@bendyline/squisq-video-react 2.2.10 → 2.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -76,10 +76,15 @@ function App() {
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  ## Components
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78
 
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- | Component | Description |
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- | ------------------- | ---------------------------------------------------------------------------------- |
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- | `VideoExportModal` | Full modal UI — configure MP4/GIF, captions, motion, quality, fps, and orientation |
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- | `VideoExportButton` | Drop-in button that opens the export modal via portal |
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+ | Component | Description |
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+ | ----------------------- | ---------------------------------------------------------------------------------- |
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+ | `VideoExportModal` | Full modal UI — configure MP4/GIF, captions, motion, quality, fps, and orientation |
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+ | `VideoExportButton` | Drop-in button that opens the export modal via portal |
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+ | `CoverImageExportModal` | Save the managed cover as PNG, JPEG, or WebP with bounded resolution controls |
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+
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+ Import `CoverImageExportModal` from
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+ `@bendyline/squisq-video-react/cover-image` when a surface only needs cover
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+ capture. This entry point excludes the MP4/GIF encoder worker graph.
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  ## Hooks
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@@ -94,11 +99,16 @@ The `VideoExportModal` lets users configure:
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99
 
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  - **Format:** MP4 video or animated GIF
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  - **Quality:** draft, normal, or high
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- - **FPS:** 10, 15, 24, or 30
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+ - **FPS:** 10, 15, 24, or 30; MP4 defaults to 30 fps and GIF to 10 fps
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  - **Orientation:** MP4 defaults to 1920x1080/1080x1920; GIF defaults to 960x540/540x960
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  - **Captions:** off, standard, or social
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  - **Animations & transitions:** enabled by default for MP4 and disabled by default for GIF
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106
 
107
+ Managed covers inherit `squisq-cover-duration` and `squisq-cover-playback`
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+ from document frontmatter. `preroll` adds the cover before story frame zero
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+ and shifts audio; `overlay` keeps the exported duration unchanged while the
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+ story and audio advance underneath the visible cover.
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+
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  ## Using the Hook Directly
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104
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  For custom export UIs, use `useVideoExport` directly:
@@ -1,8 +1,9 @@
1
1
  import {
2
+ DEFAULT_MP4_SPILL_THRESHOLD_BYTES,
2
3
  applyWebCodecsBackpressure,
3
4
  createMp4Muxer,
4
5
  resolveWebCodecsQueueLimit
5
- } from "./chunk-MEPETH5V.js";
6
+ } from "./chunk-5MFQMJ5Z.js";
6
7
 
7
8
  // src/mainThreadEncoder.ts
8
9
  import { bitrateForQuality, validateVideoExportOptions } from "@bendyline/squisq-video";
@@ -24,6 +25,14 @@ async function supportsWebCodecsH264(config) {
24
25
  return false;
25
26
  }
26
27
  }
28
+ var RECLAIMED_CODEC_ERROR = /codec reclaimed due to inactivity/i;
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+ var MAX_CODEC_RECOVERY_ATTEMPTS = 2;
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+ function toError(caught) {
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+ return caught instanceof Error ? caught : new Error(String(caught));
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+ }
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+ function isReclaimedCodecError(error) {
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+ return RECLAIMED_CODEC_ERROR.test(error.message);
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+ }
27
36
  function createEncoder(config) {
28
37
  validateVideoExportOptions(config);
29
38
  if (!supportsWebCodecs()) {
@@ -35,64 +44,141 @@ function createEncoder(config) {
35
44
  width: config.width,
36
45
  height: config.height,
37
46
  fps: config.fps,
38
- ...config.audio ? { audio: config.audio } : {}
47
+ ...config.audio ? { audio: config.audio } : {},
48
+ ...config.spillOutputToBlob ? { spillToBlobThresholdBytes: DEFAULT_MP4_SPILL_THRESHOLD_BYTES } : {}
39
49
  });
40
50
  let closed = false;
41
51
  let fatalError = null;
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+ let recoverableError = null;
42
53
  const frameDuration = 1e6 / config.fps;
43
54
  const queueLimit = resolveWebCodecsQueueLimit(config);
44
55
  let framesSinceFlush = 0;
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+ let forceNextKeyFrame = false;
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+ let encoderGeneration = 0;
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+ let encoder;
45
59
  function fail(err) {
46
60
  closed = true;
47
61
  if (encoder.state !== "closed") encoder.close();
48
62
  return fatalError ?? err;
49
63
  }
50
- const encoder = new VideoEncoder({
51
- output(chunk, meta) {
52
- if (closed) return;
53
- muxer.addVideoChunk(chunk, meta ?? void 0);
54
- },
55
- error(err) {
56
- fatalError ?? (fatalError = new Error(`WebCodecs encoder error: ${err.message}`));
57
- }
58
- });
59
- encoder.configure({
60
- // Deliberate profile split from the fallback worker (avc1.42001f, Baseline):
61
- // this primary WebCodecs path targets H.264 High@4.0 for better quality up
62
- // to 1080p; the wasm-fallback worker uses Baseline for max decoder compat.
64
+ const videoEncoderConfig = {
65
+ // Deliberate profile split from the fallback worker (avc1.42001f,
66
+ // Baseline): this primary WebCodecs path targets H.264 High@4.0 for
67
+ // better quality up to 1080p; the wasm-fallback worker uses Baseline for
68
+ // maximum decoder compatibility.
63
69
  codec: "avc1.640028",
64
- // H.264 High profile, level 4.0 (supports up to 1080p)
65
70
  width: config.width,
66
71
  height: config.height,
67
72
  bitrate: bitrateForQuality(config.quality, config.width, config.height),
68
73
  framerate: config.fps
69
- });
70
- return {
71
- async encodeFrame(source, frameIndex) {
72
- if (fatalError) {
73
- if ("close" in source) source.close();
74
- throw fail(fatalError);
74
+ };
75
+ function createConfiguredVideoEncoder() {
76
+ const generation = ++encoderGeneration;
77
+ const nextEncoder = new VideoEncoder({
78
+ output(chunk, meta) {
79
+ if (closed || generation !== encoderGeneration) return;
80
+ muxer.addVideoChunk(chunk, meta ?? void 0);
81
+ },
82
+ error(err) {
83
+ if (closed || generation !== encoderGeneration || fatalError || recoverableError) return;
84
+ const wrapped = new Error(`WebCodecs encoder error: ${err.message}`);
85
+ if (isReclaimedCodecError(wrapped)) {
86
+ recoverableError = wrapped;
87
+ } else {
88
+ fatalError = wrapped;
89
+ }
75
90
  }
76
- if (closed) {
77
- if ("close" in source) source.close();
78
- throw new Error("Encoder already closed");
91
+ });
92
+ nextEncoder.configure(videoEncoderConfig);
93
+ return nextEncoder;
94
+ }
95
+ function recoverCodec() {
96
+ const previousEncoder = encoder;
97
+ recoverableError = null;
98
+ if (previousEncoder.state !== "closed") previousEncoder.close();
99
+ encoder = createConfiguredVideoEncoder();
100
+ framesSinceFlush = 0;
101
+ forceNextKeyFrame = true;
102
+ }
103
+ encoder = createConfiguredVideoEncoder();
104
+ async function finishVideoEncoding() {
105
+ if (closed) throw new Error("Encoder already closed");
106
+ let recoveryAttempts = 0;
107
+ while (true) {
108
+ if (fatalError) throw fail(fatalError);
109
+ if (recoverableError) {
110
+ if (recoveryAttempts >= MAX_CODEC_RECOVERY_ATTEMPTS) {
111
+ throw fail(recoverableError);
112
+ }
113
+ recoverCodec();
114
+ recoveryAttempts++;
79
115
  }
80
116
  try {
81
- const drained = await applyWebCodecsBackpressure(encoder, queueLimit, framesSinceFlush);
82
- if (drained) framesSinceFlush = 0;
83
- if (fatalError) throw fail(fatalError);
84
- if (closed) throw new Error("Encoder already closed");
85
- const timestamp = Math.round(frameIndex * frameDuration);
86
- const frame = new VideoFrame(source, { timestamp });
117
+ await encoder.flush();
118
+ } catch (caught) {
119
+ const error = toError(caught);
120
+ if (!recoverableError && isReclaimedCodecError(error)) {
121
+ recoverableError = error;
122
+ }
123
+ if (recoverableError && recoveryAttempts < MAX_CODEC_RECOVERY_ATTEMPTS) continue;
124
+ throw fail(fatalError ?? recoverableError ?? error);
125
+ }
126
+ if (fatalError) throw fail(fatalError);
127
+ if (recoverableError) continue;
128
+ break;
129
+ }
130
+ encoder.close();
131
+ closed = true;
132
+ }
133
+ return {
134
+ async encodeFrame(source, frameIndex) {
135
+ try {
87
136
  try {
88
- const keyFrame = frameIndex % 30 === 0;
89
- encoder.encode(frame, { keyFrame });
90
- framesSinceFlush++;
91
- } finally {
92
- frame.close();
137
+ let recoveryAttempts = 0;
138
+ while (true) {
139
+ if (fatalError) throw fail(fatalError);
140
+ if (closed) throw new Error("Encoder already closed");
141
+ if (recoverableError) {
142
+ if (recoveryAttempts >= MAX_CODEC_RECOVERY_ATTEMPTS) {
143
+ throw fail(recoverableError);
144
+ }
145
+ recoverCodec();
146
+ recoveryAttempts++;
147
+ }
148
+ try {
149
+ const drained = await applyWebCodecsBackpressure(
150
+ encoder,
151
+ queueLimit,
152
+ framesSinceFlush
153
+ );
154
+ if (drained) framesSinceFlush = 0;
155
+ if (fatalError) throw fail(fatalError);
156
+ if (recoverableError) continue;
157
+ if (closed) throw new Error("Encoder already closed");
158
+ const timestamp = Math.round(frameIndex * frameDuration);
159
+ const frame = new VideoFrame(source, { timestamp });
160
+ try {
161
+ const keyFrame = forceNextKeyFrame || frameIndex % 30 === 0;
162
+ encoder.encode(frame, { keyFrame });
163
+ framesSinceFlush++;
164
+ forceNextKeyFrame = false;
165
+ } finally {
166
+ frame.close();
167
+ }
168
+ if (recoverableError) continue;
169
+ return;
170
+ } catch (caught) {
171
+ const error = toError(caught);
172
+ if (!recoverableError && isReclaimedCodecError(error)) {
173
+ recoverableError = error;
174
+ }
175
+ if (recoverableError && recoveryAttempts < MAX_CODEC_RECOVERY_ATTEMPTS) continue;
176
+ throw fail(fatalError ?? recoverableError ?? error);
177
+ }
178
+ }
179
+ } catch (caught) {
180
+ throw fail(toError(caught));
93
181
  }
94
- } catch (err) {
95
- throw fail(err instanceof Error ? err : new Error(String(err)));
96
182
  } finally {
97
183
  if ("close" in source) source.close();
98
184
  }
@@ -102,18 +188,13 @@ function createEncoder(config) {
102
188
  muxer.addAudioChunk(chunk, meta);
103
189
  },
104
190
  async finalize() {
105
- if (closed) throw new Error("Encoder already closed");
106
- if (fatalError) throw fail(fatalError);
107
- try {
108
- await encoder.flush();
109
- } catch (err) {
110
- throw fail(err instanceof Error ? err : new Error(String(err)));
111
- }
112
- if (fatalError) throw fail(fatalError);
113
- encoder.close();
114
- closed = true;
191
+ await finishVideoEncoding();
115
192
  return muxer.finalize();
116
193
  },
194
+ async finalizeBlob() {
195
+ await finishVideoEncoding();
196
+ return muxer.finalizeBlob();
197
+ },
117
198
  close() {
118
199
  if (closed) return;
119
200
  closed = true;
@@ -186,25 +267,35 @@ async function renderAudioTimeline(clips, buffers, totalDurationSec, sampleRate
186
267
  if (requiredFailures.length > 0) {
187
268
  throw new Error(`No decodable audio track was found in: ${requiredFailures.join(", ")}`);
188
269
  }
189
- let scheduledNodes = 0;
190
- for (const clip of clips) {
191
- const buffer = decoded.get(clip.src);
192
- if (!buffer) {
193
- if (clip.sourceKind === "video") continue;
194
- throw new Error(`Audio source was not decoded: ${clip.src}`);
270
+ const scheduledNodes = [];
271
+ try {
272
+ for (const clip of clips) {
273
+ const buffer = decoded.get(clip.src);
274
+ if (!buffer) {
275
+ if (clip.sourceKind === "video") continue;
276
+ throw new Error(`Audio source was not decoded: ${clip.src}`);
277
+ }
278
+ const node = ctx.createBufferSource();
279
+ node.buffer = buffer;
280
+ node.connect(ctx.destination);
281
+ const when = Math.max(0, clip.startSec);
282
+ const offset = Math.max(0, clip.sourceInSec);
283
+ const duration = Math.max(0, clip.durationSec);
284
+ node.start(when, offset, duration);
285
+ scheduledNodes.push(node);
195
286
  }
196
- const node = ctx.createBufferSource();
197
- node.buffer = buffer;
198
- node.connect(ctx.destination);
199
- const when = Math.max(0, clip.startSec);
200
- const offset = Math.max(0, clip.sourceInSec);
201
- const duration = Math.max(0, clip.durationSec);
202
- node.start(when, offset, duration);
203
- scheduledNodes++;
287
+ if (scheduledNodes.length === 0) return null;
288
+ return await ctx.startRendering();
289
+ } finally {
290
+ for (const node of scheduledNodes) {
291
+ node.disconnect();
292
+ node.buffer = null;
293
+ }
294
+ decoded.clear();
204
295
  }
205
- if (scheduledNodes === 0) return null;
206
- return ctx.startRendering();
207
296
  }
297
+ var AAC_FRAME_SAMPLES = 1024;
298
+ var MAX_AAC_QUEUE_SECONDS = 2;
208
299
  async function encodeAacTrack(audioBuffer, sink, bitrate) {
209
300
  if (typeof AudioEncoder === "undefined" || typeof AudioData === "undefined") {
210
301
  throw new Error("WebCodecs AudioEncoder is not available.");
@@ -219,34 +310,47 @@ async function encodeAacTrack(audioBuffer, sink, bitrate) {
219
310
  }
220
311
  });
221
312
  encoder.configure({ codec: "mp4a.40.2", sampleRate, numberOfChannels: channels, bitrate });
222
- const FRAME = 1024;
223
313
  const total = audioBuffer.length;
314
+ const queueLimit = Math.max(
315
+ 1,
316
+ Math.ceil(sampleRate * MAX_AAC_QUEUE_SECONDS / AAC_FRAME_SAMPLES)
317
+ );
224
318
  const channelData = [];
225
319
  for (let ch = 0; ch < channels; ch++) {
226
320
  channelData.push(audioBuffer.getChannelData(ch));
227
321
  }
228
- for (let offset = 0; offset < total; offset += FRAME) {
229
- if (encodeError) break;
230
- const count = Math.min(FRAME, total - offset);
231
- const planar = new Float32Array(count * channels);
232
- for (let ch = 0; ch < channels; ch++) {
233
- planar.set(channelData[ch].subarray(offset, offset + count), ch * count);
322
+ try {
323
+ for (let offset = 0; offset < total; offset += AAC_FRAME_SAMPLES) {
324
+ if (encodeError) throw encodeError;
325
+ if (encoder.encodeQueueSize >= queueLimit) {
326
+ await encoder.flush();
327
+ if (encodeError) throw encodeError;
328
+ }
329
+ const count = Math.min(AAC_FRAME_SAMPLES, total - offset);
330
+ const planar = new Float32Array(count * channels);
331
+ for (let ch = 0; ch < channels; ch++) {
332
+ planar.set(channelData[ch].subarray(offset, offset + count), ch * count);
333
+ }
334
+ const timestamp = Math.round(offset / sampleRate * 1e6);
335
+ const audioData = new AudioData({
336
+ format: "f32-planar",
337
+ sampleRate,
338
+ numberOfFrames: count,
339
+ numberOfChannels: channels,
340
+ timestamp,
341
+ data: planar
342
+ });
343
+ try {
344
+ encoder.encode(audioData);
345
+ } finally {
346
+ audioData.close();
347
+ }
234
348
  }
235
- const timestamp = Math.round(offset / sampleRate * 1e6);
236
- const audioData = new AudioData({
237
- format: "f32-planar",
238
- sampleRate,
239
- numberOfFrames: count,
240
- numberOfChannels: channels,
241
- timestamp,
242
- data: planar
243
- });
244
- encoder.encode(audioData);
245
- audioData.close();
349
+ await encoder.flush();
350
+ if (encodeError) throw encodeError;
351
+ } finally {
352
+ if (encoder.state !== "closed") encoder.close();
246
353
  }
247
- await encoder.flush();
248
- encoder.close();
249
- if (encodeError) throw encodeError;
250
354
  }
251
355
  function audioBufferToWav(buffer) {
252
356
  const channels = buffer.numberOfChannels;
@@ -1905,8 +1905,151 @@ ensureNotFinalized_fn = function() {
1905
1905
  };
1906
1906
 
1907
1907
  // src/mp4Mux.ts
1908
+ var DEFAULT_MP4_SPILL_THRESHOLD_BYTES = 32 * 1024 * 1024;
1909
+ var ChunkedMp4Output = class {
1910
+ constructor(spillThresholdBytes = null) {
1911
+ this.spillThresholdBytes = spillThresholdBytes;
1912
+ this.writes = [];
1913
+ this.spilled = [];
1914
+ this.bufferedBytes = 0;
1915
+ this.length = 0;
1916
+ }
1917
+ write(data, position) {
1918
+ const owned = new Uint8Array(data);
1919
+ const end = position + owned.byteLength;
1920
+ if (position >= this.length) {
1921
+ this.writes.push({ position, data: owned });
1922
+ this.bufferedBytes += owned.byteLength;
1923
+ this.length = end;
1924
+ this.maybeSpill();
1925
+ return;
1926
+ }
1927
+ const updated = [];
1928
+ for (const existing of this.writes) {
1929
+ const existingEnd = existing.position + existing.data.byteLength;
1930
+ if (existingEnd <= position || existing.position >= end) {
1931
+ updated.push(existing);
1932
+ continue;
1933
+ }
1934
+ if (existing.position < position) {
1935
+ updated.push({
1936
+ position: existing.position,
1937
+ data: existing.data.subarray(0, position - existing.position)
1938
+ });
1939
+ }
1940
+ if (existingEnd > end) {
1941
+ updated.push({
1942
+ position: end,
1943
+ data: existing.data.subarray(end - existing.position)
1944
+ });
1945
+ }
1946
+ }
1947
+ updated.push({ position, data: owned });
1948
+ updated.sort((left, right) => left.position - right.position);
1949
+ this.writes = updated;
1950
+ this.bufferedBytes = updated.reduce((sum, write) => sum + write.data.byteLength, 0);
1951
+ this.length = Math.max(this.length, end);
1952
+ this.maybeSpill();
1953
+ }
1954
+ overlapsSpilled(write) {
1955
+ const end = write.position + write.data.byteLength;
1956
+ return this.spilled.some(
1957
+ (part) => part.position < end && part.position + part.size > write.position
1958
+ );
1959
+ }
1960
+ /**
1961
+ * Consolidate buffered writes into Blob parts once they exceed the
1962
+ * threshold. Writes overlapping an already-spilled region are patches over
1963
+ * Blob bytes; they stay in memory (they are tiny) and win at assembly.
1964
+ */
1965
+ maybeSpill() {
1966
+ if (this.spillThresholdBytes === null || this.bufferedBytes < this.spillThresholdBytes) return;
1967
+ const spillable = this.writes.filter((write) => !this.overlapsSpilled(write)).sort((left, right) => left.position - right.position);
1968
+ if (spillable.length === 0) return;
1969
+ const keep = new Set(spillable);
1970
+ let run = [];
1971
+ const flushRun = () => {
1972
+ if (run.length === 0) return;
1973
+ const position = run[0].position;
1974
+ const size = run.reduce((sum, write) => sum + write.data.byteLength, 0);
1975
+ this.spilled.push({
1976
+ position,
1977
+ size,
1978
+ blob: new Blob(run.map((write) => write.data))
1979
+ });
1980
+ run = [];
1981
+ };
1982
+ for (const write of spillable) {
1983
+ const previous = run[run.length - 1];
1984
+ if (previous && previous.position + previous.data.byteLength !== write.position) flushRun();
1985
+ run.push(write);
1986
+ }
1987
+ flushRun();
1988
+ this.spilled.sort((left, right) => left.position - right.position);
1989
+ this.writes = this.writes.filter((write) => !keep.has(write));
1990
+ this.bufferedBytes = this.writes.reduce((sum, write) => sum + write.data.byteLength, 0);
1991
+ }
1992
+ /** Regions in position order; in-memory writes take precedence over Blobs. */
1993
+ assembleParts() {
1994
+ const boundaries = /* @__PURE__ */ new Set([0, this.length]);
1995
+ for (const write of this.writes) {
1996
+ boundaries.add(write.position);
1997
+ boundaries.add(write.position + write.data.byteLength);
1998
+ }
1999
+ for (const part of this.spilled) {
2000
+ boundaries.add(part.position);
2001
+ boundaries.add(part.position + part.size);
2002
+ }
2003
+ const sorted = [...boundaries].sort((left, right) => left - right);
2004
+ const parts = [];
2005
+ for (let i = 0; i + 1 < sorted.length; i++) {
2006
+ const start = sorted[i];
2007
+ const end = sorted[i + 1];
2008
+ if (end <= start) continue;
2009
+ const write = this.writes.find(
2010
+ (candidate) => candidate.position <= start && candidate.position + candidate.data.byteLength >= end
2011
+ );
2012
+ if (write) {
2013
+ parts.push(write.data.subarray(start - write.position, end - write.position));
2014
+ continue;
2015
+ }
2016
+ const part = this.spilled.find(
2017
+ (candidate) => candidate.position <= start && candidate.position + candidate.size >= end
2018
+ );
2019
+ if (part) {
2020
+ parts.push(part.blob.slice(start - part.position, end - part.position));
2021
+ continue;
2022
+ }
2023
+ parts.push(new Uint8Array(end - start));
2024
+ }
2025
+ return parts;
2026
+ }
2027
+ toArrayBuffer() {
2028
+ if (this.spilled.length > 0) {
2029
+ throw new Error("Spilled MP4 output can only finalize to a Blob");
2030
+ }
2031
+ const output = new Uint8Array(this.length);
2032
+ for (const write of this.writes) output.set(write.data, write.position);
2033
+ this.release();
2034
+ return output.buffer;
2035
+ }
2036
+ toBlob() {
2037
+ const blob = new Blob(this.assembleParts(), { type: "video/mp4" });
2038
+ this.release();
2039
+ return blob;
2040
+ }
2041
+ release() {
2042
+ this.writes = [];
2043
+ this.spilled = [];
2044
+ this.bufferedBytes = 0;
2045
+ this.length = 0;
2046
+ }
2047
+ };
1908
2048
  function createMp4Muxer(options) {
1909
- const target = new ArrayBufferTarget();
2049
+ const output = new ChunkedMp4Output(options.spillToBlobThresholdBytes ?? null);
2050
+ const target = new StreamTarget({
2051
+ onData: (data, position) => output.write(data, position)
2052
+ });
1910
2053
  const muxer = new Muxer({
1911
2054
  target,
1912
2055
  video: {
@@ -1930,6 +2073,12 @@ function createMp4Muxer(options) {
1930
2073
  // releases the sample payload immediately.
1931
2074
  fastStart: false
1932
2075
  });
2076
+ let finalized = false;
2077
+ const finalizeMuxer = () => {
2078
+ if (finalized) throw new Error("MP4 muxer already finalized");
2079
+ muxer.finalize();
2080
+ finalized = true;
2081
+ };
1933
2082
  return {
1934
2083
  hasAudioTrack: options.audio !== void 0,
1935
2084
  addVideoChunk(chunk, meta) {
@@ -1945,8 +2094,12 @@ function createMp4Muxer(options) {
1945
2094
  muxer.addAudioChunkRaw(data, type, timestampMicros, durationMicros, meta);
1946
2095
  },
1947
2096
  finalize() {
1948
- muxer.finalize();
1949
- return target.buffer;
2097
+ finalizeMuxer();
2098
+ return output.toArrayBuffer();
2099
+ },
2100
+ finalizeBlob() {
2101
+ finalizeMuxer();
2102
+ return output.toBlob();
1950
2103
  }
1951
2104
  };
1952
2105
  }
@@ -1973,6 +2126,7 @@ function shouldEncodeFfmpegBatch(frameCount, byteLength, fps) {
1973
2126
  }
1974
2127
 
1975
2128
  export {
2129
+ DEFAULT_MP4_SPILL_THRESHOLD_BYTES,
1976
2130
  createMp4Muxer,
1977
2131
  resolveWebCodecsQueueLimit,
1978
2132
  applyWebCodecsBackpressure,
@@ -1,6 +1,6 @@
1
1
  import {
2
2
  useVideoExport
3
- } from "./chunk-GLOLS2CQ.js";
3
+ } from "./chunk-U3RSDWQL.js";
4
4
 
5
5
  // src/VideoExportModal.tsx
6
6
  import { useState, useCallback, useId, useRef } from "react";
@@ -174,7 +174,7 @@ function VideoExportModal({
174
174
  const initialOutputFormat = defaultConfig?.outputFormat ?? "mp4";
175
175
  const [outputFormat, setOutputFormat] = useState(initialOutputFormat);
176
176
  const [quality, setQuality] = useState(defaultConfig?.quality ?? "normal");
177
- const [fps, setFps] = useState(defaultConfig?.fps ?? (initialOutputFormat === "gif" ? 10 : 24));
177
+ const [fps, setFps] = useState(defaultConfig?.fps ?? (initialOutputFormat === "gif" ? 10 : 30));
178
178
  const [orientation, setOrientation] = useState(
179
179
  defaultConfig?.orientation ?? "landscape"
180
180
  );
@@ -251,7 +251,7 @@ function VideoExportModal({
251
251
  setAnimationsEnabled(false);
252
252
  setCaptionMode("standard");
253
253
  } else {
254
- setFps(24);
254
+ setFps(30);
255
255
  setAnimationsEnabled(true);
256
256
  setCaptionMode("off");
257
257
  }