@belonguniverseai/react-sdk 0.3.6 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (85) hide show
  1. package/dist/api/client.d.ts +1 -0
  2. package/dist/api/report-client-error.d.ts +1 -1
  3. package/dist/component/BelongWidget.d.ts +5 -3
  4. package/dist/component/{arc-6nY2VvBR.js → arc-BhIvhaIH.js} +2 -2
  5. package/dist/component/{architectureDiagram-3BPJPVTR-8NzFzSu-.js → architectureDiagram-3BPJPVTR-BWNCirdr.js} +3 -3
  6. package/dist/component/{blockDiagram-GPEHLZMM-DUEwMafH.js → blockDiagram-GPEHLZMM-BnslF4z5.js} +4 -4
  7. package/dist/component/{c4Diagram-AAUBKEIU-CDD_6To7.js → c4Diagram-AAUBKEIU-ByIoAzxn.js} +3 -3
  8. package/dist/component/{channel-B4iaYdVF.js → channel-BSkI2ZMQ.js} +2 -2
  9. package/dist/component/{chunk-2J33WTMH-DyOrhFxY.js → chunk-2J33WTMH-DdP5frJt.js} +2 -2
  10. package/dist/component/{chunk-4BX2VUAB-Bc66-Fjy.js → chunk-4BX2VUAB-DlsylVfZ.js} +2 -2
  11. package/dist/component/{chunk-55IACEB6-CIN0g3JH.js → chunk-55IACEB6-CcJHjxtI.js} +2 -2
  12. package/dist/component/{chunk-727SXJPM-BGs-m5or.js → chunk-727SXJPM-IzRNu9Aj.js} +6 -6
  13. package/dist/component/{chunk-AQP2D5EJ-CPlwnVcL.js → chunk-AQP2D5EJ-DmcGMHHV.js} +4 -4
  14. package/dist/component/{chunk-FMBD7UC4-09viRWEH.js → chunk-FMBD7UC4-T7thtdBK.js} +2 -2
  15. package/dist/component/{chunk-ND2GUHAM-BJo4K53f.js → chunk-ND2GUHAM-Dm_d0Ags.js} +2 -2
  16. package/dist/component/{chunk-QZHKN3VN-DufugBok.js → chunk-QZHKN3VN-D2PGEfVN.js} +2 -2
  17. package/dist/component/{classDiagram-4FO5ZUOK-DfAygW-7.js → classDiagram-4FO5ZUOK-Bn7KwDp9.js} +3 -3
  18. package/dist/component/{classDiagram-v2-Q7XG4LA2-DfAygW-7.js → classDiagram-v2-Q7XG4LA2-Bn7KwDp9.js} +3 -3
  19. package/dist/component/{cose-bilkent-S5V4N54A-CUKOuMcm.js → cose-bilkent-S5V4N54A-BtDuNpUN.js} +2 -2
  20. package/dist/component/{dagre-BM42HDAG-BPRObW6r.js → dagre-BM42HDAG-BknZdIOQ.js} +2 -2
  21. package/dist/component/{diagram-2AECGRRQ-Cxsg-pXz.js → diagram-2AECGRRQ-ISHN0dHe.js} +3 -3
  22. package/dist/component/{diagram-5GNKFQAL-U6L8NDef.js → diagram-5GNKFQAL-7gWbpLCQ.js} +4 -4
  23. package/dist/component/{diagram-KO2AKTUF-BxN_e8Dk.js → diagram-KO2AKTUF-B63ZLzkh.js} +3 -3
  24. package/dist/component/{diagram-LMA3HP47-Dbkb79LU.js → diagram-LMA3HP47-hhw0MjoS.js} +3 -3
  25. package/dist/component/{diagram-OG6HWLK6-SASqlYMy.js → diagram-OG6HWLK6-D_L9Gvuh.js} +4 -4
  26. package/dist/component/{erDiagram-TEJ5UH35-CDTBM9wY.js → erDiagram-TEJ5UH35-BAg27ZHd.js} +5 -5
  27. package/dist/component/{flowDiagram-I6XJVG4X-DugkNxCw.js → flowDiagram-I6XJVG4X-DDYjK7xG.js} +7 -7
  28. package/dist/component/{ganttDiagram-6RSMTGT7-D3FuGu21.js → ganttDiagram-6RSMTGT7-CDNAiKQG.js} +3 -3
  29. package/dist/component/{gitGraphDiagram-PVQCEYII-DMKggb_e.js → gitGraphDiagram-PVQCEYII-CY1N7jOJ.js} +4 -4
  30. package/dist/component/{highlighted-body-OFNGDK62-Bnl71RgK.js → highlighted-body-OFNGDK62-DHwLnkF_.js} +2 -2
  31. package/dist/component/index.js +2 -2
  32. package/dist/component/{infoDiagram-5YYISTIA-BaUo1fFU.js → infoDiagram-5YYISTIA-Cbgk6g6j.js} +2 -2
  33. package/dist/component/{ishikawaDiagram-YF4QCWOH-DofOP6uV.js → ishikawaDiagram-YF4QCWOH-BUfiorJj.js} +2 -2
  34. package/dist/component/{journeyDiagram-JHISSGLW-D-xl9LqQ.js → journeyDiagram-JHISSGLW-Bh4IizEm.js} +5 -5
  35. package/dist/component/{kanban-definition-UN3LZRKU-Lfcidbpn.js → kanban-definition-UN3LZRKU-CgWqLfFM.js} +3 -3
  36. package/dist/component/{linear-CtCl_nrs.js → linear-D1rJivs3.js} +2 -2
  37. package/dist/component/{mermaid-GHXKKRXX-CnzRBGo3.js → mermaid-GHXKKRXX-iO2IZZUN.js} +31474 -30252
  38. package/dist/component/{mindmap-definition-RKZ34NQL-RZVaz4dV.js → mindmap-definition-RKZ34NQL-DeQED-9b.js} +4 -4
  39. package/dist/component/{pieDiagram-4H26LBE5-CEwcfNwI.js → pieDiagram-4H26LBE5-CZ5Zt_mz.js} +4 -4
  40. package/dist/component/{quadrantDiagram-W4KKPZXB-BJBEiTgK.js → quadrantDiagram-W4KKPZXB-Dib1AukJ.js} +3 -3
  41. package/dist/component/{requirementDiagram-4Y6WPE33-CVHog8O-.js → requirementDiagram-4Y6WPE33-DubjTJYS.js} +4 -4
  42. package/dist/component/{sankeyDiagram-5OEKKPKP-Cn1N0qrl.js → sankeyDiagram-5OEKKPKP-Cq2S3XKs.js} +2 -2
  43. package/dist/component/{sequenceDiagram-3UESZ5HK-CRaBqdL0.js → sequenceDiagram-3UESZ5HK-BUo5k0zn.js} +4 -4
  44. package/dist/component/{stateDiagram-AJRCARHV-9q4hv0ii.js → stateDiagram-AJRCARHV-DJwQp0D7.js} +3 -3
  45. package/dist/component/{stateDiagram-v2-BHNVJYJU-By7O-5eN.js → stateDiagram-v2-BHNVJYJU-BX77P5aq.js} +3 -3
  46. package/dist/component/{timeline-definition-PNZ67QCA-BWfxZI7f.js → timeline-definition-PNZ67QCA-DnQ481VI.js} +3 -3
  47. package/dist/component/{vennDiagram-CIIHVFJN-B_PQ6bU6.js → vennDiagram-CIIHVFJN-BQ0X92lQ.js} +2 -2
  48. package/dist/component/{wardleyDiagram-YWT4CUSO-P7tCzeA0.js → wardleyDiagram-YWT4CUSO-CMTnjVTA.js} +3 -3
  49. package/dist/component/{xychartDiagram-2RQKCTM6-B4Z_Zrko.js → xychartDiagram-2RQKCTM6-BLSiRWug.js} +3 -3
  50. package/dist/components/embed/AgentChatIcon.d.ts +16 -0
  51. package/dist/components/embed/AgentPhaseIcon.d.ts +17 -0
  52. package/dist/components/embed/EmbedAvatar.d.ts +14 -2
  53. package/dist/components/embed/EmbedRail.d.ts +12 -1
  54. package/dist/components/embed/EmbedSessions.d.ts +22 -8
  55. package/dist/embed/adoption-notice.d.ts +22 -0
  56. package/dist/embed/auth0-cache.d.ts +32 -0
  57. package/dist/embed/auth0-refresh.d.ts +8 -5
  58. package/dist/embed/copy.d.ts +2 -0
  59. package/dist/embed/dock-state.d.ts +16 -0
  60. package/dist/embed/global.d.ts +6 -0
  61. package/dist/embed/host-layout-vars.d.ts +24 -0
  62. package/dist/embed/host-push-controller.d.ts +67 -0
  63. package/dist/embed/host-surface.d.ts +57 -0
  64. package/dist/embed/voice/agent-spawn.d.ts +38 -0
  65. package/dist/embed/voice/audio-utils.d.ts +6 -0
  66. package/dist/embed/voice/call-active-marker.d.ts +67 -0
  67. package/dist/embed/voice/line-dispatch.d.ts +13 -4
  68. package/dist/embed/voice/line-run-reader.d.ts +13 -0
  69. package/dist/embed/voice/line-slots.d.ts +61 -0
  70. package/dist/embed/voice/reconnect-offer.d.ts +29 -0
  71. package/dist/embed/voice/session-create.d.ts +26 -0
  72. package/dist/embed/voice/voice-http.d.ts +12 -0
  73. package/dist/embed/voice-bus.d.ts +2 -0
  74. package/dist/embed/voice-call-lines.d.ts +211 -14
  75. package/dist/embed/voice-call.d.ts +34 -6
  76. package/dist/i18n/messages/en.d.ts +11 -0
  77. package/dist/i18n/messages/surfaces/header.d.ts +6 -0
  78. package/dist/i18n/messages/surfaces/sessions.d.ts +3 -0
  79. package/dist/i18n/messages/surfaces/stream.d.ts +3 -0
  80. package/dist/stream/belong-chat-transport.d.ts +26 -0
  81. package/dist/stream/belong-data-parts.d.ts +8 -0
  82. package/dist/stream/route-dispatch.d.ts +17 -0
  83. package/dist/stream/stream-state-store.d.ts +7 -6
  84. package/dist/types/public.d.ts +3 -1
  85. package/package.json +1 -1
@@ -0,0 +1,38 @@
1
+ /**
2
+ * Rail "+": spawn a brand-new agent slot. Reuses the exact seams the voice
3
+ * background-line dispatch already established rather than hand-rolling a
4
+ * second "mint a session" flow — `createVoiceSession` (session-create.ts) is
5
+ * the ONE place that mints a Belong session over plain HTTP, and
6
+ * `persistSlotBinding` (voice-call-lines.ts) is the ONE seam that keeps the
7
+ * in-memory registry and the durable slot moving together (see that module's
8
+ * ADOPTION doc). This is the rail-initiated counterpart to
9
+ * `line-dispatch.ts`'s find-or-create — but a spawn has no message to send
10
+ * yet, so it stops once the session exists instead of posting anything.
11
+ *
12
+ * No label prompt in v1 (product ask): the new line's label stays "" and its
13
+ * rail tooltip falls back to "Agent N" — a labeled spawn is a followup.
14
+ *
15
+ * `openAgentLine` starts a fresh line at status "working" (its usual meaning
16
+ * elsewhere: a voice request is about to dispatch to it). A rail spawn has no
17
+ * work pending, so a successful mint clears the line back to "idle" instead of
18
+ * leaving a misleading spinner badge on an agent that isn't actually doing
19
+ * anything yet — and a FAILED mint releases the line outright
20
+ * (`closeAgentLine`), because a slot with no session behind it is not an agent.
21
+ */
22
+ export type SpawnAgentLineResult = {
23
+ readonly ok: true;
24
+ readonly line: number;
25
+ readonly sessionId: string;
26
+ }
27
+ /**
28
+ * `line_released` is the QUIET outcome — the user closed the freshly-spawned
29
+ * chip (or a workspace switch re-read the slots) while the mint was still in
30
+ * flight. It is not an error: the user asked for that agent to go away, and
31
+ * they got exactly that. The caller must not navigate and must not surface a
32
+ * message. Distinct from `create_failed` precisely so it can be told apart.
33
+ */
34
+ | {
35
+ readonly ok: false;
36
+ readonly reason: "cap_reached" | "create_failed" | "line_released";
37
+ };
38
+ export declare const spawnAgentLine: (fetchFn?: typeof fetch) => Promise<SpawnAgentLineResult>;
@@ -36,3 +36,9 @@ export declare function arrayBufferToBase64(buf: ArrayBuffer): string;
36
36
  * @returns An ArrayBuffer containing the decoded bytes.
37
37
  */
38
38
  export declare function base64ToArrayBuffer(b64: string): ArrayBuffer;
39
+ /**
40
+ * Join captured little-endian PCM16 frames and wrap them in a mono WAV file.
41
+ * The microphone capture engine emits 16 kHz frames; a WAV container lets the
42
+ * belong-cloud STT proxy forward one provider-compatible audio file.
43
+ */
44
+ export declare function pcm16FramesToWav(frames: readonly ArrayBuffer[], sampleRate: number): ArrayBuffer;
@@ -0,0 +1,67 @@
1
+ import { z } from 'zod';
2
+ declare const callActiveMarkerSchema: z.ZodObject<{
3
+ active: z.ZodLiteral<true>;
4
+ startedAtMs: z.ZodNumber;
5
+ /** Recap of the call so far, same shape/cap as `buildCallContextDigest()`.
6
+ * Empty until the first user/agent timeline row lands. */
7
+ contextDigest: z.ZodString;
8
+ }, "strip", z.ZodTypeAny, {
9
+ active: true;
10
+ startedAtMs: number;
11
+ contextDigest: string;
12
+ }, {
13
+ active: true;
14
+ startedAtMs: number;
15
+ contextDigest: string;
16
+ }>;
17
+ export type CallActiveMarker = z.infer<typeof callActiveMarkerSchema>;
18
+ /** The tab's persisted call marker, or null when absent/malformed — a
19
+ * corrupted or pre-this-feature record just means "nothing to redial". */
20
+ export declare const readCallActiveMarker: () => CallActiveMarker | null;
21
+ /** Mark the call live — called on the `in_call` transition. Starts with an
22
+ * empty digest; {@link refreshCallActiveMarkerContext} fills it in as the
23
+ * call progresses. */
24
+ export declare const writeCallActiveMarker: () => void;
25
+ /** Update the persisted digest of an already-active marker. No-op when no
26
+ * marker is active — a digest has nothing to attach itself to once the call
27
+ * has ended. */
28
+ export declare const refreshCallActiveMarkerContext: (contextDigest: string) => void;
29
+ /** Call ended (explicit hangup or terminal error) — no reload should redial. */
30
+ export declare const clearCallActiveMarker: () => void;
31
+ export type ReconnectOfferDecision = "offer" | "skip";
32
+ /**
33
+ * How long after the interrupted call started we still OFFER to reconnect. A
34
+ * reload lands in seconds; a tab the browser restored from a much older session
35
+ * should come back to a plain idle dock, not a stale "Reconnect" affordance
36
+ * pointing at a conversation the user has long since moved on from.
37
+ */
38
+ export declare const RECONNECT_OFFER_MAX_AGE_MS = 600000;
39
+ /**
40
+ * Whether the dock's boot effect should OFFER to reconnect an interrupted call.
41
+ *
42
+ * This deliberately decides an offer, never a dial. Auto-dialing on load opens
43
+ * the MICROPHONE with no user gesture: the origin already holds mic permission
44
+ * (a call was live moments ago), so the browser does not re-prompt and the mic
45
+ * would come back silently on the next page load — on hosts that receive the
46
+ * SDK through an unpinnable bundle, with no opt-in of their own. Requiring one
47
+ * click to redial is both the honest consent story and what browsers' autoplay/
48
+ * gesture rules expect; the marker is kept either way so the redial can still
49
+ * carry the interrupted call's `contextDigest`.
50
+ *
51
+ * Pure so the branching is unit-testable without React or WebRTC: a marker
52
+ * means a call was live when the page went away; `tokenReady` mirrors the same
53
+ * auth-readiness gate the login screen polls; `alreadyOffered` is the one-shot
54
+ * guard (the offer is raised at most once per page load); and `startedAtMs` is
55
+ * consumed against `nowMs` so a stale marker cannot offer forever.
56
+ */
57
+ export declare const decideReconnectOffer: (input: {
58
+ readonly marker: CallActiveMarker | null;
59
+ readonly tokenReady: boolean;
60
+ readonly alreadyOffered: boolean;
61
+ readonly nowMs: number;
62
+ }) => ReconnectOfferDecision;
63
+ export declare const peekReconnectOffered: () => boolean;
64
+ export declare const markReconnectOffered: () => void;
65
+ /** Test-only: forget the one-shot guard between test cases. */
66
+ export declare const __resetReconnectOfferedForTest: () => void;
67
+ export {};
@@ -1,8 +1,17 @@
1
1
  /**
2
- * Background-line dispatch: create the line's session on first use (plain
3
- * HTTP — the same endpoints the chat transport uses), post the message, and
4
- * attach the line-run reader so results/failures/phases/approvals flow back
5
- * into the call. Line 1 (the foreground chat) never comes through here.
2
+ * Background-line dispatch: find-or-create the line's session (plain HTTP
3
+ * the same endpoints the chat transport uses), post the message, and attach
4
+ * the line-run reader so results/failures/phases/approvals flow back into the
5
+ * call. Line 1 (the foreground chat) never comes through here.
6
+ *
7
+ * Persistent slots: a line's session, once created, is adopted via
8
+ * `persistSlotBinding` (`voice-call-lines.ts`), which persists it to
9
+ * `line-slots.ts` so the NEXT call's `resetAgentLines()` rehydrates onto the
10
+ * SAME session — "Agent 2" keeps its identity across calls instead of
11
+ * starting a fresh conversation every time. A persisted session can go stale
12
+ * between calls (deleted from another surface, tenant reset, …): the message
13
+ * POST below treats 404/410 as "the bound session is gone", recreates one,
14
+ * updates the binding, and retries once.
6
15
  *
7
16
  * Workspace isolation (§28): a background line opened while the host is inside
8
17
  * a workspace must land in THAT workspace, not the shared legacy root — so the
@@ -16,6 +16,15 @@
16
16
  * - `data-approval-request` carries a `state` ("pending" | "approved" |
17
17
  * "rejected" | "amend_requested" | "expired"); only "pending" means an
18
18
  * approval is newly needed.
19
+ * - `data-navigation` carries `{ routeName, params }` — a background agent
20
+ * asking the HOST to navigate. The foreground renderer executes these via
21
+ * `peekRouteHandler` (see `route-dispatch.ts`, the shared seam); a
22
+ * background line has no renderer to pick it up, so `onNavigate` here
23
+ * dispatches through that SAME seam instead. Unlike the foreground's
24
+ * reload-replay (guarded by its `historical` flag + `useFireOnce`), this
25
+ * reader has no reconnect/replay at all (see the module doc above) — each
26
+ * SSE line is parsed and applied exactly once by the read loop below, so
27
+ * no separate dedupe is needed here to keep a navigation from re-firing.
19
28
  * - there is no `finish` / `error` part. The terminal signal is
20
29
  * `data-status` with `status` ∈ "continuing" | "completed" | "cancelled" |
21
30
  * "failed" | "throttled". "continuing" is the max-turns auto-continue —
@@ -31,6 +40,10 @@ export type WatchLineRunInput = {
31
40
  readonly runId: string;
32
41
  readonly onPhase: (toolName: string) => void;
33
42
  readonly onApprovalNeeded: () => void;
43
+ readonly onNavigate: (data: {
44
+ readonly routeName: string;
45
+ readonly params: Readonly<Record<string, string>>;
46
+ }) => void;
34
47
  readonly onArtifact: (artifact: {
35
48
  artifactId: string;
36
49
  title: string;
@@ -0,0 +1,61 @@
1
+ /**
2
+ * Persisted agent-line slot bindings — the durable identity behind
3
+ * "Agent 1" / "Agent 2" / "Agent 3" across DIFFERENT calls (and, for line 1,
4
+ * across page reloads with no call at all). The in-memory switchboard
5
+ * (`voice-call-lines.ts`) is wiped and rebuilt on every call start/end
6
+ * (`resetAgentLines`); this module is what lets that rebuild REHYDRATE every
7
+ * line onto the same session it pointed to last time, instead of starting
8
+ * from a blank switchboard.
9
+ *
10
+ * Line 1 is no longer special-cased: the ADOPTION rule (see
11
+ * `persistSlotBinding` in `voice-call-lines.ts`) is that whichever session
12
+ * last became a slot's ACTIVE session — including the foreground chat — gets
13
+ * written here, so "Agent 1" means the same session across reloads and
14
+ * calls, same as 2/3 always have.
15
+ *
16
+ * Workspace isolation (§28): keyed the same way `stream-state-store.ts`
17
+ * namespaces the session pointer (`belong:voice-line-slots:ws:<id>`, the
18
+ * legacy un-suffixed key when no workspace is in effect) — a host workspace
19
+ * switch must not hand a slot from workspace A to a session that actually
20
+ * belongs to workspace B.
21
+ *
22
+ * localStorage is a perimeter: the persisted bag is zod-validated on read and
23
+ * any junk (corrupted JSON, wrong shape, storage disabled) degrades to "no
24
+ * slots" — the switchboard just starts fresh, same as a first-ever call. The
25
+ * schema is back-compatible with the pre-line-1 bag: a persisted object with
26
+ * only `line2`/`line3` still parses fine, `line1` just defaults to `null`.
27
+ */
28
+ /** Every line number that gets a persisted slot — all three agent lines. */
29
+ declare const SLOT_LINES: readonly [1, 2, 3];
30
+ type SlotLine = (typeof SLOT_LINES)[number];
31
+ export type LineSlot = {
32
+ readonly sessionId: string;
33
+ readonly label: string;
34
+ };
35
+ /** The persisted binding for line 1/2/3, or `null` when never set (or `line`
36
+ * isn't a valid agent line at all). */
37
+ export declare const readLineSlot: (line: number) => LineSlot | null;
38
+ /** Persist a line's current `{ sessionId, label }` so the NEXT rehydration
39
+ * (`resetAgentLines()`, or a plain reload for line 1) rebinds onto the same
40
+ * session. No-op for a line number that isn't 1/2/3, and no-op when the slot
41
+ * already holds this exact `{ sessionId, label }` — callers (e.g. chat.tsx's
42
+ * per-render bind effect) call this on every render, so an unchanged binding
43
+ * must not touch storage. */
44
+ export declare const writeLineSlot: (line: number, slot: LineSlot) => void;
45
+ /** Drop a line's persisted binding — the durable half of `closeAgentLine`
46
+ * (voice-call-lines.ts). Called when a slot is RELEASED rather than rebound: a
47
+ * spawn whose session mint failed, or a session the user deleted. Without this
48
+ * the slot would rehydrate on the next boot onto a session that no longer
49
+ * exists (a dangling agent the rail keeps offering). No-op for a line number
50
+ * that isn't 1/2/3, and no-op when the slot is already empty. */
51
+ export declare const clearLineSlot: (line: number) => void;
52
+ /** Every persisted line slot, in ascending line order (1, then 2, then 3),
53
+ * skipping lines that were never bound. What `resetAgentLines()` reads to
54
+ * rebuild the switchboard. */
55
+ export declare const readAllLineSlots: () => readonly {
56
+ readonly line: SlotLine;
57
+ readonly slot: LineSlot;
58
+ }[];
59
+ /** Test-only: drop every persisted slot for the current workspace scope. */
60
+ export declare const __clearLineSlotsForTest: () => void;
61
+ export {};
@@ -0,0 +1,29 @@
1
+ /**
2
+ * "A call was interrupted — tap to reconnect" — the one-bit store that turns a
3
+ * surviving call marker (`call-active-marker.ts`) into a USER-DRIVEN redial.
4
+ *
5
+ * The dock's boot effect raises the offer; the rail's CallButton reads it and,
6
+ * while it stands, dials with `{ isReconnect: true }` (carrying the interrupted
7
+ * call's context digest) and labels itself "Reconnect" instead of "Start voice
8
+ * call". That is the whole mechanism: ONE user click, on a control that is
9
+ * already always visible in the rail — no new surface, and crucially no
10
+ * microphone access without a gesture.
11
+ *
12
+ * Why a separate store rather than a field on `CallState`: the call state is
13
+ * rebuilt from `IDLE` on every dial and every terminal error, which would wipe
14
+ * a pending offer mid-flight. This flag's lifetime is the page load, not the
15
+ * call's, so it lives on its own — and stays trivially testable without WebRTC.
16
+ *
17
+ * External-store singleton, same idiom as `voice-bus.ts` / `voice-call-lines.ts`.
18
+ */
19
+ export declare const peekReconnectOffer: () => boolean;
20
+ export declare const subscribeReconnectOffer: (listener: () => void) => (() => void);
21
+ /** Raise the offer (dock boot, when `decideReconnectOffer` says so). */
22
+ export declare const offerReconnect: () => void;
23
+ /**
24
+ * Take the offer down. Called when the user acts on it (the reconnect click),
25
+ * and on any other dial or hang-up — once a call is being started or has been
26
+ * deliberately ended, "reconnect the previous one" is no longer the thing to
27
+ * show. No-op when no offer stands.
28
+ */
29
+ export declare const consumeReconnectOffer: () => void;
@@ -0,0 +1,26 @@
1
+ /**
2
+ * The ONE place that mints a Belong session over plain HTTP for the voice
3
+ * call surface — shared by `line-dispatch.ts` (background lines 2/3, which
4
+ * additionally persist the slot) and `voice-call.ts` (the foreground line 1
5
+ * eager-bind at call start). Both need "create a session, same endpoint the
6
+ * chat transport uses" with no message attached yet; this is that seam, so
7
+ * neither call site hand-rolls its own `POST /v1/sessions` fetch.
8
+ *
9
+ * Workspace isolation (§28) mirrors `line-dispatch.ts`'s existing behavior:
10
+ * the create body carries the effective `workspaceExternalId` (absent when
11
+ * the host runs unscoped) so a background OR foreground line opened while the
12
+ * host is inside a workspace lands in THAT workspace.
13
+ */
14
+ export type CreateSessionOutcome = {
15
+ readonly status: "created";
16
+ readonly sessionId: string;
17
+ } | {
18
+ readonly status: "failed";
19
+ readonly httpStatus: number;
20
+ };
21
+ /**
22
+ * `title` seeds the session's row in the Chats switcher (e.g. an agent
23
+ * line's label) — pass `null` (or `""`) to omit it, matching
24
+ * `createSessionSchema`'s optional title.
25
+ */
26
+ export declare const createVoiceSession: (title: string | null, fetchFn?: typeof fetch) => Promise<CreateSessionOutcome>;
@@ -6,3 +6,15 @@
6
6
  export declare function voiceJsonHeaders(): Promise<Record<string, string>>;
7
7
  /** Absolute URL for a voice endpoint path (e.g. "/v1/voice/tts"). */
8
8
  export declare function voiceUrl(path: string): string;
9
+ export type VoiceTranscriptionResult = {
10
+ readonly ok: true;
11
+ readonly text: string;
12
+ } | {
13
+ readonly ok: false;
14
+ readonly reason: "unconfigured" | "error";
15
+ };
16
+ /**
17
+ * Send one captured WAV clip to belong-cloud's authenticated STT proxy.
18
+ * Gemini/OpenAI keys stay server-side; the SDK receives only transcript text.
19
+ */
20
+ export declare function transcribeVoiceAudio(audio: ArrayBuffer, contentType: string): Promise<VoiceTranscriptionResult>;
@@ -1,6 +1,7 @@
1
1
  import { fetchVoiceTokens } from './voice/voice-token.ts';
2
2
  import { createDeepgramStt } from './voice/deepgram-stt.ts';
3
3
  import { createMicCapture } from './voice/mic-capture.ts';
4
+ import { transcribeVoiceAudio } from './voice/voice-http.ts';
4
5
  export type VoiceStatus = "idle" | "requesting" | "listening" | "transcribing" | "error";
5
6
  /**
6
7
  * Capture state. `status` is the single source of truth; `interim` is the live
@@ -32,6 +33,7 @@ type VoiceEngineFactories = {
32
33
  fetchTokens: typeof fetchVoiceTokens;
33
34
  createStt: typeof createDeepgramStt;
34
35
  createMic: typeof createMicCapture;
36
+ transcribeAudio: typeof transcribeVoiceAudio;
35
37
  };
36
38
  /**
37
39
  * Test-only: override one or more engine factories. Pass `null` to restore the
@@ -1,31 +1,228 @@
1
+ import { WorkPhase } from './voice-narration.ts';
2
+ export declare const MAX_AGENT_LINES = 3;
1
3
  /**
2
- * Agent lines registrythe Operator's switchboard. Line 1 is the
3
- * FOREGROUND chat (existing single-line behavior, unchanged); lines 2+ are
4
- * background sessions dispatched over plain HTTP and monitored by the
5
- * line-run reader. External-store singleton, same idiom as voice-bus.ts.
4
+ * "idle" is the not-busy resting state no work in flight, and nothing
5
+ * completed/failed yet worth reporting (a fresh call, or a line rebound onto
6
+ * a persisted session with no activity this call). "ready" is the DISTINCT
7
+ * terminal state after a run actually finished successfully it carries a
8
+ * result (`lastText`) worth showing, unlike "idle" which never conflates the
9
+ * two anymore (pre-CallScreen-board, both were folded into "ready").
6
10
  */
7
- export declare const MAX_AGENT_LINES = 3;
8
- export type AgentLineStatus = "working" | "ready" | "failed" | "needs_approval";
11
+ export type AgentLineStatus = "idle" | "working" | "ready" | "failed" | "needs_approval";
9
12
  export type AgentLine = {
10
13
  readonly line: number;
14
+ /**
15
+ * Monotonic stamp identifying THIS occupancy of the slot — bumped every time
16
+ * a line entry is CREATED (`openAgentLine`, a line-1 reset, a rehydrate), and
17
+ * carried unchanged through every later write (they all spread `...l`).
18
+ *
19
+ * The line NUMBER is not an identity: `closeAgentLine(2)` frees it and the
20
+ * very next `openAgentLine` hands the same number to a different reservation.
21
+ * Anything holding a line across an await (`spawnAgentLine`'s session mint,
22
+ * line-dispatch's find-or-create) must therefore re-check the epoch, not just
23
+ * that "line 2 exists" — otherwise a spawn whose chip the user closed
24
+ * mid-mint binds its session onto the NEXT spawn's line. Compare via
25
+ * `isLineReservation` below.
26
+ */
27
+ readonly epoch: number;
11
28
  readonly sessionId: string | null;
12
29
  readonly label: string;
13
30
  readonly status: AgentLineStatus;
14
31
  readonly lastText: string;
32
+ /** The line's current run, for `stop_agent` to target — bound by the
33
+ * line-run reader once a background dispatch's POST returns a runId, and
34
+ * cleared back to `null` when that run reaches a terminal state. Line 1
35
+ * (foreground) never gets this written: its runId is resolved at stop-time
36
+ * from the stream-state store instead (the same source the on-screen Stop
37
+ * button reads), so this stays `null` for line 1 always. */
38
+ readonly runId: string | null;
39
+ /** The live "what is it doing right now" label (e.g. "writing code"),
40
+ * written by `setLineStep` as phase notifications arrive while `status`
41
+ * is `"working"`. Cleared back to `null` once the line reaches a terminal
42
+ * status (ready/failed) or starts a fresh dispatch — CallScreen's agent
43
+ * board reads this to show a step under the status dot instead of just a
44
+ * bare "working" chip. */
45
+ readonly currentStepLabel: string | null;
46
+ /** The step's phase classification — what KIND of work the line is doing
47
+ * right now (`classifyToolPhase`), so a working card wears the same phase
48
+ * icon the orb's work badge does (code / files / actions; spinner while
49
+ * unknown). Written and cleared together with `currentStepLabel` by
50
+ * `setLineStep`. */
51
+ readonly currentPhase: WorkPhase | null;
52
+ /** True when this line reached a terminal status (ready/failed) while its
53
+ * session was NOT the one on screen — a finished result the user hasn't
54
+ * looked at yet (product vision: the rail's green "unseen" dot). Written by
55
+ * `deliverLineReply`/`deliverLineFailure` (voice-call.ts) for background
56
+ * lines; line 1's own terminal writes never set it (the foreground chat IS
57
+ * what's on screen, so its own results are seen by definition). Cleared by
58
+ * `markLineSeen` once the user actually views that line's session. */
59
+ readonly unseenResult: boolean;
15
60
  };
16
61
  export declare const peekAgentLines: () => readonly AgentLine[];
17
62
  export declare const subscribeAgentLines: (listener: () => void) => (() => void);
63
+ /** Hard reset: rebuilds every line from its persisted slot, ephemeral fields
64
+ * clean. Used by `initAgentLines()`, a host workspace switch, and the
65
+ * `__forceAgentLines` test/E2E harness —
66
+ * NOT on a call boundary any more (see the module doc's "CALL BOUNDARY"
67
+ * section); a live call uses `resetForCallStart()` below instead. */
18
68
  export declare const resetAgentLines: () => void;
69
+ /**
70
+ * The registry's FIRST read of the durable slots, and the one that binds it to
71
+ * the host's workspace. The dock calls this once on mount — i.e. after
72
+ * `configureWorkspaceScope` / `setWorkspace` have run — so the boot rehydrate
73
+ * uses the workspace-suffixed storage key that every later write also uses
74
+ * (a module-eval read would have used the legacy unsuffixed one).
75
+ *
76
+ * It also subscribes to the workspace-scope store: a host workspace switch
77
+ * hard-resets the registry and re-reads the slots under the NEW key, so the
78
+ * rail can never keep offering the previous workspace's sessions. Idempotent —
79
+ * a second call just re-reads; only one subscription is ever held.
80
+ */
81
+ export declare const initAgentLines: () => void;
82
+ /** Test-only: drop the workspace subscription so each case starts unsubscribed. */
83
+ export declare const __resetAgentLinesInitForTest: () => void;
84
+ /**
85
+ * Call-boundary reset — narrower than `resetAgentLines()`. A call ENDING no
86
+ * longer touches the registry at all (a finished result and its
87
+ * `unseenResult` flag must survive the hang-up). By the time the NEXT call
88
+ * starts, the only genuinely stale ephemera left behind is a line stuck at
89
+ * "working": its reader was torn down mid-flight when the previous call ended
90
+ * (`abortAllLineReaders` in line-dispatch.ts) without the run ever reaching a
91
+ * terminal status. Everything else — bindings, terminal statuses,
92
+ * `unseenResult` — is left exactly as it is. No-op (no emit) when nothing was
93
+ * actually "working".
94
+ */
95
+ export declare const resetForCallStart: () => void;
19
96
  export declare const getLine: (line: number) => AgentLine | undefined;
20
97
  /**
21
- * The "foreground-routed alias": a background line (≥ 2) bound to the SAME
22
- * session line 1 currently shows (the user opened it in the chat via
23
- * `show_agent_line`). New work for that line is routed through the foreground
24
- * pipeline so the visible chat renders the run but the background line's
25
- * strip status must still be kept truthful, and this finds the line to update.
26
- * Returns `undefined` when line 1 is unbound or no background line aliases it.
98
+ * Is the slot `line` STILL held by the reservation stamped `epoch`? The check
99
+ * every holder of a line across an await owes the registry before it adopts a
100
+ * session into that line (see `AgentLine.epoch`). False means the reservation
101
+ * is gone released outright, or already replaced by a different one that
102
+ * happens to wear the same number.
103
+ */
104
+ export declare const isLineReservation: (line: number, epoch: number) => boolean;
105
+ /** The line (other than 1) currently bound to `sessionId`, or `undefined` when
106
+ * no background line holds it — the shared scan behind `isBoundToAnotherLine`
107
+ * (the boolean chat.tsx's aliasing guard needs) and `markLineSeen`'s callers
108
+ * (which need the actual line number to mark seen). */
109
+ export declare const lineBoundToSession: (sessionId: string) => AgentLine | undefined;
110
+ /** True when `sessionId` is already the session of some line OTHER than line
111
+ * 1 — chat.tsx's line-1 aliasing guard uses this to skip rebinding line 1
112
+ * onto a background line's session while the user is viewing it via
113
+ * `show_agent_line` (rebinding would overwrite line 1's own identity). */
114
+ export declare const isBoundToAnotherLine: (sessionId: string) => boolean;
115
+ /**
116
+ * The line number the FOREGROUND chat's registry writes belong to. The visible
117
+ * chat is NOT always line 1: the rail's spawn flow and `show_agent_line` both
118
+ * put a BACKGROUND line's session on screen, and work done there must light
119
+ * that line's badge — not line 1's, which would leave the agent the user is
120
+ * actually watching sitting idle. Falls back to line 1 when the on-screen
121
+ * session is line 1's own (or unknown), which is the common case.
122
+ *
123
+ * This SUPERSEDED the old `findAliasedLine()` helper, which served the INVERSE
124
+ * premise: line 1 having ADOPTED a background line's session, so a line-1 write
125
+ * had to be mirrored onto the aliased background line. The aliasing guards
126
+ * (`isBoundToAnotherLine`, in chat.tsx's line-1 bind effect and voice-call.ts's
127
+ * eager foreground mint) now stop line 1 from ever adopting another line's
128
+ * session, so that premise can no longer hold in production — the helper was
129
+ * permanently `undefined`, i.e. dead code that read as live, and was deleted.
130
+ * Every foreground write resolves its ONE target through this function instead.
27
131
  */
28
- export declare const findAliasedLine: () => AgentLine | undefined;
132
+ export declare const foregroundLineNumber: (sessionId: string | null) => number;
29
133
  export declare const openAgentLine: (label: string) => AgentLine | null;
30
- export declare const bindLineSession: (line: number, sessionId: string) => void;
134
+ /**
135
+ * RELEASE a line — the mirror of `persistSlotBinding`'s adoption: clears the
136
+ * in-memory entry AND its durable slot together, so the freed number is
137
+ * immediately re-mintable by `openAgentLine` and does not rehydrate on the next
138
+ * boot. Called when a spawn's session mint fails (otherwise the slot is burned
139
+ * until reload) and when the user deletes a session a line was bound to
140
+ * (otherwise the rail keeps offering a chip that opens a session that is gone).
141
+ *
142
+ * Line 1 is the foreground chat and is never REMOVED — releasing it resets it
143
+ * to the familiar fresh/unbound line 1 instead. No-op on an unknown line.
144
+ */
145
+ export declare const closeAgentLine: (line: number) => void;
146
+ /**
147
+ * TEST/HARNESS-ONLY memory-only bind — the `__` prefix is load-bearing. This
148
+ * writes the in-memory registry WITHOUT the durable slot, which is precisely
149
+ * the divergence `persistSlotBinding` exists to eliminate: a line bound only in
150
+ * memory looks right until the next rehydrate, then silently reverts (or, after
151
+ * a workspace switch, rehydrates onto the OTHER workspace's session). Production
152
+ * adoption has exactly one seam and it is `persistSlotBinding`.
153
+ *
154
+ * It stays exported solely so unit tests, the rail stories, and the
155
+ * `__forceAgentLines` E2E hook can construct a registry state without writing
156
+ * durable slots that would then leak across cases (and, for `__forceAgentLines`,
157
+ * survive an E2E reload as phantom agents). Renamed from the old public
158
+ * `bindLineSession` so no production writer can reach for it by accident.
159
+ */
160
+ export declare const __bindLineSessionForTest: (line: number, sessionId: string) => void;
161
+ /**
162
+ * The ADOPTION seam (the one rule for what "Agent N" means): call this
163
+ * whenever `sessionId` becomes the ACTIVE session for `line` — line 1's
164
+ * foreground bind effect, the eager foreground mint at call start, and a
165
+ * background line's find-or-create dispatch. Updates the in-memory registry
166
+ * and the durable slot together, so a slot's identity never drifts between
167
+ * the two. No-ops on an unchanged binding, so calling this on every render
168
+ * (chat.tsx's bind effect has no dep array) is cheap.
169
+ *
170
+ * The two halves must move TOGETHER — both of these were real divergences:
171
+ *
172
+ * - An UNKNOWN line writes nothing. Every adoption site has an async gap
173
+ * between reserving the line and minting its session (`spawnAgentLine`,
174
+ * line-dispatch's find-or-create), and the line can be released inside that
175
+ * gap — a failed sibling spawn, a deleted session, a workspace switch that
176
+ * re-reads the slots. Writing the slot anyway left a durable binding for a
177
+ * line the registry does not hold, which rehydrates on the next boot as a
178
+ * phantom agent (and, after a workspace switch, one pointing at the OTHER
179
+ * workspace's session).
180
+ * - The `label` is written to memory too, not only to storage. Adopting under
181
+ * a new label with an unchanged `sessionId` used to update the durable slot
182
+ * while the in-memory line kept the old label, so the rail's chip and the
183
+ * label that survives a reload disagreed until the next rehydration.
184
+ */
185
+ export declare const persistSlotBinding: (line: number, sessionId: string, label: string) => void;
186
+ /** `stop_agent`'s target: bound by the line-run reader once a background
187
+ * dispatch's POST returns a runId, and cleared to `null` when that run
188
+ * finishes/fails/errors — a stopped or finished run must not look stoppable
189
+ * again. No-op on an unknown line or an unchanged value (mirrors
190
+ * `setLineStatus`'s re-write-on-every-render tolerance). */
191
+ export declare const bindLineRun: (line: number, runId: string | null) => void;
31
192
  export declare const setLineStatus: (line: number, status: AgentLineStatus, lastText?: string) => void;
193
+ /** CallScreen's agent board reads this as the live "what is it doing right
194
+ * now" line under a working line's status dot — written on every phase
195
+ * notification (`notifyLinePhase`) and cleared (`null`) once the line's run
196
+ * reaches a terminal state. `phase` rides along so the working card can wear
197
+ * the matching phase icon (omitted/null = kind unknown → spinner); a `null`
198
+ * label always clears both. No-op on an unknown line or unchanged values
199
+ * (mirrors `setLineStatus`'s tolerance). */
200
+ export declare const setLineStep: (line: number, label: string | null, phase?: WorkPhase | null) => void;
201
+ /** Write a line's `unseenResult` flag directly — `deliverLineReply`/
202
+ * `deliverLineFailure` (voice-call.ts) call this alongside `setLineStatus` to
203
+ * mark a background line's finish/failure unseen when its session isn't the
204
+ * one on screen. No-op on an unknown line or an unchanged value (mirrors
205
+ * `setLineStatus`'s tolerance). Most callers want `markLineSeen` below rather
206
+ * than calling this with `false` directly. */
207
+ export declare const setLineUnseenResult: (line: number, unseenResult: boolean) => void;
208
+ /** The user is now looking at this line's session — clear its unseen-result
209
+ * flag. Called from BelongDock's `onSelectSession` (any surface that opens a
210
+ * session — the sessions list, `show_agent_line`, a notification click) once
211
+ * it resolves which line, if any, owns the opened session. */
212
+ export declare const markLineSeen: (line: number) => void;
213
+ /**
214
+ * The user opened `sessionId` — clear the unseen-result flag on EVERY line
215
+ * bound to it. More than one line can share a session: line 1 aliases whatever
216
+ * the chat is showing, so a background line the user opened is held by both.
217
+ * Marking only the FIRST match (line 1, which sorts first) left the background
218
+ * agent's green dot lit forever with no way to clear it. No-op when no line
219
+ * owns the session.
220
+ */
221
+ export declare const markSessionSeen: (sessionId: string) => void;
222
+ /**
223
+ * The session behind `sessionId` is gone (the user deleted it) — RELEASE every
224
+ * line bound to it, in memory and durably. Without this the registry and its
225
+ * reload-surviving slot keep pointing at a session that no longer exists, so
226
+ * the rail goes on offering a chip that opens nothing.
227
+ */
228
+ export declare const releaseLinesForSession: (sessionId: string) => void;
@@ -1,4 +1,5 @@
1
1
  import { AgentLineStatus } from './voice-call-lines.ts';
2
+ import { WorkPhase } from './voice-narration.ts';
2
3
  export type CallStatus = "idle" | "connecting" | "in_call" | "error";
3
4
  /**
4
5
  * One row of the call's execution timeline (the CallScreen activity card):
@@ -112,6 +113,7 @@ declare let lineDispatcher: ((req: {
112
113
  }) => void) | null;
113
114
  export declare const registerCallLineDispatcher: (dispatcher: NonNullable<typeof lineDispatcher>) => (() => void);
114
115
  export declare const registerCallLineViewSwitcher: (switcher: (sessionId: string) => void) => (() => void);
116
+ export declare const registerCallClearNotifier: (notifier: (sessionId: string) => void) => (() => void);
115
117
  /**
116
118
  * ChatRoute calls this when a tool-approval card appears while a call is
117
119
  * live: the ask lands on the timeline and the voice model asks the user to
@@ -133,7 +135,24 @@ export declare const setCallWorkPhase: (phase: CallState["workPhase"]) => void;
133
135
  * (e.g. ChatRoute hasn't mounted).
134
136
  */
135
137
  export declare const showLineOnScreen: (line: number) => void;
136
- export declare const startCall: () => Promise<void>;
138
+ /**
139
+ * `isReconnect`: set by the dock's boot-time auto-redial (BEL — call survives
140
+ * page reload) when a per-tab {@link readCallActiveMarker} marker says a call
141
+ * was live when the page went away. Everything else about starting the call
142
+ * is identical to a manual dial — a fresh page load already rehydrates every
143
+ * line straight from its persisted slot session at MODULE BOOT (the registry's
144
+ * own initializer, `voice-call-lines.ts`), and `ensureForegroundLineSession`
145
+ * reuses line 1's persisted session pointer (stream-state-store.ts), so no
146
+ * line state is lost either way; `resetForCallStart()` below only clears a
147
+ * line that was genuinely left stuck "working" by an earlier call's teardown.
148
+ * The ONE thing a fresh page load can't recover on its own is the call's
149
+ * spoken timeline (in-memory, wiped by definition) — `resumeDigest`, captured
150
+ * from the marker BEFORE this call's own lifecycle overwrites it, carries that
151
+ * recap into the reconnected realtime session (see `onOpen` below).
152
+ */
153
+ export declare const startCall: (options?: {
154
+ readonly isReconnect?: boolean;
155
+ }) => Promise<void>;
137
156
  export declare const endCall: () => void;
138
157
  export declare const toggleCallMuted: () => void;
139
158
  /** Dismiss a sticky error state (the overlay's ✕). */
@@ -173,10 +192,13 @@ export declare const deliverLineArtifact: (line: number, artifact: {
173
192
  export declare const deliverLineFailure: (line: number, message: string) => void;
174
193
  /** A background line is blocked on a tool approval — steer the user to it. */
175
194
  export declare const notifyLineApprovalNeeded: (line: number, timelineText: string) => void;
176
- /** A background line advanced a phase — land a tagged row + a spoken nudge.
177
- * Guarded like its delivery siblings: a stale phase from an ended call (there
178
- * is no registry write here) must not touch a new call's timeline. */
179
- export declare const notifyLinePhase: (line: number, phaseLabel: string) => void;
195
+ /** A background line advanced a phase — record it as the line's live step
196
+ * (CallScreen's agent board), land a tagged timeline row, and nudge a spoken
197
+ * update. The registry write is unconditional (line-dispatch's own `isStale`
198
+ * guard already keeps a stale-call phase from ever reaching here); the
199
+ * timeline/spoken half stays guarded like its delivery siblings so a phase
200
+ * that DOES arrive with no live call just updates the board silently. */
201
+ export declare const notifyLinePhase: (line: number, phaseLabel: string, phase?: WorkPhase | null) => void;
180
202
  /** True while a call holds the audio path — ChatRoute gates TTS autoplay on it. */
181
203
  export declare const isCallActive: () => boolean;
182
204
  /**
@@ -196,7 +218,7 @@ export declare const __forceCallAudioLevel: (level: number) => void;
196
218
  * CallScreen lines strip in E2E and sandboxed browsers. Resets the registry,
197
219
  * then replays the same store calls a live Operator run makes: `openAgentLine`
198
220
  * to create each background line (sequential, mirroring real dispatch),
199
- * `bindLineSession` + `setLineStatus` to fill it in. Line 1 is the existing
221
+ * `__bindLineSessionForTest` + `setLineStatus` to fill it in. Line 1 is the existing
200
222
  * foreground line and is updated in place rather than opened. Entries are
201
223
  * replayed in ascending `line` order regardless of input order, so lines 2/3
202
224
  * always land on their expected slots.
@@ -206,5 +228,11 @@ export declare const __forceAgentLines: (forced: readonly {
206
228
  label: string;
207
229
  status: AgentLineStatus;
208
230
  sessionId?: string;
231
+ /** Optional live step label (CallScreen's agent board) — mirrors what
232
+ * `notifyLinePhase` writes on a real background dispatch. */
233
+ currentStepLabel?: string;
234
+ /** Optional phase classification for the step — drives the working
235
+ * card's phase icon (omitted = spinner). */
236
+ currentPhase?: WorkPhase;
209
237
  }[]) => void;
210
238
  export {};