@betorigami/games 2.2.0 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +61 -0
- package/dist/index.mjs +414 -307
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -104,6 +104,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -433,6 +435,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -762,6 +766,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -1112,6 +1118,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -1441,6 +1449,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -1770,6 +1780,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -2099,6 +2111,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -2428,6 +2442,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -2757,6 +2773,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -3086,6 +3104,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -3415,6 +3435,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -3744,6 +3766,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -4073,6 +4097,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -4402,6 +4428,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -4731,6 +4759,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -5060,6 +5090,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -5389,6 +5421,8 @@ export declare const translations: {
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onLoss: string;
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onWin: string;
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reset: string;
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placeBet: string;
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placeBets: string;
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startAutobet: string;
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stopAutobet: string;
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stopOnLoss: string;
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@@ -6968,8 +7002,14 @@ export declare class BlackjackGame extends GameComponent {
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private activeHandIndex;
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private controlsLocked;
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private suppressNextContentAnimations;
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private sideBetMode;
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private perfectPairsAmount;
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private twentyOnePlusThreeAmount;
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private betData;
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private actionBusy;
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private insuranceBetAmount;
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private isSplitRound;
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private currentBetAmount;
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private _blackjackManualEl?;
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get isToggleDisabled(): boolean;
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get areInputsDisabled(): boolean;
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@@ -6989,8 +7029,24 @@ export declare class BlackjackGame extends GameComponent {
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private finishRound;
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private waitForAllCardsToBeIdle;
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private accumulateBetActions;
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private onBuyInsurance;
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private onDeclineInsurance;
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private afterInsuranceDecision;
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private onHit;
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private onStand;
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private onSplit;
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private advanceSplitHand;
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private dealerPlaySplitRound;
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private finishSplitRound;
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private handBestValue;
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private randomUICard;
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private cardValueForSplit;
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private settleSideBets;
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private evaluatePerfectPairs;
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private evaluateTwentyOnePlusThree;
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private onBetModeChange;
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private onPerfectPairsAmountChange;
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private onTwentyOnePlusThreeAmountChange;
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private onCardFlip;
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private waitForCardDealComplete;
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private get canInteract();
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@@ -7005,7 +7061,12 @@ export declare class BlackjackGame extends GameComponent {
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private isStandDisabled;
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private handleStand;
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private isSplitDisabled;
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private handleSplit;
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private isDoubleDisabled;
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private isAcceptInsuranceDisabled;
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private handleAcceptInsurance;
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private isNoInsuranceDisabled;
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private handleNoInsurance;
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constructor();
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render(): import("lit-html").TemplateResult<1>;
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}
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