@benev/tact 0.4.0-0 → 0.4.0-1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (494) hide show
  1. package/README.md +90 -66
  2. package/package.json +5 -4
  3. package/s/demo/main.bundle.ts +18 -3
  4. package/s/demo/main.css +4 -3
  5. package/s/demo/presets.ts +54 -0
  6. package/s/gamepad/gamepad-app/element.ts +11 -4
  7. package/s/gamepad/gamepad-app/style.css.ts +5 -1
  8. package/s/gamepad/index.html.ts +1 -1
  9. package/s/gamepad/main.css +10 -1
  10. package/s/index.html.ts +13 -6
  11. package/s/lib/index.ts +15 -4
  12. package/s/lib/input/{encoder.ts → controller.ts} +23 -15
  13. package/s/lib/input/data/endian.ts +3 -0
  14. package/s/{_archive/lib3/input/data → lib/input/data/intent}/decode.ts +4 -3
  15. package/s/lib/input/data/intent/encode.ts +25 -0
  16. package/s/{_archive/lib3/input/data/params.ts → lib/input/data/intent/sizes.ts} +1 -2
  17. package/s/lib/input/data/intent/types.ts +6 -0
  18. package/s/lib/input/data/parcel/decode.ts +32 -0
  19. package/s/lib/input/data/parcel/encode.ts +30 -0
  20. package/s/lib/input/data/parcel/sizes.ts +5 -0
  21. package/s/lib/input/data/parcel/types.ts +8 -0
  22. package/s/lib/input/data/test.ts +23 -0
  23. package/s/lib/input/decoder.ts +16 -10
  24. package/s/lib/input/evaluate/context.ts +2 -3
  25. package/s/lib/input/evaluate/evaluate.ts +45 -15
  26. package/s/lib/input/expression.ts +5 -5
  27. package/s/lib/input/investigate/is-expression.ts +1 -0
  28. package/s/lib/input/investigate/make-input.ts +1 -5
  29. package/s/lib/input/sources/gamepad.ts +3 -9
  30. package/s/lib/input/sources/pointer.ts +0 -18
  31. package/s/lib/input/test.ts +194 -0
  32. package/s/lib/input/testing/quickbind.ts +6 -5
  33. package/s/lib/input/types.ts +3 -7
  34. package/s/lib/input/utils/mouse-button.ts +1 -6
  35. package/s/lib/test.ts +3 -177
  36. package/s/lib/ui/deck/auto-gamepads.ts +29 -0
  37. package/s/lib/ui/deck/collector.ts +52 -0
  38. package/s/lib/ui/deck/controls/controls.ts +76 -0
  39. package/s/lib/ui/deck/controls/internal/assignments.ts +24 -0
  40. package/s/lib/ui/deck/controls/internal/data.ts +51 -0
  41. package/s/lib/ui/deck/controls/internal/fns.ts +38 -0
  42. package/s/lib/ui/deck/controls/internal/profiles.ts +83 -0
  43. package/s/lib/ui/deck/controls/types.ts +23 -0
  44. package/s/lib/ui/deck/hub.ts +108 -0
  45. package/s/lib/ui/deck/setup/deck.ts +31 -0
  46. package/s/lib/ui/deck/setup/tact.ts +86 -0
  47. package/s/lib/ui/deck/setup/types.ts +12 -0
  48. package/s/lib/ui/deck/types.ts +26 -0
  49. package/s/lib/ui/deck/utils/first-preset.ts +9 -0
  50. package/s/lib/ui/icons/akar/LICENSE +23 -0
  51. package/s/lib/ui/icons/akar/backspace.svg.ts +4 -0
  52. package/s/lib/ui/icons/akar/circle-plus.svg.ts +4 -0
  53. package/s/lib/ui/icons/akar/copy.svg.ts +4 -0
  54. package/s/lib/ui/icons/akar/cross.svg.ts +4 -0
  55. package/s/lib/ui/icons/akar/devices.svg.ts +4 -0
  56. package/s/lib/ui/icons/akar/drag-vertical-fill.svg.ts +4 -0
  57. package/s/lib/ui/icons/akar/game-controller.svg.ts +4 -0
  58. package/s/lib/ui/icons/akar/key-cap.svg.ts +4 -0
  59. package/s/lib/ui/icons/akar/people-group.svg.ts +4 -0
  60. package/s/lib/ui/icons/akar/person-add.svg.ts +4 -0
  61. package/s/lib/ui/icons/akar/settings-horizontal.svg.ts +4 -0
  62. package/s/lib/ui/icons/akar/trash-can.svg.ts +4 -0
  63. package/s/lib/ui/icons/akar/x-small.svg.ts +4 -0
  64. package/s/lib/ui/views/controllers/style.css.ts +158 -0
  65. package/s/lib/ui/views/controllers/subviews/controller.ts +53 -0
  66. package/s/lib/ui/views/controllers/subviews/dropcard.ts +31 -0
  67. package/s/lib/ui/views/controllers/subviews/player.ts +38 -0
  68. package/s/lib/ui/views/controllers/view.ts +72 -0
  69. package/s/lib/ui/views/customize/parts/capture-gamepad-chord.ts +59 -0
  70. package/s/lib/ui/views/customize/parts/capture-key-chord.ts +70 -0
  71. package/s/lib/ui/views/customize/parts/capture-pointer-chord.ts +55 -0
  72. package/s/lib/ui/views/customize/parts/render-bindings.ts +67 -0
  73. package/s/lib/ui/views/customize/style.css.ts +144 -0
  74. package/s/lib/ui/views/customize/subviews/expression.ts +88 -0
  75. package/s/lib/ui/views/customize/subviews/recorder.ts +76 -0
  76. package/s/lib/ui/views/customize/view.ts +104 -0
  77. package/s/lib/ui/views/deck/style.css.ts +69 -0
  78. package/s/lib/ui/views/deck/types.ts +15 -0
  79. package/s/lib/ui/views/deck/view.ts +49 -0
  80. package/s/lib/ui/views/profile-select/view.ts +44 -0
  81. package/s/lib/ui/views/theme.css.ts +115 -0
  82. package/s/lib/ui/views/visualizer/style.css.ts +23 -0
  83. package/s/lib/ui/views/visualizer/view.ts +16 -0
  84. package/s/lib/ui/views/visualizer/visualizer.ts +17 -0
  85. package/s/lib/utils/ellipsis.ts +7 -0
  86. package/s/lib/utils/hueify.ts +5 -0
  87. package/x/demo/main.bundle.js +16 -3
  88. package/x/demo/main.bundle.js.map +1 -1
  89. package/x/demo/main.bundle.min.js +809 -11
  90. package/x/demo/main.bundle.min.js.map +4 -4
  91. package/x/demo/main.css +4 -3
  92. package/x/demo/presets.d.ts +30 -0
  93. package/x/demo/presets.js +51 -0
  94. package/x/demo/presets.js.map +1 -0
  95. package/x/gamepad/gamepad-app/element.js +9 -4
  96. package/x/gamepad/gamepad-app/element.js.map +1 -1
  97. package/x/gamepad/gamepad-app/style.css.js +5 -1
  98. package/x/gamepad/gamepad-app/style.css.js.map +1 -1
  99. package/x/gamepad/index.html +4 -4
  100. package/x/gamepad/index.html.js +1 -1
  101. package/x/gamepad/main.bundle.min.js +24 -20
  102. package/x/gamepad/main.bundle.min.js.map +4 -4
  103. package/x/gamepad/main.css +10 -1
  104. package/x/index.html +16 -9
  105. package/x/index.html.js +13 -6
  106. package/x/index.html.js.map +1 -1
  107. package/x/lib/index.d.ts +14 -1
  108. package/x/lib/index.js +14 -1
  109. package/x/lib/index.js.map +1 -1
  110. package/x/lib/input/controller.d.ts +15 -0
  111. package/x/lib/input/{encoder.js → controller.js} +19 -13
  112. package/x/lib/input/controller.js.map +1 -0
  113. package/x/lib/input/data/endian.d.ts +1 -0
  114. package/x/lib/input/data/endian.js +2 -0
  115. package/x/lib/input/data/endian.js.map +1 -0
  116. package/x/lib/input/data/intent/decode.d.ts +5 -0
  117. package/x/lib/input/data/{decode.js → intent/decode.js} +3 -2
  118. package/x/lib/input/data/intent/decode.js.map +1 -0
  119. package/x/lib/input/data/intent/encode.d.ts +2 -0
  120. package/x/lib/input/data/intent/encode.js +18 -0
  121. package/x/lib/input/data/intent/encode.js.map +1 -0
  122. package/x/lib/input/data/{params.d.ts → intent/sizes.d.ts} +1 -2
  123. package/x/lib/input/data/intent/sizes.js +5 -0
  124. package/x/lib/input/data/intent/sizes.js.map +1 -0
  125. package/x/lib/input/data/intent/types.d.ts +4 -0
  126. package/x/lib/input/data/intent/types.js +2 -0
  127. package/x/lib/input/data/intent/types.js.map +1 -0
  128. package/x/lib/input/data/parcel/decode.d.ts +2 -0
  129. package/x/lib/input/data/parcel/decode.js +22 -0
  130. package/x/lib/input/data/parcel/decode.js.map +1 -0
  131. package/x/lib/input/data/parcel/encode.d.ts +2 -0
  132. package/x/lib/input/data/parcel/encode.js +19 -0
  133. package/x/lib/input/data/parcel/encode.js.map +1 -0
  134. package/x/lib/input/data/parcel/sizes.d.ts +3 -0
  135. package/x/lib/input/data/parcel/sizes.js +4 -0
  136. package/x/lib/input/data/parcel/sizes.js.map +1 -0
  137. package/x/lib/input/data/parcel/types.d.ts +5 -0
  138. package/x/lib/input/data/parcel/types.js +2 -0
  139. package/x/lib/input/data/parcel/types.js.map +1 -0
  140. package/x/lib/input/data/test.d.ts +6 -0
  141. package/x/lib/input/data/test.js +19 -0
  142. package/x/lib/input/data/test.js.map +1 -0
  143. package/x/lib/input/decoder.d.ts +2 -2
  144. package/x/lib/input/decoder.js +12 -10
  145. package/x/lib/input/decoder.js.map +1 -1
  146. package/x/lib/input/evaluate/context.d.ts +2 -3
  147. package/x/lib/input/evaluate/context.js +2 -3
  148. package/x/lib/input/evaluate/context.js.map +1 -1
  149. package/x/lib/input/evaluate/evaluate.d.ts +1 -1
  150. package/x/lib/input/evaluate/evaluate.js +42 -14
  151. package/x/lib/input/evaluate/evaluate.js.map +1 -1
  152. package/x/lib/input/expression.d.ts +1 -1
  153. package/x/lib/input/investigate/is-expression.js +2 -0
  154. package/x/lib/input/investigate/is-expression.js.map +1 -1
  155. package/x/lib/input/investigate/make-input.js +1 -5
  156. package/x/lib/input/investigate/make-input.js.map +1 -1
  157. package/x/lib/input/sources/gamepad.js +3 -9
  158. package/x/lib/input/sources/gamepad.js.map +1 -1
  159. package/x/lib/input/sources/pointer.js +0 -21
  160. package/x/lib/input/sources/pointer.js.map +1 -1
  161. package/x/lib/input/test.d.ts +18 -0
  162. package/x/lib/input/test.js +143 -0
  163. package/x/lib/input/test.js.map +1 -0
  164. package/x/lib/input/testing/quickbind.d.ts +3 -2
  165. package/x/lib/input/testing/quickbind.js +6 -5
  166. package/x/lib/input/testing/quickbind.js.map +1 -1
  167. package/x/lib/input/types.d.ts +3 -8
  168. package/x/lib/input/types.js.map +1 -1
  169. package/x/lib/input/utils/mouse-button.js +1 -6
  170. package/x/lib/input/utils/mouse-button.js.map +1 -1
  171. package/x/lib/test.js +3 -133
  172. package/x/lib/test.js.map +1 -1
  173. package/x/lib/ui/deck/auto-gamepads.d.ts +4 -0
  174. package/x/lib/ui/deck/auto-gamepads.js +19 -0
  175. package/x/lib/ui/deck/auto-gamepads.js.map +1 -0
  176. package/x/lib/ui/deck/collector.d.ts +13 -0
  177. package/x/lib/ui/deck/collector.js +35 -0
  178. package/x/lib/ui/deck/collector.js.map +1 -0
  179. package/x/lib/ui/deck/controls/controls.d.ts +19 -0
  180. package/x/lib/ui/deck/controls/controls.js +56 -0
  181. package/x/lib/ui/deck/controls/controls.js.map +1 -0
  182. package/x/lib/ui/deck/controls/internal/assignments.d.ts +9 -0
  183. package/x/lib/ui/deck/controls/internal/assignments.js +16 -0
  184. package/x/lib/ui/deck/controls/internal/assignments.js.map +1 -0
  185. package/x/lib/ui/deck/controls/internal/data.d.ts +29 -0
  186. package/x/lib/ui/deck/controls/internal/data.js +29 -0
  187. package/x/lib/ui/deck/controls/internal/data.js.map +1 -0
  188. package/x/lib/ui/deck/controls/internal/fns.d.ts +6 -0
  189. package/x/lib/ui/deck/controls/internal/fns.js +19 -0
  190. package/x/lib/ui/deck/controls/internal/fns.js.map +1 -0
  191. package/x/lib/ui/deck/controls/internal/profiles.d.ts +18 -0
  192. package/x/lib/ui/deck/controls/internal/profiles.js +59 -0
  193. package/x/lib/ui/deck/controls/internal/profiles.js.map +1 -0
  194. package/x/lib/ui/deck/controls/types.d.ts +17 -0
  195. package/x/lib/ui/deck/controls/types.js +2 -0
  196. package/x/lib/ui/deck/controls/types.js.map +1 -0
  197. package/x/lib/ui/deck/hub.d.ts +21 -0
  198. package/x/lib/ui/deck/hub.js +85 -0
  199. package/x/lib/ui/deck/hub.js.map +1 -0
  200. package/x/lib/ui/deck/setup/deck.d.ts +3 -0
  201. package/x/lib/ui/deck/setup/deck.js +20 -0
  202. package/x/lib/ui/deck/setup/deck.js.map +1 -0
  203. package/x/lib/ui/deck/setup/tact.d.ts +17 -0
  204. package/x/lib/ui/deck/setup/tact.js +67 -0
  205. package/x/lib/ui/deck/setup/tact.js.map +1 -0
  206. package/x/lib/ui/deck/setup/types.d.ts +9 -0
  207. package/x/lib/ui/deck/setup/types.js +2 -0
  208. package/x/lib/ui/deck/setup/types.js.map +1 -0
  209. package/x/lib/ui/deck/types.d.ts +18 -0
  210. package/x/lib/ui/deck/types.js +3 -0
  211. package/x/lib/ui/deck/types.js.map +1 -0
  212. package/x/lib/ui/deck/utils/first-preset.d.ts +6 -0
  213. package/x/lib/ui/deck/utils/first-preset.js +5 -0
  214. package/x/lib/ui/deck/utils/first-preset.js.map +1 -0
  215. package/x/lib/ui/icons/akar/backspace.svg.d.ts +2 -0
  216. package/x/lib/ui/icons/akar/backspace.svg.js +3 -0
  217. package/x/lib/ui/icons/akar/backspace.svg.js.map +1 -0
  218. package/x/lib/ui/icons/akar/circle-plus.svg.d.ts +2 -0
  219. package/x/lib/ui/icons/akar/circle-plus.svg.js +3 -0
  220. package/x/lib/ui/icons/akar/circle-plus.svg.js.map +1 -0
  221. package/x/lib/ui/icons/akar/copy.svg.d.ts +2 -0
  222. package/x/lib/ui/icons/akar/copy.svg.js +3 -0
  223. package/x/lib/ui/icons/akar/copy.svg.js.map +1 -0
  224. package/x/lib/ui/icons/akar/cross.svg.d.ts +2 -0
  225. package/x/lib/ui/icons/akar/cross.svg.js +3 -0
  226. package/x/lib/ui/icons/akar/cross.svg.js.map +1 -0
  227. package/x/lib/ui/icons/akar/devices.svg.d.ts +2 -0
  228. package/x/lib/ui/icons/akar/devices.svg.js +3 -0
  229. package/x/lib/ui/icons/akar/devices.svg.js.map +1 -0
  230. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.d.ts +2 -0
  231. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.js +3 -0
  232. package/x/lib/ui/icons/akar/drag-vertical-fill.svg.js.map +1 -0
  233. package/x/lib/ui/icons/akar/game-controller.svg.d.ts +2 -0
  234. package/x/lib/ui/icons/akar/game-controller.svg.js +3 -0
  235. package/x/lib/ui/icons/akar/game-controller.svg.js.map +1 -0
  236. package/x/lib/ui/icons/akar/key-cap.svg.d.ts +2 -0
  237. package/x/lib/ui/icons/akar/key-cap.svg.js +3 -0
  238. package/x/lib/ui/icons/akar/key-cap.svg.js.map +1 -0
  239. package/x/lib/ui/icons/akar/people-group.svg.d.ts +2 -0
  240. package/x/lib/ui/icons/akar/people-group.svg.js +3 -0
  241. package/x/lib/ui/icons/akar/people-group.svg.js.map +1 -0
  242. package/x/lib/ui/icons/akar/person-add.svg.d.ts +2 -0
  243. package/x/lib/ui/icons/akar/person-add.svg.js +3 -0
  244. package/x/lib/ui/icons/akar/person-add.svg.js.map +1 -0
  245. package/x/lib/ui/icons/akar/settings-horizontal.svg.d.ts +2 -0
  246. package/x/lib/ui/icons/akar/settings-horizontal.svg.js +3 -0
  247. package/x/lib/ui/icons/akar/settings-horizontal.svg.js.map +1 -0
  248. package/x/lib/ui/icons/akar/trash-can.svg.d.ts +2 -0
  249. package/x/lib/ui/icons/akar/trash-can.svg.js +3 -0
  250. package/x/lib/ui/icons/akar/trash-can.svg.js.map +1 -0
  251. package/x/lib/ui/icons/akar/x-small.svg.d.ts +2 -0
  252. package/x/lib/ui/icons/akar/x-small.svg.js +3 -0
  253. package/x/lib/ui/icons/akar/x-small.svg.js.map +1 -0
  254. package/x/lib/ui/views/controllers/style.css.js +157 -0
  255. package/x/lib/ui/views/controllers/style.css.js.map +1 -0
  256. package/x/lib/ui/views/controllers/subviews/controller.d.ts +3 -0
  257. package/x/lib/ui/views/controllers/subviews/controller.js +45 -0
  258. package/x/lib/ui/views/controllers/subviews/controller.js.map +1 -0
  259. package/x/lib/ui/views/controllers/subviews/dropcard.d.ts +9 -0
  260. package/x/lib/ui/views/controllers/subviews/dropcard.js +20 -0
  261. package/x/lib/ui/views/controllers/subviews/dropcard.js.map +1 -0
  262. package/x/lib/ui/views/controllers/subviews/player.d.ts +2 -0
  263. package/x/lib/ui/views/controllers/subviews/player.js +32 -0
  264. package/x/lib/ui/views/controllers/subviews/player.js.map +1 -0
  265. package/x/lib/ui/views/controllers/view.d.ts +2 -0
  266. package/x/lib/ui/views/controllers/view.js +64 -0
  267. package/x/lib/ui/views/controllers/view.js.map +1 -0
  268. package/x/lib/ui/views/customize/parts/capture-gamepad-chord.d.ts +2 -0
  269. package/x/lib/ui/views/customize/parts/capture-gamepad-chord.js +46 -0
  270. package/x/lib/ui/views/customize/parts/capture-gamepad-chord.js.map +1 -0
  271. package/x/lib/ui/views/customize/parts/capture-key-chord.d.ts +2 -0
  272. package/x/lib/ui/views/customize/parts/capture-key-chord.js +58 -0
  273. package/x/lib/ui/views/customize/parts/capture-key-chord.js.map +1 -0
  274. package/x/lib/ui/views/customize/parts/capture-pointer-chord.d.ts +2 -0
  275. package/x/lib/ui/views/customize/parts/capture-pointer-chord.js +42 -0
  276. package/x/lib/ui/views/customize/parts/capture-pointer-chord.js.map +1 -0
  277. package/x/lib/ui/views/customize/parts/render-bindings.d.ts +3 -0
  278. package/x/lib/ui/views/customize/parts/render-bindings.js +32 -0
  279. package/x/lib/ui/views/customize/parts/render-bindings.js.map +1 -0
  280. package/x/lib/ui/views/customize/style.css.d.ts +2 -0
  281. package/x/lib/ui/views/customize/style.css.js +143 -0
  282. package/x/lib/ui/views/customize/style.css.js.map +1 -0
  283. package/x/lib/ui/views/customize/subviews/expression.d.ts +2 -0
  284. package/x/lib/ui/views/customize/subviews/expression.js +75 -0
  285. package/x/lib/ui/views/customize/subviews/expression.js.map +1 -0
  286. package/x/lib/ui/views/customize/subviews/recorder.d.ts +3 -0
  287. package/x/lib/ui/views/customize/subviews/recorder.js +60 -0
  288. package/x/lib/ui/views/customize/subviews/recorder.js.map +1 -0
  289. package/x/lib/ui/views/customize/view.d.ts +6 -0
  290. package/x/lib/ui/views/customize/view.js +82 -0
  291. package/x/lib/ui/views/customize/view.js.map +1 -0
  292. package/x/lib/ui/views/deck/style.css.d.ts +2 -0
  293. package/x/lib/ui/views/deck/style.css.js +68 -0
  294. package/x/lib/ui/views/deck/style.css.js.map +1 -0
  295. package/x/lib/ui/views/deck/types.d.ts +14 -0
  296. package/x/lib/ui/views/deck/types.js +2 -0
  297. package/x/lib/ui/views/deck/types.js.map +1 -0
  298. package/x/lib/ui/views/deck/view.d.ts +2 -0
  299. package/x/lib/ui/views/deck/view.js +41 -0
  300. package/x/lib/ui/views/deck/view.js.map +1 -0
  301. package/x/lib/ui/views/profile-select/view.d.ts +4 -0
  302. package/x/lib/ui/views/profile-select/view.js +34 -0
  303. package/x/lib/ui/views/profile-select/view.js.map +1 -0
  304. package/x/lib/ui/views/theme.css.d.ts +2 -0
  305. package/x/lib/ui/views/theme.css.js +113 -0
  306. package/x/lib/ui/views/theme.css.js.map +1 -0
  307. package/x/lib/ui/views/visualizer/style.css.d.ts +2 -0
  308. package/x/lib/ui/views/visualizer/style.css.js +22 -0
  309. package/x/lib/ui/views/visualizer/style.css.js.map +1 -0
  310. package/x/lib/ui/views/visualizer/view.d.ts +2 -0
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  348. package/s/_archive/demo/demo-app/element.ts +0 -17
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  494. /package/x/{demo/demo-app → lib/ui/views/controllers}/style.css.d.ts +0 -0
@@ -0,0 +1,86 @@
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+
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+ import {register} from "@e280/sly"
3
+
4
+ import {setupDeck} from "./deck.js"
5
+ import {SetupParams} from "./types.js"
6
+ import {Bindings} from "../../../input/types.js"
7
+ import {autoGamepads} from "../auto-gamepads.js"
8
+ import {firstPreset} from "../utils/first-preset.js"
9
+ import {Controller} from "../../../input/controller.js"
10
+ import {Sources} from "../../../input/sources/sources.js"
11
+ import {Visualizer} from "../../views/visualizer/visualizer.js"
12
+ import {PointerSource} from "../../../input/sources/pointer.js"
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+ import {KeyboardSource} from "../../../input/sources/keyboard.js"
14
+
15
+ import {makeDeckElement} from "../../views/deck/view.js"
16
+ import {makeCustomizeElement} from "../../views/customize/view.js"
17
+ import {makeVisualizerElement} from "../../views/visualizer/view.js"
18
+ import {makeControllersElement} from "../../views/controllers/view.js"
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+
20
+ import devicesSvg from "../../icons/akar/devices.svg.js"
21
+ import gameControllerSvg from "../../icons/akar/game-controller.svg.js"
22
+ import { ellipsis } from "../../../utils/ellipsis.js"
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+
24
+ export async function setupTact<B extends Bindings>(params: SetupParams<B>) {
25
+ const deck = await setupDeck(params)
26
+ const visualizer = new Visualizer()
27
+
28
+ const elements = {
29
+ TactDeck: makeDeckElement(deck),
30
+ TactCustomize: makeCustomizeElement(deck),
31
+ TactControllers: makeControllersElement(deck),
32
+ TactVisualizer: makeVisualizerElement(visualizer),
33
+ }
34
+
35
+ function gamepads(defaultProfileKey?: string) {
36
+ return autoGamepads(deck.hub, (controller, source) => {
37
+ const handle = `${source.pad.gamepad.id} ${source.pad.gamepad.index + 1}`
38
+ deck.controls.attach(controller, {
39
+ icon: gameControllerSvg,
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+ handle,
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+ tooltip: handle,
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+ name: ellipsis(handle, 32),
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+ defaultProfileKey: defaultProfileKey ?? firstPreset(deck.controls.presets).key,
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+ })
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+ return () => deck.controls.detach(controller)
46
+ })
47
+ }
48
+
49
+ function mouseKeyboard() {
50
+ const {key, profile} = firstPreset(deck.controls.presets)
51
+
52
+ const controller = new Controller({
53
+ bindings: profile.bindings,
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+ source: new Sources(
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+ new KeyboardSource(),
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+ new PointerSource(),
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+ ),
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+ })
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+
60
+ deck.hub.plug(controller)
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+
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+ deck.controls.attach(controller, {
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+ icon: devicesSvg,
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+ handle: "standard",
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+ name: "mouse/keyboard",
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+ tooltip: "",
67
+ defaultProfileKey: key,
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+ })
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+
70
+ return controller
71
+ }
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+
73
+ function registerElements() {
74
+ register(elements)
75
+ }
76
+
77
+ return {
78
+ deck,
79
+ gamepads,
80
+ mouseKeyboard,
81
+ visualizer,
82
+ elements,
83
+ registerElements,
84
+ }
85
+ }
86
+
@@ -0,0 +1,12 @@
1
+
2
+ import {Kv} from "@e280/kv"
3
+ import {Presets} from "../types.js"
4
+ import {Bindings} from "../../../input/types.js"
5
+
6
+ export type SetupParams<B extends Bindings> = {
7
+ maxPlayers: number
8
+ presets: Presets<B>
9
+ kv?: Kv
10
+ broadcastChannel?: BroadcastChannel
11
+ }
12
+
@@ -0,0 +1,26 @@
1
+
2
+ import {Hub} from "./hub.js"
3
+ import {Bindings} from "../../input/types.js"
4
+ import {Controls} from "./controls/controls.js"
5
+
6
+ export type PlayerId = number
7
+
8
+ export type ProfileKey = string
9
+
10
+ export type Profile<B extends Bindings = any> = {
11
+ label: string
12
+ bindings: B
13
+ basedOn?: string
14
+ }
15
+
16
+ export type Presets<B extends Bindings> = Record<ProfileKey, Profile<B>>
17
+
18
+ export type Deck<B extends Bindings = any> = {
19
+ hub: Hub<B>
20
+ maxPlayers: number
21
+ controls: Controls<B>
22
+ }
23
+
24
+ export const asDeck = <B extends Bindings>(deck: Deck<B>) => deck
25
+ export const asPresets = <B extends Bindings>(presets: Presets<B>) => presets
26
+
@@ -0,0 +1,9 @@
1
+
2
+ import {Presets} from "../types.js"
3
+ import {Bindings} from "../../../input/types.js"
4
+
5
+ export function firstPreset<B extends Bindings>(presets: Presets<B>) {
6
+ const [key, profile] = Object.entries(presets)[0]
7
+ return {key, profile}
8
+ }
9
+
@@ -0,0 +1,23 @@
1
+
2
+ MIT License
3
+
4
+ Copyright (c) 2021 Arturo Wibawa
5
+
6
+ Permission is hereby granted, free of charge, to any person obtaining a copy
7
+ of this software and associated documentation files (the "Software"), to deal
8
+ in the Software without restriction, including without limitation the rights
9
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10
+ copies of the Software, and to permit persons to whom the Software is
11
+ furnished to do so, subject to the following conditions:
12
+
13
+ The above copyright notice and this permission notice shall be included in all
14
+ copies or substantial portions of the Software.
15
+
16
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22
+ SOFTWARE.
23
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-Backspace"><path d="M17 15l-6-6m6 0l-6 6"/><path d="M7.4 4.8A2 2 0 0 1 9 4h11a2 2 0 0 1 2 2v12a2 2 0 0 1-2 2H9a2 2 0 0 1-1.6-.8l-4.5-6a2 2 0 0 1 0-2.4l4.5-6z"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-CirclePlus"><path d="M12 8v4m0 0v4m0-4h4m-4 0H8"/><circle cx="12" cy="12" r="10"/></svg>`
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+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-Copy"><path d="M8 4v12a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2V7.242a2 2 0 0 0-.602-1.43L16.083 2.57A2 2 0 0 0 14.685 2H10a2 2 0 0 0-2 2z"/><path d="M16 18v2a2 2 0 0 1-2 2H6a2 2 0 0 1-2-2V9a2 2 0 0 1 2-2h2"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="3" stroke-linecap="round" stroke-linejoin="round" class="ai ai-Cross"><path d="M20 20L4 4m16 0L4 20"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-Devices"><path d="M10 15H4V6a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v2"/><path d="M2 18h12"/><path d="M14 9.2c0-.663.597-1.2 1.333-1.2h5.334C21.403 8 22 8.537 22 9.2v9.6c0 .663-.597 1.2-1.333 1.2h-5.334C14.597 20 14 19.463 14 18.8V9.2z"/><path d="M18 17h.01"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="currentColor" stroke-width="2" class="ai ai-DragVerticalFill"><path fill-rule="evenodd" clip-rule="evenodd" d="M16 2a2 2 0 1 1 0 4 2 2 0 0 1 0-4z"/><path fill-rule="evenodd" clip-rule="evenodd" d="M16 10a2 2 0 1 1 0 4 2 2 0 0 1 0-4z"/><path fill-rule="evenodd" clip-rule="evenodd" d="M8 18a2 2 0 1 1 0 4 2 2 0 0 1 0-4z"/><path fill-rule="evenodd" clip-rule="evenodd" d="M16 18a2 2 0 1 1 0 4 2 2 0 0 1 0-4z"/><path fill-rule="evenodd" clip-rule="evenodd" d="M8 2a2 2 0 1 1 0 4 2 2 0 0 1 0-4z"/><path fill-rule="evenodd" clip-rule="evenodd" d="M8 10a2 2 0 1 1 0 4 2 2 0 0 1 0-4z"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-GameController"><path d="M9 15l-2.968 2.968A2.362 2.362 0 0 1 2 16.298V15l1.357-6.784A4 4 0 0 1 7.279 5h9.442a4 4 0 0 1 3.922 3.216L22 15v1.297a2.362 2.362 0 0 1-4.032 1.67L15 15H9z"/><path d="M9 5l1 2h4l1-2"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-KeyCap"><path d="M7 3s3 .5 5 .5 5-.5 5-.5l1 9s-3 1-6 1-6-1-6-1l1-9z"/><path d="M3.869 8.147l-.862 10.294c-.03.366.04.733.205 1.06l.197.393A2.01 2.01 0 0 0 5.206 21h13.588a2.01 2.01 0 0 0 1.797-1.106l.197-.392c.165-.328.236-.695.205-1.06l-.862-10.295a3.99 3.99 0 0 0-.79-2.068L17 3s-3 .5-5 .5S6.978 3 6.978 3l-2.32 3.08a3.99 3.99 0 0 0-.79 2.067z"/><path d="M6 12l-2.5 8M18 12l2.5 8"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-PeopleGroup"><path d="M16.719 19.752l-.64-5.124A3 3 0 0 0 13.101 12h-2.204a3 3 0 0 0-2.976 2.628l-.641 5.124A2 2 0 0 0 9.266 22h5.468a2 2 0 0 0 1.985-2.248z"/><circle cx="12" cy="5" r="3"/><circle cx="4" cy="9" r="2"/><circle cx="20" cy="9" r="2"/><path d="M4 14h-.306a2 2 0 0 0-1.973 1.671l-.333 2A2 2 0 0 0 3.361 20H7"/><path d="M20 14h.306a2 2 0 0 1 1.973 1.671l.333 2A2 2 0 0 1 20.639 20H17"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-PersonAdd"><circle cx="12" cy="7" r="5"/><path d="M17 22H5.266a2 2 0 0 1-1.985-2.248l.39-3.124A3 3 0 0 1 6.649 14H7"/><path d="M19 14v4"/><path d="M17 16h4"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-SettingsHorizontal"><path d="M3 5h4m14 0H11m-8 7h12m6 0h-2M3 19h2m16 0H9"/><circle cx="9" cy="5" r="2"/><circle cx="17" cy="12" r="2"/><circle cx="7" cy="19" r="2"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-TrashCan"><path d="M4 6h16l-1.58 14.22A2 2 0 0 1 16.432 22H7.568a2 2 0 0 1-1.988-1.78L4 6z"/><path d="M7.345 3.147A2 2 0 0 1 9.154 2h5.692a2 2 0 0 1 1.81 1.147L18 6H6l1.345-2.853z"/><path d="M2 6h20"/><path d="M10 11v5"/><path d="M14 11v5"/></svg>`
4
+
@@ -0,0 +1,4 @@
1
+
2
+ import {svg} from "lit"
3
+ export default svg`<svg xmlns="http://www.w3.org/2000/svg" width="36" height="36" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="ai ai-XSmall"><path d="M17 17L7 7m10 0L7 17"/></svg>`
4
+
@@ -0,0 +1,158 @@
1
+
2
+ import {css} from "lit"
3
+ export default css`@layer view {
4
+
5
+ .plate {
6
+ user-select: none;
7
+ display: flex;
8
+ flex-direction: column;
9
+ align-items: center;
10
+ gap: var(--pad);
11
+ }
12
+
13
+ [data-drag-and-drop] {
14
+ .player[data-drop-candidate] {
15
+ outline: 2px dashed color-mix(in oklch, transparent, var(--droppy) 80%);
16
+ background: color-mix(in oklch, var(--slate), var(--droppy) 20%);
17
+
18
+ &[data-dropping] {
19
+ outline: 2px solid var(--droppy);
20
+ background: color-mix(in oklch, var(--slate), var(--droppy) 50%);
21
+ }
22
+ }
23
+ }
24
+
25
+ .playerlist {
26
+ display: grid;
27
+ grid-template-columns: repeat(
28
+ auto-fit,
29
+ minmax(min(100%, 20em), 1fr)
30
+ );
31
+
32
+ width: min(100%, calc(48em + var(--pad)));
33
+ gap: var(--pad);
34
+
35
+ > * {
36
+ min-width: 0;
37
+ min-height: 7em;
38
+ }
39
+ }
40
+
41
+ .player {
42
+ display: flex;
43
+ flex-direction: column;
44
+
45
+ &.new {
46
+ justify-content: center;
47
+ align-items: center;
48
+ padding: var(--pad);
49
+
50
+ border-style: dashed;
51
+ border-width: 2px;
52
+ border-color: oklch(from var(--text) l c h / 30%);
53
+ background: transparent;
54
+ box-shadow: none;
55
+
56
+ button {
57
+ display: flex;
58
+ flex-direction: column;
59
+ svg {
60
+ width: 2.5em;
61
+ height: 2.5em;
62
+ }
63
+ }
64
+ }
65
+
66
+ h3 {
67
+ display: flex;
68
+ flex-wrap: wrap;
69
+ justify-content: space-between;
70
+ padding: var(--nib) var(--pad);
71
+ }
72
+
73
+ .controllerlist {
74
+ display: flex;
75
+ flex: 1 1 auto;
76
+ flex-direction: column;
77
+ gap: var(--pad);
78
+ padding: var(--pad);
79
+ }
80
+
81
+ .controller {
82
+ --tint: oklch(0.7 0.3 var(--hue, 0));
83
+ background: color-mix(in oklch, transparent, var(--bg) 50%);
84
+ border: 2px solid var(--shimmer);
85
+ box-shadow:
86
+ inset 0 0 2em color-mix(in oklch, transparent, var(--shimmer)),
87
+ var(--box-shadow);
88
+
89
+ &:hover {
90
+ background: color-mix(in oklch, transparent, var(--bg) 70%);
91
+ filter: brightness(120%);
92
+ }
93
+
94
+ [view="profile-select"]::part(select) {
95
+ --base: oklch(from var(--tint) l c h / 50%);
96
+ }
97
+ }
98
+
99
+ .controller {
100
+ cursor: grab;
101
+ display: flex;
102
+ align-items: center;
103
+
104
+ gap: var(--pad);
105
+ padding: var(--nib);
106
+
107
+ border-radius: 0.5em;
108
+ overflow: clip;
109
+
110
+ .griptape {
111
+ display: flex;
112
+ justify-content: center;
113
+ align-items: center;
114
+
115
+ width: 1.5em;
116
+ flex: 0 0 auto;
117
+
118
+ svg {
119
+ opacity: 0.5;
120
+ }
121
+ }
122
+
123
+ .label {
124
+ display: flex;
125
+ align-items: center;
126
+ gap: var(--pad);
127
+ min-width: 0;
128
+
129
+ flex: 1 1 auto;
130
+ font-size: 1em;
131
+ font-weight: normal;
132
+
133
+ .icon {
134
+ display: flex;
135
+ flex: 0 0 auto;
136
+ svg {
137
+ width: 2em;
138
+ height: 2em;
139
+ }
140
+ }
141
+
142
+ .name {
143
+ min-width: 0;
144
+ line-height: 1.1;
145
+ font-size: 0.7em;
146
+ overflow: hidden;
147
+ text-overflow: ellipsis;
148
+ }
149
+ }
150
+
151
+ select {
152
+ padding: var(--nib) var(--pad);
153
+ }
154
+ }
155
+ }
156
+
157
+ }`
158
+
@@ -0,0 +1,53 @@
1
+
2
+ import {html} from "lit"
3
+ import {lightView} from "@e280/sly"
4
+
5
+ import gameControllerSvg from "../../../icons/akar/game-controller.svg.js"
6
+ import dragVerticalFillSvg from "../../../icons/akar/drag-vertical-fill.svg.js"
7
+
8
+ import {Context} from "../../deck/types.js"
9
+ import {hueify} from "../../../../utils/hueify.js"
10
+ import {Controller} from "../../../../input/controller.js"
11
+ import {ProfileSelectView} from "../../profile-select/view.js"
12
+
13
+ export const ControllerView = lightView((context: Context, controller: Controller) => {
14
+ const {deck, dnd} = context
15
+ const {controls} = deck
16
+ const dragzone = dnd.dragzone(() => ({controller}))
17
+ const currentProfileKey = controls.assignments.assignedProfileKeyOf(controller)
18
+ const meta = controls.meta(controller) ?? {
19
+ id: 0,
20
+ icon: gameControllerSvg,
21
+ handle: "controller",
22
+ name: "controller",
23
+ tooltip: "",
24
+ defaultProfileKey: controls.fallbackProfileKey,
25
+ }
26
+
27
+ const style = `--hue: ${hueify(meta?.id ?? 0)};`
28
+
29
+ return html`
30
+ <div class=controller
31
+ style="${style}"
32
+ theme-card
33
+ ?data-dragging="${dnd.dragging?.controller === controller}"
34
+ draggable="${dragzone.draggable}"
35
+ @dragstart="${dragzone.dragstart}"
36
+ @dragend="${dragzone.dragend}">
37
+
38
+ <div class=griptape>
39
+ ${dragVerticalFillSvg}
40
+ </div>
41
+
42
+ <h4 class=label title="${meta.tooltip}">
43
+ <span class=icon>${meta.icon}</span>
44
+ <span class=name>${meta.name}</span>
45
+ </h4>
46
+
47
+ ${ProfileSelectView(deck, currentProfileKey, key => {
48
+ controls.assignments.assign(controller, key)
49
+ })}
50
+ </div>
51
+ `
52
+ })
53
+
@@ -0,0 +1,31 @@
1
+
2
+ import {html} from "lit"
3
+ import {Content, lightView} from "@e280/sly"
4
+ import {Context, DroppyPort} from "../../deck/types.js"
5
+
6
+ export const DropcardView = lightView((o: {
7
+ class: string
8
+ themeCard?: string
9
+ context: Context
10
+ playerId: DroppyPort["playerId"]
11
+ content: Content
12
+ }) => {
13
+
14
+ const {dnd} = o.context
15
+ const dropzone = dnd.dropzone(() => ({playerId: o.playerId}))
16
+
17
+ return html`
18
+ <div class="${o.class}"
19
+ theme-card="${o.themeCard ?? ""}"
20
+ data-drop-candidate
21
+ ?data-dropping="${dnd.hovering?.playerId === o.playerId}"
22
+ @dragenter="${dropzone.dragenter}"
23
+ @dragleave="${dropzone.dragleave}"
24
+ @dragover="${dropzone.dragover}"
25
+ @drop="${dropzone.drop}">
26
+
27
+ ${o.content}
28
+ </div>
29
+ `
30
+ })
31
+
@@ -0,0 +1,38 @@
1
+
2
+ import {html} from "lit"
3
+ import {when} from "@e280/stz"
4
+ import {lightView} from "@e280/sly"
5
+
6
+ import xSmallSvg from "../../../icons/akar/x-small.svg.js"
7
+
8
+ import {DropcardView} from "./dropcard.js"
9
+ import {Context} from "../../deck/types.js"
10
+ import {ControllerView} from "./controller.js"
11
+
12
+ export const PlayerView = lightView((context: Context, playerId: number, index: number) => {
13
+ const {hub} = context.deck
14
+ const deletePlayer = () => hub.deletePlayer(playerId)
15
+ const controllers = hub.controllers.assigned.get(playerId) ?? []
16
+
17
+ return DropcardView({
18
+ class: "player",
19
+ playerId: playerId,
20
+ context,
21
+ content: html`
22
+ <h3>
23
+ <span>player ${index + 1}</span>
24
+
25
+ ${when(hub.playerIds.length > 1, () => html`
26
+ <button theme-button="naked angry" @click=${deletePlayer}>
27
+ ${xSmallSvg}
28
+ </button>
29
+ `)}
30
+ </h3>
31
+
32
+ <div class=controllerlist>
33
+ ${controllers.map(c => ControllerView(context, c))}
34
+ </div>
35
+ `,
36
+ })
37
+ })
38
+
@@ -0,0 +1,72 @@
1
+
2
+ import {html} from "lit"
3
+ import {isHappy, when} from "@e280/stz"
4
+ import {loot, shadowDuplex, useCss, useOnce} from "@e280/sly"
5
+
6
+ import styleCss from "./style.css.js"
7
+ import themeCss from "../theme.css.js"
8
+ import personAddSvg from "../../icons/akar/person-add.svg.js"
9
+
10
+ import {Deck} from "../../deck/types.js"
11
+ import {PlayerView} from "./subviews/player.js"
12
+ import {DropcardView} from "./subviews/dropcard.js"
13
+ import {ControllerView} from "./subviews/controller.js"
14
+ import {Context, droppyNewPlayer} from "../deck/types.js"
15
+
16
+ export const [ControllersView, makeControllersElement] = shadowDuplex((deck: Deck) => {
17
+ useCss(themeCss, styleCss)
18
+
19
+ const {hub} = deck
20
+ const controllers = hub.controllers
21
+ const clickCreatePlayer = () => deck.hub.createPlayer()
22
+ const renderPlayer = (p: number, i: number) => PlayerView(context, p, i)
23
+
24
+ const context: Context = useOnce(() => ({
25
+ deck,
26
+ dnd: new loot.DragAndDrops({
27
+ acceptDrop(_event, draggy, droppy) {
28
+ if (droppy.playerId === droppyNewPlayer)
29
+ hub.plug(draggy.controller, hub.createPlayer())
30
+ else if (isHappy(droppy.playerId))
31
+ hub.plug(draggy.controller, droppy.playerId)
32
+ else
33
+ hub.unplug(draggy.controller)
34
+ },
35
+ }),
36
+ }))
37
+
38
+ return html`
39
+ <div class=plate ?data-drag-and-drop="${!!context.dnd.dragging}">
40
+ <div class=playerlist>
41
+ ${hub.playerIds.map(renderPlayer)}
42
+
43
+ ${when(hub.playerIds.length < deck.maxPlayers, () => DropcardView({
44
+ class: "player new",
45
+ themeCard: "dull",
46
+ playerId: droppyNewPlayer,
47
+ context,
48
+ content: html`
49
+ <button theme-button=naked @click="${clickCreatePlayer}">
50
+ ${personAddSvg}
51
+ <span>add player</span>
52
+ </button>
53
+ `,
54
+ }))}
55
+
56
+ ${DropcardView({
57
+ class: "player unassigned",
58
+ themeCard: "dull",
59
+ playerId: null,
60
+ context,
61
+ content: html`
62
+ <h3>unassigned</h3>
63
+ <div class=controllerlist>
64
+ ${controllers.unassigned.map(c => ControllerView(context, c))}
65
+ </div>
66
+ `,
67
+ })}
68
+ </div>
69
+ </div>
70
+ `
71
+ })
72
+
@@ -0,0 +1,59 @@
1
+
2
+ import {cycle, disposer, ev, nap} from "@e280/stz"
3
+ import {Expression} from "../../../../input/expression.js"
4
+ import {onPad} from "../../../../input/utils/pad/on-pad.js"
5
+ import {GamepadSource} from "../../../../input/sources/gamepad.js"
6
+
7
+ export function captureGamepadChord(
8
+ update: (code: Expression) => void,
9
+ onDone: () => void,
10
+ ) {
11
+
12
+ const {dispose, schedule} = disposer()
13
+ schedule(onDone)
14
+
15
+ const sourceSet = new Set<GamepadSource>()
16
+ const held = new Set<string>()
17
+ const seen = new Set<string>()
18
+
19
+ schedule(ev(window, {blur: () => dispose()}))
20
+
21
+ schedule(onPad(pad => {
22
+ const source = new GamepadSource(pad)
23
+ sourceSet.add(source)
24
+
25
+ source.onSample(sample => {
26
+ if (sample.code === "gamepad.any")
27
+ return undefined
28
+
29
+ if (sample.value > 0.9) {
30
+ held.add(sample.code)
31
+ seen.add(sample.code)
32
+ }
33
+ else {
34
+ if (!held.delete(sample.code))
35
+ return
36
+ if (held.size === 0) {
37
+ if (seen.size === 1) update([...seen][0])
38
+ else if (seen.size > 1) update(["*", ...seen])
39
+ dispose()
40
+ }
41
+ }
42
+ })
43
+
44
+ return () => {
45
+ source.dispose()
46
+ sourceSet.delete(source)
47
+ }
48
+ }))
49
+
50
+ schedule(cycle(async() => {
51
+ for (const source of sourceSet) {
52
+ source.poll()
53
+ }
54
+ await nap(16.67)
55
+ }))
56
+
57
+ return dispose
58
+ }
59
+