@bf6mods/sdk 1.2.0 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2) hide show
  1. package/dist/index.d.ts +2159 -168
  2. package/package.json +1 -1
package/dist/index.d.ts CHANGED
@@ -2,7 +2,7 @@ declare global {
2
2
  /////////////////////////////////////////////////////////////////////////////
3
3
  //
4
4
  // Generated automatically. Do *NOT* modify the contents of this file.
5
- // Version: 1.0.1.0
5
+ // Version: 1.1.1.0
6
6
  //
7
7
  /////////////////////////////////////////////////////////////////////////////
8
8
 
@@ -40,6 +40,11 @@ declare global {
40
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  const EmplacementSpawnerSymbol: unique symbol;
41
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  export type EmplacementSpawner = { _opaque: typeof EmplacementSpawnerSymbol };
42
42
 
43
+ // export type Global = never;
44
+ // export type Global = Any;
45
+ const GlobalSymbol: unique symbol;
46
+ export type Global = { _opaque: typeof GlobalSymbol };
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+
43
48
  // export type HQ = never;
44
49
  // export type HQ = Any;
45
50
  const HQSymbol: unique symbol;
@@ -50,6 +55,11 @@ declare global {
50
55
  const InteractPointSymbol: unique symbol;
51
56
  export type InteractPoint = { _opaque: typeof InteractPointSymbol };
52
57
 
58
+ // export type LootSpawner = never;
59
+ // export type LootSpawner = Any;
60
+ const LootSpawnerSymbol: unique symbol;
61
+ export type LootSpawner = { _opaque: typeof LootSpawnerSymbol };
62
+
53
63
  // export type MCOM = never;
54
64
  // export type MCOM = Any;
55
65
  const MCOMSymbol: unique symbol;
@@ -70,6 +80,11 @@ declare global {
70
80
  const PortalEnumSymbol: unique symbol;
71
81
  export type PortalEnum = { _opaque: typeof PortalEnumSymbol };
72
82
 
83
+ // export type RingOfFire = never;
84
+ // export type RingOfFire = Any;
85
+ const RingOfFireSymbol: unique symbol;
86
+ export type RingOfFire = { _opaque: typeof RingOfFireSymbol };
87
+
73
88
  // export type SFX = never;
74
89
  // export type SFX = Any;
75
90
  const SFXSymbol: unique symbol;
@@ -134,7 +149,6 @@ declare global {
134
149
  // export type Variable = Any;
135
150
  const VariableSymbol: unique symbol;
136
151
  export type Variable = { _opaque: typeof VariableSymbol };
137
-
138
152
  // export type Vector = never;
139
153
  // export type Vector = Any;
140
154
  const VectorSymbol: unique symbol;
@@ -172,13 +186,16 @@ declare global {
172
186
 
173
187
  //------------------------
174
188
  export type Object =
189
+ | Global
175
190
  | AreaTrigger
176
191
  | CapturePoint
177
192
  | EmplacementSpawner
178
193
  | HQ
179
194
  | InteractPoint
195
+ | LootSpawner
180
196
  | MCOM
181
197
  | Player
198
+ | RingOfFire
182
199
  | ScreenEffect
183
200
  | Sector
184
201
  | SFX
@@ -196,12 +213,17 @@ declare global {
196
213
  export const stringkeys: Any;
197
214
  export enum AmmoTypes {
198
215
  AR_Carbine_Ammo,
199
- Backpack_Ammo,
200
- Launcher_Ammo,
216
+ Armor_Plate,
201
217
  LMG_Ammo,
202
218
  Pistol_SMG_Ammo,
219
+ Shotgun_Ammo,
203
220
  Sniper_DMR_Ammo,
204
221
  }
222
+ export enum ArmorTypes {
223
+ CeramicArmor,
224
+ NoArmor,
225
+ SoftArmor,
226
+ }
205
227
  export enum Cameras {
206
228
  FirstPerson,
207
229
  Free,
@@ -219,6 +241,13 @@ declare global {
219
241
  PaxArmata,
220
242
  }
221
243
  export enum Gadgets {
244
+ CallIn_Air_Strike,
245
+ CallIn_Ammo_Drop,
246
+ CallIn_Anti_Vehicle_Drop,
247
+ CallIn_Artillery_Strike,
248
+ CallIn_Smoke_Screen,
249
+ CallIn_UAV_Overwatch,
250
+ CallIn_Weapon_Drop,
222
251
  Class_Adrenaline_Injector,
223
252
  Class_Motion_Sensor,
224
253
  Class_Repair_Tool,
@@ -267,6 +296,7 @@ declare global {
267
296
  Throwable_Throwing_Knife,
268
297
  }
269
298
  export enum InventorySlots {
299
+ Callins,
270
300
  ClassGadget,
271
301
  GadgetOne,
272
302
  GadgetTwo,
@@ -279,6 +309,7 @@ declare global {
279
309
  export enum Maps {
280
310
  Abbasid,
281
311
  Aftermath,
312
+ Badlands,
282
313
  Battery,
283
314
  Capstone,
284
315
  Dumbo,
@@ -287,6 +318,8 @@ declare global {
287
318
  Outskirts,
288
319
  Tungsten,
289
320
  }
321
+ export enum MeleeWeapons {}
322
+ export enum MiscGadgets {}
290
323
  export enum MoveSpeed {
291
324
  InvestigateRun,
292
325
  InvestigateSlowWalk,
@@ -326,6 +359,7 @@ declare global {
326
359
  Squad,
327
360
  TeamId,
328
361
  }
362
+ export enum PrimaryWeapons {}
329
363
  export enum RestrictedInputs {
330
364
  CameraPitch,
331
365
  CameraYaw,
@@ -421,7 +455,6 @@ declare global {
421
455
  BarrelBurned_01,
422
456
  BarrelOil_01_B,
423
457
  BarrelOil_01_D,
424
- BarrelOilFire_01,
425
458
  BarricadeboardsWood_01_A,
426
459
  BarricadeboardsWood_01_B,
427
460
  BarrierConcreteWall_01_192x320,
@@ -495,10 +528,8 @@ declare global {
495
528
  BR_SoukFacade_01_1280x1152_NonGameplay,
496
529
  BrickPileLarge_01,
497
530
  BrickPileSmall_01,
498
- BroadleafUrban_01_L_A,
499
531
  BroadleafUrban_01_L_B,
500
532
  BroadleafUrban_01_M_A,
501
- BroadleafUrban_01_M_B,
502
533
  BrokenAsphaltRidge_01,
503
534
  BrokenAsphaltRidge_02_B,
504
535
  BrokenAsphaltRidge_03_B,
@@ -630,8 +661,6 @@ declare global {
630
661
  CerealBoxShe01,
631
662
  ChairFolding_01_A,
632
663
  ChairFolding_01_B,
633
- ChairPlastic_01_A,
634
- ChairPlastic_01_B,
635
664
  ChairWooden_01_A,
636
665
  ChairWooden_01_B,
637
666
  Cinderblock_01,
@@ -653,9 +682,6 @@ declare global {
653
682
  ClothHangingStatic_01,
654
683
  ClothHangingStatic_02,
655
684
  CoffeeCarafe_01,
656
- CommandPost_01_A,
657
- CommandPost_01_DoorFront,
658
- CommandPost_01_DoorRear,
659
685
  CommercialWasher_01,
660
686
  ComputerMonitor_01,
661
687
  ComputerMouseKeyboard_01,
@@ -1773,19 +1799,17 @@ declare global {
1773
1799
  AsphaltBroken_01_512x256,
1774
1800
  AsphaltBroken_01_512x512,
1775
1801
  AsphaltBrokenThick_01_512x512,
1776
- AsphaltChunks_01,
1802
+ AsphaltChunks_01_Snow,
1777
1803
  AsphaltChunks_02,
1778
1804
  AsphaltChunks_03,
1779
1805
  AwningCommercial_02,
1780
1806
  Backpack_01,
1781
1807
  BackroomStorageShe01,
1782
- BallGo01,
1783
1808
  BannerPole_01,
1784
1809
  BannerWall_01,
1785
1810
  BarCounter_02,
1786
1811
  BarebulbPendant_01,
1787
1812
  BarrelLabratory_01_115,
1788
- BarrelOil_01_A,
1789
1813
  BarrelOil_01_C,
1790
1814
  BarrelOil_01_D,
1791
1815
  BarrelOil_01_group_04,
@@ -1808,7 +1832,6 @@ declare global {
1808
1832
  BarrierPlastic_01,
1809
1833
  BarriersPedestrian_01_A,
1810
1834
  BarStool_01,
1811
- Basketball_01,
1812
1835
  BasketballNet_01,
1813
1836
  BasketWicker_01,
1814
1837
  BeamRefinery_01_B_32x32x256,
@@ -1864,9 +1887,10 @@ declare global {
1864
1887
  BoxesCardboardStack_01_A,
1865
1888
  BoxesCardboardStack_02_A,
1866
1889
  BoxesCardboardStack_02_C,
1867
- BoxesCardboardStack_03_A,
1890
+ BoxesCardboardStack_03_A_Snow,
1868
1891
  BoxesCardboardStack_03_B,
1869
1892
  BoxesCardboardStackSmall_01,
1893
+ BoxesCardboardStackSmall_01_A_Snow,
1870
1894
  BoxesPallet_01,
1871
1895
  BoxShoe_01,
1872
1896
  BoxWood_01,
@@ -2024,7 +2048,6 @@ declare global {
2024
2048
  ChainLinkFence_01_313,
2025
2049
  ChairCamping_01,
2026
2050
  ChairFolding_01_A,
2027
- ChairPlastic_01_A,
2028
2051
  Cinderblock_01,
2029
2052
  CinderblockStack_01_B_61_01,
2030
2053
  CinderblockWall_01_256x120x192,
@@ -2044,7 +2067,6 @@ declare global {
2044
2067
  CoffeeShopStool_01_A,
2045
2068
  CoffeeShopStool_01_B,
2046
2069
  CollapsibleTable_01,
2047
- CommandPost_01_A,
2048
2070
  Commercial_Modern_Building_03_B,
2049
2071
  Commercial_Modern_Building_04_B,
2050
2072
  CommercialStoreDoorsFrame_01_256,
@@ -2059,8 +2081,6 @@ declare global {
2059
2081
  ConcreteCover_06,
2060
2082
  ConcreteLedge_01_Straight_128x18x32,
2061
2083
  ConcreteParkingBlock_01,
2062
- ConcretePipe_01_512x160,
2063
- ConcretePipe_01_512x256,
2064
2084
  ConcreteRubble_512,
2065
2085
  ConcreteRubbleSlab_01,
2066
2086
  ConcreteRubbleSlab_02,
@@ -2079,8 +2099,6 @@ declare global {
2079
2099
  ConstructionFloorConcrete_01_256x64x256,
2080
2100
  ConstructionFloorConcrete_01_512x64x256,
2081
2101
  ConstructionFloorConcrete_01_512x64x512,
2082
- ConstructionSetDoorwayConcrete_01_256x512x64,
2083
- ConstructionSetPillar_01_C_96x512x96,
2084
2102
  ConstructionSiteStair_01,
2085
2103
  ConstructionTarps_01_A_512x512_grey,
2086
2104
  ConstructionWallConcrete_01_256x512x64,
@@ -2118,20 +2136,21 @@ declare global {
2118
2136
  Crate_04_CineM01,
2119
2137
  CrateMetal_01_C,
2120
2138
  CrateMetal_02,
2121
- CrateMetal_03,
2139
+ CrateMetal_03_Snow,
2122
2140
  CratePack_05,
2141
+ CratePack_05_Snow,
2123
2142
  CratePack_07,
2124
2143
  CratePallet_01,
2125
2144
  CratePallet_02_B,
2126
- CratePile_01,
2145
+ CratePile_01_Snow,
2127
2146
  CratePlastic_02,
2128
2147
  CrateWood_01_A,
2129
2148
  CrateWood_01_C,
2130
2149
  CrateWood_01_D,
2131
2150
  CrateWood_01_E,
2132
- CrateWooden_02,
2133
2151
  CrateWooden_02_B,
2134
- CrateWoodenPack_01,
2152
+ CrateWooden_02_Snow,
2153
+ CrateWoodenPack_01_Snow,
2135
2154
  Cup_01,
2136
2155
  CurbCurve_01_C90,
2137
2156
  CurbCurve_01_CC11,
@@ -2209,8 +2228,8 @@ declare global {
2209
2228
  ElevatorShaft_01,
2210
2229
  EmergencyKitBag_01,
2211
2230
  EucalyptusSilverDollar_01_M,
2212
- EucalyptusSilverDollarPotted_01_M_A,
2213
- EucalyptusSilverDollarPotted_01_M_B,
2231
+ EucalyptusSilverDollarPotted_01_M_A_Snow,
2232
+ EucalyptusSilverDollarPotted_01_M_B_Snow,
2214
2233
  EuonymusGreen_01_M_B,
2215
2234
  EuonymusGreen_01_S,
2216
2235
  Evacuated_01_Toolbox,
@@ -2601,7 +2620,7 @@ declare global {
2601
2620
  OilChimney_01_Pipe_S_Valve,
2602
2621
  Oleander_01_M,
2603
2622
  Oleander_01_S,
2604
- OleanderPotted_01_S,
2623
+ OleanderPotted_01_S_A_Snow,
2605
2624
  OliveRussian_01_L_A_Burnt,
2606
2625
  Olympia_01,
2607
2626
  PaintBucket_01_A,
@@ -2610,10 +2629,11 @@ declare global {
2610
2629
  PaintBucket_02_A,
2611
2630
  PaintBucket_02_B,
2612
2631
  PalletAirDrop_01,
2613
- PalletBarrelDiesel_01_A,
2632
+ PalletBarrelDiesel_01_B_Snow,
2614
2633
  PalletBarrelDiesel_01_C,
2615
2634
  PalletCardbox_02,
2616
- PalletMilitaryCrate_01,
2635
+ PalletCardbox_02_Snow,
2636
+ PalletMilitaryCrate_01_Snow,
2617
2637
  PalletWooden_01,
2618
2638
  PalletWooden_01_128x128,
2619
2639
  PalletWooden_02,
@@ -2622,7 +2642,7 @@ declare global {
2622
2642
  PalletWoodenPile_01_C,
2623
2643
  PalletWoodenPile_01_D,
2624
2644
  PalmMajesty_01_M,
2625
- PalmMajestyPotted_01_M_A,
2645
+ PalmMajestyPotted_01_M_A_Snow,
2626
2646
  Panorama_01_LargeScaffolding,
2627
2647
  Panorama_01_RailingGlass_w256_h120,
2628
2648
  Panorama_01_Scaffolding_01,
@@ -2928,11 +2948,11 @@ declare global {
2928
2948
  Suitcase_02_B,
2929
2949
  Suitcase_02_C,
2930
2950
  Suitcase_02_D,
2931
- SuppliesPack_01,
2932
- SuppliesPack_02,
2933
- SuppliesPack_03,
2934
- SuppliesPack_04,
2935
- SuppliesPack_11,
2951
+ SuppliesPack_01_Snow,
2952
+ SuppliesPack_02_Snow,
2953
+ SuppliesPack_03_Snow,
2954
+ SuppliesPack_04_Snow,
2955
+ SuppliesPack_11_Snow,
2936
2956
  SupplyCase_01_B,
2937
2957
  TableCamping_01,
2938
2958
  TableFoldable_01_A,
@@ -3071,7 +3091,6 @@ declare global {
3071
3091
  VanPassenger_01_Wreck_TireFlat,
3072
3092
  Vase_01,
3073
3093
  VentilationDrum_C90_01,
3074
- WalkwayLadder_512,
3075
3094
  WallCableVariation_03,
3076
3095
  WallCompoundGate_01,
3077
3096
  WallDecorPrint_01_25_A,
@@ -3126,42 +3145,935 @@ declare global {
3126
3145
  WaterTower_03,
3127
3146
  WeaponBoxes_01,
3128
3147
  WeaponBoxes_02,
3129
- WeaponCasesPack_02,
3148
+ WeaponCasesPack_02_Snow,
3149
+ WeaponCasesPallet_01_Snow,
3150
+ WelcomeSign_01_Destroyed_Debris_01,
3151
+ WhiteBoard_01,
3152
+ WindowAwning_01_6m,
3153
+ WindowBarricaded_C,
3154
+ WindowBarricaded_C_1,
3155
+ WindowBarricaded_C_2,
3156
+ WineBottleCluster_01_A,
3157
+ WineBottleCluster_01_B,
3158
+ WineBottleSingle_01_A,
3159
+ WineBottleSingle_01_B,
3160
+ WiringFacade_01_192,
3161
+ WiringFacade_01_320_A,
3162
+ WiringFacade_01_320_B,
3163
+ WiringFacade_01_640_A,
3164
+ WiringFacade_01_640_B,
3165
+ WiringFacade_01_640_C,
3166
+ WiringFacade_01_C90H,
3167
+ WiringFacade_01_C90V,
3168
+ WiringFacadeConnectorBottom_01,
3169
+ WiringFacadeConnectorSide_01_A,
3170
+ WiringFacadeConnectorSide_01_B,
3171
+ WiringFacadeConnectorVertical_01,
3172
+ WiringFacadeMess_01_64_B,
3173
+ WoodCuttingBoard_01,
3174
+ WoodTrellisFence_01_448,
3175
+ WreckDebris_01,
3176
+ WreckTruck_01_A,
3177
+ WreckTruck_01_Cab_01,
3178
+ WreckTruck_01_DoorL_01,
3179
+ WreckTruck_01_DoorR_01,
3180
+ WreckTruck_01_Rim_01,
3181
+ WreckTruck_01_TrailerHitch_01,
3182
+ WreckTruck_01_TruckBed_01,
3183
+ WreckTruck_01_WheelFlat_Right_01,
3184
+ }
3185
+ export enum RuntimeSpawn_Badlands {
3186
+ Abra01_Chassis,
3187
+ Abra01_Tracks,
3188
+ Abra01_Turret,
3189
+ AbraCoveredTarp,
3190
+ AcaciaUrban_01_S,
3191
+ ACUnit_04,
3192
+ ACUnit_04_Off,
3193
+ ACUnitWindow_01_A,
3194
+ ACUnitWindow_01_C,
3195
+ ACUnitWindow_logo_01,
3196
+ AftermathDebrisPileConcrete_Center_120,
3197
+ AftermathDebrisPileConcrete_Center_120_B,
3198
+ AftermathDebrisPileConcrete_Center_60,
3199
+ AftermathDebrisPileConcrete_Center_60_B,
3200
+ AftermathDebrisPileConcrete_Skew_120,
3201
+ AftermathDebrisPileConcrete_Skew_120_B,
3202
+ AftermathDebrisPileConcrete_Skew_210_C,
3203
+ AftermathDebrisPileConcrete_Skew_210_E,
3204
+ AftermathDebrisPileDrywall_Center_120_01,
3205
+ AftermathDebrisPileDrywall_Center_120_01_B,
3206
+ AftermathDebrisPileDrywall_Center_60_01,
3207
+ AftermathDebrisPileDrywall_Center_60_01_B,
3208
+ AftermathDebrisPileDrywall_Ramp_210_01,
3209
+ AftermathDebrisPileDrywall_Ramp_210_01_B,
3210
+ AirfieldBlastBarrier_01,
3211
+ AlleyTrash_01,
3212
+ AlleyTrash_02,
3213
+ AntennaMast_01,
3214
+ AntennaMastMetal_01,
3215
+ AntennareciverMetal_01,
3216
+ AntennaSmall_01_A,
3217
+ AshTray_01_B,
3218
+ AsphaltChunks_01,
3219
+ AsphaltChunks_02,
3220
+ Backpack_01_B,
3221
+ Backpack_02,
3222
+ Backpack_03,
3223
+ Badlands_Flankbus,
3224
+ BagTarp_01,
3225
+ Barrack_01_A,
3226
+ Barrack_01_A_Props,
3227
+ Barrack_01_A_Props_B,
3228
+ Barrack_01_A_Props_C,
3229
+ Barrack_01_A_Props_D,
3230
+ Barrack_01_A_Props_E,
3231
+ Barrack_02_B_01_MP_Badlands,
3232
+ Barrack_02_B_02_MP_Badlands,
3233
+ Barrack_02_B_03_MP_Badlands,
3234
+ Barrack_02_B_04_MP_Badlands,
3235
+ Barrack_02_B_05_MP_Badlands,
3236
+ Barrack_02_B_06_MP_Badlands,
3237
+ Barrack_02_B_Props,
3238
+ Barrack_02_B_Props_B,
3239
+ Barrack_02_B_Props_C,
3240
+ Barrack_02_B_Props_D,
3241
+ Barrack_02_B_Props_E,
3242
+ Barrack_02_B_Props_F,
3243
+ BarrackCylindrical_AirStrip_01_Props,
3244
+ BarrackCylindrical_AirStrip_01_Props_B_MP,
3245
+ BarrackStair_01,
3246
+ BarrelBurned_01,
3247
+ BarrelOil_01_B,
3248
+ BarrelOil_01_D,
3249
+ BarrelOil_01_group_04,
3250
+ BarrelOil_01_group_05,
3251
+ BarrelOil_03,
3252
+ BarrelOilExplosive_01_DDPF_B,
3253
+ BarrierBlockConcrete_01_256x120,
3254
+ BarrierBlockConcrete_01_256x60,
3255
+ BarrierBlockConcrete_02_128_60,
3256
+ BarrierBlockConcrete_03_128_120,
3257
+ BarrierBlockConcreteRound_01,
3258
+ BarrierConcreteWall_01_192x320,
3259
+ BarrierConcreteWall_01_192x320_A_DDPF,
3260
+ BarrierConstruction_01_256_120_B,
3261
+ BarrierConstruction_01_256_120_DDPF,
3262
+ BarrierJersey_01_256x124,
3263
+ BarrierJersey_01_256x124_B,
3264
+ BeachTrailStairs_01,
3265
+ BenchWood_01,
3266
+ Bin_01,
3267
+ Bollard_01_A,
3268
+ Bollard_02_A,
3269
+ Boots_01,
3270
+ BorderFence_01_2048,
3271
+ BorderFence_01_512,
3272
+ BorderFence_01_512_Angled,
3273
+ BorderFenceDoorFrame_01,
3274
+ BorderFencePole_02,
3275
+ BorderFenceTarp_01_512,
3276
+ BorderFenceVehicleGate_01,
3277
+ Bottle_02,
3278
+ BottleCrate_01_B,
3279
+ BoxCardboard_01_C,
3280
+ BoxCardboard_01_D,
3281
+ BoxCardboard_01_E,
3282
+ BoxCardboardStackSmall_01,
3283
+ BoxesCardboardStack_01_B,
3284
+ BoxesCardboardStack_01_D,
3285
+ BoxesCardboardStack_02_A,
3286
+ BoxesCardboardStack_02_C,
3287
+ BoxesCardboardStack_03_B,
3288
+ BoxesCardboardStackSmall_01,
3289
+ BoxShoe_01,
3290
+ Brick_01,
3291
+ BroadleafUrban_01_L_B,
3292
+ BroadleafUrban_01_M_A,
3293
+ Broom_01,
3294
+ Bucket_01,
3295
+ Buckets_01_B,
3296
+ BunkBedFrame_01_Bed,
3297
+ BunkBedFrame_01_Frame,
3298
+ BunkBedFrame_01_Pillow,
3299
+ C17CrashPlane_CargoBaySeats_01,
3300
+ C17CrashPlane_Engine_01,
3301
+ C17CrashPlane_LandingGear_01,
3302
+ CableElectric_01_128x128_Corner,
3303
+ CableElectric_01_Straight_384,
3304
+ CableFloor_01,
3305
+ CableFloor_02,
3306
+ CableFloor_03,
3307
+ CableMess_01_A,
3308
+ CableReel_01,
3309
+ CableRoll_01,
3310
+ CableTray_1024_04,
3311
+ CableTray_256,
3312
+ CableTray_256_End,
3313
+ CableTray_512,
3314
+ CableTray_Bend_90,
3315
+ CameraSurveillance_01_A,
3316
+ CanopyMetal_01_A,
3317
+ CanopyMetal_01_B,
3318
+ CanopyMetalFrame_01,
3319
+ Car4x4_01,
3320
+ Car4x4_01_Door_FrontLeft,
3321
+ Car4x4_01_Door_FrontRight,
3322
+ Car4x4_01_Door_RearLeft,
3323
+ Car4x4_01_Door_RearRight,
3324
+ Car4x4_01_Hood,
3325
+ CarAmericanaTarped_01,
3326
+ CarAmericanaTarped_01_B,
3327
+ CarAmericanaTarped_01_C,
3328
+ CarAmericanaTarped_02,
3329
+ CarAmericanaTarped_02_B,
3330
+ CarAmericanaTarped_02_C,
3331
+ CarAmericanaTarped_03,
3332
+ CarAmericanaTarped_03_B,
3333
+ CarAmericanaTarped_03_C,
3334
+ CarCompact_01_Wreck,
3335
+ CarCompact_01_Wreck_B,
3336
+ CarCompact_01_Wreck_Door_FrontLeft,
3337
+ CarCompact_01_Wreck_Door_FrontRight,
3338
+ CarCompact_01_Wreck_Door_RearLeft,
3339
+ CarCompact_01_Wreck_Door_RearRight,
3340
+ CarCompact_01_Wreck_Hood,
3341
+ CarCompact_01_Wreck_Rim,
3342
+ CarCompact_01_Wreck_Rimwire,
3343
+ CarCompact_01_Wreck_Trunk,
3344
+ CardboardBox_02_A,
3345
+ CardboardBox_02_B,
3346
+ CardboardBox_02_C,
3347
+ CardboardBox_02_D,
3348
+ CardboardBox_02_E,
3349
+ CardboardBox_02_F,
3350
+ CardboardBoxes_01_B,
3351
+ CardboardTrashPile_01_A,
3352
+ CardboardTrashPile_01_B,
3353
+ CardboxPalletPile_01,
3354
+ CargoTrailerCovered_01_Wheel,
3355
+ CargoTrailerCovered_01_Wheel_DDPF,
3356
+ CarLift_01,
3357
+ CarRamp_01_NBRK,
3358
+ CarSedan_01_Wreck,
3359
+ CarSedan_01_Wreck_B,
3360
+ CarSedan_01_Wreck_Door_FrontLeft,
3361
+ CarSedan_01_Wreck_Door_FrontRight,
3362
+ CarSedan_01_Wreck_Door_RearLeft,
3363
+ CarSedan_01_Wreck_Hood,
3364
+ CarSedan_01_Wreck_Rim,
3365
+ CarSedan_01_Wreck_TireCable,
3366
+ CarSedan_01_Wreck_Trunk,
3367
+ CarSedan_03_Wreck,
3368
+ CarSedan_03_Wreck_B,
3369
+ CarSedan_03_Wreck_Door_FrontLeft,
3370
+ CarSedan_03_Wreck_Door_FrontRight,
3371
+ CarSedan_03_Wreck_Door_RearLeft,
3372
+ CarSedan_03_Wreck_Door_RearRight,
3373
+ CarSedan_03_Wreck_Hood,
3374
+ CarSedan_03_Wreck_Rim,
3375
+ CarSedan_03_Wreck_Tire,
3376
+ CarSedan_03_Wreck_Trunk,
3377
+ CarSUV_01,
3378
+ CarSUV_01_Door_FrontLeft,
3379
+ CarSUV_01_Door_FrontRight,
3380
+ CarSUV_01_Door_RearLeft,
3381
+ CarSUV_01_Door_RearRight,
3382
+ CarSUV_01_Hood,
3383
+ CarSUV_01_Wreck,
3384
+ CarSUV_01_Wreck_B,
3385
+ CarSUV_01_Wreck_Door_FrontLeft,
3386
+ CarSUV_01_Wreck_Door_FrontRight,
3387
+ CarSUV_01_Wreck_Door_Hood,
3388
+ CarSUV_01_Wreck_Door_RearLeft,
3389
+ CarSUV_01_Wreck_Door_RearRight,
3390
+ CarSUV_01_Wreck_Door_Trunk,
3391
+ CarSUV_01_Wreck_Rim,
3392
+ CarSUV_01_Wreck_Tire_A,
3393
+ Cart_01,
3394
+ CeilingFan_01_animatedSlow,
3395
+ ChainLinkFence_01_313,
3396
+ ChainLinkFence_01_512,
3397
+ ChainLinkFenceTarp_01_512,
3398
+ ChairCamping_01,
3399
+ ChairFolding_01_A,
3400
+ ChairFolding_01_B,
3401
+ Cinderblock_01,
3402
+ Cliff_M_02,
3403
+ ClothesPile_01_B,
3404
+ CoffeeCarafe_01,
3405
+ CoffeeCup_01_B,
3406
+ CollapsibleTable_01,
3407
+ ComputerMonitor_01,
3408
+ ComputerMouseKeyboard_01,
3409
+ ConcreteDebrisPileBase_512x128_01,
3410
+ ConcreteFoundation_01_192x384,
3411
+ ConcreteFoundation_01_192x384_CCW90,
3412
+ ConcreteFoundation_01_192x384_CCW90_B,
3413
+ ConcreteFoundation_01_384x384,
3414
+ ConcreteFoundation_01_384x384_B,
3415
+ ConcreteFoundation_01_768x384_B,
3416
+ ConcreteFoundationMetalRailing_01_192_384,
3417
+ ConcreteFoundationMetalRailing_01_192x384_CCW90,
3418
+ ConcreteFoundationMetalRailing_01_384x384,
3419
+ ConcreteFoundationMetalRailing_01_768x384,
3420
+ ConcreteRubblePile_01,
3421
+ Construction_CableRolls_02,
3422
+ Construction_WoodStack_02,
3423
+ ConstructionBarrierSet_01_C,
3424
+ ConstructionHangingTarps_01_A,
3425
+ ConstructionHangingTarps_01_B,
3426
+ ConstructionHangingTarps_01_E,
3427
+ Container_02_Open_D,
3428
+ ContainerBox_02,
3429
+ ContainerBox_02_DDPF,
3430
+ ContainerStandard_01_640,
3431
+ ContainerStandard_01_640_Occluder,
3432
+ ContainerStandard_Damaged_01_1280,
3433
+ ContainerStandard_Damaged_01_1304,
3434
+ ContainerStandard_Damaged_02_1304,
3435
+ ContainerStandardDoor_Left_01,
3436
+ ContainerStandardDoor_Right_01,
3437
+ ContainerStandardOpen_01_640_A,
3438
+ ContainerStandardOpen_01_640_C,
3439
+ ContainerStandardOpen_01_640_D,
3440
+ ContainerTrash_01,
3441
+ Cooler_01,
3442
+ CopperSpool_01,
3443
+ CoveredFurniture_01_A,
3444
+ CoveredFurniture_01_C,
3445
+ CoverMedium_01,
3446
+ CoverMedium_02,
3447
+ CoverMedium_05,
3448
+ CoverMedium_06,
3449
+ CraneJibBillboardDebrisPile_01,
3450
+ Crate_01_B,
3451
+ Crate_02,
3452
+ Crate_03_A,
3453
+ Crate_04_B,
3454
+ Crate_04_C,
3455
+ CrateAmmo_02_B,
3456
+ CrateAmmoPack_03,
3457
+ CrateMetal_01_C,
3458
+ CrateMetal_01_D,
3459
+ CrateMetal_02,
3460
+ CrateMetalWide_01_A,
3461
+ CrateMetalWide_01_B,
3462
+ CratePack_03,
3463
+ CratePile_01,
3464
+ CratePlastic_02,
3465
+ Crater_AutopaintExample,
3466
+ CraterMaker_Large_Hard,
3467
+ CraterMaker_Medium_Hard,
3468
+ CraterMaker_Medium_Soft,
3469
+ CraterMaker_Small_Dynamic,
3470
+ CraterMaker_Small_Hard,
3471
+ CraterMaker_Small_Soft,
3472
+ CrateWood_01_A,
3473
+ CrateWooden_02,
3474
+ CrateWooden_02_B,
3475
+ CrateWoodenPack_01,
3476
+ Cup_01,
3477
+ CupCoffee_01,
3478
+ DE_Dirt_01,
3479
+ DE_Dirt_02,
3480
+ DE_Dirt_05,
3481
+ Dead_01_M_A,
3482
+ Dead_01_M_C,
3483
+ DeadBush_01_S_B,
3484
+ DebrisPlank_01A,
3485
+ DebrisWoodPile_05,
3486
+ Decal_128x128_NoCollision,
3487
+ Decal256x256,
3488
+ DirtMoundLarge_01,
3489
+ DirtPile_01_A,
3490
+ DirtRidge_01_CC,
3491
+ DirtRidge_01_CV,
3492
+ DirtRidge_02,
3493
+ DirtRidge_02_B,
3494
+ DirtRidge_02_C,
3495
+ DirtRidge_02_CC,
3496
+ DirtRidge_02_CV,
3497
+ Dressing_Trash_01,
3498
+ Dressing_Trash_02,
3499
+ Dressing_Trash_03,
3500
+ Dressing_Trash_04,
3501
+ Dressing_Trash_05,
3502
+ Dufflebag_01,
3503
+ Dufflebag_02,
3504
+ Dufflebag_03,
3505
+ Dufflebag_04,
3506
+ Dufflebag_05,
3507
+ Dumpster_01_A,
3508
+ Dumpster_01_C,
3509
+ Dumpster_01_Open,
3510
+ Dumpster_02,
3511
+ Dumpster_02_DDPF,
3512
+ Dumpster_04_B,
3513
+ Dumpster_04_DDPF,
3514
+ DumpTruck_01,
3515
+ DumpTruck_01_DoorLeft,
3516
+ DumpTruck_01_DoorRight,
3517
+ DumpTruck_01_DumpBed,
3518
+ DumpTruck_01_DumpBedDoor,
3519
+ DWWaterTank_01_Badlands,
3520
+ EarthMoundLarge_01_B,
3521
+ ElectricalBox_01,
3522
+ ElectricalBox_04,
3523
+ ElectricalBox_05,
3524
+ ElectricalOutletSwitch_01_B,
3525
+ ElectricBox_01_B,
3526
+ ElectricBox_01_D,
3527
+ ElectricBox_02_B,
3528
+ EmergencyKitBag_01,
3529
+ EntrancePrivate_01,
3530
+ EucalyptusSugarGum_01_L,
3531
+ Evacuated_01_SafetyVest,
3532
+ Evacuated_01_Toolbox,
3533
+ FenceMetal_01_256,
3534
+ FenceMetal_01_512_A,
3535
+ FenceMetalBarbwire_01_C_1024,
3536
+ FenceMetalBarbwire_01_C_256,
3537
+ FenceMetalBarbwire_01_C_512,
3538
+ FencePlywoodPillar_01,
3539
+ FencePlywoodStraight_01_1024,
3540
+ FencePlywoodStraight_01_128,
3541
+ FencePlywoodStraight_01_256_A,
3542
+ FencePlywoodStraight_01_256_B,
3543
+ FencePlywoodStraight_01_256_C,
3544
+ FencePlywoodStraight_01_512,
3545
+ FenceWood_02_1024,
3546
+ FenceWood_02_256,
3547
+ FenceWood_02_512,
3548
+ FenceWood_02_Stick,
3549
+ FilingCabinet_02,
3550
+ FilingCabinet_02B,
3551
+ FireExtinguisher_01,
3552
+ Flashlight_01,
3553
+ FlatbedTrailer_01_A,
3554
+ FlatbedTrailer_01_Base,
3555
+ FlatbedTrailer_01_Landing_Gear_01,
3556
+ FloorPlate_01_128,
3557
+ FloorPlate_01_256,
3558
+ Forklift_01,
3559
+ Forklift_01_DDPF,
3560
+ FuelTrailer_01,
3561
+ FX_GenDest_Rubble_Pile_Stone_L_GS,
3562
+ FXSiloMedium_01,
3563
+ GarbageCluster_01,
3564
+ GarbageCluster_02_B,
3565
+ GarbageCluster_03,
3566
+ GarbageCluster_03_VFX,
3567
+ GarbageCluster_04,
3568
+ GarbageCluster_05,
3569
+ GarbageCluster_Set_06,
3570
+ GasCutter_01,
3571
+ GasCutterTank_01,
3572
+ GasCutterTank_01_DDPF,
3573
+ GCar4x4_01,
3574
+ GCarSUV_01,
3575
+ GCarSUV_01_OpenDoors,
3576
+ GDumpTruck_01_B,
3577
+ GDumpTruck_01_D,
3578
+ Generator_01,
3579
+ Gloves_01,
3580
+ GM1083CargoTruck_01,
3581
+ GM1083CargoTruck_01_Bed,
3582
+ GM1083CargoTruck_01_Bed_Cargo01,
3583
+ GM1083CargoTruck_01_Canopy,
3584
+ GM1083CargoTruck_01_Canopy_Cargo01,
3585
+ GM1083CargoTruck_01_GasTank,
3586
+ GMRAP_01,
3587
+ GSemiTruck_01_EngineIdle,
3588
+ GTruckPickup_01,
3589
+ GTruckPickup_01_LightsOn,
3590
+ Guard_Post,
3591
+ GunsmithToolkit_01_Open,
3592
+ GVanCargo_01,
3593
+ HalfaGrass_01_M,
3594
+ HalfaGrass_01_S,
3595
+ Handcart_01,
3596
+ Helmet_01,
3597
+ HEMTT_01,
3598
+ HEMTT_01_B,
3599
+ HEMTT_01_Door_FrontLeft,
3600
+ HEMTT_01_Door_FrontRight,
3601
+ HEMTT_01_Wheel,
3602
+ HescoBastionRoof_01,
3603
+ HotBunzBurgerBox_01_Dirty,
3604
+ HotBunzBurgerBox_01_Ruin,
3605
+ HotBunzCup_01,
3606
+ HotBunzFryBox_01,
3607
+ IMM_CableTray_256_01_B,
3608
+ IMM_CableTray_64_01_B,
3609
+ IMM_CableTray_DiagonalDown_256_01,
3610
+ IMM_CableTray_End_128_01,
3611
+ IvyCapeLargeWall_01,
3612
+ IvyCapeLargeWall_02,
3613
+ IvyCapeLargeWall_03,
3614
+ IvyCapeOuterCorner_01,
3615
+ IvyCapeOuterCorner_02,
3616
+ IvyCapeWall_01_M_A,
3617
+ IvyCapeWall_01_M_B,
3618
+ IvyCapeWall_01_M_C,
3619
+ IvyCapeWall_01_M_D,
3620
+ IvyCapeWall_01_M_E,
3621
+ IvyCapeWall_01_M_F,
3622
+ JerryCan_01_B,
3623
+ Ladder_01,
3624
+ LampPostStadium_01,
3625
+ LandSlideRocks_02,
3626
+ LandSlideRocks_03,
3627
+ Laptop_01,
3628
+ LemonadeBerry_01_L,
3629
+ LemonadeBerryDead_01_L_B,
3630
+ LICPLA_PlatesGrouped,
3631
+ Lockers_01,
3632
+ LunchBox_01,
3633
+ M1083CargoTruck_01,
3634
+ M1083CargoTruck_01_Bed,
3635
+ M1083CargoTruck_01_Canopy,
3636
+ M1083CargoTruck_01_Door_FrontLeft,
3637
+ M1083CargoTruck_01_Door_FrontRight,
3638
+ M1083CargoTruck_01_Hitch,
3639
+ M1083CargoTruck_01_WheelDamage,
3640
+ M1083CargoTruck_01_WheelPuncture,
3641
+ MailBoxO01,
3642
+ Manzanita_01_L,
3643
+ Manzanita_01_M_A,
3644
+ Manzanita_01_M_B,
3645
+ Mattress_01,
3646
+ MetalRack_01_3x2,
3647
+ MetalRack_01_C,
3648
+ MetalRailing_01_128,
3649
+ MetalRailing_01_192,
3650
+ MetalRailing_01_192_CCW90,
3651
+ MetalRailing_01_256,
3652
+ MetalRailing_01_768x384,
3653
+ MetalRailingBroken_01,
3654
+ MetalSign_01,
3655
+ MeteringSkid_01,
3656
+ MeteringSkid_01_B,
3657
+ Military_Warehouse_Medium_04,
3658
+ Military_Warehouse_Small_03,
3659
+ MilitaryLocker_01,
3660
+ MilkCrate_01,
3661
+ MissileContainer_01_B,
3662
+ MissileContainerStack_01_B,
3663
+ MissileContainerStack_02_B,
3664
+ MissileContainerStack_03,
3665
+ MobileAntenna_01,
3666
+ MRAP_01_B,
3667
+ MRAP_01_CargoNet,
3668
+ MRAP_01_FrontDoorL,
3669
+ MRAP_01_FrontDoorR,
3670
+ MRAP_01_RearDoorL,
3671
+ MRAP_01_RearDoorR,
3672
+ MRAP_01_RearSeat,
3673
+ MRAP_01_WheelPuncture,
3674
+ MudRidgeHuge_Straight_01,
3675
+ MudRidgeHuge_Straight_02,
3676
+ NASA01_A,
3677
+ NASA01_B_UNGROUPED,
3678
+ NASA01_F_UNGROUPED,
3679
+ NASABase_01,
3680
+ NASAHatch_01,
3681
+ NASAMissileContainers_01,
3682
+ NASAStrutsLong_01,
3683
+ NASAStrutsLonger_01,
3684
+ NASATurret_01,
3685
+ OakShrub_01_S_B,
3686
+ OB_PRJ_Missile_AIM9X,
3687
+ OilPumpJackMid_03,
3688
+ OilPumpJackNear_03,
3689
+ OilPumpJackNearSkinned_03,
3690
+ OilWell_01,
3691
+ OilWell_01_Column,
3692
+ OilWell_01_Pipes_1,
3693
+ OilWell_01_Pipes_2,
3694
+ OilWell_01_Pipes_3,
3695
+ OliveUrban_01_M,
3696
+ PaintBucket_01_A,
3697
+ PaintBucket_01_B,
3698
+ PaintBucket_01_C,
3699
+ PaintBucket_02_A,
3700
+ PalletAirDrop_01,
3701
+ PalletBarrelDiesel_01_A,
3702
+ PalletBarrelDiesel_01_B,
3703
+ PalletBarrelDiesel_01_C,
3704
+ PalletCardbox_02,
3705
+ PalletCratePack_01,
3706
+ PalletCratePack_01_Sand,
3707
+ PalletCratePack_03,
3708
+ PalletWooden_01,
3709
+ PalletWooden_02,
3710
+ PalletWoodenCrate_01,
3711
+ PalletWoodenCrate_02,
3712
+ PalletWoodenPile_01_B,
3713
+ PalletWoodenPile_01_C,
3714
+ PalletWoodenPile_01_D,
3715
+ PanelMetal_01,
3716
+ PaperPile_01,
3717
+ PaperTrash_01,
3718
+ ParkingBarrierGate_01,
3719
+ ParticleBoard_01_big,
3720
+ ParticleBoard_01_Medium,
3721
+ ParticleBoard_01_Medium_B,
3722
+ ParticleBoard_01_Pile_A1,
3723
+ ParticleBoard_01_Pile_B1,
3724
+ ParticleBoard_01_Small,
3725
+ ParticleBoard_01_Small_B,
3726
+ PCBox_01,
3727
+ PileGravelDirt_01,
3728
+ PilePlanks_02,
3729
+ PilePlanks_02_DDPF,
3730
+ PineTorrey_01_L,
3731
+ PineTorrey_01_M,
3732
+ PipeMetalStack_01_A,
3733
+ PipeMetalStack_01_A_DDPF,
3734
+ PipeOilFie01_1024_A,
3735
+ PipeOilFie01_1024_B,
3736
+ PipeOilFie01_128,
3737
+ PipeOilFie01_128_B,
3738
+ PipeOilFie01_256_A,
3739
+ PipeOilFie01_256_A_Thin,
3740
+ PipeOilFie01_256_B,
3741
+ PipeOilFie01_32,
3742
+ PipeOilFie01_512_A,
3743
+ PipeOilFie01_512_B,
3744
+ PipeOilFie01_64,
3745
+ PipeOilFie01_C45_A,
3746
+ PipeOilFie01_C45_B,
3747
+ PipeOilFie01_C90_A,
3748
+ PipeOilFie01_C90_A_Thin,
3749
+ PipeOilFie01_C90_B,
3750
+ PipeOilFie01_Connector_Assembler,
3751
+ PipeOilFie01_Connector_Assembler_B,
3752
+ PipeOilFie01_Connector_Assembler_C,
3753
+ PipeOilFie01_Meter,
3754
+ PipeOilFieldAdapter_01,
3755
+ PipeOilFieldHigh_01_A,
3756
+ PipeOilFieldHigh_01_B,
3757
+ PipeOilFieldSupport_01_A,
3758
+ PipeOilFieldSupport_01_B,
3759
+ PipeOilFieldTee_01,
3760
+ PipeOilFieldValve_01_A,
3761
+ PipeOilFieldValve_01_B,
3762
+ PipeOilFieldValve_01_C,
3763
+ PipeOilFieldValve_01_D,
3764
+ PipeShip_01_512,
3765
+ PipeShip_01_C90,
3766
+ PipeShipTurningCap_01,
3767
+ PipeShipTurningHandle_01,
3768
+ PipeValve_01,
3769
+ PizzaBox_01,
3770
+ Pizzabox_01_Open,
3771
+ PizzaWhole_01_B,
3772
+ PlankPile_01,
3773
+ PlankStackBeamSingle_01_320,
3774
+ PlankStackBeamsLow_01_320x60x128,
3775
+ PlankStackDebris_01,
3776
+ PlankStackDebris_01_DDPF,
3777
+ PlankStackHigh_01_512x180x128,
3778
+ PlankStackHigh_01_512x180x128_DDPF,
3779
+ PlankStackMedium_01_512x120x128,
3780
+ PlankStackMedium_01_512x120x128_DDPF,
3781
+ PlankStackSingle_01_320,
3782
+ PlywoodBoards_01,
3783
+ PortableDieselEngine_01,
3784
+ PortableLamp_Rect_02,
3785
+ PortableToilet_01,
3786
+ PortaPotty_01,
3787
+ Pouch_01,
3788
+ Pouch_02,
3789
+ Pouch_03,
3790
+ Pouch_04,
3791
+ Powerbox_A_02,
3792
+ PowerLinePole_01,
3793
+ PowerlineRural_01_A_Single,
3794
+ PowerlineRural_01_D,
3795
+ PropaneTank_01,
3796
+ RackCase_01A,
3797
+ RackCase_01B,
3798
+ RackCase_01C,
3799
+ RadioTower_01_A,
3800
+ RadioTower_01_B,
3801
+ RadioTower_01_Dish,
3802
+ RadioTowerDish_01,
3803
+ Rations_01,
3804
+ Refrigerator_01_Off,
3805
+ RepairStation,
3806
+ ResidentialHouse_01_Badlands,
3807
+ ResidentialHouse_01_Props_Badlands,
3808
+ RetroBoomBox_01,
3809
+ RoadBarrierMetal_01_128,
3810
+ RoadBarrierMetal_01_512_A,
3811
+ RoadBarrierMetal_01_End,
3812
+ RoadBarrierMetal_01_End_Inverted,
3813
+ RoadBarrierMetal_02_512,
3814
+ RoadBarrierMetalEnd_01,
3815
+ RoadSign_01_A,
3816
+ RockCluster_S_01,
3817
+ RockEmbedded_01,
3818
+ RockEmbedded_02,
3819
+ RockLarge_01_C,
3820
+ RockLarge_02,
3821
+ RockLarge_03,
3822
+ RockMound_L_01,
3823
+ RockMound_L_02,
3824
+ RockMound_L_03,
3825
+ RockMound_L_Split_01,
3826
+ RockSingle_01,
3827
+ RoofAntenna_01,
3828
+ RubbleMetal_01,
3829
+ RuralTire_Set_01,
3830
+ RuralTire_Set_02,
3831
+ RustyTank_01,
3832
+ Sandbags_01,
3833
+ SandBagSingles_01_A,
3834
+ SandBarrier_01,
3835
+ Scaffolding_01,
3836
+ ScaffoldingPlywood_01_A_256,
3837
+ ScissorLift_01,
3838
+ SemiTruck_01_Door_Left,
3839
+ SemiTruck_01_Door_Right,
3840
+ SemiTruck_01_EngineIdle,
3841
+ SemiTruck_01_Hood,
3842
+ SemiTruckTrailer_01,
3843
+ SemiTruckTrailer_01_Door_RearLeft_01,
3844
+ SemiTruckTrailer_01_Door_RearRight_01,
3845
+ SemiTruckTrailer_01_Landing_Gear_01,
3846
+ SemiTruckTrailer_01_Wheel,
3847
+ ShedWall_01,
3848
+ SheetMetalSmall_01,
3849
+ ShelfMetal_01,
3850
+ ShoppingCart_01,
3851
+ SignConstructionZone_01,
3852
+ SignConstructionZone_01_MilitarySign,
3853
+ SignPark_04,
3854
+ SignPole_01,
3855
+ SiloMedium_01,
3856
+ SiloMedium_01_Pipes,
3857
+ SingleFlagPole_01,
3858
+ Sleepingbag_01_02,
3859
+ SmallGenerator_01,
3860
+ SmallGenerator_01_Large_DDPF,
3861
+ SmallWaterBottle_01_B,
3862
+ SnackBag_01_Open,
3863
+ snacksmetalshe01,
3864
+ SodaCan_01_C,
3865
+ SodaCan_01_E,
3866
+ SodaCan_01_G,
3867
+ SpeedBump_01,
3868
+ StackMetal_01,
3869
+ StepLadder_02,
3870
+ StopSign_01,
3871
+ StorageBin_01,
3872
+ StorageWorkshop_01,
3873
+ StorageWorkshop_01_Props,
3874
+ StorageWorkshop_01_Props_B,
3875
+ StreetLight_02,
3876
+ StuffedAnimal_Bear_01,
3877
+ SuppliesPack_02,
3878
+ SuppliesPack_07,
3879
+ SuppliesPack_09,
3880
+ SupplyCase_01_B,
3881
+ Surfboard_01_B,
3882
+ TableCamping_01,
3883
+ TableFoldable_01_A,
3884
+ TableFoldable_01_B,
3885
+ TablePicnic_01,
3886
+ TableRestaurantSquare_01,
3887
+ TankCovered_Abra01,
3888
+ TankPlasticIBC_01,
3889
+ TarpFloor_01_A,
3890
+ TinCanSet_01_A,
3891
+ TinCanSet_01_B,
3892
+ Tipu_01_M,
3893
+ TirePile_01_A,
3894
+ TirePile_01_A_DDPF,
3895
+ TirePile_01_B,
3896
+ TirePile_01_B_DDPF,
3897
+ TirePile_01_C,
3898
+ TirePile_01_C_DDPF,
3899
+ TirePile_01_D,
3900
+ TirePile_01_E,
3901
+ TirePile_01_E_DDPF,
3902
+ TirePile_01_F,
3903
+ TirePile_01_Single,
3904
+ TirePileReinforced_01_A,
3905
+ TirePileReinforced_01_B,
3906
+ TirePileReinforced_01_C,
3907
+ ToolAxe_01,
3908
+ ToolCart_01_A,
3909
+ ToolCart_01_B,
3910
+ ToolRope_01_B,
3911
+ ToolSaw_01,
3912
+ ToolShovel_01,
3913
+ TrafficCones_01_B,
3914
+ TrafficSign_02,
3915
+ TransformeMetal_01,
3916
+ TransformeMetal_02,
3917
+ TransformeMetal_03,
3918
+ Trashbag_01,
3919
+ TrashBagCluster_01,
3920
+ TrashbagPile_01_A,
3921
+ TrashbinPlastic_01,
3922
+ TrashCan_01_B,
3923
+ TrashCouch_01,
3924
+ TrashPile_01_B,
3925
+ TrashPileLarge_01,
3926
+ TreeStumpBurnt_01,
3927
+ Triceratops_01,
3928
+ TruckPickup_01,
3929
+ TruckPickup_01_Door_FrontLeft,
3930
+ TruckPickup_01_Door_FrontRight,
3931
+ TruckPickup_01_Door_RearLeft,
3932
+ TruckPickup_01_Door_RearRight,
3933
+ TruckPickup_01_Hood,
3934
+ TruckPickup_01_LightsOn,
3935
+ TruckPickup_01_Trunk,
3936
+ TruckPickup_01_Trunk_LightsOn,
3937
+ TruckPickup_01_Wreck_B,
3938
+ TruckPickup_01_Wreck_C,
3939
+ TruckPickup_01_Wreck_Door_FrontLeft,
3940
+ TruckPickup_01_Wreck_Door_FrontRight,
3941
+ TruckPickup_01_Wreck_Door_RearLeft,
3942
+ TruckPickup_01_Wreck_Door_RearRight,
3943
+ TruckPickup_01_Wreck_Hood,
3944
+ TruckPickup_01_Wreck_Rim,
3945
+ TruckPickup_01_Wreck_TireCable,
3946
+ truckpickup_01_wreck_trunk,
3947
+ TruckPickup_01_Wreck_Wheel,
3948
+ TrunkDead_01_L_A,
3949
+ TrunkDead_01_L_B,
3950
+ TrunkDead_01_L_B_Burning,
3951
+ TrunkDead_01_M_A_Burning,
3952
+ TrunkDead_01_M_C_Burning,
3953
+ TrunkDead_01_M_E,
3954
+ TrunkDead_01_M_G,
3955
+ VanCargo_01,
3956
+ VanCargo_01_Door_FrontLeft,
3957
+ VanCargo_01_Door_FrontRight,
3958
+ VanCargo_01_Door_MiddleRight,
3959
+ VanCargo_01_Door_RearLeft,
3960
+ VanCargo_01_Door_RearRight,
3961
+ VanCargo_01_Hood,
3962
+ VanPassenger_01_Wreck_A,
3963
+ VanPassenger_01_Wreck_B,
3964
+ VanPassenger_01_Wreck_Door_FrontLeft,
3965
+ VanPassenger_01_Wreck_Door_FrontRight,
3966
+ VanPassenger_01_Wreck_Door_MiddleLeft,
3967
+ VanPassenger_01_Wreck_Door_MiddleRight,
3968
+ VanPassenger_01_Wreck_Rim,
3969
+ VanPassenger_01_Wreck_Tire,
3970
+ VanPassenger_01_Wreck_TireFlat,
3971
+ VillageShack_01_A,
3972
+ VillageShack_01_B,
3973
+ WalkwayGrate_128x256,
3974
+ WalkwayGrate_256x256,
3975
+ WalkwayGrate_256x512,
3976
+ WalkwayPillar_384_B,
3977
+ WalkwayRail_128,
3978
+ WalkwayRail_256_A,
3979
+ WalkwayRail_512_A,
3980
+ WalkwayRail_96,
3981
+ WalkwayShipRailStanding_256,
3982
+ WalkwayStair_384,
3983
+ WallCableVariation_01,
3984
+ WallCableVariation_03,
3985
+ WallCableVariation_04,
3986
+ WallLamp_Oval_01_nbrk,
3987
+ WarehouseSheFlatBase_01,
3988
+ WarehouseShelfWreck_01,
3989
+ WarningSign_01_E,
3990
+ WarningSign_03,
3991
+ WarningSign_04_G,
3992
+ WarningSign_04_H,
3993
+ WarningSign_04_I,
3994
+ WarningSign_04_L,
3995
+ WarningSign_04_N,
3996
+ WarningSign_05,
3997
+ WarningSign_06,
3998
+ WarTorn_02,
3999
+ WaterBottle_01_A,
4000
+ WaterBottle_01_B,
4001
+ WaterHoseAttached_01,
4002
+ WaterHoseHeap_01,
4003
+ WaterJug_01_A,
4004
+ WaterSupply_01,
4005
+ WaterTank_01,
4006
+ WaterTank_01_DDPF,
4007
+ WaterTank_02_Nordvik,
4008
+ WaterTankCaged_01,
4009
+ WeaponCase_MG_01,
4010
+ WeaponCasesPack_03,
3130
4011
  WeaponCasesPallet_01,
3131
- WelcomeSign_01_Destroyed_Debris_01,
3132
- WhiteBoard_01,
4012
+ WheelBarrow_01,
4013
+ Windmill_01,
4014
+ WindmillStructure_01,
4015
+ WindmillWheel_01,
3133
4016
  WindowAwning_01_6m,
3134
- WindowBarricaded_C,
3135
- WindowBarricaded_C_1,
3136
- WindowBarricaded_C_2,
3137
- WineBottleCluster_01_A,
3138
- WineBottleCluster_01_B,
3139
- WineBottleSingle_01_A,
3140
- WineBottleSingle_01_B,
3141
- WiringFacade_01_192,
3142
- WiringFacade_01_320_A,
3143
- WiringFacade_01_320_B,
3144
- WiringFacade_01_640_A,
3145
- WiringFacade_01_640_B,
3146
- WiringFacade_01_640_C,
3147
- WiringFacade_01_C90H,
3148
- WiringFacade_01_C90V,
4017
+ WindowBarricaded_A,
4018
+ WindowBarricaded_B,
4019
+ WindowBarricaded_D,
3149
4020
  WiringFacadeConnectorBottom_01,
3150
- WiringFacadeConnectorSide_01_A,
3151
- WiringFacadeConnectorSide_01_B,
3152
- WiringFacadeConnectorVertical_01,
3153
- WiringFacadeMess_01_64_B,
3154
- WoodCuttingBoard_01,
3155
- WoodTrellisFence_01_448,
4021
+ WoodenFence_01_256,
4022
+ WoodenFence_01_512,
4023
+ WoodenFence_01_End,
4024
+ WoodStool_02,
4025
+ WorkBench_01,
4026
+ WreckBus_01,
3156
4027
  WreckDebris_01,
4028
+ WreckHelicopter_UH60_01,
4029
+ WreckHelicopter_UH60_01_Debis01,
4030
+ WreckHelicopter_UH60_01_Debis02,
4031
+ WreckHelicopter_UH60_01_Debis03,
4032
+ WreckHelicopter_UH60_01_Debis04,
4033
+ WreckHelicopter_UH60_01_Debis05,
4034
+ WreckHelicopter_UH60_01_Fuselage01,
4035
+ WreckHelicopter_UH60_01_Fuselage02,
4036
+ WreckHelicopter_UH60_01_Rotor,
4037
+ WreckHelicopter_UH60_01_Tail01,
4038
+ WreckHelicopter_UH60_01_Tail02,
4039
+ WreckTank_Abra01_Debris03,
4040
+ WreckTank_Abra01_Debris05,
4041
+ WreckTank_Bradley_01_Debris02,
4042
+ WreckTank_Bradley_01_Debris04,
4043
+ WreckTank_Bradley_01_Debris05,
4044
+ WreckTank_CV90_01,
4045
+ WreckTank_CV90_01_Barrel,
4046
+ WreckTank_CV90_01_Chassis,
4047
+ WreckTank_CV90_01_Debris_1,
4048
+ WreckTank_CV90_01_Debris_2,
4049
+ WreckTank_CV90_01_Turret,
4050
+ WreckTank_Leopard_01_Barrel,
4051
+ WreckTank_Leopard_01_Chassis,
4052
+ WreckTank_Leopard_01_Debris01,
4053
+ WreckTank_Leopard_01_Debris02,
4054
+ WreckTank_Leopard_01_Debris03,
4055
+ WreckTank_Leopard_01_Debris04,
4056
+ WreckTank_Leopard_01_Debris05,
4057
+ WreckTank_Leopard_01_Debris06,
4058
+ WreckTank_Leopard_01_Turret,
4059
+ WreckTank_Leopard_02,
3157
4060
  WreckTruck_01_A,
4061
+ WreckTruck_01_B,
4062
+ WreckTruck_01_Bed_01,
3158
4063
  WreckTruck_01_Cab_01,
4064
+ WreckTruck_01_Canopy,
4065
+ WreckTruck_01_Canopy_01,
4066
+ WreckTruck_01_Canopy_3,
4067
+ WreckTruck_01_Debris,
3159
4068
  WreckTruck_01_DoorL_01,
3160
4069
  WreckTruck_01_DoorR_01,
3161
4070
  WreckTruck_01_Rim_01,
3162
4071
  WreckTruck_01_TrailerHitch_01,
3163
4072
  WreckTruck_01_TruckBed_01,
4073
+ WreckTruck_01_WheelFlat_01,
3164
4074
  WreckTruck_01_WheelFlat_Right_01,
4075
+ WreckTruck_01_WheelRubber_01,
4076
+ WreckTrucks_01_NoRubble,
3165
4077
  }
3166
4078
  export enum RuntimeSpawn_Battery {
3167
4079
  AAGun_01,
@@ -3173,6 +4085,10 @@ declare global {
3173
4085
  ACUnit_03_animated,
3174
4086
  ACUnit_03_Running,
3175
4087
  ACUnit_04,
4088
+ AftermathDebrisPileBrickPlaster_120,
4089
+ AftermathDebrisPileBrickPlaster_120_01,
4090
+ AftermathDebrisPileBrickPlaster_210,
4091
+ AftermathDebrisPileBrickPlaster_210_01,
3176
4092
  AgaveAmericana_01_S_A,
3177
4093
  AgaveAmericana_01_S_B,
3178
4094
  AgaveAmericanaPotted_01_S_B,
@@ -3215,7 +4131,6 @@ declare global {
3215
4131
  BarrierHesco_01_128x120,
3216
4132
  BarrierHesco_01_128x240,
3217
4133
  BarrierPlastic_01,
3218
- Basketball_01,
3219
4134
  BasketballNet_01,
3220
4135
  Bench_01,
3221
4136
  Bicycle_01_C,
@@ -3273,10 +4188,8 @@ declare global {
3273
4188
  BR_StoneFoundationWall_02_768x384_CCW45_B,
3274
4189
  BrickPileLarge_01,
3275
4190
  BrickPileSmall_01,
3276
- BroadleafUrban_01_L_A,
3277
4191
  BroadleafUrban_01_L_B,
3278
4192
  BroadleafUrban_01_M_A,
3279
- BroadleafUrban_01_M_B,
3280
4193
  BrokenAsphaltRidge_01,
3281
4194
  BrokenAsphaltRidge_02,
3282
4195
  BrokenAsphaltRidge_02_B,
@@ -3400,7 +4313,6 @@ declare global {
3400
4313
  CarSUV_01_Wreck_Tire_A,
3401
4314
  ChairFolding_01_A,
3402
4315
  ChairFolding_01_B,
3403
- ChairPlastic_01_B,
3404
4316
  ChairRestaurant_01_B,
3405
4317
  ChairRestaurant_01_C,
3406
4318
  ChairWooden_01_A,
@@ -3668,6 +4580,7 @@ declare global {
3668
4580
  FoundationWallStraight_01_Tall_A_512,
3669
4581
  Fridge_01_B,
3670
4582
  FuelTrailer_01,
4583
+ FX_GenDest_Rubble_Pile_Stone_L_GS,
3671
4584
  GarbageCluster_01,
3672
4585
  GarbageCluster_02_B,
3673
4586
  GarbageCluster_03,
@@ -3994,7 +4907,6 @@ declare global {
3994
4907
  PalmPygmyDate_01_S_C,
3995
4908
  PaperTrash_01,
3996
4909
  Parasol_01,
3997
- PatioMetalChair_01_B,
3998
4910
  PatioMetalChair_01_C,
3999
4911
  PatioMetalTable_01_B,
4000
4912
  PD_YuccaPlanterBox_01_L,
@@ -4414,11 +5326,9 @@ declare global {
4414
5326
  Awning_02_C,
4415
5327
  Awning_02_D,
4416
5328
  BarrelBurned_01,
4417
- BarrelOil_01_A,
4418
5329
  BarrelOil_01_B,
4419
5330
  BarrelOil_01_D,
4420
5331
  BarrelOil_01_group_05,
4421
- BarrelOilExplosive_01,
4422
5332
  BarrelOilExplosive_01_DDPF_B,
4423
5333
  BarrierBlockConcrete_01_256x60,
4424
5334
  BarrierBlockConcrete_02_128_60,
@@ -4436,7 +5346,6 @@ declare global {
4436
5346
  BarrierHesco_01_64x60,
4437
5347
  BarrierJersey_01_256x124_B,
4438
5348
  BarrierJersey_02_256_120,
4439
- Basketball_01,
4440
5349
  BasketballNet_01,
4441
5350
  BenchRural_01,
4442
5351
  BenchWood_01,
@@ -4499,7 +5408,6 @@ declare global {
4499
5408
  ChainLinkFence_01_1024,
4500
5409
  ChainLinkFence_01_313,
4501
5410
  ChainLinkFence_01_512,
4502
- ChairPlastic_01_B,
4503
5411
  ChairWooden_01_B,
4504
5412
  CinderblockWall_01_256x120x192,
4505
5413
  CinderblockWall_01_256x192x120,
@@ -4534,11 +5442,7 @@ declare global {
4534
5442
  CoffeeCup_01_A,
4535
5443
  CollapsibleTable_01,
4536
5444
  CommandPost_01_B,
4537
- CommandPost_01_PropsA,
4538
- CommandPost_01_PropsB,
4539
- CommandPost_01_PropsC,
4540
5445
  ConcreteStep_01,
4541
- ConstructionSetRebar_01_A_96x512x32,
4542
5446
  ContainerBox_02,
4543
5447
  ContainerPlastic_01,
4544
5448
  ContainerStandard_01_640,
@@ -5025,7 +5929,11 @@ declare global {
5025
5929
  AmmoChest_Small_Int_01,
5026
5930
  AmmoChest_Small_Lid_01,
5027
5931
  AreaTrigger,
5932
+ BallGo01,
5028
5933
  BarbedWire_01_B,
5934
+ BarrelOil_01_A,
5935
+ BarrelOilExplosive_01,
5936
+ BarrelOilFire_01,
5029
5937
  BarriersPedestrian_01_B,
5030
5938
  BarrierStoneBlock_01_A,
5031
5939
  BarrierStoneBlock_01_B,
@@ -5035,11 +5943,16 @@ declare global {
5035
5943
  BarrierStoneBlock_01_F,
5036
5944
  BarrierStoneBlock_01_G,
5037
5945
  BarrierStoneBlock_01_H,
5946
+ Basketball_01,
5038
5947
  BeverageFridge_01_B,
5948
+ BroadleafUrban_01_L_A,
5949
+ BroadleafUrban_01_M_B,
5039
5950
  CameraSurveillance_01_B,
5040
5951
  CapturePoint,
5041
5952
  CautionSticker_01,
5042
5953
  CCTVSign_01,
5954
+ ChairPlastic_01_A,
5955
+ ChairPlastic_01_B,
5043
5956
  CinderblockStack_01_A_120,
5044
5957
  CinderblockStack_01_A_180,
5045
5958
  CinderblockStack_01_A_60,
@@ -5049,6 +5962,23 @@ declare global {
5049
5962
  CinderblockStack_01_C_120,
5050
5963
  CinderblockStack_01_C_180,
5051
5964
  CombatArea,
5965
+ CommandPost_01_A,
5966
+ CommandPost_01_DoorFront,
5967
+ CommandPost_01_DoorRear,
5968
+ CommandPost_01_Drone_Props,
5969
+ CommandPost_01_PropsA,
5970
+ CommandPost_01_PropsB,
5971
+ CommandPost_01_PropsC,
5972
+ ConcretePipe_01_512x160,
5973
+ ConcretePipe_01_512x256,
5974
+ ConstructionSetDoorwayConcrete_01_256x512x64,
5975
+ ConstructionSetPillar_01_C_96x512x96,
5976
+ ConstructionSetPillar01_A_128x512x128,
5977
+ ConstructionSetPillarChip_01_B_128x512x128,
5978
+ ConstructionSetRebar_01_A_96x512x32,
5979
+ ConstructionSetRebar_01_A_96x512x32_Destructible,
5980
+ ConstructionSetRebar_01_B_96x128x32,
5981
+ ConstructionSetStairs_01_A_320x288x384,
5052
5982
  ContainerStandard_01_1280,
5053
5983
  Crate_01_A,
5054
5984
  Crate_03_B,
@@ -5061,6 +5991,7 @@ declare global {
5061
5991
  CrateAmmo_03,
5062
5992
  CrateMetal_01_B,
5063
5993
  CrateWeapon_01,
5994
+ CypressItalian_01_M_A,
5064
5995
  DecalStrip_01_1024,
5065
5996
  DecalStrip_01_2048,
5066
5997
  DecalStrip_01_512,
@@ -5126,6 +6057,7 @@ declare global {
5126
6057
  FiringRange_WindowedWall_01,
5127
6058
  FiringRangeCrate_01,
5128
6059
  FiringRangeCrateWeapon_01,
6060
+ FlagPole_01_USA,
5129
6061
  FX_Airburst_Incendiary_Detonation,
5130
6062
  FX_Airburst_Incendiary_Detonation_Friendly,
5131
6063
  FX_Airplane_Jetwash_Dirt,
@@ -5135,8 +6067,6 @@ declare global {
5135
6067
  FX_Airplane_Jetwash_Water,
5136
6068
  fx_ambwar_artillarystrike,
5137
6069
  FX_AmbWar_UAV_Circling,
5138
- FX_Amphibious_FNSS_ZAHA_Propulsion,
5139
- FX_Amphibious_FNSS_ZAHA_Water_Deep,
5140
6070
  FX_ArtilleryStrike_Explosion_01,
5141
6071
  FX_ArtilleryStrike_Explosion_GS,
5142
6072
  FX_ArtilleryStrike_Explosion_GS_SP_Beach,
@@ -5356,6 +6286,8 @@ declare global {
5356
6286
  FX_Impact_LoadoutCrate_Sand,
5357
6287
  FX_Impact_LoadoutCrate_Stone,
5358
6288
  FX_Impact_LoadoutCrate_Wood,
6289
+ FX_Impact_LootCrate_Dirt,
6290
+ FX_Impact_LootCrate_Generic,
5359
6291
  FX_Impact_SafeImpact_Brick,
5360
6292
  FX_Impact_SafeImpact_Dirt,
5361
6293
  FX_Impact_SafeImpact_Generic,
@@ -5435,6 +6367,7 @@ declare global {
5435
6367
  FX_Vehicle_Wreck_PTV,
5436
6368
  FX_Vehicle_Wreck_PTV_Calm,
5437
6369
  FX_WireGuidedMissile_SpooledWire,
6370
+ GolfFlagStickPole_01,
5438
6371
  HighwayOverpass_Bridge_01,
5439
6372
  HighwayOverpass_Bridge_02,
5440
6373
  HighwayOverpass_Bridge_04,
@@ -5452,6 +6385,7 @@ declare global {
5452
6385
  HighwayTurn_01,
5453
6386
  HQ_PlayerSpawner,
5454
6387
  InteractPoint,
6388
+ LootSpawner,
5455
6389
  MannequinRotation_01,
5456
6390
  MCOM,
5457
6391
  MRAP_WeaponCage_01,
@@ -5469,6 +6403,7 @@ declare global {
5469
6403
  PlayerCustomization_Headgear_02_A,
5470
6404
  PlayerCustomization_Headgear_02_B,
5471
6405
  PlayerSpawner,
6406
+ RingOfFire,
5472
6407
  SandBags_01_256x120,
5473
6408
  SandBags_01_256x180,
5474
6409
  SandBags_01_256x60,
@@ -5653,6 +6588,64 @@ declare global {
5653
6588
  SFX_Gadgets_Flashbang_FlashbangLoop_OneShot2D,
5654
6589
  SFX_Gadgets_Flashbang_FlashbangStart_OneShot2D,
5655
6590
  SFX_Gadgets_SupplyDrop_CrateExplode_3D,
6591
+ SFX_GameModes_BR_Circle_Appear_OneShot2D,
6592
+ SFX_GameModes_BR_Circle_Boundary_SimpleLoop2D,
6593
+ SFX_GameModes_BR_Circle_Damage_OneShot2D,
6594
+ SFX_GameModes_BR_Circle_Damage_OneShot3D,
6595
+ SFX_GameModes_BR_Circle_DamageStart_Loop2D,
6596
+ SFX_GameModes_BR_Circle_DamageStart_Loop3D,
6597
+ SFX_GameModes_BR_Circle_DamageStop_Loop2D,
6598
+ SFX_GameModes_BR_Circle_DamageStop_Loop3D,
6599
+ SFX_GameModes_BR_Circle_DeathWarning_SimpleLoop2D,
6600
+ SFX_GameModes_BR_Circle_DeathWarning_SimpleLoop3D,
6601
+ SFX_GameModes_BR_Circle_Debris_OneShot3D,
6602
+ SFX_GameModes_BR_Circle_Fire_Close_SimpleLoop3D,
6603
+ SFX_GameModes_BR_Circle_Fire_Distant_High_SimpleLoop3D,
6604
+ SFX_GameModes_BR_Circle_Fire_Distant_SimpleLoop3D,
6605
+ SFX_GameModes_BR_Circle_Fire_Embers_SimpleLoop3D,
6606
+ SFX_GameModes_BR_Circle_Fire_High_SimpleLoop3D,
6607
+ SFX_GameModes_BR_Circle_Fire_Mid_Distant_SimpleLoop3D,
6608
+ SFX_GameModes_BR_Circle_Fire_Perimeter_SimpleLoop3D,
6609
+ SFX_GameModes_BR_Circle_Fire_Phase_SimpleLoop3D,
6610
+ SFX_GameModes_BR_Circle_Fire_VeryHigh_SimpleLoop3D,
6611
+ SFX_GameModes_BR_Circle_Fire_Wide_SimpleLoop3D,
6612
+ SFX_GameModes_BR_Circle_FlareUp_OneShot3D,
6613
+ SFX_GameModes_BR_Circle_Wind_OneShot3D,
6614
+ SFX_GameModes_BR_MidroundRespawn_RespawnTower_Capture_OneShot2D,
6615
+ SFX_GameModes_BR_MidroundRespawn_RespawnTower_PanelReset_OneShot2D,
6616
+ SFX_GameModes_BR_MidroundRespawn_RespawnTower_Stow_OneShot2D,
6617
+ SFX_GameModes_BR_Mission_CTF_DataDrive_Insert_OneShot3D,
6618
+ SFX_GameModes_BR_Mission_CTF_Download_OneShot3D,
6619
+ SFX_GameModes_BR_Mission_CTF_DriveCarrierTracking_OneShot3D,
6620
+ SFX_GameModes_BR_Mission_DataExtraction_DataCase_PickUp_OneShot3D,
6621
+ SFX_GameModes_BR_Mission_DemoCrew_Alarm_Close_SimpleLoop3D,
6622
+ SFX_GameModes_BR_Mission_DemoCrew_Alarm_Distant_SimpleLoop3D,
6623
+ SFX_GameModes_BR_Mission_DemoCrew_BombPickUp_OneShot3D,
6624
+ SFX_GameModes_BR_Mission_DemoCrew_BombPlace_OneShot3D,
6625
+ SFX_GameModes_BR_Mission_DemoCrewAlarmClose_SimpleLoop_3D,
6626
+ SFX_GameModes_BR_Mission_RetrievalBeaconBeep_OneShot3D,
6627
+ SFX_GameModes_BR_Mission_WeaponCache_BoltCutter_Pickup_OneShot3D,
6628
+ SFX_GameModes_BR_Mission_WeaponCache_Open_OneShot3D,
6629
+ SFX_GameModes_BR_Mission_Wreckage_BombBeeping_Loop_SimpleLoop3D,
6630
+ SFX_GameModes_BR_Mission_Wreckage_BombBeeping_OneShot3D,
6631
+ SFX_GameModes_BR_Mission_Wreckage_ComputerAlarm_SimpleLoop3D,
6632
+ SFX_GameModes_BR_RespawnTower_Activate_Alarm_SimpleLoop3D,
6633
+ SFX_GameModes_BR_RespawnTower_Activate_Close_OneShot3D,
6634
+ SFX_GameModes_BR_RespawnTower_Activate_Distant_SimpleLoop3D,
6635
+ SFX_GameModes_BR_UXUI_CircleShrink_Start_OneShot2D,
6636
+ SFX_GameModes_BR_UXUI_CIrcleShrink_Stop_OneShot2D,
6637
+ SFX_GameModes_Gauntlet_Mission_Beacons_Beeping_SimpleLoop3D,
6638
+ SFX_GameModes_Gauntlet_Mission_Circuit_TerminalSpotLoop_SimpleLoop3D,
6639
+ SFX_GameModes_Gauntlet_Mission_Heist_AltCacheCarrierBeep_SimpleLoop3D,
6640
+ SFX_GameModes_Gauntlet_Mission_Heist_CacheBeep_SimpleLoop3D,
6641
+ SFX_GameModes_Gauntlet_Mission_Heist_PlayerPickupCache_OneShot3D,
6642
+ SFX_GameModes_Gauntlet_Mission_Wreckage_ActiveBombNearby_OneShot3D,
6643
+ SFX_GameModes_Gauntlet_Mission_Wreckage_BombPickup3D_OneShot3D,
6644
+ SFX_GameModes_Gauntlet_Mission_Wreckage_KeyboardTyping_SimpleLoop3D,
6645
+ SFX_Gamemodes_Payload_Breacher_Decel_OneShot3D,
6646
+ SFX_Gamemodes_Payload_Breacher_Exterior_Accel_SimpleLoop3D,
6647
+ SFX_Gamemodes_Payload_Breacher_Idle_SimpleLoop3D,
6648
+ SFX_Gamemodes_Payload_Breacher_Tracks_SimpleLoop3D,
5656
6649
  SFX_GameModes_Rush_Alarm_Leadout_SimpleLoop3D,
5657
6650
  SFX_GameModes_Rush_Alarm_SimpleLoop3D,
5658
6651
  SFX_GameModes_Rush_Arm_SimpleLoop3D,
@@ -5847,6 +6840,7 @@ declare global {
5847
6840
  SFX_Soldier_Damage_Drowning_OneShot2D,
5848
6841
  SFX_Soldier_Damage_Explosion_Crack_OneShot2D,
5849
6842
  SFX_Soldier_Damage_Explosion_Death_OneShot2D,
6843
+ SFX_Soldier_Damage_Explosion_Ring_SimpleLoop2D,
5850
6844
  SFX_Soldier_Damage_ExplosionDebris_OneShot2D,
5851
6845
  SFX_Soldier_Damage_Fall_Death_OneShot2D,
5852
6846
  SFX_Soldier_Damage_Fall_Low_OneShot2D,
@@ -5859,6 +6853,9 @@ declare global {
5859
6853
  SFX_Soldier_Damage_MeleeBlunt_OneShot2D,
5860
6854
  SFX_Soldier_Damage_MeleeKnife_Death_OneShot2D,
5861
6855
  SFX_Soldier_Damage_MeleeKnife_OneShot2D,
6856
+ SFX_Soldier_Damage_Ring_Death_OneShot2D,
6857
+ SFX_Soldier_Damage_Ring_Normal_OneShot2D,
6858
+ SFX_Soldier_Damage_Ring_Start_OneShot2D,
5862
6859
  SFX_Soldier_Damage_Sabotage_Death_OneShot2D,
5863
6860
  SFX_Soldier_Damage_Sabotage_OneShot2D,
5864
6861
  SFX_Soldier_Damage_Throwable_OneShot2D,
@@ -6076,6 +7073,100 @@ declare global {
6076
7073
  SFX_UI_Gamemode_Shared_OutOfBounds_Countdown_OneShot2D,
6077
7074
  SFX_UI_Gamemode_Shared_OutOfBounds_ReturnAreaEcho_OneShot2D,
6078
7075
  SFX_UI_Gamemode_Shared_OutOfBounds_SFXLoop_SimpleLoop2D,
7076
+ SFX_UI_Gauntlet_Beacons_BeaconPickup_OneShot2D,
7077
+ SFX_UI_Gauntlet_Beacons_CalibrationBegin_OneShot2D,
7078
+ SFX_UI_Gauntlet_Beacons_CalibrationComplete_OneShot2D,
7079
+ SFX_UI_Gauntlet_Beacons_CalibrationTick_OneShot2D,
7080
+ SFX_UI_Gauntlet_Beacons_CalibrationTickUrgency_OneShot2D,
7081
+ SFX_UI_Gauntlet_Beacons_Drop_OneShot2D,
7082
+ SFX_UI_Gauntlet_Beacons_EnemyCalibrationBeeping_OneShot2D,
7083
+ SFX_UI_Gauntlet_Beacons_SignalLost_OneShot2D,
7084
+ SFX_UI_Gauntlet_Circuit_ChainStateChange_OneShot2D,
7085
+ SFX_UI_Gauntlet_Circuit_TerminalCaptured_OneShot2D,
7086
+ SFX_UI_Gauntlet_Circuit_TerminalCaptureLoop_SimpleLoop2D,
7087
+ SFX_UI_Gauntlet_Circuit_TerminalCaptureStart_OneShot2D,
7088
+ SFX_UI_Gauntlet_Circuit_TerminalCaptureStop_OneShot2D,
7089
+ SFX_UI_Gauntlet_Circuit_TerminalEnemyCapturing_OneShot2D,
7090
+ SFX_UI_Gauntlet_Circuit_TerminalFriendlyCapturing_OneShot2D,
7091
+ SFX_UI_Gauntlet_Circuit_TerminalLost_OneShot2D,
7092
+ SFX_UI_Gauntlet_Contract_SquadWipe_OneShot2D,
7093
+ SFX_UI_Gauntlet_DataUpload_DataDeposit_OneShot2D,
7094
+ SFX_UI_Gauntlet_DataUpload_DataDepositLoop_SimpleLoop2D,
7095
+ SFX_UI_Gauntlet_DataUpload_DataDepositPointDisable_OneShot2D,
7096
+ SFX_UI_Gauntlet_DataUpload_DataDepositPointEnable_OneShot2D,
7097
+ SFX_UI_Gauntlet_DataUpload_DataDepositStart_OneShot2D,
7098
+ SFX_UI_Gauntlet_DataUpload_DataDepositStop_OneShot2D,
7099
+ SFX_UI_Gauntlet_DataUpload_DataLost_OneShot2D,
7100
+ SFX_UI_Gauntlet_DataUpload_DataPickup_OneShot2D,
7101
+ SFX_UI_Gauntlet_Dogtags_OneShot2D,
7102
+ SFX_UI_Gauntlet_EOM_AdvanceCardArrive_OneShot2D,
7103
+ SFX_UI_Gauntlet_EOM_AdvanceCardReveal_OneShot2D,
7104
+ SFX_UI_Gauntlet_EOM_AdvanceScreen_In_OneShot2D,
7105
+ SFX_UI_Gauntlet_EOM_CountdownTick_OneShot2D,
7106
+ SFX_UI_Gauntlet_EOM_Defeat_OneShot2D,
7107
+ SFX_UI_Gauntlet_EOM_DefeatCardReveal_OneShot2D,
7108
+ SFX_UI_Gauntlet_EOM_DefeatScreen_Arrive_OneShot2D,
7109
+ SFX_UI_Gauntlet_EOM_DefeatScreen_Out_LeadIn_OneShot2D,
7110
+ SFX_UI_Gauntlet_EOM_PlayerSquadCardDetails_OneShot2D,
7111
+ SFX_UI_Gauntlet_EOM_Qualified_OneShot2D,
7112
+ SFX_UI_Gauntlet_EOM_Qualified_ReceiveReinforcement_OneShot2D,
7113
+ SFX_UI_Gauntlet_EOM_Reassigned_OneShot2D,
7114
+ SFX_UI_Gauntlet_EOM_ReinforcementCardReveal_OneShot2D,
7115
+ SFX_UI_Gauntlet_EOM_ReinforcementsGiven_OneShot2D,
7116
+ SFX_UI_Gauntlet_EOM_ReinforcementsReceived_OneShot2D,
7117
+ SFX_UI_Gauntlet_EOM_TopAdvanceCardReveal_OneShot2D,
7118
+ SFX_UI_Gauntlet_Heist_AltCacheStolen_OneShot2D,
7119
+ SFX_UI_Gauntlet_Heist_AltEnemyCapturedCache_OneShot2D,
7120
+ SFX_UI_Gauntlet_Heist_AltFriendlyRecoveredCache_OneShot2D,
7121
+ SFX_UI_Gauntlet_Heist_AltRecoveringCacheStart_OneShot2D,
7122
+ SFX_UI_Gauntlet_Heist_AltRecoveringCacheStop_OneShot2D,
7123
+ SFX_UI_Gauntlet_Heist_AltRecoveringCacheTimer_OneShot2D,
7124
+ SFX_UI_Gauntlet_Heist_EnemyCapturedCache_OneShot2D,
7125
+ SFX_UI_Gauntlet_Heist_EnemyPickedUpCache_OneShot2D,
7126
+ SFX_UI_Gauntlet_Heist_FriendlyCapturedCache_OneShot2D,
7127
+ SFX_UI_Gauntlet_Heist_FriendlyPickedUpCache_OneShot2D,
7128
+ SFX_UI_Gauntlet_MissionBriefing_Base_OneShot2D,
7129
+ SFX_UI_Gauntlet_MissionBriefing_Circuit_OneShot2D,
7130
+ SFX_UI_Gauntlet_MissionBriefing_Contract_OneShot2D,
7131
+ SFX_UI_Gauntlet_MissionBriefing_Decryption_OneShot2D,
7132
+ SFX_UI_Gauntlet_MissionBriefing_Extraction_OneShot2D,
7133
+ SFX_UI_Gauntlet_MissionBriefing_Heist_OneShot2D,
7134
+ SFX_UI_Gauntlet_MissionBriefing_Rodeo_OneShot2D,
7135
+ SFX_UI_Gauntlet_MissionBriefing_Standoff_OneShot2D,
7136
+ SFX_UI_Gauntlet_MissionBriefing_Vendetta_OneShot2D,
7137
+ SFX_UI_Gauntlet_MissionBriefing_Wreckage_OneShot2D,
7138
+ SFX_UI_Gauntlet_Qualifier_Disqualified_OneShot2D,
7139
+ SFX_UI_Gauntlet_Qualifier_PositionGained_OneShot2D,
7140
+ SFX_UI_Gauntlet_Qualifier_PositionLost_OneShot2D,
7141
+ SFX_UI_Gauntlet_Qualifier_Qualified_OneShot2D,
7142
+ SFX_UI_Gauntlet_Rodeo_TankAcquired_OneShot2D,
7143
+ SFX_UI_Gauntlet_Rodeo_TankKillPoint_OneShot2D,
7144
+ SFX_UI_Gauntlet_Rodeo_TanksAvailable_OneShot2D,
7145
+ SFX_UI_Gauntlet_Rodeo_TanksLockerUnlocking_OneShot2D,
7146
+ SFX_UI_Gauntlet_Standoff_ZoneAlmostDepleted_OneShot2D,
7147
+ SFX_UI_Gauntlet_Standoff_ZoneCaptured_OneShot2D,
7148
+ SFX_UI_Gauntlet_Standoff_ZoneCaptureTick_OneShot2D,
7149
+ SFX_UI_Gauntlet_Standoff_ZoneContested_OneShot2D,
7150
+ SFX_UI_Gauntlet_Standoff_ZoneEnter_OneShot2D,
7151
+ SFX_UI_Gauntlet_Standoff_ZoneExit_OneShot2D,
7152
+ SFX_UI_Gauntlet_Vendetta_FriendlyHVTKilled_OneShot2D,
7153
+ SFX_UI_Gauntlet_Vendetta_IncomingHVTSelection_OneShot2D,
7154
+ SFX_UI_Gauntlet_Vendetta_NewHVT_OneShot2D,
7155
+ SFX_UI_Gauntlet_Vendetta_PlayerKilledHVT_OneShot2D,
7156
+ SFX_UI_Gauntlet_Vendetta_YouAreTheTarget_OneShot2D,
7157
+ SFX_UI_Gauntlet_Wreckage_BombBeeping_OneShot2D,
7158
+ SFX_UI_Gauntlet_Wreckage_BombCarrier_OneShot2D,
7159
+ SFX_UI_Gauntlet_Wreckage_BombKilledSelf_OneShot2D,
7160
+ SFX_UI_Gauntlet_Wreckage_BombPickup_OneShot2D,
7161
+ SFX_UI_Gauntlet_Wreckage_BombPlanted_OneShot2D,
7162
+ SFX_UI_Gauntlet_Wreckage_BombPlantLoop_SimpleLoop2D,
7163
+ SFX_UI_Gauntlet_Wreckage_BombPlantStart_OneShot2D,
7164
+ SFX_UI_Gauntlet_Wreckage_BombPlantStop_OneShot2D,
7165
+ SFX_UI_Gauntlet_Wreckage_BompDropped_OneShot2D,
7166
+ SFX_UI_Gauntlet_Wreckage_EnemyCarrierKilled_OneShot2D,
7167
+ SFX_UI_Gauntlet_Wreckage_FriendlyBombPlanted_OneShot2D,
7168
+ SFX_UI_Gauntlet_Wreckage_FuseLow_OneShot2D,
7169
+ SFX_UI_Gauntlet_Wreckage_MCOMDestroyed_OneShot2D,
6079
7170
  SFX_UI_Highlight_A_2D,
6080
7171
  SFX_UI_Highlight_B_2D,
6081
7172
  SFX_UI_MainMenu_PressPlay_OneShot2D,
@@ -6275,6 +7366,14 @@ declare global {
6275
7366
  VehicleSpawner,
6276
7367
  VFX_Launchers_GroundShockwave_Dirt,
6277
7368
  VFX_Launchers_GroundShockwave_Grass,
7369
+ WalkwayLadder_1024,
7370
+ WalkwayLadder_1750,
7371
+ WalkwayLadder_256,
7372
+ WalkwayLadder_384,
7373
+ WalkwayLadder_512,
7374
+ WalkwayLadder_512_NoDestruction,
7375
+ WalkwayLadder_768,
7376
+ WalkwayLadder_768_NoDestruction,
6278
7377
  WarningSign_01_F,
6279
7378
  WarningSign_02_G,
6280
7379
  WeaponBench_Spraysilicone_01,
@@ -6399,13 +7498,11 @@ declare global {
6399
7498
  BarCounterGlassFridge_01,
6400
7499
  BarCounterWorkStation_01,
6401
7500
  BarrelLabratory_01_115,
6402
- BarrelOil_01_A,
6403
7501
  BarrelOil_01_C,
6404
7502
  BarrelOil_01_D,
6405
7503
  BarrelOil_01_group_04,
6406
7504
  BarrelOil_01_group_05,
6407
7505
  BarrelOil_03,
6408
- BarrelOilFire_01,
6409
7506
  Barrels_01,
6410
7507
  BarrierBlockConcrete_01_256x180_A,
6411
7508
  BarrierBlockConcrete_01_256x60,
@@ -6513,7 +7610,6 @@ declare global {
6513
7610
  Bread_01,
6514
7611
  BrickPileLarge_01,
6515
7612
  BrickPileSmall_01,
6516
- BroadleafUrban_01_M_B,
6517
7613
  Brooklyn_Area05_Archway_Doorframe_Double_01,
6518
7614
  Brooklyn_Area05_Archway_Doorframe_Single_01,
6519
7615
  Brooklyn_ElevatorDoors_01,
@@ -6627,8 +7723,6 @@ declare global {
6627
7723
  ChairCamping_01,
6628
7724
  ChairFolding_01_A,
6629
7725
  ChairFolding_01_B,
6630
- ChairPlastic_01_A,
6631
- ChairPlastic_01_B,
6632
7726
  Cinderblock_01,
6633
7727
  CinderblockStack_01_B_61_01,
6634
7728
  CinderblockWall_01_256x120x192,
@@ -6646,9 +7740,6 @@ declare global {
6646
7740
  CoffeePaperCup_01,
6647
7741
  CoffeeShopStool_01_A,
6648
7742
  CollapsibleTable_01,
6649
- CommandPost_01_A,
6650
- CommandPost_01_DoorFront,
6651
- CommandPost_01_DoorRear,
6652
7743
  Commercial_Modern_Building_03_B,
6653
7744
  Commercial_Modern_Building_03_C,
6654
7745
  Commercial_Modern_Building_09,
@@ -6661,8 +7752,6 @@ declare global {
6661
7752
  ConcreteLedge_01_CornerNoCover_128x128x32,
6662
7753
  ConcreteLedge_01_Straight_128x18x32,
6663
7754
  ConcreteParkingBlock_01,
6664
- ConcretePipe_01_512x160,
6665
- ConcretePipe_01_512x256,
6666
7755
  ConcretePipe_01_512x256_B,
6667
7756
  ConcreteRubbleSlab_01,
6668
7757
  ConcreteRubbleSlab_02,
@@ -6699,7 +7788,6 @@ declare global {
6699
7788
  ConstructionFoundationConcrete_02_512x256x512,
6700
7789
  ConstructionHangingTarps_01_D,
6701
7790
  ConstructionHangingTarps_01_E,
6702
- ConstructionSetPillar_01_C_96x512x96,
6703
7791
  ConstructionSite_01_3580x4100_CustomFloor,
6704
7792
  ConstructionSite_01_384x512_Wall,
6705
7793
  ConstructionSite_01_384x512_Wall_Door,
@@ -6929,7 +8017,6 @@ declare global {
6929
8017
  FireHydrant_01_A,
6930
8018
  FireHydrantWall_01,
6931
8019
  Firepipeline_512_01,
6932
- FlagPole_01,
6933
8020
  Flashlight_01,
6934
8021
  FloatingShe01,
6935
8022
  FLoodLight_Rect_01,
@@ -7703,7 +8790,6 @@ declare global {
7703
8790
  VentilationDrumSmall_C90_01,
7704
8791
  VentilationDrumSmallBox_192x192_01,
7705
8792
  VentilationDrumSmallBox_192x384_01,
7706
- WalkwayLadder_384,
7707
8793
  WalkwayPillar_384_B,
7708
8794
  WalkwayPillar_384x256x512,
7709
8795
  WalkwayPlatform_160x256,
@@ -7745,7 +8831,6 @@ declare global {
7745
8831
  WarningSign_04_J,
7746
8832
  WarningSign_04_M,
7747
8833
  WarningSign_04_N,
7748
- WarningSign_06,
7749
8834
  WasteContainer_01_B,
7750
8835
  Water_Tanks_01,
7751
8836
  WaterBottle_01_A,
@@ -7803,6 +8888,12 @@ declare global {
7803
8888
  export enum RuntimeSpawn_FireStorm {
7804
8889
  AcaciaUrban_01_S,
7805
8890
  ACUnit_04,
8891
+ AftermathDebrisPileConcrete_Center_120,
8892
+ AftermathDebrisPileConcrete_Center_120_B,
8893
+ AftermathDebrisPileConcrete_Skew_120,
8894
+ AftermathDebrisPileConcrete_Skew_120_B,
8895
+ AftermathDebrisPileConcrete_Skew_210_C,
8896
+ AftermathDebrisPileConcrete_Skew_210_E,
7806
8897
  AirDuct_02_A_256,
7807
8898
  AirDuct_02_A_512,
7808
8899
  AirDuct_02_A_End,
@@ -7815,7 +8906,6 @@ declare global {
7815
8906
  Barrack_01_A_Firestorm,
7816
8907
  BarrelBurned_01,
7817
8908
  BarrelOil_03,
7818
- BarrelOilFire_01,
7819
8909
  BarricadeboardsWood_01_B,
7820
8910
  BarrierBlockConcrete_01_256x60,
7821
8911
  BarrierBlockConcrete_03_128_120,
@@ -7925,7 +9015,6 @@ declare global {
7925
9015
  ChainLinkFenceTarp_01_313,
7926
9016
  ChainLinkFenceTarp_01_512,
7927
9017
  ChairFolding_01_A,
7928
- ChairPlastic_01_B,
7929
9018
  CinderblockStack_01_A_120_DDPF,
7930
9019
  CinderblockStack_01_B_120_DDPF,
7931
9020
  CinderblockStack_01_B_61_01,
@@ -7961,9 +9050,6 @@ declare global {
7961
9050
  ConstructionHangingTarps_01_D,
7962
9051
  ConstructionHangingTarps_01_E,
7963
9052
  ConstructionRebarb_Pile_01,
7964
- ConstructionSetPillarChip_01_B_128x512x128,
7965
- ConstructionSetRebar_01_A_96x512x32,
7966
- ConstructionSetRebar_01_B_96x128x32,
7967
9053
  ConstructionSite_02_B,
7968
9054
  ConstructionSite_03_C,
7969
9055
  ConstructionSite_04_B,
@@ -7971,6 +9057,7 @@ declare global {
7971
9057
  ConstructionSite_04_PropsB,
7972
9058
  ConstructionSite_04_PropsC,
7973
9059
  Container_02_Closed,
9060
+ Container_02_Closed_DD_ProxyRadiosity,
7974
9061
  Container_02_Closed_DDPF,
7975
9062
  Container_02_Door_A,
7976
9063
  Container_02_Door_B,
@@ -8474,9 +9561,6 @@ declare global {
8474
9561
  TunnelSystemSprinkler_512,
8475
9562
  TunnelSystemSprinkler_Bend_90,
8476
9563
  ValvePurgeButton_01,
8477
- WalkwayLadder_1750,
8478
- WalkwayLadder_512_NoDestruction,
8479
- WalkwayLadder_768_NoDestruction,
8480
9564
  WalkwayLadderCage_384,
8481
9565
  WalkwayLadderCage_512,
8482
9566
  WalkwayLadderCage_768,
@@ -8558,6 +9642,10 @@ declare global {
8558
9642
  ACUnit_03_Running,
8559
9643
  ACUnit_04,
8560
9644
  ACUnit_04_Off,
9645
+ AftermathDebrisPileBrickPlaster_120,
9646
+ AftermathDebrisPileBrickPlaster_120_01,
9647
+ AftermathDebrisPileConcrete_Skew_210_A,
9648
+ AftermathDebrisPileConcrete_Skew_210_D,
8561
9649
  AgaveAmericana_01_S_A,
8562
9650
  AgaveAmericana_01_S_B,
8563
9651
  AgaveAmericanaPotted_01_S_A,
@@ -8647,7 +9735,6 @@ declare global {
8647
9735
  BrickPileLarge_01,
8648
9736
  BrickPileSmall_01,
8649
9737
  BroadleafUrban_01_M_A,
8650
- BroadleafUrban_01_M_B,
8651
9738
  Broom_01,
8652
9739
  Bucket_01,
8653
9740
  BucketMetal_01,
@@ -8756,7 +9843,6 @@ declare global {
8756
9843
  ChainLinkFenceTarp_01_512,
8757
9844
  ChairFolding_01_A,
8758
9845
  ChairFolding_01_B,
8759
- ChairPlastic_01_B,
8760
9846
  ChairRestaurant_01_C,
8761
9847
  ChairWooden_01_A,
8762
9848
  ChairWooden_01_B,
@@ -8799,6 +9885,7 @@ declare global {
8799
9885
  ConcreteStairs_01_B_192x384x384_C,
8800
9886
  ConcreteStairs_01_B_256x192x384,
8801
9887
  ConcreteStairs_01_B_256x384x384,
9888
+ ConcreteStep_01,
8802
9889
  CondimentsMetalTrim_01,
8803
9890
  ConstructionBarrierSet_01_A,
8804
9891
  ConstructionBarrierSet_01_B,
@@ -8956,6 +10043,7 @@ declare global {
8956
10043
  Fridge_01_B,
8957
10044
  FuelCanisterPortable_01,
8958
10045
  FuelTrailer_01,
10046
+ FX_GenDest_Rubble_Pile_Stone_L_GS,
8959
10047
  FX_RE_Ceiling_Dirt_Falling,
8960
10048
  FX_RE_PropogatingShockwave,
8961
10049
  GarbageCluster_01,
@@ -9269,8 +10357,8 @@ declare global {
9269
10357
  SignStreet_02_MorettisSteps,
9270
10358
  SignStreet_02_TumartPassage,
9271
10359
  SMartPhone_01,
9272
- SodaCan_01_A,
9273
- SodaCan_01_B,
10360
+ SodaCan_01_I,
10361
+ SodaCan_01_J,
9274
10362
  SpeedBump_02,
9275
10363
  SpeedBump_03,
9276
10364
  SportBottle_01_B,
@@ -9501,7 +10589,6 @@ declare global {
9501
10589
  BarrackFoundation_01,
9502
10590
  BarrackStair_01,
9503
10591
  BarrelBurned_01,
9504
- BarrelOil_01_A,
9505
10592
  BarrelOil_01_B,
9506
10593
  BarrelOil_01_C,
9507
10594
  BarrelOil_01_D,
@@ -9564,7 +10651,6 @@ declare global {
9564
10651
  BrickStack_01_A_180,
9565
10652
  BrickStack_01_B_180,
9566
10653
  BroadleafUrban_01_M_A,
9567
- BroadleafUrban_01_M_B,
9568
10654
  BrokenAsphaltRidge_02_B,
9569
10655
  Bucket_01,
9570
10656
  Bucket_02,
@@ -9654,8 +10740,6 @@ declare global {
9654
10740
  ChainLinkFenceTarp_01_313,
9655
10741
  ChainLinkFenceTarp_01_512,
9656
10742
  ChairFolding_01_A,
9657
- ChairPlastic_01_A,
9658
- ChairPlastic_01_B,
9659
10743
  ChairWooden_01_B,
9660
10744
  Cinderblock_01,
9661
10745
  CinderblockStack_01_A_120_DDPF,
@@ -9682,7 +10766,6 @@ declare global {
9682
10766
  ConcreteCover_02,
9683
10767
  ConcreteCover_04,
9684
10768
  ConcreteCover_06,
9685
- ConcretePipe_01_512x256,
9686
10769
  ConcretePipe_01_512x256_NoReflection,
9687
10770
  ConcreteRubble_512,
9688
10771
  ConcreteRubbleSlab_01,
@@ -9706,10 +10789,6 @@ declare global {
9706
10789
  ConstructionHangingTarps_01_D,
9707
10790
  ConstructionHangingTarps_01_E,
9708
10791
  ConstructionRoadPanel_01,
9709
- ConstructionSetPillar01_A_128x512x128,
9710
- ConstructionSetRebar_01_A_96x512x32,
9711
- ConstructionSetRebar_01_B_96x128x32,
9712
- ConstructionSetStairs_01_A_320x288x384,
9713
10792
  ConstructionSite_01_Building_01,
9714
10793
  ConstructionSite_01_Building_02,
9715
10794
  ConstructionSite_01_Building_03,
@@ -10255,7 +11334,6 @@ declare global {
10255
11334
  VillageShack_01_A,
10256
11335
  VillageShack_01_B,
10257
11336
  WalkwayGrate_256x256,
10258
- WalkwayLadder_384,
10259
11337
  WalkwayPillar_384_B,
10260
11338
  WallCompoundFence_01_144x1024,
10261
11339
  WallCompoundFence_01_144x256,
@@ -10349,7 +11427,6 @@ declare global {
10349
11427
  BarrelOil_01_B,
10350
11428
  BarrelOil_01_D,
10351
11429
  BarrelOil_03,
10352
- BarrelOilExplosive_01,
10353
11430
  BarrelOilExplosive_01_DDPF_B,
10354
11431
  BarrelTools_01,
10355
11432
  BarrelWater_01,
@@ -10458,7 +11535,6 @@ declare global {
10458
11535
  CementMixer_01,
10459
11536
  ChairCamping_01,
10460
11537
  ChairFolding_01_A,
10461
- ChairPlastic_01_B,
10462
11538
  ChairWooden_01_B,
10463
11539
  Cinderblock_01,
10464
11540
  CinderblockStack_01_B_61_01,
@@ -10484,7 +11560,6 @@ declare global {
10484
11560
  ConcreteBarriers_01,
10485
11561
  ConcreteDebrisPileBase_512x128_01,
10486
11562
  ConcreteDebrisPileStaticSlope_01,
10487
- ConcretePipe_01_512x256,
10488
11563
  ConcretePipe_01_512x256_B,
10489
11564
  ConcreteRubblePile_01,
10490
11565
  Construction_CableRolls_01,
@@ -11217,6 +12292,11 @@ declare global {
11217
12292
  NotSet,
11218
12293
  Off,
11219
12294
  }
12295
+ export enum ScreenEffects {
12296
+ Saturated,
12297
+ Stealth,
12298
+ }
12299
+ export enum SecondaryWeapons {}
11220
12300
  export enum SoldierClass {
11221
12301
  Assault,
11222
12302
  Engineer,
@@ -11263,7 +12343,7 @@ declare global {
11263
12343
  export enum SpawnModes {
11264
12344
  AutoSpawn,
11265
12345
  Deploy,
11266
- NoChange,
12346
+ Spectating,
11267
12347
  }
11268
12348
  export enum SpotStatus {
11269
12349
  SpotInBoth,
@@ -11281,6 +12361,7 @@ declare global {
11281
12361
  GDF009,
11282
12362
  M2MG,
11283
12363
  }
12364
+ export enum Throwables {}
11284
12365
  export enum Types {
11285
12366
  AreaTrigger,
11286
12367
  Array,
@@ -11310,6 +12391,7 @@ declare global {
11310
12391
  Enum_ResupplyTypes,
11311
12392
  Enum_RuntimeSpawn_Abbasid,
11312
12393
  Enum_RuntimeSpawn_Aftermath,
12394
+ Enum_RuntimeSpawn_Badlands,
11313
12395
  Enum_RuntimeSpawn_Battery,
11314
12396
  Enum_RuntimeSpawn_Capstone,
11315
12397
  Enum_RuntimeSpawn_Common,
@@ -11317,8 +12399,10 @@ declare global {
11317
12399
  Enum_RuntimeSpawn_FireStorm,
11318
12400
  Enum_RuntimeSpawn_Limestone,
11319
12401
  Enum_RuntimeSpawn_Outskirts,
12402
+ Enum_RuntimeSpawn_Sand,
11320
12403
  Enum_RuntimeSpawn_Tungsten,
11321
12404
  Enum_ScoreboardType,
12405
+ Enum_ScreenEffects,
11322
12406
  Enum_SecondaryWeapons,
11323
12407
  Enum_SoldierClass,
11324
12408
  Enum_SoldierStateBool,
@@ -11344,12 +12428,15 @@ declare global {
11344
12428
  Enum_WorldIconImages,
11345
12429
  HQ,
11346
12430
  InteractPoint,
12431
+ LootMissionObjectManager,
12432
+ LootSpawner,
11347
12433
  MCOM,
11348
12434
  Message,
11349
12435
  Number,
11350
12436
  Object,
11351
12437
  Player,
11352
12438
  PortalEnum,
12439
+ RingOfFire,
11353
12440
  ScoreboardType,
11354
12441
  ScreenEffect,
11355
12442
  Sector,
@@ -11427,12 +12514,16 @@ declare global {
11427
12514
  F22,
11428
12515
  Flyer60,
11429
12516
  Gepard,
12517
+ GolfCart,
11430
12518
  JAS39,
11431
12519
  Leopard,
11432
12520
  M2Bradley,
12521
+ Marauder,
12522
+ Marauder_Pax,
11433
12523
  Quadbike,
11434
12524
  SU57,
11435
12525
  UH60,
12526
+ UH60_Pax,
11436
12527
  Vector,
11437
12528
  }
11438
12529
  export enum VehicleStateVector {
@@ -11525,6 +12616,7 @@ declare global {
11525
12616
  Ammo_Tungsten_Core,
11526
12617
  Barrel_10_Factory,
11527
12618
  Barrel_10_Full,
12619
+ Barrel_102mm_Compact,
11528
12620
  Barrel_105_Custom,
11529
12621
  Barrel_105_Factory,
11530
12622
  Barrel_11_Extended,
@@ -11542,6 +12634,7 @@ declare global {
11542
12634
  Barrel_13_Fluted,
11543
12635
  Barrel_13_Prototype,
11544
12636
  Barrel_13_Standard,
12637
+ Barrel_135mm_Long,
11545
12638
  Barrel_145_Alt,
11546
12639
  Barrel_145_Carbine,
11547
12640
  Barrel_145_Common,
@@ -11575,6 +12668,7 @@ declare global {
11575
12668
  Barrel_20_Long,
11576
12669
  Barrel_20_OH,
11577
12670
  Barrel_20_SDM_R,
12671
+ Barrel_200mm_Custom,
11578
12672
  Barrel_200mm_Custom_H,
11579
12673
  Barrel_200mm_Factory,
11580
12674
  Barrel_200mm_Fluted,
@@ -11671,12 +12765,12 @@ declare global {
11671
12765
  Barrel_68_Factory,
11672
12766
  Barrel_68_Fluted,
11673
12767
  Barrel_730mm_3LR,
12768
+ Barrel_75_Compact,
11674
12769
  Barrel_8_Extended,
11675
12770
  Barrel_837_Long,
11676
12771
  Barrel_9_Factory,
11677
12772
  Barrel_9_Fluted,
11678
12773
  Barrel_9_Heavy,
11679
- Barrel_Extended_Barrel,
11680
12774
  Barrel_IAR_Heavy,
11681
12775
  Bottom_5_mW_Green,
11682
12776
  Bottom_5_mW_Red,
@@ -11710,6 +12804,7 @@ declare global {
11710
12804
  Ergonomic_Improved_Mag_Catch,
11711
12805
  Ergonomic_Magwell_Flare,
11712
12806
  Ergonomic_Match_Trigger,
12807
+ Ergonomic_Rail_Cover,
11713
12808
  Left_120_mW_Blue,
11714
12809
  Left_5_mW_Green,
11715
12810
  Left_5_mW_Red,
@@ -11831,6 +12926,7 @@ declare global {
11831
12926
  Scope_SSDS_600x,
11832
12927
  Scope_ST_Prisim_500x,
11833
12928
  Scope_SU_123_150x,
12929
+ Scope_SU_230_LPVO,
11834
12930
  Scope_TS_HD_600x,
11835
12931
  Top_120_mW_Blue,
11836
12932
  Top_5_mW_Green,
@@ -11854,6 +12950,7 @@ declare global {
11854
12950
  Carbine_M4A1,
11855
12951
  Carbine_QBZ_192,
11856
12952
  Carbine_SG_553R,
12953
+ Carbine_SOR_300SC,
11857
12954
  DMR_LMR27,
11858
12955
  DMR_M39_EMR,
11859
12956
  DMR_SVDM,
@@ -11870,6 +12967,7 @@ declare global {
11870
12967
  Shotgun_M1014,
11871
12968
  Shotgun_M87A1,
11872
12969
  Sidearm_ES_57,
12970
+ Sidearm_GGH_22,
11873
12971
  Sidearm_M44,
11874
12972
  Sidearm_M45A1,
11875
12973
  Sidearm_P18,
@@ -11882,6 +12980,7 @@ declare global {
11882
12980
  SMG_UMG_40,
11883
12981
  SMG_USG_90,
11884
12982
  Sniper_M2010_ESR,
12983
+ Sniper_Mini_Scout,
11885
12984
  Sniper_PSR,
11886
12985
  Sniper_SV_98,
11887
12986
  }
@@ -11905,6 +13004,7 @@ declare global {
11905
13004
  }
11906
13005
  //------------------------
11907
13006
  export function Wait(n: number): Promise<void>;
13007
+
11908
13008
  // Sets the value of a Variable.
11909
13009
  export function SetVariable(variable: Variable, value: Any): void;
11910
13010
 
@@ -12023,9 +13123,6 @@ declare global {
12023
13123
  // Finds or initializes an Array on a provided Variable, and stores a provided value in that Array at the specified index.
12024
13124
  export function SetVariableAtIndex(arrayVariable: Variable, arrayIndex: number, value: Any): void;
12025
13125
 
12026
- // Enables or disables a world sound effect.
12027
- export function EnableSFX(sfx: SFX, enable: boolean): void;
12028
-
12029
13126
  // Plays a sound using runtime spawner tech.
12030
13127
  export function PlaySound(objectId: number, amplitude: number, team: Team): void;
12031
13128
 
@@ -12039,20 +13136,155 @@ declare global {
12039
13136
  export function PlaySound(objectId: number, amplitude: number): void;
12040
13137
 
12041
13138
  // Plays a sound using runtime spawner tech.
12042
- export function PlaySound(sound: SFX, amplitude: number, team: Team): void;
13139
+ export function PlaySound(
13140
+ object:
13141
+ | mod.Object
13142
+ | Global
13143
+ | AreaTrigger
13144
+ | CapturePoint
13145
+ | EmplacementSpawner
13146
+ | HQ
13147
+ | InteractPoint
13148
+ | LootSpawner
13149
+ | MCOM
13150
+ | Player
13151
+ | RingOfFire
13152
+ | ScreenEffect
13153
+ | Sector
13154
+ | SFX
13155
+ | SpatialObject
13156
+ | Spawner
13157
+ | SpawnPoint
13158
+ | Team
13159
+ | Vehicle
13160
+ | VehicleSpawner
13161
+ | VFX
13162
+ | VO
13163
+ | WaypointPath
13164
+ | WorldIcon,
13165
+ amplitude: number,
13166
+ team: Team
13167
+ ): void;
12043
13168
 
12044
13169
  // Plays a sound using runtime spawner tech.
12045
- export function PlaySound(sound: SFX, amplitude: number, squad: Squad): void;
13170
+ export function PlaySound(
13171
+ object:
13172
+ | mod.Object
13173
+ | Global
13174
+ | AreaTrigger
13175
+ | CapturePoint
13176
+ | EmplacementSpawner
13177
+ | HQ
13178
+ | InteractPoint
13179
+ | LootSpawner
13180
+ | MCOM
13181
+ | Player
13182
+ | RingOfFire
13183
+ | ScreenEffect
13184
+ | Sector
13185
+ | SFX
13186
+ | SpatialObject
13187
+ | Spawner
13188
+ | SpawnPoint
13189
+ | Team
13190
+ | Vehicle
13191
+ | VehicleSpawner
13192
+ | VFX
13193
+ | VO
13194
+ | WaypointPath
13195
+ | WorldIcon,
13196
+ amplitude: number,
13197
+ squad: Squad
13198
+ ): void;
12046
13199
 
12047
13200
  // Plays a sound using runtime spawner tech.
12048
- export function PlaySound(sound: SFX, amplitude: number, player: Player): void;
13201
+ export function PlaySound(
13202
+ object:
13203
+ | mod.Object
13204
+ | Global
13205
+ | AreaTrigger
13206
+ | CapturePoint
13207
+ | EmplacementSpawner
13208
+ | HQ
13209
+ | InteractPoint
13210
+ | LootSpawner
13211
+ | MCOM
13212
+ | Player
13213
+ | RingOfFire
13214
+ | ScreenEffect
13215
+ | Sector
13216
+ | SFX
13217
+ | SpatialObject
13218
+ | Spawner
13219
+ | SpawnPoint
13220
+ | Team
13221
+ | Vehicle
13222
+ | VehicleSpawner
13223
+ | VFX
13224
+ | VO
13225
+ | WaypointPath
13226
+ | WorldIcon,
13227
+ amplitude: number,
13228
+ player: Player
13229
+ ): void;
12049
13230
 
12050
13231
  // Plays a sound using runtime spawner tech.
12051
- export function PlaySound(sound: SFX, amplitude: number): void;
13232
+ export function PlaySound(
13233
+ object:
13234
+ | mod.Object
13235
+ | Global
13236
+ | AreaTrigger
13237
+ | CapturePoint
13238
+ | EmplacementSpawner
13239
+ | HQ
13240
+ | InteractPoint
13241
+ | LootSpawner
13242
+ | MCOM
13243
+ | Player
13244
+ | RingOfFire
13245
+ | ScreenEffect
13246
+ | Sector
13247
+ | SFX
13248
+ | SpatialObject
13249
+ | Spawner
13250
+ | SpawnPoint
13251
+ | Team
13252
+ | Vehicle
13253
+ | VehicleSpawner
13254
+ | VFX
13255
+ | VO
13256
+ | WaypointPath
13257
+ | WorldIcon,
13258
+ amplitude: number
13259
+ ): void;
12052
13260
 
12053
13261
  // Plays a sound using runtime spawner tech.
12054
13262
  export function PlaySound(
12055
- sound: SFX,
13263
+ object:
13264
+ | mod.Object
13265
+ | Global
13266
+ | AreaTrigger
13267
+ | CapturePoint
13268
+ | EmplacementSpawner
13269
+ | HQ
13270
+ | InteractPoint
13271
+ | LootSpawner
13272
+ | MCOM
13273
+ | Player
13274
+ | RingOfFire
13275
+ | ScreenEffect
13276
+ | Sector
13277
+ | SFX
13278
+ | SpatialObject
13279
+ | Spawner
13280
+ | SpawnPoint
13281
+ | Team
13282
+ | Vehicle
13283
+ | VehicleSpawner
13284
+ | VFX
13285
+ | VO
13286
+ | WaypointPath
13287
+ | WorldIcon,
12056
13288
  amplitude: number,
12057
13289
  location: Vector,
12058
13290
  attenuationRange: number,
@@ -12061,7 +13293,31 @@ declare global {
12061
13293
 
12062
13294
  // Plays a sound using runtime spawner tech.
12063
13295
  export function PlaySound(
12064
- sound: SFX,
13296
+ object:
13297
+ | mod.Object
13298
+ | Global
13299
+ | AreaTrigger
13300
+ | CapturePoint
13301
+ | EmplacementSpawner
13302
+ | HQ
13303
+ | InteractPoint
13304
+ | LootSpawner
13305
+ | MCOM
13306
+ | Player
13307
+ | RingOfFire
13308
+ | ScreenEffect
13309
+ | Sector
13310
+ | SFX
13311
+ | SpatialObject
13312
+ | Spawner
13313
+ | SpawnPoint
13314
+ | Team
13315
+ | Vehicle
13316
+ | VehicleSpawner
13317
+ | VFX
13318
+ | VO
13319
+ | WaypointPath
13320
+ | WorldIcon,
12065
13321
  amplitude: number,
12066
13322
  location: Vector,
12067
13323
  attenuationRange: number,
@@ -12070,7 +13326,31 @@ declare global {
12070
13326
 
12071
13327
  // Plays a sound using runtime spawner tech.
12072
13328
  export function PlaySound(
12073
- sound: SFX,
13329
+ object:
13330
+ | mod.Object
13331
+ | Global
13332
+ | AreaTrigger
13333
+ | CapturePoint
13334
+ | EmplacementSpawner
13335
+ | HQ
13336
+ | InteractPoint
13337
+ | LootSpawner
13338
+ | MCOM
13339
+ | Player
13340
+ | RingOfFire
13341
+ | ScreenEffect
13342
+ | Sector
13343
+ | SFX
13344
+ | SpatialObject
13345
+ | Spawner
13346
+ | SpawnPoint
13347
+ | Team
13348
+ | Vehicle
13349
+ | VehicleSpawner
13350
+ | VFX
13351
+ | VO
13352
+ | WaypointPath
13353
+ | WorldIcon,
12074
13354
  amplitude: number,
12075
13355
  location: Vector,
12076
13356
  attenuationRange: number,
@@ -12078,22 +13358,205 @@ declare global {
12078
13358
  ): void;
12079
13359
 
12080
13360
  // Plays a sound using runtime spawner tech.
12081
- export function PlaySound(sound: SFX, amplitude: number, location: Vector, attenuationRange: number): void;
13361
+ export function PlaySound(
13362
+ object:
13363
+ | mod.Object
13364
+ | Global
13365
+ | AreaTrigger
13366
+ | CapturePoint
13367
+ | EmplacementSpawner
13368
+ | HQ
13369
+ | InteractPoint
13370
+ | LootSpawner
13371
+ | MCOM
13372
+ | Player
13373
+ | RingOfFire
13374
+ | ScreenEffect
13375
+ | Sector
13376
+ | SFX
13377
+ | SpatialObject
13378
+ | Spawner
13379
+ | SpawnPoint
13380
+ | Team
13381
+ | Vehicle
13382
+ | VehicleSpawner
13383
+ | VFX
13384
+ | VO
13385
+ | WaypointPath
13386
+ | WorldIcon,
13387
+ amplitude: number,
13388
+ location: Vector,
13389
+ attenuationRange: number
13390
+ ): void;
13391
+
13392
+ // Plays a sound using runtime spawner tech.
13393
+ export function PlaySound(objectId: number, amplitude: number, location: Vector, attenuationRange: number): void;
13394
+
13395
+ // Plays a sound using runtime spawner tech.
13396
+ export function PlaySound(
13397
+ objectId: number,
13398
+ amplitude: number,
13399
+ location: Vector,
13400
+ attenuationRange: number,
13401
+ team: Team
13402
+ ): void;
13403
+
13404
+ // Plays a sound using runtime spawner tech.
13405
+ export function PlaySound(
13406
+ objectId: number,
13407
+ amplitude: number,
13408
+ location: Vector,
13409
+ attenuationRange: number,
13410
+ squad: Squad
13411
+ ): void;
13412
+
13413
+ // Plays a sound using runtime spawner tech.
13414
+ export function PlaySound(
13415
+ objectId: number,
13416
+ amplitude: number,
13417
+ location: Vector,
13418
+ attenuationRange: number,
13419
+ player: Player
13420
+ ): void;
13421
+
13422
+ // Plays a voice-over event clip.
13423
+ export function PlayVO(objectId: number, event: VoiceOverEvents2D, flag: VoiceOverFlags): void;
13424
+
13425
+ // Plays a voice-over event clip.
13426
+ export function PlayVO(objectId: number, event: VoiceOverEvents2D, flag: VoiceOverFlags, player: Player): void;
13427
+
13428
+ // Plays a voice-over event clip.
13429
+ export function PlayVO(objectId: number, event: VoiceOverEvents2D, flag: VoiceOverFlags, squad: Squad): void;
12082
13430
 
12083
13431
  // Plays a voice-over event clip.
12084
- export function PlayVO(voiceOver: VO, event: VoiceOverEvents2D, flag: VoiceOverFlags): void;
13432
+ export function PlayVO(objectId: number, event: VoiceOverEvents2D, flag: VoiceOverFlags, team: Team): void;
12085
13433
 
12086
13434
  // Plays a voice-over event clip.
12087
- export function PlayVO(voiceOver: VO, event: VoiceOverEvents2D, flag: VoiceOverFlags, player: Player): void;
13435
+ export function PlayVO(
13436
+ object:
13437
+ | mod.Object
13438
+ | Global
13439
+ | AreaTrigger
13440
+ | CapturePoint
13441
+ | EmplacementSpawner
13442
+ | HQ
13443
+ | InteractPoint
13444
+ | LootSpawner
13445
+ | MCOM
13446
+ | Player
13447
+ | RingOfFire
13448
+ | ScreenEffect
13449
+ | Sector
13450
+ | SFX
13451
+ | SpatialObject
13452
+ | Spawner
13453
+ | SpawnPoint
13454
+ | Team
13455
+ | Vehicle
13456
+ | VehicleSpawner
13457
+ | VFX
13458
+ | VO
13459
+ | WaypointPath
13460
+ | WorldIcon,
13461
+ event: VoiceOverEvents2D,
13462
+ flag: VoiceOverFlags
13463
+ ): void;
12088
13464
 
12089
13465
  // Plays a voice-over event clip.
12090
- export function PlayVO(voiceOver: VO, event: VoiceOverEvents2D, flag: VoiceOverFlags, squad: Squad): void;
13466
+ export function PlayVO(
13467
+ object:
13468
+ | mod.Object
13469
+ | Global
13470
+ | AreaTrigger
13471
+ | CapturePoint
13472
+ | EmplacementSpawner
13473
+ | HQ
13474
+ | InteractPoint
13475
+ | LootSpawner
13476
+ | MCOM
13477
+ | Player
13478
+ | RingOfFire
13479
+ | ScreenEffect
13480
+ | Sector
13481
+ | SFX
13482
+ | SpatialObject
13483
+ | Spawner
13484
+ | SpawnPoint
13485
+ | Team
13486
+ | Vehicle
13487
+ | VehicleSpawner
13488
+ | VFX
13489
+ | VO
13490
+ | WaypointPath
13491
+ | WorldIcon,
13492
+ event: VoiceOverEvents2D,
13493
+ flag: VoiceOverFlags,
13494
+ player: Player
13495
+ ): void;
12091
13496
 
12092
13497
  // Plays a voice-over event clip.
12093
- export function PlayVO(voiceOver: VO, event: VoiceOverEvents2D, flag: VoiceOverFlags, team: Team): void;
13498
+ export function PlayVO(
13499
+ object:
13500
+ | mod.Object
13501
+ | Global
13502
+ | AreaTrigger
13503
+ | CapturePoint
13504
+ | EmplacementSpawner
13505
+ | HQ
13506
+ | InteractPoint
13507
+ | LootSpawner
13508
+ | MCOM
13509
+ | Player
13510
+ | RingOfFire
13511
+ | ScreenEffect
13512
+ | Sector
13513
+ | SFX
13514
+ | SpatialObject
13515
+ | Spawner
13516
+ | SpawnPoint
13517
+ | Team
13518
+ | Vehicle
13519
+ | VehicleSpawner
13520
+ | VFX
13521
+ | VO
13522
+ | WaypointPath
13523
+ | WorldIcon,
13524
+ event: VoiceOverEvents2D,
13525
+ flag: VoiceOverFlags,
13526
+ squad: Squad
13527
+ ): void;
12094
13528
 
12095
- // Sets a volume associated with a Sound Effect.
12096
- export function SetSFXVolume(sFX: SFX, volume: number): void;
13529
+ // Plays a voice-over event clip.
13530
+ export function PlayVO(
13531
+ object:
13532
+ | mod.Object
13533
+ | Global
13534
+ | AreaTrigger
13535
+ | CapturePoint
13536
+ | EmplacementSpawner
13537
+ | HQ
13538
+ | InteractPoint
13539
+ | LootSpawner
13540
+ | MCOM
13541
+ | Player
13542
+ | RingOfFire
13543
+ | ScreenEffect
13544
+ | Sector
13545
+ | SFX
13546
+ | SpatialObject
13547
+ | Spawner
13548
+ | SpawnPoint
13549
+ | Team
13550
+ | Vehicle
13551
+ | VehicleSpawner
13552
+ | VFX
13553
+ | VO
13554
+ | WaypointPath
13555
+ | WorldIcon,
13556
+ event: VoiceOverEvents2D,
13557
+ flag: VoiceOverFlags,
13558
+ team: Team
13559
+ ): void;
12097
13560
 
12098
13561
  // Stops a given sound.
12099
13562
  export function StopSound(objectId: number, team: Team): void;
@@ -12134,6 +13597,9 @@ declare global {
12134
13597
  // Enables or disables a player-specific screen effect.
12135
13598
  export function EnableScreenEffect(player: Player, screenEffect: ScreenEffect, enable: boolean): void;
12136
13599
 
13600
+ // Enables or disables a player-specific screen effect.
13601
+ export function EnableScreenEffect(player: Player, screenEffect: ScreenEffects, enable: boolean): void;
13602
+
12137
13603
  // Enables or disables a visual effect.
12138
13604
  export function EnableVFX(vfx: VFX, enable: boolean): void;
12139
13605
 
@@ -12224,6 +13690,9 @@ declare global {
12224
13690
  // Resets the gamemode time to its starting value.
12225
13691
  export function ResetGameModeTime(): void;
12226
13692
 
13693
+ // Signals the RingOfFire to start shrinking.
13694
+ export function RingOfFireStart(ringOfFire: RingOfFire): void;
13695
+
12227
13696
  // Enables of disables friendly fire.
12228
13697
  export function SetFriendlyFire(enableFriendlyFire: boolean): void;
12229
13698
 
@@ -12242,6 +13711,12 @@ declare global {
12242
13711
  // Sets a HQ to a specific Team.
12243
13712
  export function SetHQTeam(hq: HQ, teamID: Team): void;
12244
13713
 
13714
+ // Sets the damage dealt by the RingOfFire to players caught.
13715
+ export function SetRingOfFireDamageAmount(ringOfFireId: RingOfFire, ringOfFireDamageAmount: number): void;
13716
+
13717
+ // Sets the duration the RingOfFire remains stable before Shrinking again.
13718
+ export function SetRingOfFireStableTime(ringOfFireId: RingOfFire, ringOfFireStableTime: number): void;
13719
+
12245
13720
  // Using this command prevents anyone from joining this server. There is no way to undo this at the time.
12246
13721
  export function DisablePlayerJoin(): void;
12247
13722
 
@@ -12263,8 +13738,67 @@ declare global {
12263
13738
  // Sets the target player's team.
12264
13739
  export function SetTeam(player: Player, team: Team): void;
12265
13740
 
13741
+ // Spawns a weapon or gadget at a LootSpawner.
13742
+ export function SpawnLoot(lootSpawner: LootSpawner, weapon: PrimaryWeapons): void;
13743
+
13744
+ // Spawns a weapon or gadget at a LootSpawner.
13745
+ export function SpawnLoot(lootSpawner: LootSpawner, weapon: SecondaryWeapons): void;
13746
+
13747
+ // Spawns a weapon or gadget at a LootSpawner.
13748
+ export function SpawnLoot(lootSpawner: LootSpawner, weapon: OpenGadgets): void;
13749
+
13750
+ // Spawns a weapon or gadget at a LootSpawner.
13751
+ export function SpawnLoot(lootSpawner: LootSpawner, weapon: Throwables): void;
13752
+
13753
+ // Spawns a weapon or gadget at a LootSpawner.
13754
+ export function SpawnLoot(lootSpawner: LootSpawner, weapon: MeleeWeapons): void;
13755
+
13756
+ // Spawns a weapon or gadget at a LootSpawner.
13757
+ export function SpawnLoot(lootSpawner: LootSpawner, weapon: MiscGadgets): void;
13758
+
13759
+ // Spawns a weapon or gadget at a LootSpawner.
13760
+ export function SpawnLoot(lootSpawner: LootSpawner, weapon: Weapons): void;
13761
+
13762
+ // Spawns a weapon or gadget at a LootSpawner.
13763
+ export function SpawnLoot(lootSpawner: LootSpawner, gadget: Gadgets): void;
13764
+
13765
+ // Spawns a weapon or gadget at a LootSpawner.
13766
+ export function SpawnLoot(lootSpawner: LootSpawner, ammo: AmmoTypes): void;
13767
+
13768
+ // Spawns a weapon or gadget at a LootSpawner.
13769
+ export function SpawnLoot(lootSpawner: LootSpawner, armor: ArmorTypes): void;
13770
+
13771
+ // Removes all existing loot from the world
13772
+ export function UnspawnAllLoot(): void;
13773
+
12266
13774
  // Unspawn an Object spawned using SpawnObject.
12267
- export function UnspawnObject(obj: mod.Object): void;
13775
+ export function UnspawnObject(
13776
+ obj:
13777
+ | mod.Object
13778
+ | Global
13779
+ | AreaTrigger
13780
+ | CapturePoint
13781
+ | EmplacementSpawner
13782
+ | HQ
13783
+ | InteractPoint
13784
+ | LootSpawner
13785
+ | MCOM
13786
+ | Player
13787
+ | RingOfFire
13788
+ | ScreenEffect
13789
+ | Sector
13790
+ | SFX
13791
+ | SpatialObject
13792
+ | Spawner
13793
+ | SpawnPoint
13794
+ | Team
13795
+ | Vehicle
13796
+ | VehicleSpawner
13797
+ | VFX
13798
+ | VO
13799
+ | WaypointPath
13800
+ | WorldIcon
13801
+ ): void;
12268
13802
 
12269
13803
  // Deals a provided amount of damage to a target player. Can optionally specify damage giver..
12270
13804
  export function DealDamage(player: Player, damageAmount: number): void;
@@ -12400,6 +13934,9 @@ declare global {
12400
13934
  desiredInventorySlots: InventorySlots
12401
13935
  ): void;
12402
13936
 
13937
+ // Adds a Weapon or Gadget to a Soldier's loadout.
13938
+ export function AddEquipment(player: Player, armor: ArmorTypes): void;
13939
+
12403
13940
  // Forces the target player to switch to the provided inventory slot.
12404
13941
  export function ForceSwitchInventory(player: Player, inventorySlot: InventorySlots): void;
12405
13942
 
@@ -12434,14 +13971,93 @@ declare global {
12434
13971
  export function SkipManDown(player: Player, skipManDown: boolean): void;
12435
13972
 
12436
13973
  // Move the Object provided, Euler rotation optional
12437
- export function MoveObject(object: mod.Object, positionDelta: Vector): void;
13974
+ export function MoveObject(
13975
+ object:
13976
+ | mod.Object
13977
+ | Global
13978
+ | AreaTrigger
13979
+ | CapturePoint
13980
+ | EmplacementSpawner
13981
+ | HQ
13982
+ | InteractPoint
13983
+ | LootSpawner
13984
+ | MCOM
13985
+ | Player
13986
+ | RingOfFire
13987
+ | ScreenEffect
13988
+ | Sector
13989
+ | SFX
13990
+ | SpatialObject
13991
+ | Spawner
13992
+ | SpawnPoint
13993
+ | Team
13994
+ | Vehicle
13995
+ | VehicleSpawner
13996
+ | VFX
13997
+ | VO
13998
+ | WaypointPath
13999
+ | WorldIcon,
14000
+ positionDelta: Vector
14001
+ ): void;
12438
14002
 
12439
14003
  // Move the Object provided, Euler rotation optional
12440
- export function MoveObject(object: mod.Object, positionDelta: Vector, rotationDelta: Vector): void;
14004
+ export function MoveObject(
14005
+ object:
14006
+ | mod.Object
14007
+ | Global
14008
+ | AreaTrigger
14009
+ | CapturePoint
14010
+ | EmplacementSpawner
14011
+ | HQ
14012
+ | InteractPoint
14013
+ | LootSpawner
14014
+ | MCOM
14015
+ | Player
14016
+ | RingOfFire
14017
+ | ScreenEffect
14018
+ | Sector
14019
+ | SFX
14020
+ | SpatialObject
14021
+ | Spawner
14022
+ | SpawnPoint
14023
+ | Team
14024
+ | Vehicle
14025
+ | VehicleSpawner
14026
+ | VFX
14027
+ | VO
14028
+ | WaypointPath
14029
+ | WorldIcon,
14030
+ positionDelta: Vector,
14031
+ rotationDelta: Vector
14032
+ ): void;
12441
14033
 
12442
14034
  // Moves the Object by the delta position and rotation over the time provided. Options to loop indefinitely and reverse
12443
14035
  export function MoveObjectOverTime(
12444
- object: mod.Object,
14036
+ object:
14037
+ | mod.Object
14038
+ | Global
14039
+ | AreaTrigger
14040
+ | CapturePoint
14041
+ | EmplacementSpawner
14042
+ | HQ
14043
+ | InteractPoint
14044
+ | LootSpawner
14045
+ | MCOM
14046
+ | Player
14047
+ | RingOfFire
14048
+ | ScreenEffect
14049
+ | Sector
14050
+ | SFX
14051
+ | SpatialObject
14052
+ | Spawner
14053
+ | SpawnPoint
14054
+ | Team
14055
+ | Vehicle
14056
+ | VehicleSpawner
14057
+ | VFX
14058
+ | VO
14059
+ | WaypointPath
14060
+ | WorldIcon,
12445
14061
  positionDelta: Vector,
12446
14062
  rotationDelta: Vector,
12447
14063
  timeInSeconds: number,
@@ -12451,7 +14067,31 @@ declare global {
12451
14067
 
12452
14068
  // Orbits the Object around the provided transform over time. Optional orbitAxis otherwise transform's up vector is used
12453
14069
  export function OrbitObjectOverTime(
12454
- object: mod.Object,
14070
+ object:
14071
+ | mod.Object
14072
+ | Global
14073
+ | AreaTrigger
14074
+ | CapturePoint
14075
+ | EmplacementSpawner
14076
+ | HQ
14077
+ | InteractPoint
14078
+ | LootSpawner
14079
+ | MCOM
14080
+ | Player
14081
+ | RingOfFire
14082
+ | ScreenEffect
14083
+ | Sector
14084
+ | SFX
14085
+ | SpatialObject
14086
+ | Spawner
14087
+ | SpawnPoint
14088
+ | Team
14089
+ | Vehicle
14090
+ | VehicleSpawner
14091
+ | VFX
14092
+ | VO
14093
+ | WaypointPath
14094
+ | WorldIcon,
12455
14095
  orbitTransform: Transform,
12456
14096
  timeInSeconds: number,
12457
14097
  radius: number,
@@ -12462,7 +14102,31 @@ declare global {
12462
14102
 
12463
14103
  // Orbits the Object around the provided transform over time. Optional orbitAxis otherwise transform's up vector is used
12464
14104
  export function OrbitObjectOverTime(
12465
- object: mod.Object,
14105
+ object:
14106
+ | mod.Object
14107
+ | Global
14108
+ | AreaTrigger
14109
+ | CapturePoint
14110
+ | EmplacementSpawner
14111
+ | HQ
14112
+ | InteractPoint
14113
+ | LootSpawner
14114
+ | MCOM
14115
+ | Player
14116
+ | RingOfFire
14117
+ | ScreenEffect
14118
+ | Sector
14119
+ | SFX
14120
+ | SpatialObject
14121
+ | Spawner
14122
+ | SpawnPoint
14123
+ | Team
14124
+ | Vehicle
14125
+ | VehicleSpawner
14126
+ | VFX
14127
+ | VO
14128
+ | WaypointPath
14129
+ | WorldIcon,
12466
14130
  orbitTransform: Transform,
12467
14131
  timeInSeconds: number,
12468
14132
  radius: number,
@@ -12473,14 +14137,92 @@ declare global {
12473
14137
  ): void;
12474
14138
 
12475
14139
  // Rotate the Object provided using Euler angles
12476
- export function RotateObject(object: mod.Object, rotationDelta: Vector): void;
14140
+ export function RotateObject(
14141
+ object:
14142
+ | mod.Object
14143
+ | Global
14144
+ | AreaTrigger
14145
+ | CapturePoint
14146
+ | EmplacementSpawner
14147
+ | HQ
14148
+ | InteractPoint
14149
+ | LootSpawner
14150
+ | MCOM
14151
+ | Player
14152
+ | RingOfFire
14153
+ | ScreenEffect
14154
+ | Sector
14155
+ | SFX
14156
+ | SpatialObject
14157
+ | Spawner
14158
+ | SpawnPoint
14159
+ | Team
14160
+ | Vehicle
14161
+ | VehicleSpawner
14162
+ | VFX
14163
+ | VO
14164
+ | WaypointPath
14165
+ | WorldIcon,
14166
+ rotationDelta: Vector
14167
+ ): void;
12477
14168
 
12478
14169
  // Sets the transform of the Object provided
12479
- export function SetObjectTransform(object: mod.Object, transform: Transform): void;
14170
+ export function SetObjectTransform(
14171
+ object:
14172
+ | mod.Object
14173
+ | Global
14174
+ | AreaTrigger
14175
+ | CapturePoint
14176
+ | EmplacementSpawner
14177
+ | HQ
14178
+ | InteractPoint
14179
+ | LootSpawner
14180
+ | MCOM
14181
+ | Player
14182
+ | RingOfFire
14183
+ | ScreenEffect
14184
+ | Sector
14185
+ | SFX
14186
+ | SpatialObject
14187
+ | Spawner
14188
+ | SpawnPoint
14189
+ | Team
14190
+ | Vehicle
14191
+ | VehicleSpawner
14192
+ | VFX
14193
+ | VO
14194
+ | WaypointPath
14195
+ | WorldIcon,
14196
+ transform: Transform
14197
+ ): void;
12480
14198
 
12481
14199
  // Sets the transform of the Object provided over the time provided. Options to loop indefinitely and reverse
12482
14200
  export function SetObjectTransformOverTime(
12483
- object: mod.Object,
14201
+ object:
14202
+ | mod.Object
14203
+ | Global
14204
+ | AreaTrigger
14205
+ | CapturePoint
14206
+ | EmplacementSpawner
14207
+ | HQ
14208
+ | InteractPoint
14209
+ | LootSpawner
14210
+ | MCOM
14211
+ | Player
14212
+ | RingOfFire
14213
+ | ScreenEffect
14214
+ | Sector
14215
+ | SFX
14216
+ | SpatialObject
14217
+ | Spawner
14218
+ | SpawnPoint
14219
+ | Team
14220
+ | Vehicle
14221
+ | VehicleSpawner
14222
+ | VFX
14223
+ | VO
14224
+ | WaypointPath
14225
+ | WorldIcon,
12484
14226
  transform: Transform,
12485
14227
  timeInSeconds: number,
12486
14228
  shouldLoop: boolean,
@@ -12488,11 +14230,61 @@ declare global {
12488
14230
  ): void;
12489
14231
 
12490
14232
  // Stops the Over Time movement for the provided Object if one is active
12491
- export function StopActiveMovementForObject(object: mod.Object): void;
14233
+ export function StopActiveMovementForObject(
14234
+ object:
14235
+ | mod.Object
14236
+ | Global
14237
+ | AreaTrigger
14238
+ | CapturePoint
14239
+ | EmplacementSpawner
14240
+ | HQ
14241
+ | InteractPoint
14242
+ | LootSpawner
14243
+ | MCOM
14244
+ | Player
14245
+ | RingOfFire
14246
+ | ScreenEffect
14247
+ | Sector
14248
+ | SFX
14249
+ | SpatialObject
14250
+ | Spawner
14251
+ | SpawnPoint
14252
+ | Team
14253
+ | Vehicle
14254
+ | VehicleSpawner
14255
+ | VFX
14256
+ | VO
14257
+ | WaypointPath
14258
+ | WorldIcon
14259
+ ): void;
12492
14260
 
12493
14261
  // Attaches a new UI Icon Widget to an object.
12494
14262
  export function AddUIIcon(
12495
- parentObject: mod.Object,
14263
+ parentObject:
14264
+ | mod.Object
14265
+ | Global
14266
+ | AreaTrigger
14267
+ | CapturePoint
14268
+ | EmplacementSpawner
14269
+ | HQ
14270
+ | InteractPoint
14271
+ | LootSpawner
14272
+ | MCOM
14273
+ | Player
14274
+ | RingOfFire
14275
+ | ScreenEffect
14276
+ | Sector
14277
+ | SFX
14278
+ | SpatialObject
14279
+ | Spawner
14280
+ | SpawnPoint
14281
+ | Team
14282
+ | Vehicle
14283
+ | VehicleSpawner
14284
+ | VFX
14285
+ | VO
14286
+ | WaypointPath
14287
+ | WorldIcon,
12496
14288
  image: WorldIconImages,
12497
14289
  verticalOffset: number,
12498
14290
  iconColour: Vector,
@@ -12502,7 +14294,31 @@ declare global {
12502
14294
 
12503
14295
  // Attaches a new UI Icon Widget to an object.
12504
14296
  export function AddUIIcon(
12505
- parentObject: mod.Object,
14297
+ parentObject:
14298
+ | mod.Object
14299
+ | Global
14300
+ | AreaTrigger
14301
+ | CapturePoint
14302
+ | EmplacementSpawner
14303
+ | HQ
14304
+ | InteractPoint
14305
+ | LootSpawner
14306
+ | MCOM
14307
+ | Player
14308
+ | RingOfFire
14309
+ | ScreenEffect
14310
+ | Sector
14311
+ | SFX
14312
+ | SpatialObject
14313
+ | Spawner
14314
+ | SpawnPoint
14315
+ | Team
14316
+ | Vehicle
14317
+ | VehicleSpawner
14318
+ | VFX
14319
+ | VO
14320
+ | WaypointPath
14321
+ | WorldIcon,
12506
14322
  image: WorldIconImages,
12507
14323
  verticalOffset: number,
12508
14324
  iconColour: Vector,
@@ -12516,10 +14332,63 @@ declare global {
12516
14332
  export function EnableWorldIconText(worldIcon: WorldIcon, enableText: boolean): void;
12517
14333
 
12518
14334
  // Removes a UI Icon Widget from an object.
12519
- export function RemoveUIIcon(objectWithIcon: mod.Object): void;
14335
+ export function RemoveUIIcon(
14336
+ objectWithIcon:
14337
+ | mod.Object
14338
+ | Global
14339
+ | AreaTrigger
14340
+ | CapturePoint
14341
+ | EmplacementSpawner
14342
+ | HQ
14343
+ | InteractPoint
14344
+ | LootSpawner
14345
+ | MCOM
14346
+ | Player
14347
+ | RingOfFire
14348
+ | ScreenEffect
14349
+ | Sector
14350
+ | SFX
14351
+ | SpatialObject
14352
+ | Spawner
14353
+ | SpawnPoint
14354
+ | Team
14355
+ | Vehicle
14356
+ | VehicleSpawner
14357
+ | VFX
14358
+ | VO
14359
+ | WaypointPath
14360
+ | WorldIcon
14361
+ ): void;
12520
14362
 
12521
14363
  // Removes a UI Icon Widget from an object.
12522
- export function RemoveUIIcon(objectWithIcon: mod.Object, visibility: Player | Team): void;
14364
+ export function RemoveUIIcon(
14365
+ objectWithIcon:
14366
+ | mod.Object
14367
+ | Global
14368
+ | AreaTrigger
14369
+ | CapturePoint
14370
+ | EmplacementSpawner
14371
+ | HQ
14372
+ | InteractPoint
14373
+ | LootSpawner
14374
+ | MCOM
14375
+ | Player
14376
+ | RingOfFire
14377
+ | ScreenEffect
14378
+ | Sector
14379
+ | SFX
14380
+ | SpatialObject
14381
+ | Spawner
14382
+ | SpawnPoint
14383
+ | Team
14384
+ | Vehicle
14385
+ | VehicleSpawner
14386
+ | VFX
14387
+ | VO
14388
+ | WaypointPath
14389
+ | WorldIcon,
14390
+ visibility: Player | Team
14391
+ ): void;
12523
14392
 
12524
14393
  // Changes the color of a world icon.
12525
14394
  export function SetWorldIconColor(worldIcon: WorldIcon, newColor: Vector): void;
@@ -13298,12 +15167,6 @@ declare global {
13298
15167
  // Returns the value of a variable.
13299
15168
  export function GetVariable(variable: Variable): Any;
13300
15169
 
13301
- // Returns the variable specified by a number.
13302
- export function GlobalVariable(variableIndex: number): Variable;
13303
-
13304
- // Returns the variable specified by an object.
13305
- export function ObjectVariable(ownerObject: mod.Object, variableIndex: number): Variable;
13306
-
13307
15170
  // Returns the waypoint path object corresponding to the provided id.
13308
15171
  export function GetWaypointPath(waypointPathNumber: number): WaypointPath;
13309
15172
 
@@ -13337,16 +15200,25 @@ declare global {
13337
15200
  // Returns the value found at a provided index of an array.
13338
15201
  export function ValueInArray(array: Array, index: number): Any;
13339
15202
 
13340
- // Returns the SFX object corresponding to the provided id.
13341
- export function GetSFX(number: number): SFX;
13342
-
13343
15203
  // Returns the VO object corresponding to the provided id.
13344
15204
  export function GetVO(number: number): VO;
13345
15205
 
15206
+ // Returns the SFX object corresponding to the provided id.
15207
+ /**
15208
+ * @deprecated The method should not be used
15209
+ */
15210
+ export function GetSFX(number: number): SFX;
15211
+
13346
15212
  // Returns the screen effect object corresponding to the provided id.
13347
- export function GetScreenEffect(modBuilderEnum: PortalEnum): ScreenEffect;
15213
+ /**
15214
+ * @deprecated The method should not be used
15215
+ */
15216
+ export function GetScreenEffect(arg0: PortalEnum): ScreenEffect;
13348
15217
 
13349
15218
  // Returns the screen effect object corresponding to the provided id.
15219
+ /**
15220
+ * @deprecated The method should not be used
15221
+ */
13350
15222
  export function GetScreenEffect(number: number): ScreenEffect;
13351
15223
 
13352
15224
  // Returns the VFX object corresponding to the provided id.
@@ -13367,6 +15239,9 @@ declare global {
13367
15239
  // Returns the amount of time left (in seconds) in the current gamemode.
13368
15240
  export function GetMatchTimeRemaining(): number;
13369
15241
 
15242
+ // Returns the ring of fire object corresponding to the provided id.
15243
+ export function GetRingOfFire(number: number): RingOfFire;
15244
+
13370
15245
  // Returns the time limit set for the gamemode (in seconds).
13371
15246
  export function GetRoundTime(): number;
13372
15247
 
@@ -13385,8 +15260,37 @@ declare global {
13385
15260
  // Returns the interact point object corresponding to the provided id.
13386
15261
  export function GetInteractPoint(interactPointNumber: number): InteractPoint;
13387
15262
 
15263
+ // Returns the loot spawner object corresponding to the provided id.
15264
+ export function GetLootSpawner(number: number): LootSpawner;
15265
+
13388
15266
  // Returns the id corresponding to the provided object.
13389
- export function GetObjId(modBuilderObject: mod.Object): number;
15267
+ export function GetObjId(
15268
+ object:
15269
+ | mod.Object
15270
+ | Global
15271
+ | AreaTrigger
15272
+ | CapturePoint
15273
+ | EmplacementSpawner
15274
+ | HQ
15275
+ | InteractPoint
15276
+ | LootSpawner
15277
+ | MCOM
15278
+ | Player
15279
+ | RingOfFire
15280
+ | ScreenEffect
15281
+ | Sector
15282
+ | SFX
15283
+ | SpatialObject
15284
+ | Spawner
15285
+ | SpawnPoint
15286
+ | Team
15287
+ | Vehicle
15288
+ | VehicleSpawner
15289
+ | VFX
15290
+ | VO
15291
+ | WaypointPath
15292
+ | WorldIcon
15293
+ ): number;
13390
15294
 
13391
15295
  // Returns the spatial object corresponding to the provided id.
13392
15296
  export function GetSpatialObject(spatialObjectNumber: number): SpatialObject;
@@ -13406,6 +15310,7 @@ declare global {
13406
15310
  | RuntimeSpawn_Common
13407
15311
  | RuntimeSpawn_Abbasid
13408
15312
  | RuntimeSpawn_Aftermath
15313
+ | RuntimeSpawn_Badlands
13409
15314
  | RuntimeSpawn_Battery
13410
15315
  | RuntimeSpawn_Capstone
13411
15316
  | RuntimeSpawn_Dumbo
@@ -13424,6 +15329,7 @@ declare global {
13424
15329
  | RuntimeSpawn_Common
13425
15330
  | RuntimeSpawn_Abbasid
13426
15331
  | RuntimeSpawn_Aftermath
15332
+ | RuntimeSpawn_Badlands
13427
15333
  | RuntimeSpawn_Battery
13428
15334
  | RuntimeSpawn_Capstone
13429
15335
  | RuntimeSpawn_Dumbo
@@ -13630,9 +15536,6 @@ declare global {
13630
15536
  // Returns the sector object corresponding to the provided id.
13631
15537
  export function GetSector(number: number): Sector;
13632
15538
 
13633
- // Returns all objects of the given type.
13634
- export function AllObjectsOfType(): Array;
13635
-
13636
15539
  // Returns an array of all players within a game.
13637
15540
  export function AllPlayers(): Array;
13638
15541
 
@@ -13702,6 +15605,9 @@ declare global {
13702
15605
  // Returns true whether or not the active inventory slot of the target player is the provided inventory slots.
13703
15606
  export function IsInventorySlotActive(player: Player, inventorySlots: InventorySlots): boolean;
13704
15607
 
15608
+ // Returns true if the provided player is using the specified class.
15609
+ export function IsSoldierClass(player: Player, soldierClass: SoldierClass): boolean;
15610
+
13705
15611
  // Returns the backward directional vector of (0, 0, 1).
13706
15612
  export function BackwardVector(): Vector;
13707
15613
 
@@ -13712,13 +15618,91 @@ declare global {
13712
15618
  export function ForwardVector(): Vector;
13713
15619
 
13714
15620
  // Returns the position vector of the provided object.
13715
- export function GetObjectPosition(object: mod.Object): Vector;
15621
+ export function GetObjectPosition(
15622
+ object:
15623
+ | mod.Object
15624
+ | Global
15625
+ | AreaTrigger
15626
+ | CapturePoint
15627
+ | EmplacementSpawner
15628
+ | HQ
15629
+ | InteractPoint
15630
+ | LootSpawner
15631
+ | MCOM
15632
+ | Player
15633
+ | RingOfFire
15634
+ | ScreenEffect
15635
+ | Sector
15636
+ | SFX
15637
+ | SpatialObject
15638
+ | Spawner
15639
+ | SpawnPoint
15640
+ | Team
15641
+ | Vehicle
15642
+ | VehicleSpawner
15643
+ | VFX
15644
+ | VO
15645
+ | WaypointPath
15646
+ | WorldIcon
15647
+ ): Vector;
13716
15648
 
13717
15649
  // Returns the rotation vector of the provided object.
13718
- export function GetObjectRotation(object: mod.Object): Vector;
15650
+ export function GetObjectRotation(
15651
+ object:
15652
+ | mod.Object
15653
+ | Global
15654
+ | AreaTrigger
15655
+ | CapturePoint
15656
+ | EmplacementSpawner
15657
+ | HQ
15658
+ | InteractPoint
15659
+ | LootSpawner
15660
+ | MCOM
15661
+ | Player
15662
+ | RingOfFire
15663
+ | ScreenEffect
15664
+ | Sector
15665
+ | SFX
15666
+ | SpatialObject
15667
+ | Spawner
15668
+ | SpawnPoint
15669
+ | Team
15670
+ | Vehicle
15671
+ | VehicleSpawner
15672
+ | VFX
15673
+ | VO
15674
+ | WaypointPath
15675
+ | WorldIcon
15676
+ ): Vector;
13719
15677
 
13720
15678
  // Returns the transform vector of the provided object.
13721
- export function GetObjectTransform(object: mod.Object): Transform;
15679
+ export function GetObjectTransform(
15680
+ object:
15681
+ | mod.Object
15682
+ | Global
15683
+ | AreaTrigger
15684
+ | CapturePoint
15685
+ | EmplacementSpawner
15686
+ | HQ
15687
+ | InteractPoint
15688
+ | LootSpawner
15689
+ | MCOM
15690
+ | Player
15691
+ | RingOfFire
15692
+ | ScreenEffect
15693
+ | Sector
15694
+ | SFX
15695
+ | SpatialObject
15696
+ | Spawner
15697
+ | SpawnPoint
15698
+ | Team
15699
+ | Vehicle
15700
+ | VehicleSpawner
15701
+ | VFX
15702
+ | VO
15703
+ | WaypointPath
15704
+ | WorldIcon
15705
+ ): Transform;
13722
15706
 
13723
15707
  // Returns the leftward directional vector of (-1, 0, 0).
13724
15708
  export function LeftVector(): Vector;
@@ -13926,11 +15910,13 @@ declare global {
13926
15910
 
13927
15911
  export function OngoingInteractPoint(eventInteractPoint: mod.InteractPoint): void;
13928
15912
 
15913
+ export function OngoingLootSpawner(eventLootSpawner: mod.LootSpawner): void;
15914
+
13929
15915
  export function OngoingMCOM(eventMCOM: mod.MCOM): void;
13930
15916
 
13931
15917
  export function OngoingPlayer(eventPlayer: mod.Player): void;
13932
15918
 
13933
- export function OngoingScreenEffect(eventScreenEffect: mod.ScreenEffect): void;
15919
+ export function OngoingRingOfFire(eventRingOfFire: mod.RingOfFire): void;
13934
15920
 
13935
15921
  export function OngoingSector(eventSector: mod.Sector): void;
13936
15922
 
@@ -13948,6 +15934,8 @@ declare global {
13948
15934
 
13949
15935
  export function OngoingWorldIcon(eventWorldIcon: mod.WorldIcon): void;
13950
15936
 
15937
+ export function Ongoing(): void;
15938
+
13951
15939
  // This will trigger when an AI Soldier stops trying to reach a destination.
13952
15940
  export function OnAIMoveToFailed(eventPlayer: mod.Player): void;
13953
15941
 
@@ -14092,6 +16080,9 @@ declare global {
14092
16080
  // This will trigger when a Player is revived by another Player.
14093
16081
  export function OnRevived(eventPlayer: mod.Player, eventOtherPlayer: mod.Player): void;
14094
16082
 
16083
+ // This will trigger when a RingOfFire changes size.
16084
+ export function OnRingOfFireZoneSizeChange(eventRingOfFire: mod.RingOfFire, eventNumber: number): void;
16085
+
14095
16086
  // This will trigger when an AISpawner spawns an AI Soldier.
14096
16087
  export function OnSpawnerSpawned(eventPlayer: mod.Player, eventSpawner: mod.Spawner): void;
14097
16088