@betorigami/games 3.4.3 → 3.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,7 +1,7 @@
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  import { GameComponent, AutobetSettingsWithId, GameBetResult } from '@betorigami/game-ui-shared';
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  export declare class BlitzGame extends GameComponent {
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  static styles: import('lit').CSSResult[];
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- private picks;
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+ private selectedPicks;
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  private isManualPlaying;
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  private cardDetails;
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  private revealCardIndex;
@@ -16,6 +16,7 @@ export declare class BlitzGame extends GameComponent {
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  get areInputsDisabled(): boolean;
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  private get minPicks();
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  private get maxPicks();
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+ private get picks();
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  constructor();
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  private isSpacebarDisabled;
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  private arePicksHotkeysDisabled;
package/dist/index.mjs CHANGED
@@ -22893,10 +22893,10 @@ var __defProp$C = Object.defineProperty, __getOwnPropDesc$C = Object.getOwnPrope
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  };
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  let BlitzGame = class extends Tt {
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  constructor() {
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- super(), this.picks = BLITZ_DEFAULT_PICKS, this.isManualPlaying = !1, this.cardDetails = [], this.revealCardIndex = -1, this.progressActive = !1, this.gameOutcome = null, this.winPopupBet = null, this.getBlitzApi = Yh(() => this.gameData, () => this.isDemoMode, { createReal: (te, ae) => new BlitzApi(te, ae), createMock: () => new MockBlitzApi(() => this.gameData.edge, () => this.gameData.balance) }), this.isSpacebarDisabled = () => !this.gameData.hotkeysOpenEnabled || (this.manualOrAuto === "Manual" ? this._blitzManualEl?.isPrimaryActionDisabled() ?? !0 : this._blitzAutoEl?.isPrimaryActionDisabled() ?? !0), this.arePicksHotkeysDisabled = () => this.areInputsDisabled || !this.gameData.hotkeysOpenEnabled, this.handleSpacebar = () => {
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+ super(), this.selectedPicks = BLITZ_DEFAULT_PICKS, this.isManualPlaying = !1, this.cardDetails = [], this.revealCardIndex = -1, this.progressActive = !1, this.gameOutcome = null, this.winPopupBet = null, this.getBlitzApi = Yh(() => this.gameData, () => this.isDemoMode, { createReal: (te, ae) => new BlitzApi(te, ae), createMock: () => new MockBlitzApi(() => this.gameData.edge, () => this.gameData.balance) }), this.isSpacebarDisabled = () => !this.gameData.hotkeysOpenEnabled || (this.manualOrAuto === "Manual" ? this._blitzManualEl?.isPrimaryActionDisabled() ?? !0 : this._blitzAutoEl?.isPrimaryActionDisabled() ?? !0), this.arePicksHotkeysDisabled = () => this.areInputsDisabled || !this.gameData.hotkeysOpenEnabled, this.handleSpacebar = () => {
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  this.isSpacebarDisabled() || (this.manualOrAuto !== "Manual" ? this._blitzAutoEl?.triggerPrimaryAction() : this._blitzManualEl?.triggerPrimaryAction());
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  }, this.handlePicksChange = (te) => {
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- this.areInputsDisabled || (this.picks = BlitzUtils.clampPickCount(te.detail.picks, this.minPicks, this.maxPicks));
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+ this.areInputsDisabled || (this.selectedPicks = BlitzUtils.clampPickCount(te.detail.picks, this.minPicks, this.maxPicks));
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  }, new cd(this, [{ key: " ", callback: this.handleSpacebar, options: { repeat: !0, repeatInterval: 200, disabled: this.isSpacebarDisabled } }, { key: "w", callback: He$1(() => this.gameData, () => this.changePicks(-1)), options: { repeat: !0, repeatInterval: 200, disabled: () => this.arePicksHotkeysDisabled() || this.picks <= this.minPicks } }, { key: "e", callback: He$1(() => this.gameData, () => this.changePicks(1)), options: { repeat: !0, repeatInterval: 200, disabled: () => this.arePicksHotkeysDisabled() || this.picks >= this.maxPicks } }]);
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  }
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  get isToggleDisabled() {
@@ -22912,8 +22912,11 @@ let BlitzGame = class extends Tt {
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  const te = Math.max(this.gameData.blitzMaxPickCount ?? BLITZ_DEFAULT_MAX_PICKS, this.minPicks);
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  return BlitzUtils.getMaxPicksForPayout({ minPicks: this.minPicks, maxPicks: te, edge: this.gameData.edge, minBet: this.gameData.minBet, maxPayout: this.gameData.maxPayout });
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  }
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+ get picks() {
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+ return BlitzUtils.clampPickCount(this.selectedPicks, this.minPicks, this.maxPicks);
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+ }
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  changePicks(te) {
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- this.areInputsDisabled || (this.picks = BlitzUtils.clampPickCount(this.picks + te, this.minPicks, this.maxPicks));
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+ this.areInputsDisabled || (this.selectedPicks = BlitzUtils.clampPickCount(this.picks + te, this.minPicks, this.maxPicks));
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  }
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  get multiplier() {
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  return BlitzUtils.calculateMultiplier(this.picks, this.gameData.edge);
@@ -23082,7 +23085,7 @@ let BlitzGame = class extends Tt {
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  `;
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  }
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  };
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- BlitzGame.styles = [...Tt.styles, blitzGameStyles], __decorateClass$C([r$4()], BlitzGame.prototype, "picks", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "isManualPlaying", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "cardDetails", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "revealCardIndex", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "progressActive", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "gameOutcome", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "winPopupBet", 2), __decorateClass$C([e$4("origami-blitz-manual")], BlitzGame.prototype, "_blitzManualEl", 2), __decorateClass$C([e$4("origami-blitz-auto")], BlitzGame.prototype, "_blitzAutoEl", 2), __decorateClass$C([e$4("origami-blitz-content")], BlitzGame.prototype, "_blitzContentEl", 2), BlitzGame = __decorateClass$C([t$2("origami-blitz-game")], BlitzGame);
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+ BlitzGame.styles = [...Tt.styles, blitzGameStyles], __decorateClass$C([r$4()], BlitzGame.prototype, "selectedPicks", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "isManualPlaying", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "cardDetails", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "revealCardIndex", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "progressActive", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "gameOutcome", 2), __decorateClass$C([r$4()], BlitzGame.prototype, "winPopupBet", 2), __decorateClass$C([e$4("origami-blitz-manual")], BlitzGame.prototype, "_blitzManualEl", 2), __decorateClass$C([e$4("origami-blitz-auto")], BlitzGame.prototype, "_blitzAutoEl", 2), __decorateClass$C([e$4("origami-blitz-content")], BlitzGame.prototype, "_blitzContentEl", 2), BlitzGame = __decorateClass$C([t$2("origami-blitz-game")], BlitzGame);
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  const blitzUiModule = legacyUiModule({ id: I.BLITZ, renderGame: () => b$4`<origami-blitz-game></origami-blitz-game>`, gameInfo: blitzGameInfo, maxMultiplier: (te, ae) => BlitzUtils.calculateMultiplier(ae?.blitzMaxPickCount ?? BLITZ_DEFAULT_MAX_PICKS, te).toNumber(), verifierInputs: (te) => {
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  const ae = te.BLITZ;
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  return ae !== void 0 && "pickCount" in ae ? { pickCount: ae.pickCount } : {};
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@betorigami/games",
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- "version": "3.4.3",
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+ "version": "3.4.4",
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  "author": "",
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  "license": "UNLICENSED",
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  "description": "",