@bettergi/types 0.1.6 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@bettergi/types",
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- "version": "0.1.6",
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+ "version": "0.1.7",
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  "description": "BetterGI TypeScript 类型定义",
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  "type": "module",
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  "author": "Bread Grocery<https://github.com/breadgrocery>",
@@ -1,5 +1,6 @@
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  import "../../../System/Collections/Generic/List";
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  import "../../../System/Threading/CancellationToken";
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+ import "../../../System/Tuple";
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  import "../../GameTask/Model/Area/ImageRegion";
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  import "../../GameTask/Model/Area/Region";
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  import "../ISoloTask";
@@ -20,7 +21,7 @@ declare global {
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  static pressUseResin(
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  ra: BetterGenshinImpact.GameTask.Model.Area.ImageRegion,
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  resinName: string
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- ): [boolean, number];
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+ ): System.Tuple2<boolean, number>;
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  /**
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  * 点击使用树脂
@@ -30,7 +31,7 @@ declare global {
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  static pressUseResin(
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  regionList: System.Collections.Generic.List<BetterGenshinImpact.GameTask.Model.Area.Region>,
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  resinName: string
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- ): [boolean, number];
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+ ): System.Tuple2<boolean, number>;
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  constructor(taskParam: BetterGenshinImpact.GameTask.AutoDomain.AutoDomainParam);
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  }
@@ -1,5 +1,6 @@
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  import "../../../System/Collections/Generic/List";
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  import "../../../System/Threading/CancellationToken";
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+ import "../../../System/Tuple";
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  import "../../GameTask/Model/Area/ImageRegion";
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  import "../../GameTask/Model/Area/Region";
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  import "../ISoloTask";
@@ -20,7 +21,7 @@ declare global {
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  static pressUseResin(
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  ra: BetterGenshinImpact.GameTask.Model.Area.ImageRegion,
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  resinName: string
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- ): [boolean, number];
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+ ): System.Tuple2<boolean, number>;
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  /**
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  * 点击使用树脂
@@ -30,7 +31,7 @@ declare global {
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  static pressUseResin(
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  regionList: System.Collections.Generic.List<BetterGenshinImpact.GameTask.Model.Area.Region>,
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  resinName: string
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- ): [boolean, number];
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+ ): System.Tuple2<boolean, number>;
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  constructor(taskParam: BetterGenshinImpact.GameTask.AutoFight.AutoFightParam);
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  }
@@ -1,7 +1,14 @@
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+ import "../../../../../System/Tuple";
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+
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  declare global {
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  namespace BetterGenshinImpact.GameTask.Model.Area.Converter {
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  interface INodeConverter {
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- toPrev(x: number, y: number, w: number, h: number): [number, number, number, number];
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+ toPrev(
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+ x: number,
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+ y: number,
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+ w: number,
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+ h: number
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+ ): System.Tuple4<number, number, number, number>;
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  }
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  }
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  }
@@ -1,6 +1,7 @@
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  import { Rect } from "mirada/dist/src/types/opencv";
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  import "../../../../System/Drawing/Pen";
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  import "../../../../System/IDisposable";
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+ import "../../../../System/Tuple";
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  import "../../../GameTask/Model/Area/Converter/INodeConverter";
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  import "../../../GameTask/Model/Area/ImageRegion";
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  import "../../../View/Drawable/LineDrawable";
@@ -165,10 +166,10 @@ declare global {
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  convertPositionToGameCaptureRegion(x: number, y: number, w: number, h: number): Rect;
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  /** 将指定区域的截图转换成位置元组 */
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- convertPositionToGameCaptureRegion(x: number, y: number): [number, number];
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+ convertPositionToGameCaptureRegion(x: number, y: number): System.Tuple2<number, number>;
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  /** 将指定桌面区域的截图转换成位置元组 */
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- convertPositionToDesktopRegion(x: number, y: number): [number, number];
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+ convertPositionToDesktopRegion(x: number, y: number): System.Tuple2<number, number>;
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  /** 生成一个新的矩形类型的区域 */
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  toRect(): Rect;
@@ -0,0 +1,11 @@
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+ declare global {
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+ namespace System.Collections {
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+ interface IEqualityComparer {
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+ equals(x: any, y: any): boolean;
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+
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+ getHashCode(obj: any): number;
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+ }
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+ }
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+ }
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+
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+ export {};
@@ -0,0 +1,11 @@
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+ import "./IEqualityComparer";
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+
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+ declare global {
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+ namespace System.Collections {
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+ interface IStructuralComparable {
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+ compareTo(other: any, comparer: System.Collections.IEqualityComparer): number;
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+ }
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+ }
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+ }
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+
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+ export {};
@@ -0,0 +1,13 @@
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+ import "./IEqualityComparer";
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+
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+ declare global {
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+ namespace System.Collections {
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+ interface IStructuralEquatable {
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+ equals(other: any, comparer: System.Collections.IEqualityComparer): boolean;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+ }
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+ }
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+
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+ export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -7,4 +7,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -0,0 +1,9 @@
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+ declare global {
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+ namespace System {
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+ interface IComparable {
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+ compareTo(other: any): number;
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+ }
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+ }
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+ }
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+
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+ export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -0,0 +1,11 @@
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+ declare global {
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+ namespace System.Runtime.CompilerServices {
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+ interface ITuple {
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+ length: number;
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+
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+ [index: number]: any;
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+ }
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+ }
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+ }
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+
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+ export {};
@@ -55,4 +55,5 @@ declare global {
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  }
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  export import CancellationToken = System.Threading.CancellationToken;
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  }
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+
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  export {};
@@ -24,4 +24,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -48,4 +48,5 @@ declare global {
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  }
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  export import CancellationTokenSource = System.Threading.CancellationTokenSource;
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  }
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+
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  export {};
@@ -9,4 +9,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -9,4 +9,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -28,4 +28,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -0,0 +1,184 @@
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+ import "./Collections/IStructuralComparable";
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+ import "./Collections/IStructuralEquatable";
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+ import "./IComparable";
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+ import "./Runtime/CompilerServices/ITuple";
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+
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+ declare global {
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+ // TODO: 未实现ITupleInternal接口,待补充(如果有必要)
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+ namespace System {
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+ class Tuple1<T1>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+
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+ constructor(item1: T1);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+
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+ class Tuple2<T1, T2>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+ item2: T2;
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+
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+ constructor(item1: T1, item2: T2);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+
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+ class Tuple3<T1, T2, T3>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+ item2: T2;
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+ item3: T3;
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+
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+ constructor(item1: T1, item2: T2, item3: T3);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+
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+ class Tuple4<T1, T2, T3, T4>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+ item2: T2;
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+ item3: T3;
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+ item4: T4;
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+
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+ constructor(item1: T1, item2: T2, item3: T3, item4: T4);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+
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+ class Tuple5<T1, T2, T3, T4, T5>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+ item2: T2;
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+ item3: T3;
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+ item4: T4;
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+ item5: T5;
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+
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+ constructor(item1: T1, item2: T2, item3: T3, item4: T4, item5: T5);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+
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+ class Tuple6<T1, T2, T3, T4, T5, T6>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+ item2: T2;
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+ item3: T3;
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+ item4: T4;
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+ item5: T5;
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+ item6: T6;
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+
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+ constructor(item1: T1, item2: T2, item3: T3, item4: T4, item5: T5, item6: T6);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+
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+ class Tuple7<T1, T2, T3, T4, T5, T6, T7>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+ item2: T2;
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+ item3: T3;
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+ item4: T4;
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+ item5: T5;
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+ item6: T6;
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+ item7: T7;
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+
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+ constructor(item1: T1, item2: T2, item3: T3, item4: T4, item5: T5, item6: T6, item7: T7);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+
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+ class Tuple8<T1, T2, T3, T4, T5, T6, T7, T8>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+ item2: T2;
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+ item3: T3;
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+ item4: T4;
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+ item5: T5;
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+ item6: T6;
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+ item7: T7;
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+ item8: T8;
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+
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+ constructor(
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+ item1: T1,
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+ item2: T2,
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+ item3: T3,
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+ item4: T4,
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+ item5: T5,
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+ item6: T6,
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+ item7: T7,
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+ item8: T8
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+ );
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+ }
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+ }
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+
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+ export {};