@bentley/imodeljs-linux-x64 5.1.32 → 5.1.34

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@@ -3,7 +3,7 @@
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  | * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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  | * See LICENSE.md in the project root for license terms and full copyright notice.
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  ======================================================================================= -->
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- <ECSchema schemaName="BisCore" alias="bis" version="01.00.19" xmlns="http://www.bentley.com/schemas/Bentley.ECXML.3.2" displayLabel="BIS Core" description="The BIS core schema contains classes that all other domain schemas extend.">
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+ <ECSchema schemaName="BisCore" alias="bis" version="01.00.20" xmlns="http://www.bentley.com/schemas/Bentley.ECXML.3.2" displayLabel="BIS Core" description="The BIS core schema contains classes that all other domain schemas extend.">
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  <ECSchemaReference name="CoreCustomAttributes" version="01.00.03" alias="CoreCA"/>
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  <ECSchemaReference name="BisCustomAttributes" version="01.00.00" alias="bisCA"/>
@@ -2243,12 +2243,23 @@
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  <ECEntityClass typeName="PhysicalMaterial" modifier="Abstract" displayLabel="Physical Material" description="A bis:PhysicalMaterial defines the matter of which physical objects are made. bis:PhysicalMaterials are not used to define rendering characteristics (see bis:RenderMaterial).">
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  <BaseClass>DefinitionElement</BaseClass>
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- <ECProperty propertyName="Density" typeName="double" minimumValue="0.0"/>
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  <ECCustomAttributes>
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  <ClassHasHandler xmlns="BisCore.01.00.00"/>
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  </ECCustomAttributes>
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+ <ECProperty propertyName="Density" typeName="double" minimumValue="0.0"/>
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+ <ECNavigationProperty propertyName="RenderMaterial" relationshipName="RenderMaterialSupportsDisplayOfPhysicalMaterial" direction="backward" displayLabel="Render Material" description="Optionally refers to the bis:RenderMaterial to be used to display the bis:PhysicalMaterial."/>
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  </ECEntityClass>
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+ <ECRelationshipClass typeName="RenderMaterialSupportsDisplayOfPhysicalMaterial" strength="referencing" strengthDirection="backward" modifier="Sealed" description="The relationship that determines the bis:RenderMaterial to use while displaying a bis:PhysicalMaterial.">
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+ <!-- @see PhysicalMaterial.RenderMaterial ECNavigationProperty -->
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+ <Source multiplicity="(0..1)" roleLabel="supports display of" polymorphic="false">
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+ <Class class="RenderMaterial" />
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+ </Source>
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+ <Target multiplicity="(0..*)" roleLabel="is displayed using" polymorphic="true">
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+ <Class class="PhysicalMaterial"/>
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+ </Target>
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+ </ECRelationshipClass>
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+
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  <ECEntityClass typeName="AnnotationTextStyle" modifier="Sealed" displayLabel="Annotation Text Style">
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  <BaseClass>DefinitionElement</BaseClass>
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  <ECCustomAttributes>
package/CrashpadHandler CHANGED
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package/iTwinDaemon CHANGED
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package/imodeljs.node CHANGED
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package/package.json CHANGED
@@ -3,7 +3,7 @@
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  "os": ["linux"],
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  "cpu": ["x64"],
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  "license": "SEE LICENSE IN LICENSE.md",
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- "version": "5.1.32",
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+ "version": "5.1.34",
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  "keywords": [
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  "Bentley",
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  "iModel",