@bettergi/types 0.1.9 → 0.1.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +1 -0
- package/objects/file.d.ts +1 -1
- package/objects/genshin.d.ts +2 -2
- package/objects/globalMethod.d.ts +1 -1
- package/objects/keyMouseHook.d.ts +1 -1
- package/package.json +1 -1
- package/types/BetterGenshinImpact/Core/Recognition/RecognitionObject.d.ts +1 -1
- package/types/BetterGenshinImpact/Core/Script/Dependence/KeyMouseHook.d.ts +1 -1
- package/types/BetterGenshinImpact/GameTask/AutoFight/Model/Avatar.d.ts +1 -1
- package/types/BetterGenshinImpact/GameTask/AutoSkip/AutoSkipConfig.d.ts +106 -0
- package/types/BetterGenshinImpact/GameTask/Model/Area/DesktopRegion.d.ts +33 -5
- package/types/BetterGenshinImpact/GameTask/Model/Area/GameCaptureRegion.d.ts +1 -1
- package/types/BetterGenshinImpact/GameTask/Model/Area/ImageRegion.d.ts +1 -1
- package/types/BetterGenshinImpact/GameTask/Model/Area/Region.d.ts +1 -1
- package/types/BetterGenshinImpact/View/Drawable/RectDrawable.d.ts +1 -1
package/index.d.ts
CHANGED
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@@ -24,6 +24,7 @@
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// 实时任务
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/// <reference path="./types/BetterGenshinImpact/Core/Script/Dependence/Model/RealtimeTimer.d.ts" />
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/// <reference path="./types/BetterGenshinImpact/GameTask/AutoSkip/AutoSkipConfig.d.ts" />
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// 独立任务
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/// <reference path="./types/BetterGenshinImpact/Core/Script/Dependence/Model/SoloTask.d.ts" />
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package/objects/file.d.ts
CHANGED
package/objects/genshin.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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-
import { Point2f } from "mirada/dist/src/types/opencv";
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import { Area, BigMap, Country } from "../enums/country";
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import type { Point2f } from "mirada/dist/src/types/opencv";
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import type { Area, BigMap, Country } from "../enums/country";
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declare global {
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/** @since 0.32.0 */
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package/package.json
CHANGED
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@@ -0,0 +1,106 @@
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declare global {
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namespace BetterGenshinImpact.GameTask.AutoSkip {
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class AutoSkipConfig {
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/** 触发器是否启用 启用后: 1. 快速跳过对话 2. 自动点击一个识别到的选项 3. 黑屏过长自动点击跳过 */
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enabled: boolean;
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/**
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* 快速跳过对话
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* @default true
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*/
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quicklySkipConversationsEnabled: boolean;
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/**
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* 选择选项前的延迟(毫秒)
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* @default 0
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*/
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afterChooseOptionSleepDelay: number;
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/**
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* 点击对话框前的延迟(毫秒)
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* @default 0
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*/
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beforeClickConfirmDelay: number;
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/**
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* 自动领取每日委托奖励
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* @default true
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*/
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autoGetDailyRewardsEnabled: boolean;
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/**
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* 自动重新派遣
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* @default true
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*/
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autoReExploreEnabled: boolean;
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/** 自动重新派遣使用角色配置,逗号分割 */
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autoReExploreCharacter: string;
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/**
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* - 优先选择第一个选项
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* - 优先选择最后一个选项
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* - 自定义优先选项
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* - 不选择选项
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*/
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clickChatOption: string;
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/** 自定义优先选项文本,每行一个或用分号分隔 */
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customPriorityOptions: string;
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/**
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* 启用自动邀约
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* @default false
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*/
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autoHangoutEventEnabled: boolean;
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/** 自动邀约分支选择 */
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autoHangoutEndChoose: string;
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/**
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* 自动邀约选择选项前的延迟(毫秒)
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* @default 0
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*/
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autoHangoutChooseOptionSleepDelay: number;
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/**
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* 自动邀约自动点击跳过按钮
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* @default true
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*/
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autoHangoutPressSkipEnabled: boolean;
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/**
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* 后台运行
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* @default false
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*/
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runBackgroundEnabled: boolean;
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/**
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* 提交物品
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* @default true
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*/
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submitGoodsEnabled: boolean;
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/**
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* 游戏失焦时显示画中画
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* @default false
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*/
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pictureInPictureEnabled: boolean;
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/**
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* 画中画的源图像类型 TriggerDispatcher:来自于截图器50ms一次 CaptureLoop:主动获取(60帧)
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* @default 'CaptureLoop'
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*/
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pictureInPictureSourceType: string;
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/**
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* 关闭弹出层
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* @default true
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*/
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closePopupPagedEnabled: boolean;
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}
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}
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export import AutoSkipConfig = BetterGenshinImpact.GameTask.AutoSkip.AutoSkipConfig;
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}
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export {};
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import { Mat } from "mirada/dist/src/types/opencv";
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import type { Mat, Rect } from "mirada/dist/src/types/opencv";
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import "../../../../Fischless/WindowsInput/IMouseSimulator";
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import "../Area/Region";
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declare global {
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namespace BetterGenshinImpact.GameTask.Model.Area {
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class DesktopRegion extends BetterGenshinImpact.GameTask.Model.Area.Region {
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desktopRegionClick(x: number, y: number, w: number, h: number): void;
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desktopRegionMove(
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desktopRegionMove(x: number, y: number, w: number, h: number): void;
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/**
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* 派生一个点类型的区域
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* @param x 水平位置(像素)
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* @param y 垂直位置(像素)
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*/
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derive(x: number, y: number): BetterGenshinImpact.GameTask.Model.Area.Region;
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/**
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* 派生一个点类型的区域
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* @param x 水平位置(像素)
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* @param y 垂直位置(像素)
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* @param w 宽度
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* @param h 高度
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*/
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derive(
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x: number,
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y: number,
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w: number,
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h: number
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): BetterGenshinImpact.GameTask.Model.Area.Region;
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/**
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* 派生一个矩形类型的区域
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* @param rect 矩形
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*/
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derive(rect: Rect): BetterGenshinImpact.GameTask.Model.Area.Region;
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derive(captureMat: Mat, x: number, y: number): void;
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constructor(w: number, h: number);
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// overload
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constructor(w: number, h: number, iMouse: Fischless.WindowsInput.IMouseSimulator | null);
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constructor();
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import { Mat, Size } from "mirada/dist/src/types/opencv";
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import type { Mat, Size } from "mirada/dist/src/types/opencv";
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import "../../../../Fischless/WindowsInput/IMouseSimulator";
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import "../../../../System/Drawing/Pen";
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import "../../../View/Drawable/DrawContent";
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import { Mat, Rect } from "mirada/dist/src/types/opencv";
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import type { Mat, Rect } from "mirada/dist/src/types/opencv";
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import "../../../../BetterGenshinImpact/Core/Recognition/RecognitionObject";
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import "../../../../BetterGenshinImpact/GameTask/Model/Area/Converter/INodeConverter";
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import "../../../../BetterGenshinImpact/GameTask/Model/Area/Region";
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