@bf6mods/sdk 1.0.2 → 1.1.0

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package/dist/index.d.ts CHANGED
@@ -14120,8 +14120,8 @@ declare enum ManDownExperienceType {
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  */
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  declare enum AiSpawnType {
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  NoBots = 0,
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- Backfill = 1,
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- Static = 2
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+ Backfill = 2,
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+ Static = 1
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  }
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  /**
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  * Controls the rules for Squad Spawning, for squad members and squad leaders.
@@ -15526,12 +15526,12 @@ type TeamComposition = [
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  /**
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  * Maximum number of AI bots allowed on this team.
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  */
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- aiCapacity: number;
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+ aiCapacity?: number;
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  /**
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  * Type of AI assigned to this team.
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  * Unknown what any other value than 1 means. If you are aware, please create an issue
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  */
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- aiType: 1;
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+ aiType: 0 | 1;
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  }
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  ];
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  /**
@@ -15623,8 +15623,8 @@ type ConfigType = {
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  */
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  workspace?: Workspace;
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  /**
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- * Defines team composition or class distribution for this configuration.
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- * Each element specifies per-team roles, limits, or balance parameters.
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+ * Defines team composition for this configuration.
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+ * IMPORTANT! Note that each teamComposition MUST be 1 greater than the team ID.
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  */
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  teamComposition?: TeamComposition[];
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  /**