as ViewOptions, b as View, U as UniformSchema, c as UniformView, A as AttributeSchema, d as AttributeView, I as InterleavedAttributeSchema, e as InterleavedAttributeView, B as BufferSchema, f as BufferView } from './types-C0zNqcsE.mjs';
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- export { w as AttributeDefinition, v as AttributeKind, x as AttributeMethods, u as AttributeShortHand, a2 as AttributeToken, a3 as AttributeTokenFn, D as BufferDefinition, E as BufferMethods, aa as CompileResult, a8 as FlattenSlots, S as Format, H as Framebuffer, F as FramebufferDefinition, $ as GLSL, Z as GLSLResult, _ as GLSLSlot, a7 as GLSLSlotsToSchema, a5 as GLSLToSchema, a6 as GLSLToView, g as GLTarget, l as GLTextureFilter, j as GLTextureFormat, i as GLTextureTarget, k as GLTextureType, m as GLTextureWrap, h as GLUsage, a4 as InterleaveToken, z as InterleavedAttributeDefinition, y as InterleavedAttributeLayout, C as InterleavedAttributeMethods, R as InternalFormat, n as KIND_TO_SIZE_MAP, K as KIND_TO_UNIFORM_FN_NAME_MAP, a9 as MergeGLSLSchema, W as PixelType, X as TexImage2DOptions, T as TextureDefinition, M as TextureMethods, O as TextureParameterName, P as TextureParameterValue, Q as TextureParameters, L as TextureSchema, J as TextureTarget, N as TextureView, s as UniformArrayMethods, q as UniformDefinition, r as UniformElementMethods, o as UniformFnName, p as UniformKind, t as UniformMethods, a0 as UniformToken, a1 as UniformTokenFn, Y as ViewSchemaPartial } from './types-C0zNqcsE.mjs';
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+ import { V as ViewSchema, G as GL, a as ViewOptions, b as View, U as UniformSchema, c as UniformView, A as AttributeSchema, d as AttributeView, I as InterleavedAttributeSchema, e as InterleavedAttributeView, B as BufferSchema, f as BufferView } from './types-Cggy6Gkm.mjs';
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+ export { y as AttributeDefinition, x as AttributeKind, z as AttributeMethods, w as AttributeShortHand, a4 as AttributeToken, a5 as AttributeTokenFn, F as BufferDefinition, H as BufferMethods, ac as CompileResult, aa as FlattenSlots, X as Format, L as Framebuffer, J as FramebufferDefinition, a1 as GLSL, $ as GLSLResult, a0 as GLSLSlot, a9 as GLSLSlotsToSchema, a7 as GLSLToSchema, a8 as GLSLToView, g as GLTarget, l as GLTextureFilter, j as GLTextureFormat, i as GLTextureTarget, k as GLTextureType, m as GLTextureWrap, h as GLUsage, a6 as InterleaveToken, D as InterleavedAttributeDefinition, C as InterleavedAttributeLayout, E as InterleavedAttributeMethods, W as InternalFormat, n as KIND_TO_SIZE_MAP, K as KIND_TO_UNIFORM_FN_NAME_MAP, ab as MergeGLSLSchema, Y as PixelType, Z as TexImage2DOptions, T as TextureDefinition, O as TextureMethods, Q as TextureParameterName, R as TextureParameterValue, S as TextureParameters, N as TextureSchema, M as TextureTarget, P as TextureView, t as UniformArrayMethods, r as UniformDefinition, s as UniformElementMethods, o as UniformFnName, p as UniformKind, q as UniformKindMap, u as UniformMethods, a2 as UniformToken, a3 as UniformTokenFn, v as UniformValue, _ as ViewSchemaPartial } from './types-Cggy6Gkm.mjs';
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  declare function toID(key: string | number | symbol): any;
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  /**********************************************************************************/
package/dist/tag.d.mts CHANGED
@@ -1,4 +1,4 @@
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- import { _ as GLSLSlot, $ as GLSL, a1 as UniformTokenFn, a3 as AttributeTokenFn, a2 as AttributeToken, v as AttributeKind, w as AttributeDefinition, a4 as InterleaveToken, Y as ViewSchemaPartial, aa as CompileResult, ab as Prettify, a5 as GLSLToSchema, G as GL } from './types-C0zNqcsE.mjs';
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+ import { a0 as GLSLSlot, a1 as GLSL, a3 as UniformTokenFn, a5 as AttributeTokenFn, a4 as AttributeToken, x as AttributeKind, y as AttributeDefinition, a6 as InterleaveToken, _ as ViewSchemaPartial, ac as CompileResult, ad as Prettify, a7 as GLSLToSchema, G as GL } from './types-Cggy6Gkm.mjs';
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  declare function glsl<TSlot extends GLSLSlot, const TSlots extends TSlot[]>(template: TemplateStringsArray, ...slots: [...TSlots]): GLSL<TSlots>;
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  declare const uniform: {
@@ -178,6 +178,7 @@ type UniformMethods<TDefinition extends UniformDefinition> = TDefinition['size']
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  type UniformView<T extends UniformSchema> = {
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  [K in keyof T]: UniformMethods<T[K]>;
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  };
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+ type UniformValue = UniformKindMap[UniformKind];
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  /**********************************************************************************/
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  /**********************************************************************************/
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  type AttributeShortHand = '1f' | '2f' | '3f' | '4f' | '1i' | '2i' | '3i' | '4i' | '1ui' | '2ui' | '3ui' | '4ui';
@@ -375,7 +376,13 @@ type GLSLSlotsToSchema<TSlots extends Array<GLSLSlot>> = {
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  };
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  };
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  type FlattenSlots<T, MaxDepth extends Depth = 10> = T extends Array<GLSLSlot> ? _FlattenSlots<T, [], MaxDepth> : T extends GLSL<infer TSlots> ? _FlattenSlots<TSlots, [], MaxDepth> : never;
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- type _FlattenSlots<T extends Array<GLSLSlot>, Acc extends Array<any> = [], CurrentDepth extends Depth = 10> = CurrentDepth extends 0 ? [...Acc, ...T] : T extends [infer First, ...infer Rest extends Array<GLSLSlot>] ? First extends GLSL<infer TSlots> ? _FlattenSlots<Rest, [...Acc, ..._FlattenSlots<TSlots, [], Dec<CurrentDepth>>], Dec<CurrentDepth>> : First extends GLSLSlot[] ? _FlattenSlots<Rest, [...Acc, ..._FlattenSlots<First, [], Dec<CurrentDepth>>], Dec<CurrentDepth>> : _FlattenSlots<Rest, [...Acc, First], Dec<CurrentDepth>> : [...Acc, ...T];
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+ type _FlattenSlots<T extends Array<GLSLSlot>, Acc extends Array<any> = [], CurrentDepth extends Depth = 10> = CurrentDepth extends 0 ? [...Acc, ...T] : T extends [infer First, ...infer Rest extends Array<GLSLSlot>] ? First extends GLSL<infer TSlots> ? _FlattenSlots<Rest, [
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+ ...Acc,
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+ ..._FlattenSlots<TSlots, [], Dec<CurrentDepth>>
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+ ], Dec<CurrentDepth>> : First extends GLSLSlot[] ? _FlattenSlots<Rest, [
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+ ...Acc,
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+ ..._FlattenSlots<First, [], Dec<CurrentDepth>>
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+ ], Dec<CurrentDepth>> : _FlattenSlots<Rest, [...Acc, First], Dec<CurrentDepth>> : [...Acc, ...T];
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  /**********************************************************************************/
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  /**********************************************************************************/
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  type Depth = 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10;
@@ -406,4 +413,4 @@ type CompileResult<TVertex extends GLSL, TFragment extends GLSL, TOverrideSchema
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  fragment: string;
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  } : never;
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- export type { GLSL as $, AttributeSchema as A, BufferSchema as B, InterleavedAttributeMethods as C, BufferDefinition as D, BufferMethods as E, FramebufferDefinition as F, GL as G, Framebuffer as H, InterleavedAttributeSchema as I, TextureTarget as J, KIND_TO_UNIFORM_FN_NAME_MAP as K, TextureSchema as L, TextureMethods as M, TextureView as N, TextureParameterName as O, TextureParameterValue as P, TextureParameters as Q, InternalFormat as R, Format as S, TextureDefinition as T, UniformSchema as U, ViewSchema as V, PixelType as W, TexImage2DOptions as X, ViewSchemaPartial as Y, GLSLResult as Z, GLSLSlot as _, ViewOptions as a, UniformToken as a0, UniformTokenFn as a1, AttributeToken as a2, AttributeTokenFn as a3, InterleaveToken as a4, GLSLToSchema as a5, GLSLToView as a6, GLSLSlotsToSchema as a7, FlattenSlots as a8, MergeGLSLSchema as a9, CompileResult as aa, Prettify as ab, View as b, UniformView as c, AttributeView as d, InterleavedAttributeView as e, BufferView as f, GLTarget as g, GLUsage as h, GLTextureTarget as i, GLTextureFormat as j, GLTextureType as k, GLTextureFilter as l, GLTextureWrap as m, KIND_TO_SIZE_MAP as n, UniformFnName as o, UniformKind as p, UniformDefinition as q, UniformElementMethods as r, UniformArrayMethods as s, UniformMethods as t, AttributeShortHand as u, AttributeKind as v, AttributeDefinition as w, AttributeMethods as x, InterleavedAttributeLayout as y, InterleavedAttributeDefinition as z };
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+ export type { GLSLResult as $, AttributeSchema as A, BufferSchema as B, InterleavedAttributeLayout as C, InterleavedAttributeDefinition as D, InterleavedAttributeMethods as E, BufferDefinition as F, GL as G, BufferMethods as H, InterleavedAttributeSchema as I, FramebufferDefinition as J, KIND_TO_UNIFORM_FN_NAME_MAP as K, Framebuffer as L, TextureTarget as M, TextureSchema as N, TextureMethods as O, TextureView as P, TextureParameterName as Q, TextureParameterValue as R, TextureParameters as S, TextureDefinition as T, UniformSchema as U, ViewSchema as V, InternalFormat as W, Format as X, PixelType as Y, TexImage2DOptions as Z, ViewSchemaPartial as _, ViewOptions as a, GLSLSlot as a0, GLSL as a1, UniformToken as a2, UniformTokenFn as a3, AttributeToken as a4, AttributeTokenFn as a5, InterleaveToken as a6, GLSLToSchema as a7, GLSLToView as a8, GLSLSlotsToSchema as a9, FlattenSlots as aa, MergeGLSLSchema as ab, CompileResult as ac, Prettify as ad, View as b, UniformView as c, AttributeView as d, InterleavedAttributeView as e, BufferView as f, GLTarget as g, GLUsage as h, GLTextureTarget as i, GLTextureFormat as j, GLTextureType as k, GLTextureFilter as l, GLTextureWrap as m, KIND_TO_SIZE_MAP as n, UniformFnName as o, UniformKind as p, UniformKindMap as q, UniformDefinition as r, UniformElementMethods as s, UniformArrayMethods as t, UniformMethods as u, UniformValue as v, AttributeShortHand as w, AttributeKind as x, AttributeDefinition as y, AttributeMethods as z };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@bigmistqke/view.gl",
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- "version": "0.1.12",
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+ "version": "0.1.13",
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  "description": "👀 Utilities for managing WebGL resources.",
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  "exports": {
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  ".": {
package/src/types.ts CHANGED
@@ -146,7 +146,7 @@ export type UniformKind = keyof KIND_TO_UNIFORM_FN_NAME_MAP
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  type MatrixArray<Size extends number> = [Float32Array] | number[]
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- interface UniformKindMap {
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+ export interface UniformKindMap {
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  // Float scalars and vectors
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  float: [number]
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  vec2: [number, number]
@@ -187,11 +187,11 @@ interface UniformKindMap {
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  // Samplers — always a single number (texture unit)
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  sampler2D: [number]
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  samplerCube: [number]
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- sampler3D: [number] // WebGL2
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- sampler2DArray: [number] // WebGL2
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- sampler2DShadow: [number] // WebGL2
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- samplerCubeShadow: [number] // WebGL2
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- sampler2DArrayShadow: [number] // WebGL2
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+ sampler3D: [number] // WebGL2
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+ sampler2DArray: [number] // WebGL2
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+ sampler2DShadow: [number] // WebGL2
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+ samplerCubeShadow: [number] // WebGL2
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+ sampler2DArrayShadow: [number] // WebGL2
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  // Integer samplers (WebGL2)
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  isampler2D: [number]
@@ -219,11 +219,12 @@ export type UniformElementMethods<TKind extends UniformKind> = {
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  }
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  /** Methods for array uniforms - supports both bulk set and indexed access */
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- export type UniformArrayMethods<TKind extends UniformKind, TSize extends number> =
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- Array<UniformElementMethods<TKind>> & {
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- /** Bulk set all elements at once */
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- set(arg: Float32Array): void
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- }
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+ export type UniformArrayMethods<TKind extends UniformKind, TSize extends number> = Array<
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+ UniformElementMethods<TKind>
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+ > & {
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+ /** Bulk set all elements at once */
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+ set(arg: Float32Array): void
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+ }
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  export type UniformMethods<TDefinition extends UniformDefinition> =
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  TDefinition['size'] extends number
@@ -234,6 +235,8 @@ export type UniformView<T extends UniformSchema> = {
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  [K in keyof T]: UniformMethods<T[K]>
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  }
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+ export type UniformValue = UniformKindMap[UniformKind]
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+
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  /**********************************************************************************/
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  /* */
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  /* Attributes */
@@ -507,9 +510,8 @@ export interface ViewSchema {
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  buffers?: BufferSchema
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  }
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- type PartialSchema<T> = T extends Record<string | symbol, infer V>
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- ? Record<string | symbol, Partial<V>>
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- : never
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+ type PartialSchema<T> =
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+ T extends Record<string | symbol, infer V> ? Record<string | symbol, Partial<V>> : never
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  export interface ViewSchemaPartial {
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  uniforms?: PartialSchema<UniformSchema>
@@ -630,12 +632,11 @@ export type GLSLToSchema<T extends GLSL> =
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  export type GLSLToView<T extends GLSL> = View<GLSLToSchema<T>>
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- type ExtractTokens<TSlots extends Array<GLSLSlot>, TTokenType> =
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- TSlots[number] extends infer U
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- ? U extends TTokenType
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- ? U
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- : never
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+ type ExtractTokens<TSlots extends Array<GLSLSlot>, TTokenType> = TSlots[number] extends infer U
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+ ? U extends TTokenType
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+ ? U
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  : never
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+ : never
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  export type GLSLSlotsToSchema<TSlots extends Array<GLSLSlot>> = {
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  uniforms: {
@@ -659,14 +660,22 @@ export type FlattenSlots<T, MaxDepth extends Depth = 10> =
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  type _FlattenSlots<
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  T extends Array<GLSLSlot>,
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  Acc extends Array<any> = [],
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- CurrentDepth extends Depth = 10
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+ CurrentDepth extends Depth = 10,
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  > = CurrentDepth extends 0
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  ? [...Acc, ...T]
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  : T extends [infer First, ...infer Rest extends Array<GLSLSlot>]
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  ? First extends GLSL<infer TSlots>
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- ? _FlattenSlots<Rest, [...Acc, ..._FlattenSlots<TSlots, [], Dec<CurrentDepth>>], Dec<CurrentDepth>>
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+ ? _FlattenSlots<
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+ Rest,
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+ [...Acc, ..._FlattenSlots<TSlots, [], Dec<CurrentDepth>>],
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+ Dec<CurrentDepth>
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+ >
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  : First extends GLSLSlot[]
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- ? _FlattenSlots<Rest, [...Acc, ..._FlattenSlots<First, [], Dec<CurrentDepth>>], Dec<CurrentDepth>>
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+ ? _FlattenSlots<
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+ Rest,
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+ [...Acc, ..._FlattenSlots<First, [], Dec<CurrentDepth>>],
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+ Dec<CurrentDepth>
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+ >
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  : _FlattenSlots<Rest, [...Acc, First], Dec<CurrentDepth>>
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  : [...Acc, ...T]
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@@ -677,17 +686,27 @@ type _FlattenSlots<
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  /**********************************************************************************/
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  type Depth = 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
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- type Dec<T extends number> = T extends 10 ? 9
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- : T extends 9 ? 8
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- : T extends 8 ? 7
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- : T extends 7 ? 6
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- : T extends 6 ? 5
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- : T extends 5 ? 4
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- : T extends 4 ? 3
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- : T extends 3 ? 2
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- : T extends 2 ? 1
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- : T extends 1 ? 0
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- : 0
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+ type Dec<T extends number> = T extends 10
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+ ? 9
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+ : T extends 9
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+ ? 8
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+ : T extends 8
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+ ? 7
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+ : T extends 7
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+ ? 6
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+ : T extends 6
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+ ? 5
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+ : T extends 5
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+ ? 4
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+ : T extends 4
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+ ? 3
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+ : T extends 3
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+ ? 2
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+ : T extends 2
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+ ? 1
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+ : T extends 1
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+ ? 0
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+ : 0
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692
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  export type MergeGLSLSchema<
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  TVertex extends ViewSchema,