@bentley/open-site-schema 1.0.25-dev.4 → 1.0.25-dev.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/OpenSite.ecschema.json +1 -1
- package/OpenSite.ecschema.xml +107 -0
- package/package.json +1 -1
package/OpenSite.ecschema.xml
CHANGED
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@@ -48,6 +48,7 @@
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48
48
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<PropertyCategory typeName="DrivewayPathFin_Shoulder" displayLabel="Shoulder" priority="0" />
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49
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<PropertyCategory typeName="SidewalkPathFin_Sidewalk" displayLabel="Sidewalk" priority="0" />
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51
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+
<PropertyCategory typeName="RetainingWallArea_Wall" displayLabel="Wall" priority="0" />
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<PropertyCategory typeName="ShapedArea_Optimizer" displayLabel="Optimizer" priority="0" />
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<PropertyCategory typeName="ShapedArea_Constraints" displayLabel="Constraints" priority="0" />
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<PropertyCategory typeName="ShapedArea_Surface" displayLabel="Surface" priority="0" />
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@@ -77,6 +78,12 @@
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<PropertyCategory typeName="SurfaceControl" displayLabel="Surface Control" priority="0" />
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81
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<PropertyCategory typeName="EventPoint_Anchor" displayLabel="Event Point" priority="0" />
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82
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<PropertyCategory typeName="DistanceAnchorAspect_Distance" displayLabel="Distance" priority="0" />
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83
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<PropertyCategory typeName="PercentAnchorAspect_Percent" displayLabel="Percent" priority="0" />
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84
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<PropertyCategory typeName="RayAnchorAspect_Ray" displayLabel="Ray" priority="0" />
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<PropertyCategory typeName="ClosestAnchorAspect_Closest" displayLabel="Closest" priority="0" />
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<ECEnumeration typeName="IslandType" backingTypeName="int" isStrict="true" displayLabel="Island Type" description="Describes the parking island construction type.">
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<ECEnumerator value="0" name="UNSET" displayLabel="Not Set" />
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<ECEnumerator value="1" name="LANDSCAPED" displayLabel="Landscaped" />
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@@ -146,6 +153,12 @@
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<ECEnumerator value="2" name="VARIABLE_WALL_HEIGHT" displayLabel="Variable Wall Height" />
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</ECEnumeration>
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156
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<!-- A standalone retaining wall always is a wall, so unlike WallMode there is no "No Wall" option. -->
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<ECEnumeration typeName="RetainingWallMode" backingTypeName="int" isStrict="true" displayLabel="Wall Mode" description="Describes how the height of a standalone retaining wall is constrained.">
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158
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<ECEnumerator value="1" name="FIXED_WALL_HEIGHT" displayLabel="Fixed Wall Height" />
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159
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<ECEnumerator value="2" name="VARIABLE_WALL_HEIGHT" displayLabel="Variable Wall Height" />
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</ECEnumeration>
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161
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<ECRelationshipClass typeName="CategorySymbolizesClassification" strength="referencing" modifier="Abstract">
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<BaseClass>bis:ElementRefersToElements</BaseClass>
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<Source multiplicity="(0..1)" roleLabel="symbolizes" polymorphic="true">
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@@ -465,6 +478,75 @@
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<ECProperty propertyName="IslandWidth" minimumValue="0" maximumValue="304.8" typeName="double" category="ParkingIslandVertex_Island" kindOfQuantity="cvu:LENGTH" displayLabel="Island Width" description="Defines the island override for it's width." />
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</ECEntityClass>
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<ECEntityClass typeName="EventPoint" modifier="Sealed" displayLabel="Event Point" description="A rule-driven point along a wire that resolves to a location each solve, subdividing the affected side into spans.">
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<BaseClass>Vertex</BaseClass>
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</ECEntityClass>
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<ECEntityClass typeName="ParametricAnchorAspect" modifier="Abstract" displayLabel="Parametric Anchor" description="Base for the authored anchor-rule parameters of an EventPoint; the concrete subclass identifies the anchor mode.">
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<BaseClass>bis:ElementUniqueAspect</BaseClass>
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<ECNavigationProperty propertyName="StartVertex" relationshipName="EventPointAnchorStartsAtVertex" direction="Forward" category="EventPoint_Anchor" displayLabel="Start Vertex" description="Primary anchor vertex (or EventPoint) the rule measures from. On Ray/Closest, StartPoint is used instead when this is unset (authored input)." />
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</ECEntityClass>
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<ECEntityClass typeName="DirectedAnchorAspect" modifier="Abstract" displayLabel="Directed Anchor" description="Base for anchor modes defined by a directed pair of anchors (Start then End).">
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<BaseClass>ParametricAnchorAspect</BaseClass>
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<ECNavigationProperty propertyName="EndVertex" relationshipName="EventPointAnchorEndsAtVertex" direction="Forward" category="EventPoint_Anchor" displayLabel="End Vertex" description="Second anchor vertex (or EventPoint) that, with StartVertex, gives the direction. On Ray, EndPoint is used instead when this is unset (authored input)." />
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</ECEntityClass>
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<ECEntityClass typeName="DistanceAnchorAspect" modifier="Sealed" displayLabel="Distance Anchor" description="Distance mode: a signed arc-length from StartVertex along the wire.">
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<BaseClass>ParametricAnchorAspect</BaseClass>
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<ECProperty propertyName="Distance" typeName="double" kindOfQuantity="cvu:LENGTH" category="DistanceAnchorAspect_Distance" displayLabel="Distance" description="Signed arc-length from StartVertex along the wire; positive is wire-forward, negative is wire-backward (authored input)." />
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</ECEntityClass>
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<ECEntityClass typeName="ClosestAnchorAspect" modifier="Sealed" displayLabel="Closest Anchor" description="Closest mode: the point on the wire closest to the anchor.">
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<BaseClass>ParametricAnchorAspect</BaseClass>
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<ECProperty propertyName="StartPoint" typeName="Point3d" category="ClosestAnchorAspect_Closest" displayLabel="Anchor Point" description="World-space anchor whose nearest point on the wire positions the EventPoint; read only when StartVertex is unset (authored input)." />
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</ECEntityClass>
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<ECEntityClass typeName="PercentAnchorAspect" modifier="Sealed" displayLabel="Percent Anchor" description="Percent mode: a fractional position from StartVertex toward EndVertex.">
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<BaseClass>DirectedAnchorAspect</BaseClass>
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<ECProperty propertyName="Percent" minimumValue="0" maximumValue="1" kindOfQuantity="cvu:PERCENTAGE" typeName="double" category="PercentAnchorAspect_Percent" displayLabel="Percent" description="Fractional position (0..1) along the wire from StartVertex toward EndVertex; direction comes from anchor order (authored input)." />
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</ECEntityClass>
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<ECEntityClass typeName="RayAnchorAspect" modifier="Sealed" displayLabel="Ray Anchor" description="Ray mode: a ray from Start to End projected onto the wire.">
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<BaseClass>DirectedAnchorAspect</BaseClass>
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<ECProperty propertyName="StartPoint" typeName="Point3d" category="RayAnchorAspect_Ray" displayLabel="Ray Start" description="World-space ray start; read only when StartVertex is unset (authored input)." />
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<ECProperty propertyName="EndPoint" typeName="Point3d" category="RayAnchorAspect_Ray" displayLabel="Ray End" description="World-space ray end; the ray points from Start toward End and is projected onto the wire. Read only when EndVertex is unset (authored input)." />
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</ECEntityClass>
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<ECRelationshipClass typeName="EventPointOwnsParametricAnchorAspect" modifier="Sealed" strength="embedding">
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<BaseClass>bis:ElementOwnsUniqueAspect</BaseClass>
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<Source multiplicity="(1..1)" roleLabel="owns" polymorphic="false">
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<Class class="EventPoint" />
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</Source>
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<Target multiplicity="(0..1)" roleLabel="is owned by" polymorphic="true">
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<Class class="ParametricAnchorAspect" />
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</Target>
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</ECRelationshipClass>
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<ECRelationshipClass typeName="EventPointAnchorStartsAtVertex" strength="referencing" modifier="Sealed">
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<Source multiplicity="(0..*)" roleLabel="starts at" polymorphic="true">
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<Class class="ParametricAnchorAspect" />
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</Source>
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<Target multiplicity="(0..1)" roleLabel="is start anchor for" polymorphic="true">
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<Class class="Vertex" />
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</Target>
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</ECRelationshipClass>
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<ECRelationshipClass typeName="EventPointAnchorEndsAtVertex" strength="referencing" modifier="Sealed">
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<Source multiplicity="(0..*)" roleLabel="ends at" polymorphic="true">
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<Class class="DirectedAnchorAspect" />
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</Source>
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<Target multiplicity="(0..1)" roleLabel="is end anchor for" polymorphic="true">
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<Class class="Vertex" />
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</Target>
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</ECRelationshipClass>
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<ECEntityClass typeName="Edge" modifier="Abstract" displayLabel="Edge">
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<BaseClass>bis:SpatialLocationElement</BaseClass>
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@@ -1017,6 +1099,26 @@
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</Target>
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</ECRelationshipClass>
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<ECRelationshipClass typeName="WireOwnsEventPoints" strength="embedding" strengthDirection="Forward" modifier="Sealed">
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<BaseClass>bis:ElementOwnsChildElements</BaseClass>
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<Source multiplicity="(1..1)" roleLabel="owns" polymorphic="true">
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<Class class="Wire" />
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</Source>
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<Target multiplicity="(0..*)" roleLabel="is owned by" polymorphic="false">
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<Class class="EventPoint" />
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</Target>
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</ECRelationshipClass>
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<ECRelationshipClass typeName="EdgeOwnsSpanEdges" strength="embedding" strengthDirection="Forward" modifier="Sealed">
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<BaseClass>bis:ElementOwnsChildElements</BaseClass>
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<Source multiplicity="(1..1)" roleLabel="owns" polymorphic="true">
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<Class class="Edge" />
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</Source>
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<Target multiplicity="(0..*)" roleLabel="is owned by" polymorphic="true">
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<Class class="Edge" />
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</Target>
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</ECRelationshipClass>
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<ECRelationshipClass typeName="LayoutParkingAreaOwnsParkingDirectionPath" strength="embedding" strengthDirection="Forward" modifier="Sealed">
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<BaseClass>bis:ElementOwnsChildElements</BaseClass>
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<Source multiplicity="(1..1)" roleLabel="owns" polymorphic="false">
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@@ -1062,6 +1164,11 @@
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</ECCustomAttributes>
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</ECProperty>
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<ECNavigationProperty propertyName="RetainingWallType" relationshipName="RetainingWallAreaUsesRetainingWallType" direction="Forward" displayLabel="Retaining Wall Type" />
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<ECProperty propertyName="WallMode" typeName="RetainingWallMode" category="RetainingWallArea_Wall" displayLabel="Wall Mode" description="How the height of the retaining wall is constrained." />
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<ECProperty propertyName="FixedHeightDifference" minimumValue="-30.48" maximumValue="30.48" typeName="double" kindOfQuantity="cvu:LENGTH" category="RetainingWallArea_Wall" displayLabel="Fixed Height Difference" description="Height of the retaining wall when a fixed height is used." />
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<ECProperty propertyName="MinWallHeight" minimumValue="-304.8" maximumValue="304.8" typeName="double" kindOfQuantity="cvu:LENGTH" category="RetainingWallArea_Wall" displayLabel="Min. Wall Height" description="Minimum wall height used when a fixed height is not set." />
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<ECProperty propertyName="MaxWallHeight" minimumValue="-304.8" maximumValue="304.8" typeName="double" kindOfQuantity="cvu:LENGTH" category="RetainingWallArea_Wall" displayLabel="Max. Wall Height" description="Maximum wall height used when a fixed height is not set." />
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</ECEntityClass>
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<ECEntityClass typeName="ShapedArea" modifier="Abstract" displayLabel="Shaped Area" description="Shaped area">
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