@betorigami/game-ui-wheel 1.1.10 → 1.1.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -1,11 +1,11 @@
1
- import { genCorrelationId as ge, REQUEST_TIMEOUT_MS as ue, resolveApiErrorCode as me, getTranslation as g, errorCodeToTranslationKey as pe, ErrorCode as U, createMockGenerator as de, OrigamiActionType as J, desktopContainerQuery as H, noiseClick as fe, OrigamiElement as D, componentStyles as W, watch as te, RequiredContext as f, servicesContext as ye, skinContext as be, preferencesContext as ve, mobileContainerQuery as we, localeContext as z, limitsContext as se, layoutContext as ie, walletContext as Se, calculateProfitOnWin as _e, formatMonetaryAmount as $e, getCurrencyIcon as xe, OrigamiGame as Y, InvalidReason as ke, GameComponent as re, HotkeyController as Ee, HotkeyHelper as ee, waitForEvent as Ie, formatAutobetSettings as Ae, getGameOutcome as Me, calculateGameLayoutStyle as Pe, isEndAction as Oe } from "@betorigami/game-ui-shared";
2
- import { css as I, svg as q, nothing as Q, html as a, LitElement as De } from "lit";
3
- import { Wheel as Ce, WheelRiskLevel as u, WheelSegments as L, getWheelPattern as Te, getWheelSegmentMultipliers as Be, describeWheelOutcomes as We, isWheelRiskLevel as ne, isWheelSegments as le, WHEEL_RISK_LEVELS as Le, WHEEL_SEGMENT_OPTIONS as Re, getWheelMaxMultiplier as oe } from "@betorigami/game-wheel";
4
- import { cache as Ne } from "lit/directives/cache.js";
5
- import { property as o, customElement as $, query as X, state as b } from "lit/decorators.js";
1
+ import { ProviderApi as ge, resolveApiErrorCode as ue, getTranslation as g, errorCodeToTranslationKey as me, ErrorCode as U, createMockGenerator as pe, OrigamiActionType as J, desktopContainerQuery as F, noiseClick as de, OrigamiElement as O, componentStyles as T, watch as te, RequiredContext as f, servicesContext as fe, skinContext as ye, preferencesContext as ve, mobileContainerQuery as be, localeContext as Y, limitsContext as se, layoutContext as ie, walletContext as we, calculateProfitOnWin as Se, formatMonetaryAmount as _e, getCurrencyIcon as $e, OrigamiGame as z, InvalidReason as xe, GameComponent as re, HotkeyController as ke, HotkeyHelper as ee, waitForEvent as Ee, formatAutobetSettings as Ae, getGameOutcome as Ie, calculateGameLayoutStyle as Me, isEndAction as Pe } from "@betorigami/game-ui-shared";
2
+ import { css as A, svg as q, nothing as Q, html as a, LitElement as De } from "lit";
3
+ import { Wheel as Oe, WheelRiskLevel as u, WheelSegments as L, getWheelPattern as Ce, getWheelSegmentMultipliers as Be, describeWheelOutcomes as We, isWheelRiskLevel as ne, isWheelSegments as le, WHEEL_RISK_LEVELS as Te, WHEEL_SEGMENT_OPTIONS as Le, getWheelMaxMultiplier as oe } from "@betorigami/game-wheel";
4
+ import { cache as Re } from "lit/directives/cache.js";
5
+ import { property as o, customElement as $, query as Z, state as v } from "lit/decorators.js";
6
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  import c from "big.js";
7
- import { sumPayout as Ue } from "@betorigami/game-engine";
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- import { styleMap as je } from "lit/directives/style-map.js";
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+ import { sumPayout as Ne } from "@betorigami/game-engine";
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+ import { styleMap as Ue } from "lit/directives/style-map.js";
9
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  const He = {
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  overview: {
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  translation: {
@@ -47,7 +47,7 @@ const He = {
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  }
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  }
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  };
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- class j {
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+ class H {
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  /**
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  * Calculate exact target angle for a segment with pseudorandom position
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  * @param segmentIndex - Index of winning segment (0-based)
@@ -107,34 +107,28 @@ class j {
107
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  }
108
108
  }
109
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  class Fe {
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- constructor(e, i) {
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- this.authToken = e, this.baseUrl = i + "/games/wheel";
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+ constructor(e) {
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+ this.client = e;
112
112
  }
113
113
  async startBet(e) {
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  try {
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- const i = await fetch(`${this.baseUrl}/play`, {
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- method: "POST",
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- signal: AbortSignal.timeout(ue),
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- headers: {
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- "Content-Type": "application/json",
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- Authorization: `Bearer ${this.authToken}`,
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- "X-Origami-Trace": ge()
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- },
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- body: JSON.stringify({
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+ const { data: i, error: r } = await ge.postGamesWheelPlay({
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+ client: this.client,
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+ body: {
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  amount: e.amount,
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  gameInputs: {
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  riskLevel: e.riskLevel,
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  segments: e.segments
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  },
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  meta: e.meta
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- })
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- }), r = await i.json();
132
- if (i.ok && r.id)
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- return { success: !0, data: r };
134
- const s = me(r);
124
+ }
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+ });
126
+ if (i)
127
+ return { success: !0, data: i };
128
+ const s = ue(r);
135
129
  return {
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  success: !1,
137
- error: g(pe(s), e.language),
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+ error: g(me(s), e.language),
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  errorCode: s
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  };
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  } catch {
@@ -146,16 +140,16 @@ class Fe {
146
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  }
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  }
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  }
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- class Ke {
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+ class je {
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  constructor(e) {
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  this.edge = e;
152
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  }
153
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  async startBet(e) {
154
- const { amount: i, riskLevel: r, segments: s } = e, n = { riskLevel: r, segments: s, betAmount: c(i) }, l = new Ce().getGameResult({
155
- generator: de(),
148
+ const { amount: i, riskLevel: r, segments: s } = e, n = { riskLevel: r, segments: s, betAmount: c(i) }, l = new Oe().getGameResult({
149
+ generator: pe(),
156
150
  edge: this.edge,
157
151
  gameInputs: n
158
- }), d = Ue(l.payout).toString();
152
+ }), d = Ne(l.payout).toString();
159
153
  return { success: !0, data: {
160
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  id: crypto.randomUUID(),
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  tenantId: "origami-casino",
@@ -187,7 +181,7 @@ class Ke {
187
181
  } };
188
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  }
189
183
  }
190
- const Ge = I`
184
+ const Ke = A`
191
185
  :host {
192
186
  width: 100%;
193
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  height: 100%;
@@ -206,7 +200,7 @@ const Ge = I`
206
200
  display: none;
207
201
  }
208
202
 
209
- ${H} {
203
+ ${F} {
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  :host {
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  grid-template-rows: auto 1fr auto;
212
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  padding-bottom: 0;
@@ -216,7 +210,7 @@ const Ge = I`
216
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  }
217
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  }
218
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  }
219
- `, qe = I`
213
+ `, Ge = A`
220
214
  :host {
221
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  width: 100%;
222
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  height: 100%;
@@ -276,7 +270,7 @@ const Ge = I`
276
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  display: none;
277
271
  }
278
272
 
279
- ${H} {
273
+ ${F} {
280
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  .wheel-box {
281
275
  aspect-ratio: 1 / 1;
282
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  height: auto;
@@ -325,17 +319,17 @@ const Ge = I`
325
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  RED: "var(--wheel-color-red)",
326
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  BLUE: "var(--wheel-color-blue)",
327
321
  PURPLE: "var(--wheel-color-purple)"
328
- }, Ve = {
322
+ }, qe = {
329
323
  ZERO: C.BLACK,
330
324
  A: C.GREEN,
331
325
  B: C.YELLOW,
332
326
  C: C.BLUE,
333
327
  D: C.RED,
334
328
  E: C.PURPLE
335
- }, ae = (t) => Ve[t], G = 9, ze = 0.08, Ye = 0.8, Qe = 1e4, Xe = () => ({
336
- layers: [fe(2800, { duration: 15e-4, decay: 8, gain: 0.6 })],
329
+ }, ae = (t) => qe[t], G = 9, Ve = 0.08, Ye = 0.8, ze = 1e4, Qe = () => ({
330
+ layers: [de(2800, { duration: 15e-4, decay: 8, gain: 0.6 })],
337
331
  gainScale: 1
338
- }), Ze = I`
332
+ }), Ze = A`
339
333
  :host {
340
334
  --wheel-color-black: #1a1a1a;
341
335
  --wheel-color-green: #00d084;
@@ -356,17 +350,17 @@ const Ge = I`
356
350
  }
357
351
  }
358
352
  `;
359
- var Je = Object.defineProperty, et = Object.getOwnPropertyDescriptor, F = (t, e, i, r) => {
360
- for (var s = r > 1 ? void 0 : r ? et(e, i) : e, n = t.length - 1, l; n >= 0; n--)
353
+ var Xe = Object.defineProperty, Je = Object.getOwnPropertyDescriptor, j = (t, e, i, r) => {
354
+ for (var s = r > 1 ? void 0 : r ? Je(e, i) : e, n = t.length - 1, l; n >= 0; n--)
361
355
  (l = t[n]) && (s = (r ? l(e, i, s) : l(s)) || s);
362
- return r && s && Je(e, i, s), s;
356
+ return r && s && Xe(e, i, s), s;
363
357
  };
364
- let T = class extends D {
358
+ let B = class extends O {
365
359
  constructor() {
366
360
  super(...arguments), this.risk = u.MEDIUM_RISK, this.segments = L.TEN, this.highlightedSegments = [];
367
361
  }
368
362
  generateWheelPaths() {
369
- const t = Te({ riskLevel: this.risk, segments: this.segments }), e = { cx: 285, cy: 285 }, i = 284.371, r = 2 * Math.PI / this.segments, s = [];
363
+ const t = Ce({ riskLevel: this.risk, segments: this.segments }), e = { cx: 285, cy: 285 }, i = 284.371, r = 2 * Math.PI / this.segments, s = [];
370
364
  for (let n = 0; n < this.segments; n++) {
371
365
  const l = ae(t[n]), _ = this.highlightedSegments.length > 0 && !this.highlightedSegments.includes(n) ? 0.25 : 1, k = n * r - Math.PI / 2, E = (n + 1) * r - Math.PI / 2, P = {
372
366
  x: e.cx + i * Math.cos(k),
@@ -405,27 +399,27 @@ let T = class extends D {
405
399
  `;
406
400
  }
407
401
  };
408
- T.styles = [Ze];
409
- F([
402
+ B.styles = [Ze];
403
+ j([
410
404
  o({ type: String })
411
- ], T.prototype, "risk", 2);
412
- F([
405
+ ], B.prototype, "risk", 2);
406
+ j([
413
407
  o({ type: Number })
414
- ], T.prototype, "segments", 2);
415
- F([
408
+ ], B.prototype, "segments", 2);
409
+ j([
416
410
  o({ type: Array })
417
- ], T.prototype, "highlightedSegments", 2);
418
- T = F([
411
+ ], B.prototype, "highlightedSegments", 2);
412
+ B = j([
419
413
  $("origami-wheel-svg")
420
- ], T);
421
- var tt = Object.defineProperty, st = Object.getOwnPropertyDescriptor, p = (t, e, i, r) => {
422
- for (var s = r > 1 ? void 0 : r ? st(e, i) : e, n = t.length - 1, l; n >= 0; n--)
414
+ ], B);
415
+ var et = Object.defineProperty, tt = Object.getOwnPropertyDescriptor, p = (t, e, i, r) => {
416
+ for (var s = r > 1 ? void 0 : r ? tt(e, i) : e, n = t.length - 1, l; n >= 0; n--)
423
417
  (l = t[n]) && (s = (r ? l(e, i, s) : l(s)) || s);
424
- return r && s && tt(e, i, s), s;
418
+ return r && s && et(e, i, s), s;
425
419
  };
426
- let h = class extends D {
420
+ let h = class extends O {
427
421
  constructor() {
428
- super(...arguments), this.services = new f(this, ye), this.skin = new f(this, be), this.preferences = new f(this, ve), this.isPlaying = !1, this.staticDisplay = !1, this.ignoreInstantBet = !1, this.risk = u.MEDIUM_RISK, this.segments = 10, this.targetAngle = null, this.resultSegment = null, this.hoveredSegments = [], this._angle = 0, this._rafId = null, this._decelerationOffsets = null, this._currentDecelerationFrame = 0, this._decelerationStartAngle = 0;
422
+ super(...arguments), this.services = new f(this, fe), this.skin = new f(this, ye), this.preferences = new f(this, ve), this.isPlaying = !1, this.staticDisplay = !1, this.ignoreInstantBet = !1, this.risk = u.MEDIUM_RISK, this.segments = 10, this.targetAngle = null, this.resultSegment = null, this.hoveredSegments = [], this._angle = 0, this._rafId = null, this._decelerationOffsets = null, this._currentDecelerationFrame = 0, this._decelerationStartAngle = 0;
429
423
  }
430
424
  firstUpdated() {
431
425
  this._updateTransform();
@@ -442,10 +436,10 @@ let h = class extends D {
442
436
  this._angle = this.targetAngle, this._updateTransform(), this._stopLoop(), this.emit("wheel-spin-complete");
443
437
  return;
444
438
  }
445
- const t = this._isInstantBet ? Ye : ze;
446
- this._decelerationOffsets = j.generateDecelerationOffsets(G, t);
439
+ const t = this._isInstantBet ? Ye : Ve;
440
+ this._decelerationOffsets = H.generateDecelerationOffsets(G, t);
447
441
  const e = this._decelerationOffsets[this._decelerationOffsets.length - 1];
448
- this._decelerationStartAngle = j.calculateDecelerationStartAngle(this._angle, this.targetAngle, e), this._currentDecelerationFrame = 0;
442
+ this._decelerationStartAngle = H.calculateDecelerationStartAngle(this._angle, this.targetAngle, e), this._currentDecelerationFrame = 0;
449
443
  }
450
444
  handleIsPlayingChange() {
451
445
  this.isPlaying && this._rafId === null && !this._isInstantBet ? this._startLoop() : !this.isPlaying && this._rafId !== null && this._stopLoop();
@@ -466,7 +460,7 @@ let h = class extends D {
466
460
  this._angle += G;
467
461
  this._updateTransform();
468
462
  const r = 360 / this.segments;
469
- Math.floor(this._angle / r) - Math.floor(e / r) > 0 && this.services.value.soundEffects.play(Xe()), this._rafId = requestAnimationFrame(t);
463
+ Math.floor(this._angle / r) - Math.floor(e / r) > 0 && this.services.value.soundEffects.play(Qe()), this._rafId = requestAnimationFrame(t);
470
464
  };
471
465
  this._rafId === null && (this._rafId = requestAnimationFrame(t));
472
466
  }
@@ -519,7 +513,7 @@ let h = class extends D {
519
513
  `;
520
514
  }
521
515
  };
522
- h.styles = [W, qe];
516
+ h.styles = [T, Ge];
523
517
  p([
524
518
  o({ type: Boolean })
525
519
  ], h.prototype, "isPlaying", 2);
@@ -545,7 +539,7 @@ p([
545
539
  o({ type: Array })
546
540
  ], h.prototype, "hoveredSegments", 2);
547
541
  p([
548
- X(".wheel-svg")
542
+ Z(".wheel-svg")
549
543
  ], h.prototype, "_wheelEl", 2);
550
544
  p([
551
545
  te("targetAngle")
@@ -556,7 +550,7 @@ p([
556
550
  h = p([
557
551
  $("origami-wheel-animator")
558
552
  ], h);
559
- const it = I`
553
+ const st = A`
560
554
  :host {
561
555
  display: flex;
562
556
  flex-direction: column;
@@ -676,7 +670,7 @@ const it = I`
676
670
  cursor: help;
677
671
  }
678
672
 
679
- ${we} {
673
+ ${be} {
680
674
  :host .tiles {
681
675
  display: flex;
682
676
  flex-wrap: nowrap;
@@ -693,14 +687,14 @@ const it = I`
693
687
  }
694
688
  }
695
689
  `;
696
- var rt = Object.defineProperty, nt = Object.getOwnPropertyDescriptor, R = (t, e, i, r) => {
697
- for (var s = r > 1 ? void 0 : r ? nt(e, i) : e, n = t.length - 1, l; n >= 0; n--)
690
+ var it = Object.defineProperty, rt = Object.getOwnPropertyDescriptor, R = (t, e, i, r) => {
691
+ for (var s = r > 1 ? void 0 : r ? rt(e, i) : e, n = t.length - 1, l; n >= 0; n--)
698
692
  (l = t[n]) && (s = (r ? l(e, i, s) : l(s)) || s);
699
- return r && s && rt(e, i, s), s;
693
+ return r && s && it(e, i, s), s;
700
694
  };
701
- let O = class extends D {
695
+ let D = class extends O {
702
696
  constructor() {
703
- super(...arguments), this.locale = new f(this, z), this.limits = new f(this, se), this.layout = new f(this, ie), this.wallet = new f(this, Se), this.risk = u.MEDIUM_RISK, this.segments = L.TEN, this.resultSegment = null, this.hoveredTileIndex = null;
697
+ super(...arguments), this.locale = new f(this, Y), this.limits = new f(this, se), this.layout = new f(this, ie), this.wallet = new f(this, we), this.risk = u.MEDIUM_RISK, this.segments = L.TEN, this.resultSegment = null, this.hoveredTileIndex = null;
704
698
  }
705
699
  get edge() {
706
700
  return this.limits.value.edge;
@@ -738,8 +732,8 @@ let O = class extends D {
738
732
  this.layout.value.isDesktop && (this.hoveredTileIndex = null, this.emit("wheel-multiplier-hover", { detail: { segments: [] } }));
739
733
  }
740
734
  formatProfit(t) {
741
- const { betAmount: e } = this.wallet.value, { maxPayout: i } = this.limits.value, { currency: r } = this.locale.value, s = _e({ betAmount: c(e), multiplier: t, maxPayout: c(i) });
742
- return $e(s.toFixed(), r, { includeSymbol: !1 });
735
+ const { betAmount: e } = this.wallet.value, { maxPayout: i } = this.limits.value, { currency: r } = this.locale.value, s = Se({ betAmount: c(e), multiplier: t, maxPayout: c(i) });
736
+ return _e(s.toFixed(), r, { includeSymbol: !1 });
743
737
  }
744
738
  formatChance(t, e) {
745
739
  return `${t}/${e}`;
@@ -761,7 +755,7 @@ let O = class extends D {
761
755
  .offset=${6}
762
756
  inline
763
757
  >
764
- <span class="info-icon">${xe(this.locale.value.currency)}</span>
758
+ <span class="info-icon">${$e(this.locale.value.currency)}</span>
765
759
  </origami-tooltip>
766
760
  </div>
767
761
 
@@ -780,20 +774,20 @@ let O = class extends D {
780
774
 
781
775
  <div class="tiles" role="list" style="--grid-columns: ${e}" @mouseleave=${() => this.handleTileMouseLeave()}>
782
776
  ${t.map(({ slot: _, multiplier: k }, E) => {
783
- const P = `${k.toString()}X`, N = ae(_), Z = this.hoveredTileIndex === E;
777
+ const P = `${k.toString()}X`, N = ae(_), X = this.hoveredTileIndex === E;
784
778
  return a`
785
779
  <div
786
780
  class="tile"
787
781
  role="listitem"
788
- hovered=${Z}
789
- active=${!Z && E === r}
782
+ hovered=${X}
783
+ active=${!X && E === r}
790
784
  @mouseenter=${() => this.handleTileMouseEnter(E)}
791
785
  >
792
786
  <div class="tile-content">
793
787
  <span class="tile-label">${P}</span>
794
788
  <span
795
789
  class="dot"
796
- style=${je({ backgroundColor: N })}
790
+ style=${Ue({ backgroundColor: N })}
797
791
  aria-hidden="true"
798
792
  ></span>
799
793
  </div>
@@ -805,28 +799,28 @@ let O = class extends D {
805
799
  `;
806
800
  }
807
801
  };
808
- O.styles = [W, it];
802
+ D.styles = [T, st];
809
803
  R([
810
804
  o({ type: String })
811
- ], O.prototype, "risk", 2);
805
+ ], D.prototype, "risk", 2);
812
806
  R([
813
807
  o({ type: Number })
814
- ], O.prototype, "segments", 2);
808
+ ], D.prototype, "segments", 2);
815
809
  R([
816
810
  o({ type: Number })
817
- ], O.prototype, "resultSegment", 2);
811
+ ], D.prototype, "resultSegment", 2);
818
812
  R([
819
- b()
820
- ], O.prototype, "hoveredTileIndex", 2);
821
- O = R([
813
+ v()
814
+ ], D.prototype, "hoveredTileIndex", 2);
815
+ D = R([
822
816
  $("origami-wheel-content-bottom")
823
- ], O);
824
- var lt = Object.defineProperty, ot = Object.getOwnPropertyDescriptor, A = (t, e, i, r) => {
825
- for (var s = r > 1 ? void 0 : r ? ot(e, i) : e, n = t.length - 1, l; n >= 0; n--)
817
+ ], D);
818
+ var nt = Object.defineProperty, lt = Object.getOwnPropertyDescriptor, I = (t, e, i, r) => {
819
+ for (var s = r > 1 ? void 0 : r ? lt(e, i) : e, n = t.length - 1, l; n >= 0; n--)
826
820
  (l = t[n]) && (s = (r ? l(e, i, s) : l(s)) || s);
827
- return r && s && lt(e, i, s), s;
821
+ return r && s && nt(e, i, s), s;
828
822
  };
829
- let v = class extends D {
823
+ let b = class extends O {
830
824
  constructor() {
831
825
  super(...arguments), this.isPlaying = !1, this.history = [], this.risk = u.MEDIUM_RISK, this.segments = 10, this.targetAngle = null, this.resultSegment = null, this.hoveredSegments = [];
832
826
  }
@@ -836,7 +830,7 @@ let v = class extends D {
836
830
  render() {
837
831
  return a`
838
832
  <origami-history-pills
839
- .gameType=${Y.WHEEL}
833
+ .gameType=${z.WHEEL}
840
834
  .history=${[...this.history].reverse()}
841
835
  ></origami-history-pills>
842
836
 
@@ -860,32 +854,32 @@ let v = class extends D {
860
854
  `;
861
855
  }
862
856
  };
863
- v.styles = [W, Ge];
864
- A([
857
+ b.styles = [T, Ke];
858
+ I([
865
859
  o({ type: Boolean })
866
- ], v.prototype, "isPlaying", 2);
867
- A([
860
+ ], b.prototype, "isPlaying", 2);
861
+ I([
868
862
  o({ type: Array })
869
- ], v.prototype, "history", 2);
870
- A([
863
+ ], b.prototype, "history", 2);
864
+ I([
871
865
  o({ type: String })
872
- ], v.prototype, "risk", 2);
873
- A([
866
+ ], b.prototype, "risk", 2);
867
+ I([
874
868
  o({ type: Number })
875
- ], v.prototype, "segments", 2);
876
- A([
869
+ ], b.prototype, "segments", 2);
870
+ I([
877
871
  o({ type: Number })
878
- ], v.prototype, "targetAngle", 2);
879
- A([
872
+ ], b.prototype, "targetAngle", 2);
873
+ I([
880
874
  o({ type: Number })
881
- ], v.prototype, "resultSegment", 2);
882
- A([
883
- b()
884
- ], v.prototype, "hoveredSegments", 2);
885
- v = A([
875
+ ], b.prototype, "resultSegment", 2);
876
+ I([
877
+ v()
878
+ ], b.prototype, "hoveredSegments", 2);
879
+ b = I([
886
880
  $("origami-wheel-layout")
887
- ], v);
888
- const he = I`
881
+ ], b);
882
+ const he = A`
889
883
  :host {
890
884
  display: flex;
891
885
  flex-direction: column;
@@ -910,12 +904,12 @@ const he = I`
910
904
  grid-column: span 2;
911
905
  }
912
906
 
913
- ${H} {
907
+ ${F} {
914
908
  :host .action-section {
915
909
  order: 0;
916
910
  }
917
911
  }
918
- `, at = I`
912
+ `, ot = A`
919
913
  :host {
920
914
  display: contents;
921
915
  }
@@ -924,19 +918,19 @@ const he = I`
924
918
  grid-column: span 2;
925
919
  }
926
920
  `;
927
- var ht = Object.defineProperty, ct = Object.getOwnPropertyDescriptor, K = (t, e, i, r) => {
928
- for (var s = r > 1 ? void 0 : r ? ct(e, i) : e, n = t.length - 1, l; n >= 0; n--)
921
+ var at = Object.defineProperty, ht = Object.getOwnPropertyDescriptor, K = (t, e, i, r) => {
922
+ for (var s = r > 1 ? void 0 : r ? ht(e, i) : e, n = t.length - 1, l; n >= 0; n--)
929
923
  (l = t[n]) && (s = (r ? l(e, i, s) : l(s)) || s);
930
- return r && s && ht(e, i, s), s;
924
+ return r && s && at(e, i, s), s;
931
925
  };
932
- const gt = {
926
+ const ct = {
933
927
  [u.LOW_RISK]: "common.low",
934
928
  [u.MEDIUM_RISK]: "common.medium",
935
929
  [u.HIGH_RISK]: "common.high"
936
930
  };
937
- let B = class extends D {
931
+ let W = class extends O {
938
932
  constructor() {
939
- super(...arguments), this.locale = new f(this, z), this.risk = u.MEDIUM_RISK, this.segments = L.TEN, this.disabled = !1;
933
+ super(...arguments), this.locale = new f(this, Y), this.risk = u.MEDIUM_RISK, this.segments = L.TEN, this.disabled = !1;
940
934
  }
941
935
  handleRiskChange(t) {
942
936
  const { value: e } = t.detail;
@@ -952,7 +946,7 @@ let B = class extends D {
952
946
  <origami-select
953
947
  class="grid-full-width"
954
948
  label=${g("common.risk", t)}
955
- .options=${Le.map((e) => ({ value: e, label: g(gt[e], t) }))}
949
+ .options=${Te.map((e) => ({ value: e, label: g(ct[e], t) }))}
956
950
  .value=${this.risk}
957
951
  @select-change=${this.handleRiskChange}
958
952
  ?disabled=${this.disabled}
@@ -961,7 +955,7 @@ let B = class extends D {
961
955
  <origami-select
962
956
  class="grid-full-width"
963
957
  label=${g("games.wheel.segments", t)}
964
- .options=${Re.map((e) => ({ value: e.toString(), label: e.toString() }))}
958
+ .options=${Le.map((e) => ({ value: e.toString(), label: e.toString() }))}
965
959
  .value=${this.segments.toString()}
966
960
  @select-change=${this.handleSegmentsChange}
967
961
  ?disabled=${this.disabled}
@@ -969,27 +963,27 @@ let B = class extends D {
969
963
  `;
970
964
  }
971
965
  };
972
- B.styles = [W, at];
966
+ W.styles = [T, ot];
973
967
  K([
974
968
  o({ type: String })
975
- ], B.prototype, "risk", 2);
969
+ ], W.prototype, "risk", 2);
976
970
  K([
977
971
  o({ type: Number })
978
- ], B.prototype, "segments", 2);
972
+ ], W.prototype, "segments", 2);
979
973
  K([
980
974
  o({ type: Boolean })
981
- ], B.prototype, "disabled", 2);
982
- B = K([
975
+ ], W.prototype, "disabled", 2);
976
+ W = K([
983
977
  $("origami-wheel-selectors")
984
- ], B);
985
- var ut = Object.defineProperty, mt = Object.getOwnPropertyDescriptor, x = (t, e, i, r) => {
986
- for (var s = r > 1 ? void 0 : r ? mt(e, i) : e, n = t.length - 1, l; n >= 0; n--)
978
+ ], W);
979
+ var gt = Object.defineProperty, ut = Object.getOwnPropertyDescriptor, x = (t, e, i, r) => {
980
+ for (var s = r > 1 ? void 0 : r ? ut(e, i) : e, n = t.length - 1, l; n >= 0; n--)
987
981
  (l = t[n]) && (s = (r ? l(e, i, s) : l(s)) || s);
988
- return r && s && ut(e, i, s), s;
982
+ return r && s && gt(e, i, s), s;
989
983
  };
990
- let y = class extends D {
984
+ let y = class extends O {
991
985
  constructor() {
992
- super(...arguments), this.locale = new f(this, z), this.isPlaying = !1, this.betDisabled = !1, this.inputsDisabled = !1, this.risk = u.MEDIUM_RISK, this.segments = L.TEN, this.betMaxMultiplier = c(1), this.isBetAmountValid = !0, this._betAboveBalance = !1;
986
+ super(...arguments), this.locale = new f(this, Y), this.isPlaying = !1, this.betDisabled = !1, this.inputsDisabled = !1, this.risk = u.MEDIUM_RISK, this.segments = L.TEN, this.betMaxMultiplier = c(1), this.isBetAmountValid = !0, this._betAboveBalance = !1;
993
987
  }
994
988
  render() {
995
989
  const t = this.locale.value.language;
@@ -1002,7 +996,7 @@ let y = class extends D {
1002
996
  this.isBetAmountValid = e.detail.isValid;
1003
997
  }}
1004
998
  @bet-amount-input-error-change=${(e) => {
1005
- this._betAboveBalance = e.detail.invalidReason === ke.BET_AMOUNT_ABOVE_BALANCE;
999
+ this._betAboveBalance = e.detail.invalidReason === xe.BET_AMOUNT_ABOVE_BALANCE;
1006
1000
  }}
1007
1001
  ></origami-bet-amount-input>
1008
1002
 
@@ -1024,7 +1018,7 @@ let y = class extends D {
1024
1018
  `;
1025
1019
  }
1026
1020
  };
1027
- y.styles = [W, he];
1021
+ y.styles = [T, he];
1028
1022
  x([
1029
1023
  o({ type: Boolean })
1030
1024
  ], y.prototype, "isPlaying", 2);
@@ -1044,20 +1038,20 @@ x([
1044
1038
  o({ attribute: !1 })
1045
1039
  ], y.prototype, "betMaxMultiplier", 2);
1046
1040
  x([
1047
- b()
1041
+ v()
1048
1042
  ], y.prototype, "isBetAmountValid", 2);
1049
1043
  x([
1050
- b()
1044
+ v()
1051
1045
  ], y.prototype, "_betAboveBalance", 2);
1052
1046
  y = x([
1053
1047
  $("origami-wheel-manual")
1054
1048
  ], y);
1055
- var pt = Object.defineProperty, dt = Object.getOwnPropertyDescriptor, M = (t, e, i, r) => {
1056
- for (var s = r > 1 ? void 0 : r ? dt(e, i) : e, n = t.length - 1, l; n >= 0; n--)
1049
+ var mt = Object.defineProperty, pt = Object.getOwnPropertyDescriptor, M = (t, e, i, r) => {
1050
+ for (var s = r > 1 ? void 0 : r ? pt(e, i) : e, n = t.length - 1, l; n >= 0; n--)
1057
1051
  (l = t[n]) && (s = (r ? l(e, i, s) : l(s)) || s);
1058
- return r && s && pt(e, i, s), s;
1052
+ return r && s && mt(e, i, s), s;
1059
1053
  };
1060
- let w = class extends D {
1054
+ let w = class extends O {
1061
1055
  constructor() {
1062
1056
  super(...arguments), this.inputsDisabled = !1, this.autobetStopping = !1, this.autobetInProgress = !1, this.betDisabled = !1, this.risk = u.MEDIUM_RISK, this.segments = L.TEN, this.betMaxMultiplier = c(1);
1063
1057
  }
@@ -1079,7 +1073,7 @@ let w = class extends D {
1079
1073
  `;
1080
1074
  }
1081
1075
  };
1082
- w.styles = [W, he];
1076
+ w.styles = [T, he];
1083
1077
  M([
1084
1078
  o({ type: Boolean })
1085
1079
  ], w.prototype, "inputsDisabled", 2);
@@ -1104,7 +1098,7 @@ M([
1104
1098
  w = M([
1105
1099
  $("origami-wheel-auto")
1106
1100
  ], w);
1107
- const ft = I`
1101
+ const dt = A`
1108
1102
  :host {
1109
1103
  height: 100%;
1110
1104
  }
@@ -1113,14 +1107,14 @@ const ft = I`
1113
1107
  display: block;
1114
1108
  }
1115
1109
  `;
1116
- var yt = Object.defineProperty, bt = Object.getOwnPropertyDescriptor, S = (t, e, i, r) => {
1117
- for (var s = r > 1 ? void 0 : r ? bt(e, i) : e, n = t.length - 1, l; n >= 0; n--)
1110
+ var ft = Object.defineProperty, yt = Object.getOwnPropertyDescriptor, S = (t, e, i, r) => {
1111
+ for (var s = r > 1 ? void 0 : r ? yt(e, i) : e, n = t.length - 1, l; n >= 0; n--)
1118
1112
  (l = t[n]) && (s = (r ? l(e, i, s) : l(s)) || s);
1119
- return r && s && yt(e, i, s), s;
1113
+ return r && s && ft(e, i, s), s;
1120
1114
  };
1121
1115
  let m = class extends re {
1122
1116
  constructor() {
1123
- super(), this.limits = new f(this, se), this.layout = new f(this, ie), this.isManualPlaying = !1, this.history = [], this.wheelRisk = u.MEDIUM_RISK, this.numberOfSegments = 10, this.targetAngle = null, this.resultSegment = null, this.isWheelSpinning = !1, new Ee(this, [
1117
+ super(), this.limits = new f(this, se), this.layout = new f(this, ie), this.isManualPlaying = !1, this.history = [], this.wheelRisk = u.MEDIUM_RISK, this.numberOfSegments = 10, this.targetAngle = null, this.resultSegment = null, this.isWheelSpinning = !1, new ke(this, [
1124
1118
  {
1125
1119
  key: " ",
1126
1120
  callback: () => ee.clickBetButton(this.manualOrAuto, this._wheelManualEl, this._wheelAutoEl),
@@ -1139,7 +1133,7 @@ let m = class extends re {
1139
1133
  this.numberOfSegments = t.detail.value, this.resultSegment = null;
1140
1134
  }
1141
1135
  get wheelApi() {
1142
- return this.session.value.isDemoMode ? new Ke(this.limits.value.edge) : new Fe(this.session.value.authToken, this.session.value.baseUrl);
1136
+ return this.session.value.isDemoMode ? new je(this.limits.value.edge) : new Fe(this.services.value.providerApi);
1143
1137
  }
1144
1138
  get isToggleDisabled() {
1145
1139
  return this.isManualPlaying || this.autobetInProgress || this.autobetStopping;
@@ -1148,7 +1142,7 @@ let m = class extends re {
1148
1142
  return this.isManualPlaying || this.autobetInProgress || this.autobetStopping;
1149
1143
  }
1150
1144
  wheelSpinCompletedPromise() {
1151
- return Ie(this, "wheel-spin-complete", void 0, Qe, !0);
1145
+ return Ee(this, "wheel-spin-complete", void 0, ze, !0);
1152
1146
  }
1153
1147
  async handleBetExecution(t, e) {
1154
1148
  this.resetForNextBet(() => {
@@ -1174,7 +1168,7 @@ let m = class extends re {
1174
1168
  const { data: n } = s, l = Number(n.multiplier ?? 0), { betActions: d } = n, _ = d[d.length - 1];
1175
1169
  if (_?.data?.WHEEL) {
1176
1170
  const { result: P } = _.data.WHEEL;
1177
- this.resultSegment = P[0] ?? 0, this.targetAngle = j.calculateTargetAngle(this.resultSegment, this.numberOfSegments, n.id);
1171
+ this.resultSegment = P[0] ?? 0, this.targetAngle = H.calculateTargetAngle(this.resultSegment, this.numberOfSegments, n.id);
1178
1172
  }
1179
1173
  r && await this.wheelSpinCompletedPromise(), this.isWheelSpinning = !1;
1180
1174
  const k = c(l).gt(0);
@@ -1207,13 +1201,13 @@ let m = class extends re {
1207
1201
  errorCode: i.errorCode ?? U.UNKNOWN,
1208
1202
  errorMessage: i.error || g("alerts.errorProcessingBet", this.locale.value.language)
1209
1203
  };
1210
- const r = i.data, s = c(r.payout ?? 0).minus(r.amount ?? 0), n = Number(r.multiplier), l = Me(n);
1204
+ const r = i.data, s = c(r.payout ?? 0).minus(r.amount ?? 0), n = Number(r.multiplier), l = Ie(n);
1211
1205
  return await this.holdResultDisplay(), { pnl: s, gameOutcome: l, hasError: !1, afterBalance: r.afterBalance ? c(r.afterBalance) : null };
1212
1206
  }
1213
1207
  render() {
1214
- const t = oe(this.limits.value.edge, { riskLevel: this.wheelRisk, segments: this.numberOfSegments }), e = !1, i = Pe(this.layout.value);
1208
+ const t = oe(this.limits.value.edge, { riskLevel: this.wheelRisk, segments: this.numberOfSegments }), e = !1, i = Me(this.layout.value);
1215
1209
  return a`
1216
- <origami-game-layout style=${i} .gameType=${Y.WHEEL}>
1210
+ <origami-game-layout style=${i} .gameType=${z.WHEEL}>
1217
1211
  <origami-game-sidebar
1218
1212
  slot="control-panel"
1219
1213
  ?toggleDisabled=${this.isToggleDisabled}
@@ -1222,7 +1216,7 @@ let m = class extends re {
1222
1216
  @wheel-risk-change=${this.handleWheelRiskChange}
1223
1217
  @wheel-segments-change=${this.handleWheelSegmentsChange}
1224
1218
  >
1225
- ${Ne(
1219
+ ${Re(
1226
1220
  this.manualOrAuto === "Manual" ? a`<origami-wheel-manual
1227
1221
  slot="controls"
1228
1222
  .inputsDisabled=${this.areInputsDisabled}
@@ -1269,38 +1263,38 @@ let m = class extends re {
1269
1263
  `;
1270
1264
  }
1271
1265
  };
1272
- m.styles = [...re.styles, ft];
1266
+ m.styles = [...re.styles, dt];
1273
1267
  S([
1274
- b()
1268
+ v()
1275
1269
  ], m.prototype, "isManualPlaying", 2);
1276
1270
  S([
1277
- b()
1271
+ v()
1278
1272
  ], m.prototype, "history", 2);
1279
1273
  S([
1280
- b()
1274
+ v()
1281
1275
  ], m.prototype, "wheelRisk", 2);
1282
1276
  S([
1283
- b()
1277
+ v()
1284
1278
  ], m.prototype, "numberOfSegments", 2);
1285
1279
  S([
1286
- b()
1280
+ v()
1287
1281
  ], m.prototype, "targetAngle", 2);
1288
1282
  S([
1289
- b()
1283
+ v()
1290
1284
  ], m.prototype, "resultSegment", 2);
1291
1285
  S([
1292
- b()
1286
+ v()
1293
1287
  ], m.prototype, "isWheelSpinning", 2);
1294
1288
  S([
1295
- X("origami-wheel-manual")
1289
+ Z("origami-wheel-manual")
1296
1290
  ], m.prototype, "_wheelManualEl", 2);
1297
1291
  S([
1298
- X("origami-wheel-auto")
1292
+ Z("origami-wheel-auto")
1299
1293
  ], m.prototype, "_wheelAutoEl", 2);
1300
1294
  m = S([
1301
1295
  $("origami-wheel-game")
1302
1296
  ], m);
1303
- var vt = Object.getOwnPropertyDescriptor, wt = (t, e, i, r) => {
1297
+ var vt = Object.getOwnPropertyDescriptor, bt = (t, e, i, r) => {
1304
1298
  for (var s = r > 1 ? void 0 : r ? vt(e, i) : e, n = t.length - 1, l; n >= 0; n--)
1305
1299
  (l = t[n]) && (s = l(s) || s);
1306
1300
  return s;
@@ -1310,7 +1304,7 @@ let V = class extends De {
1310
1304
  return a`<slot></slot>`;
1311
1305
  }
1312
1306
  };
1313
- V.styles = I`
1307
+ V.styles = A`
1314
1308
  :host {
1315
1309
  pointer-events: none;
1316
1310
  width: 100%;
@@ -1325,25 +1319,25 @@ V.styles = I`
1325
1319
  box-sizing: border-box;
1326
1320
  }
1327
1321
 
1328
- ${H} {
1322
+ ${F} {
1329
1323
  :host {
1330
1324
  height: 225px;
1331
1325
  }
1332
1326
  }
1333
1327
  `;
1334
- V = wt([
1328
+ V = bt([
1335
1329
  $("origami-wheel-outcome")
1336
1330
  ], V);
1337
- const St = (t) => typeof t == "object" && t !== null && "risk" in t && ne(t.risk) && "segments" in t && le(t.segments) && "resultSegment" in t && typeof t.resultSegment == "number" && "betId" in t && typeof t.betId == "string", ce = (t) => {
1331
+ const wt = (t) => typeof t == "object" && t !== null && "risk" in t && ne(t.risk) && "segments" in t && le(t.segments) && "resultSegment" in t && typeof t.resultSegment == "number" && "betId" in t && typeof t.betId == "string", ce = (t) => {
1338
1332
  const e = t?.WHEEL;
1339
1333
  return e !== void 0 && "segments" in e ? e : void 0;
1340
- }, _t = (t) => {
1334
+ }, St = (t) => {
1341
1335
  const e = ce(t.betActions[0]?.data), i = t.betActions[t.betActions.length - 1]?.data.WHEEL;
1342
- return e === void 0 || i === void 0 || !Oe(i) ? { risk: u.MEDIUM_RISK, segments: L.TEN, resultSegment: 0, betId: t.id || "123" } : { risk: e.riskLevel, segments: e.segments, resultSegment: i.result[0] ?? 0, betId: t.id };
1343
- }, $t = (t, { enableAnimation: e, inBetResultModal: i, language: r }) => {
1344
- if (!St(t))
1336
+ return e === void 0 || i === void 0 || !Pe(i) ? { risk: u.MEDIUM_RISK, segments: L.TEN, resultSegment: 0, betId: t.id || "123" } : { risk: e.riskLevel, segments: e.segments, resultSegment: i.result[0] ?? 0, betId: t.id };
1337
+ }, _t = (t, { enableAnimation: e, inBetResultModal: i, language: r }) => {
1338
+ if (!wt(t))
1345
1339
  return a`<p>${g("errors.noWheelData", r)}</p>`;
1346
- const s = j.calculateTargetAngle(t.resultSegment, t.segments, t.betId);
1340
+ const s = H.calculateTargetAngle(t.resultSegment, t.segments, t.betId);
1347
1341
  return a`
1348
1342
  <origami-wheel-outcome>
1349
1343
  <origami-wheel-animator
@@ -1358,18 +1352,18 @@ const St = (t) => typeof t == "object" && t !== null && "risk" in t && ne(t.risk
1358
1352
  ></origami-wheel-animator>
1359
1353
  </origami-wheel-outcome>
1360
1354
  `;
1361
- }, xt = (t) => {
1355
+ }, $t = (t) => {
1362
1356
  const e = ce(t);
1363
1357
  return e === void 0 ? {} : { segments: e.segments, riskLevel: e.riskLevel };
1364
- }, kt = ({ segments: t, riskLevel: e }) => ({ segments: t, riskLevel: e }), Bt = {
1365
- id: Y.WHEEL,
1358
+ }, xt = ({ segments: t, riskLevel: e }) => ({ segments: t, riskLevel: e }), Bt = {
1359
+ id: z.WHEEL,
1366
1360
  renderGame: () => a`<origami-wheel-game></origami-wheel-game>`,
1367
1361
  gameInfo: He,
1368
1362
  maxMultiplier: ({ edge: t }) => oe(t).toNumber(),
1369
- verifierInputs: xt,
1370
- verifierQuery: kt,
1371
- extractOutcome: _t,
1372
- renderOutcome: $t
1363
+ verifierInputs: $t,
1364
+ verifierQuery: xt,
1365
+ extractOutcome: St,
1366
+ renderOutcome: _t
1373
1367
  };
1374
1368
  export {
1375
1369
  m as WheelGame,