@betorigami/games 1.11.4 → 1.12.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +88 -1
- package/dist/index.mjs +3068 -1977
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -29,7 +29,8 @@ declare enum OrigamiGame {
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29
29
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LIMBO = "LIMBO",
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DIAMONDS = "DIAMONDS",
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WHEEL = "WHEEL",
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32
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-
PLINKO = "PLINKO"
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32
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+
PLINKO = "PLINKO",
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33
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ADVANCED_DICE = "ADVANCED_DICE"
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}
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export type SeasonTheme = "DEFAULT" | "HORRORGAMI";
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declare const SUPPORTED_EDGE_PERCENTAGES: readonly [
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@@ -4288,6 +4289,29 @@ declare enum OrigamiActionType {
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INTERMEDIATE_BET_ACTION = "INTERMEDIATE_BET_ACTION",// bet amount was increased without game ending, such as doubling down in blackjack
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INTERMEDIATE_NON_BET_ACTION = "INTERMEDIATE_NON_BET_ACTION"
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}
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4292
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+
export type Bounds = {
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4293
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lower: number;
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4294
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upper: number;
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4295
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};
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4296
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declare enum RollType {
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4297
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ROLL_BETWEEN = "ROLL_BETWEEN",
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4298
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ROLL_OUTSIDE = "ROLL_OUTSIDE",
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ROLL_BETWEEN_TWO = "ROLL_BETWEEN_TWO"
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}
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export type RollBetween = {
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mode: RollType.ROLL_BETWEEN;
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bounds: Bounds;
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4304
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};
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4305
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export type RollOutside = {
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4306
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mode: RollType.ROLL_OUTSIDE;
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4307
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bounds: Bounds;
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4308
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};
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4309
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export type RollBetweenTwo = {
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mode: RollType.ROLL_BETWEEN_TWO;
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firstBounds: Bounds;
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secondBounds: Bounds;
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};
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export type AdvancedDiceInputs = RollBetween | RollOutside | RollBetweenTwo;
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export type DiceStartAction = {
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direction: DiceDirection;
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selectedValue: number;
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@@ -4321,6 +4345,7 @@ export interface PlinkoStartAction {
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riskLevel: PlinkoRiskLevel;
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numberOfRows: PlinkoRowCount;
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}
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export type AdvancedDiceStartAction = AdvancedDiceInputs;
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export interface Action {
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id: string;
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data: {
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@@ -4331,6 +4356,7 @@ export interface Action {
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DIAMONDS?: DiamondsStartAction | EndAction;
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WHEEL?: WheelStartAction | EndAction;
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PLINKO?: PlinkoStartAction | EndAction;
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ADVANCED_DICE?: AdvancedDiceStartAction | EndAction;
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};
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betAmount: string | null;
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payoutAmount: string | null;
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@@ -5168,5 +5194,66 @@ export declare class PlinkoGame extends GameComponent {
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private handleBinHit;
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render(): import("lit-html").TemplateResult<1>;
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}
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export type AdvancedDiceStartArgs = {
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currency: Currency;
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amount: string;
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5200
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language: Language;
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};
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declare class AdvancedDiceApi {
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5203
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private authToken;
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private baseUrl;
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constructor(authToken: string, baseUrl: string);
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startBet(data: AdvancedDiceStartArgs & {
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5207
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gameInputs: AdvancedDiceInputs;
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5208
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}): Promise<StartBetResponse>;
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5209
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}
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declare class MockAdvancedDiceApi {
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5211
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private readonly edge;
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5212
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constructor(edge: number);
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startBet(data: AdvancedDiceStartArgs & {
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5214
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gameInputs: AdvancedDiceInputs;
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}): Promise<{
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success: true;
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data: BetResult;
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}>;
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}
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export declare class AdvancedDiceGame extends GameComponent {
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static styles: import("lit").CSSResult[];
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5222
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private isManualPlaying;
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5223
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private showDice;
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private isWin;
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private resultValue;
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5226
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private history;
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5227
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private rollType;
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5228
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private bounds;
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5229
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private secondBounds;
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private _multiplierInputValid;
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5231
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private _winChanceInputValid;
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private _boundsInputValid;
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5233
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private _diceManualEl?;
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5234
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private _diceAutoEl?;
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5235
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get isToggleDisabled(): boolean;
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5236
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get areInputsDisabled(): boolean;
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5237
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/** Roll type cycle order for hotkey */
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5238
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private static readonly ROLL_TYPE_ORDER;
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5239
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constructor();
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5240
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/** Cycles through roll types: Inside → Outside → Between → Inside */
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5241
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private cycleRollType;
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5242
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get advancedDiceApi(): AdvancedDiceApi | MockAdvancedDiceApi;
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5243
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private buildGameInputs;
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5244
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private calculateWinChance;
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5245
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private calculateMultiplier;
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5246
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private isValidWinChance;
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5247
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dicePlay(): Promise<void>;
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5248
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private handleBetExecution;
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5249
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addToHistory(multiplier: number, won: boolean, id: string): void;
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5250
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protected executeAutobet(_autobetSettings: AutobetSettings, currentBetAmount: string): Promise<GameBetResult>;
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5251
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private handleRollTypeChange;
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5252
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private handleBoundsChange;
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5253
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private handleMultiplierInputChange;
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5254
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private handleWinChanceInputChange;
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5255
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private handleBoundsInputValidityChange;
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5256
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render(): import("lit-html").TemplateResult<1>;
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5257
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}
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export {};
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