@betorigami/games 3.2.6 → 3.2.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.mjs +4 -4
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -26096,7 +26096,7 @@ let MinesGame = class extends xt {
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26096
26096
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async getMinesActiveBet() {
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26097
26097
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try {
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26098
26098
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const he = await this.getMinesApi().getActiveBet();
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26099
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-
if (!he.success) return void this.
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26099
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+
if (!he.success) return void this.showError(l$1($h(he.errorCode), this.gameData.language));
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26100
26100
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if (!he.data) return void (this.minesData = null);
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26101
26101
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this.gameData.updateBetAmount(he.data.amount), this.minesCount = he.data.state.minesCount, this.minesData = he.data, this.setActiveBetNonce(he.data.nonce), this.manualOrAuto !== "Manual" && (this.manualOrAuto = "Manual");
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26102
26102
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} finally {
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@@ -26120,7 +26120,7 @@ let MinesGame = class extends xt {
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26120
26120
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return Ba && this.playWinFeedback(), this.updateHistoryWithBet({ id: Kt.id, amount: Kt.amount.toNumber(), payout: Kt.payout.toNumber() }), await this.waitForAnimationsComplete(Ba), { pnl: Kt.payout.minus(Kt.amount), gameOutcome: Ca, hasError: !1 };
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26121
26121
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}
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26122
26122
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async toggleAutobet(he) {
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26123
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-
this.autobetSelectedTiles.length !== 0 ? await super.toggleAutobet(he) : this.
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26123
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+
this.autobetSelectedTiles.length !== 0 ? await super.toggleAutobet(he) : this.showError(l$1("games.mines.selectTileToAutobet", this.gameData.language));
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26124
26124
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}
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26125
26125
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async minesManualStart() {
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26126
26126
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this.isLoading = !0, this.minesData = null;
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@@ -26146,7 +26146,7 @@ let MinesGame = class extends xt {
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26146
26146
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this.loadingTiles = [...this.loadingTiles, he];
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26147
26147
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try {
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26148
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const Ct = await this.getMinesApi().selectTile({ betId: this.minesData.id, selectedTiles: [he] });
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26149
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-
if (!Ct.success) return void this.
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26149
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+
if (!Ct.success) return void this.showError(l$1($h(Ct.errorCode), this.gameData.language));
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26150
26150
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this.minesData = mergeSelectTileResponse(this.minesData, Ct), Ct.state.mineLocations.includes(he) ? this.playTileSound("bomb") : this.playGemReveal(Ct.state.numGemsFound, MINES_TILES_COUNT - this.minesCount), Ct.settled && (this.gameData.updateBalance(Ct.afterBalance), Ct.state.outcome === MinesGameOutcome.WIN && this.playWinFeedback(), this.updateHistoryWithBet({ id: Ct.id, amount: Ct.amount.toNumber(), payout: Ct.payout.toNumber() }));
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26151
26151
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} finally {
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this.loadingTiles = this.loadingTiles.filter((Ct) => Ct !== he);
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@@ -26157,7 +26157,7 @@ let MinesGame = class extends xt {
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26157
26157
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this.isLoading = !0;
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26158
26158
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try {
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26159
26159
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const he = await this.getMinesApi().cashout();
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26160
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-
if (!he.success) return void this.
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26160
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+
if (!he.success) return void this.showError(l$1($h(he.errorCode), this.gameData.language));
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26161
26161
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this.gameData.updateBalance(he.afterBalance), this.minesData = he, he.state.outcome === MinesGameOutcome.WIN && this.playWinFeedback(), this.updateHistoryWithBet({ id: he.id, amount: he.amount.toNumber(), payout: he.payout.toNumber() });
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26162
26162
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} finally {
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26163
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this.isLoading = !1;
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