@benev/tact 0.4.0-0 → 0.4.0-2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (494) hide show
  1. package/README.md +95 -66
  2. package/package.json +5 -4
  3. package/s/demo/main.bundle.ts +18 -3
  4. package/s/demo/main.css +40 -5
  5. package/s/demo/presets.ts +54 -0
  6. package/s/gamepad/gamepad-app/element.ts +11 -4
  7. package/s/gamepad/gamepad-app/style.css.ts +5 -1
  8. package/s/gamepad/index.html.ts +1 -1
  9. package/s/gamepad/main.css +10 -1
  10. package/s/index.html.ts +27 -14
  11. package/s/lib/index.ts +15 -4
  12. package/s/lib/input/{encoder.ts → controller.ts} +23 -15
  13. package/s/lib/input/data/endian.ts +3 -0
  14. package/s/{_archive/lib3/input/data → lib/input/data/intent}/decode.ts +4 -3
  15. package/s/lib/input/data/intent/encode.ts +25 -0
  16. package/s/{_archive/lib3/input/data/params.ts → lib/input/data/intent/sizes.ts} +1 -2
  17. package/s/lib/input/data/intent/types.ts +6 -0
  18. package/s/lib/input/data/parcel/decode.ts +32 -0
  19. package/s/lib/input/data/parcel/encode.ts +30 -0
  20. package/s/lib/input/data/parcel/sizes.ts +5 -0
  21. package/s/lib/input/data/parcel/types.ts +8 -0
  22. package/s/lib/input/data/test.ts +23 -0
  23. package/s/lib/input/decoder.ts +16 -10
  24. package/s/lib/input/evaluate/context.ts +2 -3
  25. package/s/lib/input/evaluate/evaluate.ts +45 -15
  26. package/s/lib/input/expression.ts +5 -5
  27. package/s/lib/input/investigate/is-expression.ts +1 -0
  28. package/s/lib/input/investigate/make-input.ts +1 -5
  29. package/s/lib/input/sources/gamepad.ts +3 -9
  30. package/s/lib/input/sources/pointer.ts +0 -18
  31. package/s/lib/input/test.ts +194 -0
  32. package/s/lib/input/testing/quickbind.ts +6 -5
  33. package/s/lib/input/types.ts +3 -7
  34. package/s/lib/input/utils/mouse-button.ts +1 -6
  35. package/s/lib/test.ts +3 -177
  36. package/s/lib/ui/deck/auto-gamepads.ts +29 -0
  37. package/s/lib/ui/deck/collector.ts +52 -0
  38. package/s/lib/ui/deck/controls/controls.ts +76 -0
  39. package/s/lib/ui/deck/controls/internal/assignments.ts +24 -0
  40. package/s/lib/ui/deck/controls/internal/data.ts +53 -0
  41. package/s/lib/ui/deck/controls/internal/fns.ts +38 -0
  42. package/s/lib/ui/deck/controls/internal/profiles.ts +83 -0
  43. package/s/lib/ui/deck/controls/types.ts +23 -0
  44. package/s/lib/ui/deck/hub.ts +108 -0
  45. package/s/lib/ui/deck/setup/deck.ts +31 -0
  46. package/s/lib/ui/deck/setup/tact.ts +86 -0
  47. package/s/lib/ui/deck/setup/types.ts +12 -0
  48. package/s/lib/ui/deck/types.ts +26 -0
  49. package/s/lib/ui/deck/utils/first-preset.ts +9 -0
  50. package/s/lib/ui/icons/akar/LICENSE +23 -0
  51. package/s/lib/ui/icons/akar/backspace.svg.ts +4 -0
  52. package/s/lib/ui/icons/akar/circle-plus.svg.ts +4 -0
  53. package/s/lib/ui/icons/akar/copy.svg.ts +4 -0
  54. package/s/lib/ui/icons/akar/cross.svg.ts +4 -0
  55. package/s/lib/ui/icons/akar/devices.svg.ts +4 -0
  56. package/s/lib/ui/icons/akar/drag-vertical-fill.svg.ts +4 -0
  57. package/s/lib/ui/icons/akar/game-controller.svg.ts +4 -0
  58. package/s/lib/ui/icons/akar/key-cap.svg.ts +4 -0
  59. package/s/lib/ui/icons/akar/people-group.svg.ts +4 -0
  60. package/s/lib/ui/icons/akar/person-add.svg.ts +4 -0
  61. package/s/lib/ui/icons/akar/settings-horizontal.svg.ts +4 -0
  62. package/s/lib/ui/icons/akar/trash-can.svg.ts +4 -0
  63. package/s/lib/ui/icons/akar/x-small.svg.ts +4 -0
  64. package/s/lib/ui/views/controllers/style.css.ts +158 -0
  65. package/s/lib/ui/views/controllers/subviews/controller.ts +53 -0
  66. package/s/lib/ui/views/controllers/subviews/dropcard.ts +31 -0
  67. package/s/lib/ui/views/controllers/subviews/player.ts +38 -0
  68. package/s/lib/ui/views/controllers/view.ts +72 -0
  69. package/s/lib/ui/views/customize/parts/capture-gamepad-chord.ts +59 -0
  70. package/s/lib/ui/views/customize/parts/capture-key-chord.ts +70 -0
  71. package/s/lib/ui/views/customize/parts/capture-pointer-chord.ts +55 -0
  72. package/s/lib/ui/views/customize/parts/render-bindings.ts +67 -0
  73. package/s/lib/ui/views/customize/style.css.ts +144 -0
  74. package/s/lib/ui/views/customize/subviews/expression.ts +88 -0
  75. package/s/lib/ui/views/customize/subviews/recorder.ts +76 -0
  76. package/s/lib/ui/views/customize/view.ts +104 -0
  77. package/s/lib/ui/views/deck/style.css.ts +69 -0
  78. package/s/lib/ui/views/deck/types.ts +15 -0
  79. package/s/lib/ui/views/deck/view.ts +49 -0
  80. package/s/lib/ui/views/profile-select/view.ts +44 -0
  81. package/s/lib/ui/views/theme.css.ts +115 -0
  82. package/s/lib/ui/views/visualizer/style.css.ts +25 -0
  83. package/s/lib/ui/views/visualizer/view.ts +17 -0
  84. package/s/lib/ui/views/visualizer/visualizer.ts +17 -0
  85. package/s/lib/utils/ellipsis.ts +7 -0
  86. package/s/lib/utils/hueify.ts +5 -0
  87. package/x/demo/main.bundle.js +16 -3
  88. package/x/demo/main.bundle.js.map +1 -1
  89. package/x/demo/main.bundle.min.js +812 -11
  90. package/x/demo/main.bundle.min.js.map +4 -4
  91. package/x/demo/main.css +40 -5
  92. package/x/demo/presets.d.ts +30 -0
  93. package/x/demo/presets.js +51 -0
  94. package/x/demo/presets.js.map +1 -0
  95. package/x/gamepad/gamepad-app/element.js +9 -4
  96. package/x/gamepad/gamepad-app/element.js.map +1 -1
  97. package/x/gamepad/gamepad-app/style.css.js +5 -1
  98. package/x/gamepad/gamepad-app/style.css.js.map +1 -1
  99. package/x/gamepad/index.html +4 -4
  100. package/x/gamepad/index.html.js +1 -1
  101. package/x/gamepad/main.bundle.min.js +24 -20
  102. package/x/gamepad/main.bundle.min.js.map +4 -4
  103. package/x/gamepad/main.css +10 -1
  104. package/x/index.html +29 -16
  105. package/x/index.html.js +27 -14
  106. package/x/index.html.js.map +1 -1
  107. package/x/lib/index.d.ts +14 -1
  108. package/x/lib/index.js +14 -1
  109. package/x/lib/index.js.map +1 -1
  110. package/x/lib/input/controller.d.ts +15 -0
  111. package/x/lib/input/{encoder.js → controller.js} +19 -13
  112. package/x/lib/input/controller.js.map +1 -0
  113. package/x/lib/input/data/endian.d.ts +1 -0
  114. package/x/lib/input/data/endian.js +2 -0
  115. package/x/lib/input/data/endian.js.map +1 -0
  116. package/x/lib/input/data/intent/decode.d.ts +5 -0
  117. package/x/lib/input/data/{decode.js → intent/decode.js} +3 -2
  118. package/x/lib/input/data/intent/decode.js.map +1 -0
  119. package/x/lib/input/data/intent/encode.d.ts +2 -0
  120. package/x/lib/input/data/intent/encode.js +18 -0
  121. package/x/lib/input/data/intent/encode.js.map +1 -0
  122. package/x/lib/input/data/{params.d.ts → intent/sizes.d.ts} +1 -2
  123. package/x/lib/input/data/intent/sizes.js +5 -0
  124. package/x/lib/input/data/intent/sizes.js.map +1 -0
  125. package/x/lib/input/data/intent/types.d.ts +4 -0
  126. package/x/lib/input/data/intent/types.js +2 -0
  127. package/x/lib/input/data/intent/types.js.map +1 -0
  128. package/x/lib/input/data/parcel/decode.d.ts +2 -0
  129. package/x/lib/input/data/parcel/decode.js +22 -0
  130. package/x/lib/input/data/parcel/decode.js.map +1 -0
  131. package/x/lib/input/data/parcel/encode.d.ts +2 -0
  132. package/x/lib/input/data/parcel/encode.js +19 -0
  133. package/x/lib/input/data/parcel/encode.js.map +1 -0
  134. package/x/lib/input/data/parcel/sizes.d.ts +3 -0
  135. package/x/lib/input/data/parcel/sizes.js +4 -0
  136. package/x/lib/input/data/parcel/sizes.js.map +1 -0
  137. package/x/lib/input/data/parcel/types.d.ts +5 -0
  138. package/x/lib/input/data/parcel/types.js +2 -0
  139. package/x/lib/input/data/parcel/types.js.map +1 -0
  140. package/x/lib/input/data/test.d.ts +6 -0
  141. package/x/lib/input/data/test.js +19 -0
  142. package/x/lib/input/data/test.js.map +1 -0
  143. package/x/lib/input/decoder.d.ts +2 -2
  144. package/x/lib/input/decoder.js +12 -10
  145. package/x/lib/input/decoder.js.map +1 -1
  146. package/x/lib/input/evaluate/context.d.ts +2 -3
  147. package/x/lib/input/evaluate/context.js +2 -3
  148. package/x/lib/input/evaluate/context.js.map +1 -1
  149. package/x/lib/input/evaluate/evaluate.d.ts +1 -1
  150. package/x/lib/input/evaluate/evaluate.js +42 -14
  151. package/x/lib/input/evaluate/evaluate.js.map +1 -1
  152. package/x/lib/input/expression.d.ts +1 -1
  153. package/x/lib/input/investigate/is-expression.js +2 -0
  154. package/x/lib/input/investigate/is-expression.js.map +1 -1
  155. package/x/lib/input/investigate/make-input.js +1 -5
  156. package/x/lib/input/investigate/make-input.js.map +1 -1
  157. package/x/lib/input/sources/gamepad.js +3 -9
  158. package/x/lib/input/sources/gamepad.js.map +1 -1
  159. package/x/lib/input/sources/pointer.js +0 -21
  160. package/x/lib/input/sources/pointer.js.map +1 -1
  161. package/x/lib/input/test.d.ts +18 -0
  162. package/x/lib/input/test.js +143 -0
  163. package/x/lib/input/test.js.map +1 -0
  164. package/x/lib/input/testing/quickbind.d.ts +3 -2
  165. package/x/lib/input/testing/quickbind.js +6 -5
  166. package/x/lib/input/testing/quickbind.js.map +1 -1
  167. package/x/lib/input/types.d.ts +3 -8
  168. package/x/lib/input/types.js.map +1 -1
  169. package/x/lib/input/utils/mouse-button.js +1 -6
  170. package/x/lib/input/utils/mouse-button.js.map +1 -1
  171. package/x/lib/test.js +3 -133
  172. package/x/lib/test.js.map +1 -1
  173. package/x/lib/ui/deck/auto-gamepads.d.ts +4 -0
  174. package/x/lib/ui/deck/auto-gamepads.js +19 -0
  175. package/x/lib/ui/deck/auto-gamepads.js.map +1 -0
  176. package/x/lib/ui/deck/collector.d.ts +13 -0
  177. package/x/lib/ui/deck/collector.js +35 -0
  178. package/x/lib/ui/deck/collector.js.map +1 -0
  179. package/x/lib/ui/deck/controls/controls.d.ts +19 -0
  180. package/x/lib/ui/deck/controls/controls.js +56 -0
  181. package/x/lib/ui/deck/controls/controls.js.map +1 -0
  182. package/x/lib/ui/deck/controls/internal/assignments.d.ts +9 -0
  183. package/x/lib/ui/deck/controls/internal/assignments.js +16 -0
  184. package/x/lib/ui/deck/controls/internal/assignments.js.map +1 -0
  185. package/x/lib/ui/deck/controls/internal/data.d.ts +29 -0
  186. package/x/lib/ui/deck/controls/internal/data.js +32 -0
  187. package/x/lib/ui/deck/controls/internal/data.js.map +1 -0
  188. package/x/lib/ui/deck/controls/internal/fns.d.ts +6 -0
  189. package/x/lib/ui/deck/controls/internal/fns.js +19 -0
  190. package/x/lib/ui/deck/controls/internal/fns.js.map +1 -0
  191. package/x/lib/ui/deck/controls/internal/profiles.d.ts +18 -0
  192. package/x/lib/ui/deck/controls/internal/profiles.js +59 -0
  193. package/x/lib/ui/deck/controls/internal/profiles.js.map +1 -0
  194. package/x/lib/ui/deck/controls/types.d.ts +17 -0
  195. package/x/lib/ui/deck/controls/types.js +2 -0
  196. package/x/lib/ui/deck/controls/types.js.map +1 -0
  197. package/x/lib/ui/deck/hub.d.ts +21 -0
  198. package/x/lib/ui/deck/hub.js +85 -0
  199. package/x/lib/ui/deck/hub.js.map +1 -0
  200. package/x/lib/ui/deck/setup/deck.d.ts +3 -0
  201. package/x/lib/ui/deck/setup/deck.js +20 -0
  202. package/x/lib/ui/deck/setup/deck.js.map +1 -0
  203. package/x/lib/ui/deck/setup/tact.d.ts +17 -0
  204. package/x/lib/ui/deck/setup/tact.js +67 -0
  205. package/x/lib/ui/deck/setup/tact.js.map +1 -0
  206. package/x/lib/ui/deck/setup/types.d.ts +9 -0
  207. package/x/lib/ui/deck/setup/types.js +2 -0
  208. package/x/lib/ui/deck/setup/types.js.map +1 -0
  209. package/x/lib/ui/deck/types.d.ts +18 -0
  210. package/x/lib/ui/deck/types.js +3 -0
  211. package/x/lib/ui/deck/types.js.map +1 -0
  212. package/x/lib/ui/deck/utils/first-preset.d.ts +6 -0
  213. package/x/lib/ui/deck/utils/first-preset.js +5 -0
  214. package/x/lib/ui/deck/utils/first-preset.js.map +1 -0
  215. package/x/lib/ui/icons/akar/backspace.svg.d.ts +2 -0
  216. package/x/lib/ui/icons/akar/backspace.svg.js +3 -0
  217. package/x/lib/ui/icons/akar/backspace.svg.js.map +1 -0
  218. package/x/lib/ui/icons/akar/circle-plus.svg.d.ts +2 -0
  219. package/x/lib/ui/icons/akar/circle-plus.svg.js +3 -0
  220. package/x/lib/ui/icons/akar/circle-plus.svg.js.map +1 -0
  221. package/x/lib/ui/icons/akar/copy.svg.d.ts +2 -0
  222. package/x/lib/ui/icons/akar/copy.svg.js +3 -0
  223. package/x/lib/ui/icons/akar/copy.svg.js.map +1 -0
  224. package/x/lib/ui/icons/akar/cross.svg.d.ts +2 -0
  225. package/x/lib/ui/icons/akar/cross.svg.js +3 -0
  226. package/x/lib/ui/icons/akar/cross.svg.js.map +1 -0
  227. package/x/lib/ui/icons/akar/devices.svg.d.ts +2 -0
  228. package/x/lib/ui/icons/akar/devices.svg.js +3 -0
  229. package/x/lib/ui/icons/akar/devices.svg.js.map +1 -0
  230. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.d.ts +2 -0
  231. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.js +3 -0
  232. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.js.map +1 -0
  233. package/x/lib/ui/icons/akar/game-controller.svg.d.ts +2 -0
  234. package/x/lib/ui/icons/akar/game-controller.svg.js +3 -0
  235. package/x/lib/ui/icons/akar/game-controller.svg.js.map +1 -0
  236. package/x/lib/ui/icons/akar/key-cap.svg.d.ts +2 -0
  237. package/x/lib/ui/icons/akar/key-cap.svg.js +3 -0
  238. package/x/lib/ui/icons/akar/key-cap.svg.js.map +1 -0
  239. package/x/lib/ui/icons/akar/people-group.svg.d.ts +2 -0
  240. package/x/lib/ui/icons/akar/people-group.svg.js +3 -0
  241. package/x/lib/ui/icons/akar/people-group.svg.js.map +1 -0
  242. package/x/lib/ui/icons/akar/person-add.svg.d.ts +2 -0
  243. package/x/lib/ui/icons/akar/person-add.svg.js +3 -0
  244. package/x/lib/ui/icons/akar/person-add.svg.js.map +1 -0
  245. package/x/lib/ui/icons/akar/settings-horizontal.svg.d.ts +2 -0
  246. package/x/lib/ui/icons/akar/settings-horizontal.svg.js +3 -0
  247. package/x/lib/ui/icons/akar/settings-horizontal.svg.js.map +1 -0
  248. package/x/lib/ui/icons/akar/trash-can.svg.d.ts +2 -0
  249. package/x/lib/ui/icons/akar/trash-can.svg.js +3 -0
  250. package/x/lib/ui/icons/akar/trash-can.svg.js.map +1 -0
  251. package/x/lib/ui/icons/akar/x-small.svg.d.ts +2 -0
  252. package/x/lib/ui/icons/akar/x-small.svg.js +3 -0
  253. package/x/lib/ui/icons/akar/x-small.svg.js.map +1 -0
  254. package/x/lib/ui/views/controllers/style.css.js +157 -0
  255. package/x/lib/ui/views/controllers/style.css.js.map +1 -0
  256. package/x/lib/ui/views/controllers/subviews/controller.d.ts +3 -0
  257. package/x/lib/ui/views/controllers/subviews/controller.js +45 -0
  258. package/x/lib/ui/views/controllers/subviews/controller.js.map +1 -0
  259. package/x/lib/ui/views/controllers/subviews/dropcard.d.ts +9 -0
  260. package/x/lib/ui/views/controllers/subviews/dropcard.js +20 -0
  261. package/x/lib/ui/views/controllers/subviews/dropcard.js.map +1 -0
  262. package/x/lib/ui/views/controllers/subviews/player.d.ts +2 -0
  263. package/x/lib/ui/views/controllers/subviews/player.js +32 -0
  264. package/x/lib/ui/views/controllers/subviews/player.js.map +1 -0
  265. package/x/lib/ui/views/controllers/view.d.ts +2 -0
  266. package/x/lib/ui/views/controllers/view.js +64 -0
  267. package/x/lib/ui/views/controllers/view.js.map +1 -0
  268. package/x/lib/ui/views/customize/parts/capture-gamepad-chord.d.ts +2 -0
  269. package/x/lib/ui/views/customize/parts/capture-gamepad-chord.js +46 -0
  270. package/x/lib/ui/views/customize/parts/capture-gamepad-chord.js.map +1 -0
  271. package/x/lib/ui/views/customize/parts/capture-key-chord.d.ts +2 -0
  272. package/x/lib/ui/views/customize/parts/capture-key-chord.js +58 -0
  273. package/x/lib/ui/views/customize/parts/capture-key-chord.js.map +1 -0
  274. package/x/lib/ui/views/customize/parts/capture-pointer-chord.d.ts +2 -0
  275. package/x/lib/ui/views/customize/parts/capture-pointer-chord.js +42 -0
  276. package/x/lib/ui/views/customize/parts/capture-pointer-chord.js.map +1 -0
  277. package/x/lib/ui/views/customize/parts/render-bindings.d.ts +3 -0
  278. package/x/lib/ui/views/customize/parts/render-bindings.js +32 -0
  279. package/x/lib/ui/views/customize/parts/render-bindings.js.map +1 -0
  280. package/x/lib/ui/views/customize/style.css.d.ts +2 -0
  281. package/x/lib/ui/views/customize/style.css.js +143 -0
  282. package/x/lib/ui/views/customize/style.css.js.map +1 -0
  283. package/x/lib/ui/views/customize/subviews/expression.d.ts +2 -0
  284. package/x/lib/ui/views/customize/subviews/expression.js +75 -0
  285. package/x/lib/ui/views/customize/subviews/expression.js.map +1 -0
  286. package/x/lib/ui/views/customize/subviews/recorder.d.ts +3 -0
  287. package/x/lib/ui/views/customize/subviews/recorder.js +60 -0
  288. package/x/lib/ui/views/customize/subviews/recorder.js.map +1 -0
  289. package/x/lib/ui/views/customize/view.d.ts +6 -0
  290. package/x/lib/ui/views/customize/view.js +82 -0
  291. package/x/lib/ui/views/customize/view.js.map +1 -0
  292. package/x/lib/ui/views/deck/style.css.d.ts +2 -0
  293. package/x/lib/ui/views/deck/style.css.js +68 -0
  294. package/x/lib/ui/views/deck/style.css.js.map +1 -0
  295. package/x/lib/ui/views/deck/types.d.ts +14 -0
  296. package/x/lib/ui/views/deck/types.js +2 -0
  297. package/x/lib/ui/views/deck/types.js.map +1 -0
  298. package/x/lib/ui/views/deck/view.d.ts +2 -0
  299. package/x/lib/ui/views/deck/view.js +41 -0
  300. package/x/lib/ui/views/deck/view.js.map +1 -0
  301. package/x/lib/ui/views/profile-select/view.d.ts +4 -0
  302. package/x/lib/ui/views/profile-select/view.js +34 -0
  303. package/x/lib/ui/views/profile-select/view.js.map +1 -0
  304. package/x/lib/ui/views/theme.css.d.ts +2 -0
  305. package/x/lib/ui/views/theme.css.js +113 -0
  306. package/x/lib/ui/views/theme.css.js.map +1 -0
  307. package/x/lib/ui/views/visualizer/style.css.d.ts +2 -0
  308. package/x/lib/ui/views/visualizer/style.css.js +24 -0
  309. package/x/lib/ui/views/visualizer/style.css.js.map +1 -0
  310. package/x/lib/ui/views/visualizer/view.d.ts +2 -0
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  313. package/x/lib/ui/views/visualizer/visualizer.d.ts +5 -0
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  316. package/x/lib/utils/ellipsis.d.ts +1 -0
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  318. package/x/lib/utils/ellipsis.js.map +1 -0
  319. package/x/lib/utils/hueify.d.ts +1 -0
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  321. package/x/lib/utils/hueify.js.map +1 -0
  322. package/x/lib/utils/make-id.d.ts +1 -0
  323. package/x/lib/utils/make-id.js +5 -0
  324. package/x/lib/utils/make-id.js.map +1 -0
  325. package/s/_archive/core/atom/defaults.ts +0 -32
  326. package/s/_archive/core/atom/lens-algo.ts +0 -84
  327. package/s/_archive/core/atom/types.ts +0 -44
  328. package/s/_archive/core/bindings/normalize.ts +0 -27
  329. package/s/_archive/core/bindings/shape.ts +0 -15
  330. package/s/_archive/core/bindings/table.ts +0 -22
  331. package/s/_archive/core/intent/bucket.ts +0 -28
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  334. package/s/_archive/core/intent/encode.ts +0 -20
  335. package/s/_archive/core/intent/merge.ts +0 -15
  336. package/s/_archive/core/parts/action.ts +0 -36
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  338. package/s/_archive/core/resolvers/actions.ts +0 -30
  339. package/s/_archive/core/resolvers/intents.ts +0 -106
  340. package/s/_archive/core/types.ts +0 -40
  341. package/s/_archive/deck/controller.ts +0 -35
  342. package/s/_archive/deck/deck.ts +0 -92
  343. package/s/_archive/deck/parts/profiles.ts +0 -39
  344. package/s/_archive/deck/parts/runtime.ts +0 -11
  345. package/s/_archive/deck/parts/settings.ts +0 -30
  346. package/s/_archive/deck/port.ts +0 -35
  347. package/s/_archive/deck/types.ts +0 -16
  348. package/s/_archive/demo/demo-app/element.ts +0 -17
  349. package/s/_archive/demo/demo-app/style.css.ts +0 -10
  350. package/s/_archive/demo/main.bundle.ts +0 -71
  351. package/s/_archive/demo/main.css +0 -83
  352. package/s/_archive/device/devices.ts +0 -24
  353. package/s/_archive/device/gamepad.ts +0 -42
  354. package/s/_archive/device/keyboard.ts +0 -33
  355. package/s/_archive/device/pad/on-pad.ts +0 -50
  356. package/s/_archive/device/pad/pad.ts +0 -10
  357. package/s/_archive/device/pointer.ts +0 -89
  358. package/s/_archive/device/sampler.ts +0 -25
  359. package/s/_archive/device/stick.ts +0 -24
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  361. package/s/_archive/lib/bindings/resolver.ts +0 -61
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  363. package/s/_archive/lib/bindings/utils/action-resolver.ts +0 -51
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  365. package/s/_archive/lib/bindings/utils/hash-bindings.ts +0 -22
  366. package/s/_archive/lib/bindings/utils/intent-coding.ts +0 -50
  367. package/s/_archive/lib/bindings/utils/intent-resolver.ts +0 -52
  368. package/s/_archive/lib/bindings/utils/investigate.ts +0 -47
  369. package/s/_archive/lib/bindings/utils/is-down.ts +0 -5
  370. package/s/_archive/lib/bindings/utils/is-expression.ts +0 -11
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  372. package/s/_archive/lib/sampling/sources/example.ts +0 -7
  373. package/s/_archive/lib/sampling/sources/gamepad.ts +0 -63
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  377. package/s/_archive/lib/sampling/sources/stick.ts +0 -27
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  379. package/s/_archive/lib/sampling/utils/add-sample.ts +0 -12
  380. package/s/_archive/lib/test.ts +0 -57
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  383. package/s/_archive/lib/utils/mouse-button.ts +0 -10
  384. package/s/_archive/lib/utils/pad/on-pad.ts +0 -50
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  422. package/s/_archive/lib3/input/utils/evergreen.ts +0 -10
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  441. package/s/_archive/lib4/input/investigate/root-index.ts +0 -26
  442. package/s/_archive/lib4/input/sources/gamepad.ts +0 -58
  443. package/s/_archive/lib4/input/sources/keyboard.ts +0 -46
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  447. package/s/_archive/lib4/input/sources/stick.ts +0 -25
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  449. package/s/_archive/lib4/input/utils/evergreen.ts +0 -10
  450. package/s/_archive/lib4/input/utils/is-down.ts +0 -5
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  452. package/s/_archive/lib4/input/utils/pad/on-pad.ts +0 -50
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  456. package/s/_archive/lib4/test.ts +0 -12
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  458. package/s/_archive/ui/views/desk/style.css.ts +0 -70
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  468. package/s/_archive/utils/shift-limit.ts +0 -9
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  471. package/s/_archive/utils/tmax.ts +0 -7
  472. package/s/_archive/utils/tmin.ts +0 -7
  473. package/s/demo/demo-app/element.ts +0 -15
  474. package/s/demo/demo-app/style.css.ts +0 -10
  475. package/s/lib/input/data/decode.ts +0 -25
  476. package/s/lib/input/data/encode.ts +0 -24
  477. package/s/lib/input/data/params.ts +0 -7
  478. package/x/_archive/demo/main.css +0 -83
  479. package/x/demo/demo-app/element.d.ts +0 -1
  480. package/x/demo/demo-app/element.js +0 -12
  481. package/x/demo/demo-app/element.js.map +0 -1
  482. package/x/demo/demo-app/style.css.js +0 -9
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  484. package/x/lib/input/data/decode.d.ts +0 -5
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  491. package/x/lib/input/encoder.d.ts +0 -10
  492. package/x/lib/input/encoder.js.map +0 -1
  493. /package/s/{_archive → lib}/utils/make-id.ts +0 -0
  494. /package/x/{demo/demo-app → lib/ui/views/controllers}/style.css.d.ts +0 -0
@@ -1,92 +0,0 @@
1
-
2
- import {Cubby, debounce, guarantee} from "@e280/stz"
3
- import {Port} from "./port.js"
4
- import {Device} from "../core/types.js"
5
- import {Runtime} from "./parts/runtime.js"
6
- import {Controller} from "./controller.js"
7
- import {Profiles} from "./parts/profiles.js"
8
- import {Settings} from "./parts/settings.js"
9
- import {DeckState, Profile, ProfileKey} from "./types.js"
10
-
11
- export class Deck<StockProfileKey extends ProfileKey = ProfileKey> {
12
- profiles
13
- settings
14
- #runtime = new Runtime()
15
-
16
- constructor(options: {
17
- store: Cubby<DeckState>
18
- stockProfiles: Record<StockProfileKey, Profile>
19
- }) {
20
- this.settings = new Settings(options.store)
21
- this.profiles = new Profiles(options.stockProfiles, this.settings.customProfiles)
22
- }
23
-
24
- async load() {
25
- await this.settings.load()
26
- for (const controller of this.#runtime.controllers.keys())
27
- this.#applyControllerProfile(controller)
28
- }
29
-
30
- #save = debounce(100, () => this.settings.save())
31
-
32
- get ports() {
33
- return [...this.#runtime.ports]
34
- }
35
-
36
- get controllers() {
37
- return [...this.#runtime.controllers]
38
- }
39
-
40
- get unassignedControllers() {
41
- return [...this.#runtime.controllers]
42
- .filter(controller => !this.#runtime.portAssignments.get(controller))
43
- }
44
-
45
- createPort() {
46
- const port = new Port(this.#runtime)
47
- this.#runtime.ports.add(port)
48
- return port
49
- }
50
-
51
- deletePort(port: Port) {
52
- for (const controller of port.controllers)
53
- port.unplug(controller)
54
- this.#runtime.ports.delete(port)
55
- }
56
-
57
- createController<D extends Device = Device>(
58
- handle: string,
59
- stockProfileKey: StockProfileKey,
60
- device: D,
61
- ) {
62
- const profileKey = guarantee(this.settings.profileAssignments, handle, () => stockProfileKey)
63
- const profile = this.profiles.get(profileKey)
64
- const controller = new Controller(handle, profile.bindings, device)
65
- this.#runtime.controllers.add(controller)
66
- return controller
67
- }
68
-
69
- deleteController(controller: Controller) {
70
- this.#runtime.controllers.delete(controller)
71
- this.#runtime.portAssignments.delete(controller)
72
- }
73
-
74
- async assignControllerProfile(controller: Controller, profileKey: StockProfileKey | ProfileKey) {
75
- this.settings.profileAssignments.set(controller.handle, profileKey)
76
- this.#applyControllerProfile(controller)
77
- await this.#save()
78
- }
79
-
80
- queryController(controller: Controller) {
81
- const port = this.#runtime.portAssignments.get(controller)
82
- const profileKey = this.settings.profileAssignments.get(controller.handle)
83
- const profile = this.profiles.get(profileKey)
84
- return {controller, port, profileKey, profile}
85
- }
86
-
87
- #applyControllerProfile(controller: Controller) {
88
- const profileKey = this.settings.profileAssignments.get(controller.handle)
89
- controller.bindings = this.profiles.get(profileKey).bindings
90
- }
91
- }
92
-
@@ -1,39 +0,0 @@
1
-
2
- import {RMap} from "@e280/strata"
3
- import {need, setEntries} from "@e280/stz"
4
- import {Profile, ProfileKey} from "../types.js"
5
-
6
- export class Profiles {
7
- stock
8
-
9
- constructor(stock: Record<ProfileKey, Profile>, public custom: RMap<ProfileKey, Profile>) {
10
- this.stock = new RMap<ProfileKey, Profile>()
11
- setEntries(this.stock, Object.entries(stock))
12
-
13
- if (this.stock.size === 0)
14
- throw new Error("must be at least one stock profile")
15
- }
16
-
17
- get all() {
18
- return [...this.stock, ...this.custom]
19
- }
20
-
21
- normalizeKey(key?: ProfileKey) {
22
- return key && (this.stock.has(key) || this.custom.has(key))
23
- ? key
24
- : this.defaultId
25
- }
26
-
27
- get defaultId() {
28
- return [...this.stock.keys()][0]
29
- }
30
-
31
- get(key?: ProfileKey) {
32
- return this.need(this.normalizeKey(key))
33
- }
34
-
35
- need(key: ProfileKey) {
36
- return this.stock.get(key) ?? need(this.custom, key)
37
- }
38
- }
39
-
@@ -1,11 +0,0 @@
1
-
2
- import {RMap, RSet} from "@e280/strata"
3
- import {Port} from "../port.js"
4
- import {Controller} from "../controller.js"
5
-
6
- export class Runtime {
7
- ports = new RSet<Port>()
8
- controllers = new RSet<Controller>()
9
- portAssignments = new RMap<Controller, Port | undefined>()
10
- }
11
-
@@ -1,30 +0,0 @@
1
-
2
- import {RMap} from "@e280/strata"
3
- import {Cubby, setEntries} from "@e280/stz"
4
- import {shiftLimit} from "../../utils/shift-limit.js"
5
- import {ControllerHandle, DeckState, Profile, ProfileKey} from "../types.js"
6
-
7
- const limit = 256
8
-
9
- export class Settings {
10
- profileAssignments = new RMap<ControllerHandle, ProfileKey>()
11
- customProfiles = new RMap<ProfileKey, Profile>()
12
-
13
- constructor(private store: Cubby<DeckState>) {}
14
-
15
- async save() {
16
- await this.store.set({
17
- customProfiles: shiftLimit(limit, [...this.customProfiles]),
18
- profileAssignments: shiftLimit(limit, [...this.profileAssignments]),
19
- })
20
- }
21
-
22
- async load() {
23
- const state = await this.store.get()
24
- this.customProfiles.clear()
25
- this.profileAssignments.clear()
26
- setEntries(this.customProfiles, state?.customProfiles ?? [])
27
- setEntries(this.profileAssignments, state?.profileAssignments ?? [])
28
- }
29
- }
30
-
@@ -1,35 +0,0 @@
1
-
2
- import {derived} from "@e280/strata"
3
- import {Runtime} from "./parts/runtime.js"
4
- import {Controller} from "./controller.js"
5
-
6
- export class Port {
7
- #runtime
8
- #controllers
9
-
10
- constructor(runtime: Runtime) {
11
- this.#runtime = runtime
12
- this.#controllers = derived(
13
- () => [...this.#runtime.controllers]
14
- .filter(controller => this.#runtime.portAssignments.get(controller) === this)
15
- )
16
- }
17
-
18
- get controllers() {
19
- return this.#controllers()
20
- }
21
-
22
- plug(controller: Controller) {
23
- this.#runtime.portAssignments.set(controller, this)
24
- }
25
-
26
- unplug(controller: Controller) {
27
- this.#runtime.portAssignments.delete(controller)
28
- }
29
-
30
- resolveIntents(now: number) {
31
- return this.controllers
32
- .flatMap(controller => controller.resolveIntents(now))
33
- }
34
- }
35
-
@@ -1,16 +0,0 @@
1
-
2
- import {Bindings} from "../core/types.js"
3
-
4
- export type ProfileKey = string
5
- export type ControllerHandle = string
6
-
7
- export type Profile = {
8
- label: string
9
- bindings: Bindings
10
- }
11
-
12
- export type DeckState = {
13
- customProfiles: [key: ProfileKey, profile: Profile][]
14
- profileAssignments: [handle: ControllerHandle, key: ProfileKey][]
15
- }
16
-
@@ -1,17 +0,0 @@
1
-
2
- import {html} from "lit"
3
- import {shadowElement, useCss} from "@e280/sly"
4
- import styleCss from "./style.css.js"
5
- import {Deck} from "../../deck/deck.js"
6
- import {DeskOptions, DeskView} from "../../ui/views/desk/view.js"
7
-
8
- export const setupDemoApp = (deck: Deck, options: DeskOptions = {}) => shadowElement(() => {
9
- useCss(styleCss)
10
-
11
- return html`
12
- <div class=plate>
13
- ${DeskView(deck, options)}
14
- </div>
15
- `
16
- })
17
-
@@ -1,10 +0,0 @@
1
-
2
- import {css} from "lit"
3
- export default css`
4
-
5
- .plate {
6
- background: black;
7
- }
8
-
9
- `
10
-
@@ -1,71 +0,0 @@
1
-
2
- import {Content, dom} from "@e280/sly"
3
- import {LocalStore} from "@e280/strata"
4
-
5
- import {Deck} from "../deck/deck.js"
6
- import {DeckState} from "../deck/types.js"
7
- import {asBindings} from "../core/types.js"
8
- import {Devices} from "../device/devices.js"
9
- import {onPad} from "../device/pad/on-pad.js"
10
- import {Controller} from "../deck/controller.js"
11
- import {PointerDevice} from "../device/pointer.js"
12
- import {GamepadDevice} from "../device/gamepad.js"
13
- import {setupDemoApp} from "./demo-app/element.js"
14
- import {KeyboardDevice} from "../device/keyboard.js"
15
-
16
- const bindings = asBindings({
17
- play: {
18
- action: ["or", "Space", "pointer.button.left", "gamepad.button.1"],
19
- up: ["or", "KeyW", "gamepad.axis.2.pos"],
20
- down: ["or", "KeyS", "gamepad.axis.2.neg"],
21
- left: ["or", "KeyA", "gamepad.axis.1.pos"],
22
- right: ["or", "KeyD", "gamepad.axis.1.neg"],
23
- },
24
- })
25
-
26
- const store = new LocalStore<DeckState>("tactDeck")
27
-
28
- const deck = new Deck({
29
- store,
30
- stockProfiles: {
31
- standard: {label: "📜standard", bindings},
32
- micro: {label: "🦠micro", bindings: asBindings<typeof bindings>({
33
- play: {
34
- action: ["or", "Space", "pointer.button.left", "gamepad.button.1"],
35
- up: ["or", "KeyW", "gamepad.axis.2.pos"],
36
- down: ["or", "KeyS", "gamepad.axis.2.neg"],
37
- left: ["or", "KeyA", "gamepad.axis.1.pos"],
38
- right: ["or", "KeyD", "gamepad.axis.1.neg"],
39
- },
40
- })},
41
- },
42
- })
43
-
44
- await deck.load()
45
- store.onStorageEvent(() => deck.load())
46
-
47
- const port = deck.createPort()
48
- const controller = deck.createController("primary", "standard", new Devices(
49
- new KeyboardDevice(),
50
- new PointerDevice(),
51
- ))
52
-
53
- port.plug(controller)
54
-
55
- const labels = new Map<Controller, Content>()
56
- .set(controller, "⌨️🖱keyboard+mouse")
57
-
58
- onPad(pad => {
59
- const handle = `(${pad.gamepad.index + 1}) ${pad.gamepad.id}`
60
- const controller = deck.createController(handle, "standard", new GamepadDevice(pad))
61
- labels.set(controller, `🎮${handle}`)
62
- port.plug(controller)
63
- return () => deck.deleteController(controller)
64
- })
65
-
66
- dom.register({
67
- DemoApp: setupDemoApp(deck, {
68
- getControllerLabel: labels.get.bind(labels),
69
- }),
70
- })
71
-
@@ -1,83 +0,0 @@
1
-
2
- @layer vars, core, page;
3
-
4
- @layer vars {
5
- :root {
6
- color-scheme: dark;
7
-
8
- --link: cyan;
9
- --text: #ccc;
10
- --bg: #181818;
11
- }
12
- }
13
-
14
- @layer core {
15
- * {
16
- padding: 0;
17
- margin: 0;
18
- box-sizing: border-box;
19
- }
20
-
21
- ::-webkit-scrollbar { width: 4px; }
22
- ::-webkit-scrollbar-track { background: transparent; }
23
- ::-webkit-scrollbar-thumb { background: #333; border-radius: 1em; }
24
- ::-webkit-scrollbar-thumb:hover { background: #444; }
25
-
26
- a {
27
- color: var(--link);
28
- text-decoration: none;
29
-
30
- &:visited {
31
- color: color-mix(in srgb, var(--link), purple 30%);
32
- }
33
-
34
- &:hover {
35
- color: color-mix(in srgb, var(--link), white 10%);
36
- text-decoration: underline;
37
- }
38
-
39
- &:active {
40
- color: color-mix(in srgb, var(--link), white 50%);
41
- }
42
- }
43
- }
44
-
45
- @layer page {
46
- html { height: 100%; }
47
- body { min-height: 100%; }
48
-
49
- html, body {
50
- font-family: sans-serif;
51
- font-size: 16px;
52
- color: var(--text);
53
- background: var(--bg);
54
- }
55
-
56
- body {
57
- display: flex;
58
- flex-direction: column;
59
- align-items: center;
60
-
61
- gap: 1em;
62
- padding: 2em;
63
-
64
- > * {
65
- width: 100%;
66
- max-width: 42em;
67
- }
68
-
69
- > header {
70
- padding: 0 2em;
71
- h1 small { font-size: 0.6em; font-weight: normal; }
72
- * + * { margin-top: 0.5em; }
73
- }
74
-
75
- > section {
76
- padding: 0 2em;
77
- ul {
78
- padding-left: 1em;
79
- }
80
- }
81
- }
82
- }
83
-
@@ -1,24 +0,0 @@
1
-
2
- import {Device} from "../core/types.js"
3
- import {SampleMap} from "../core/parts/sample-map.js"
4
-
5
- export class Devices implements Device {
6
- set = new Set<Device>()
7
- #sampleMap = new SampleMap()
8
-
9
- constructor(...devices: Device[]) {
10
- for (const device of devices)
11
- this.set.add(device)
12
- }
13
-
14
- *samples() {
15
- this.#sampleMap.zero()
16
-
17
- for (const device of this.set)
18
- for (const sample of device.samples())
19
- this.#sampleMap.merge(sample)
20
-
21
- yield* this.#sampleMap
22
- }
23
- }
24
-
@@ -1,42 +0,0 @@
1
-
2
- import {Pad} from "./pad/pad.js"
3
- import {SamplerDevice} from "./sampler.js"
4
- import {splitAxis} from "../utils/split-axis.js"
5
-
6
- export class GamepadDevice extends SamplerDevice {
7
- constructor(public pad: Pad) {
8
- super()
9
- }
10
-
11
- get gamepad() {
12
- return this.pad.gamepad
13
- }
14
-
15
- *samples() {
16
- this.#pollButtons(this.pad.gamepad)
17
- this.#pollSticks(this.pad.gamepad)
18
- yield* super.samples()
19
- }
20
-
21
- #pollButtons(gamepad: Gamepad) {
22
- let anyButtonValue = 0
23
- for (const [index, button] of gamepad.buttons.entries()) {
24
- const i = index + 1
25
- const value = button.value
26
- anyButtonValue = Math.max(anyButtonValue, value)
27
- this.setSample(`gamepad.button.${i}`, value)
28
- }
29
- this.setSample("gamepad.button.any", anyButtonValue)
30
- }
31
-
32
- #pollSticks(gamepad: Gamepad) {
33
- for (const [index, axis] of gamepad.axes.entries()) {
34
- const i = index + 1
35
- this.setSample(`gamepad.axis.${i}`, axis)
36
- const [neg, pos] = splitAxis(axis)
37
- this.setSample(`gamepad.axis.${i}.neg`, neg)
38
- this.setSample(`gamepad.axis.${i}.pos`, pos)
39
- }
40
- }
41
- }
42
-
@@ -1,33 +0,0 @@
1
-
2
- import {disposer, ev} from "@e280/stz"
3
- import {SamplerDevice} from "./sampler.js"
4
-
5
- export class KeyboardDevice extends SamplerDevice {
6
- dispose = disposer()
7
-
8
- constructor(target: EventTarget = window) {
9
- super()
10
- this.dispose.schedule(ev(target, this.#targetListeners))
11
- this.dispose.schedule(ev(window, this.#windowListeners))
12
- }
13
-
14
- #targetListeners = {
15
- keydown: (event: KeyboardEvent) => {
16
- if (event.repeat) return null
17
- this.setSample(event.code, 1)
18
- this.setSample("keyboard.any", 1)
19
- },
20
- keyup: (event: KeyboardEvent) => {
21
- if (event.repeat) return null
22
- this.setSample(event.code, 0)
23
- this.setSample("keyboard.any", 0)
24
- },
25
- }
26
-
27
- #windowListeners = {
28
- blur: () => {
29
- this.zero()
30
- },
31
- }
32
- }
33
-
@@ -1,50 +0,0 @@
1
-
2
- import {ev} from "@e280/stz"
3
- import {Pad} from "./pad.js"
4
- import {evergreen} from "../../utils/evergreen.js"
5
-
6
- /** listen for gamepads coming and going */
7
- export function onPad(fn: (pad: Pad) => () => void) {
8
- const known = new Map<number, {pad: Pad, dispose: () => void}>()
9
-
10
- function refresh() {
11
- addNew()
12
- deleteOld()
13
- }
14
-
15
- function addNew() {
16
- for (const gamepad of navigator.getGamepads()) {
17
- if (gamepad?.connected && !known.has(gamepad.index)) {
18
- const get = () => navigator.getGamepads()[gamepad.index]
19
- const pad = new Pad(evergreen(gamepad, get))
20
- const dispose = fn(pad)
21
- known.set(gamepad.index, {pad, dispose})
22
- }
23
- }
24
- }
25
-
26
- function deleteOld() {
27
- for (const [index, {pad, dispose}] of known) {
28
- const gamepad = navigator.getGamepads()[pad.gamepad.index]
29
- if (!gamepad?.connected) {
30
- dispose()
31
- known.delete(index)
32
- }
33
- }
34
- }
35
-
36
- refresh()
37
-
38
- const unlisten = ev(window, {
39
- gamepadconnected: refresh,
40
- gamepaddisconnected: refresh,
41
- })
42
-
43
- return () => {
44
- unlisten()
45
- for (const {dispose} of known.values())
46
- dispose()
47
- known.clear()
48
- }
49
- }
50
-
@@ -1,10 +0,0 @@
1
-
2
- /** stable reference to a gamepad, has a getter to get the latest gamepad snapshot */
3
- export class Pad {
4
- constructor(private get: () => Gamepad) {}
5
-
6
- get gamepad() {
7
- return this.get()
8
- }
9
- }
10
-
@@ -1,89 +0,0 @@
1
-
2
- import {Vec2} from "@benev/math"
3
- import {disposer, ev} from "@e280/stz"
4
- import {SamplerDevice} from "./sampler.js"
5
- import {splitAxis} from "../utils/split-axis.js"
6
-
7
- export class PointerDevice extends SamplerDevice {
8
- client = new Vec2()
9
- movement = new Vec2()
10
- dispose = disposer()
11
-
12
- constructor(target: EventTarget = window) {
13
- super()
14
-
15
- this.dispose.schedule(ev(target, {
16
- pointerdown: (event: PointerEvent) => {
17
- const code = PointerDevice.buttonCode(event)
18
- this.setSample(code, 1)
19
- },
20
-
21
- pointerup: (event: PointerEvent) => {
22
- const code = PointerDevice.buttonCode(event)
23
- this.setSample(code, 0)
24
- },
25
-
26
- pointermove: (event: PointerEvent) => {
27
- this.client.x = event.clientX
28
- this.client.y = event.clientY
29
- this.movement.x += event.movementX
30
- this.movement.y += event.movementY
31
- },
32
-
33
- wheel: (event: WheelEvent) => {
34
- this.sampleMap.set("pointer.wheel.right", 0)
35
- this.sampleMap.set("pointer.wheel.left", 0)
36
- this.sampleMap.set("pointer.wheel.up", 0)
37
- this.sampleMap.set("pointer.wheel.down", 0)
38
- for (const [code, value] of PointerDevice.wheelCodes(event))
39
- this.setSample(code, value)
40
- },
41
- }))
42
- }
43
-
44
- static buttonCode(event: PointerEvent) {
45
- switch (event.button) {
46
- case 0: return "pointer.button.left"
47
- case 1: return "pointer.button.middle"
48
- case 2: return "pointer.button.right"
49
- default: return `pointer.button.${event.button + 1}`
50
- }
51
- }
52
-
53
- static wheelCodes(event: WheelEvent) {
54
- const movements: [string, number][] = []
55
-
56
- if (event.deltaX)
57
- movements.push([
58
- event.deltaX > 0 ? "pointer.wheel.right" : "pointer.wheel.left",
59
- event.deltaX,
60
- ])
61
-
62
- if (event.deltaY)
63
- movements.push([
64
- event.deltaY > 0 ? "pointer.wheel.down" : "pointer.wheel.up",
65
- event.deltaY,
66
- ])
67
-
68
- return movements
69
- }
70
-
71
- *samples() {
72
- this.#specialPreProcessing()
73
- yield* super.samples()
74
- }
75
-
76
- #specialPreProcessing() {
77
- const {x, y} = this.movement
78
- const [right, left] = splitAxis(x)
79
- const [down, up] = splitAxis(y)
80
-
81
- this.setSample("pointer.move.left", left)
82
- this.setSample("pointer.move.right", right)
83
- this.setSample("pointer.move.up", up)
84
- this.setSample("pointer.move.down", down)
85
-
86
- this.movement.set_(0, 0)
87
- }
88
- }
89
-
@@ -1,25 +0,0 @@
1
-
2
- import {sub} from "@e280/stz"
3
- import {Device, Sample} from "../core/types.js"
4
- import {SampleMap} from "../core/parts/sample-map.js"
5
-
6
- export class SamplerDevice implements Device {
7
- on = sub<Sample>()
8
- sampleMap = new SampleMap()
9
-
10
- setSample(code: string, value: number) {
11
- this.sampleMap.set(code, value)
12
- this.on.pub(code, value)
13
- return this
14
- }
15
-
16
- zero() {
17
- for (const code of this.sampleMap.keys())
18
- this.setSample(code, 0)
19
- }
20
-
21
- *samples() {
22
- yield* this.sampleMap
23
- }
24
- }
25
-