@beremaran/godot-agent-loop 1.1.0 → 1.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/addons/godot_agent_loop/plugin.cfg +1 -1
- package/addons/godot_agent_loop/plugin.gd +1 -1
- package/agent-plugin/.claude-plugin/plugin.json +1 -1
- package/agent-plugin/.codex-plugin/plugin.json +1 -1
- package/agent-plugin/.mcp.json +1 -1
- package/agent-plugin/adapter-manifest.json +2 -2
- package/agent-plugin/pi/extension.ts +1 -1
- package/build/editor-plugin-installer.js +1 -1
- package/build/scripts/mcp_editor_plugin.gd +1 -1
- package/package.json +1 -1
- package/product.json +2 -2
- package/build/engine-api/extension_api-4.7.stable.official.5b4e0cb0f.json +0 -356830
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@@ -3,7 +3,7 @@
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name="Godot Agent Loop Bridge"
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description="Authenticated agent activity, pause control, compatibility diagnostics, and setup help for Godot Agent Loop."
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author="Berke Arslan"
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version="1.1.
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version="1.1.1"
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script="plugin.gd"
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protocol_version="2"
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minimum_godot_version="4.7"
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@@ -30,7 +30,7 @@ var _last_filesystem_sync: Dictionary = {}
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var _saved_history_versions: Dictionary = {}
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const MAX_ACTIVITY_ENTRIES: int = 200
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const PROTOCOL_VERSION: String = "2"
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const ADDON_VERSION: String = "1.1.
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const ADDON_VERSION: String = "1.1.1"
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const SESSION_DIRECTORY: String = ".godot/godot_agent_loop"
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const SESSION_FILE: String = "editor-session.json"
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@@ -2,7 +2,7 @@
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"$schema": "https://json.schemastore.org/claude-code-plugin-manifest.json",
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"name": "godot-agent-loop",
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"displayName": "Godot Agent Loop",
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"version": "1.1.
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"version": "1.1.1",
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"description": "Build, playtest, and prove Godot games with an MCP automation loop.",
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"author": {
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"name": "Berke Arslan"
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package/agent-plugin/.mcp.json
CHANGED
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"$schema": "../docs/agent-adapter.schema.json",
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"name": "godot-agent-loop",
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"displayName": "Godot Agent Loop",
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"version": "1.1.
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"version": "1.1.1",
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"description": "Build, playtest, and prove Godot games with an MCP automation loop.",
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"package": "@beremaran/godot-agent-loop",
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"mcp": {
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"command": ["npx", "-y", "@beremaran/godot-agent-loop@1.1.
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"command": ["npx", "-y", "@beremaran/godot-agent-loop@1.1.1"],
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"environment": {
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"GODOT_MCP_TOOL_SURFACE": "compact"
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},
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@@ -98,7 +98,7 @@ export default function godotAgentLoopPi(pi: ExtensionAPI) {
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try {
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const launch = resolvePiServerLaunch();
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const next = new Client(
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{ name: 'godot-agent-loop-pi', version: '1.1.
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{ name: 'godot-agent-loop-pi', version: '1.1.1' },
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{
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capabilities: {},
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listChanged: {
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@@ -154,7 +154,7 @@ export class EditorPluginInstaller {
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'name="Godot Agent Loop Transient Bridge"',
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'description="Session-owned authenticated editor bridge"',
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'author="Godot Agent Loop"',
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'version="1.1.
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'version="1.1.1"',
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'script="plugin.gd"',
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`protocol_version="${EDITOR_BRIDGE_PROTOCOL_VERSION}"`,
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'minimum_godot_version="4.7"',
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var _saved_history_versions: Dictionary = {}
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const MAX_ACTIVITY_ENTRIES: int = 200
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const PROTOCOL_VERSION: String = "2"
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const ADDON_VERSION: String = "1.1.
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const ADDON_VERSION: String = "1.1.1"
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const SESSION_DIRECTORY: String = ".godot/godot_agent_loop"
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const SESSION_FILE: String = "editor-session.json"
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package/package.json
CHANGED
package/product.json
CHANGED
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"tagline": "Build it. Play it. Prove it.",
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"category": "An MCP automation loop for Godot 4",
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"description": "MCP automation loop with 171 tested tools for Godot 4",
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"version": "1.1.
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"version": "1.1.1",
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"repository": {
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"owner": "beremaran",
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"name": "godot-agent-loop",
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"category": "Addons/Tools",
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"minimumGodotVersion": "4.7",
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"primaryGodotVersion": "4.7",
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"version": "1.1.
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"version": "1.1.1",
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"protocolVersion": "2",
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"license": "MIT",
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"description": "Godot Agent Loop Bridge is an authenticated editor companion that shows live agent activity and compatibility status, provides setup help, and gives you a human Pause/Resume control.",
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