@bettergi/types 0.1.5 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,13 @@
1
- export type Country = "蒙德" | "璃月" | "稻妻" | "须弥" | "枫丹" | "纳塔" | "至冬" | (string & {});
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+ export type Country =
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+ | "蒙德"
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+ | "璃月"
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+ | "稻妻"
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+ | "须弥"
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+ | "枫丹"
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+ | "纳塔"
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+ | "挪德卡莱"
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+ | "至冬"
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+ | (string & {});
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  export type Area = "渊下宫" | "层岩巨渊·地下矿区" | "旧日之海" | "远古圣山" | "尘歌壶" | Country;
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package/index.d.ts CHANGED
@@ -53,8 +53,8 @@
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  /// <reference path="./types/BetterGenshinImpact/Core/Script/Dependence/ServerTime.d.ts" />
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  // 任务参数
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- /// <reference path="./types/BetterGenshinImpact/GameTask/AutoDomain/AutoDomainParam" />
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- /// <reference path="./types/BetterGenshinImpact/GameTask/AutoFight/AutoFightParam" />
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+ /// <reference path="./types/BetterGenshinImpact/GameTask/AutoDomain/AutoDomainParam.d.ts" />
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+ /// <reference path="./types/BetterGenshinImpact/GameTask/AutoFight/AutoFightParam.d.ts" />
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  /// 设置
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  /// <reference path="./objects/settings.d.ts" />
package/objects/file.d.ts CHANGED
@@ -71,7 +71,7 @@ declare global {
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  ): Mat;
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  /**
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- * 输出文本文件
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+ * 同步输出文本文件
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  * @param path 文件路径(相对于脚本根目录,会自动创建目录)
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  * @param content 文件内容(不能超过999MB)
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  * @param append 是否追加内容(默认值:false)
@@ -89,7 +89,7 @@ declare global {
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  function writeText(path: string, content: string, append?: boolean): Promise<boolean>;
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  /**
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- *
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+ * 输出文本文件
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  * @param path 文件路径(相对于脚本根目录,会自动创建目录)
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  * @param content 文件内容(不能超过999MB)
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  * @param callbackFunc 回调函数
@@ -102,6 +102,14 @@ declare global {
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  callbackFunc: (ex?: string, ret?: string) => void,
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  append?: boolean
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  ): Promise<boolean>;
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+
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+ /**
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+ * 同步写入图片到文件
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+ * @param path 文件路径(如果没有扩展名,自动追加.png)
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+ * @param mat OpenCV Mat对象
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+ * @since 0.48.2
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+ */
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+ function writeImageSync(path: string, mat: Mat): boolean;
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  }
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  }
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@bettergi/types",
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- "version": "0.1.5",
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+ "version": "0.1.7",
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  "description": "BetterGI TypeScript 类型定义",
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  "type": "module",
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  "author": "Bread Grocery<https://github.com/breadgrocery>",
@@ -1,5 +1,6 @@
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  import "../../../System/Collections/Generic/List";
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  import "../../../System/Threading/CancellationToken";
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+ import "../../../System/Tuple";
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  import "../../GameTask/Model/Area/ImageRegion";
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  import "../../GameTask/Model/Area/Region";
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  import "../ISoloTask";
@@ -20,7 +21,7 @@ declare global {
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  static pressUseResin(
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  ra: BetterGenshinImpact.GameTask.Model.Area.ImageRegion,
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  resinName: string
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- ): [boolean, number];
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+ ): System.Tuple2<boolean, number>;
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  /**
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  * 点击使用树脂
@@ -30,7 +31,7 @@ declare global {
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  static pressUseResin(
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  regionList: System.Collections.Generic.List<BetterGenshinImpact.GameTask.Model.Area.Region>,
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  resinName: string
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- ): [boolean, number];
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+ ): System.Tuple2<boolean, number>;
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  constructor(taskParam: BetterGenshinImpact.GameTask.AutoDomain.AutoDomainParam);
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  }
@@ -1,5 +1,6 @@
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  import "../../../System/Collections/Generic/List";
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  import "../../../System/Threading/CancellationToken";
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+ import "../../../System/Tuple";
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  import "../../GameTask/Model/Area/ImageRegion";
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  import "../../GameTask/Model/Area/Region";
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  import "../ISoloTask";
@@ -20,7 +21,7 @@ declare global {
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  static pressUseResin(
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  ra: BetterGenshinImpact.GameTask.Model.Area.ImageRegion,
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  resinName: string
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- ): [boolean, number];
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+ ): System.Tuple2<boolean, number>;
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  /**
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  * 点击使用树脂
@@ -30,7 +31,7 @@ declare global {
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  static pressUseResin(
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  regionList: System.Collections.Generic.List<BetterGenshinImpact.GameTask.Model.Area.Region>,
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  resinName: string
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- ): [boolean, number];
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+ ): System.Tuple2<boolean, number>;
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  constructor(taskParam: BetterGenshinImpact.GameTask.AutoFight.AutoFightParam);
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  }
@@ -1,7 +1,14 @@
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+ import "../../../../../System/Tuple";
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+
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  declare global {
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  namespace BetterGenshinImpact.GameTask.Model.Area.Converter {
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  interface INodeConverter {
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- toPrev(x: number, y: number, w: number, h: number): [number, number, number, number];
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+ toPrev(
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+ x: number,
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+ y: number,
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+ w: number,
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+ h: number
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+ ): System.Tuple4<number, number, number, number>;
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  }
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  }
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  }
@@ -1,6 +1,7 @@
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  import { Rect } from "mirada/dist/src/types/opencv";
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  import "../../../../System/Drawing/Pen";
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  import "../../../../System/IDisposable";
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+ import "../../../../System/Tuple";
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  import "../../../GameTask/Model/Area/Converter/INodeConverter";
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  import "../../../GameTask/Model/Area/ImageRegion";
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  import "../../../View/Drawable/LineDrawable";
@@ -165,10 +166,10 @@ declare global {
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  convertPositionToGameCaptureRegion(x: number, y: number, w: number, h: number): Rect;
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  /** 将指定区域的截图转换成位置元组 */
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- convertPositionToGameCaptureRegion(x: number, y: number): [number, number];
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+ convertPositionToGameCaptureRegion(x: number, y: number): System.Tuple2<number, number>;
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  /** 将指定桌面区域的截图转换成位置元组 */
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- convertPositionToDesktopRegion(x: number, y: number): [number, number];
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+ convertPositionToDesktopRegion(x: number, y: number): System.Tuple2<number, number>;
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  /** 生成一个新的矩形类型的区域 */
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  toRect(): Rect;
@@ -0,0 +1,11 @@
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+ declare global {
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+ namespace System.Collections {
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+ interface IEqualityComparer {
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+ equals(x: any, y: any): boolean;
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+
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+ getHashCode(obj: any): number;
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+ }
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+ }
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+ }
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+
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+ export {};
@@ -0,0 +1,11 @@
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+ import "./IEqualityComparer";
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+
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+ declare global {
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+ namespace System.Collections {
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+ interface IStructuralComparable {
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+ compareTo(other: any, comparer: System.Collections.IEqualityComparer): number;
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+ }
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+ }
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+ }
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+
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+ export {};
@@ -0,0 +1,13 @@
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+ import "./IEqualityComparer";
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+
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+ declare global {
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+ namespace System.Collections {
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+ interface IStructuralEquatable {
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+ equals(other: any, comparer: System.Collections.IEqualityComparer): boolean;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+ }
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+ }
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+
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+ export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -7,4 +7,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -0,0 +1,9 @@
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+ declare global {
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+ namespace System {
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+ interface IComparable {
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+ compareTo(other: any): number;
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+ }
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+ }
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+ }
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+
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+ export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -0,0 +1,11 @@
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+ declare global {
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+ namespace System.Runtime.CompilerServices {
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+ interface ITuple {
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+ length: number;
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+
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+ [index: number]: any;
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+ }
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+ }
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+ }
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+
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+ export {};
@@ -55,4 +55,5 @@ declare global {
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  }
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  export import CancellationToken = System.Threading.CancellationToken;
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  }
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+
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  export {};
@@ -24,4 +24,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -48,4 +48,5 @@ declare global {
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  }
49
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  export import CancellationTokenSource = System.Threading.CancellationTokenSource;
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  }
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+
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  export {};
@@ -9,4 +9,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -9,4 +9,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -28,4 +28,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -5,4 +5,5 @@ declare global {
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  }
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  }
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  }
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+
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  export {};
@@ -0,0 +1,184 @@
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+ import "./Collections/IStructuralComparable";
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+ import "./Collections/IStructuralEquatable";
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+ import "./IComparable";
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+ import "./Runtime/CompilerServices/ITuple";
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+
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+ declare global {
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+ // TODO: 未实现ITupleInternal接口,待补充(如果有必要)
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+ namespace System {
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+ class Tuple1<T1>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+
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+ constructor(item1: T1);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+
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+ class Tuple2<T1, T2>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+ item2: T2;
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+
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+ constructor(item1: T1, item2: T2);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+
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+ class Tuple3<T1, T2, T3>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+ item2: T2;
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+ item3: T3;
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+
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+ constructor(item1: T1, item2: T2, item3: T3);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
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+ }
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+
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+ class Tuple4<T1, T2, T3, T4>
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+ implements
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+ System.Collections.IStructuralEquatable,
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+ System.Collections.IStructuralComparable,
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+ System.IComparable
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+ {
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+ item1: T1;
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+ item2: T2;
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+ item3: T3;
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+ item4: T4;
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+
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+ constructor(item1: T1, item2: T2, item3: T3, item4: T4);
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+
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+ equals(other: any): boolean;
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+
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+ compareTo(other: any): number;
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+
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+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
81
+ }
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+
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+ class Tuple5<T1, T2, T3, T4, T5>
84
+ implements
85
+ System.Collections.IStructuralEquatable,
86
+ System.Collections.IStructuralComparable,
87
+ System.IComparable
88
+ {
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+ item1: T1;
90
+ item2: T2;
91
+ item3: T3;
92
+ item4: T4;
93
+ item5: T5;
94
+
95
+ constructor(item1: T1, item2: T2, item3: T3, item4: T4, item5: T5);
96
+
97
+ equals(other: any): boolean;
98
+
99
+ compareTo(other: any): number;
100
+
101
+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
102
+ }
103
+
104
+ class Tuple6<T1, T2, T3, T4, T5, T6>
105
+ implements
106
+ System.Collections.IStructuralEquatable,
107
+ System.Collections.IStructuralComparable,
108
+ System.IComparable
109
+ {
110
+ item1: T1;
111
+ item2: T2;
112
+ item3: T3;
113
+ item4: T4;
114
+ item5: T5;
115
+ item6: T6;
116
+
117
+ constructor(item1: T1, item2: T2, item3: T3, item4: T4, item5: T5, item6: T6);
118
+
119
+ equals(other: any): boolean;
120
+
121
+ compareTo(other: any): number;
122
+
123
+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
124
+ }
125
+
126
+ class Tuple7<T1, T2, T3, T4, T5, T6, T7>
127
+ implements
128
+ System.Collections.IStructuralEquatable,
129
+ System.Collections.IStructuralComparable,
130
+ System.IComparable
131
+ {
132
+ item1: T1;
133
+ item2: T2;
134
+ item3: T3;
135
+ item4: T4;
136
+ item5: T5;
137
+ item6: T6;
138
+ item7: T7;
139
+
140
+ constructor(item1: T1, item2: T2, item3: T3, item4: T4, item5: T5, item6: T6, item7: T7);
141
+
142
+ equals(other: any): boolean;
143
+
144
+ compareTo(other: any): number;
145
+
146
+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
147
+ }
148
+
149
+ class Tuple8<T1, T2, T3, T4, T5, T6, T7, T8>
150
+ implements
151
+ System.Collections.IStructuralEquatable,
152
+ System.Collections.IStructuralComparable,
153
+ System.IComparable
154
+ {
155
+ item1: T1;
156
+ item2: T2;
157
+ item3: T3;
158
+ item4: T4;
159
+ item5: T5;
160
+ item6: T6;
161
+ item7: T7;
162
+ item8: T8;
163
+
164
+ constructor(
165
+ item1: T1,
166
+ item2: T2,
167
+ item3: T3,
168
+ item4: T4,
169
+ item5: T5,
170
+ item6: T6,
171
+ item7: T7,
172
+ item8: T8
173
+ );
174
+
175
+ equals(other: any): boolean;
176
+
177
+ compareTo(other: any): number;
178
+
179
+ getHashCode(comparer: System.Collections.IEqualityComparer): number;
180
+ }
181
+ }
182
+ }
183
+
184
+ export {};